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Siege Wurm
Siege Wurm 5GreenGreen (7)
Creature — Wurm (5/5)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Trample

Ravnica Remastered (Common)
Other Versions
Ravnica: City of Guilds (Common)
Magic 2015 Core Set (Common)
Guilds of Ravnica (Common)
Sifter Wurm
Sifter Wurm 5GreenGreen (7)
Creature — Wurm (7/7)

Trample

When Sifter Wurm enters the battlefield, scry 3, then reveal the top card of your library. You gain life equal to that card's mana value.

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Commander Legends (Uncommon)
Signature Spells
Signature Spells 4BlueBlue (6)
Enchantment

When Signature Spells enters the battlefield, seek two instant and/or sorcery cards with mana value 3, then exile them.

At the beginning of your upkeep, you may copy a card exiled with Signature Spells. You may cast the copy without paying its mana cost.

Alchemy Horizons: Baldur's Gate (Rare)
Silburlind Snapper
Silburlind Snapper 5Blue (6)
Creature — Turtle (6/6)

Silburlind Snapper can't attack unless you've cast a noncreature spell this turn.

Shadows over Innistrad (Common)
Silent Departure
Silent Departure Blue (1)
Sorcery

Return target creature to its owner's hand.

Flashback 4Blue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Shadows of the Past (Common)
Other Versions
Innistrad (Common)
Eternal Masters (Common)
Historic Anthology 3 (Common)
Silvar, Devourer of the Free
Silvar, Devourer of the Free 3BlackRed (5)
Legendary Creature — Cat Nightmare (4/2)

Partner with Trynn, Champion of Freedom (When this creature enters the battlefield, target player may put Trynn into their hand from their library, then shuffle.)

Menace

Sacrifice a Human: Put a +1/+1 counter on Silvar, Devourer of the Free. It gains indestructible until end of turn.

Ikoria Commander (Mythic Rare)
Silver-Fur Master
Silver-Fur Master BlueBlack (2)
Creature — Rat Ninja (2/2)

Ninjutsu BlueBlack (BlueBlack, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Ninjutsu abilities you activate cost 1 less to activate.

Other Ninja and Rogue creatures you control get +1/+1.

Kamigawa: Neon Dynasty (Uncommon)
Silverfur Partisan
Silverfur Partisan 2Green (3)
Creature — Wolf Warrior (2/2)

Trample

Whenever a Wolf or Werewolf you control becomes the target of an instant or sorcery spell, create a 2/2 green Wolf creature token.

Shadows over Innistrad (Rare)
Silverstorm Samurai
Silverstorm Samurai 4WhiteWhite (6)
Creature — Fox Samurai (3/3)

Flash

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Betrayers of Kamigawa (Common)
Pure // Simple (Simple)
Pure // Simple (Simple) 1GreenWhite (3)
Sorcery

Destroy all Auras and Equipment.

Dissension (Uncommon)
Sinuous Benthisaur
Sinuous Benthisaur 5Blue (6)
Creature — Dinosaur (4/4)

When Sinuous Benthisaur enters the battlefield, look at the top X cards of your library, where X is the number of Caves you control plus the number of Cave cards in your graveyard. Put two of those cards into your hand and the rest on the bottom of your library in a random order.

The Lost Caverns of Ixalan (Uncommon)
Skeletal Wurm
Skeletal Wurm 7Black (8)
Creature — Skeleton Wurm (7/6)

Black: Regenerate Skeletal Wurm.

Rise of the Eldrazi (Uncommon)
Skittering Surveyor
Skittering Surveyor 3 (3)
Artifact Creature — Construct (1/2)

When Skittering Surveyor enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

March of the Machine (Common)
Other Versions
Dominaria (Common)
Jumpstart (Common)
Skizzik Surger
Skizzik Surger 4RedRed (6)
Creature — Elemental (6/4)

Haste

Echo—Sacrifice two lands. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Future Sight (Uncommon)
Skull Fracture
Skull Fracture Black (1)
Sorcery

Target player discards a card.

Flashback 3Black (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Odyssey (Uncommon)
Sky Scourer
Sky Scourer 1Black (2)
Creature — Eldrazi Drone (1/2)

Devoid (This card has no color.)

Flying

Whenever you cast a colorless spell, Sky Scourer gets +1/+0 until end of turn.

Oath of the Gatewatch (Common)
Sky-Blessed Samurai
Sky-Blessed Samurai 6White (7)
Enchantment Creature — Human Samurai (4/4)

This spell costs 1 less to cast for each enchantment you control.

Flying

Kamigawa: Neon Dynasty (Uncommon)
Slagwurm Armor
Slagwurm Armor 1 (1)
Artifact — Equipment

Equipped creature gets +0/+6.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Mirrodin (Common)
Sleep-Cursed Faerie
Sleep-Cursed Faerie Blue (1)
Creature — Faerie Wizard (3/3)

Flying, ward 2

Sleep-Cursed Faerie enters the battlefield tapped with three stun counters on it. (If it would become untapped, remove a stun counter from it instead.)

1Blue: Untap Sleep-Cursed Faerie.

Wilds of Eldraine (Rare)
Slimefoot's Survey
Slimefoot's Survey 4Green (5)
Sorcery

Domain — Search your library for up to two land cards that each have a basic land type, put them onto the battlefield tapped, then shuffle. Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom of your library in a random order.

Dominaria United (Uncommon)
Slimy Burrito Illusion
Slimy Burrito Illusion (0)
Stickers

2 — Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

3 — Double strike

2 — 2/4

4 — 5/6

Unfinity (Common)
Slogurk, the Overslime
Slogurk, the Overslime 1GreenBlue (3)
Legendary Creature — Ooze (3/3)

Trample

Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Slogurk, the Overslime.

Remove three +1/+1 counters from Slogurk: Return it to its owner's hand.

When Slogurk leaves the battlefield, return up to three target land cards from your graveyard to your hand.

Innistrad: Midnight Hunt (Rare)
Slurrk, All-Ingesting
Slurrk, All-Ingesting 5Green (6)
Legendary Creature — Ooze (0/0)

Slurrk, All-Ingesting enters the battlefield with five +1/+1 counters on it.

Whenever Slurrk or another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on each creature you control that has a +1/+1 counter on it.

Partner (You can have two commanders if both have partner.)

March of the Machine Commander (Uncommon)
Other Versions
Commander Legends (Uncommon)
Smelt-Ward Minotaur
Smelt-Ward Minotaur 2Red (3)
Creature — Minotaur Warrior (2/3)

Whenever you cast an instant or sorcery spell, target creature an opponent controls can't block this turn.

Guilds of Ravnica (Uncommon)
Smitten Swordmaster
Smitten Swordmaster 1Black (2)
Creature — Human Knight (2/1)

Lifelink

March of the Machine Commander (Common)
Other Versions
Throne of Eldraine (Common)
Smuggler's Surprise
Smuggler's Surprise Green (1)
Instant

Spree (Choose one or more additional costs.)

+ 2 — Mill four cards. You may put up to two creature and/or land cards from among the milled cards into your hand.

+ 4Green — You may put up to two creature cards from your hand onto the battlefield.

+ 1 — Creatures you control with power 4 or greater gain hexproof and indestructible until end of turn.

Outlaws of Thunder Junction (Rare)
Sojourner's Companion
Sojourner's Companion 7 (7)
Artifact Creature — Salamander (4/4)

Affinity for artifacts

Artifact landcycling 2 (2, Discard this card: Search your library for an artifact land card, reveal it, put it into your hand, then shuffle.)

Modern Horizons 2 (Common)
Sonic Burst
Sonic Burst 1Red (2)
Instant

As an additional cost to cast this spell, discard a card at random.

Sonic Burst deals 4 damage to any target.

Beatdown Box Set (Common)
Other Versions
Exodus (Common)
Sonic Seizure
Sonic Seizure Red (1)
Instant

As an additional cost to cast this spell, discard a card at random.

Sonic Seizure deals 3 damage to any target.

Torment (Common)
Sophic Centaur
Sophic Centaur 3Green (4)
Creature — Centaur Spellshaper (1/1)

2GreenGreen, Tap, Discard a card: You gain 2 life for each card in your hand.

Planar Chaos (Uncommon)
Soul Burn
Soul Burn Variable Colorless2Black (3)
Sorcery

Spend only black and/or red mana on X.

Soul Burn deals X damage to any target. You gain life equal to the damage dealt, but not more than the amount of Black spent on X, the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness.

Invasion (Common)
Other Versions
Ice Age (Common)
Soul Scourge
Soul Scourge 4Black (5)
Creature — Nightmare Horror (3/2)

Flying

When Soul Scourge enters the battlefield, target player loses 3 life.

When Soul Scourge leaves the battlefield, that player gains 3 life.

Torment (Common)
Soulscour
Soulscour 7WhiteWhiteWhite (10)
Sorcery

Destroy all nonartifact permanents.

Darksteel (Rare)
Soulsurge Elemental
Soulsurge Elemental 3Red (4)
Creature — Elemental (*/1)

First strike

Soulsurge Elemental's power is equal to the number of creatures you control.

Rise of the Eldrazi (Uncommon)
Soulsworn Jury
Soulsworn Jury 2White (3)
Creature — Spirit (1/4)

Defender (This creature can't attack.)

1Blue, Sacrifice Soulsworn Jury: Counter target creature spell.

Dissension (Common)
Soured Springs
Soured Springs (0)
Land — Desert

Soured Springs enters the battlefield tapped.

When Soured Springs enters the battlefield, it deals 1 damage to target opponent.

Tap: Add Blue or Black.

Outlaws of Thunder Junction (Land)
Spark Rupture
Spark Rupture 2White (3)
Enchantment

When Spark Rupture enters the battlefield, draw a card.

Each planeswalker with one or more loyalty counters on it loses all abilities and is a creature with power and toughness each equal to the number of loyalty counters on it.

March of the Machine: The Aftermath (Rare)
Spell Burst
Spell Burst Variable ColorlessBlue (1)
Instant

Buyback 3 (You may pay an additional 3 as you cast this spell. If you do, put this card into your hand as it resolves.)

Counter target spell with mana value X.

Time Spiral Remastered (Uncommon)
Other Versions
Time Spiral (Uncommon)
Spell Rupture
Spell Rupture 1Blue (2)
Instant

Counter target spell unless its controller pays Variable Colorless, where X is the greatest power among creatures you control.

Gatecrash (Common)
Spellbane Centaur
Spellbane Centaur 2Green (3)
Creature — Centaur (3/2)

Creatures you control can't be the targets of blue spells or abilities from blue sources.

Odyssey (Rare)
Sphere of Purity
Sphere of Purity 3White (4)
Enchantment

If an artifact would deal damage to you, prevent 1 of that damage.

Mirrodin (Common)
Spike, Tournament Grinder
Spike, Tournament Grinder 2Phyrexian BlackPhyrexian Black (4)
Legendary Creature — Human Gamer (1/1)

(Phyrexian Black can be paid with either Black or 2 life.)

Phyrexian BlackPhyrexian BlackPhyrexian BlackPhyrexian Black: Reveal a card you own from outside the game that has been banned or restricted in a Constructed format and put it into your hand.

Unstable (Rare)
Spined Wurm
Spined Wurm 4Green (5)
Creature — Wurm (5/4)

Tempest Remastered (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Stronghold (Common)
Tenth Edition (Common)
Starter 2000 (Common)
Portal (Common)
Magic 2011 (Common)
Spinehorn Minotaur
Spinehorn Minotaur 2Red (3)
Creature — Minotaur Berserker (2/3)

As long as you've drawn two or more cards this turn, Spinehorn Minotaur has double strike.

Modern Horizons (Common)
Spiteful Returned
Spiteful Returned 1Black (2)
Enchantment Creature — Zombie (1/1)

Bestow 3Black (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Whenever Spiteful Returned or enchanted creature attacks, defending player loses 2 life.

Enchanted creature gets +1/+1.

Born of the Gods (Uncommon)
Spitting Dilophosaurus
Spitting Dilophosaurus 2Black (3)
Creature — Dinosaur (3/2)

Whenever Spitting Dilophosaurus enters the battlefield or attacks, put a -1/-1 counter on up to one target creature.

Creatures your opponents control with -1/-1 counters on them can't block.

Jurassic World Collection Cards (Rare)
Spitting Gourna
Spitting Gourna 3GreenGreen (5)
Creature — Beast (3/4)

Reach (This creature can block creatures with flying.)

Morph 4Green (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Common)
Spoils of Adventure
Spoils of Adventure 4WhiteBlue (6)
Instant

This spell costs 1 less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

You gain 3 life and draw three cards.

Zendikar Rising (Uncommon)
Spore Burst
Spore Burst 3Green (4)
Sorcery

Domain — Create a 1/1 green Saproling creature token for each basic land type among lands you control.

Conflux (Uncommon)
Spreading Insurrection
Spreading Insurrection 4Red (5)
Sorcery

Gain control of target creature you don't control until end of turn. Untap that creature. It gains haste until end of turn.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Modern Horizons 2 (Uncommon)
Springjack Pasture
Springjack Pasture (0)
Land

Tap: Add Colorless.

4, Tap: Create a 0/1 white Goat creature token.

Tap, Sacrifice X Goats: Add X mana of any one color. You gain X life.

Commander 2013 Edition (Rare)
Other Versions
Eventide (Rare)
Spur Grappler
Spur Grappler 2Red (3)
Creature — Beast (2/1)

Spur Grappler gets +2/+1 as long as you control no untapped lands.

Prophecy (Common)
Spurnmage Advocate
Spurnmage Advocate White (1)
Creature — Human Nomad (1/1)

Tap: Return two target cards from an opponent's graveyard to their hand. Destroy target attacking creature.

Magic: The Gathering-Commander (Uncommon)
Other Versions
Judgment (Uncommon)
Spurred Wolverine
Spurred Wolverine 4Red (5)
Creature — Wolverine Beast (3/2)

Tap two untapped Beasts you control: Target creature gains first strike until end of turn.

Onslaught (Common)
Squandered Resources
Squandered Resources BlackGreen (2)
Enchantment

Sacrifice a land: Add one mana of any type the sacrificed land could produce.

Visions (Rare)
Stagecoach Security
Stagecoach Security 4White (5)
Creature — Human Soldier (4/5)

When Stagecoach Security enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.

Plot 3White (You may pay 3White and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction (Common)
Stampede Surfer
Stampede Surfer 3Red or GreenRed or Green (5)
Creature — Human Warrior (4/4)

Haste

Whenever Stampede Surfer attacks, for each opponent, you create a 2/2 green Boar creature token that‘s tapped and attacking that opponent.

Ravnica Clue Edition (Rare)
Standard Procedure
Standard Procedure (0)
Instant

1, Reveal Standard Procedure from your hand: Choose an instant or sorcery card with mana value 3 or less currently legal in the Standard format. Standard Procedure becomes that card until end of turn.

Unfinity (Acorn) (Mythic Rare)
Starnheim Courser
Starnheim Courser 2White (3)
Creature — Pegasus (2/2)

Flying

Artifact and enchantment spells you cast cost 1 less to cast.

Kaldheim (Common)
Start Your Engines
Start Your Engines 3Red (4)
Sorcery

Vehicles you control become artifact creatures until end of turn. Creatures you control get +2/+0 until end of turn.

Kaladesh (Uncommon)
Steadfast Armasaur
Steadfast Armasaur 3White (4)
Creature — Dinosaur (2/3)

Vigilance

1White, Tap: Steadfast Armasaur deals damage equal to its toughness to target creature blocking or blocked by it.

Ixalan (Uncommon)
Steam Augury
Steam Augury 2BlueRed (4)
Instant

Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.

Commander 2015 (Rare)
Other Versions
Theros (Rare)
Duel Decks: Speed vs. Cunning (Rare)
Stingscourger
Stingscourger 1Red (2)
Creature — Goblin Warrior (2/2)

Echo 3Red (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Stingscourger enters the battlefield, return target creature an opponent controls to its owner's hand.

Time Spiral Remastered (Common)
Other Versions
Planar Chaos (Common)
Modern Masters (Common)
Eternal Masters (Common)
Stonefury
Stonefury 3RedRed (5)
Instant

Stonefury deals damage to target creature equal to the number of lands you control.

Commander Legends (Common)
Other Versions
Battle for Zendikar (Common)
Stormsurge Kraken
Stormsurge Kraken 3BlueBlue (5)
Creature — Kraken (5/5)

Hexproof

Lieutenant — As long as you control your commander, Stormsurge Kraken gets +2/+2 and has "Whenever Stormsurge Kraken becomes blocked, you may draw two cards."

Commander Masters (Rare)
Other Versions
Commander 2014 (Rare)
Strax, Sontaran Nurse
Strax, Sontaran Nurse 3RedGreen (5)
Legendary Creature — Alien Cleric (5/5)

Vigilance, trample

Grenades — 2, Tap, Sacrifice an artifact: Choose a player at random. When you do, Strax fights another target creature that player controls.

Glory of Battle — Whenever Strax deals damage to a creature, put a +1/+1 counter on Strax.

Doctor Who Commander (Rare)
Street Urchin
Street Urchin 1Red (2)
Legendary Enchantment — Background

Commander creatures you own have "1, Sacrifice another creature or an artifact: This creature deals 1 damage to any target."

Commander Legends: Battle for Baldur's Gate (Uncommon)
Streetbreaker Wurm
Streetbreaker Wurm 3RedGreen (5)
Creature — Wurm (6/4)

Guildpact (Common)
Strefan, Maurer Progenitor
Strefan, Maurer Progenitor 2BlackRed (4)
Legendary Creature — Vampire Noble (3/2)

Flying

At the beginning of your end step, create a Blood token for each player who lost life this turn.

Whenever Strefan attacks, you may sacrifice two Blood tokens. If you do, you may put a Vampire card from your hand onto the battlefield tapped and attacking. It gains indestructible until end of turn.

Innistrad: Crimson Vow Commander (Mythic Rare)
Strength of the Tajuru
Strength of the Tajuru Variable ColorlessGreenGreen (2)
Instant

Multikicker 1 (You may pay an additional 1 any number of times as you cast this spell.)

Choose target creature, then choose another target creature for each time this spell was kicked. Put X +1/+1 counters on each of them.

Ikoria Commander (Rare)
Other Versions
Worldwake (Rare)
Structural Assault
Structural Assault 3RedRed (5)
Sorcery

Destroy all artifacts, then Structural Assault deals damage to each creature equal to the number of artifacts that were put into graveyards from the battlefield this turn.

Streets of New Capenna (Rare)
Structural Collapse
Structural Collapse 5Red (6)
Sorcery

Target player sacrifices an artifact and a land. Structural Collapse deals 2 damage to that player.

Gatecrash (Common)
Structural Distortion
Structural Distortion 3Red (4)
Sorcery

Exile target artifact or land. Structural Distortion deals 2 damage to that permanent's controller.

Shadows over Innistrad (Common)
Struggle // Survive (Struggle)
Struggle // Survive (Struggle) 2Red (3)
Instant

Struggle deals damage to target creature equal to the number of lands you control.

March of the Machine Commander (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Zendikar Rising Commander (Uncommon)
Amonkhet Remastered (Uncommon)
Struggle for Project Purity
Struggle for Project Purity 3Blue (4)
Enchantment

As Struggle for Project Purity enters the battlefield, choose Brotherhood or Enclave.

• Brotherhood — At the beginning of your upkeep, each opponent draws a card. You draw a card for each card drawn this way.

• Enclave — Whenever a player attacks you with one or more creatures, that player gets twice that many rad counters.

Magic The Gathering—Fallout (Rare)
Strutting Turkey
Strutting Turkey 3White (4)
Host Creature — Bird (2/2)

When this creature enters the battlefield,

exile target creature card with mana value 2 or less from your graveyard. If it has augment, combine it with a host you control. Otherwise, put it onto the battlefield.

Unsanctioned (Uncommon)
Stubborn Burrowfiend
Stubborn Burrowfiend 1Green (2)
Creature — Badger Beast Mount (2/2)

Whenever Stubborn Burrowfiend becomes saddled for the first time each turn, mill two cards, then Stubborn Burrowfiend gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.

Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Outlaws of Thunder Junction (Uncommon)
Sturdy Hatchling
Sturdy Hatchling 3Green or Blue (4)
Creature — Elemental (6/6)

Sturdy Hatchling enters the battlefield with four -1/-1 counters on it.

Green or Blue: Sturdy Hatchling gains shroud until end of turn. (It can't be the target of spells or abilities.)

Whenever you cast a green spell, remove a -1/-1 counter from Sturdy Hatchling.

Whenever you cast a blue spell, remove a -1/-1 counter from Sturdy Hatchling.

Eventide (Uncommon)
Sturmgeist
Sturmgeist 3BlueBlue (5)
Creature — Spirit (*/*)

Flying

Sturmgeist's power and toughness are each equal to the number of cards in your hand.

Whenever Sturmgeist deals combat damage to a player, draw a card.

Innistrad (Rare)
Sulfur Elemental
Sulfur Elemental 2Red (3)
Creature — Elemental (3/2)

Flash

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

White creatures get +1/-1.

Time Spiral Remastered (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Sulfur Falls
Sulfur Falls (0)
Land

Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain.

Tap: Add Blue or Red.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Innistrad (Rare)
Dominaria (Rare)
Dominaria Remastered (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Magic The Gathering—Fallout (Rare)
Sulfur Vent
Sulfur Vent (0)
Land

Sulfur Vent enters the battlefield tapped.

Tap: Add Black.

Tap, Sacrifice Sulfur Vent: Add BlueRed.

Invasion (Common)
Sulfuric Vapors
Sulfuric Vapors 3Red (4)
Enchantment

If a red spell would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.

Urza's Saga (Rare)
Sulfuric Vortex
Sulfuric Vortex 1RedRed (3)
Enchantment

At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player.

If a player would gain life, that player gains no life instead.

Dominaria Remastered (Rare)
Other Versions
Scourge (Rare)
Duel Decks: Sorin vs. Tibalt (Rare)
Magic: The Gathering—Conspiracy (Rare)
Vintage Masters (Rare)
Eternal Masters (Rare)
Sulfurous Blast
Sulfurous Blast 2RedRed (4)
Instant

Sulfurous Blast deals 2 damage to each creature and each player. If you cast this spell during your main phase, Sulfurous Blast deals 3 damage to each creature and each player instead.

Commander Masters (Common)
Other Versions
Time Spiral (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Conspiracy: Take the Crown (Uncommon)
Commander Anthology (Uncommon)
Sulfurous Mire
Sulfurous Mire (0)
Snow Land — Swamp Mountain

(Tap: Add Black or Red.)

Sulfurous Mire enters the battlefield tapped.

Kaldheim (Land)
Sulfurous Springs
Sulfurous Springs (0)
Land

Tap: Add Colorless.

Tap: Add Black or Red. Sulfurous Springs deals 1 damage to you.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Ninth Edition (Rare)
Ice Age (Rare)
Tenth Edition (Rare)
Dominaria United (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Sunblade Samurai
Sunblade Samurai 4White (5)
Enchantment Creature — Human Samurai (4/4)

Vigilance

Channel — 2, Discard Sunblade Samurai: Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. You gain 2 life.

Kamigawa: Neon Dynasty (Common)
Sunglasses of Urza
Sunglasses of Urza 3 (3)
Artifact

You may spend white mana as though it were red mana.

Fourth Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Sunscour
Sunscour 5WhiteWhite (7)
Sorcery

You may exile two white cards from your hand rather than pay this spell's mana cost.

Destroy all creatures.

Coldsnap (Rare)
Sunscourge Champion
Sunscourge Champion 2White (3)
Creature — Human Wizard (2/3)

When Sunscourge Champion enters the battlefield, you gain life equal to its power.

Eternalize—2WhiteWhite, Discard a card. (2WhiteWhite, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Sunseed Nurturer
Sunseed Nurturer 2White (3)
Creature — Human Druid Wizard (1/1)

At the beginning of your end step, if you control a creature with power 5 or greater, you may gain 2 life.

Tap: Add Colorless.

Shards of Alara (Uncommon)
Supernatural Rescue
Supernatural Rescue 3White (4)
Enchantment — Aura

This spell has flash as long as you control a Spirit.

When you cast this spell, tap up to two target creatures you don't control.

Enchant creature you control

Enchanted creature gets +1/+2.

Innistrad: Crimson Vow (Common)
Supernatural Stamina
Supernatural Stamina Black (1)
Instant

Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."

Commander Masters (Common)
Other Versions
Amonkhet (Common)
Masters 25 (Common)
Double Masters (Common)
Commander Legends (Common)
Amonkhet Remastered (Common)
Double Masters 2022 (Common)
Game Night: Free-For-All (Common)
Sure Strike
Sure Strike 1Red (2)
Instant

Target creature gets +3/+0 and gains first strike until end of turn.

Innistrad: Crimson Vow (Common)
Other Versions
Battle for Zendikar (Common)
Ixalan (Common)
Core Set 2019 (Common)
Guilds of Ravnica (Common)
Core Set 2021 (Common)
Sure-Footed Infiltrator
Sure-Footed Infiltrator 3Blue (4)
Creature — Merfolk Rogue (2/3)

Tap another untapped Rogue you control: Sure-Footed Infiltrator can't be blocked this turn.

Whenever Sure-Footed Infiltrator deals combat damage to a player, draw a card.

Zendikar Rising (Uncommon)
Surestrike Trident
Surestrike Trident 2 (2)
Artifact — Equipment

Equipped creature has first strike and "Tap, Unattach Surestrike Trident: This creature deals damage equal to its power to target player or planeswalker."

Equip 4 (4: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Darksteel (Uncommon)
Surge Engine
Surge Engine 2 (2)
Artifact Creature — Construct (3/2)

Defender

Blue: Surge Engine loses defender and gains "This creature can't be blocked."

2Blue: Surge Engine becomes blue and has base power and toughness 5/4. Activate only if Surge Engine doesn't have defender.

4BlueBlue: Draw three cards. Activate only if Surge Engine is blue and only once.

The Brothers' War (Mythic Rare)
Surge Mare
Surge Mare BlueBlue (2)
Creature — Horse Fish (0/5)

Surge Mare can't be blocked by green creatures.

Whenever Surge Mare deals damage to an opponent, you may draw a card. If you do, discard a card.

1Blue: Surge Mare gets +2/-2 until end of turn.

Core Set 2019 (Uncommon)
Surge Node
Surge Node 1 (1)
Artifact

Surge Node enters the battlefield with six charge counters on it.

1, Tap, Remove a charge counter from Surge Node: Put a charge counter on target artifact.

Double Masters (Common)
Other Versions
New Phyrexia (Uncommon)
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