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Steamflogger Boss
Steamflogger Boss 3Red (4)
Creature — Goblin Rigger (3/3)

Other Riggers you control get +1/+0 and have haste.

If a Rigger you control would assemble a Contraption, it assembles two Contraptions instead.

Unstable (Rare)
Other Versions
Future Sight (Rare)
Steamflogger of the Month
Steamflogger of the Month 3RedRed (5)
Creature — Goblin Rigger (3/3)

When Steamflogger of the Month enters, it assembles a Contraption for each Contraption you control. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.)

Unstable (Rare)
Steamflogger Service Rep
Steamflogger Service Rep 2Green (3)
Creature — Goblin Rigger (1/1)

Whenever another Goblin you control enters, you may pay 1. If you do, Steamflogger Service Rep assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

Unstable (Uncommon)
Steamflogger Temp
Steamflogger Temp 1Red (2)
Creature — Goblin Rigger (2/1)

6, Tap: Steamflogger Temp assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

Unstable (Uncommon)
Steampath Charger
Steampath Charger 1Red (2)
Creature — Lizard Warlock (2/1)

Offspring 2 (You may pay an additional 2 as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)

When this creature dies, it deals 1 damage to target player.

Bloomburrow (Common)
Steam-Powered
Steam-Powered (0)
Artifact Creature — Construct (+0/+4)

5:

Augment 4 (4, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)

Unstable (Uncommon)
Steel Dromedary
Steel Dromedary 3 (3)
Artifact Creature — Camel (2/2)

Steel Dromedary enters tapped with two +1/+1 counters on it.

Steel Dromedary doesn't untap during your untap step if it has a +1/+1 counter on it.

At the beginning of combat on your turn, you may move a +1/+1 counter from Steel Dromedary onto target creature.

Modern Horizons 2 (Uncommon)
Steel Exemplar
Steel Exemplar 5 (5)
Artifact Creature — Wizard (4/4)

Trample

Steel Exemplar enters with two +1/+1 counters on it unless two or more colors of mana were spent to cast it.

The Brothers' War (Uncommon)
Steel Golem
Steel Golem 3 (3)
Artifact Creature — Golem (3/4)

You can't cast creature spells.

Tenth Edition (Uncommon)
Other Versions
Weatherlight (Uncommon)
Steel Hellkite
Steel Hellkite 6 (6)
Artifact Creature — Dragon (5/5)

Flying

2: This creature gets +1/+0 until end of turn.

Variable Colorless: Destroy each nonland permanent with mana value X whose controller was dealt combat damage by this creature this turn. Activate only once each turn.

Magic: The Gathering Foundations (Rare)
Other Versions
Scars of Mirrodin (Rare)
Commander 2014 (Rare)
Commander 2017 (Rare)
Commander Anthology 2018 (Rare)
Commander 2018 (Rare)
Commander 2021 (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
The Brothers' War Commander (Rare)
Commander Masters (Rare)
Murders at Karlov Manor Commander (Rare)
Steel Leaf Champion
Steel Leaf Champion GreenGreenGreen (3)
Creature — Elf Knight (5/4)

Steel Leaf Champion can't be blocked by creatures with power 2 or less.

Dominaria (Rare)
Steel Leaf Paladin
Steel Leaf Paladin 4GreenWhite (6)
Creature — Elf Knight (4/4)

First strike

When Steel Leaf Paladin enters, return a green or white creature you control to its owner's hand.

Planeshift (Common)
Steel Overseer
Steel Overseer 2 (2)
Artifact Creature — Construct (1/1)

Tap: Put a +1/+1 counter on each artifact creature you control.

Magic The Gathering—Fallout (Rare)
Other Versions
Magic 2011 (Rare)
Duel Decks: Elspeth vs. Tezzeret (Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Core Set 2020 (Rare)
Commander 2021 (Rare)
The Brothers' War Commander (Rare)
Jumpstart 2022 (Rare)
Steel Seraph
Steel Seraph 6 (6)
Artifact Creature — Angel (5/4)

Flying

At the beginning of combat on your turn, target creature you control gains your choice of flying, vigilance, or lifelink until end of turn.

//PRT-Prototype_Mech//

1WhiteWhite

Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)

3/3

The Brothers' War (Rare)
Steel Squirrel
Steel Squirrel 2 (2)
Artifact Creature — Squirrel (1/1)

Whenever you roll a 5 or higher on a die, Steel Squirrel gets +X/+X until end of turn, where X is the result.

6: Roll a six-sided die.

Unstable (Uncommon)
Steel Wall
Steel Wall 1 (1)
Artifact Creature — Wall (0/4)

Defender (This creature can't attack.)

Duel Decks: Elspeth vs. Tezzeret (Common)
Other Versions
Mirrodin (Common)
Steelbane Hydra
Steelbane Hydra Variable ColorlessGreenGreen (2)
Creature — Turtle Hydra (0/0)

Steelbane Hydra enters with X +1/+1 counters on it.

2Green, Remove a +1/+1 counter from Steelbane Hydra: Destroy target artifact or enchantment.

Streets of New Capenna Commander (Rare)
Other Versions
Throne of Eldraine (Rare)
Steelburr Champion
Steelburr Champion 2White (3)
Creature — Mouse Soldier (1/1)

Offspring 1White (You may pay an additional 1White as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)

Vigilance

Whenever an opponent casts a noncreature spell, put a +1/+1 counter on this creature.

Bloomburrow Commander (Rare)
Steelclad Serpent
Steelclad Serpent 5Blue (6)
Artifact Creature — Serpent (4/5)

Steelclad Serpent can't attack unless you control another artifact.

Shards of Alara (Common)
Steelclad Spirit
Steelclad Spirit 1Blue (2)
Creature — Spirit (3/3)

Defender

Whenever an enchantment you control enters, Steelclad Spirit can attack this turn as though it didn't have defender.

Innistrad: Crimson Vow (Common)
Steelfin Whale
Steelfin Whale 5Blue (6)
Creature — Whale (3/4)

Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.)

Whenever an artifact you control enters, untap Steelfin Whale.

Modern Horizons 2 (Common)
Steelform Sliver
Steelform Sliver 2White (3)
Creature — Sliver (2/2)

Sliver creatures you control get +0/+1.

Jumpstart: Historic Horizons (Uncommon)
Other Versions
Magic 2014 Core Set (Uncommon)
Steelgaze Griffin
Steelgaze Griffin 4Blue (5)
Creature — Griffin (2/4)

Flying

Whenever you draw your second card each turn, Steelgaze Griffin gets +2/+0 until end of turn.

Jumpstart 2022 (Common)
Other Versions
Throne of Eldraine (Common)
Steel-Plume Marshal
Steel-Plume Marshal 3WhiteWhite (5)
Creature — Bird Soldier (3/3)

Flying

Whenever Steel-Plume Marshal attacks, other attacking creatures you control with flying get +2/+2 until end of turn.

Jumpstart (Rare)
Steelshaper Apprentice
Steelshaper Apprentice 2WhiteWhite (4)
Creature — Human Soldier (1/3)

White, Tap, Return Steelshaper Apprentice to its owner's hand: Search your library for an Equipment card, reveal that card, put it into your hand, then shuffle.

Darksteel (Rare)
Steeple Creeper
Steeple Creeper 2Green (3)
Creature — Frog Snake (4/2)

3Blue: Steeple Creeper gains flying until end of turn.

Ravnica Clue Edition (Common)
Other Versions
Ravnica Allegiance (Common)
Steeple Roc
Steeple Roc 4White (5)
Creature — Bird (3/1)

Flying, first strike

Dragon's Maze (Common)
Stella Lee, Wild Card
Stella Lee, Wild Card 1BlueRed (3)
Legendary Creature — Human Rogue (2/4)

Whenever you cast your second spell each turn, exile the top card of your library. Until the end of your next turn, you may play that card.

Tap: Copy target instant or sorcery spell you control. You may choose new targets for the copy. Activate only if you've cast three or more spells this turn.

Outlaws of Thunder Junction Commander (Mythic Rare)
Stenchskipper
Stenchskipper 3Black (4)
Creature — Elemental (6/5)

Flying

At the beginning of the end step, if you control no Goblins, sacrifice Stenchskipper.

Morningtide (Rare)
Stenn, Paranoid Partisan
Stenn, Paranoid Partisan WhiteBlue (2)
Legendary Creature — Human Wizard (2/2)

As Stenn, Paranoid Partisan enters, choose a card type other than creature or land.

Spells you cast of the chosen type cost 1 less to cast.

1WhiteBlue: Exile Stenn. Return it to the battlefield under its owner's control at the beginning of the next end step.

Dominaria United (Rare)
Stensia Innkeeper
Stensia Innkeeper 3Red (4)
Creature — Vampire (3/3)

When Stensia Innkeeper enters, tap target land an opponent controls. That land doesn't untap during its controller's next untap step.

Eldritch Moon (Common)
Steppe Glider
Steppe Glider 4White (5)
Creature — Elemental (2/4)

Flying, vigilance

1White: Target creature with a +1/+1 counter on it gains flying and vigilance until end of turn.

Game Night 2019 (Uncommon)
Other Versions
Oath of the Gatewatch (Uncommon)
Battlebond (Uncommon)
Steppe Lynx
Steppe Lynx White (1)
Creature — Cat (0/1)

Landfall — Whenever a land you control enters, Steppe Lynx gets +2/+2 until end of turn.

Jumpstart 2022 (Common)
Other Versions
Zendikar (Common)
Sterling Hound
Sterling Hound 3 (3)
Artifact Creature — Dog (3/2)

When Sterling Hound enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Outlaws of Thunder Junction (Common)
Sterling Keykeeper
Sterling Keykeeper 1White (2)
Creature — Human Mercenary (2/2)

2, Tap: Tap target non-Mount creature.

Outlaws of Thunder Junction (Common)
Sterling Supplier
Sterling Supplier 4White (5)
Creature — Bird Soldier (3/4)

Flying

When Sterling Supplier enters, put a +1/+1 counter on another target creature you control.

Outlaws of Thunder Junction (Common)
Stern Constable
Stern Constable White (1)
Creature — Human Soldier (1/1)

Tap, Discard a card: Tap target creature.

Shadows over Innistrad (Common)
Stern Judge
Stern Judge 2White (3)
Creature — Human Cleric (2/2)

Tap: Each player loses 1 life for each Swamp they control.

Torment (Uncommon)
Stern Marshal
Stern Marshal 2White (3)
Creature — Human Soldier (2/2)

Tap: Target creature gets +2/+2 until end of turn. Activate only during your turn, before attackers are declared.

Portal (Rare)
Stern Mentor
Stern Mentor 3Blue (4)
Creature — Human Wizard (2/2)

Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)

As long as Stern Mentor is paired with another creature, each of those creatures has "Tap: Target player mills two cards."

Avacyn Restored (Uncommon)
Stern Proctor
Stern Proctor BlueBlue (2)
Creature — Human Wizard (1/2)

When Stern Proctor enters, return target artifact or enchantment to its owner's hand.

Urza's Saga (Uncommon)
Stet, Draconic Proofreader
Stet, Draconic Proofreader 4RedRed (6)
Legendary Creature — Dragon Bureaucrat (4/4)

Flying

Whenever Stet, Draconic Proofreader attacks, you may exile a card from your graveyard. When you do, Stet, Draconic Proofreader deals 4 damage to any target whose name begins with the same letter as the exiled card.

White: Delete the first letter of target permanent or player's name until end of turn.

Unsanctioned (Rare)
Steward of Solidarity
Steward of Solidarity 1White (2)
Creature — Human Warrior (2/2)

Tap, Exert Steward of Solidarity: Create a 1/1 white Warrior creature token with vigilance. (An exerted creature won't untap during your next untap step.)

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Steward of Valeron
Steward of Valeron GreenWhite (2)
Creature — Human Druid Knight (2/2)

Vigilance

Tap: Add Green.

Duel Decks: Knights vs. Dragons (Common)
Other Versions
Shards of Alara (Common)
Stickytongue Sentinel
Stickytongue Sentinel 2Green (3)
Creature — Frog Warrior (3/3)

Reach

When Stickytongue Sentinel enters, return up to one other target permanent you control to its owner's hand.

Bloomburrow (Common)
Stigma Lasher
Stigma Lasher RedRed (2)
Creature — Elemental Shaman (2/2)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Whenever Stigma Lasher deals damage to a player, that player can't gain life for the rest of the game.

Eventide (Rare)
Stillmoon Cavalier
Stillmoon Cavalier 1White or BlackWhite or Black (3)
Creature — Zombie Knight (2/1)

Protection from white and from black

White or Black: Stillmoon Cavalier gains flying until end of turn.

White or Black: Stillmoon Cavalier gains first strike until end of turn.

White or BlackWhite or Black: Stillmoon Cavalier gets +1/+0 until end of turn.

Eventide (Rare)
Stiltstrider
Stiltstrider 3GreenGreen (5)
Creature — Rhino Performer (5/4)

Reach

When Stiltstrider enters, you get TicketTicket, then you may put a sticker on a nonland permanent you own.

Unfinity (Common)
Stingblade Assassin
Stingblade Assassin 3Black (4)
Creature — Faerie Assassin (3/1)

Flash

Flying

When Stingblade Assassin enters, destroy target creature an opponent controls that was dealt damage this turn.

Wilds of Eldraine (Common)
Stingerback Terror
Stingerback Terror 2RedRed (4)
Creature — Scorpion Dragon (7/7)

Flying, trample

Stingerback Terror gets -1/-1 for each card in your hand.

Plot 2Red (You may pay 2Red and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction (Rare)
Stingerfling Spider
Stingerfling Spider 4Green (5)
Creature — Spider (2/5)

Reach

When Stingerfling Spider enters, you may destroy target creature with flying.

Commander Legends (Uncommon)
Other Versions
Magic 2012 (Uncommon)
Duel Decks: Izzet vs. Golgari (Uncommon)
Commander 2015 (Uncommon)
Ultimate Masters (Uncommon)
Stinging Barrier
Stinging Barrier 2BlueBlue (4)
Creature — Wall (0/4)

Defender (This creature can't attack.)

Blue, Tap: Stinging Barrier deals 1 damage to any target.

Mercadian Masques (Common)
Stinging Cave Crawler
Stinging Cave Crawler 2Black (3)
Creature — Insect Horror (1/3)

Deathtouch

Descend 4 — Whenever Stinging Cave Crawler attacks, if there are four or more permanent cards in your graveyard, you draw a card and you lose 1 life.

The Lost Caverns of Ixalan (Uncommon)
Stinging Hivemaster
Stinging Hivemaster 2Black (3)
Creature — Phyrexian Warlock (3/2)

Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)

When Stinging Hivemaster dies, create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block."

Phyrexia: All Will Be One (Common)
Stinging Licid
Stinging Licid 1Blue (2)
Creature — Licid (1/1)

1Blue, Tap: Stinging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay Blue to end this effect.

Whenever enchanted creature becomes tapped, Stinging Licid deals 2 damage to that creature's controller.

Tempest (Uncommon)
Stinging Lionfish
Stinging Lionfish 1Blue (2)
Enchantment Creature — Fish (2/1)

Whenever you cast your first spell during each opponent's turn, you may tap or untap target nonland permanent.

Jumpstart 2022 (Uncommon)
Other Versions
Theros Beyond Death (Uncommon)
Stinging Scorpion
Stinging Scorpion 4Black (5)
Host Creature — Scorpion (3/2)

When this creature enters, target creature an opponent controls gets -1/-1 until end of turn.

Unsanctioned (Common)
Other Versions
Unstable (Common)
Stingmoggie
Stingmoggie 3Red (4)
Creature — Elemental (0/0)

Stingmoggie enters with two +1/+1 counters on it.

3Red, Remove a +1/+1 counter from Stingmoggie: Destroy target artifact or land.

Morningtide (Common)
Stingscourger
Stingscourger 1Red (2)
Creature — Goblin Warrior (2/2)

Echo 3Red (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Stingscourger enters, return target creature an opponent controls to its owner's hand.

Time Spiral Remastered (Common)
Other Versions
Planar Chaos (Common)
Modern Masters (Common)
Eternal Masters (Common)
Stinkdrinker Bandit
Stinkdrinker Bandit 3Black (4)
Creature — Goblin Rogue (2/1)

Prowl 1Black (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)

Whenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn.

Zendikar Rising Commander (Uncommon)
Other Versions
Morningtide (Uncommon)
Stinkdrinker Daredevil
Stinkdrinker Daredevil 2Red (3)
Creature — Goblin Rogue (1/3)

Giant spells you cast cost 2 less to cast.

Commander Anthology 2018 (Common)
Other Versions
Lorwyn (Common)
Modern Masters (Common)
Commander 2015 (Common)
Stinkweed Imp
Stinkweed Imp 2Black (3)
Creature — Imp (1/2)

Flying

Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature.

Dredge 5 (If you would draw a card, you may mill five cards instead. If you do, return this card from your graveyard to your hand.)

Time Spiral Remastered (Bonus)
Other Versions
Ravnica: City of Guilds (Common)
Duel Decks: Divine vs. Demonic (Common)
Duel Decks: Izzet vs. Golgari (Common)
Modern Masters (Common)
Duel Decks Anthology, Divine vs. Demonic (Common)
Guild Kit: Golgari (Common)
Stirge
Stirge Black (1)
Creature — Insect Bat (1/1)

Flying

Stirge can't block.

Blood Drain — 1Black, Pay 1 life, Sacrifice Stirge: Draw a card.

Commander Legends: Battle for Baldur's Gate (Common)
Stirring Bard
Stirring Bard 3Red (4)
Creature — Dragon Bard (0/4)

Defender

When Stirring Bard enters, you take the initiative.

Mantle of Inspiration — Tap: Target creature gains menace and haste until end of turn.

Commander Legends: Battle for Baldur's Gate (Common)
Stitched Assistant
Stitched Assistant 2Blue (3)
Creature — Zombie (3/2)

Exploit (When this creature enters, you may sacrifice a creature.)

When Stitched Assistant exploits a creature, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom.)

Innistrad: Crimson Vow (Common)
Stitched Drake
Stitched Drake 1BlueBlue (3)
Creature — Zombie Drake (3/4)

As an additional cost to cast this spell, exile a creature card from your graveyard.

Flying

Ultimate Masters (Common)
Other Versions
Innistrad (Common)
Duel Decks: Blessed vs. Cursed (Common)
Stitched Mangler
Stitched Mangler 2Blue (3)
Creature — Zombie Horror (2/3)

Stitched Mangler enters tapped.

When Stitched Mangler enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

Shadows over Innistrad (Common)
Stitcher Geralf
Stitcher Geralf 3BlueBlue (5)
Legendary Creature — Human Wizard (3/4)

2Blue, Tap: Each player mills three cards. Exile up to two creature cards put into graveyards this way. Create an X/X blue Zombie creature token, where X is the total power of the cards exiled this way.

Commander Masters (Rare)
Other Versions
Commander 2014 (Mythic Rare)
Innistrad: Midnight Hunt Commander (Mythic Rare)
Stitcher's Apprentice
Stitcher's Apprentice 1Blue (2)
Creature — Homunculus (1/2)

1Blue, Tap: Create a 2/2 blue Homunculus creature token, then sacrifice a creature.

Shadows of the Past (Common)
Other Versions
Innistrad (Common)
Ultimate Masters (Common)
Stitcher's Supplier
Stitcher's Supplier Black (1)
Creature — Zombie (1/1)

When Stitcher's Supplier enters or dies, mill three cards. (Put the top three cards of your library into your graveyard.)

Mystery Booster 2: Convention Edition (Uncommon)
Other Versions
Core Set 2019 (Uncommon)
Jumpstart 2022 (Uncommon)
Modern Horizons 3 Commander (Uncommon)
Duskmourn: House of Horror Commander (Uncommon)
Stitchwing Skaab
Stitchwing Skaab 3Blue (4)
Creature — Zombie Horror (3/1)

Flying

1Blue, Discard two cards: Return Stitchwing Skaab from your graveyard to the battlefield tapped.

Jumpstart: Historic Horizons (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Stockpiling Celebrant
Stockpiling Celebrant 2White (3)
Creature — Dwarf Knight (3/2)

When Stockpiling Celebrant enters, you may return another target nonland permanent you control to its owner's hand. If you do, scry 2.

Wilds of Eldraine (Common)
Stoic Angel
Stoic Angel 1GreenWhiteBlue (4)
Creature — Angel (3/4)

Flying, vigilance

Players can't untap more than one creature during their untap steps.

Modern Masters 2017 Edition (Rare)
Other Versions
Shards of Alara (Rare)
Stoic Builder
Stoic Builder 2Green (3)
Creature — Human (2/3)

When Stoic Builder enters, you may return target land card from your graveyard to your hand.

Shadows over Innistrad (Common)
Stoic Champion
Stoic Champion WhiteWhite (2)
Creature — Human Soldier (2/2)

Whenever a player cycles a card, Stoic Champion gets +2/+2 until end of turn.

Vintage Masters (Uncommon)
Other Versions
Legions (Uncommon)
Stoic Ephemera
Stoic Ephemera 2White (3)
Creature — Spirit (5/5)

Defender (This creature can't attack.)

Flying

When Stoic Ephemera blocks, sacrifice it at end of combat.

Guild Kit: Azorius (Uncommon)
Other Versions
Dissension (Uncommon)
Stoic Farmer
Stoic Farmer 3White (4)
Creature — Dwarf Peasant (3/3)

When Stoic Farmer enters, search your library for a basic Plains card and reveal it. If an opponent controls more lands than you, put it onto the battlefield tapped. Otherwise, put it into your hand. Then shuffle.

Foretell 1White (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim Commander (Rare)
Stoic Sphinx
Stoic Sphinx 2BlueBlue (4)
Creature — Sphinx (5/3)

Flash

Flying

Stoic Sphinx has hexproof as long as you haven't cast a spell this turn.

Outlaws of Thunder Junction (Rare)
Hearth Elemental (Stoke Genius)
Hearth Elemental (Stoke Genius) 1Red (2)
Sorcery — Adventure

Discard your hand, then draw two cards. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Uncommon)
Picnic Ruiner (Stolen Goodies)
Picnic Ruiner (Stolen Goodies) 3Green (4)
Sorcery — Adventure

Distribute three +1/+1 counters among any number of target creatures you control.

Wilds of Eldraine (Uncommon)
Bonecrusher Giant (Stomp)
Bonecrusher Giant (Stomp) 1Red (2)
Instant — Adventure

Damage can't be prevented this turn. Stomp deals 2 damage to any target.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Throne of Eldraine (Rare)
Stomper Cub
Stomper Cub 3GreenGreen (5)
Creature — Beast (5/3)

Trample

Rise of the Eldrazi (Common)
Stone Catapult
Stone Catapult 4Black (5)
Creature — Human Soldier (1/2)

Tap: Destroy target tapped nonblack creature. Activate only during your turn, before attackers are declared.

Portal Three Kingdoms (Rare)
Stone Drake (playtest)
Stone Drake (playtest) 3BlueBlack (5)
Creature — — Drake (4/4)

Flying

When Stone Drake enters the battlefield, choose one —

• Distract — Tap target land. Draw a card.

• Enthrall — Target player discards a card for each spell you've cast this turn.

Mystery Booster 2: Convention Edition (Rare)
Stone Giant
Stone Giant 2RedRed (4)
Creature — Giant (3/4)

Tap: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.

Duel Decks: Venser vs. Koth (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Masters Edition (Uncommon)
Magic 2010 (Uncommon)
Stone Golem
Stone Golem 5 (5)
Artifact Creature — Golem (4/4)

Core Set 2020 (Common)
Other Versions
Magic 2011 (Uncommon)
Battlebond (Common)
Stone Haven Medic
Stone Haven Medic 1White (2)
Creature — Kor Cleric (1/3)

White, Tap: You gain 1 life.

Battle for Zendikar (Common)
Stone Haven Outfitter
Stone Haven Outfitter 1White (2)
Creature — Kor Artificer Ally (2/2)

Equipped creatures you control get +1/+1.

Whenever an equipped creature you control dies, draw a card.

Oath of the Gatewatch (Rare)
Stone Haven Pilgrim
Stone Haven Pilgrim 1White (2)
Creature — Kor Cleric (2/2)

Whenever Stone Haven Pilgrim attacks, if you control an artifact or enchantment, Stone Haven Pilgrim gets +1/+1 and gains lifelink until end of turn.

Jumpstart (Uncommon)
Stone Kavu
Stone Kavu 4Green (5)
Creature — Kavu (3/3)

Red: Stone Kavu gets +1/+0 until end of turn.

White: Stone Kavu gets +0/+1 until end of turn.

Planeshift (Common)
Stone Retrieval Unit
Stone Retrieval Unit 4 (4)
Artifact Creature — Construct (2/3)

When Stone Retrieval Unit enters, create a tapped Powerstone token. (It's an artifact with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

The Brothers' War (Common)
Stone Spirit
Stone Spirit 4Red (5)
Creature — Elemental Spirit (4/3)

Stone Spirit can't be blocked by creatures with flying.

Masters Edition II (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Ice Age (Uncommon)
Stonebinder's Familiar
Stonebinder's Familiar White (1)
Creature — Spirit Dog (1/1)

Whenever one or more cards are put into exile during your turn, put a +1/+1 counter on Stonebinder's Familiar. This ability triggers only once each turn.

Strixhaven: School of Mages (Uncommon)
Stonebound Mentor
Stonebound Mentor 1RedWhite (3)
Creature — Spirit Advisor (3/3)

Whenever one or more cards leave your graveyard, scry 1.

Strixhaven: School of Mages (Common)
Stonebrow, Krosan Hero
Stonebrow, Krosan Hero 3RedGreen (5)
Legendary Creature — Centaur Warrior (4/4)

Trample

Whenever a creature you control with trample attacks, it gets +2/+2 until end of turn.

Time Spiral (Rare)
Stonecloaker
Stonecloaker 2White (3)
Creature — Gargoyle (3/2)

Flash

Flying

When Stonecloaker enters, return a creature you control to its owner's hand.

When Stonecloaker enters, exile target card from a graveyard.

Time Spiral Remastered (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Commander 2013 Edition (Uncommon)
Duel Decks: Speed vs. Cunning (Uncommon)
Commander Anthology (Uncommon)
Stonecoil Serpent
Stonecoil Serpent Variable Colorless (0)
Artifact Creature — Snake (0/0)

Reach, trample, protection from multicolored

Stonecoil Serpent enters with X +1/+1 counters on it.

Commander Masters (Rare)
Other Versions
Throne of Eldraine (Rare)
Stone-Cold Basilisk
Stone-Cold Basilisk 4Green (5)
Creature — Basilisk (2{1/2}/5)

Whenever Stone-Cold Basilisk blocks or becomes blocked by a creature with fewer letters in its name, destroy that creature at end of combat. (Punctuation and spaces aren't letters.)

Whenever an opponent reads Stone-Cold Basilisk, that player is turned to stone until end of turn. Stoned players can't attack, block, cast spells, or activate abilities.

Unhinged (Uncommon)
Stonefare Crocodile
Stonefare Crocodile 2Green (3)
Creature — Crocodile (3/2)

2Black: Stonefare Crocodile gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)

Duel Decks: Jace vs. Vraska (Common)
Other Versions
Return to Ravnica (Common)
Stoneforge Acolyte
Stoneforge Acolyte White (1)
Creature — Kor Artificer Ally (1/2)

Cohort — Tap, Tap an untapped Ally you control: Look at the top four cards of your library. You may reveal an Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Oath of the Gatewatch (Uncommon)
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