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Gruul Guildmage
Gruul Guildmage Red or GreenRed or Green (2)
Creature — Human Shaman (2/2)

(Red or Green can be paid with either Red or Green.)

3Red, Sacrifice a land: Gruul Guildmage deals 2 damage to target player or planeswalker.

3Green: Target creature gets +2/+2 until end of turn.

Ravnica Remastered (Uncommon)
Other Versions
Guildpact (Uncommon)
Gruul Scrapper
Gruul Scrapper 3Green (4)
Creature — Human Berserker (3/2)

When Gruul Scrapper enters the battlefield, if Red was spent to cast it, it gains haste until end of turn.

Guildpact (Common)
Gryff Rider
Gryff Rider 2White (3)
Creature — Human Knight (2/1)

Flying

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)

Innistrad: Crimson Vow (Common)
Gryff Vanguard
Gryff Vanguard 4Blue (5)
Creature — Human Knight (3/2)

Flying

When Gryff Vanguard enters the battlefield, draw a card.

Duel Decks: Blessed vs. Cursed (Common)
Other Versions
Avacyn Restored (Common)
Gryffwing Cavalry
Gryffwing Cavalry 3White (4)
Creature — Human Knight (2/2)

Flying

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)

Whenever Gryffwing Cavalry attacks, you may pay 1White. If you do, target attacking creature without flying gains flying until end of turn.

Innistrad: Crimson Vow (Uncommon)
Guan Yu, Sainted Warrior
Guan Yu, Sainted Warrior 3WhiteWhite (5)
Legendary Creature — Human Soldier Warrior (3/5)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

When Guan Yu, Sainted Warrior is put into your graveyard from the battlefield, you may shuffle Guan Yu into your library.

Masters Edition III (Uncommon)
Other Versions
Portal Three Kingdoms (Rare)
Guardian of New Benalia
Guardian of New Benalia 1White (2)
Creature — Human Soldier (2/2)

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

Whenever Guardian of New Benalia enlists a creature, scry 2.

Discard a card: Guardian of New Benalia gains indestructible until end of turn. Tap it.

Dominaria United (Rare)
Guardian Shield-Bearer
Guardian Shield-Bearer 1Green (2)
Creature — Human Soldier (2/1)

Megamorph 3Green (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Guardian Shield-Bearer is turned face up, put a +1/+1 counter on another target creature you control.

Dragons of Tarkir (Common)
Guardians of Akrasa
Guardians of Akrasa 2White (3)
Creature — Human Soldier (0/4)

Defender (This creature can't attack.)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Magic 2013 (Common)
Other Versions
Shards of Alara (Common)
Gumdrop Poisoner
Gumdrop Poisoner 2Black (3)
Creature — Human Warlock (3/2)

Lifelink

When Gumdrop Poisoner enters the battlefield, up to one target creature gets -X/-X until end of turn, where X is the amount of life you gained this turn.

Wilds of Eldraine (Rare)
Gunner Conscript
Gunner Conscript 1Green (2)
Creature — Human Mercenary (2/2)

Trample

Gunner Conscript gets +1/+1 for each Aura and Equipment attached to it.

When Gunner Conscript dies, if it was enchanted, create a Junk token.

When Gunner Conscript dies, if it was equipped, create a Junk token.

Magic The Gathering—Fallout (Uncommon)
Gust Walker
Gust Walker 1White (2)
Creature — Human Wizard (2/2)

You may exert Gust Walker as it attacks. When you do, it gets +1/+1 and gains flying until end of turn. (An exerted creature won't untap during your next untap step.)

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Gustcloak Cavalier
Gustcloak Cavalier 3WhiteWhite (5)
Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Whenever Gustcloak Cavalier attacks, you may tap target creature.

Whenever Gustcloak Cavalier becomes blocked, you may untap Gustcloak Cavalier and remove it from combat.

Time Spiral (Uncommon)
Gustcloak Runner
Gustcloak Runner White (1)
Creature — Human Soldier (1/1)

Whenever Gustcloak Runner becomes blocked, you may untap it and remove it from combat.

Onslaught (Common)
Gustcloak Sentinel
Gustcloak Sentinel 2WhiteWhite (4)
Creature — Human Soldier (3/3)

Whenever Gustcloak Sentinel becomes blocked, you may untap it and remove it from combat.

Duel Decks: Elspeth vs. Kiora (Uncommon)
Other Versions
Onslaught (Uncommon)
Duel Decks: Heroes vs. Monsters (Uncommon)
Gustrider Exuberant
Gustrider Exuberant 2White (3)
Creature — Human Wizard (1/2)

Flying

Sacrifice Gustrider Exuberant: Creatures you control with power 5 or greater gain flying until end of turn.

Shards of Alara (Common)
Gwafa Hazid, Profiteer
Gwafa Hazid, Profiteer 1WhiteBlue (3)
Legendary Creature — Human Rogue (2/2)

WhiteBlue, Tap: Put a bribery counter on target creature you don't control. Its controller draws a card.

Creatures with bribery counters on them can't attack or block.

Battlebond (Rare)
Other Versions
Conflux (Rare)
Commander 2016 (Rare)
Gwendlyn Di Corci
Gwendlyn Di Corci BlueBlackBlackRed (4)
Legendary Creature — Human Rogue (3/5)

Tap: Target player discards a card at random. Activate only during your turn.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Gylwain, Casting Director
Gylwain, Casting Director 1GreenWhite (3)
Legendary Creature — Human Bard (2/3)

Whenever Gylwain, Casting Director or another nontoken creature enters the battlefield under your control, choose one —

• Create a Royal Role token attached to that creature.

• Create a Sorcerer Role token attached to that creature.

• Create a Monster Role token attached to that creature.

Wilds of Eldraine Commander (Mythic Rare)
Haazda Exonerator
Haazda Exonerator White (1)
Creature — Human Cleric (1/1)

Tap, Sacrifice Haazda Exonerator: Destroy target Aura.

Dissension (Common)
Haazda Marshal
Haazda Marshal White (1)
Creature — Human Soldier (1/1)

Whenever Haazda Marshal and at least two other creatures attack, create a 1/1 white Soldier creature token with lifelink.

Guilds of Ravnica (Uncommon)
Haazda Officer
Haazda Officer 2White (3)
Creature — Human Soldier (3/2)

When Haazda Officer enters the battlefield, target creature you control gets +1/+1 until end of turn.

Core Set 2020 (Common)
Other Versions
Ravnica Allegiance (Common)
Haazda Shield Mate
Haazda Shield Mate 2White (3)
Creature — Human Soldier (1/1)

At the beginning of your upkeep, sacrifice Haazda Shield Mate unless you pay WhiteWhite.

White: The next time a source of your choice would deal damage to you this turn, prevent that damage.

Dissension (Rare)
Haazda Snare Squad
Haazda Snare Squad 2White (3)
Creature — Human Soldier (1/4)

Whenever Haazda Snare Squad attacks, you may pay White. If you do, tap target creature an opponent controls.

Dragon's Maze (Common)
Haberthrasher
Haberthrasher 1Black (2)
Creature — Human Hatificer Assassin (2/2)

Deathtouch

Whenever another creature that has a hat enters the battlefield under your control or a hat sticker is put on a creature you control, each opponent loses 1 life.

Unfinity (Acorn) (Uncommon)
Hackrobat
Hackrobat 1BlackRed (3)
Creature — Human Rogue (2/3)

Spectacle BlackRed (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)

Black: Hackrobat gains deathtouch until end of turn.

Red: Hackrobat gets +2/-2 until end of turn.

Ravnica Allegiance (Uncommon)
Hada Freeblade
Hada Freeblade White (1)
Creature — Human Soldier Ally (0/1)

Whenever Hada Freeblade or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Hada Freeblade.

Worldwake (Uncommon)
Hada Spy Patrol
Hada Spy Patrol 1Blue (2)
Creature — Human Rogue (1/1)

Level up 2Blue (2Blue: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-2

2/2

Hada Spy Patrol can't be blocked.

LEVEL 3+

3/3

Shroud (This creature can't be the target of spells or abilities.)

Hada Spy Patrol can't be blocked.

Commander Anthology (Uncommon)
Other Versions
Rise of the Eldrazi (Uncommon)
Commander 2013 Edition (Uncommon)
Merchant of the Vale (Haggle)
Merchant of the Vale (Haggle) Red (1)
Instant — Adventure

You may discard a card. If you do, draw a card. (Then exile this card. You may cast the creature later from exile.)

Throne of Eldraine (Common)
Hagra Sharpshooter
Hagra Sharpshooter 2Black (3)
Creature — Human Assassin Ally (2/2)

4Black: Target creature gets -1/-1 until end of turn.

Battle for Zendikar (Uncommon)
Hajar, Loyal Bodyguard
Hajar, Loyal Bodyguard RedGreen (2)
Legendary Creature — Human Soldier (3/3)

Sacrifice Hajar, Loyal Bodyguard: Legendary creatures you control get +1/+0 and gain indestructible until end of turn.

The Brothers' War (Rare)
Hakim, Loreweaver
Hakim, Loreweaver 3BlueBlue (5)
Legendary Creature — Human Wizard (2/4)

Flying

BlueBlue: Return target Aura card from your graveyard to the battlefield attached to Hakim, Loreweaver. Activate only during your upkeep and only if Hakim isn't enchanted.

BlueBlue, Tap: Destroy all Auras attached to Hakim.

Mirage (Rare)
Haktos the Unscarred
Haktos the Unscarred RedRedWhiteWhite (4)
Legendary Creature — Human Warrior (6/1)

Haktos the Unscarred attacks each combat if able.

As Haktos enters the battlefield, choose 2, 3, or 4 at random.

Haktos has protection from each mana value other than the chosen number.

Theros Beyond Death (Rare)
Halana and Alena, Partners
Halana and Alena, Partners 2RedGreen (4)
Legendary Creature — Human Ranger (2/3)

First strike, reach

At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is Halana and Alena's power. That creature gains haste until end of turn.

Innistrad: Crimson Vow (Rare)
Halana, Kessig Ranger
Halana, Kessig Ranger 3Green (4)
Legendary Creature — Human Archer Ranger (3/4)

Reach

Whenever another creature enters the battlefield under your control, you may pay 2. When you do, that creature deals damage equal to its power to target creature.

Partner (You can have two commanders if both have partner.)

Commander Legends (Uncommon)
Halberdier
Halberdier 3Red (4)
Creature — Human Barbarian (3/1)

First strike

Odyssey (Common)
Haldan, Avid Arcanist
Haldan, Avid Arcanist 2Blue (3)
Legendary Creature — Human Wizard (1/4)

Partner with Pako, Arcane Retriever (When this creature enters the battlefield, target player may put Pako into their hand from their library, then shuffle.)

You may play lands and cast noncreature spells from among cards you exiled that have fetch counters on them, and you may spend mana as though it were mana of any color to cast those spells.

Ikoria Commander (Mythic Rare)
Half-Elf Monk
Half-Elf Monk 3White (4)
Creature — Human Elf Monk (1/4)

Vigilance

Stunning Strike — 1White, Tap: Tap target creature.

Adventures in the Forgotten Realms (Common)
Halimar Excavator
Halimar Excavator 1Blue (2)
Creature — Human Wizard Ally (1/3)

Whenever Halimar Excavator or another Ally enters the battlefield under your control, target player mills X cards, where X is the number of Allies you control.

Worldwake (Common)
Halimar Tidecaller
Halimar Tidecaller 2Blue (3)
Creature — Human Wizard Ally (2/3)

When Halimar Tidecaller enters the battlefield, you may return target card with awaken from your graveyard to your hand.

Land creatures you control have flying.

Battle for Zendikar (Uncommon)
Hallowed Healer
Hallowed Healer 2White (3)
Creature — Human Cleric (1/1)

Tap: Prevent the next 2 damage that would be dealt to any target this turn.

Threshold — Tap: Prevent the next 4 damage that would be dealt to any target this turn. Activate only if seven or more cards are in your graveyard.

Odyssey (Common)
Hallowed Priest
Hallowed Priest 1White (2)
Creature — Human Cleric (1/1)

Whenever you gain life, put a +1/+1 counter on Hallowed Priest.

Arena Base Set (Uncommon)
Hama Pashar, Ruin Seeker
Hama Pashar, Ruin Seeker 1WhiteBlue (3)
Legendary Creature — Human Wizard (2/3)

Room abilities of dungeons you own trigger an additional time.

Adventures in the Forgotten Realms (Uncommon)
Hamlet Captain
Hamlet Captain 1Green (2)
Creature — Human Warrior (2/2)

Whenever Hamlet Captain attacks or blocks, other Humans you control get +1/+1 until end of turn.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Innistrad (Uncommon)
Eldritch Moon (Uncommon)
Hamlet Vanguard
Hamlet Vanguard 2Green (3)
Creature — Human Warrior (1/1)

Ward 2 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)

Hamlet Vanguard enters the battlefield with two +1/+1 counters on it for each other nontoken Human you control.

Innistrad: Crimson Vow (Rare)
Hammer Mage
Hammer Mage 1Red (2)
Creature — Human Spellshaper (1/1)

Variable ColorlessRed, Tap, Discard a card: Destroy all artifacts with mana value X or less.

Mercadian Masques (Uncommon)
Hand of Cruelty
Hand of Cruelty BlackBlack (2)
Creature — Human Samurai (2/2)

Protection from white

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Saviors of Kamigawa (Uncommon)
Hand of Enlightenment
Hand of Enlightenment (0)
Enchantment Creature — Human Monk (2/2)

First strike

Kamigawa: Neon Dynasty (Common)
Hand of Honor
Hand of Honor WhiteWhite (2)
Creature — Human Samurai (2/2)

Protection from black

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Saviors of Kamigawa (Uncommon)
Hand of Silumgar
Hand of Silumgar 1Black (2)
Creature — Human Warrior (2/1)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Battlebond (Common)
Other Versions
Dragons of Tarkir (Common)
Hangman
Hangman Black (1)
Creature — Human Villain (1/1)

As Hangman enters the battlefield, secretly note a word with six to eight letters.

1: Target player who doesn't control Hangman guesses the noted word or an unguessed letter in that word. If they guess wrong, put a +1/+1 counter on Hangman. Any player may activate this ability.

When a player guesses the noted word or all of its letters, sacrifice Hangman.

Unstable (Rare)
Hanna, Ship's Navigator
Hanna, Ship's Navigator 1WhiteBlue (3)
Legendary Creature — Human Artificer (1/2)

1WhiteBlue, Tap: Return target artifact or enchantment card from your graveyard to your hand.

Commander Masters (Rare)
Other Versions
Invasion (Rare)
Commander 2016 (Rare)
Masters 25 (Rare)
Double Masters (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
Hans Eriksson
Hans Eriksson 2RedGreen (4)
Legendary Creature — Human Scout (1/4)

Whenever Hans Eriksson attacks, reveal the top card of your library. If it's a creature card, put it onto the battlefield tapped and attacking defending player or a planeswalker they control. Otherwise, put that card into your hand. When you put a creature card onto the battlefield this way, it fights Hans Eriksson.

Commander Legends (Rare)
Hanweir Garrison
Hanweir Garrison 2Red (3)
Creature — Human Soldier (2/3)

Whenever Hanweir Garrison attacks, create two 1/1 red Human creature tokens that are tapped and attacking.

(Melds with Hanweir Battlements.)

Shadows Over Innistrad Remastered (Rare)
Other Versions
Eldritch Moon (Rare)
Hanweir Lancer
Hanweir Lancer 2Red (3)
Creature — Human Knight (2/2)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Hanweir Lancer is paired with another creature, both creatures have first strike.

Modern Masters 2017 Edition (Common)
Other Versions
Avacyn Restored (Common)
Hanweir Militia Captain
Hanweir Militia Captain 1White (2)
Creature — Human Soldier (2/2)

At the beginning of your upkeep, if you control four or more creatures, transform Hanweir Militia Captain.

Jumpstart: Historic Horizons (Rare)
Other Versions
Shadows over Innistrad (Rare)
Hanweir Watchkeep
Hanweir Watchkeep 2Red (3)
Creature — Human Warrior Werewolf (1/5)

Defender

At the beginning of each upkeep, if no spells were cast last turn, transform Hanweir Watchkeep.

Innistrad (Uncommon)
Hapatra, Vizier of Poisons
Hapatra, Vizier of Poisons BlackGreen (2)
Legendary Creature — Human Cleric (2/2)

Whenever Hapatra, Vizier of Poisons deals combat damage to a player, you may put a -1/-1 counter on target creature.

Whenever you put one or more -1/-1 counters on a creature, create a 1/1 green Snake creature token with deathtouch.

Amonkhet Remastered (Rare)
Other Versions
Amonkhet (Rare)
Hapless Researcher
Hapless Researcher Blue (1)
Creature — Human Wizard (1/1)

Sacrifice Hapless Researcher: Draw a card, then discard a card.

Judgment (Common)
Harabaz Druid
Harabaz Druid 1Green (2)
Creature — Human Druid Ally (0/1)

Tap: Add X mana of any one color, where X is the number of Allies you control.

Worldwake (Rare)
Haradrim Spearmaster
Haradrim Spearmaster 2Red (3)
Creature — Human Warrior (2/3)

Reach

At the beginning of combat on your turn, another target creature you control gets +1/+0 until end of turn.

The Lord of the Rings: Tales of Middle Earth (Common)
Harbin, Vanguard Aviator
Harbin, Vanguard Aviator WhiteBlue (2)
Legendary Creature — Human Soldier (3/2)

Flying

Whenever you attack with five or more Soldiers, creatures you control get +1/+1 and gain flying until end of turn.

The Brothers' War (Rare)
Harbor Bandit
Harbor Bandit 2Black (3)
Creature — Human Rogue (2/2)

Harbor Bandit gets +1/+1 as long as you control an Island.

1Blue: Harbor Bandit can't be blocked this turn.

Magic 2013 (Uncommon)
Hardened Berserker
Hardened Berserker 2Red (3)
Creature — Human Berserker (3/2)

Whenever Hardened Berserker attacks, the next spell you cast this turn costs 1 less to cast.

Dragons of Tarkir (Common)
Hardy Veteran
Hardy Veteran 1Green (2)
Creature — Human Warrior (2/2)

As long as it's your turn, Hardy Veteran gets +0/+2.

Rivals of Ixalan (Common)
Harmonic Prodigy
Harmonic Prodigy 1Red (2)
Creature — Human Wizard (1/3)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

If an ability of a Shaman or another Wizard you control triggers, that ability triggers an additional time.

Modern Horizons 2 (Rare)
Harper Recruiter
Harper Recruiter 2White (3)
Creature — Human Warrior (3/1)

Flying

Whenever Harper Recruiter attacks, look at the top four cards of your library. You may reveal a Cleric card, a Rogue card, a Warrior card, and/or a Wizard card from among them and put those cards into your hand. Put the rest on the bottom of your library in a random order.

Commander Legends: Battle for Baldur's Gate (Rare)
Harried Artisan
Harried Artisan 2Red (3)
Creature — Human Artificer (2/3)

Haste

3Phyrexian White: Transform Harried Artisan. Activate only as a sorcery. (Phyrexian White can be paid with either White or 2 life.)

March of the Machine (Uncommon)
Harried Dronesmith
Harried Dronesmith 3Red (4)
Creature — Human Artificer (2/3)

At the beginning of combat on your turn, create a 1/1 colorless Thopter artifact creature token with flying. It gains haste until end of turn. Sacrifice it at the beginning of your next end step.

Murders at Karlov Manor (Uncommon)
Harried Spearguard
Harried Spearguard Red (1)
Creature — Human Soldier (1/1)

Haste

When Harried Spearguard dies, create a 1/1 black Rat creature token with "This creature can't block."

Wilds of Eldraine (Common)
Harsh Mentor
Harsh Mentor 1Red (2)
Creature — Human Cleric (2/2)

Whenever an opponent activates an ability of an artifact, creature, or land on the battlefield, if it isn't a mana ability, Harsh Mentor deals 2 damage to that player.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Amonkhet (Rare)
Amonkhet Remastered (Rare)
Harvest Mage
Harvest Mage Green (1)
Creature — Human Spellshaper (1/1)

Green, Tap, Discard a card: Until end of turn, if you tap a land for mana, it produces one mana of a color of your choice instead of any other type and amount.

Nemesis (Common)
Harvester Druid
Harvester Druid 1Green (2)
Creature — Human Druid (1/1)

Tap: Add one mana of any color that a land you control could produce.

Judgment (Common)
Harvesttide Infiltrator
Harvesttide Infiltrator 2Red (3)
Creature — Human Werewolf (3/2)

Trample

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Midnight Hunt (Common)
Harvesttide Sentry
Harvesttide Sentry 1Green (2)
Creature — Human Warrior (3/1)

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Harvesttide Sentry can't be blocked by creatures with power 2 or less this turn.

Innistrad: Midnight Hunt (Common)
Havengul Runebinder
Havengul Runebinder 2BlueBlue (4)
Creature — Human Wizard (2/2)

2Blue, Tap, Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token, then put a +1/+1 counter on each Zombie creature you control.

Shadows of the Past (Rare)
Other Versions
Dark Ascension (Rare)
Duel Decks: Blessed vs. Cursed (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Hazduhr the Abbot
Hazduhr the Abbot 3WhiteWhite (5)
Legendary Creature — Human Cleric (2/5)

Variable Colorless, Tap: The next X damage that would be dealt this turn to target white creature you control is dealt to Hazduhr the Abbot instead.

Homelands (Rare)
Hazezon Tamar
Hazezon Tamar 4RedGreenWhite (7)
Legendary Creature — Human Warrior (2/4)

When Hazezon Tamar enters the battlefield, create X 1/1 Sand Warrior creature tokens that are red, green, and white at the beginning of your next upkeep, where X is the number of lands you control at that time.

When Hazezon leaves the battlefield, exile all Sand Warriors.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Hazezon, Shaper of Sand
Hazezon, Shaper of Sand RedGreenWhite (3)
Legendary Creature — Human Warrior (3/3)

Desertwalk (This creature can't be blocked as long as defending player controls a Desert.)

You may play Desert lands from your graveyard.

Whenever a Desert enters the battlefield under your control, create two 1/1 red, green, and white Sand Warrior creature tokens.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Dominaria United Commander (Rare)
Headhunter
Headhunter 1Black (2)
Creature — Human Cleric (1/1)

Whenever Headhunter deals combat damage to a player, that player discards a card.

Morph Black (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Uncommon)
Headliner Scarlett
Headliner Scarlett 3Red (4)
Legendary Creature — Human Warlock (3/3)

Haste

When Headliner Scarlett enters the battlefield, creatures target player controls can't block this turn.

At the beginning of your upkeep, exile the top card of your library face down. You may look at and play that card this turn.

Ravnica Clue Edition (Rare)
Heartfire Immolator
Heartfire Immolator 1Red (2)
Creature — Human Wizard (2/2)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Red, Sacrifice Heartfire Immolator: It deals damage equal to its power to target creature or planeswalker.

Core Set 2021 (Uncommon)
Heartflame Duelist
Heartflame Duelist 1White (2)
Creature — Human Knight (3/1)

Instant and sorcery spells you control have lifelink.

Wilds of Eldraine (Rare)
Heartflame Duelist (Heartflame Slash)
Heartflame Duelist (Heartflame Slash) 2Red (3)
Instant — Adventure

Heartflame Slash deals 3 damage to any target. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Rare)
Heavy Ballista
Heavy Ballista 3White (4)
Creature — Human Soldier (2/3)

Tap: Heavy Ballista deals 2 damage to target attacking or blocking creature.

Weatherlight (Common)
Other Versions
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Heavy Infantry
Heavy Infantry 4White (5)
Creature — Human Soldier (3/4)

When Heavy Infantry enters the battlefield, tap target creature an opponent controls.

Magic Origins (Common)
Hedron-Field Purists
Hedron-Field Purists 2White (3)
Creature — Human Cleric (0/3)

Level up 2White (2White: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-4

1/4

If a source would deal damage to you or a creature you control, prevent 1 of that damage.

LEVEL 5+

2/5

If a source would deal damage to you or a creature you control, prevent 2 of that damage.

Rise of the Eldrazi (Rare)
Heidar, Rimewind Master
Heidar, Rimewind Master 4Blue (5)
Legendary Creature — Human Wizard (3/3)

2, Tap: Return target permanent to its owner's hand. Activate only if you control four or more snow permanents.

Coldsnap (Rare)
Heiko Yamazaki, the General
Heiko Yamazaki, the General 3Red (4)
Legendary Creature — Human Samurai (3/3)

Trample

Whenever a Samurai or Warrior you control attacks alone, you may cast target artifact card from your graveyard this turn.

Kamigawa: Neon Dynasty (Uncommon)
Heir of the Wilds
Heir of the Wilds 1Green (2)
Creature — Human Warrior (2/2)

Deathtouch

Ferocious — Whenever Heir of the Wilds attacks, if you control a creature with power 4 or greater, Heir of the Wilds gets +1/+1 until end of turn.

Khans of Tarkir (Uncommon)
Hekma Sentinels
Hekma Sentinels 2Blue (3)
Creature — Human Cleric (2/3)

Whenever you cycle or discard a card, Hekma Sentinels gets +1/+1 until end of turn.

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Heliod's Pilgrim
Heliod's Pilgrim 2White (3)
Creature — Human Cleric (1/2)

When Heliod's Pilgrim enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.

Theros Beyond Death (Common)
Other Versions
Magic 2015 Core Set (Common)
Ultimate Masters (Common)
Helionaut
Helionaut 2White (3)
Creature — Human Soldier (1/2)

Flying

1, Tap: Add one mana of any color.

Apocalypse (Common)
Hell-Bent Raider
Hell-Bent Raider 1RedRed (3)
Creature — Human Barbarian (2/2)

First strike, haste

Discard a card at random: Hell-Bent Raider gains protection from white until end of turn.

Torment (Rare)
Henry Wu, InGen Geneticist
Henry Wu, InGen Geneticist BlackGreenBlue (3)
Legendary Creature — Human Scientist (1/4)

Henry Wu, InGen Geneticist and other Human creatures you control have exploit. (When a creature with exploit enters the battlefield, you may sacrifice a creature.)

Whenever a creature you control exploits a non-Human creature, draw a card. If the exploited creature had power 3 or greater, create a Treasure token.

Jurassic World Collection Cards (Rare)
Herald of Anafenza
Herald of Anafenza White (1)
Creature — Human Soldier (1/2)

Outlast 2White (2White, Tap: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Whenever you activate Herald of Anafenza's outlast ability, create a 1/1 white Warrior creature token.

Khans of Tarkir (Rare)
Herald of Dromoka
Herald of Dromoka 1White (2)
Creature — Human Warrior (2/2)

Vigilance

Other Warrior creatures you control have vigilance.

Dragons of Tarkir (Common)
Herald of Hadar
Herald of Hadar 4Black (5)
Creature — Human Warlock (4/4)

Circle of Death — 5Black: Roll a d20.

1–9 | Each opponent loses 2 life.

10–19 | Each opponent loses 2 life and you gain 2 life.

20 | Each opponent loses 2 life and you gain 2 life. Create two Treasure tokens. (They're artifacts with "Tap, Sacrifice this artifact: Add one mana of any color.")

Adventures in the Forgotten Realms (Common)
Herald of Hoofbeats
Herald of Hoofbeats 3Blue (4)
Creature — Human Knight (3/3)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Other Knights you control have horsemanship.

March of the Machine Commander (Rare)
Herald of the Fair
Herald of the Fair 2White (3)
Creature — Human (3/2)

When Herald of the Fair enters the battlefield, target creature you control gets +1/+1 until end of turn.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
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