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Nightveil Predator
    ( 4)
Creature — Vampire
(3/3)
Flying, deathtouch Hexproof (This creature can't be the target of spells or abilities your opponents control.)
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Nim Abomination
  ( 3)
Creature — Zombie
(3/4)
At the beginning of your end step, if Nim Abomination is untapped, you lose 3 life.
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Nim Deathmantle
 ( 2)
Artifact — Equipment
Equipped creature gets +2/+2, has intimidate, and is a black Zombie. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay . If you do, return that card to the battlefield and attach Nim Deathmantle to it. Equip 
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Nimble Innovator
  ( 4)
Creature — Vedalken Artificer
(2/2)
When Nimble Innovator enters the battlefield, draw a card.
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Ninth Bridge Patrol
  ( 2)
Creature — Dwarf Soldier
(1/1)
Whenever another creature you control leaves the battlefield, put a +1/+1 counter on Ninth Bridge Patrol.
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Nirkana Cutthroat
  ( 3)
Creature — Vampire Warrior
(3/2)
Level up  ( : Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 4/3 Deathtouch LEVEL 3+ 5/4 First strike, deathtouch
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Nissa, Nature's Artisan
   ( 6)
Legendary Planeswalker — Nissa
(5)
+3: You gain 3 life. −4: Reveal the top two cards of your library. Put all land cards from among them onto the battlefield and the rest into your hand. −12: Creatures you control get +5/+5 and gain trample until end of turn.
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Nissa's Defeat
  ( 3)
Sorcery
Destroy target Forest, green enchantment, or green planeswalker. If that permanent was a Nissa planeswalker, draw a card.
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Nissa's Revelation
   ( 7)
Sorcery
Scry 5, then reveal the top card of your library. If it's a creature card, you draw cards equal to its power and you gain life equal to its toughness.
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Noxious Hatchling
  ( 4)
Creature — Elemental
(6/6)
Noxious Hatchling enters the battlefield with four -1/-1 counters on it. Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever you cast a black spell, remove a -1/-1 counter from Noxious Hatchling. Whenever you cast a green spell, remove a -1/-1 counter from Noxious Hatchling.
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Nullmage Advocate
  ( 3)
Creature — Insect Druid
(2/3)
: Return two target cards from an opponent's graveyard to their hand. Destroy target artifact or enchantment.
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Numot, the Devastator
    ( 6)
Legendary Creature — Dragon
(6/6)
Flying Whenever Numot, the Devastator deals combat damage to a player, you may pay  . If you do, destroy up to two target lands.
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Nurturer Initiate
 ( 1)
Creature — Elf Shaman
(1/1)
Whenever a player casts a green spell, you may pay . If you do, target creature gets +1/+1 until end of turn.
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Nyxathid
   ( 3)
Creature — Elemental
(7/7)
As Nyxathid enters the battlefield, choose an opponent. Nyxathid gets -1/-1 for each card in the chosen player's hand.
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Nyxborn Shieldmate
 ( 1)
Enchantment Creature — Human Soldier
(1/2)
Bestow  (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Enchanted creature gets +1/+2.
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Oath of Ajani
  ( 2)
Legendary Enchantment
When Oath of Ajani enters the battlefield, put a +1/+1 counter on each creature you control. Planeswalker spells you cast cost less to cast.
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Oath of Chandra
  ( 2)
Legendary Enchantment
When Oath of Chandra enters the battlefield, it deals 3 damage to target creature an opponent controls. At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, Oath of Chandra deals 2 damage to each opponent.
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Oath of Druids
  ( 2)
Enchantment
At the beginning of each player's upkeep, that player chooses target player who controls more creatures than they do and is their opponent. The first player may reveal cards from the top of their library until they reveal a creature card. If the first player does, that player puts that card onto the battlefield and all other cards revealed this way into their graveyard.
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Oath of Ghouls
  ( 2)
Enchantment
At the beginning of each player's upkeep, that player chooses target player whose graveyard has fewer creature cards in it than their graveyard does and is their opponent. The first player may return a creature card from their graveyard to their hand.
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Oath of Gideon
  ( 3)
Legendary Enchantment
When Oath of Gideon enters the battlefield, create two 1/1 white Kor Ally creature tokens. Each planeswalker you control enters the battlefield with an additional loyalty counter on it.
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Oath of Jace
  ( 3)
Legendary Enchantment
When Oath of Jace enters the battlefield, draw three cards, then discard two cards. At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.
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Oath of Kaya
   ( 3)
Legendary Enchantment
When Oath of Kaya enters the battlefield, it deals 3 damage to any target and you gain 3 life. Whenever an opponent attacks a planeswalker you control with one or more creatures, Oath of Kaya deals 2 damage to that player and you gain 2 life.
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Oath of Lieges
  ( 2)
Enchantment
At the beginning of each player's upkeep, that player chooses target player who controls more lands than they do and is their opponent. The first player may search their library for a basic land card, put that card onto the battlefield, then shuffle their library.
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Oath of Liliana
  ( 3)
Legendary Enchantment
When Oath of Liliana enters the battlefield, each opponent sacrifices a creature. At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, create a 2/2 black Zombie creature token.
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Oath of Lim-Dûl
  ( 4)
Enchantment
Whenever you lose life, for each 1 life you lost, sacrifice a permanent other than Oath of Lim-Dûl unless you discard a card. (Damage dealt to you causes you to lose life.)  : Draw a card.
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Oath of Mages
  ( 2)
Enchantment
At the beginning of each player's upkeep, that player chooses target player who has more life than they do and is their opponent. The first player may have Oath of Mages deal 1 damage to the second player.
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Oath of Nissa
 ( 1)
Legendary Enchantment
When Oath of Nissa enters the battlefield, look at the top three cards of your library. You may reveal a creature, land, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order. You may spend mana as though it were mana of any color to cast planeswalker spells.
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Oath of Scholars
  ( 4)
Enchantment
At the beginning of each player's upkeep, that player chooses target player who has more cards in hand than they do and is their opponent. The first player may discard their hand and draw three cards.
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Oath of Teferi
   ( 5)
Legendary Enchantment
When Oath of Teferi enters the battlefield, exile another target permanent you control. Return it to the battlefield under its owner's control at the beginning of the next end step. You may activate the loyalty abilities of planeswalkers you control twice each turn rather than only once.
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Oath of the Ancient Wood
  ( 3)
Enchantment
Whenever Oath of the Ancient Wood or another enchantment enters the battlefield under your control, you may put a +1/+1 counter on target creature.
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Oathkeeper, Takeno's Daisho
 ( 3)
Legendary Artifact — Equipment
Equipped creature gets +3/+1. Whenever equipped creature dies, return that card to the battlefield under your control if it's a Samurai card. When Oathkeeper, Takeno's Daisho is put into a graveyard from the battlefield, exile equipped creature. Equip 
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Oathsworn Giant
   ( 6)
Creature — Giant Soldier
(3/4)
Vigilance Other creatures you control get +0/+2 and have vigilance.
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Oathsworn Knight
   ( 3)
Creature — Human Knight
(0/0)
Oathsworn Knight enters the battlefield with four +1/+1 counters on it. Oathsworn Knight attacks each combat if able. If damage would be dealt to Oathsworn Knight while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from it.
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Oathsworn Vampire
  ( 2)
Creature — Vampire Knight
(2/2)
Oathsworn Vampire enters the battlefield tapped. You may cast Oathsworn Vampire from your graveyard if you gained life this turn.
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Ob Nixilis of the Black Oath
   ( 5)
Legendary Planeswalker — Nixilis
(3)
+2: Each opponent loses 1 life. You gain life equal to the life lost this way. −2: Create a 5/5 black Demon creature token with flying. You lose 2 life. −8: You get an emblem with " , Sacrifice a creature: You gain X life and draw X cards, where X is the sacrificed creature's power." Ob Nixilis of the Black Oath can be your commander.
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Ob Nixilis, the Hate-Twisted
   ( 5)
Legendary Planeswalker — Nixilis
(5)
Whenever an opponent draws a card, Ob Nixilis, the Hate-Twisted deals 1 damage to that player. −2: Destroy target creature. Its controller draws two cards.
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Oblation
  ( 3)
Instant
The owner of target nonland permanent shuffles it into their library, then draws two cards.
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Obliterate
   ( 8)
Sorcery
This spell can't be countered. Destroy all artifacts, creatures, and lands. They can't be regenerated.
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Obsidian Battle-Axe
 ( 3)
Tribal Artifact — Warrior Equipment
Equipped creature gets +2/+1 and has haste. Whenever a Warrior creature enters the battlefield, you may attach Obsidian Battle-Axe to it. Equip 
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Obstinate Baloth
   ( 4)
Creature — Beast
(4/4)
When Obstinate Baloth enters the battlefield, you gain 4 life. If a spell or ability an opponent controls causes you to discard Obstinate Baloth, put it onto the battlefield instead of putting it into your graveyard.
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Obstinate Familiar
 ( 1)
Creature — Lizard
(1/1)
If you would draw a card, you may skip that draw instead.
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Obzedat, Ghost Council
     ( 5)
Legendary Creature — Spirit Advisor
(5/5)
When Obzedat, Ghost Council enters the battlefield, target opponent loses 2 life and you gain 2 life. At the beginning of your end step, you may exile Obzedat. If you do, return it to the battlefield under its owner's control at the beginning of your next upkeep. It gains haste.
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Obzedat's Aid
   ( 5)
Sorcery
Return target permanent card from your graveyard to the battlefield.
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Ogre Battledriver
   ( 4)
Creature — Ogre Warrior
(3/3)
Whenever another creature enters the battlefield under your control, that creature gets +2/+0 and gains haste until end of turn. (It can attack and this turn.)
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Ogre Gatecrasher
  ( 4)
Creature — Ogre Rogue
(3/3)
When Ogre Gatecrasher enters the battlefield, destroy target creature with defender.
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Ojutai's Breath
  ( 3)
Instant
Tap target creature. It doesn't untap during its controller's next untap step. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
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Okina Nightwatch
  ( 5)
Creature — Human Monk
(4/3)
As long as you have more cards in hand than each opponent, Okina Nightwatch gets +3/+3.
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Omnath, Locus of Mana
  ( 3)
Legendary Creature — Elemental
(1/1)
You don't lose unspent green mana as steps and phases end. Omnath, Locus of Mana gets +1/+1 for each unspent green mana you have.
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Omnath, Locus of Rage
     ( 7)
Legendary Creature — Elemental
(5/5)
Landfall — Whenever a land enters the battlefield under your control, create a 5/5 red and green Elemental creature token. Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to any target.
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Omnath, Locus of the Roil
    ( 4)
Legendary Creature — Elemental
(3/3)
When Omnath, Locus of the Roil enters the battlefield, it deals damage to any target equal to the number of Elementals you control. Whenever a land enters the battlefield under your control, put a +1/+1 counter on target Elemental you control. If you control eight or more lands, draw a card.
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O-Naginata
 ( 1)
Artifact — Equipment
O-Naginata can be attached only to a creature with power 3 or greater. Equipped creature gets +3/+0 and has trample. Equip ( : Attach to target creature you control. Equip only as a sorcery.)
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Ondu Greathorn
  ( 4)
Creature — Beast
(2/3)
First strike Landfall — Whenever a land enters the battlefield under your control, Ondu Greathorn gets +2/+2 until end of turn.
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One with Nature
 ( 1)
Enchantment — Aura
Enchant creature Whenever enchanted creature deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.
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Ongoing Investigation
  ( 2)
Enchantment
Whenever one or more creatures you control deal combat damage to a player, investigate. (Create a colorless Clue artifact token with " , Sacrifice this artifact: Draw a card.")  , Exile a creature card from your graveyard: Investigate. You gain 2 life.
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Oona's Gatewarden
 ( 1)
Creature — Faerie Soldier
(2/1)
Defender, flying Wither (This deals damage to creatures in the form of -1/-1 counters.)
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Opal Caryatid
 ( 1)
Enchantment
When an opponent casts a creature spell, if Opal Caryatid is an enchantment, Opal Caryatid becomes a 2/2 Soldier creature.
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Opal Lake Gatekeepers
  ( 4)
Creature — Vedalken Soldier
(2/4)
When Opal Lake Gatekeepers enters the battlefield, if you control two or more Gates, you may draw a card.
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Open the Gates
 ( 1)
Sorcery
Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle your library.
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Open the Omenpaths
  ( 3)
Instant
Choose one — • Add two mana of any one color and two mana of any other color. Spend this mana only to cast creature or enchantment spells. • Creatures you control get +1/+0 until end of turn.
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Oracle's Attendants
  ( 4)
Creature — Human Soldier
(1/5)
: All damage that would be dealt to target creature this turn by a source of your choice is dealt to Oracle's Attendants instead.
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Orator of Ojutai
  ( 2)
Creature — Bird Monk
(0/4)
As an additional cost to cast this spell, you may reveal a Dragon card from your hand. Defender, flying When Orator of Ojutai enters the battlefield, if you revealed a Dragon card or controlled a Dragon as you cast this spell, draw a card.
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Orcish Paratroopers
  ( 3)
Creature — Orc Paratrooper
(4/4)
When Orcish Paratroopers enters the battlefield, flip it from a height of at least one foot. Sacrifice Orcish Paratroopers unless it turns over completely at least once during the flip and lands face up.
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Orcish Squatters
  ( 5)
Creature — Orc
(2/3)
Whenever Orcish Squatters attacks and isn't blocked, you may gain control of target land defending player controls for as long as you control Orcish Squatters. If you do, Orcish Squatters assigns no combat damage this turn.
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Order of Midnight
  ( 2)
Creature — Human Knight
(2/2)
Flying Order of Midnight can't block.
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Ordered Migration
   ( 5)
Sorcery
Domain — Create a 1/1 blue Bird creature token with flying for each basic land type among lands you control.
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Ornate Kanzashi
 ( 5)
Artifact
, : Target opponent exiles the top card of their library. You may play that card this turn.
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Orochi Eggwatcher
  ( 3)
Creature — Snake Shaman
(1/1)
 , : Create a 1/1 green Snake creature token. If you control ten or more creatures, flip Orochi Eggwatcher.
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Orochi Hatchery
  ( 0)
Artifact
Orochi Hatchery enters the battlefield with X charge counters on it. , : Create a 1/1 green Snake creature token for each charge counter on Orochi Hatchery.
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Orzhov Guildgate
( 0)
Land — Gate
Orzhov Guildgate enters the battlefield tapped. : Add or .
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Otherworld Atlas
 ( 4)
Artifact
: Put a charge counter on Otherworld Atlas.
: Each player draws a card for each charge counter on Otherworld Atlas.
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Overgrown Battlement
  ( 2)
Creature — Wall
(0/4)
Defender : Add for each creature with defender you control.
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Overt Operative
  ( 4)
Creature — Human Ninja Rigger
(2/3)
Menace Whenever Overt Operative deals combat damage to a player, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
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Pack Rat
  ( 2)
Creature — Rat
(*/*)
Pack Rat's power and toughness are each equal to the number of Rats you control.  , Discard a card: Create a token that's a copy of Pack Rat.
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Pact of Negation
 ( 0)
Instant
Counter target spell. At the beginning of your next upkeep, pay   . If you don't, you lose the game.
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Padeem, Consul of Innovation
  ( 4)
Legendary Creature — Vedalken Artificer
(1/4)
Artifacts you control have hexproof. At the beginning of your upkeep, if you control the artifact with the highest converted mana cost or tied for the highest converted mana cost, draw a card.
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Pain Magnification
   ( 3)
Enchantment
Whenever an opponent is dealt 3 or more damage by a single source, that player discards a card.
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Paladin of Atonement
  ( 2)
Creature — Vampire Knight
(1/1)
At the beginning of each upkeep, if you lost life last turn, put a +1/+1 counter on Paladin of Atonement. When Paladin of Atonement dies, you gain life equal to its toughness.
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Palliation Accord
   ( 5)
Enchantment
Whenever a creature an opponent controls becomes tapped, put a shield counter on Palliation Accord. Remove a shield counter from Palliation Accord: Prevent the next 1 damage that would be dealt to you this turn.
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Panic Attack
  ( 3)
Sorcery
Up to three target creatures can't block this turn.
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Paragon of Gathering Mists
  ( 4)
Creature — Human Wizard
(2/2)
Other blue creatures you control get +1/+1. , : Another target blue creature you control gains flying until end of turn.
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Parapet Watchers
  ( 3)
Creature — Kithkin Soldier
(2/2)
: Parapet Watchers gets +0/+1 until end of turn.
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Pardic Collaborator
  ( 4)
Creature — Human Barbarian
(2/2)
First strike : Pardic Collaborator gets +1/+1 until end of turn.
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Pardic Firecat
  ( 4)
Creature — Elemental Cat
(2/3)
Haste If Pardic Firecat is in a graveyard, effects from spells named Flame Burst count it as a card named Flame Burst.
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Parhelion Patrol
  ( 4)
Creature — Human Knight
(2/3)
Flying, vigilance Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
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Part Water
   ( 1)
Sorcery
X target creatures gain islandwalk until end of turn. (They can't be blocked as long as defending player controls an Island.)
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Patagia Golem
 ( 4)
Artifact Creature — Golem
(2/3)
: Patagia Golem gains flying until end of turn.
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Patagia Tiger
  ( 5)
Creature — Cat
(3/4)
Flying When Patagia Tiger enters the battlefield, target Human you control gets +2/+2 until end of turn.
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Patagia Viper
  ( 4)
Creature — Snake
(2/1)
Flying When Patagia Viper enters the battlefield, create two 1/1 green and blue Snake creature tokens. When Patagia Viper enters the battlefield, sacrifice it unless was spent to cast it.
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