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Judge of Currents
Judge of Currents 1White (2)
Creature — Merfolk Wizard (1/1)

Whenever a Merfolk you control becomes tapped, you may gain 1 life.

Lorwyn (Common)
Juri, Master of the Revue
Juri, Master of the Revue BlackRed (2)
Legendary Creature — Human Shaman (1/1)

Whenever you sacrifice a permanent, put a +1/+1 counter on Juri, Master of the Revue.

When Juri dies, it deals damage equal to its power to any target.

March of the Machine Multiverse Legends (Uncommon)
Other Versions
Commander Legends (Uncommon)
Kaalia of the Vast
Kaalia of the Vast 1RedWhiteBlack (4)
Legendary Creature — Human Cleric (2/2)

Flying

Whenever Kaalia of the Vast attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent.

Double Masters 2022 (Mythic Rare)
Other Versions
Magic: The Gathering-Commander (Mythic Rare)
Commander's Arsenal (Mythic Rare)
Commander Anthology (Mythic Rare)
Double Masters (Mythic Rare)
Kaijin of the Vanishing Touch
Kaijin of the Vanishing Touch 1Blue (2)
Creature — Spirit (0/3)

Defender (This creature can't attack.)

Whenever Kaijin of the Vanishing Touch blocks a creature, return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.)

Betrayers of Kamigawa (Uncommon)
Faithful Squire (Kaiso, Memory of Loyalty)
Faithful Squire (Kaiso, Memory of Loyalty) 1WhiteWhite (3)
Legendary Creature — Spirit (3/4)

Flying

Remove a ki counter from Kaiso, Memory of Loyalty: Prevent all damage that would be dealt to target creature this turn.

Betrayers of Kamigawa (Uncommon)
Kalemne, Disciple of Iroas
Kalemne, Disciple of Iroas 2RedWhite (4)
Legendary Creature — Giant Soldier (3/3)

Double strike, vigilance

Whenever you cast a creature spell with mana value 5 or greater, you get an experience counter.

Kalemne, Disciple of Iroas gets +1/+1 for each experience counter you have.

Commander Anthology 2018 (Mythic Rare)
Other Versions
Commander 2015 (Mythic Rare)
Kalitas, Bloodchief of Ghet
Kalitas, Bloodchief of Ghet 5BlackBlack (7)
Legendary Creature — Vampire Warrior (5/5)

BlackBlackBlack, Tap: Destroy target creature. If that creature dies this way, create a black Vampire creature token. Its power is equal to that creature's power and its toughness is equal to that creature's toughness.

Zendikar (Mythic Rare)
Kalitas, Traitor of Ghet
Kalitas, Traitor of Ghet 2BlackBlack (4)
Legendary Creature — Vampire Warrior (3/4)

Lifelink

If a nontoken creature an opponent controls would die, instead exile that card and create a 2/2 black Zombie creature token.

2Black, Sacrifice another Vampire or Zombie: Put two +1/+1 counters on Kalitas, Traitor of Ghet.

Oath of the Gatewatch (Mythic Rare)
Kamahl, Fist of Krosa
Kamahl, Fist of Krosa 4GreenGreen (6)
Legendary Creature — Human Druid (4/3)

Green: Target land becomes a 1/1 creature until end of turn. It's still a land.

2GreenGreenGreen: Creatures you control get +3/+3 and gain trample until end of turn.

Dominaria Remastered (Mythic Rare)
Other Versions
Onslaught (Rare)
Archenemy (Rare)
Kamahl, Heart of Krosa
Kamahl, Heart of Krosa 6GreenGreen (8)
Legendary Creature — Human Druid (5/5)

At the beginning of combat on your turn, creatures you control get +3/+3 and gain trample until end of turn.

1Green: Until end of turn, target land you control becomes a 1/1 Elemental creature with vigilance, indestructible, and haste. It's still a land.

Partner (You can have two commanders if both have partner.)

Commander Legends (Mythic Rare)
Kambal, Consul of Allocation
Kambal, Consul of Allocation 1WhiteBlack (3)
Legendary Creature — Human Advisor (2/3)

Whenever an opponent casts a noncreature spell, that player loses 2 life and you gain 2 life.

Double Masters 2022 (Rare)
Other Versions
Kaladesh (Rare)
Kaladesh Remastered (Rare)
Kambal, Profiteering Mayor
Kambal, Profiteering Mayor 1WhiteBlack (3)
Legendary Creature — Human Advisor (2/4)

Whenever one or more tokens enter the battlefield under your opponents' control, for each of them, create a tapped token that's a copy of it. This ability triggers only once each turn.

Whenever one or more tokens enter the battlefield under your control, each opponent loses 1 life and you gain 1 life.

Outlaws of Thunder Junction (Rare)
Kami of Ancient Law
Kami of Ancient Law 1White (2)
Creature — Spirit (2/2)

Sacrifice Kami of Ancient Law: Destroy target enchantment.

Jumpstart 2022 (Common)
Other Versions
Champions of Kamigawa (Common)
Modern Masters 2015 Edition (Common)
Kami of Bamboo Groves
Kami of Bamboo Groves Green (1)
Enchantment Creature — — Spirit (1/1)

When Kami of Bamboo Groves enters the battlefield, you may put a land card from your hand onto the battlefield tapped.

Channel — 2Green, Discard Kami of Bamboo Groves: Conjure two cards named Forest into your hand.

Kamigawa: Neon Dynasty Alchemy (Uncommon)
Kami of Celebration
Kami of Celebration 4Red (5)
Creature — Spirit (3/3)

Whenever a modified creature you control attacks, exile the top card of your library. You may play that card this turn. (Equipment, Auras you control, and counters are modifications.)

Whenever you cast a spell from exile, put a +1/+1 counter on target creature you control.

Kamigawa: Neon Dynasty Commander (Rare)
Kami of Empty Graves
Kami of Empty Graves 3Black (4)
Creature — Spirit (4/1)

Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)

Saviors of Kamigawa (Common)
Kami of False Hope
Kami of False Hope White (1)
Creature — Spirit (1/1)

Sacrifice Kami of False Hope: Prevent all combat damage that would be dealt this turn.

Betrayers of Kamigawa (Common)
Kami of Fire's Roar
Kami of Fire's Roar 3Red (4)
Creature — Spirit (2/3)

Whenever you cast a Spirit or Arcane spell, target creature can't block this turn.

Champions of Kamigawa (Common)
Kami of Industry
Kami of Industry 4Red (5)
Creature — Spirit (3/6)

When Kami of Industry enters the battlefield, return target artifact card with mana value 3 or less from your graveyard to the battlefield. It gains haste. Sacrifice it at the beginning of the next end step.

Kamigawa: Neon Dynasty (Common)
Kami of Lunacy
Kami of Lunacy 4BlackBlack (6)
Creature — Spirit (4/1)

Flying

Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.)

Champions of Kamigawa (Uncommon)
Kami of Mourning
Kami of Mourning 2Black (3)
Creature — — Spirit (3/2)

Whenever Kami of Mourning enters the battlefield, target creature you control or creature card in your graveyard perpetually gains "Whenever a creature you control with greater mana value than this card dies, return this card from your graveyard to the battlefield tapped."

Kamigawa: Neon Dynasty Alchemy (Rare)
Kami of Old Stone
Kami of Old Stone 3White (4)
Creature — Spirit (1/7)

Champions of Kamigawa (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Kami of Restless Shadows
Kami of Restless Shadows 4Black (5)
Creature — Spirit (3/3)

When Kami of Restless Shadows enters the battlefield, choose one —

• Return up to one target Ninja or Rogue creature card from your graveyard to your hand.

• Put target creature card from your graveyard on top of your library.

Kamigawa: Neon Dynasty (Common)
Kami of Tattered Shoji
Kami of Tattered Shoji 4White (5)
Creature — Spirit (2/5)

Whenever you cast a Spirit or Arcane spell, Kami of Tattered Shoji gains flying until end of turn.

Betrayers of Kamigawa (Common)
Kami of Terrible Secrets
Kami of Terrible Secrets 3Black (4)
Creature — Spirit (3/4)

When Kami of Terrible Secrets enters the battlefield, if you control an artifact and an enchantment, you draw a card and you gain 1 life.

Kamigawa: Neon Dynasty (Common)
Kami of the Crescent Moon
Kami of the Crescent Moon BlueBlue (2)
Legendary Creature — Spirit (1/3)

At the beginning of each player's draw step, that player draws an additional card.

Innistrad: Crimson Vow Commander (Rare)
Other Versions
Saviors of Kamigawa (Rare)
Conspiracy: Take the Crown (Rare)
Kami of the Honored Dead
Kami of the Honored Dead 5WhiteWhite (7)
Creature — Spirit (3/5)

Flying

Whenever Kami of the Honored Dead is dealt damage, you gain that much life.

Soulshift 6 (When this creature dies, you may return target Spirit card with mana value 6 or less from your graveyard to your hand.)

Betrayers of Kamigawa (Uncommon)
Kami of the Hunt
Kami of the Hunt 2Green (3)
Creature — Spirit (2/2)

Whenever you cast a Spirit or Arcane spell, Kami of the Hunt gets +1/+1 until end of turn.

Champions of Kamigawa (Common)
Kami of the Painted Road
Kami of the Painted Road 4White (5)
Creature — Spirit (3/3)

Whenever you cast a Spirit or Arcane spell, Kami of the Painted Road gains protection from the color of your choice until end of turn.

Champions of Kamigawa (Common)
Kami of the Palace Fields
Kami of the Palace Fields 5White (6)
Creature — Spirit (3/2)

Flying, first strike

Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.)

Champions of Kamigawa (Uncommon)
Kami of the Tended Garden
Kami of the Tended Garden 3Green (4)
Creature — Spirit (4/4)

At the beginning of your upkeep, sacrifice Kami of the Tended Garden unless you pay Green.

Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)

Saviors of Kamigawa (Uncommon)
Kami of the Waning Moon
Kami of the Waning Moon 2Black (3)
Creature — Spirit (1/1)

Flying

Whenever you cast a Spirit or Arcane spell, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Champions of Kamigawa (Common)
Kami of Transience
Kami of Transience 1Green (2)
Creature — Spirit (2/2)

Trample

Whenever you cast an enchantment spell, put a +1/+1 counter on Kami of Transience.

At the beginning of each end step, if an enchantment was put into your graveyard from the battlefield this turn, you may return Kami of Transience from your graveyard to your hand.

Kamigawa: Neon Dynasty (Rare)
Kami of Transmutation
Kami of Transmutation 1White (2)
Creature — — Spirit (2/2)

When Kami of Transmutation enters or leaves the battlefield, choose one —

• Each permanent card in your hand perpetually becomes an artifact in addition to its other types.

• Each permanent card in your hand perpetually becomes an enchantment in addition to its other types.

Kamigawa: Neon Dynasty Alchemy (Rare)
Kami of Twisted Reflection
Kami of Twisted Reflection 1BlueBlue (3)
Creature — Spirit (2/2)

Sacrifice Kami of Twisted Reflection: Return target creature you control to its owner's hand.

Champions of Kamigawa (Common)
Kami of Whispered Hopes
Kami of Whispered Hopes 2Green (3)
Creature — Spirit (1/1)

If one or more +1/+1 counters would be put on a permanent you control, that many plus one +1/+1 counters are put on that permanent instead.

Tap: Add X mana of any one color, where X is Kami of Whispered Hopes's power.

March of the Machine (Uncommon)
Karametra, God of Harvests
Karametra, God of Harvests 3GreenWhite (5)
Legendary Enchantment Creature — God (6/7)

Indestructible

As long as your devotion to green and white is less than seven, Karametra isn't a creature.

Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle.

Commander Legends (Mythic Rare)
Other Versions
Born of the Gods (Mythic Rare)
Secret Lair Drop (Mythic Rare)
Ikoria Commander (Mythic Rare)
Kardum, Patron of Flames
Kardum, Patron of Flames 2RedRed (4)
Legendary Creature — — Demon (4/3)

Haste

Whenever Kardum, Patron of Flames attacks, put a flame counter on it, then seek a card with mana value equal to the number of flame counters on it and exile that card face down.

When Kardum dies, put all cards you own exiled with it into your hand. At the beginning of the end step of your next turn, discard those cards.

Alchemy Horizons: Baldur's Gate (Rare)
Karlach, Fury of Avernus
Karlach, Fury of Avernus 4Red (5)
Legendary Creature — Tiefling Barbarian (5/4)

Whenever you attack, if it's the first combat phase of the turn, untap all attacking creatures. They gain first strike until end of turn. After this phase, there is an additional combat phase.

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Karlov of the Ghost Council
Karlov of the Ghost Council WhiteBlack (2)
Legendary Creature — Spirit Advisor (2/2)

Whenever you gain life, put two +1/+1 counters on Karlov of the Ghost Council.

WhiteBlack, Remove six +1/+1 counters from Karlov of the Ghost Council: Exile target creature.

Ravnica Remastered (Mythic Rare)
Other Versions
Commander 2015 (Mythic Rare)
Karn, Scion of Urza
Karn, Scion of Urza 4 (4)
Legendary Planeswalker — Karn (5)

+1: Reveal the top two cards of your library. An opponent chooses one of them. Put that card into your hand and exile the other with a silver counter on it.

−1: Put a card you own with a silver counter on it from exile into your hand.

−2: Create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."

Ravnica Allegiance Mythic Edition (Mythic Rare)
Other Versions
Dominaria (Mythic Rare)
Karrthus, Tyrant of Jund
Karrthus, Tyrant of Jund 4BlackRedGreen (7)
Legendary Creature — Dragon (7/7)

Flying, haste

When Karrthus, Tyrant of Jund enters the battlefield, gain control of all Dragons, then untap all Dragons.

Other Dragon creatures you control have haste.

Double Masters (Mythic Rare)
Other Versions
Alara Reborn (Mythic Rare)
Kaust, Eyes of the Glade
Kaust, Eyes of the Glade Red or WhiteGreen (2)
Legendary Creature — Dryad Detective (2/2)

Whenever a creature you control that was turned face up this turn deals combat damage to a player, draw a card.

Tap: Turn target face-down attacking creature you control face up.

Murders at Karlov Manor Commander (Mythic Rare)
Kaya, Bane of the Dead
Kaya, Bane of the Dead 3White or BlackWhite or BlackWhite or Black (6)
Legendary Planeswalker — Kaya (7)

Your opponents and permanents your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.

−3: Exile target creature.

War of the Spark (Uncommon)
Kazuul, Tyrant of the Cliffs
Kazuul, Tyrant of the Cliffs 3RedRed (5)
Legendary Creature — Ogre Warrior (5/4)

Whenever a creature an opponent controls attacks, if you're the defending player, create a 3/3 red Ogre creature token unless that creature's controller pays 3.

Murders at Karlov Manor Commander (Rare)
Other Versions
Worldwake (Rare)
Commander 2016 (Rare)
Streets of New Capenna Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Commander Masters (Uncommon)
Keeper of Fables
Keeper of Fables 3GreenGreen (5)
Creature — Cat (4/5)

Whenever one or more non-Human creatures you control deal combat damage to a player, draw a card.

Zendikar Rising Commander (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Jumpstart (Uncommon)
Keeper of Keys
Keeper of Keys 3BlueBlue (5)
Creature — Human Rogue Mutant (4/4)

When Keeper of Keys enters the battlefield, you become the monarch.

At the beginning of your upkeep, if you're the monarch, creatures you control can't be blocked this turn.

Conspiracy: Take the Crown (Rare)
Keeper of Kookus
Keeper of Kookus Red (1)
Creature — Goblin (1/1)

Red: Keeper of Kookus gains protection from red until end of turn.

Visions (Common)
Keeper of Progenitus
Keeper of Progenitus 3Green (4)
Creature — Elf Druid (1/3)

Whenever a player taps a Mountain, Forest, or Plains for mana, that player adds one mana of any type that land produced.

Shards of Alara (Rare)
Keeper of Secrets
Keeper of Secrets 5Red (6)
Creature — Demon (6/4)

First strike, haste

Symphony of Pain — Whenever you cast a spell from anywhere other than your hand, Keeper of Secrets deals damage equal to that spell's mana value to target opponent.

Warhammer 40,000 Commander (Rare)
Keeper of the Accord
Keeper of the Accord 3White (4)
Creature — Human Soldier (3/4)

At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token.

At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.

Magic The Gathering—Fallout (Rare)
Other Versions
Commander Legends (Rare)
March of the Machine Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Keeper of the Beasts
Keeper of the Beasts GreenGreen (2)
Creature — Human Wizard (1/2)

Green, Tap: Choose target opponent who controls more creatures than you do as you activate this ability. Create a 2/2 green Beast creature token.

Exodus (Uncommon)
Keeper of the Cadence
Keeper of the Cadence 4Blue (5)
Creature — Human Wizard (2/5)

3: Put target artifact, instant, or sorcery card from a graveyard on the bottom of its owner's library.

The Brothers' War (Uncommon)
Keeper of the Dead
Keeper of the Dead BlackBlack (2)
Creature — Human Wizard (1/2)

Black, Tap: Choose target opponent who has at least two fewer creature cards in their graveyard than you do as you activate this ability. Destroy target nonblack creature that player controls.

Exodus (Uncommon)
Keeper of the Flame
Keeper of the Flame RedRed (2)
Creature — Human Wizard (1/2)

Red, Tap: Choose target opponent who has more life than you do as you activate this ability. Keeper of the Flame deals 2 damage to that player.

Exodus (Uncommon)
Keeper of the Lens
Keeper of the Lens 1 (1)
Artifact Creature — Golem (1/2)

You may look at face-down creatures you don't control any time.

Dragons of Tarkir (Common)
Keeper of the Light
Keeper of the Light WhiteWhite (2)
Creature — Human Wizard (1/2)

White, Tap: Choose target opponent who has more life than you do as you activate this ability. You gain 3 life.

Exodus (Uncommon)
Keeper of the Mind
Keeper of the Mind BlueBlue (2)
Creature — Human Wizard (1/2)

Blue, Tap: Choose target opponent who has at least two more cards in hand than you do as you activate this ability. Draw a card.

Exodus (Uncommon)
Keeper of the Nine Gales
Keeper of the Nine Gales 2Blue (3)
Creature — Bird Wizard (1/2)

Flying

Tap, Tap two untapped Birds you control: Return target permanent to its owner's hand.

Legions (Rare)
Keeper of the Sacred Word
Keeper of the Sacred Word 2Green (3)
Creature — Human Druid (2/3)

As Keeper of the Sacred Word enters the battlefield, choose a word.

Whenever an opponent says the chosen word, Keeper of the Sacred Word gets +3/+3 until end of turn.

Unhinged (Common)
Keeper of Tresserhorn
Keeper of Tresserhorn 5Black (6)
Creature — Avatar (6/6)

Whenever Keeper of Tresserhorn attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 2 life.

Alliances (Rare)
Keepers of the Faith
Keepers of the Faith 1WhiteWhite (3)
Creature — Human Cleric (2/3)

Chronicles (Common)
Other Versions
Legends (Common)
Kenessos, Priest of Thassa
Kenessos, Priest of Thassa 1Blue (2)
Legendary Creature — Merfolk Cleric (1/3)

If you would scry a number of cards, scry that many cards plus one instead.

3Green or Blue: Look at the top card of your library. If it's a Kraken, Leviathan, Octopus, or Serpent creature card, you may put it onto the battlefield. If you don't put the card onto the battlefield, you may put it on the bottom of your library.

Jumpstart 2022 (Rare)
Keranos, God of Storms
Keranos, God of Storms 3BlueRed (5)
Legendary Enchantment Creature — God (6/5)

Indestructible

As long as your devotion to blue and red is less than seven, Keranos isn't a creature.

Reveal the first card you draw on each of your turns. Whenever you reveal a land card this way, draw a card. Whenever you reveal a nonland card this way, Keranos deals 3 damage to any target.

Secret Lair Drop (Mythic Rare)
Other Versions
Journey into Nyx (Mythic Rare)
Kianne, Dean of Substance
Kianne, Dean of Substance 2Green (3)
Legendary Creature — Elf Druid (2/2)

Tap: Exile the top card of your library. If it's a land card, put it into your hand. Otherwise, put a study counter on it.

4Green: Create a 0/0 green and blue Fractal creature token. Put a +1/+1 counter on it for each different mana value among nonland cards you own in exile with study counters on them.

Strixhaven: School of Mages (Rare)
King of the Oathbreakers
King of the Oathbreakers 2WhiteBlack (4)
Legendary Creature — Spirit Noble (3/3)

Flying

Whenever King of the Oathbreakers or another Spirit you control becomes the target of a spell, it phases out. (Treat it and anything attached to it as though they don't exist until your next turn.)

Whenever King of the Oathbreakers or another Spirit you control phases in, create a tapped 1/1 white Spirit creature token with flying.

The Lord of the Rings: Tales of Middle Earth (Rare)
King of the Pride
King of the Pride 2White (3)
Creature — Cat (2/1)

Other Cats you control get +2/+1.

Jumpstart 2022 (Uncommon)
Other Versions
Modern Horizons (Uncommon)
Kinzu of the Bleak Coven
Kinzu of the Bleak Coven 4Black (5)
Legendary Creature — Phyrexian Vampire (5/4)

Flying

Whenever another nontoken creature you control dies, you may pay 2 life and exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and has toxic 1. (Players dealt combat damage by it also get a poison counter.)

Phyrexia: All Will Be One (Rare)
Kiora, Master of the Depths
Kiora, Master of the Depths 2GreenBlue (4)
Legendary Planeswalker — Kiora (4)

+1: Untap up to one target creature and up to one target land.

−2: Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard.

−8: You get an emblem with "Whenever a creature enters the battlefield under your control, you may have it fight target creature." Then create three 8/8 blue Octopus creature tokens.

Battle for Zendikar (Mythic Rare)
Kiora, Sovereign of the Deep
Kiora, Sovereign of the Deep 3GreenBlue (5)
Legendary Creature — Merfolk Noble (4/5)

Vigilance, ward 3

Whenever you cast a Kraken, Leviathan, Octopus, or Serpent spell from your hand, look at the top X cards of your library, where X is that spell's mana value. You may cast a spell with mana value less than X from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.

March of the Machine: The Aftermath (Mythic Rare)
Kiss of Death
Kiss of Death 4BlackBlack (6)
Sorcery

Kiss of Death deals 4 damage to target opponent or planeswalker. You gain 4 life.

Portal Second Age (Uncommon)
Kiss of the Amesha
Kiss of the Amesha 4WhiteBlue (6)
Sorcery

Target player gains 7 life and draws two cards.

Battlebond (Uncommon)
Other Versions
Shards of Alara (Uncommon)
Klothys, God of Destiny
Klothys, God of Destiny 1RedGreen (3)
Legendary Enchantment Creature — God (4/5)

Indestructible

As long as your devotion to red and green is less than seven, Klothys isn't a creature.

At the beginning of your precombat main phase, exile target card from a graveyard. If it was a land card, add Red or Green. Otherwise, you gain 2 life and Klothys deals 2 damage to each opponent.

Theros Beyond Death (Mythic Rare)
Knight of Autumn
Knight of Autumn 1GreenWhite (3)
Creature — Dryad Knight (2/1)

When Knight of Autumn enters the battlefield, choose one —

• Put two +1/+1 counters on Knight of Autumn.

• Destroy target artifact or enchantment.

• You gain 4 life.

Adventures in the Forgotten Realms Commander (Rare)
Other Versions
Guilds of Ravnica (Rare)
Knight of Cliffhaven
Knight of Cliffhaven 1White (2)
Creature — Kor Knight (2/2)

Level up 3 (3: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-3

2/3

Flying

LEVEL 4+

4/4

Flying, vigilance

Duel Decks: Zendikar vs. Eldrazi (Common)
Other Versions
Rise of the Eldrazi (Common)
Duel Decks: Knights vs. Dragons (Common)
Knight Of Dawn (Knight of Dawn)
Knight Of Dawn (Knight of Dawn) 1WhiteWhite (3)
Creature — Human Knight (2/2)

First strike

WhiteWhite: Knight of Dawn gains protection from the color of your choice until end of turn.

Tempest (Uncommon)
Knight of Dawn's Light
Knight of Dawn's Light 1White (2)
Creature — Human Knight (2/2)

First strike

If you would gain life, you gain that much life plus 1 instead.

1White: Knight of Dawn's Light gets +1/+1 until end of turn.

Dominaria United (Uncommon)
Knight of Doves
Knight of Doves 2White (3)
Creature — Human Knight (1/3)

Whenever an enchantment you control is put into a graveyard from the battlefield, create a 1/1 white Bird creature token with flying.

Wilds of Eldraine (Uncommon)
Knight of Dusk
Knight of Dusk 1BlackBlack (3)
Creature — Human Knight (2/2)

BlackBlack: Destroy target creature blocking Knight of Dusk.

Tenth Edition (Uncommon)
Other Versions
Tempest (Uncommon)
Knight of Dusk's Shadow
Knight of Dusk's Shadow 1Black (2)
Creature — Human Knight (2/2)

Menace (This creature can't be blocked except by two or more creatures.)

Your opponents can't gain life.

1Black: Knight of Dusk's Shadow gets +1/+1 until end of turn.

Dominaria United (Uncommon)
Knight of Glory
Knight of Glory 1White (2)
Creature — Human Knight (2/1)

Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Magic 2013 (Uncommon)
Knight of Grace
Knight of Grace 1White (2)
Creature — Human Knight (2/2)

First strike

Hexproof from black (This creature can't be the target of black spells or abilities your opponents control.)

Knight of Grace gets +1/+0 as long as any player controls a black permanent.

Dominaria (Uncommon)
Knight of Infamy
Knight of Infamy 1Black (2)
Creature — Human Knight (2/1)

Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Magic 2013 (Uncommon)
Knight of Malice
Knight of Malice 1Black (2)
Creature — Human Knight (2/2)

First strike

Hexproof from white (This creature can't be the target of white spells or abilities your opponents control.)

Knight of Malice gets +1/+0 as long as any player controls a white permanent.

Dominaria (Uncommon)
Knight of Meadowgrain
Knight of Meadowgrain WhiteWhite (2)
Creature — Kithkin Knight (2/2)

First strike

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Duel Decks: Knights vs. Dragons (Uncommon)
Other Versions
Lorwyn (Uncommon)
Knight of New Alara
Knight of New Alara 2GreenWhite (4)
Creature — Human Knight (2/2)

Each other multicolored creature you control gets +1/+1 for each of its colors.

Dominaria United Commander (Rare)
Other Versions
Alara Reborn (Rare)
Knight of New Benalia
Knight of New Benalia 1White (2)
Creature — Human Knight (3/1)

Dominaria (Common)
Knight of Obligation
Knight of Obligation 3White (4)
Creature — Human Knight (2/4)

Vigilance

Extort (Whenever you cast a spell, you may pay White or Black. If you do, each opponent loses 1 life and you gain that much life.)

Gatecrash (Uncommon)
Knight of Old Benalia
Knight of Old Benalia 3WhiteWhite (5)
Creature — Human Knight (3/3)

Suspend 5—White (Rather than cast this card from your hand, you may pay White and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

When Knight of Old Benalia enters the battlefield, other creatures you control get +1/+1 until end of turn.

Modern Horizons (Common)
Knight of Sorrows
Knight of Sorrows 4White (5)
Creature — Human Knight (3/3)

Knight of Sorrows can block an additional creature each combat.

Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)

Ravnica Allegiance (Common)
Knight of Stromgald
Knight of Stromgald BlackBlack (2)
Creature — Human Knight (2/1)

Protection from white

Black: Knight of Stromgald gains first strike until end of turn.

BlackBlack: Knight of Stromgald gets +1/+0 until end of turn.

Masters Edition II (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Ice Age (Uncommon)
Knight of Sursi
Knight of Sursi 3White (4)
Creature — Human Knight (2/2)

Flying; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Suspend 3—White (Rather than cast this card from your hand, you may pay White and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Time Spiral Remastered (Common)
Other Versions
Future Sight (Common)
Knight of the Ebon Legion
Knight of the Ebon Legion Black (1)
Creature — Vampire Knight (1/2)

2Black: Knight of the Ebon Legion gets +3/+3 and gains deathtouch until end of turn.

At the beginning of your end step, if a player lost 4 or more life this turn, put a +1/+1 counter on Knight of the Ebon Legion. (Damage causes loss of life.)

Core Set 2020 (Rare)
Knight of the Hokey Pokey
Knight of the Hokey Pokey WhiteWhite (2)
Creature — Knight (2/2)

First strike

1White, Do the Hokey Pokey: Prevent all damage a source of your choice would deal to Knight of the Hokey Pokey this turn. (To do the Hokey Pokey, choose an arm, a leg, or your whole self and put it in. Put it out. Put it in. Shake it all about. You do the Hokey Pokey Turn yourself around.)

Unsanctioned (Common)
Other Versions
Unglued (Common)
Knight of the Holy Nimbus
Knight of the Holy Nimbus WhiteWhite (2)
Creature — Human Rebel Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

If Knight of the Holy Nimbus would be destroyed, regenerate it. (Tap it, remove it from combat, and heal all damage on it.)

2: Knight of the Holy Nimbus can't be regenerated this turn. Only your opponents may activate this ability.

Time Spiral Remastered (Uncommon)
Other Versions
Time Spiral (Uncommon)
Knight of the Keep
Knight of the Keep 2White (3)
Creature — Human Knight (3/2)

The Lord of the Rings: Tales of Middle Earth (Common)
Other Versions
Throne of Eldraine (Common)
Knight of the Kitchen Sink (Knight of the Kitchen Sink (a))
Knight of the Kitchen Sink (Knight of the Kitchen Sink (a)) WhiteWhite (2)
Artifact Creature — Cyborg Knight (2/2)

First strike, protection from black borders (Nothing with a black border can block, target, deal damage to, or attach to this creature.)

Unstable (Uncommon)
Knight of the Kitchen Sink (Knight of the Kitchen Sink (b))
Knight of the Kitchen Sink (Knight of the Kitchen Sink (b)) WhiteWhite (2)
Artifact Creature — Cyborg Knight (2/2)

First strike, protection from even collector numbers (Nothing with an even collector number can block, target, deal damage to, or attach to this creature.)

Unstable (Uncommon)
Knight of the Kitchen Sink (Knight of the Kitchen Sink (c))
Knight of the Kitchen Sink (Knight of the Kitchen Sink (c)) WhiteWhite (2)
Artifact Creature — Cyborg Knight (2/2)

First strike, protection from loose lips (Nothing with an open mouth in its artwork can block, target, deal damage to, or attach to this creature.)

Unstable (Uncommon)
Knight of the Kitchen Sink (Knight of the Kitchen Sink (d))
Knight of the Kitchen Sink (Knight of the Kitchen Sink (d)) WhiteWhite (2)
Artifact Creature — Cyborg Knight (2/2)

First strike, protection from odd collector numbers (Nothing with an odd collector number can block, target, deal damage to, or attach to this creature.)

Unstable (Uncommon)
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