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Lyzolda, the Blood Witch
Lyzolda, the Blood Witch 1BlackRed (3)
Legendary Creature — Human Cleric (3/1)

2, Sacrifice a creature: Lyzolda, the Blood Witch deals 2 damage to any target if the sacrificed creature was red. Draw a card if the sacrificed creature was black.

Guild Kit: Rakdos (Rare)
Other Versions
Dissension (Rare)
Macabre Mockery
Macabre Mockery 2BlackRed (4)
Instant

Put target creature card from an opponent's graveyard onto the battlefield under your control. It gets +2/+0 and gains haste until end of turn. Sacrifice it at the beginning of the next end step.

Ravnica Allegiance (Uncommon)
Macetail Hystrodon
Macetail Hystrodon 6Red (7)
Creature — Beast (4/4)

First strike, haste

Cycling 3 (3, Discard this card: Draw a card.)

Legions (Common)
Madrush Cyclops
Madrush Cyclops 1BlackRedGreen (4)
Creature — Cyclops Warrior (3/4)

Creatures you control have haste.

Alara Reborn (Rare)
Mage Slayer
Mage Slayer 1RedGreen (3)
Artifact — Equipment

Whenever equipped creature attacks, it deals damage equal to its power to the player or planeswalker it's attacking.

Equip 3

Planechase (Uncommon)
Other Versions
Alara Reborn (Uncommon)
Mage-Ring Bully
Mage-Ring Bully 1Red (2)
Creature — Human Warrior (2/2)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Mage-Ring Bully attacks each combat if able.

Magic Origins (Common)
Maggot Therapy
Maggot Therapy 2Black (3)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets +2/-2.

Mercadian Masques (Common)
Magma Spray
Magma Spray Red (1)
Instant

Magma Spray deals 2 damage to target creature. If that creature would die this turn, exile it instead.

Amonkhet (Common)
Other Versions
Shards of Alara (Common)
Duel Decks: Izzet vs. Golgari (Common)
Journey into Nyx (Common)
Magnify
Magnify Green (1)
Instant

All creatures get +1/+1 until end of turn.

Urza's Destiny (Common)
Magnifying Glass
Magnifying Glass 3 (3)
Artifact

Tap: Add Colorless.

4, Tap: Investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

Commander 2018 (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Magus of the Abyss
Magus of the Abyss 3Black (4)
Creature — Human Wizard (4/3)

At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated.

Commander 2017 (Rare)
Other Versions
Future Sight (Rare)
Magus of the Library
Magus of the Library GreenGreen (2)
Creature — Human Wizard (1/1)

Tap: Add Colorless.

Tap: Draw a card. Activate this ability only if you have exactly seven cards in hand.

Planar Chaos (Rare)
Magus of the Vineyard
Magus of the Vineyard Green (1)
Creature — Human Wizard (1/1)

At the beginning of each player's precombat main phase, that player adds GreenGreen.

Magic: The Gathering-Commander (Rare)
Other Versions
Future Sight (Rare)
Majestic Myriarch
Majestic Myriarch 4Green (5)
Creature — Chimera (*/*)

Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control.

At the beginning of each combat, Majestic Myriarch gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.

Hour of Devastation (Mythic Rare)
Malakir Soothsayer
Malakir Soothsayer 4Black (5)
Creature — Vampire Shaman Ally (4/4)

Cohort — Tap, Tap an untapped Ally you control: You draw a card and you lose 1 life.

Oath of the Gatewatch (Uncommon)
Mana Crypt
Mana Crypt 0 (0)
Artifact

At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you.

Tap: Add ColorlessColorless.

Masterpiece Series: Kaladesh Inventions (Special)
Other Versions
Promo set for Gatherer (Special)
Masters Edition II (Rare)
Vintage Masters (Mythic Rare)
Eternal Masters (Mythic Rare)
Mana Cylix
Mana Cylix 1 (1)
Artifact

1, Tap: Add one mana of any color.

Conflux (Common)
Other Versions
Planeshift (Uncommon)
Mana Geyser
Mana Geyser 3RedRed (5)
Sorcery

Add Red for each tapped land your opponents control.

Magic: The Gathering—Conspiracy (Common)
Other Versions
Fifth Dawn (Common)
Manacles of Decay
Manacles of Decay 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack.

Black: Enchanted creature gets -1/-1 until end of turn.

Red: Enchanted creature can't block this turn.

Apocalypse (Common)
Managorger Hydra
Managorger Hydra 2Green (3)
Creature — Hydra (1/1)

Trample

Whenever a player casts a spell, put a +1/+1 counter on Managorger Hydra.

Commander 2016 (Rare)
Other Versions
Magic Origins (Rare)
Mandatory Friendship Shackles
Mandatory Friendship Shackles (0)
Artifact — Contraption

Whenever you crank Mandatory Friendship Shackles, target creature gets -1/-1 until end of turn.

Unstable (Common)
Mangara's Equity
Mangara's Equity 1WhiteWhite (3)
Enchantment

As Mangara's Equity enters the battlefield, choose black or red.

At the beginning of your upkeep, sacrifice Mangara's Equity unless you pay 1White.

Whenever a creature of the chosen color deals damage to you or a white creature you control, Mangara's Equity deals that much damage to that creature.

Mirage (Uncommon)
Manifold Key
Manifold Key 1 (1)
Artifact

1, Tap: Untap another target artifact.

3, Tap: Target creature can't be blocked this turn.

Core Set 2020 (Uncommon)
Manor Gargoyle
Manor Gargoyle 5 (5)
Artifact Creature — Gargoyle (4/4)

Defender

Manor Gargoyle has indestructible as long as it has defender.

1: Until end of turn, Manor Gargoyle loses defender and gains flying.

Innistrad (Rare)
Manta Ray
Manta Ray 1BlueBlue (3)
Creature — Fish (3/3)

Manta Ray can't attack unless defending player controls an Island.

Manta Ray can't be blocked except by blue creatures.

When you control no Islands, sacrifice Manta Ray.

Weatherlight (Common)
Marchesa's Emissary
Marchesa's Emissary 3Blue (4)
Creature — Human Rogue (2/2)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Magic: The Gathering—Conspiracy (Common)
Mardu Ascendancy
Mardu Ascendancy RedWhiteBlack (3)
Enchantment

Whenever a nontoken creature you control attacks, create a 1/1 red Goblin creature token that's tapped and attacking.

Sacrifice Mardu Ascendancy: Creatures you control get +0/+3 until end of turn.

Khans of Tarkir (Rare)
Mark of Asylum
Mark of Asylum 1White (2)
Enchantment

Prevent all noncombat damage that would be dealt to creatures you control.

Conflux (Rare)
Mark of Fury
Mark of Fury Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature has haste.

At the beginning of the end step, return Mark of Fury to its owner's hand.

Urza's Destiny (Common)
Mark of Mutiny
Mark of Mutiny 2Red (3)
Sorcery

Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and Tap this turn.)

Iconic Masters (Common)
Other Versions
Zendikar (Uncommon)
Planechase 2012 Edition (Uncommon)
Magic 2013 (Uncommon)
Planechase Anthology (Uncommon)
Marked by Honor
Marked by Honor 3White (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has vigilance. (Attacking doesn't cause it to tap.)

Welcome Deck 2016 (Common)
Other Versions
Magic 2015 Core Set (Common)
Marshaling Cry
Marshaling Cry 1WhiteWhite (3)
Sorcery

Creatures you control get +1/+1 and gain vigilance until end of turn.

Cycling 2 (2, Discard this card: Draw a card.)

Flashback 3White (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Future Sight (Common)
Martial Glory
Martial Glory RedWhite (2)
Instant

Target creature gets +3/+0 until end of turn.

Target creature gets +0/+3 until end of turn.

Guild Kit: Boros (Common)
Other Versions
Gatecrash (Common)
Martyr for the Cause
Martyr for the Cause 1White (2)
Creature — Human Soldier (2/2)

When Martyr for the Cause dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

War of the Spark (Common)
Martyr of Ashes
Martyr of Ashes Red (1)
Creature — Human Shaman (1/1)

2, Reveal X red cards from your hand, Sacrifice Martyr of Ashes: Martyr of Ashes deals X damage to each creature without flying.

Coldsnap (Common)
Martyr of Bones
Martyr of Bones Black (1)
Creature — Human Wizard (1/1)

1, Reveal X black cards from your hand, Sacrifice Martyr of Bones: Exile up to X target cards from a single graveyard.

Coldsnap (Common)
Martyr of Dusk
Martyr of Dusk 1White (2)
Creature — Vampire Soldier (2/1)

When Martyr of Dusk dies, create a 1/1 white Vampire creature token with lifelink.

Rivals of Ixalan (Common)
Martyr of Frost
Martyr of Frost Blue (1)
Creature — Human Wizard (1/1)

2, Reveal X blue cards from your hand, Sacrifice Martyr of Frost: Counter target spell unless its controller pays Variable Colorless.

Duel Decks Anthology, Jace vs. Chandra (Common)
Other Versions
Coldsnap (Common)
Duel Decks: Jace vs. Chandra (Common)
Martyr of Sands
Martyr of Sands White (1)
Creature — Human Cleric (1/1)

1, Reveal X white cards from your hand, Sacrifice Martyr of Sands: You gain three times X life.

Ultimate Masters (Common)
Other Versions
Coldsnap (Common)
Martyr of Spores
Martyr of Spores Green (1)
Creature — Human Shaman (1/1)

1, Reveal X green cards from your hand, Sacrifice Martyr of Spores: Target creature gets +X/+X until end of turn.

Coldsnap (Common)
Martyrdom
Martyrdom 1WhiteWhite (3)
Instant

Until end of turn, target creature you control gains "0: The next 1 damage that would be dealt to target creature, planeswalker, or player this turn is dealt to this creature instead." Only you may activate this ability.

Alliances (Common)
Martyred Rusalka
Martyred Rusalka White (1)
Creature — Spirit (1/1)

White, Sacrifice a creature: Target creature can't attack this turn.

Guild Kit: Orzhov (Uncommon)
Other Versions
Guildpact (Uncommon)
Martyr's Bond
Martyr's Bond 4WhiteWhite (6)
Enchantment

Whenever Martyr's Bond or another nonland permanent you control is put into a graveyard from the battlefield, each opponent sacrifices a permanent that shares a card type with it.

Signature Spellbook: Gideon (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Martyr's Cause
Martyr's Cause 2White (3)
Enchantment

Sacrifice a creature: The next time a source of your choice would deal damage to any target this turn, prevent that damage.

Urza's Legacy (Uncommon)
Martyr's Cry
Martyr's Cry WhiteWhite (2)
Sorcery

Exile all white creatures. For each creature exiled this way, its controller draws a card.

Masters Edition IV (Rare)
Other Versions
The Dark (Rare)
Martyrs of Korlis
Martyrs of Korlis 3WhiteWhite (5)
Creature — Human (1/6)

As long as Martyrs of Korlis is untapped, all damage that would be dealt to you by artifacts is dealt to Martyrs of Korlis instead.

Masters Edition IV (Uncommon)
Other Versions
Antiquities (Uncommon)
Martyr's Soul
Martyr's Soul 2White (3)
Creature — Spirit Soldier (3/2)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

When Martyr's Soul enters the battlefield, if you control no tapped lands, put two +1/+1 counters on it.

Modern Horizons (Common)
Martyrs' Tomb
Martyrs' Tomb 2WhiteBlack (4)
Enchantment

Pay 2 life: Prevent the next 1 damage that would be dealt to target creature this turn.

Apocalypse (Uncommon)
Marwyn, the Nurturer
Marwyn, the Nurturer 2Green (3)
Legendary Creature — Elf Druid (1/1)

Whenever another Elf enters the battlefield under your control, put a +1/+1 counter on Marwyn, the Nurturer.

Tap: Add an amount of Green equal to Marwyn's power.

Dominaria (Rare)
Mary O'Kill
Mary O'Kill 5Black or Red (6)
Legendary Creature — Human Villain (5/5)

1Black or Red: Switch a Killbot or Mary O'Kill in your hand with one on the battlefield. (If a creature is tapped, the switched creature is tapped. The same is true for untapped, attacking, blocking, enchanted, equipped, and targeted. Any counters on a creature are on the switched creature instead.)

Unstable (Rare)
Mask of Avacyn
Mask of Avacyn 2 (2)
Artifact — Equipment

Equipped creature gets +1/+2 and has hexproof. (It can't be the target of spells or abilities your opponents control.)

Equip 3

Innistrad (Uncommon)
Mask of Memory
Mask of Memory 2 (2)
Artifact — Equipment

Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card.

Equip 1

Commander 2014 (Uncommon)
Other Versions
Mirrodin (Uncommon)
Planechase (Uncommon)
Mass Calcify
Mass Calcify 5WhiteWhite (7)
Sorcery

Destroy all nonwhite creatures.

Magic 2015 Core Set (Rare)
Other Versions
Shadowmoor (Rare)
Mass Hysteria
Mass Hysteria Red (1)
Enchantment

All creatures have haste.

Mirrodin (Rare)
Mass Mutiny
Mass Mutiny 3RedRed (5)
Sorcery

For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.

Explorers of Ixalan (Rare)
Other Versions
Planechase 2012 Edition (Rare)
Commander 2013 Edition (Rare)
Planechase Anthology (Rare)
Mass Polymorph
Mass Polymorph 5Blue (6)
Sorcery

Exile all creatures you control, then reveal cards from the top of your library until you reveal that many creature cards. Put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library.

Magic 2011 (Rare)
Master Apothecary
Master Apothecary WhiteWhiteWhite (3)
Creature — Human Cleric (2/2)

Tap an untapped Cleric you control: Prevent the next 2 damage that would be dealt to any target this turn.

Odyssey (Rare)
Master Decoy
Master Decoy 1White (2)
Creature — Human Soldier (1/2)

White, Tap: Tap target creature.

Tempest Remastered (Common)
Other Versions
Eighth Edition (Common)
Ninth Edition (Common)
Tempest (Common)
Battle Royale Box Set (Common)
Duel Decks: Speed vs. Cunning (Common)
Master the Way
Master the Way 3BlueRed (5)
Sorcery

Draw a card. Master the Way deals damage to any target equal to the number of cards in your hand.

Khans of Tarkir (Uncommon)
Masterwork of Ingenuity
Masterwork of Ingenuity 1 (1)
Artifact — Equipment

You may have Masterwork of Ingenuity enter the battlefield as a copy of any Equipment on the battlefield.

Commander 2014 (Rare)
Mastery of the Unseen
Mastery of the Unseen 1White (2)
Enchantment

Whenever a permanent you control is turned face up, you gain 1 life for each creature you control.

3White: Manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Ugin's Fate promos (Rare)
Other Versions
Fate Reforged (Rare)
Matsu-Tribe Decoy
Matsu-Tribe Decoy 2Green (3)
Creature — Snake Warrior (1/3)

2Green: Target creature blocks Matsu-Tribe Decoy this turn if able.

Whenever Matsu-Tribe Decoy deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

Champions of Kamigawa (Common)
Maulfist Revolutionary
Maulfist Revolutionary 1GreenGreen (3)
Creature — Human Warrior (3/3)

Trample

When Maulfist Revolutionary enters the battlefield or dies, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.

Aether Revolt (Uncommon)
Mausoleum Harpy
Mausoleum Harpy 4Black (5)
Creature — Harpy (3/3)

Flying

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Whenever another creature you control dies, if you have the city's blessing, put a +1/+1 counter on Mausoleum Harpy.

Rivals of Ixalan (Uncommon)
Mausoleum Turnkey
Mausoleum Turnkey 3Black (4)
Creature — Ogre Rogue (3/2)

When Mausoleum Turnkey enters the battlefield, return target creature card of an opponent's choice from your graveyard to your hand.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Maximize Velocity
Maximize Velocity Red (1)
Sorcery

Target creature gets +1/+1 and gains haste until end of turn.

Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Guilds of Ravnica (Common)
Mayael the Anima
Mayael the Anima RedGreenWhite (3)
Legendary Creature — Elf Shaman (2/3)

3RedGreenWhite, Tap: Look at the top five cards of your library. You may put a creature card with power 5 or greater from among them onto the battlefield. Put the rest on the bottom of your library in any order.

Commander 2013 Edition (Mythic Rare)
Other Versions
Shards of Alara (Mythic Rare)
Mayael's Aria
Mayael's Aria RedGreenWhite (3)
Enchantment

At the beginning of your upkeep, put a +1/+1 counter on each creature you control if you control a creature with power 5 or greater. Then you gain 10 life if you control a creature with power 10 or greater. Then you win the game if you control a creature with power 20 or greater.

Alara Reborn (Rare)
Mayhem Devil
Mayhem Devil 1BlackRed (3)
Creature — Devil (3/3)

Whenever a player sacrifices a permanent, Mayhem Devil deals 1 damage to any target.

War of the Spark (Uncommon)
Mayor of Avabruck
Mayor of Avabruck 1Green (2)
Creature — Human Advisor Werewolf (1/1)

Other Human creatures you control get +1/+1.

At the beginning of each upkeep, if no spells were cast last turn, transform Mayor of Avabruck.

Innistrad (Rare)
Melancholy
Melancholy 2Black (3)
Enchantment — Aura

Enchant creature

When Melancholy enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

At the beginning of your upkeep, sacrifice Melancholy unless you pay Black.

Planar Chaos (Common)
Melira, Sylvok Outcast
Melira, Sylvok Outcast 1Green (2)
Legendary Creature — Human Scout (2/2)

You can't get poison counters.

Creatures you control can't have -1/-1 counters put on them.

Creatures your opponents control lose infect.

New Phyrexia (Rare)
Memorial to Folly
Memorial to Folly (0)
Land

Memorial to Folly enters the battlefield tapped.

Tap: Add Black.

2Black, Tap, Sacrifice Memorial to Folly: Return target creature card from your graveyard to your hand.

Commander 2019 (Uncommon)
Other Versions
Dominaria (Uncommon)
Memorial to Glory
Memorial to Glory (0)
Land

Memorial to Glory enters the battlefield tapped.

Tap: Add White.

3White, Tap, Sacrifice Memorial to Glory: Create two 1/1 white Soldier creature tokens.

Dominaria (Uncommon)
Memorial to Unity
Memorial to Unity (0)
Land

Memorial to Unity enters the battlefield tapped.

Tap: Add Green.

2Green, Tap, Sacrifice Memorial to Unity: Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Then put the rest on the bottom of your library in a random order.

Dominaria (Uncommon)
Commit // Memory (Memory)
Commit // Memory (Memory) 4BlueBlue (6)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Each player shuffles their hand and graveyard into their library, then draws seven cards.

Amonkhet (Rare)
Memory Crystal
Memory Crystal 3 (3)
Artifact

Buyback costs cost 2 less.

Exodus (Rare)
Memory Erosion
Memory Erosion 1BlueBlue (3)
Enchantment

Whenever an opponent casts a spell, that player puts the top two cards of their library into their graveyard.

Commander Anthology 2018 (Rare)
Other Versions
Shards of Alara (Rare)
Magic: The Gathering-Commander (Rare)
Memory Jar
Memory Jar 5 (5)
Artifact

Tap, Sacrifice Memory Jar: Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way.

Vintage Masters (Mythic Rare)
Other Versions
Urza's Legacy (Rare)
From the Vault: Relics (Mythic Rare)
Memory Lapse
Memory Lapse 1Blue (2)
Instant

Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.

Eternal Masters (Common)
Other Versions
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Homelands (Common)
Mirage (Common)
Duel Decks: Jace vs. Vraska (Common)
Memory Plunder
Memory Plunder Blue or BlackBlue or BlackBlue or BlackBlue or Black (4)
Instant

You may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.

Commander 2017 (Rare)
Other Versions
Shadowmoor (Rare)
Memory Sluice
Memory Sluice Blue or Black (1)
Sorcery

Target player puts the top four cards of their library into their graveyard.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

Shadowmoor (Common)
Memory Theft
Memory Theft 2Black (3)
Sorcery

Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. You may put a card that has an Adventure that player owns from exile into that player's graveyard.

Throne of Eldraine (Common)
Memory's Journey
Memory's Journey 1Blue (2)
Instant

Target player shuffles up to three target cards from their graveyard into their library.

Flashback Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad (Uncommon)
Mental Agony
Mental Agony 3Black (4)
Sorcery

Target player discards two cards and loses 2 life.

Avacyn Restored (Common)
Mercenary Informer
Mercenary Informer 2White (3)
Creature — Human Rebel Mercenary (2/1)

Mercenary Informer can't be the target of black spells or abilities from black sources.

2White: Put target nontoken Mercenary on the bottom of its owner's library.

Prophecy (Rare)
Mercenary Knight
Mercenary Knight 2Black (3)
Creature — Human Mercenary Knight (4/4)

When Mercenary Knight enters the battlefield, sacrifice it unless you discard a creature card.

Portal (Rare)
Mercy Killing
Mercy Killing 2Green or White (3)
Instant

Target creature's controller sacrifices it, then creates X 1/1 green and white Elf Warrior creature tokens, where X is that creature's power.

Shadowmoor (Uncommon)
Merfolk Skydiver
Merfolk Skydiver GreenBlue (2)
Creature — Merfolk Mutant (1/1)

Flying

When Merfolk Skydiver enters the battlefield, put a +1/+1 counter on target creature you control.

3GreenBlue: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

War of the Spark (Uncommon)
Merfolk Skyscout
Merfolk Skyscout 2BlueBlue (4)
Creature — Merfolk Scout (2/3)

Flying

Whenever Merfolk Skyscout attacks or blocks, untap target permanent.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Rise of the Eldrazi (Uncommon)
Merfolk Spy
Merfolk Spy Blue (1)
Creature — Merfolk Rogue (1/1)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Whenever Merfolk Spy deals combat damage to a player, that player reveals a card at random from their hand.

Magic 2014 Core Set (Common)
Other Versions
Magic 2011 (Common)
Merfolk Wayfinder
Merfolk Wayfinder 2Blue (3)
Creature — Merfolk Scout (1/2)

Flying

When Merfolk Wayfinder enters the battlefield, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order.

Duel Decks: Merfolk vs. Goblins (Uncommon)
Other Versions
Zendikar (Uncommon)
Duel Decks: Jace vs. Vraska (Uncommon)
Merrow Reejerey
Merrow Reejerey 2Blue (3)
Creature — Merfolk Soldier (2/2)

Other Merfolk creatures you control get +1/+1.

Whenever you cast a Merfolk spell, you may tap or untap target permanent.

Duel Decks: Merfolk vs. Goblins (Uncommon)
Other Versions
Lorwyn (Uncommon)
Hypnotic Sprite (Mesmeric Glare)
Hypnotic Sprite (Mesmeric Glare) 2Blue (3)
Instant — Adventure

Counter target spell with converted mana cost 3 or less. (Then exile this card. You may cast the creature later from exile.)

Throne of Eldraine (Uncommon)
Messenger Jays
Messenger Jays 4Blue (5)
Creature — Bird (2/1)

Flying

Council's dilemma — When Messenger Jays enters the battlefield, starting with you, each player votes for feather or quill. Put a +1/+1 counter on Messenger Jays for each feather vote and draw a card for each quill vote. For each card drawn this way, discard a card.

Conspiracy: Take the Crown (Common)
Metallic Mastery
Metallic Mastery 2Red (3)
Sorcery

Gain control of target artifact until end of turn. Untap that artifact. It gains haste until end of turn.

Mirrodin Besieged (Uncommon)
Miasmic Mummy
Miasmic Mummy 1Black (2)
Creature — Zombie Jackal (2/2)

When Miasmic Mummy enters the battlefield, each player discards a card.

Amonkhet (Common)
Midnight Recovery
Midnight Recovery 3Black (4)
Sorcery

Return target creature card from your graveyard to your hand.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Gatecrash (Common)
Might Beyond Reason
Might Beyond Reason 3Green (4)
Instant

Put two +1/+1 counters on target creature.

Delirium — Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard.

Shadows over Innistrad (Common)
Mighty Emergence
Mighty Emergence 2Green (3)
Enchantment

Whenever a creature with power 5 or greater enters the battlefield under your control, you may put two +1/+1 counters on it.

Shards of Alara (Uncommon)
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