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Whitemane Lion
Whitemane Lion 1White (2)
Creature — Cat (2/2)

Flash

When Whitemane Lion enters, return a creature you control to its owner's hand.

Dominaria Remastered (Common)
Other Versions
Planar Chaos (Common)
Duel Decks: Venser vs. Koth (Common)
Commander 2014 (Common)
Eternal Masters (Common)
Masters 25 (Common)
Time Spiral Remastered (Common)
Whitewater Naiads
Whitewater Naiads 3BlueBlue (5)
Enchantment Creature — Nymph (4/4)

Constellation — Whenever Whitewater Naiads or another enchantment you control enters, target creature can't be blocked this turn.

Commander 2018 (Uncommon)
Other Versions
Journey into Nyx (Uncommon)
Wick, the Whorled Mind
Wick, the Whorled Mind 3Black (4)
Legendary Creature — Rat Warlock (2/4)

Whenever Wick or another Rat you control enters, create a 1/1 black Snail creature token if you don't control a Snail. Otherwise, put a +1/+1 counter on a Snail you control.

BlueBlackRed, Sacrifice a Snail: Wick deals damage equal to the sacrificed creature's power to each opponent. Then draw cards equal to the sacrificed creature's power.

Bloomburrow (Rare)
Wicked Akuba
Wicked Akuba BlackBlack (2)
Creature — Spirit (2/2)

Black: Target player dealt damage by Wicked Akuba this turn loses 1 life.

Champions of Kamigawa (Common)
Wicked Guardian
Wicked Guardian 3Black (4)
Creature — Human Noble (4/2)

When Wicked Guardian enters, you may have it deal 2 damage to another creature you control. If you do, draw a card.

Jumpstart 2022 (Common)
Other Versions
Throne of Eldraine (Common)
Wicked Visitor
Wicked Visitor 1Black (2)
Creature — Nightmare (2/2)

Whenever an enchantment you control is put into a graveyard from the battlefield, each opponent loses 1 life.

Wilds of Eldraine (Common)
Wicked Wolf
Wicked Wolf 2GreenGreen (4)
Creature — Wolf (3/3)

When Wicked Wolf enters, it fights up to one target creature you don't control.

Sacrifice a Food: Put a +1/+1 counter on Wicked Wolf. It gains indestructible until end of turn. Tap it.

Jumpstart 2022 (Rare)
Other Versions
Throne of Eldraine (Rare)
Wicker Picker
Wicker Picker 3 (3)
Artifact Creature — Scarecrow Guest (2/3)

Creature spells you cast have sticker kicker 1. (You may pay an additional 1 as you cast a creature spell. If you do, you get Ticket, then you may put a sticker on it.)

Unfinity (Uncommon)
Wicker Warcrawler
Wicker Warcrawler 5 (5)
Artifact Creature — Scarecrow (6/6)

Whenever Wicker Warcrawler attacks or blocks, put a -1/-1 counter on it at end of combat.

Shadowmoor (Uncommon)
Wicker Witch
Wicker Witch 3 (3)
Artifact Creature — Scarecrow (3/1)

Shadows over Innistrad (Common)
Wickerbough Elder
Wickerbough Elder 3Green (4)
Creature — Treefolk Shaman (4/4)

Wickerbough Elder enters with a -1/-1 counter on it.

Green, Remove a -1/-1 counter from Wickerbough Elder: Destroy target artifact or enchantment.

Streets of New Capenna Commander (Common)
Other Versions
Eventide (Common)
Archenemy (Common)
Ultimate Masters (Common)
Commander Legends (Common)
Wickerfolk Thresher
Wickerfolk Thresher 3Green (4)
Artifact Creature — Scarecrow (5/4)

Delirium — Whenever Wickerfolk Thresher attacks, if there are four or more card types among cards in your graveyard, look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand.

Duskmourn: House of Horror (Uncommon)
Wickerwing Effigy
Wickerwing Effigy 3 (3)
Artifact Creature — — Scarecrow (1/4)

Defender

You may look at the top card of your library any time.

You may cast creature spells from the top of your library.

Whenever you cast a creature spell from your library, it becomes a black Bird in addition to its other colors and types, has flying, and has base power and toughness 1/1.

Innistrad: Midnight Hunt Alchemy (Rare)
Wick's Patrol
Wick's Patrol 4BlackBlack (6)
Creature — Rat Warlock (5/3)

When Wick's Patrol enters, mill three cards. When you do, target creature an opponent controls gets -X/-X until end of turn, where X is the greatest mana value among cards in your graveyard.

Bloomburrow (Uncommon)
Wight
Wight 1Black (2)
Creature — Zombie Soldier (3/2)

Wight enters tapped.

Life Drain — Whenever a creature dealt damage by Wight this turn dies, create a tapped 2/2 black Zombie creature token and exile that card.

Adventures in the Forgotten Realms (Rare)
Wight of Precinct Six
Wight of Precinct Six 1Black (2)
Creature — Zombie (1/1)

Wight of Precinct Six gets +1/+1 for each creature card in your opponents' graveyards.

Jumpstart (Common)
Other Versions
Gatecrash (Uncommon)
Commander 2013 Edition (Uncommon)
Duel Decks: Jace vs. Vraska (Uncommon)
Commander 2016 (Uncommon)
Iconic Masters (Common)
Wight of the Reliquary
Wight of the Reliquary BlackGreen (2)
Creature — Zombie Knight (2/2)

Vigilance

Wight of the Reliquary gets +1/+1 for each creature card in your graveyard.

Tap, Sacrifice another creature: Search your library for a land card, put it onto the battlefield tapped, then shuffle.

Modern Horizons 3 (Rare)
Wiitigo
Wiitigo 3GreenGreenGreen (6)
Creature — Yeti (0/0)

Wiitigo enters with six +1/+1 counters on it.

At the beginning of your upkeep, put a +1/+1 counter on Wiitigo if it has blocked or been blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.

Masters Edition II (Rare)
Other Versions
Ice Age (Rare)
Wild Aesthir
Wild Aesthir 2White (3)
Creature — Bird (1/1)

Flying, first strike

WhiteWhite: Wild Aesthir gets +2/+0 until end of turn. Activate only once each turn.

Masters Edition IV (Common)
Other Versions
Alliances (Common)
Wild Beastmaster
Wild Beastmaster 2Green (3)
Creature — Human Shaman (1/1)

Whenever Wild Beastmaster attacks, each other creature you control gets +X/+X until end of turn, where X is Wild Beastmaster's power.

Innistrad: Midnight Hunt Commander (Rare)
Other Versions
Return to Ravnica (Rare)
Commander 2016 (Rare)
Wild Cantor
Wild Cantor Red or Green (1)
Creature — Human Druid (1/1)

(Red or Green can be paid with either Red or Green.)

Sacrifice Wild Cantor: Add one mana of any color.

Ravnica Remastered (Common)
Other Versions
Guildpact (Common)
Wild Celebrants
Wild Celebrants 3RedRed (5)
Creature — Satyr (5/3)

When Wild Celebrants enters, you may destroy target artifact.

Commander Legends (Common)
Other Versions
Theros (Common)
Wild Ceratok
Wild Ceratok 3Green (4)
Creature — Rhino (4/3)

Guilds of Ravnica (Common)
Wild Colos
Wild Colos 2Red (3)
Creature — Goat Beast (2/2)

Haste

Urza's Destiny (Common)
Wild Crocodile
Wild Crocodile 1Green (2)
Host Creature — Crocodile (1/1)

When this creature enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Unsanctioned (Common)
Other Versions
Unstable (Common)
Wild Dogs
Wild Dogs Green (1)
Creature — Dog (2/1)

At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Wild Dogs.

Cycling 2 (2, Discard this card: Draw a card.)

Dominaria Remastered (Common)
Other Versions
Urza's Saga (Common)
Wild Elephant
Wild Elephant 3Green (4)
Creature — Elephant (3/3)

Trample

Mirage (Common)
Wild Griffin
Wild Griffin 2White (3)
Creature — Griffin (2/2)

Flying

Conspiracy: Take the Crown (Common)
Other Versions
Tenth Edition (Common)
Starter 1999 (Common)
Starter 2000 (Common)
Portal Second Age (Common)
Magic 2011 (Common)
Masters Edition IV (Common)
Wild Jhovall
Wild Jhovall 3Red (4)
Creature — Cat (3/3)

Mercadian Masques (Common)
Wild Leotau
Wild Leotau 2GreenGreen (4)
Creature — Cat (5/4)

At the beginning of your upkeep, sacrifice Wild Leotau unless you pay Green.

Conflux (Common)
Wild Mammoth
Wild Mammoth 2Green (3)
Creature — Elephant (3/4)

At the beginning of your upkeep, if a player controls more creatures than each other player, the player who controls the most creatures gains control of Wild Mammoth.

Nemesis (Uncommon)
Wild Mongrel
Wild Mongrel 1Green (2)
Creature — Dog (2/2)

Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.

Ultimate Masters (Common)
Other Versions
Odyssey (Common)
Duel Decks: Garruk vs. Liliana (Common)
Vintage Masters (Common)
Duel Decks Anthology, Garruk vs. Liliana (Common)
Wild Nacatl
Wild Nacatl Green (1)
Creature — Cat Warrior (1/1)

Wild Nacatl gets +1/+1 as long as you control a Mountain.

Wild Nacatl gets +1/+1 as long as you control a Plains.

Duel Decks: Ajani vs. Nicol Bolas (Common)
Other Versions
Shards of Alara (Common)
Wild Ox
Wild Ox 3Green (4)
Creature — Ox (3/3)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Masters Edition IV (Uncommon)
Other Versions
Starter 1999 (Uncommon)
Portal Second Age (Uncommon)
Wild Wanderer
Wild Wanderer 3Green (4)
Creature — Elf Druid (3/2)

When Wild Wanderer enters, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Wild Wurm
Wild Wurm 3Red (4)
Creature — Wurm (5/4)

When Wild Wurm enters, flip a coin. If you lose the flip, return Wild Wurm to its owner's hand.

Tempest (Uncommon)
Wildblood Pack
Wildblood Pack (0)
Creature — Werewolf (5/5)

Trample

Attacking creatures you control get +3/+0.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Wildblood Pack.

Innistrad (Rare)
Wildborn Preserver
Wildborn Preserver 1Green (2)
Creature — Elf Archer (2/2)

Flash (You may cast this spell any time you could cast an instant.)

Reach (This creature can block creatures with flying.)

Whenever another non-Human creature you control enters, you may pay Variable Colorless. When you do, put X +1/+1 counters on this creature.

Magic: The Gathering Foundations (Rare)
Other Versions
Throne of Eldraine (Rare)
Jumpstart 2022 (Rare)
Wilderness Elemental
Wilderness Elemental 1RedGreen (3)
Creature — Elemental (*/3)

Trample

Wilderness Elemental's power is equal to the number of nonbasic lands your opponents control.

Commander 2016 (Uncommon)
Other Versions
Coldsnap (Uncommon)
Wilderness Hypnotist
Wilderness Hypnotist 2BlueBlue (4)
Creature — Merfolk Wizard (1/3)

Tap: Target red or green creature gets -2/-0 until end of turn.

Eventide (Common)
Wild-Field Scarecrow
Wild-Field Scarecrow 3 (3)
Artifact Creature — Scarecrow (1/4)

Defender

2, Sacrifice Wild-Field Scarecrow: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Uncommon)
Wildfire Awakener
Wildfire Awakener Variable Colorless1RedWhite (3)
Creature — Human Wizard (3/2)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

When Wildfire Awakener enters, create X 1/1 red Elemental creature tokens with "Whenever this creature becomes tapped, it deals 1 damage to target player."

March of the Machine Commander (Rare)
Wildfire Cerberus
Wildfire Cerberus 4Red (5)
Creature — Dog (4/3)

5RedRed: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)

When Wildfire Cerberus becomes monstrous, it deals 2 damage to each opponent and each creature they control.

Journey into Nyx (Uncommon)
Wildfire Devils
Wildfire Devils 3Red (4)
Creature — Devil (4/2)

When Wildfire Devils enters and at the beginning of your upkeep, choose a player at random. That player exiles an instant or sorcery card from their graveyard. Copy that card. You may cast the copy without paying its mana cost.

Commander 2021 (Rare)
Other Versions
Commander 2019 (Rare)
Wildfire Elemental
Wildfire Elemental 2RedRed (4)
Creature — Elemental (3/3)

Whenever an opponent is dealt noncombat damage, creatures you control get +1/+0 until end of turn.

Jumpstart 2022 (Common)
Other Versions
Core Set 2020 (Common)
Wildfire Emissary
Wildfire Emissary 3Red (4)
Creature — Efreet (2/4)

Protection from white

1Red: Wildfire Emissary gets +1/+0 until end of turn.

Eternal Masters (Common)
Other Versions
Mirage (Uncommon)
Time Spiral "Timeshifted" (Special)
Battle Royale Box Set (Uncommon)
Wildfire Eternal
Wildfire Eternal 3Red (4)
Creature — Zombie Jackal Cleric (1/4)

Afflict 4 (Whenever this creature becomes blocked, defending player loses 4 life.)

Whenever Wildfire Eternal attacks and isn't blocked, you may cast an instant or sorcery spell from your hand without paying its mana cost.

Hour of Devastation (Rare)
Wildfire Wickerfolk
Wildfire Wickerfolk RedGreen (2)
Artifact Creature — Scarecrow (3/2)

Haste

Delirium — Wildfire Wickerfolk gets +1/+1 and has trample as long as there are four or more card types among cards in your graveyard.

Duskmourn: House of Horror (Uncommon)
Wildgrowth Walker
Wildgrowth Walker 1Green (2)
Creature — Elemental (1/3)

Whenever a creature you control explores, put a +1/+1 counter on Wildgrowth Walker and you gain 3 life.

Ixalan (Uncommon)
Wildheart Invoker
Wildheart Invoker 2GreenGreen (4)
Creature — Elf Shaman (4/3)

8: Target creature gets +5/+5 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Magic: The Gathering Foundations (Common)
Other Versions
Rise of the Eldrazi (Common)
Duel Decks: Zendikar vs. Eldrazi (Common)
Masters 25 (Common)
Duel Decks: Elves vs. Inventors (Common)
Jumpstart (Common)
Commander Legends (Common)
Wild-Magic Sorcerer
Wild-Magic Sorcerer 3Red (4)
Creature — Orc Shaman (4/3)

The first spell you cast from exile each turn has cascade. (When you cast your first spell from exile, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Adventures in the Forgotten Realms Commander (Rare)
Wildsear, Scouring Maw
Wildsear, Scouring Maw 3RedGreen (5)
Legendary Creature — Elemental Wolf (6/6)

Trample

Enchantment spells you cast from your hand have cascade. (Whenever you cast an enchantment spell from your hand, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Bloomburrow Commander (Mythic Rare)
Wildslayer Elves
Wildslayer Elves 3Green (4)
Creature — Elf Warrior (3/3)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Shadowmoor (Common)
Wildsong Howler
Wildsong Howler (0)
Creature — Werewolf (4/4)

Whenever this creature enters or transforms into Wildsong Howler, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Crimson Vow (Rare)
Wildwood Escort
Wildwood Escort 4Green (5)
Creature — Elf Warrior (3/3)

When Wildwood Escort enters, return target creature or battle card from your graveyard to your hand.

If Wildwood Escort would die, exile it instead.

March of the Machine (Common)
Wildwood Geist
Wildwood Geist 4Green (5)
Creature — Spirit (3/3)

During your turn, Wildwood Geist gets +2/+2.

Avacyn Restored (Common)
Wildwood Mentor
Wildwood Mentor 2Green (3)
Creature — Treefolk (1/1)

Whenever a token you control enters, put a +1/+1 counter on Wildwood Mentor.

Whenever Wildwood Mentor attacks, another target attacking creature gets +X/+X until end of turn, where X is Wildwood Mentor's power.

Wilds of Eldraine (Rare)
Wildwood Patrol
Wildwood Patrol 2Green (3)
Creature — Centaur Scout (4/2)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Ravnica Clue Edition (Common)
Other Versions
Core Set 2021 (Common)
Arena Base Set (Common)
Wildwood Scourge
Wildwood Scourge Variable ColorlessGreen (1)
Creature — Hydra (0/0)

This creature enters with X +1/+1 counters on it.

Whenever one or more +1/+1 counters are put on another non-Hydra creature you control, put a +1/+1 counter on this creature.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Core Set 2021 (Uncommon)
Commander Masters (Uncommon)
Wildwood Tracker
Wildwood Tracker Green (1)
Creature — Elf Warrior (1/1)

Whenever Wildwood Tracker attacks or blocks, if you control another non-Human creature, Wildwood Tracker gets +1/+1 until end of turn.

Throne of Eldraine (Common)
Wilfred Mott
Wilfred Mott 3White (4)
Legendary Creature — Human Soldier (2/4)

Look to the Stars — At the beginning of your upkeep, put a time counter on Wilfred Mott. Then look at the top X cards of your library, where X is the number of time counters on Wilfred Mott. You may put a nonland permanent card with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

Doctor Who Commander (Rare)
Wilhelt, the Rotcleaver
Wilhelt, the Rotcleaver 2BlueBlack (4)
Legendary Creature — Zombie Warrior (3/3)

Whenever another Zombie you control dies, if it didn't have decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)

At the beginning of your end step, you may sacrifice a Zombie. If you do, draw a card.

Innistrad: Midnight Hunt Commander (Mythic Rare)
Will, Scion of Peace
Will, Scion of Peace 1WhiteBlue (3)
Legendary Creature — Human Wizard (2/4)

Vigilance

Tap: Spells you cast this turn that are white and/or blue cost Variable Colorless less to cast, where X is the amount of life you gained this turn. Activate only as a sorcery.

Wilds of Eldraine (Mythic Rare)
Willbender
Willbender 1Blue (2)
Creature — Human Wizard (1/2)

Morph 1Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Willbender is turned face up, change the target of target spell or ability with a single target.

Commander 2019 (Uncommon)
Other Versions
Legions (Uncommon)
Time Spiral "Timeshifted" (Special)
Duel Decks: Jace vs. Chandra (Uncommon)
Duel Decks: Speed vs. Cunning (Uncommon)
Commander 2014 (Uncommon)
Duel Decks Anthology, Jace vs. Chandra (Uncommon)
Masters 25 (Uncommon)
Willbreaker
Willbreaker 3BlueBlue (5)
Creature — Human Wizard (2/3)

Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control Willbreaker.

Magic Origins (Rare)
Will-Forged Golem
Will-Forged Golem 6 (6)
Artifact Creature — Golem (4/4)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Magic 2015 Core Set (Common)
Willing Test Subject
Willing Test Subject 2Green (3)
Creature — Spider Monkey Scientist (2/2)

Reach

Whenever you roll a 4 or higher on a die, put a +1/+1 counter on Willing Test Subject.

6: Roll a six-sided die.

Unstable (Common)
Will-o'-the-Wisp
Will-o'-the-Wisp Black (1)
Creature — Spirit (0/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Black: Regenerate Will-o'-the-Wisp. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Masters 25 (Uncommon)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Ninth Edition (Rare)
Willow Dryad
Willow Dryad Green (1)
Creature — Dryad (1/1)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Portal (Common)
Willow Elf
Willow Elf Green (1)
Creature — Elf (1/1)

Starter 2000 (Common)
Other Versions
Starter 1999 (Common)
Willow Faerie
Willow Faerie 1Green (2)
Creature — Faerie (1/2)

Flying

Homelands (Common)
Willow Geist
Willow Geist Green (1)
Creature — Treefolk Spirit (1/1)

Trample

Whenever one or more cards leave your graveyard, put a +1/+1 counter on Willow Geist.

When Willow Geist dies, you gain life equal to its power.

Innistrad: Midnight Hunt (Rare)
Willow Priestess
Willow Priestess 2GreenGreen (4)
Creature — Faerie Druid (2/2)

Tap: You may put a Faerie permanent card from your hand onto the battlefield.

2Green: Target green creature gains protection from black until end of turn.

Masters Edition III (Uncommon)
Other Versions
Homelands (Rare)
Willow Satyr
Willow Satyr 2GreenGreen (4)
Creature — Satyr (1/1)

You may choose not to untap Willow Satyr during your untap step.

Tap: Gain control of target legendary creature for as long as you control Willow Satyr and Willow Satyr remains tapped.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Willowdusk, Essence Seer
Willowdusk, Essence Seer 1BlackGreen (3)
Legendary Creature — Dryad Druid (3/3)

1, Tap: Choose another target creature. Put a number of +1/+1 counters on it equal to the amount of life you gained this turn or the amount of life you lost this turn, whichever is greater. Activate only as a sorcery.

Commander 2021 (Mythic Rare)
Willow-Wind
Willow-Wind 4Blue (5)
Creature — Elemental (3/4)

Flying

When Willow-Wind enters, scry 2.

The Lord of the Rings: Tales of Middle Earth (Common)
Wilson, Refined Grizzly
Wilson, Refined Grizzly 1Green (2)
Legendary Creature — Bear Warrior (2/2)

This spell can't be countered.

Vigilance, reach, trample

Ward 2 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Wilt-Leaf Cavaliers
Wilt-Leaf Cavaliers Green or WhiteGreen or WhiteGreen or White (3)
Creature — Elf Knight (3/4)

Vigilance

Duel Decks: Knights vs. Dragons (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Wilt-Leaf Liege
Wilt-Leaf Liege 1Green or WhiteGreen or WhiteGreen or White (4)
Creature — Elf Knight (4/4)

(Green or White can be paid with either Green or White.)

Other green creatures you control get +1/+1.

Other white creatures you control get +1/+1.

If a spell or ability an opponent controls causes you to discard this card, put it onto the battlefield instead of putting it into your graveyard.

Magic: The Gathering Foundations (Rare)
Other Versions
Shadowmoor (Rare)
Modern Masters 2015 Edition (Rare)
Double Masters 2022 (Rare)
Wily Bandar
Wily Bandar Green (1)
Creature — Cat Monkey (1/1)

2Green: Wily Bandar gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Jumpstart 2022 (Common)
Other Versions
Kaladesh (Common)
Wily Goblin
Wily Goblin RedRed (2)
Creature — Goblin Pirate (1/1)

When Wily Goblin enters, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Ixalan (Uncommon)
Wind Dancer
Wind Dancer 1Blue (2)
Creature — Faerie (1/1)

Flying

Tap: Target creature gains flying until end of turn.

Tempest Remastered (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Tempest (Uncommon)
Magic: The Gathering—Conspiracy (Uncommon)
Wind Drake
Wind Drake 2Blue (3)
Creature — Drake (2/2)

Flying

Kaladesh (Common)
Other Versions
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Tempest (Common)
Starter 1999 (Common)
Starter 2000 (Common)
Battle Royale Box Set (Common)
Portal (Common)
Magic 2010 (Common)
Magic 2013 (Common)
Dragon's Maze (Common)
Tempest Remastered (Common)
Wind Spirit
Wind Spirit 4Blue (5)
Creature — Elemental Spirit (3/2)

Flying

Menace (This creature can't be blocked except by two or more creatures.)

Masters Edition II (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Ice Age (Uncommon)
Wind Strider
Wind Strider 4Blue (5)
Creature — Merfolk Wizard (3/3)

Flash (You may cast this spell any time you could cast an instant.)

Flying

Ixalan (Common)
Windborn Muse
Windborn Muse 3White (4)
Creature — Spirit (2/3)

Flying

Creatures can't attack you unless their controller pays 2 for each creature they control that's attacking you.

Murders at Karlov Manor Commander (Rare)
Other Versions
Legions (Rare)
Tenth Edition (Rare)
Magic: The Gathering-Commander (Rare)
Commander 2016 (Rare)
Commander 2021 (Rare)
Innistrad: Crimson Vow Commander (Rare)
Dominaria Remastered (Rare)
Phyrexia: All Will Be One Commander (Rare)
Windbrisk Raptor
Windbrisk Raptor 5WhiteWhite (7)
Creature — Bird (5/7)

Flying

Attacking creatures you control have lifelink.

Shadowmoor (Rare)
Windcaller Aven
Windcaller Aven 4BlueBlue (6)
Creature — Bird Wizard (4/3)

Flying

Cycling Blue (Blue, Discard this card: Draw a card.)

When you cycle Windcaller Aven, target creature gains flying until end of turn.

Commander Masters (Common)
Other Versions
Modern Horizons (Common)
Windgrace Acolyte
Windgrace Acolyte 4Black (5)
Creature — Cat Warrior (3/2)

Flying

When Windgrace Acolyte enters, mill three cards and you gain 3 life.

Dominaria (Common)
Winding Constrictor
Winding Constrictor BlackGreen (2)
Creature — Snake (2/3)

If one or more counters would be put on an artifact or creature you control, that many plus one of each of those kinds of counters are put on that permanent instead.

If you would get one or more counters, you get that many plus one of each of those kinds of counters instead.

Magic The Gathering—Fallout (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Kaladesh Remastered (Uncommon)
Winding Wurm
Winding Wurm 4Green (5)
Creature — Wurm (6/6)

Echo 4Green (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Urza's Saga (Common)
Wind-Kin Raiders
Wind-Kin Raiders 4BlueBlue (6)
Creature — Human Artificer (4/3)

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)

Flying

Kaladesh Remastered (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Windreader Sphinx
Windreader Sphinx 5BlueBlue (7)
Creature — Sphinx (3/7)

Flying

Whenever a creature with flying attacks, you may draw a card.

Arena Base Set (Rare)
Other Versions
Magic 2014 Core Set (Mythic Rare)
Core Set 2019 (Rare)
Jumpstart (Rare)
Windreaper Falcon
Windreaper Falcon 1RedGreen (3)
Creature — Bird (1/1)

Flying, protection from blue

Mirage (Uncommon)
Windreaver
Windreaver 3WhiteBlue (5)
Creature — Elemental (1/3)

Flying

White: Windreaver gains vigilance until end of turn.

White: Windreaver gets +0/+1 until end of turn.

Blue: Switch Windreaver's power and toughness until end of turn.

Blue: Return Windreaver to its owner's hand.

Guild Kit: Azorius (Rare)
Other Versions
Dissension (Rare)
Duel Decks: Venser vs. Koth (Rare)
Windrider Eel
Windrider Eel 3Blue (4)
Creature — Fish (2/2)

Flying

Landfall — Whenever a land you control enters, Windrider Eel gets +2/+2 until end of turn.

Archenemy: Nicol Bolas (Common)
Other Versions
Zendikar (Common)
Windrider Patrol
Windrider Patrol 3BlueBlue (5)
Creature — Merfolk Wizard (4/3)

Flying

Whenever Windrider Patrol deals combat damage to a player, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Jumpstart 2022 (Uncommon)
Other Versions
Battle for Zendikar (Uncommon)
Windrider Wizard
Windrider Wizard 2Blue (3)
Creature — Human Wizard (2/2)

Flying

Whenever you cast an instant, sorcery, or Wizard spell, you may draw a card. If you do, discard a card.

Commander Masters (Common)
Other Versions
Zendikar Rising (Uncommon)
Windscouter
Windscouter 3Blue (4)
Creature — Human Scout (3/3)

Flying

When Windscouter attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)

Prophecy (Uncommon)
Windseeker Centaur
Windseeker Centaur 1RedRed (3)
Creature — Centaur (2/2)

Vigilance

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