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Repel the Darkness
Repel the Darkness 2White (3)
Instant

Tap up to two target creatures.

Draw a card.

Ultimate Masters (Common)
Other Versions
Rise of the Eldrazi (Common)
Duel Decks: Zendikar vs. Eldrazi (Common)
Repel the Vile
Repel the Vile 3White (4)
Instant

Choose one —

• Exile target creature with power 4 or greater.

• Exile target enchantment.

Kamigawa: Neon Dynasty (Common)
Repentance
Repentance 2White (3)
Sorcery

Target creature deals damage to itself equal to its power.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Uncommon)
Repentant Blacksmith
Repentant Blacksmith 1White (2)
Creature — Human (1/2)

Protection from red

Chronicles (Common)
Other Versions
Fifth Edition (Common)
Arabian Nights (Rare)
Repentant Vampire
Repentant Vampire 3BlackBlack (5)
Creature — Vampire (3/3)

Flying

Whenever a creature dealt damage by Repentant Vampire this turn dies, put a +1/+1 counter on Repentant Vampire.

Threshold — As long as seven or more cards are in your graveyard, Repentant Vampire is white and has "Tap: Destroy target black creature."

Odyssey (Rare)
Repercussion
Repercussion 1RedRed (3)
Enchantment

Whenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller.

Wilds of Eldraine Enchanting Tales (Mythic Rare)
Other Versions
Urza's Destiny (Rare)
Replenish
Replenish 3White (4)
Sorcery

Return all enchantment cards from your graveyard to the battlefield. <I>(Auras with nothing to enchant remain in your graveyard.)</I>

Urza's Destiny (Rare)
Repudiate // Replicate (Replicate)
Repudiate // Replicate (Replicate) 1GreenBlue (3)
Sorcery

Create a token that's a copy of target creature you control.

Ravnica Remastered (Rare)
Other Versions
Ravnica Allegiance (Rare)
Replicating Ring
Replicating Ring 3 (3)
Snow Artifact

Tap: Add one mana of any color.

At the beginning of your upkeep, put a night counter on Replicating Ring. Then if it has eight or more night counters on it, remove all of them and create eight colorless snow artifact tokens named Replicated Ring with "Tap: Add one mana of any color."

March of the Machine Commander (Uncommon)
Other Versions
Kaldheim (Uncommon)
Replication Specialist
Replication Specialist 4Blue (5)
Creature — Moonfolk Artificer (3/4)

Flying

Whenever a nontoken artifact enters the battlefield under your control, you may pay 1Blue. If you do, create a token that's a copy of that artifact.

Kamigawa: Neon Dynasty (Uncommon)
Replication Technique
Replication Technique 4Blue (5)
Sorcery

Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.)

Create a token that's a copy of target permanent you control.

Commander 2021 (Rare)
Repopulate
Repopulate 1Green (2)
Instant

Shuffle all creature cards from target player's graveyard into that player's library.

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Legacy (Common)
Repository Skaab
Repository Skaab 3Blue (4)
Creature — Zombie (3/3)

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)

When Repository Skaab exploits a creature, return target instant or sorcery card from your graveyard to your hand.

Innistrad: Crimson Vow (Common)
Reprieve
Reprieve 1White (2)
Instant

Return target spell to its owner's hand.

Draw a card.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Reprisal
Reprisal 1White (2)
Instant

Destroy target creature with power 4 or greater. It can't be regenerated.

Journey into Nyx (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Alliances (Common)
Masters Edition II (Common)
Duel Decks: Knights vs. Dragons (Uncommon)
Reprobation
Reprobation 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature loses all abilities and is a Coward creature with base power and toughness 0/1. (It keeps all supertypes but loses all other types and creature types.)

Modern Horizons (Common)
Reprocess
Reprocess 2BlackBlack (4)
Sorcery

Sacrifice any number of artifacts, creatures, and/or lands. Draw a card for each permanent sacrificed this way.

Urza's Saga (Rare)
Other Versions
Seventh Edition (Rare)
Reptilian Reflection
Reptilian Reflection 2Red (3)
Enchantment

Whenever you cycle a card, you may have Reptilian Reflection become a 5/4 Dinosaur creature with trample and haste in addition to its other types until end of turn.

Jumpstart 2022 (Uncommon)
Other Versions
Ikoria: Lair of Behemoths (Uncommon)
Repudiate // Replicate (Repudiate)
Repudiate // Replicate (Repudiate) Green or BlueGreen or Blue (2)
Instant

Counter target activated or triggered ability. (Mana abilities can't be targeted.)

Ravnica Remastered (Rare)
Other Versions
Ravnica Allegiance (Rare)
Repulse
Repulse 2Blue (3)
Instant

Return target creature to its owner's hand.

Draw a card.

Outlaws of Thunder Junction Breaking News (Uncommon)
Other Versions
Invasion (Common)
Duel Decks: Jace vs. Chandra (Common)
Magic: The Gathering-Commander (Common)
Duel Decks Anthology, Jace vs. Chandra (Common)
Conspiracy: Take the Crown (Common)
Game Night: Free-For-All (Common)
Wilds of Eldraine Commander (Common)
Repulsive Mutation
Repulsive Mutation Variable ColorlessGreenBlue (2)
Instant

Put X +1/+1 counters on target creature you control. Then counter up to one target spell unless its controller pays mana equal to the greatest power among creatures you control.

Murders at Karlov Manor (Uncommon)
Requiem Angel
Requiem Angel 5White (6)
Creature — Angel (5/5)

Flying

Whenever another non-Spirit creature you control dies, create a 1/1 white Spirit creature token with flying.

Shadows of the Past (Rare)
Other Versions
Dark Ascension (Rare)
Commander 2014 (Rare)
Requisition Raid
Requisition Raid White (1)
Sorcery

Spree (Choose one or more additional costs.)

+ 1 — Destroy target artifact.

+ 1 — Destroy target enchantment.

+ 1 — Put a +1/+1 counter on each creature target player controls.

Outlaws of Thunder Junction (Uncommon)
Reroute
Reroute 1Red (2)
Instant

Change the target of target activated ability with a single target. (Mana abilities can't be targeted.)

Draw a card.

Ravnica: City of Guilds (Uncommon)
Rescind
Rescind 1BlueBlue (3)
Instant

Return target permanent to its owner's hand.

Cycling 2 (2, Discard this card: Draw a card.)

Vintage Masters (Common)
Other Versions
Urza's Saga (Common)
Rescue
Rescue Blue (1)
Instant

Return target permanent you control to its owner's hand.

Dominaria (Common)
Other Versions
Urza's Destiny (Common)
Rescue from the Underworld
Rescue from the Underworld 4Black (5)
Instant

As an additional cost to cast this spell, sacrifice a creature.

Choose target creature card in your graveyard. Return that card and the sacrificed card to the battlefield under your control at the beginning of your next upkeep. Exile Rescue from the Underworld.

Theros (Uncommon)
Rescue Retriever
Rescue Retriever 3WhiteWhite (5)
Creature — Dog Soldier (3/3)

Flash

When Rescue Retriever enters the battlefield, put a +1/+1 counter on each other Soldier you control.

Prevent all damage that would be dealt to other attacking Soldiers you control.

The Brothers' War (Rare)
Pegasus Guardian (Rescue the Foal)
Pegasus Guardian (Rescue the Foal) 1White (2)
Instant — Adventure

Exile target creature you control, then return that card to the battlefield under its owner's control. (Then exile this card. You may cast the creature later from exile.)

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Rescuer Chwinga
Rescuer Chwinga 1White (2)
Creature — Elemental Spirit (2/2)

Flash

Natural Shelter — When Rescuer Chwinga enters the battlefield, you may return another permanent you control to its owner's hand.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Uncommon)
Rescuer Sphinx
Rescuer Sphinx 2BlueBlue (4)
Creature — Sphinx (3/2)

Flying

As Rescuer Sphinx enters the battlefield, you may return a nonland permanent you control to its owner's hand. If you do, Rescuer Sphinx enters the battlefield with a +1/+1 counter on it.

Ravnica Clue Edition (Uncommon)
Other Versions
War of the Spark (Uncommon)
Resculpt
Resculpt 1Blue (2)
Instant

Exile target artifact or creature. Its controller creates a 4/4 blue and red Elemental creature token.

Commander Masters (Common)
Other Versions
Strixhaven: School of Mages (Common)
Research // Development (Research)
Research // Development (Research) GreenBlue (2)
Instant

Shuffle up to four cards you own from outside the game into your library.

Dissension (Rare)
Research Assistant
Research Assistant 1Blue (2)
Creature — Human Wizard (1/3)

3Blue, Tap: Draw a card, then discard a card.

Magic 2015 Core Set (Common)
Research the Deep
Research the Deep 1Blue (2)
Sorcery

Draw a card. Clash with an opponent. If you win, return Research the Deep to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Morningtide (Uncommon)
Research Thief
Research Thief 4Blue (5)
Artifact Creature — Moonfolk Wizard (3/3)

Flash

Flying

Whenever an artifact creature you control deals combat damage to a player, draw a card.

Kamigawa: Neon Dynasty Commander (Rare)
Reservoir Kraken
Reservoir Kraken 2BlueBlue (4)
Creature — Kraken (6/6)

Trample, ward 2

At the beginning of each combat, if Reservoir Kraken is untapped, any opponent may tap an untapped creature they control. If they do, tap Reservoir Kraken and create a 1/1 blue Fish creature token with "This creature can't be blocked."

Streets of New Capenna (Rare)
Reservoir Walker
Reservoir Walker 5 (5)
Artifact Creature — Construct (3/3)

When Reservoir Walker enters the battlefield, you gain 3 life and get EnergyEnergyEnergy (three energy counters).

Kaladesh Remastered (Common)
Other Versions
Aether Revolt (Common)
Reset
Reset BlueBlue (2)
Instant

Cast this spell only during an opponent's turn after their upkeep step.

Untap all lands you control.

Masters Edition III (Rare)
Other Versions
Legends (Uncommon)
Reshape
Reshape Variable ColorlessBlueBlue (2)
Sorcery

As an additional cost to cast this spell, sacrifice an artifact.

Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.

Double Masters (Rare)
Other Versions
Darksteel (Rare)
Reshape the Earth
Reshape the Earth 6GreenGreenGreen (9)
Sorcery

Search your library for up to ten land cards, put them onto the battlefield tapped, then shuffle.

Commander Legends (Mythic Rare)
Resilient Khenra
Resilient Khenra 1Green (2)
Creature — Jackal Wizard (2/2)

When Resilient Khenra enters the battlefield, you may have target creature get +X/+X until end of turn, where X is Resilient Khenra's power.

Eternalize 4GreenGreen (4GreenGreen, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Wizard with no mana cost. Eternalize only as a sorcery.)

Amonkhet Remastered (Rare)
Other Versions
Hour of Devastation (Rare)
Resilient Roadrunner
Resilient Roadrunner 1Red (2)
Creature — Bird (2/2)

Haste, protection from Coyotes

3: Resilient Roadrunner can't be blocked this turn except by creatures with haste.

Outlaws of Thunder Junction (Uncommon)
Resilient Wanderer
Resilient Wanderer 2WhiteWhite (4)
Creature — Human Nomad (2/3)

First strike

Discard a card: Resilient Wanderer gains protection from the color of your choice until end of turn.

Odyssey (Uncommon)
Resistance Fighter
Resistance Fighter White (1)
Creature — Human Soldier (1/1)

Sacrifice Resistance Fighter: Prevent all combat damage target creature would deal this turn.

Visions (Common)
Other Versions
Classic Sixth Edition (Common)
Resistance Reunited
Resistance Reunited 1White (2)
Instant

Target creature gets +2/+2 until end of turn.

Equipped creatures you control gain indestructible until end of turn.

Phyrexia: All Will Be One (Uncommon)
Resistance Skywarden
Resistance Skywarden 3RedRed (5)
Creature — Ogre Rebel (5/5)

Menace, reach

Phyrexia: All Will Be One (Uncommon)
Resistance Squad
Resistance Squad 2White (3)
Creature — Human Soldier (3/2)

When Resistance Squad enters the battlefield, if you control another Human, draw a card.

Innistrad: Crimson Vow (Uncommon)
Resize
Resize 1Green (2)
Instant

Target creature gets +3/+3 until end of turn.

Recover 1Green (When a creature is put into your graveyard from the battlefield, you may pay 1Green. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)

Coldsnap (Uncommon)
Resolute Archangel
Resolute Archangel 5WhiteWhite (7)
Creature — Angel (4/4)

Flying

When Resolute Archangel enters the battlefield, if your life total is less than your starting life total, it becomes equal to your starting life total.

Magic 2015 Core Set (Rare)
Resolute Blademaster
Resolute Blademaster 3RedWhite (5)
Creature — Human Soldier Ally (2/2)

Rally — Whenever Resolute Blademaster or another Ally enters the battlefield under your control, creatures you control gain double strike until end of turn.

Battle for Zendikar (Uncommon)
Resolute Reinforcements
Resolute Reinforcements 1White (2)
Creature — Human Soldier (1/1)

Flash

When Resolute Reinforcements enters the battlefield, create a 1/1 white Soldier creature token.

Dominaria United (Uncommon)
Resolute Rider
Resolute Rider White or BlackWhite or BlackWhite or BlackWhite or Black (4)
Creature — Human Knight (4/2)

White or BlackWhite or Black: Resolute Rider gains lifelink until end of turn.

White or BlackWhite or BlackWhite or Black: Resolute Rider gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Throne of Eldraine (Uncommon)
Resolute Strike
Resolute Strike White (1)
Instant

Target creature gets +2/+2 until end of turn. If it's a Warrior, you may attach an Equipment you control to it.

Zendikar Rising (Common)
Resolute Survivors
Resolute Survivors 1RedWhite (3)
Creature — Human Warrior (3/3)

You may exert Resolute Survivors as it attacks. (It won't untap during your next untap step.)

Whenever you exert a creature, Resolute Survivors deals 1 damage to each opponent and you gain 1 life.

Hour of Devastation (Uncommon)
Resolute Veggiesaur
Resolute Veggiesaur 2Green (3)
Creature — Dinosaur Employee (3/3)

Trample

Whenever you roll your third die each turn, put a +1/+1 counter on Resolute Veggiesaur.

Unfinity (Uncommon)
Resolute Watchdog
Resolute Watchdog White (1)
Creature — Dog (1/3)

Defender

1, Sacrifice Resolute Watchdog: Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Ravnica Allegiance (Uncommon)
Resonance Technician
Resonance Technician 3Blue or RedBlue or Red (5)
Creature — Weird Detective (4/4)

Flying

When Resonance Technician enters the battlefield, you may discard a card. If you do, investigate twice.

Tap, Tap X untapped artifacts you control: Copy target instant or sorcery spell you control with mana value X. You may choose new targets for the copy.

Ravnica Clue Edition (Rare)
Resounding Roar
Resounding Roar 1Green (2)
Instant

Target creature gets +3/+3 until end of turn.

Cycling 5RedGreenWhite (5RedGreenWhite, Discard this card: Draw a card.)

When you cycle Resounding Roar, target creature gets +6/+6 until end of turn.

Shards of Alara (Common)
Resounding Scream
Resounding Scream 2Black (3)
Sorcery

Target player discards a card at random.

Cycling 5BlueBlackRed (5BlueBlackRed, Discard this card: Draw a card.)

When you cycle Resounding Scream, target player discards two cards at random.

Shards of Alara (Common)
Resounding Silence
Resounding Silence 3White (4)
Instant

Exile target attacking creature.

Cycling 5GreenWhiteBlue (5GreenWhiteBlue, Discard this card: Draw a card.)

When you cycle Resounding Silence, exile up to two target attacking creatures.

Shards of Alara (Common)
Resounding Thunder
Resounding Thunder 2Red (3)
Instant

Resounding Thunder deals 3 damage to any target.

Cycling 5BlackRedGreen (5BlackRedGreen, Discard this card: Draw a card.)

When you cycle Resounding Thunder, it deals 6 damage to any target.

Shards of Alara (Common)
Resounding Wave
Resounding Wave 2Blue (3)
Instant

Return target permanent to its owner's hand.

Cycling 5WhiteBlueBlack (5WhiteBlueBlack, Discard this card: Draw a card.)

When you cycle Resounding Wave, return two target permanents to their owners' hands.

Shards of Alara (Common)
Resourceful Defense
Resourceful Defense 2White (3)
Enchantment

Whenever a permanent you control leaves the battlefield, if it had counters on it, put those counters on target permanent you control.

4White: Move any number of counters from target permanent you control to another target permanent you control.

Streets of New Capenna Commander (Rare)
Resourceful Return
Resourceful Return 1Black (2)
Sorcery

Return target creature card from your graveyard to your hand. If you control an artifact, draw a card.

Aether Revolt (Common)
Respite
Respite 1Green (2)
Instant

Prevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature.

Magic: The Gathering—Conspiracy (Common)
Other Versions
Tempest (Common)
Resplendent Angel
Resplendent Angel 1WhiteWhite (3)
Creature — Angel (3/3)

Flying

At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.

3WhiteWhiteWhite: Until end of turn, Resplendent Angel gets +2/+2 and gains lifelink.

The Lost Caverns of Ixalan (Mythic Rare)
Other Versions
Core Set 2019 (Mythic Rare)
Resplendent Griffin
Resplendent Griffin 1WhiteBlue (3)
Creature — Griffin (2/2)

Flying

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Whenever Resplendent Griffin attacks, if you have the city's blessing, put a +1/+1 counter on it.

Rivals of Ixalan (Uncommon)
Resplendent Marshal
Resplendent Marshal 1WhiteWhite (3)
Creature — Angel Warrior (3/3)

Flying

When Resplendent Marshal enters the battlefield or dies, you may exile another creature card from your graveyard. When you do, put a +1/+1 counter on each creature you control other than Resplendent Marshal that shares a creature type with the exiled card.

Kaldheim (Mythic Rare)
Resplendent Mentor
Resplendent Mentor 4White (5)
Creature — Kithkin Cleric (2/2)

White creatures you control have "Tap: You gain 1 life."

Shadowmoor (Uncommon)
Response // Resurgence (Response)
Response // Resurgence (Response) Red or WhiteRed or White (2)
Instant

Response deals 5 damage to target attacking or blocking creature.

Ravnica Remastered (Rare)
Other Versions
Guilds of Ravnica (Rare)
Commander Legends (Rare)
Rest for the Weary
Rest for the Weary 1White (2)
Instant

Target player gains 4 life.

Landfall — If you had a land enter the battlefield under your control this turn, that player gains 8 life instead.

Worldwake (Common)
Rest in Peace
Rest in Peace 1White (2)
Enchantment

When Rest in Peace enters the battlefield, exile all graveyards.

If a card or token would be put into a graveyard from anywhere, exile it instead.

Outlaws of Thunder Junction: The Big Score (Mythic Rare)
Other Versions
Return to Ravnica (Rare)
Masters 25 (Rare)
Signature Spellbook: Gideon (Rare)
Secret Lair Drop (Rare)
Amonkhet Remastered (Rare)
Wilds of Eldraine Enchanting Tales (Rare)
Ravnica Remastered (Rare)
Restless Anchorage
Restless Anchorage (0)
Land

Restless Anchorage enters the battlefield tapped.

Tap: Add White or Blue.

1WhiteBlue: Until end of turn, Restless Anchorage becomes a 2/3 white and blue Bird creature with flying. It's still a land.

Whenever Restless Anchorage attacks, create a Map token.

The Lost Caverns of Ixalan (Rare)
Restless Apparition
Restless Apparition White or BlackWhite or BlackWhite or Black (3)
Creature — Spirit (2/2)

White or BlackWhite or BlackWhite or Black: Restless Apparition gets +3/+3 until end of turn.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Modern Masters 2015 Edition (Uncommon)
Other Versions
Eventide (Uncommon)
Restless Bivouac
Restless Bivouac (0)
Land

Restless Bivouac enters the battlefield tapped.

Tap: Add Red or White.

1RedWhite: Restless Bivouac becomes a 2/2 red and white Ox creature until end of turn. It's still a land.

Whenever Restless Bivouac attacks, put a +1/+1 counter on target creature you control.

Wilds of Eldraine (Rare)
Restless Bloodseeker
Restless Bloodseeker 1Black (2)
Creature — Vampire (1/3)

At the beginning of your end step, if you gained life this turn, create a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Sacrifice two Blood tokens: Transform Restless Bloodseeker. Activate only as a sorcery.

Innistrad: Crimson Vow (Uncommon)
Restless Bones
Restless Bones 2Black (3)
Creature — Skeleton (1/1)

3Black, Tap: Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)

1Black: Regenerate Restless Bones.

Guildpact (Common)
Restless Cottage
Restless Cottage (0)
Land

Restless Cottage enters the battlefield tapped.

Tap: Add Black or Green.

2BlackGreen: Restless Cottage becomes a 4/4 black and green Horror creature until end of turn. It's still a land.

Whenever Restless Cottage attacks, create a Food token and exile up to one target card from a graveyard.

Wilds of Eldraine (Rare)
Restless Dead
Restless Dead 1Black (2)
Creature — Skeleton (1/1)

Black: Regenerate Restless Dead.

Mirage (Common)
Restless Dreams
Restless Dreams Black (1)
Sorcery

As an additional cost to cast this spell, discard X cards.

Return X target creature cards from your graveyard to your hand.

Torment (Common)
Restless Fortress
Restless Fortress (0)
Land

Restless Fortress enters the battlefield tapped.

Tap: Add White or Black.

2WhiteBlack: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land.

Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life.

Wilds of Eldraine (Rare)
Restless Prairie
Restless Prairie (0)
Land

Restless Prairie enters the battlefield tapped.

Tap: Add Green or White.

2GreenWhite: Restless Prairie becomes a 3/3 green and white Llama creature until end of turn. It's still a land.

Whenever Restless Prairie attacks, other creatures you control get +1/+1 until end of turn.

The Lost Caverns of Ixalan (Rare)
Restless Reef
Restless Reef (0)
Land

Restless Reef enters the battlefield tapped.

Tap: Add Blue or Black.

2BlueBlack: Until end of turn, Restless Reef becomes a 4/4 blue and black Shark creature with deathtouch. It's still a land.

Whenever Restless Reef attacks, target player mills four cards.

The Lost Caverns of Ixalan (Rare)
Restless Ridgeline
Restless Ridgeline (0)
Land

Restless Ridgeline enters the battlefield tapped.

Tap: Add Red or Green.

2RedGreen: Restless Ridgeline becomes a 3/4 red and green Dinosaur creature until end of turn. It's still a land.

Whenever Restless Ridgeline attacks, another target attacking creature gets +2/+0 until end of turn. Untap that creature.

The Lost Caverns of Ixalan (Rare)
Restless Spire
Restless Spire (0)
Land

Restless Spire enters the battlefield tapped.

Tap: Add Blue or Red.

BlueRed: Until end of turn, Restless Spire becomes a 2/1 blue and red Elemental creature with "As long as it's your turn, this creature has first strike." It's still a land.

Whenever Restless Spire attacks, scry 1.

Wilds of Eldraine (Rare)
Restless Vents
Restless Vents (0)
Land

Restless Vents enters the battlefield tapped.

Tap: Add Black or Red.

1BlackRed: Until end of turn, Restless Vents becomes a 2/3 black and red Insect creature with menace. It's still a land.

Whenever Restless Vents attacks, you may discard a card. If you do, draw a card.

The Lost Caverns of Ixalan (Rare)
Restless Vinestalk
Restless Vinestalk (0)
Land

Restless Vinestalk enters the battlefield tapped.

Tap: Add Green or Blue.

3GreenBlue: Until end of turn, Restless Vinestalk becomes a 5/5 green and blue Plant creature with trample. It's still a land.

Whenever Restless Vinestalk attacks, up to one other target creature has base power and toughness 3/3 until end of turn.

Wilds of Eldraine (Rare)
Restock
Restock 3GreenGreen (5)
Sorcery

Return two target cards from your graveyard to your hand. Exile Restock.

Magic 2015 Core Set (Uncommon)
Other Versions
Invasion (Rare)
Restoration Angel
Restoration Angel 3White (4)
Creature — Angel (3/4)

Flash

Flying

When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.

March of the Machine Commander (Rare)
Other Versions
Avacyn Restored (Rare)
Modern Masters 2017 Edition (Rare)
Iconic Masters (Rare)
Kaldheim Commander (Rare)
Time Spiral Remastered (Bonus)
Jumpstart: Historic Horizons (Rare)
Double Masters 2022 (Rare)
Jumpstart 2022 (Rare)
Restoration Gearsmith
Restoration Gearsmith 2WhiteBlack (4)
Creature — Human Artificer (3/3)

When Restoration Gearsmith enters the battlefield, return target artifact or creature card from your graveyard to your hand.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Restoration Specialist
Restoration Specialist 1White (2)
Creature — Dwarf Artificer (2/1)

White, Sacrifice Restoration Specialist: Return up to one target artifact card and up to one target enchantment card from your graveyard to your hand.

Kaladesh Remastered (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Restorative Burst
Restorative Burst 3GreenGreen (5)
Sorcery

Return up to two target creature, land, and/or planeswalker cards from your graveyard to your hand. Each player gains 4 life. Exile Restorative Burst.

Strixhaven: School of Mages (Rare)
Restore
Restore 1Green (2)
Sorcery

Put target land card from a graveyard onto the battlefield under your control.

Commander Anthology (Uncommon)
Other Versions
Commander 2013 Edition (Uncommon)
Restore Balance
Restore Balance (0)
Sorcery

Suspend 6—White

Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way.

Time Spiral Remastered (Mythic Rare)
Other Versions
Time Spiral (Rare)
Restore the Peace
Restore the Peace 1WhiteBlue (3)
Instant

Return each creature that dealt damage this turn to its owner's hand.

Dragon's Maze (Uncommon)
Restrain
Restrain 2White (3)
Instant

Prevent all combat damage that would be dealt by target attacking creature this turn.

Draw a card.

Invasion (Common)
Resupply
Resupply 5White (6)
Instant

You gain 6 life.

Draw a card.

Dragons of Tarkir (Common)
Response // Resurgence (Resurgence)
Response // Resurgence (Resurgence) 3RedWhite (5)
Sorcery

Creatures you control gain first strike and vigilance until end of turn. After this main phase, there is an additional combat phase followed by an additional main phase.

Ravnica Remastered (Rare)
Other Versions
Guilds of Ravnica (Rare)
Commander Legends (Rare)
Resurgent Belief
Resurgent Belief (0)
Sorcery

Suspend 2—1White (Rather than cast this card from your hand, pay 1White and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.)

Modern Horizons 2 (Rare)
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