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Soltari Foot Soldier
Soltari Foot Soldier White (1)
Creature — Soltari Soldier (1/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Battle Royale Box Set (Common)
Other Versions
Tempest (Common)
Soltari Guerrillas
Soltari Guerrillas 2RedWhite (4)
Creature — Soltari Soldier (3/2)

Shadow (This creature can block or be blocked by only creatures with shadow.)

0: The next time Soltari Guerrillas would deal combat damage to an opponent this turn, it deals that damage to target creature instead.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Soltari Lancer
Soltari Lancer 2White (3)
Creature — Soltari Knight (2/2)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Soltari Lancer has first strike as long as it's attacking.

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Soltari Monk
Soltari Monk WhiteWhite (2)
Creature — Soltari Monk Cleric (2/1)

Protection from black

Shadow (This creature can block or be blocked by only creatures with shadow.)

Tempest Remastered (Uncommon)
Other Versions
Tempest (Uncommon)
Soltari Priest
Soltari Priest WhiteWhite (2)
Creature — Soltari Cleric (2/1)

Protection from red

Shadow (This creature can block or be blocked by only creatures with shadow.)

Tempest Remastered (Uncommon)
Other Versions
Tempest (Uncommon)
Time Spiral "Timeshifted" (Special)
Soltari Trooper
Soltari Trooper 1White (2)
Creature — Soltari Soldier (1/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Soltari Trooper attacks, it gets +1/+1 until end of turn.

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Vintage Masters (Common)
Soltari Visionary
Soltari Visionary 1WhiteWhite (3)
Creature — Soltari Cleric (2/2)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Soltari Visionary deals damage to a player, destroy target enchantment that player controls.

Exodus (Common)
Solve the Equation
Solve the Equation 2Blue (3)
Sorcery

Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.

Strixhaven: School of Mages (Uncommon)
Soothing of Sméagol
Soothing of Sméagol 1Blue (2)
Instant

Return target nontoken creature to its owner's hand. The Ring tempts you.

The Lord of the Rings: Tales of Middle Earth (Common)
Sorin, Solemn Visitor
Sorin, Solemn Visitor 2WhiteBlack (4)
Legendary Planeswalker — Sorin (4)

+1: Until your next turn, creatures you control get +1/+0 and gain lifelink.

−2: Create a 2/2 black Vampire creature token with flying.

−6: You get an emblem with "At the beginning of each opponent's upkeep, that player sacrifices a creature."

Khans of Tarkir (Mythic Rare)
Soul Collector
Soul Collector 3BlackBlack (5)
Creature — Vampire (3/4)

Flying

Whenever a creature dealt damage by Soul Collector this turn dies, return that card to the battlefield under your control.

Morph BlackBlackBlack (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Promo set for Gatherer (Rare)
Other Versions
Scourge (Rare)
Time Spiral "Timeshifted" (Special)
Soultether Golem
Soultether Golem 2 (2)
Artifact Creature — Golem (3/3)

Vanishing 1 (This creature enters the battlefield with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

Whenever another creature enters the battlefield under your control, put a time counter on Soultether Golem.

Future Sight (Uncommon)
Spark Jolt
Spark Jolt Red (1)
Instant

Spark Jolt deals 1 damage to any target. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Theros (Common)
Sparring Collar
Sparring Collar 2 (2)
Artifact — Equipment

Equipped creature has first strike.

RedRed: Attach Sparring Collar to target creature you control.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Fifth Dawn (Common)
Sparring Golem
Sparring Golem 3 (3)
Artifact Creature — Golem (2/2)

Whenever Sparring Golem becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.

Invasion (Uncommon)
Spawning Pool
Spawning Pool (0)
Land

Spawning Pool enters the battlefield tapped.

Tap: Add Black.

1Black: Spawning Pool becomes a 1/1 black Skeleton creature with "Black: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Tenth Edition (Uncommon)
Other Versions
Urza's Legacy (Uncommon)
Specimen Collector
Specimen Collector 4Blue (5)
Creature — Vedalken Wizard (2/1)

When Specimen Collector enters the battlefield, create a 1/1 green Squirrel creature token and a 0/3 blue Crab creature token.

When Specimen Collector dies, create a token that's a copy of target token you control.

Modern Horizons 2 (Uncommon)
Spelleater Wolverine
Spelleater Wolverine 2Red (3)
Creature — Wolverine (3/2)

Spelleater Wolverine has double strike as long as there are three or more instant and/or sorcery cards in your graveyard.

Ikoria: Lair of Behemoths (Common)
Spellweaver Volute
Spellweaver Volute 3BlueBlue (5)
Enchantment — Aura

Enchant instant card in a graveyard

Whenever you cast a sorcery spell, copy the enchanted instant card. You may cast the copy without paying its mana cost. If you do, exile the enchanted card and attach Spellweaver Volute to another instant card in a graveyard.

Future Sight (Rare)
Spike Colony
Spike Colony 4Green (5)
Creature — Spike (0/0)

Spike Colony enters the battlefield with four +1/+1 counters on it.

2, Remove a +1/+1 counter from Spike Colony: Put a +1/+1 counter on target creature.

Tempest Remastered (Common)
Other Versions
Stronghold (Common)
Battle Royale Box Set (Common)
Spike Soldier
Spike Soldier 2GreenGreen (4)
Creature — Spike Soldier (0/0)

Spike Soldier enters the battlefield with three +1/+1 counters on it.

2, Remove a +1/+1 counter from Spike Soldier: Put a +1/+1 counter on target creature.

Remove a +1/+1 counter from Spike Soldier: Spike Soldier gets +2/+2 until end of turn.

Stronghold (Uncommon)
Spinerock Knoll
Spinerock Knoll (0)
Land

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)

Spinerock Knoll enters the battlefield tapped.

Tap: Add Red.

Red, Tap: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Lorwyn (Rare)
Commander 2015 (Rare)
Commander 2016 (Rare)
Ikoria Commander (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Streets of New Capenna Commander (Rare)
Spire Golem
Spire Golem 6 (6)
Artifact Creature — Golem (2/4)

Affinity for Islands (This spell costs 1 less to cast for each Island you control.)

Flying

Duel Decks Anthology, Jace vs. Chandra (Common)
Other Versions
Darksteel (Common)
Duel Decks: Jace vs. Chandra (Common)
Spire Patrol
Spire Patrol 2WhiteBlue (4)
Creature — Human Soldier (3/2)

Flying

When Spire Patrol enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

Kaladesh Remastered (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Spirit of Malevolence
Spirit of Malevolence 1Black (2)
Creature — Spirit (2/1)

When Spirit of Malevolence dies, each opponent loses 1 life and you gain 1 life.

Core Set 2021 (Common)
Sporeback Troll
Sporeback Troll 3Green (4)
Creature — Troll Mutant (0/0)

Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)

1Green: Regenerate target creature with a +1/+1 counter on it.

Dissension (Common)
Sporeback Wolf
Sporeback Wolf 1Green (2)
Creature — Wolf (2/2)

As long as it's your turn, Sporeback Wolf gets +0/+2.

Jumpstart 2022 (Common)
Other Versions
Innistrad: Crimson Vow (Common)
Sporoloth Ancient
Sporoloth Ancient 3GreenGreen (5)
Creature — Fungus (4/4)

At the beginning of your upkeep, put a spore counter on Sporoloth Ancient.

Creatures you control have "Remove two spore counters from this creature: Create a 1/1 green Saproling creature token."

Time Spiral Remastered (Common)
Other Versions
Future Sight (Common)
Modern Masters (Common)
Spurred Wolverine
Spurred Wolverine 4Red (5)
Creature — Wolverine Beast (3/2)

Tap two untapped Beasts you control: Target creature gains first strike until end of turn.

Onslaught (Common)
Steamcore Scholar
Steamcore Scholar 2Blue (3)
Creature — Weird Detective (2/2)

Flying, vigilance

When Steamcore Scholar enters the battlefield, draw two cards. Then discard two cards unless you discard an instant or sorcery card or a creature card with flying.

Murders at Karlov Manor (Rare)
Steel Golem
Steel Golem 3 (3)
Artifact Creature — Golem (3/4)

You can't cast creature spells.

Tenth Edition (Uncommon)
Other Versions
Weatherlight (Uncommon)
Steely Resolve
Steely Resolve 1Green (2)
Enchantment

As Steely Resolve enters the battlefield, choose a creature type.

Creatures of the chosen type have shroud. (They can't be the targets of spells or abilities.)

Onslaught (Rare)
Stern Scolding
Stern Scolding Blue (1)
Instant

Counter target creature spell with power or toughness 2 or less.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Steward of Solidarity
Steward of Solidarity 1White (2)
Creature — Human Warrior (2/2)

Tap, Exert Steward of Solidarity: Create a 1/1 white Warrior creature token with vigilance. (An exerted creature won't untap during your next untap step.)

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Stolen by the Fae
Stolen by the Fae Variable ColorlessBlueBlue (2)
Sorcery

Return target creature with mana value X to its owner's hand. You create X 1/1 blue Faerie creature tokens with flying.

Jumpstart 2022 (Rare)
Other Versions
Throne of Eldraine (Rare)
Picnic Ruiner (Stolen Goodies)
Picnic Ruiner (Stolen Goodies) 3Green (4)
Sorcery — Adventure

Distribute three +1/+1 counters among any number of target creatures you control.

Wilds of Eldraine (Uncommon)
Stolen Goods
Stolen Goods 3Blue (4)
Sorcery

Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Avacyn Restored (Rare)
Commander 2015 (Rare)
Stolen Grain
Stolen Grain 4BlackBlack (6)
Sorcery

Stolen Grain deals 5 damage to target opponent or planeswalker. You gain 5 life.

Masters Edition III (Uncommon)
Other Versions
Portal Three Kingdoms (Uncommon)
Stolen Identity
Stolen Identity 4BlueBlue (6)
Sorcery

Create a token that's a copy of target artifact or creature.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Streets of New Capenna Commander (Rare)
Other Versions
Gatecrash (Rare)
Guild Kit: Dimir (Rare)
Zendikar Rising Commander (Rare)
Stolen Strategy
Stolen Strategy 4Red (5)
Enchantment

At the beginning of your upkeep, exile the top card of each opponent's library. Until end of turn, you may cast spells from among those exiled cards, and you may spend mana as though it were mana of any color to cast those spells.

Magic The Gathering—Fallout (Rare)
Other Versions
Battlebond (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Stolen Vitality
Stolen Vitality 1Red (2)
Instant

Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn.

Innistrad: Midnight Hunt (Common)
Stone Golem
Stone Golem 5 (5)
Artifact Creature — Golem (4/4)

Core Set 2020 (Common)
Other Versions
Magic 2011 (Uncommon)
Battlebond (Common)
Stone Idol Trap
Stone Idol Trap 5Red (6)
Instant — Trap

This spell costs 1 less to cast for each attacking creature.

Create a 6/12 colorless Construct artifact creature token with trample. Exile it at the beginning of your next end step.

Worldwake (Rare)
Stone-Cold Basilisk
Stone-Cold Basilisk 4Green (5)
Creature — Basilisk (2{1/2}/5)

Whenever Stone-Cold Basilisk blocks or becomes blocked by a creature with fewer letters in its name, destroy that creature at end of combat. (Punctuation and spaces aren't letters.)

Whenever an opponent reads Stone-Cold Basilisk, that player is turned to stone until end of turn. Stoned players can't attack, block, cast spells, or activate abilities.

Unhinged (Uncommon)
Stoneforge Acolyte
Stoneforge Acolyte White (1)
Creature — Kor Artificer Ally (1/2)

Cohort — Tap, Tap an untapped Ally you control: Look at the top four cards of your library. You may reveal an Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Oath of the Gatewatch (Uncommon)
Stonesplitter Bolt
Stonesplitter Bolt Variable ColorlessRed (1)
Instant

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

Stonesplitter Bolt deals X damage to target creature or planeswalker. If this spell was bargained, it deals twice X damage to that permanent instead.

Wilds of Eldraine (Uncommon)
Stonybrook Schoolmaster
Stonybrook Schoolmaster 2White (3)
Creature — Merfolk Wizard (1/2)

Whenever Stonybrook Schoolmaster becomes tapped, you may create a 1/1 blue Merfolk Wizard creature token.

Morningtide (Common)
Stop Cold
Stop Cold 3Blue (4)
Enchantment — Aura

Flash

Enchant artifact or creature

When Stop Cold enters the battlefield, tap enchanted permanent.

Enchanted permanent loses all abilities and doesn't untap during its controller's untap step.

Outlaws of Thunder Junction (Common)
Stranglehold
Stranglehold 3Red (4)
Enchantment

Your opponents can't search libraries.

If an opponent would begin an extra turn, that player skips that turn instead.

Commander Anthology (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Straw Golem
Straw Golem 1 (1)
Artifact Creature — Golem (2/3)

When an opponent casts a creature spell, sacrifice Straw Golem.

Weatherlight (Uncommon)
Straw Soldiers
Straw Soldiers 1Blue (2)
Creature — Scarecrow Soldier (1/3)

Portal Three Kingdoms (Common)
Strength of Isolation
Strength of Isolation 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+2 and has protection from black.

Madness White (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Torment (Uncommon)
Strength of Solidarity
Strength of Solidarity Green (1)
Sorcery

Choose target creature you control. Put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Zendikar Rising (Common)
Stromkirk Patrol
Stromkirk Patrol 4Black (5)
Creature — Vampire Soldier (4/3)

Whenever Stromkirk Patrol deals combat damage to a player, put a +1/+1 counter on it.

Conspiracy: Take the Crown (Common)
Other Versions
Innistrad (Common)
Stronghold Arena
Stronghold Arena 1Black (2)
Enchantment

Kicker Green and/or White (You may pay an additional Green and/or White as you cast this spell.)

When Stronghold Arena enters the battlefield, you gain 3 life for each time it was kicked.

Whenever one or more creatures you control deal combat damage to a player, you may reveal the top card of your library and put it into your hand. If you do, you lose life equal to its mana value.

Dominaria United (Rare)
Stronghold Assassin
Stronghold Assassin 1BlackBlack (3)
Creature — Phyrexian Zombie Assassin (2/1)

Tap, Sacrifice a creature: Destroy target nonblack creature.

Tempest Remastered (Rare)
Other Versions
Seventh Edition (Rare)
Stronghold (Rare)
Commander 2013 Edition (Rare)
Stronghold Biologist
Stronghold Biologist 2Blue (3)
Creature — Human Spellshaper (1/1)

BlueBlue, Tap, Discard a card: Counter target creature spell.

Nemesis (Uncommon)
Stronghold Confessor
Stronghold Confessor Black (1)
Creature — Human Cleric (1/1)

Kicker 3 (You may pay an additional 3 as you cast this spell.)

Menace (This creature can't be blocked except by two or more creatures.)

If Stronghold Confessor was kicked, it enters the battlefield with two +1/+1 counters on it.

Dominaria (Common)
Stronghold Discipline
Stronghold Discipline 2BlackBlack (4)
Sorcery

Each player loses 1 life for each creature they control.

Magic: The Gathering—Conspiracy (Common)
Other Versions
Nemesis (Common)
Tenth Edition (Uncommon)
Stronghold Gambit
Stronghold Gambit 1Red (2)
Sorcery

Each player chooses a card in their hand. Then each player reveals their chosen card. The owner of each creature card revealed this way with the lowest mana value puts it onto the battlefield.

Nemesis (Rare)
Stronghold Machinist
Stronghold Machinist 2Blue (3)
Creature — Human Spellshaper (1/1)

BlueBlue, Tap, Discard a card: Counter target noncreature spell.

Nemesis (Uncommon)
Stronghold Overseer
Stronghold Overseer 3BlackBlackBlack (6)
Creature — Demon (5/5)

Flying

Shadow (This creature can block or be blocked by only creatures with shadow.)

BlackBlack: Creatures with shadow get +1/+0 until end of turn and creatures without shadow get -1/-0 until end of turn.

Time Spiral (Rare)
Stronghold Rats
Stronghold Rats 2Black (3)
Creature — Rat (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Stronghold Rats deals combat damage to a player, each player discards a card.

Time Spiral Remastered (Uncommon)
Other Versions
Future Sight (Uncommon)
Stronghold Taskmaster
Stronghold Taskmaster 2BlackBlack (4)
Creature — Giant Minion (4/3)

Other black creatures get -1/-1.

Stronghold (Uncommon)
Stronghold Zeppelin
Stronghold Zeppelin 2BlueBlue (4)
Creature — Human (3/3)

Flying

Stronghold Zeppelin can block only creatures with flying.

Nemesis (Uncommon)
Structural Collapse
Structural Collapse 5Red (6)
Sorcery

Target player sacrifices an artifact and a land. Structural Collapse deals 2 damage to that player.

Gatecrash (Common)
Stuffy Doll
Stuffy Doll 5 (5)
Artifact Creature — Construct (0/1)

Indestructible

As Stuffy Doll enters the battlefield, choose a player.

Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player.

Tap: Stuffy Doll deals 1 damage to itself.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Time Spiral (Rare)
Magic 2013 (Rare)
Time Spiral Remastered (Rare)
Subversive Acolyte
Subversive Acolyte BlackBlack (2)
Creature — — Human (2/2)

2, Pay 2 life: Choose one. Activate only once.

• Subversive Acolyte becomes a Human Cleric. It gets +1/+2 and gains lifelink.

• Subversive Acolyte becomes a Phyrexian. It gets +3/+3 and gains trample and "Whenever this creature is dealt damage, sacrifice that many permanents."

Jumpstart: Historic Horizons (Rare)
Succumb to the Cold
Succumb to the Cold 2Blue (3)
Instant

Tap one or two target creatures an opponent controls. Put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Wilds of Eldraine (Uncommon)
Summon the School
Summon the School 3White (4)
Tribal Sorcery — Merfolk

Create two 1/1 blue Merfolk Wizard creature tokens.

Tap four untapped Merfolk you control: Return Summon the School from your graveyard to your hand.

Lorwyn (Uncommon)
Sun-Collared Raptor
Sun-Collared Raptor 1Red (2)
Creature — Dinosaur (1/2)

Trample

2Red: Sun-Collared Raptor gets +3/+0 until end of turn.

Rivals of Ixalan (Common)
Sungold Barrage
Sungold Barrage 2White (3)
Instant

Destroy target creature with toughness 4 or greater.

Innistrad: Midnight Hunt (Common)
Sungold Sentinel
Sungold Sentinel 1White (2)
Creature — Human Soldier (3/2)

Whenever Sungold Sentinel enters the battlefield or attacks, exile up to one target card from a graveyard.

Coven — 1White: Choose a color. Sungold Sentinel gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers.

Innistrad: Midnight Hunt (Rare)
Sunken Hollow
Sunken Hollow (0)
Land — Island Swamp

(Tap: Add Blue or Black.)

Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Battle for Zendikar (Rare)
Zendikar Expeditions (Mythic Rare)
Commander 2019 (Rare)
Ikoria Commander (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Streets of New Capenna Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Dominaria United Commander (Rare)
Warhammer 40,000 Commander (Rare)
The Brothers' War Commander (Rare)
March of the Machine Commander (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Commander Masters (Rare)
Wilds of Eldraine Commander (Rare)
Doctor Who Commander (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Magic The Gathering—Fallout (Rare)
Swallow Whole
Swallow Whole White (1)
Sorcery

As an additional cost to cast this spell, tap an untapped creature you control.

Exile target tapped creature. Put a +1/+1 counter on the creature tapped to pay this spell's additional cost.

Ikoria: Lair of Behemoths (Uncommon)
Swans of Bryn Argoll
Swans of Bryn Argoll 2White or BlueWhite or Blue (4)
Creature — Bird Spirit (4/3)

Flying

If a source would deal damage to Swans of Bryn Argoll, prevent that damage. The source's controller draws cards equal to the damage prevented this way.

Modern Masters 2015 Edition (Rare)
Other Versions
Shadowmoor (Rare)
Symbol of Unsummoning
Symbol of Unsummoning 2Blue (3)
Sorcery

Return target creature to its owner's hand.

Draw a card.

Masters Edition IV (Common)
Other Versions
Portal (Common)
Symbol Status
Symbol Status 2GreenGreen (4)
Sorcery

Create a 1/1 colorless Expansion-Symbol creature token for each different expansion symbol among permanents you control.

Unhinged (Uncommon)
Syr Carah, the Bold
Syr Carah, the Bold 3RedRed (5)
Legendary Creature — Human Knight (3/3)

Whenever Syr Carah, the Bold or an instant or sorcery spell you control deals damage to a player, exile the top card of your library. You may play that card this turn.

Tap: Syr Carah deals 1 damage to any target.

Throne of Eldraine (Uncommon)
Tamiyo, Collector of Tales
Tamiyo, Collector of Tales 2GreenBlue (4)
Legendary Planeswalker — Tamiyo (5)

Spells and abilities your opponents control can't cause you to discard cards or sacrifice permanents.

+1: Choose a nonland card name, then reveal the top four cards of your library. Put all cards with the chosen name from among them into your hand and the rest into your graveyard.

−3: Return target card from your graveyard to your hand.

War of the Spark (Rare)
Tangle Golem
Tangle Golem 7 (7)
Artifact Creature — Golem (5/4)

Affinity for Forests (This spell costs 1 less to cast for each Forest you control.)

Darksteel (Common)
Tangleclaw Werewolf
Tangleclaw Werewolf 2GreenGreen (4)
Creature — Werewolf Horror (2/4)

Tangleclaw Werewolf can block an additional creature each combat.

6Green: Transform Tangleclaw Werewolf.

Eldritch Moon (Uncommon)
Tangled Colony
Tangled Colony 1Black (2)
Creature — Rat (3/2)

Tangled Colony can't block.

When Tangled Colony dies, create X 1/1 black Rat creature tokens with "This creature can't block," where X is the amount of damage dealt to it this turn.

Wilds of Eldraine (Rare)
Tanglepool Bridge
Tanglepool Bridge (0)
Artifact Land

Tanglepool Bridge enters the battlefield tapped.

Indestructible

Tap: Add Green or Blue.

Modern Horizons 2 (Common)
Targ Nar, Demon-Fang Gnoll
Targ Nar, Demon-Fang Gnoll RedGreen (2)
Legendary Creature — Gnoll (2/2)

Pack tactics — Whenever Targ Nar, Demon-Fang Gnoll attacks, if you attacked with creatures with total power 6 or greater this combat, attacking creatures get +1/+0 until end of turn.

2RedGreen: Double Targ Nar's power and toughness until end of turn.

Adventures in the Forgotten Realms (Uncommon)
Tasha, Unholy Archmage
Tasha, Unholy Archmage 2BlueBlack (4)
Legendary Planeswalker — — Tasha

+1: Until your next turn, whenever a creature attacks you or Tasha, Unholy Archmage, put a -1/-1 counter on that creature.

−2: Target opponent puts a creature card of their choice from their graveyard onto the battlefield under your control. That creature gains ward 2.

−6: Target opponent reveals cards from the top of their library until they reveal three creature cards. Put those cards onto the battlefield under your control. That player puts the rest into their graveyard.

Alchemy Horizons: Baldur's Gate (Mythic Rare)
Tasigur, the Golden Fang
Tasigur, the Golden Fang 5Black (6)
Legendary Creature — Human Shaman (4/5)

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

2Green or BlueGreen or Blue: Mill two cards, then return a nonland card of an opponent's choice from your graveyard to your hand.

Time Spiral Remastered (Bonus)
Other Versions
Fate Reforged (Rare)
Ultimate Masters (Rare)
Ultimate Box Toppers (Special)
Taunting Kobold
Taunting Kobold Red (1)
Creature — Kobold (0/1)

Haste

Whenever Taunting Kobold attacks, goad target creature an opponent controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Tawnos, Solemn Survivor
Tawnos, Solemn Survivor 1Blue (2)
Legendary Creature — Human Artificer (1/3)

2, Tap: Create a token that's a copy of up to one target artifact token you control. Mill two cards.

1WhiteBlueBlack, Tap, Sacrifice two artifact tokens, Exile an artifact or creature card from your graveyard: Create a token that's a copy of the exiled card, except it's an artifact in addition to its other types. Activate only as a sorcery.

The Brothers' War Commander (Mythic Rare)
Tel-Jilad Wolf
Tel-Jilad Wolf 2Green (3)
Creature — Wolf (2/2)

Whenever Tel-Jilad Wolf becomes blocked by an artifact creature, Tel-Jilad Wolf gets +3/+3 until end of turn.

Darksteel (Common)
Tempered in Solitude
Tempered in Solitude 1Red (2)
Enchantment

Whenever a creature you control attacks alone, exile the top card of your library. You may play that card this turn.

Kamigawa: Neon Dynasty (Uncommon)
Temple Acolyte
Temple Acolyte 1White (2)
Creature — Human Cleric (1/3)

When Temple Acolyte enters the battlefield, you gain 3 life.

Masters Edition IV (Common)
Other Versions
Portal Second Age (Common)
Duel Decks: Elspeth vs. Tezzeret (Common)
Temporal Isolation
Temporal Isolation 1White (2)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature has shadow. (It can block or be blocked by only creatures with shadow.)

Prevent all damage that would be dealt by enchanted creature.

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Tevesh Szat, Doom of Fools
Tevesh Szat, Doom of Fools 4Black (5)
Legendary Planeswalker — Szat (4)

+2: Create two 0/1 black Thrull creature tokens.

+1: You may sacrifice another creature or planeswalker. If you do, draw two cards, then draw another card if the sacrificed permanent was a commander.

−10: Gain control of all commanders. Put all commanders from the command zone onto the battlefield under your control.

Tevesh Szat, Doom of Fools can be your commander.

Partner

Commander Legends (Mythic Rare)
Teysa, Opulent Oligarch
Teysa, Opulent Oligarch 1WhiteBlack (3)
Legendary Creature — Human Advisor (2/3)

Deathtouch

At the beginning of your end step, investigate for each opponent who lost life this turn.

Whenever a Clue you control is put into a graveyard from the battlefield, create a 1/1 white and black Spirit creature token with flying. This ability triggers only once each turn.

Murders at Karlov Manor (Rare)
Tezzeret, Agent of Bolas
Tezzeret, Agent of Bolas 2BlueBlack (4)
Legendary Planeswalker — Tezzeret (3)

+1: Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

−1: Target artifact becomes an artifact creature with base power and toughness 5/5.

−4: Target player loses X life and you gain X life, where X is twice the number of artifacts you control.

Guilds of Ravnica Mythic Edition (Mythic Rare)
Other Versions
Mirrodin Besieged (Mythic Rare)
Thalakos Mistfolk
Thalakos Mistfolk 2Blue (3)
Creature — Thalakos Illusion (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Blue: Put Thalakos Mistfolk on top of its owner's library.

Tempest (Common)
Thatcher Revolt
Thatcher Revolt 2Red (3)
Sorcery

Create three 1/1 red Human creature tokens with haste. Sacrifice those tokens at the beginning of the next end step.

Avacyn Restored (Common)
The Apprentice's Folly
The Apprentice's Folly 2BlueRed (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Choose target nontoken creature you control that doesn't have the same name as a token you control. Create a token that's a copy of it, except it isn't legendary, is a Reflection in addition to its other types, and has haste.

III — Sacrifice all Reflections you control.

Wilds of Eldraine (Rare)
The Cyber-Controller
The Cyber-Controller Variable ColorlessBlueBlueBlack (3)
Legendary Artifact Creature — Cyberman (3/3)

When The Cyber-Controller enters the battlefield, each opponent mills X cards. Put all creature cards milled this way onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures.

Other artifact creatures you control get +1/+1.

Doctor Who Commander (Rare)
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