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Kraul Warrior
( 2)
Creature — Insect Warrior
(2/2)
: Kraul Warrior gets +3/+3 until end of turn.
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Kraul Whipcracker
( 2)
Creature — Insect Assassin
(3/2)
Reach When Kraul Whipcracker enters, destroy target token an opponent controls.
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Kraum, Ludevic's Opus
( 5)
Legendary Creature — Zombie Horror
(4/4)
Flying, haste Whenever an opponent casts their second spell each turn, draw a card. Partner (You can have two commanders if both have partner.)
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Kraum, Violent Cacophony
( 4)
Legendary Creature — Zombie Horror
(2/3)
Flying Whenever you cast your second spell each turn, put a +1/+1 counter on Kraum, Violent Cacophony and draw a card.
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Krav, the Unredeemed
( 5)
Legendary Creature — Demon
(3/3)
Partner with Regna, the Redeemer (When this creature enters, target player may put Regna into their hand from their library, then shuffle.) , Sacrifice X creatures: Target player draws X cards and gains X life. Put X +1/+1 counters on Krav, the Unredeemed.
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Krazy Kow
( 4)
Creature — Cow
(3/3)
At the beginning of your upkeep, roll a six-sided die. If you a roll a 1, sacrifice Krazy Kow and it deals 3 damage to each creature and each player.
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Krenko, Baron of Tin Street
( 3)
Legendary Creature — Goblin
(3/3)
Haste , Sacrifice an artifact: Put a +1/+1 counter on each Goblin you control. Whenever an artifact is put into a graveyard from the battlefield, you may pay . If you do, create a 1/1 red Goblin creature token. It gains haste until end of turn.
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Krenko, Mob Boss
( 4)
Legendary Creature — Goblin Warrior
(3/3)
: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.
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Krenko, Tin Street Kingpin
( 3)
Legendary Creature — Goblin
(1/2)
Whenever Krenko, Tin Street Kingpin attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power.
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Krenko's Buzzcrusher
( 4)
Artifact Creature — Insect Thopter
(4/4)
Flying, trample When Krenko's Buzzcrusher enters, for each player, destroy up to one nonbasic land that player controls. For each land destroyed this way, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
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Krenko's Enforcer
( 3)
Creature — Goblin Warrior
(2/2)
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
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Kresh the Bloodbraided
( 5)
Legendary Creature — Human Warrior
(3/3)
Whenever another creature dies, you may put X +1/+1 counters on Kresh the Bloodbraided, where X is that creature's power.
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Kris Mage
( 1)
Creature — Human Spellshaper
(1/1)
, , Discard a card: Kris Mage deals 1 damage to any target.
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Kronch Wrangler
( 2)
Creature — Human Warrior
(2/1)
Trample Whenever a creature you control with power 4 or greater enters, put a +1/+1 counter on Kronch Wrangler.
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Krond the Dawn-Clad
( 6)
Legendary Creature — Archon
(6/6)
Flying, vigilance Whenever Krond the Dawn-Clad attacks, if it's enchanted, exile target permanent.
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Kros, Defense Contractor
( 4)
Legendary Creature — Cat Advisor
(2/4)
At the beginning of your upkeep, put a shield counter on target creature an opponent controls. Whenever you put one or more counters on a creature you don't control, tap that creature and goad it. It gains trample until your next turn. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
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Krosan Adaptation (playtest)
( 1)
Enchantment — — Aura
Enchant creature Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies. The copies enter the battlefield as tokens.) Enchanted creature gets +1/+0 and has vigilance.
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Krosan Archer
( 4)
Creature — Centaur Archer
(2/3)
Reach (This creature can block creatures with flying.) , Discard a card: Krosan Archer gets +0/+2 until end of turn.
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Krosan Avenger
( 3)
Creature — Human Druid
(3/1)
Trample Threshold — : Regenerate Krosan Avenger. Activate only if seven or more cards are in your graveyard.
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Krosan Beast
( 4)
Creature — Squirrel Beast
(1/1)
Threshold — Krosan Beast gets +7/+7 as long as seven or more cards are in your graveyard.
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Krosan Constrictor
( 4)
Creature — Snake
(2/2)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) : Target black creature gets -2/-0 until end of turn.
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Krosan Drover
( 4)
Creature — Elf
(2/2)
Creature spells you cast with mana value 6 or greater cost less to cast.
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Krosan Grip
( 3)
Instant
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Destroy target artifact or enchantment.
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Krosan Reclamation
( 2)
Instant
Target player shuffles up to two target cards from their graveyard into their library. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Krosan Restorer
( 3)
Creature — Human Druid
(1/2)
: Untap target land. Threshold — : Untap up to three target lands. Activate only if seven or more cards are in your graveyard.
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Krosan Verge
( 0)
Land
Krosan Verge enters tapped. : Add . , , Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.
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Krosan Vorine
( 4)
Creature — Cat Beast
(3/2)
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.) Krosan Vorine can't be blocked by more than one creature.
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Krosan Warchief
( 3)
Creature — Beast
(2/2)
Beast spells you cast cost less to cast. : Regenerate target Beast.
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Krosan Wayfarer
( 1)
Creature — Human Druid
(1/1)
Sacrifice Krosan Wayfarer: You may put a land card from your hand onto the battlefield.
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Krothuss, Lord of the Deep
( 0)
Legendary Creature — Kraken Horror
(3/5)
Flying Whenever Krothuss, Lord of the Deep attacks, create a tapped and attacking token that's a copy of another target attacking creature. If that creature is a Kraken, Leviathan, Octopus, or Serpent, create two of those tokens instead.
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Krovikan Fetish
( 3)
Enchantment — Aura
Enchant creature When Krovikan Fetish enters, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +1/+1.
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Krovikan Horror
( 4)
Creature — Horror Spirit
(2/2)
At the beginning of the end step, if Krovikan Horror is in your graveyard with a creature card directly above it, you may return Krovikan Horror to your hand. , Sacrifice a creature: Krovikan Horror deals 1 damage to any target.
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Krovikan Mist
( 2)
Creature — Illusion
(*/*)
Flying Krovikan Mist's power and toughness are each equal to the number of Illusions on the battlefield.
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Krovikan Plague
( 3)
Enchantment — Aura
Enchant non-Wall creature you control When Krovikan Plague enters, draw a card at the beginning of the next turn's upkeep. Tap enchanted creature: Krovikan Plague deals 1 damage to any target. Put a -0/-1 counter on enchanted creature. Activate only if enchanted creature is untapped.
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Krovikan Sorcerer
( 3)
Creature — Human Wizard
(1/1)
, Discard a nonblack card: Draw a card. , Discard a black card: Draw two cards, then discard one of them.
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Krovikan Vampire
( 5)
Creature — Vampire
(3/3)
At the beginning of each end step, if a creature dealt damage by Krovikan Vampire this turn died, put that card onto the battlefield under your control. Sacrifice it when you lose control of Krovikan Vampire.
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Krovikan Whispers
( 4)
Enchantment — Aura
Enchant creature Cumulative upkeep or (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) You control enchanted creature. When Krovikan Whispers is put into a graveyard from the battlefield, you lose 2 life for each age counter on it.
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Krovod Haunch
( 1)
Artifact — Food Equipment
Equipped creature gets +2/+0. , , Sacrifice Krovod Haunch: You gain 3 life. When Krovod Haunch is put into a graveyard from the battlefield, you may pay . If you do, create two 1/1 white Dog creature tokens. Equip
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Kroxa and Kunoros
( 6)
Legendary Creature — Elder Giant Dog
(6/6)
Vigilance, menace, lifelink Whenever Kroxa and Kunoros enters or attacks, you may exile five cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield.
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Kroxa, Titan of Death's Hunger
( 2)
Legendary Creature — Elder Giant
(6/6)
When Kroxa enters, sacrifice it unless it escaped. Whenever Kroxa enters or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life. Escape—, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
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K'rrik, Son of Yawgmoth
( 7)
Legendary Creature — Phyrexian Horror Minion
(2/2)
( can be paid with either or 2 life.) Lifelink For each in a cost, you may pay 2 life rather than pay that mana. Whenever you cast a black spell, put a +1/+1 counter on K'rrik, Son of Yawgmoth.
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Kruin Outlaw
( 3)
Creature — Human Rogue Werewolf
(2/2)
First strike At the beginning of each upkeep, if no spells were cast last turn, transform Kruin Outlaw.
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Kruin Striker
( 2)
Creature — Human Warrior
(2/1)
Whenever another creature you control enters, Kruin Striker gets +1/+0 and gains trample until end of turn.
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Kruphix, God of Horizons
( 5)
Legendary Enchantment Creature — God
(4/7)
Indestructible As long as your devotion to green and blue is less than seven, Kruphix isn't a creature. You have no maximum hand size. If you would lose unspent mana, that mana becomes colorless instead.
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Kruphix's Insight
( 3)
Sorcery
Reveal the top six cards of your library. Put up to three enchantment cards from among them into your hand and the rest of the revealed cards into your graveyard.
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Kry Shield
( 2)
Artifact
, : Prevent all damage that would be dealt this turn by target creature you control. That creature gets +0/+X until end of turn, where X is its mana value.
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Krydle of Baldur's Gate
( 2)
Legendary Creature — Human Elf Rogue
(1/3)
Whenever Krydle of Baldur's Gate deals combat damage to a player, that player loses 1 life and mills a card, then you gain 1 life and scry 1. Whenever you attack, you may pay . If you do, target creature can't be blocked this turn.
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Kudo, King Among Bears
( 2)
Legendary Creature — Bear
(2/2)
Other creatures have base power and toughness 2/2 and are Bears in addition to their other types.
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Kudzu
( 3)
Enchantment — Aura
Enchant land When enchanted land becomes tapped, destroy it. That land's controller may attach Kudzu to a land of their choice.
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Kujar Seedsculptor
( 2)
Creature — Elf Druid
(1/2)
When Kujar Seedsculptor enters, put a +1/+1 counter on target creature you control.
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Kukemssa Pirates
( 4)
Creature — Human Pirate
(2/2)
Whenever Kukemssa Pirates attacks and isn't blocked, you may gain control of target artifact defending player controls. If you do, Kukemssa Pirates assigns no combat damage this turn.
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Kukemssa Serpent
( 4)
Creature — Serpent
(4/3)
Kukemssa Serpent can't attack unless defending player controls an Island. , Sacrifice an Island: Target land an opponent controls becomes an Island until end of turn. When you control no Islands, sacrifice Kukemssa Serpent.
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Kuldotha Cackler
( 3)
Creature — Phyrexian Hyena
(2/3)
Trample Whenever Kuldotha Cackler attacks, it gets +X/+0 until end of turn, where X is the number of permanents you control with oil counters on them.
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Kuldotha Flamefiend
( 6)
Creature — Elemental
(4/4)
When Kuldotha Flamefiend enters, you may sacrifice an artifact. If you do, Kuldotha Flamefiend deals 4 damage divided as you choose among any number of targets.
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Kuldotha Forgemaster
( 5)
Artifact Creature — Construct
(3/5)
, Sacrifice three artifacts: Search your library for an artifact card, put it onto the battlefield, then shuffle.
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Kuldotha Phoenix
( 5)
Creature — Phoenix
(4/4)
Flying, haste Metalcraft — : Return Kuldotha Phoenix from your graveyard to the battlefield. Activate only during your upkeep and only if you control three or more artifacts.
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Kuldotha Rebirth
( 1)
Sorcery
As an additional cost to cast this spell, sacrifice an artifact. Create three 1/1 red Goblin creature tokens.
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Kuldotha Ringleader
( 5)
Creature — Giant Berserker
(4/4)
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Kuldotha Ringleader attacks each combat if able.
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Kulrath Knight
( 5)
Creature — Elemental Knight
(3/3)
Flying Wither (This deals damage to creatures in the form of -1/-1 counters.) Creatures your opponents control with counters on them can't attack or block.
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Kumano Faces Kakkazan
( 1)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.) I — Kumano Faces Kakkazan deals 1 damage to each opponent and each planeswalker they control. II — When you next cast a creature spell this turn, that creature enters with an additional +1/+1 counter on it. III — Exile this Saga, then return it to the battlefield transformed under your control.
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Kumano, Master Yamabushi
( 5)
Legendary Creature — Human Shaman
(4/4)
: Kumano, Master Yamabushi deals 1 damage to any target. If a creature dealt damage by Kumano this turn would die, exile it instead.
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Kumano's Blessing
( 3)
Enchantment — Aura
Flash Enchant creature If a creature dealt damage by enchanted creature this turn would die, exile it instead.
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Kumano's Pupils
( 5)
Creature — Human Shaman
(3/3)
If a creature dealt damage by Kumano's Pupils this turn would die, exile it instead.
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Kumena, Tyrant of Orazca
( 3)
Legendary Creature — Merfolk Shaman
(2/4)
Tap another untapped Merfolk you control: Kumena, Tyrant of Orazca can't be blocked this turn. Tap three untapped Merfolk you control: Draw a card. Tap five untapped Merfolk you control: Put a +1/+1 counter on each Merfolk you control.
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Kumena's Awakening
( 4)
Enchantment
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, each player draws a card. If you have the city's blessing, instead only you draw a card.
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Kumena's Speaker
( 1)
Creature — Merfolk Shaman
(1/1)
Kumena's Speaker gets +1/+1 as long as you control another Merfolk or an Island.
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Kunoros, Hound of Athreos
( 3)
Legendary Creature — Dog
(3/3)
Vigilance, menace, lifelink Creature cards in graveyards can't enter the battlefield. Players can't cast spells from graveyards.
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Kuon, Ogre Ascendant
( 3)
Legendary Creature — Ogre Monk
(2/4)
At the beginning of the end step, if three or more creatures died this turn, flip Kuon, Ogre Ascendant.
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Kura, the Boundless Sky
( 5)
Legendary Creature — Dragon Spirit
(4/4)
Flying, deathtouch When Kura, the Boundless Sky dies, choose one — • Search your library for up to three land cards, reveal them, put them into your hand, then shuffle. • Create an X/X green Spirit creature token, where X is the number of lands you control.
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Kurbis, Harvest Celebrant
( 2)
Legendary Creature — Treefolk
(0/0)
Kurbis, Harvest Celebrant enters with a number of +1/+1 counters on it equal to the amount of mana spent to cast it. Remove a +1/+1 counter from Kurbis: Prevent all damage that would be dealt this turn to another target creature with a +1/+1 counter on it.
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Kurgadon
( 5)
Creature — Beast
(3/3)
Whenever you cast a creature spell with mana value 6 or greater, put three +1/+1 counters on Kurgadon.
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Kurkesh, Onakke Ancient
( 4)
Legendary Creature — Ogre Spirit
(4/3)
Whenever you activate an ability of an artifact, if it isn't a mana ability, you may pay . If you do, copy that ability. You may choose new targets for the copy.
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Kuro's Taken
( 2)
Creature — Rat Samurai
(1/1)
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) : Regenerate Kuro's Taken.
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Kusari-Gama
( 3)
Artifact — Equipment
Equipped creature has ": This creature gets +1/+0 until end of turn." Whenever equipped creature deals damage to a blocking creature, Kusari-Gama deals that much damage to each other creature defending player controls. Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Kutzil, Malamet Exemplar
( 3)
Legendary Creature — Cat Warrior
(3/3)
Your opponents can't cast spells during your turn. Whenever one or more creatures you control each with power greater than its base power deals combat damage to a player, draw a card.
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Kutzil's Flanker
( 3)
Creature — Cat Warrior
(3/1)
Flash When Kutzil's Flanker enters, choose one — • Put a +1/+1 counter on Kutzil's Flanker for each creature that left the battlefield under your control this turn. • You gain 2 life and scry 2. • Exile target player's graveyard.
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Kwain, Itinerant Meddler
( 2)
Legendary Creature — Rabbit Wizard
(1/3)
: Each player may draw a card, then each player who drew a card this way gains 1 life.
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Kwende, Pride of Femeref
( 4)
Legendary Creature — Human Knight
(2/2)
Double strike Creatures you control with first strike have double strike.
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Kydele, Chosen of Kruphix
( 4)
Legendary Creature — Human Wizard
(2/3)
: Add for each card you've drawn this turn. Partner (You can have two commanders if both have partner.)
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Kykar, Wind's Fury
( 4)
Legendary Creature — Bird Wizard
(3/3)
Flying Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying. Sacrifice a Spirit: Add .
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Kyler, Sigardian Emissary
( 5)
Legendary Creature — Human Cleric
(2/2)
Whenever another Human you control enters, put a +1/+1 counter on Kyler, Sigardian Emissary. Other Humans you control get +1/+1 for each counter on Kyler.
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Kylox, Visionary Inventor
( 7)
Legendary Creature — Lizard Artificer
(4/4)
Menace, ward , haste Whenever Kylox, Visionary Inventor attacks, sacrifice any number of other creatures, then exile the top X cards of your library, where X is their total power. You may cast any number of instant and/or sorcery spells from among the exiled cards without paying their mana costs.
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Kylox's Voltstrider
( 3)
Artifact — Vehicle
(4/4)
Collect evidence 6: Kylox's Voltstrider becomes an artifact creature until end of turn. Whenever Kylox's Voltstrider attacks, you may cast an instant or sorcery spell from among cards exiled with it. If that spell would be put into a graveyard, put it on the bottom of its owner's library instead. Crew 2
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Kynaios and Tiro of Meletis
( 4)
Legendary Creature — Human Soldier
(2/8)
At the beginning of your end step, draw a card. Each player may put a land card from their hand onto the battlefield, then each opponent who didn't draws a card.
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Kyodai, Soul of Kamigawa
( 4)
Legendary Creature — Dragon Spirit
(3/3)
Flash Flying When Kyodai, Soul of Kamigawa enters, another target permanent gains indestructible for as long as you control Kyodai. : Kyodai gets +5/+5 until end of turn.
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Kyoki, Sanity's Eclipse
( 6)
Legendary Creature — Demon Spirit
(6/4)
Whenever you cast a Spirit or Arcane spell, target opponent exiles a card from their hand.
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Kyren Archive
( 3)
Artifact
At the beginning of your upkeep, you may exile the top card of your library face down. , Discard your hand, Sacrifice Kyren Archive: Put all cards exiled with Kyren Archive into their owner's hand.
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Kyren Glider
( 2)
Creature — Goblin
(1/1)
Flying Kyren Glider can't block.
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