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Wayward Giant
Wayward Giant 4Red (5)
Creature — Giant (4/5)

Menace

Kaladesh (Common)
Wayward Guide-Beast
Wayward Guide-Beast Red (1)
Creature — Beast (2/2)

Trample, haste

Whenever Wayward Guide-Beast deals combat damage to a player, return a land you control to its owner's hand.

Zendikar Rising (Rare)
Wayward Servant
Wayward Servant WhiteBlack (2)
Creature — Zombie (2/2)

Whenever another Zombie enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.

Amonkhet (Uncommon)
Wayward Soul
Wayward Soul 2BlueBlue (4)
Creature — Spirit (3/2)

Flying

Blue: Put Wayward Soul on top of its owner's library.

Tempest Remastered (Common)
Other Versions
Exodus (Common)
Beatdown Box Set (Common)
Wayward Swordtooth
Wayward Swordtooth 2Green (3)
Creature — Dinosaur (5/5)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

You may play an additional land on each of your turns.

Wayward Swordtooth can't attack or block unless you have the city's blessing.

Rivals of Ixalan (Rare)
Weapon Rack
Weapon Rack 4 (4)
Artifact

Weapon Rack enters the battlefield with three +1/+1 counters on it.

Tap: Move a +1/+1 counter from Weapon Rack onto target creature. Activate this ability only any time you could cast a sorcery.

Throne of Eldraine (Common)
Weapon Surge
Weapon Surge Red (1)
Instant

Target creature you control gets +1/+0 and gains first strike until end of turn.

Overload 1Red (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

Double Masters (Common)
Other Versions
Dragon's Maze (Common)
Weaponcraft Enthusiast
Weaponcraft Enthusiast 2Black (3)
Creature — Aetherborn Artificer (0/1)

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

Kaladesh (Uncommon)
Weaponize the Monsters
Weaponize the Monsters Red (1)
Enchantment

2, Sacrifice a creature: Weaponize the Monsters deals 2 damage to any target.

Ikoria: Lair of Behemoths (Uncommon)
Weaponized Scrap
Weaponized Scrap 4 (4)
Artifact Creature — — Construct (6/6)

Upgrade <i>(This creature enters the battlefield covering another artifact you control. If it can't, exile it. Ignore the artifact it's covering. Anywhere this card goes, cards underneath it also go. It has haste.)</i>

Mystery Booster (Common)
Weapons Trainer
Weapons Trainer RedWhite (2)
Creature — Human Soldier Ally (3/2)

Other creatures you control get +1/+0 as long as you control an Equipment.

Double Masters (Uncommon)
Other Versions
Oath of the Gatewatch (Uncommon)
Wear // Tear (Wear)
Wear // Tear (Wear) 1Red (2)
Instant

Destroy target artifact.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Wear Away
Wear Away GreenGreen (2)
Instant — Arcane

Destroy target artifact or enchantment.

Splice onto Arcane 3Green (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Champions of Kamigawa (Common)
Weaselback Redcap
Weaselback Redcap Red (1)
Creature — Goblin Knight (1/1)

1Red: Weaselback Redcap gets +2/+0 until end of turn.

Throne of Eldraine (Common)
Weather the Storm
Weather the Storm 1Green (2)
Instant

You gain 3 life.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Modern Horizons (Common)
Weathered Bodyguards
Weathered Bodyguards 5White (6)
Creature — Human Soldier (2/5)

As long as Weathered Bodyguards is untapped, all combat damage that would be dealt to you by unblocked creatures is dealt to Weathered Bodyguards instead.

Morph 3White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Time Spiral (Rare)
Weathered Wayfarer
Weathered Wayfarer White (1)
Creature — Human Nomad Cleric (1/1)

White, Tap: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. Activate this ability only if an opponent controls more lands than you.

Onslaught (Rare)
Other Versions
Ninth Edition (Rare)
Weatherlight
Weatherlight 4 (4)
Legendary Artifact — Vehicle (4/5)

Flying

Whenever Weatherlight deals combat damage to a player, look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)

Crew 3

Dominaria (Mythic Rare)
Weatherseed Elf
Weatherseed Elf Green (1)
Creature — Elf (1/1)

Tap: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)

Urza's Legacy (Common)
Weatherseed Faeries
Weatherseed Faeries 2Blue (3)
Creature — Faerie (2/1)

Flying, protection from red

Urza's Legacy (Common)
Weatherseed Totem
Weatherseed Totem 3 (3)
Artifact

Tap: Add Green.

2GreenGreenGreen: Weatherseed Totem becomes a 5/3 green Treefolk artifact creature with trample until end of turn.

When Weatherseed Totem is put into a graveyard from the battlefield, if it was a creature, return this card to its owner's hand.

Time Spiral (Uncommon)
Weatherseed Treefolk
Weatherseed Treefolk 2GreenGreenGreen (5)
Creature — Treefolk (5/3)

Trample

When Weatherseed Treefolk dies, return it to its owner's hand.

Urza's Legacy (Rare)
Weaver of Currents
Weaver of Currents 1GreenBlue (3)
Creature — Naga Druid (2/2)

Tap: Add ColorlessColorless.

Amonkhet (Uncommon)
Weaver of Lies
Weaver of Lies 5BlueBlue (7)
Creature — Beast (4/4)

Morph 4Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Weaver of Lies is turned face up, turn any number of target creatures with morph abilities other than Weaver of Lies face down.

Legions (Rare)
Weaver of Lightning
Weaver of Lightning 2Red (3)
Creature — Human Shaman (1/4)

Reach

Whenever you cast an instant or sorcery spell, Weaver of Lightning deals 1 damage to target creature an opponent controls.

Jumpstart (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Web of Inertia
Web of Inertia 2Blue (3)
Enchantment

At the beginning of combat on each opponent's turn, that player may exile a card from their graveyard. If the player doesn't, creatures they control can't attack you this turn.

Judgment (Uncommon)
Webweaver Changeling
Webweaver Changeling 3GreenGreen (5)
Creature — Shapeshifter (3/5)

Changeling (This card is every creature type.)

Reach

When Webweaver Changeling enters the battlefield, if there are three or more creature cards in your graveyard, you gain 5 life.

Modern Horizons (Uncommon)
Wee Dragonauts
Wee Dragonauts 1BlueRed (3)
Creature — Faerie Wizard (1/3)

Flying

Whenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn.

Guilds of Ravnica (Uncommon)
Other Versions
Guildpact (Common)
Duel Decks: Izzet vs. Golgari (Common)
Eternal Masters (Uncommon)
Weed Strangle
Weed Strangle 3BlackBlack (5)
Sorcery

Destroy target creature. Clash with an opponent. If you win, you gain life equal to that creature's toughness. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher converted mana cost.)

Lorwyn (Common)
Weed-Pruner Poplar
Weed-Pruner Poplar 4Black (5)
Creature — Treefolk Assassin (3/3)

At the beginning of your upkeep, target creature other than Weed-Pruner Poplar gets -1/-1 until end of turn.

Morningtide (Common)
Wei Ambush Force
Wei Ambush Force 1Black (2)
Creature — Human Soldier (1/1)

Whenever Wei Ambush Force attacks, it gets +2/+0 until end of turn.

Portal Three Kingdoms (Common)
Wei Infantry
Wei Infantry 1Black (2)
Creature — Human Soldier (2/1)

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Common)
Wei Night Raiders
Wei Night Raiders 2BlackBlack (4)
Creature — Human Soldier (2/2)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Whenever Wei Night Raiders deals damage to an opponent, that player discards a card.

Masters Edition III (Uncommon)
Other Versions
Portal Three Kingdoms (Uncommon)
Wei Strike Force
Wei Strike Force 2Black (3)
Creature — Human Soldier (2/1)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Common)
Weight of Memory
Weight of Memory 3BlueBlue (5)
Sorcery

Draw three cards. Target player mills three cards.

Dominaria (Uncommon)
Weight of Spires
Weight of Spires Red (1)
Instant

Weight of Spires deals damage to target creature equal to the number of nonbasic lands that creature's controller controls.

Dissension (Uncommon)
Weight of the Underworld
Weight of the Underworld 3Black (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets -3/-2.

Magic Origins (Common)
Other Versions
Born of the Gods (Common)
Weird Harvest
Weird Harvest Variable ColorlessGreenGreen (2)
Sorcery

Each player may search their library for up to X creature cards, reveal those cards, and put them into their hand. Then each player who searched their library this way shuffles it.

Onslaught (Rare)
Other Versions
Ninth Edition (Rare)
Weirded Vampire
Weirded Vampire 3Black (4)
Creature — Vampire Horror (3/3)

Madness 2Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Eldritch Moon (Common)
Weirding Shaman
Weirding Shaman 1Black (2)
Creature — Goblin Shaman (2/1)

3Black, Sacrifice a Goblin: Create two 1/1 black Goblin Rogue creature tokens.

Morningtide (Rare)
Weirding Wood
Weirding Wood 2Green (3)
Enchantment — Aura

Enchant land

When Weirding Wood enters the battlefield, investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

Enchanted land has "Tap: Add two mana of any one color."

Shadows over Innistrad (Uncommon)
Flaxen Intruder (Welcome Home)
Flaxen Intruder (Welcome Home) 5GreenGreen (7)
Sorcery — Adventure

Create three 2/2 green Bear creature tokens. (Then exile this card. You may cast the creature later from exile.)

Throne of Eldraine (Uncommon)
Welder Automaton
Welder Automaton 2 (2)
Artifact Creature — Construct (2/1)

3Red: Welder Automaton deals 1 damage to each opponent.

Game Night (Common)
Other Versions
Aether Revolt (Common)
Weldfast Engineer
Weldfast Engineer 1BlackRed (3)
Creature — Human Artificer (3/3)

At the beginning of combat on your turn, target artifact creature you control gets +2/+0 until end of turn.

Aether Revolt (Uncommon)
Weldfast Monitor
Weldfast Monitor 3 (3)
Artifact Creature — Lizard (3/2)

Red: Weldfast Monitor gains menace until end of turn.

Kaladesh (Common)
Welding Jar
Welding Jar 0 (0)
Artifact

Sacrifice Welding Jar: Regenerate target artifact.

Double Masters (Uncommon)
Other Versions
Mirrodin (Common)
Welding Sparks
Welding Sparks 2Red (3)
Instant

Welding Sparks deals X damage to target creature, where X is 3 plus the number of artifacts you control.

Duel Decks: Elves vs. Inventors (Common)
Other Versions
Kaladesh (Common)
Welkin Tern
Welkin Tern 1Blue (2)
Creature — Bird (2/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Welkin Tern can block only creatures with flying.

Global Series: Jiang Yanggu and Mu Yanling (Common)
Other Versions
Zendikar (Common)
Magic 2013 (Common)
Magic 2015 Core Set (Common)
Well of Discovery
Well of Discovery 6 (6)
Artifact

At the beginning of your end step, if you control no untapped lands, draw a card.

Prophecy (Rare)
Well of Lost Dreams
Well of Lost Dreams 4 (4)
Artifact

Whenever you gain life, you may pay Variable Colorless, where X is less than or equal to the amount of life you gained. If you do, draw X cards.

Commander 2017 (Rare)
Other Versions
Darksteel (Rare)
Commander 2013 Edition (Rare)
Wellgabber Apothecary
Wellgabber Apothecary 4White (5)
Creature — Merfolk Cleric (2/3)

1White: Prevent all damage that would be dealt to target tapped Merfolk or Kithkin creature this turn.

Lorwyn (Common)
Wellspring
Wellspring 1GreenWhite (3)
Enchantment — Aura

Enchant land

When Wellspring enters the battlefield, gain control of enchanted land until end of turn.

At the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn.

Mirage (Rare)
Wellwisher
Wellwisher 1Green (2)
Creature — Elf (1/1)

Tap: You gain 1 life for each Elf on the battlefield.

Commander Anthology (Common)
Other Versions
Onslaught (Common)
Duel Decks: Elves vs. Goblins (Common)
Commander 2014 (Common)
Duel Decks Anthology, Elves vs. Goblins (Common)
Werebear
Werebear 1Green (2)
Creature — Human Bear Druid (1/1)

Tap: Add Green.

Threshold — Werebear gets +3/+3 as long as seven or more cards are in your graveyard.

Eternal Masters (Common)
Other Versions
Odyssey (Common)
Werewolf of Ancient Hunger
Werewolf of Ancient Hunger (0)
Creature — Werewolf (*/*)

Vigilance, trample

Werewolf of Ancient Hunger's power and toughness are each equal to the total number of cards in all players' hands.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf of Ancient Hunger.

Shadows over Innistrad (Rare)
Werewolf Ransacker
Werewolf Ransacker (0)
Creature — Werewolf (5/4)

Whenever this creature transforms into Werewolf Ransacker, you may destroy target artifact. If that artifact is put into a graveyard this way, Werewolf Ransacker deals 3 damage to that artifact's controller.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf Ransacker.

Dark Ascension (Uncommon)
Western Paladin
Western Paladin 2BlackBlack (4)
Creature — Zombie Knight (3/3)

BlackBlack, Tap: Destroy target white creature.

Urza's Saga (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Westvale Cult Leader
Westvale Cult Leader (0)
Creature — Human Cleric (*/*)

Westvale Cult Leader's power and toughness are each equal to the number of creatures you control.

At the beginning of your end step, create a 1/1 white and black Human Cleric creature token.

Shadows over Innistrad (Rare)
Wetland Sambar
Wetland Sambar 1Blue (2)
Creature — Elk (2/1)

Khans of Tarkir (Common)
Whalebone Glider
Whalebone Glider 2 (2)
Artifact

2, Tap: Target creature with power 3 or less gains flying until end of turn.

Ice Age (Uncommon)
Whammy Burn
Whammy Burn Red (1)
Instant

Shuffle your whammy deck, then reveal cards from the top of your whammy deck until you reveal an Island or choose to stop. Then, if no Islands were revealed this way, CARDNAME deals X damage to any target, where X is the number of cards revealed. <i>(A whammy deck consists of a Plains, Island, Swamp, Mountain, and Forest.)</i>

Mystery Booster (Common)
Wharf Infiltrator
Wharf Infiltrator 1Blue (2)
Creature — Human Horror (1/1)

Skulk (This creature can't be blocked by creatures with greater power.)

Whenever Wharf Infiltrator deals combat damage to a player, you may draw a card. If you do, discard a card.

Whenever you discard a creature card, you may pay 2. If you do, create a 3/2 colorless Eldrazi Horror creature token.

Eldritch Moon (Rare)
Wheel of Fortune
Wheel of Fortune 2Red (3)
Sorcery

Each player discards their hand, then draws seven cards.

Vintage Masters (Mythic Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Masters Edition IV (Rare)
Wheel of Torture
Wheel of Torture 3 (3)
Artifact

At the beginning of each opponent's upkeep, Wheel of Torture deals X damage to that player, where X is 3 minus the number of cards in their hand.

Urza's Legacy (Rare)
Where Ancients Tread
Where Ancients Tread 4Red (5)
Enchantment

Whenever a creature with power 5 or greater enters the battlefield under your control, you may have Where Ancients Tread deal 5 damage to any target.

Commander 2013 Edition (Rare)
Other Versions
Shards of Alara (Rare)
Whim of Volrath
Whim of Volrath Blue (1)
Instant

Buyback 2 (You may pay an additional 2 as you cast this spell. If you do, put this card into your hand as it resolves.)

Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. (For example, you may change "nonred creature" to "nongreen creature" or "plainswalk" to "swampwalk.")

Tempest (Rare)
Whimwader
Whimwader 4Blue (5)
Creature — Elemental (6/4)

Whimwader can't attack unless defending player controls a blue permanent.

Shadowmoor (Common)
Whip of Erebos
Whip of Erebos 2BlackBlack (4)
Legendary Enchantment Artifact

Creatures you control have lifelink.

2BlackBlack, Tap: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate this ability only any time you could cast a sorcery.

Theros (Rare)
Whip Sergeant
Whip Sergeant 2Red (3)
Creature — Human Soldier (2/1)

Red: Target creature gains haste until end of turn. (It can attack this turn.)

Prophecy (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Whipcorder
Whipcorder WhiteWhite (2)
Creature — Human Soldier Rebel (2/2)

White, Tap: Tap target creature.

Morph White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Uncommon)
Whipflare
Whipflare 1Red (2)
Sorcery

Whipflare deals 2 damage to each nonartifact creature.

Commander Anthology 2018 (Uncommon)
Other Versions
New Phyrexia (Uncommon)
Commander 2014 (Uncommon)
Commander 2016 (Uncommon)
Whipgrass Entangler
Whipgrass Entangler 2White (3)
Creature — Human Cleric (1/3)

1White: Until end of turn, target creature gains "This creature can't attack or block unless its controller pays 1 for each Cleric on the battlefield."

Legions (Common)
Whipkeeper
Whipkeeper 2RedRed (4)
Creature — Dwarf (1/1)

Tap: Whipkeeper deals damage to target creature equal to the damage already dealt to it this turn.

Odyssey (Uncommon)
Whiplash Trap
Whiplash Trap 3BlueBlue (5)
Instant — Trap

If an opponent had two or more creatures enter the battlefield under their control this turn, you may pay Blue rather than pay this spell's mana cost.

Return two target creatures to their owners' hands.

Ikoria Commander (Common)
Other Versions
Planechase (Common)
Zendikar (Common)
Duel Decks: Speed vs. Cunning (Common)
Whippoorwill
Whippoorwill Green (1)
Creature — Bird (1/1)

GreenGreen, Tap: Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another permanent or player. When the creature dies this turn, exile the creature.

The Dark (Uncommon)
Whip-Spine Drake
Whip-Spine Drake 3BlueBlue (5)
Creature — Drake (3/3)

Flying

Morph 2White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Future Sight (Common)
Whiptail Wurm
Whiptail Wurm 6Green (7)
Creature — Wurm (8/5)

Masters Edition IV (Uncommon)
Other Versions
Starter 1999 (Uncommon)
Portal (Uncommon)
Whiptongue Frog
Whiptongue Frog 2Blue (3)
Creature — Frog (1/3)

Blue: Whiptongue Frog gains flying until end of turn.

Exodus (Common)
Whiptongue Hydra
Whiptongue Hydra 5Green (6)
Creature — Lizard Hydra (4/4)

Reach

When Whiptongue Hydra enters the battlefield, destroy all creatures with flying. Put a +1/+1 counter on Whiptongue Hydra for each creature destroyed this way.

Commander 2018 (Rare)
Whir of Invention
Whir of Invention Variable ColorlessBlueBlueBlue (3)
Instant

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)

Search your library for an artifact card with converted mana cost X or less, put it onto the battlefield, then shuffle your library.

Aether Revolt (Rare)
Whirler Rogue
Whirler Rogue 2BlueBlue (4)
Creature — Human Rogue Artificer (2/2)

When Whirler Rogue enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.

Tap two untapped artifacts you control: Target creature can't be blocked this turn.

Zendikar Rising Commander (Uncommon)
Other Versions
Magic Origins (Uncommon)
Duel Decks: Elves vs. Inventors (Uncommon)
Commander 2018 (Uncommon)
Game Night (Uncommon)
Whirler Virtuoso
Whirler Virtuoso 1BlueRed (3)
Creature — Vedalken Artificer (2/3)

When Whirler Virtuoso enters the battlefield, you get EnergyEnergyEnergy (three energy counters).

Pay EnergyEnergyEnergy: Create a 1/1 colorless Thopter artifact creature token with flying.

Kaladesh (Uncommon)
Whirlermaker
Whirlermaker 3 (3)
Artifact

4, Tap: Create a 1/1 colorless Thopter artifact creature token with flying.

Kaladesh (Uncommon)
Whirling Catapult
Whirling Catapult 4 (4)
Artifact

2, Exile the top two cards of your library: Whirling Catapult deals 1 damage to each creature with flying and each player.

Masters Edition II (Uncommon)
Other Versions
Alliances (Uncommon)
Whirling Dervish
Whirling Dervish GreenGreen (2)
Creature — Human Monk (1/1)

Protection from black

At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it.

Time Spiral "Timeshifted" (Special)
Other Versions
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Legends (Uncommon)
Whirlpool Drake
Whirlpool Drake 3Blue (4)
Creature — Drake (2/2)

Flying

When Whirlpool Drake enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards.

When Whirlpool Drake dies, shuffle the cards from your hand into your library, then draw that many cards.

Apocalypse (Uncommon)
Whirlpool Rider
Whirlpool Rider 1Blue (2)
Creature — Merfolk (1/1)

When Whirlpool Rider enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards.

Apocalypse (Common)
Whirlpool Warrior
Whirlpool Warrior 2Blue (3)
Creature — Merfolk Warrior (2/2)

When Whirlpool Warrior enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards.

Red, Sacrifice Whirlpool Warrior: Each player shuffles the cards from their hand into their library, then draws that many cards.

Planechase Anthology (Rare)
Other Versions
Apocalypse (Rare)
Planechase 2012 Edition (Rare)
Whirlpool Whelm
Whirlpool Whelm 1Blue (2)
Instant

Clash with an opponent, then return target creature to its owner's hand. If you win, you may put that creature on top of its owner's library instead. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher converted mana cost.)

Magic: The Gathering-Commander (Common)
Other Versions
Lorwyn (Common)
Whirlwind
Whirlwind 2GreenGreen (4)
Sorcery

Destroy all creatures with flying.

Commander Anthology (Rare)
Other Versions
Urza's Saga (Rare)
Starter 1999 (Rare)
Commander 2014 (Rare)
Whirlwind Adept
Whirlwind Adept 4Blue (5)
Creature — Djinn Monk (4/2)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Ultimate Masters (Common)
Other Versions
Khans of Tarkir (Common)
Whirlwind Denial
Whirlwind Denial 2Blue (3)
Instant

For each spell and ability your opponents control, counter it unless its controller pays 4.

Theros Beyond Death (Uncommon)
Whirlwind of Thought
Whirlwind of Thought 1BlueRedWhite (4)
Enchantment

Whenever you cast a noncreature spell, draw a card.

Ikoria: Lair of Behemoths (Rare)
Whisper Agent
Whisper Agent 1Blue or BlackBlue or Black (3)
Creature — Human Rogue (3/2)

Flash

When Whisper Agent enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Guilds of Ravnica (Common)
Whisper Squad
Whisper Squad Black (1)
Creature — Human Soldier (1/1)

1Black: Search your library for a card named Whisper Squad, put it onto the battlefield tapped, then shuffle your library.

Ikoria: Lair of Behemoths (Common)
Whisper, Blood Liturgist
Whisper, Blood Liturgist 3Black (4)
Legendary Creature — Human Cleric (2/2)

Tap, Sacrifice two creatures: Return target creature card from your graveyard to the battlefield.

Dominaria (Uncommon)
Whisperer of the Wilds
Whisperer of the Wilds 1Green (2)
Creature — Human Shaman (0/2)

Tap: Add Green.

Ferocious — Tap: Add GreenGreen. Activate this ability only if you control a creature with power 4 or greater.

Double Masters (Common)
Other Versions
Fate Reforged (Common)
Whispergear Sneak
Whispergear Sneak 1 (1)
Artifact Creature — Construct (1/1)

Draft Whispergear Sneak face up.

During the draft, you may turn Whispergear Sneak face down. If you do, look at any unopened booster pack in the draft or any booster pack not being looked at by another player.

Magic: The Gathering—Conspiracy (Common)
Whispering Madness
Whispering Madness 2BlueBlack (4)
Sorcery

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Commander 2016 (Rare)
Other Versions
Gatecrash (Rare)
Whispering Shade
Whispering Shade 3Black (4)
Creature — Shade (1/1)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Black: Whispering Shade gets +1/+1 until end of turn.

Odyssey (Common)
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