SEARCH:

|"Vintage" (19117)

<<  789101112131415161718192021 > >>
Search Criteria
Updating... Updating search parameters...
 Search Result Options
    Name (asc)   >    
  • Additional Sort:

Display:
Battlefield Percher
Battlefield Percher 3BlackBlack (5)
Creature — Bird (2/2)

Flying

Battlefield Percher can block only creatures with flying.

1Black: Battlefield Percher gets +1/+1 until end of turn.

Nemesis (Uncommon)
Battlefield Promotion
Battlefield Promotion 1White (2)
Instant

Put a +1/+1 counter on target creature. That creature gains first strike until end of turn. You gain 2 life.

War of the Spark (Common)
Battlefield Scavenger
Battlefield Scavenger 1Red (2)
Creature — Jackal Rogue (2/2)

You may exert Battlefield Scavenger as it attacks. (It won't untap during your next untap step.)

Whenever you exert a creature, you may discard a card. If you do, draw a card.

Amonkhet (Uncommon)
Battlefield Scrounger
Battlefield Scrounger 3GreenGreen (5)
Creature — Centaur (3/3)

Threshold — Put three cards from your graveyard on the bottom of your library: Battlefield Scrounger gets +3/+3 until end of turn. Activate this ability only once each turn and only if seven or more cards are in your graveyard.

Judgment (Common)
Battlefield Thaumaturge
Battlefield Thaumaturge 1Blue (2)
Creature — Human Wizard (2/1)

Each instant and sorcery spell you cast costs 1 less to cast for each creature it targets.

Heroic — Whenever you cast a spell that targets Battlefield Thaumaturge, Battlefield Thaumaturge gains hexproof until end of turn.

Journey into Nyx (Rare)
Battleflight Eagle
Battleflight Eagle 4White (5)
Creature — Bird (2/2)

Flying

When Battleflight Eagle enters the battlefield, target creature gets +2/+2 and gains flying until end of turn.

Magic 2013 (Common)
Battlefront Krushok
Battlefront Krushok 4Green (5)
Creature — Beast (3/4)

Battlefront Krushok can't be blocked by more than one creature.

Each creature you control with a +1/+1 counter on it can't be blocked by more than one creature.

Fate Reforged (Uncommon)
Battlegate Mimic
Battlegate Mimic 1Red or White (2)
Creature — Shapeshifter (2/1)

Whenever you cast a spell that's both red and white, Battlegate Mimic has base power and toughness 4/2 until end of turn and gains first strike until end of turn.

Planechase (Common)
Other Versions
Eventide (Common)
Battlegrace Angel
Battlegrace Angel 3WhiteWhite (5)
Creature — Angel (4/4)

Flying

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Whenever a creature you control attacks alone, it gains lifelink until end of turn.

Shards of Alara (Rare)
Other Versions
Modern Masters 2015 Edition (Rare)
Battleground Geist
Battleground Geist 4Blue (5)
Creature — Spirit (3/3)

Flying

Other Spirit creatures you control get +1/+0.

Innistrad (Uncommon)
Battlegrowth
Battlegrowth Green (1)
Instant

Put a +1/+1 counter on target creature.

Mirrodin (Common)
Battle-Mad Ronin
Battle-Mad Ronin 1Red (2)
Creature — Human Samurai (1/1)

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

Battle-Mad Ronin attacks each combat if able.

Champions of Kamigawa (Common)
Battle-Rattle Shaman
Battle-Rattle Shaman 3Red (4)
Creature — Goblin Shaman (2/2)

At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.

Battlebond (Uncommon)
Other Versions
Rise of the Eldrazi (Common)
Modern Masters 2017 Edition (Common)
Archenemy: Nicol Bolas (Common)
Iconic Masters (Common)
Battletide Alchemist
Battletide Alchemist 3WhiteWhite (5)
Creature — Kithkin Cleric (3/4)

If a source would deal damage to a player, you may prevent X of that damage, where X is the number of Clerics you control.

Morningtide (Rare)
Battlewand Oak
Battlewand Oak 2Green (3)
Creature — Treefolk Warrior (1/3)

Whenever a Forest enters the battlefield under your control, Battlewand Oak gets +2/+2 until end of turn.

Whenever you cast a Treefolk spell, Battlewand Oak gets +2/+2 until end of turn.

Lorwyn (Common)
Battlewise Aven
Battlewise Aven 3White (4)
Creature — Bird Soldier (2/2)

Flying

Threshold — As long as seven or more cards are in your graveyard, Battlewise Aven gets +1/+1 and has first strike.

Judgment (Common)
Battlewise Hoplite
Battlewise Hoplite WhiteBlue (2)
Creature — Human Soldier (2/2)

Heroic — Whenever you cast a spell that targets Battlewise Hoplite, put a +1/+1 counter on Battlewise Hoplite, then scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Theros (Uncommon)
Battlewise Valor
Battlewise Valor 1White (2)
Instant

Target creature gets +2/+2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Theros (Common)
Batwing Brume
Batwing Brume 1White or Black (2)
Instant

Prevent all combat damage that would be dealt this turn if White was spent to cast this spell. Each player loses 1 life for each attacking creature they control if Black was spent to cast this spell. (Do both if WhiteBlack was spent.)

Eventide (Uncommon)
Other Versions
Archenemy (Uncommon)
Bay Falcon
Bay Falcon 1Blue (2)
Creature — Bird (1/1)

Flying, vigilance

Mirage (Common)
Bayou
Bayou (0)
Land — Swamp Forest

(Tap: Add Black or Green.)

Revised Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Masters Edition III (Rare)
Masters Edition IV (Rare)
Vintage Masters (Rare)
Bayou Dragonfly
Bayou Dragonfly 1Green (2)
Creature — Insect (1/1)

Flying; swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Tempest (Common)
Bazaar Krovod
Bazaar Krovod 4White (5)
Creature — Beast (2/5)

Whenever Bazaar Krovod attacks, another target attacking creature gets +0/+2 until end of turn. Untap that creature.

Return to Ravnica (Uncommon)
Bazaar of Baghdad
Bazaar of Baghdad (0)
Land

Tap: Draw two cards, then discard three cards.

Arabian Nights (Uncommon)
Other Versions
Masters Edition III (Rare)
Vintage Masters (Mythic Rare)
Bazaar of Wonders
Bazaar of Wonders 3BlueBlue (5)
World Enchantment

When Bazaar of Wonders enters the battlefield, exile all cards from all graveyards.

Whenever a player casts a spell, counter it if a card with the same name is in a graveyard or a nontoken permanent with the same name is on the battlefield.

Mirage (Rare)
Bazaar Trademage
Bazaar Trademage 2Blue (3)
Creature — Human Wizard (3/4)

Flying

When Bazaar Trademage enters the battlefield, draw two cards, then discard three cards.

Modern Horizons (Rare)
Bazaar Trader
Bazaar Trader 1Red (2)
Creature — Goblin (1/1)

Tap: Target player gains control of target artifact, creature, or land you control.

Worldwake (Rare)
Beacon Behemoth
Beacon Behemoth 3GreenGreen (5)
Creature — Beast (5/3)

1: Target creature with power 5 or greater gains vigilance until end of turn.

Conflux (Common)
Beacon Bolt
Beacon Bolt 1BlueRed (3)
Sorcery

Beacon Bolt deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard.

Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Guilds of Ravnica (Uncommon)
Beacon Hawk
Beacon Hawk 1White (2)
Creature — Bird (1/1)

Flying

Whenever Beacon Hawk deals combat damage to a player, you may untap target creature.

White: Beacon Hawk gets +0/+1 until end of turn.

Dissension (Common)
Beacon of Creation
Beacon of Creation 3Green (4)
Sorcery

Create a 1/1 green Insect creature token for each Forest you control. Shuffle Beacon of Creation into its owner's library.

Fifth Dawn (Rare)
Beacon of Destiny
Beacon of Destiny 1White (2)
Creature — Human Cleric (1/3)

Tap: The next time a source of your choice would deal damage to you this turn, that damage is dealt to Beacon of Destiny instead.

Legions (Rare)
Beacon of Destruction
Beacon of Destruction 3RedRed (5)
Instant

Beacon of Destruction deals 5 damage to any target. Shuffle Beacon of Destruction into its owner's library.

Tenth Edition (Rare)
Other Versions
Fifth Dawn (Rare)
Duel Decks: Mind vs. Might (Rare)
Beacon of Immortality
Beacon of Immortality 5White (6)
Instant

Double target player's life total. Shuffle Beacon of Immortality into its owner's library.

Tenth Edition (Rare)
Other Versions
Fifth Dawn (Rare)
Explorers of Ixalan (Rare)
Beacon of Tomorrows
Beacon of Tomorrows 6BlueBlue (8)
Sorcery

Target player takes an extra turn after this one. Shuffle Beacon of Tomorrows into its owner's library.

Fifth Dawn (Rare)
Other Versions
Duel Decks: Mind vs. Might (Rare)
Beacon of Unrest
Beacon of Unrest 3BlackBlack (5)
Sorcery

Put target artifact or creature card from a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library.

Commander 2019 (Rare)
Other Versions
Fifth Dawn (Rare)
Tenth Edition (Rare)
Planechase (Rare)
Archenemy (Rare)
Commander 2016 (Rare)
Beamsplitter Mage
Beamsplitter Mage BlueRed (2)
Creature — Vedalken Wizard (2/2)

Whenever you cast an instant or sorcery spell that targets only Beamsplitter Mage, if you control one or more other creatures that spell could target, choose one of those creatures. Copy that spell. The copy targets the chosen creature.

Guilds of Ravnica (Uncommon)
Bear Cub
Bear Cub 1Green (2)
Creature — Bear (2/2)

Portal Second Age (Common)
Bear Umbra
Bear Umbra 2GreenGreen (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control."

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Commander 2018 (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Bearer of Overwhelming Truths
Bearer of Overwhelming Truths (0)
Creature — Human Wizard (3/2)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever Bearer of Overwhelming Truths deals combat damage to a player, investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

Shadows over Innistrad (Uncommon)
Bearer of Silence
Bearer of Silence 1Black (2)
Creature — Eldrazi (2/1)

Devoid (This card has no color.)

When you cast this spell, you may pay 1Colorless. If you do, target opponent sacrifices a creature. (Colorless represents colorless mana.)

Flying

Bearer of Silence can't block.

Oath of the Gatewatch (Rare)
Bearer of the Heavens
Bearer of the Heavens 7Red (8)
Creature — Giant (10/10)

When Bearer of the Heavens dies, destroy all permanents at the beginning of the next end step.

Journey into Nyx (Rare)
Bear's Companion
Bear's Companion 2GreenBlueRed (5)
Creature — Human Warrior (2/2)

When Bear's Companion enters the battlefield, create a 4/4 green Bear creature token.

Khans of Tarkir (Uncommon)
Bearscape
Bearscape 1GreenGreen (3)
Enchantment

1Green, Exile two cards from your graveyard: Create a 2/2 green Bear creature token.

Odyssey (Rare)
Beast Attack
Beast Attack 2GreenGreenGreen (5)
Instant

Create a 4/4 green Beast creature token.

Flashback 2GreenGreenGreen (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Odyssey (Uncommon)
Other Versions
Duel Decks: Garruk vs. Liliana (Uncommon)
Duel Decks Anthology, Garruk vs. Liliana (Uncommon)
Duel Decks: Mind vs. Might (Uncommon)
Beast Hunt
Beast Hunt 3Green (4)
Sorcery

Reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.

Zendikar (Common)
Other Versions
Planechase (Common)
Beast of Burden
Beast of Burden 6 (6)
Artifact Creature — Golem (*/*)

Beast of Burden's power and toughness are each equal to the number of creatures on the battlefield.

Ninth Edition (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Urza's Legacy (Rare)
Promo set for Gatherer (Rare)
Beast Walkers
Beast Walkers 1WhiteWhite (3)
Creature — Human Beast Soldier (2/2)

Green: Beast Walkers gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Homelands (Rare)
Beast Whisperer
Beast Whisperer 2GreenGreen (4)
Creature — Elf Druid (2/3)

Whenever you cast a creature spell, draw a card.

Guilds of Ravnica (Rare)
Beast Within
Beast Within 2Green (3)
Instant

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

Commander 2019 (Uncommon)
Other Versions
New Phyrexia (Uncommon)
Planechase 2012 Edition (Uncommon)
Duel Decks: Heroes vs. Monsters (Uncommon)
Conspiracy: Take the Crown (Uncommon)
Commander 2016 (Uncommon)
Planechase Anthology (Uncommon)
Battlebond (Uncommon)
Beastbreaker of Bala Ged
Beastbreaker of Bala Ged 1Green (2)
Creature — Human Warrior (2/2)

Level up 2Green (2Green: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-3

4/4

LEVEL 4+

6/6

Trample

Rise of the Eldrazi (Uncommon)
Other Versions
Duel Decks: Zendikar vs. Eldrazi (Uncommon)
Beastcaller Savant
Beastcaller Savant 1Green (2)
Creature — Elf Shaman Ally (1/1)

Haste

Tap: Add one mana of any color. Spend this mana only to cast a creature spell.

Battle for Zendikar (Rare)
Beastmaster Ascension
Beastmaster Ascension 2Green (3)
Enchantment

Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension.

As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.

Commander 2016 (Rare)
Other Versions
Zendikar (Rare)
Commander 2014 (Rare)
Commander 2015 (Rare)
Commander Anthology (Rare)
Beastmaster's Magemark
Beastmaster's Magemark 2Green (3)
Enchantment — Aura

Enchant creature

Creatures you control that are enchanted get +1/+1.

Whenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.

Guildpact (Common)
Beasts of Bogardan
Beasts of Bogardan 4Red (5)
Creature — Beast (3/3)

Protection from red

Beasts of Bogardan gets +1/+1 as long as an opponent controls a nontoken white permanent.

Chronicles (Uncommon)
Other Versions
Legends (Uncommon)
Beck // Call (Beck)
Beck // Call (Beck) GreenBlue (2)
Sorcery

Whenever a creature enters the battlefield this turn, you may draw a card.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Rare)
Beckon Apparition
Beckon Apparition White or Black (1)
Instant

Exile target card from a graveyard. Create a 1/1 white and black Spirit creature token with flying.

Gatecrash (Common)
Other Versions
Eventide (Common)
Ultimate Masters (Common)
Become Immense
Become Immense 5Green (6)
Instant

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Target creature gets +6/+6 until end of turn.

Khans of Tarkir (Uncommon)
Other Versions
Ultimate Masters (Uncommon)
Bedeck // Bedazzle (Bedazzle)
Bedeck // Bedazzle (Bedazzle) 4BlackRed (6)
Instant

Destroy target nonbasic land. Bedazzle deals 2 damage to target opponent or planeswalker.

Ravnica Allegiance (Rare)
Bedeck // Bedazzle (Bedeck)
Bedeck // Bedazzle (Bedeck) Black or RedBlack or Red (2)
Instant

Target creature gets +3/-3 until end of turn.

Ravnica Allegiance (Rare)
Bedevil
Bedevil BlackBlackRed (3)
Instant

Destroy target artifact, creature, or planeswalker.

Ravnica Allegiance (Rare)
Bedlam
Bedlam 2RedRed (4)
Enchantment

Creatures can't block.

Seventh Edition (Rare)
Other Versions
Urza's Saga (Rare)
Bedlam Reveler
Bedlam Reveler 6RedRed (8)
Creature — Devil Horror (3/4)

This spell costs 1 less to cast for each instant and sorcery card in your graveyard.

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

When Bedlam Reveler enters the battlefield, discard your hand, then draw three cards.

Eldritch Moon (Rare)
Bee Sting
Bee Sting 3Green (4)
Sorcery

Bee Sting deals 2 damage to any target.

Portal Second Age (Uncommon)
Other Versions
Portal (Uncommon)
Masters Edition IV (Uncommon)
Beetleback Chief
Beetleback Chief 2RedRed (4)
Creature — Goblin Warrior (2/2)

When Beetleback Chief enters the battlefield, create two 1/1 red Goblin creature tokens.

Commander 2014 (Uncommon)
Other Versions
Planechase 2012 Edition (Uncommon)
Vintage Masters (Common)
Duel Decks: Speed vs. Cunning (Uncommon)
Eternal Masters (Uncommon)
Planechase Anthology (Uncommon)
Commander Anthology 2018 (Uncommon)
Beetleform Mage
Beetleform Mage 1GreenBlue (3)
Creature — Human Insect Wizard (2/2)

GreenBlue: Beetleform Mage gets +2/+2 and gains flying until end of turn. Activate this ability only once each turn.

Dragon's Maze (Common)
Befoul
Befoul 2BlackBlack (4)
Sorcery

Destroy target land or nonblack creature. It can't be regenerated.

Champions of Kamigawa (Common)
Other Versions
Seventh Edition (Uncommon)
Urza's Saga (Common)
Befuddle
Befuddle 2Blue (3)
Instant

Target creature gets -4/-0 until end of turn.

Draw a card.

Core Set 2020 (Common)
Other Versions
Dominaria (Common)
Core Set 2019 (Common)
Beguiler of Wills
Beguiler of Wills 3BlueBlue (5)
Creature — Human Wizard (1/1)

Tap: Gain control of target creature with power less than or equal to the number of creatures you control.

Dark Ascension (Mythic Rare)
Behemoth Sledge
Behemoth Sledge 1GreenWhite (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has trample and lifelink.

Equip 3

Commander 2017 (Uncommon)
Other Versions
Alara Reborn (Uncommon)
Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Commander 2013 Edition (Uncommon)
Behemoth's Herald
Behemoth's Herald Green (1)
Creature — Elf Shaman (1/1)

2Green, Tap, Sacrifice a red creature, a green creature, and a white creature: Search your library for a card named Godsire and put it onto the battlefield. Then shuffle your library.

Shards of Alara (Uncommon)
Behind the Scenes
Behind the Scenes 2Black (3)
Enchantment

Creatures you control have skulk. (They can't be blocked by creatures with greater power.)

4White: Creatures you control get +1/+1 until end of turn.

Shadows over Innistrad (Uncommon)
Behold the Beyond
Behold the Beyond 5BlackBlack (7)
Sorcery

Discard your hand. Search your library for three cards and put those cards into your hand. Then shuffle your library.

Shadows over Innistrad (Mythic Rare)
Belbe's Armor
Belbe's Armor 3 (3)
Artifact

Variable Colorless, Tap: Target creature gets -X/+X until end of turn.

Nemesis (Uncommon)
Belbe's Percher
Belbe's Percher 2Black (3)
Creature — Bird (2/2)

Flying

Belbe's Percher can block only creatures with flying.

Nemesis (Common)
Belbe's Portal
Belbe's Portal 5 (5)
Artifact

As Belbe's Portal enters the battlefield, choose a creature type.

3, Tap: You may put a creature card of the chosen type from your hand onto the battlefield.

Nemesis (Rare)
Belfry Spirit
Belfry Spirit 3WhiteWhite (5)
Creature — Spirit (1/1)

Flying

Haunt (When this creature dies, exile it haunting target creature.)

When Belfry Spirit enters the battlefield or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying.

Guildpact (Uncommon)
Other Versions
Guild Kit: Orzhov (Uncommon)
Reason // Believe (Believe)
Reason // Believe (Believe) 4Green (5)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Look at the top card of your library. You may put it onto the battlefield if it's a creature card. If you don't, put it into your hand.

Hour of Devastation (Rare)
Belligerent Brontodon
Belligerent Brontodon 5GreenWhite (7)
Creature — Dinosaur (4/6)

Each creature you control assigns combat damage equal to its toughness rather than its power.

Ixalan (Uncommon)
Belligerent Hatchling
Belligerent Hatchling 3Red or White (4)
Creature — Elemental (6/6)

First strike

Belligerent Hatchling enters the battlefield with four -1/-1 counters on it.

Whenever you cast a red spell, remove a -1/-1 counter from Belligerent Hatchling.

Whenever you cast a white spell, remove a -1/-1 counter from Belligerent Hatchling.

Eventide (Uncommon)
Belligerent Sliver
Belligerent Sliver 2Red (3)
Creature — Sliver (2/2)

Sliver creatures you control have menace. (They can't be blocked except by two or more creatures.)

Magic 2015 Core Set (Uncommon)
Belligerent Whiptail
Belligerent Whiptail 3Red (4)
Creature — Wurm (4/2)

Landfall — Whenever a land enters the battlefield under your control, Belligerent Whiptail gains first strike until end of turn.

Battle for Zendikar (Common)
Bellowing Aegisaur
Bellowing Aegisaur 5White (6)
Creature — Dinosaur (3/5)

Enrage — Whenever Bellowing Aegisaur is dealt damage, put a +1/+1 counter on each other creature you control.

Ixalan (Uncommon)
Bellowing Elk
Bellowing Elk 3Green (4)
Creature — Elk (4/2)

As long as you had another creature enter the battlefield under your control this turn, Bellowing Elk has trample and indestructible.

Modern Horizons (Common)
Bellowing Fiend
Bellowing Fiend 4Black (5)
Creature — Spirit (3/3)

Flying

Whenever Bellowing Fiend deals damage to a creature, Bellowing Fiend deals 3 damage to that creature's controller and 3 damage to you.

Seventh Edition (Rare)
Other Versions
Tempest (Rare)
Bellowing Saddlebrute
Bellowing Saddlebrute 3Black (4)
Creature — Orc Warrior (4/5)

Raid — When Bellowing Saddlebrute enters the battlefield, you lose 4 life unless you attacked with a creature this turn.

Khans of Tarkir (Uncommon)
Bellowing Tanglewurm
Bellowing Tanglewurm 3GreenGreen (5)
Creature — Wurm (4/4)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Other green creatures you control have intimidate.

Scars of Mirrodin (Uncommon)
Bellows Lizard
Bellows Lizard Red (1)
Creature — Lizard (1/1)

1Red: Bellows Lizard gets +1/+0 until end of turn.

Magic Origins (Common)
Other Versions
Return to Ravnica (Common)
Belltoll Dragon
Belltoll Dragon 5Blue (6)
Creature — Dragon (3/3)

Flying, hexproof

Megamorph 5BlueBlue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Belltoll Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.

Dragons of Tarkir (Uncommon)
Belltower Sphinx
Belltower Sphinx 4Blue (5)
Creature — Sphinx (2/5)

Flying

Whenever a source deals damage to Belltower Sphinx, that source's controller puts that many cards from the top of their library into their graveyard.

Magic 2012 (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Beloved Chaplain
Beloved Chaplain 1White (2)
Creature — Human Cleric (1/1)

Protection from creatures

Odyssey (Uncommon)
Benalish Cavalry
Benalish Cavalry 1White (2)
Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Time Spiral (Common)
Benalish Commander
Benalish Commander 3White (4)
Creature — Human Soldier (*/*)

Benalish Commander's power and toughness are each equal to the number of Soldiers you control.

Suspend X—Variable ColorlessWhiteWhite. X can't be 0. (Rather than cast this card from your hand, you may pay Variable ColorlessWhiteWhite and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Whenever a time counter is removed from Benalish Commander while it's exiled, create a 1/1 white Soldier creature token.

Planar Chaos (Rare)
Benalish Emissary
Benalish Emissary 2White (3)
Creature — Human Wizard (1/4)

Kicker 1Green (You may pay an additional 1Green as you cast this spell.)

When Benalish Emissary enters the battlefield, if it was kicked, destroy target land.

Invasion (Uncommon)
Benalish Heralds
Benalish Heralds 3White (4)
Creature — Human Soldier (2/4)

3Blue, Tap: Draw a card.

Invasion (Uncommon)
Benalish Hero
Benalish Hero White (1)
Creature — Human Soldier (1/1)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Fifth Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Masters Edition (Common)
Benalish Honor Guard
Benalish Honor Guard 1White (2)
Creature — Human Knight (2/2)

Benalish Honor Guard gets +1/+0 for each legendary creature you control.

Dominaria (Common)
Benalish Infantry
Benalish Infantry 2White (3)
Creature — Human Soldier (1/3)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Weatherlight (Common)
Benalish Knight
Benalish Knight 2White (3)
Creature — Human Knight (2/2)

Flash (You may cast this spell any time you could cast an instant.)

First strike (This creature deals combat damage before creatures without first strike.)

Tenth Edition (Common)
Other Versions
Weatherlight (Common)
Benalish Lancer
Benalish Lancer 2White (3)
Creature — Human Knight (2/2)

Kicker 2White (You may pay an additional 2White as you cast this spell.)

If Benalish Lancer was kicked, it enters the battlefield with two +1/+1 counters on it and with first strike.

Invasion (Common)
Other Versions
Duel Decks: Knights vs. Dragons (Common)
<< 789101112131415161718192021 > >>