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Quest for the Goblin Lord
Quest for the Goblin Lord Red (1)
Enchantment

Whenever a Goblin enters the battlefield under your control, you may put a quest counter on Quest for the Goblin Lord.

As long as Quest for the Goblin Lord has five or more quest counters on it, creatures you control get +2/+0.

Worldwake (Uncommon)
Quest for the Gravelord
Quest for the Gravelord Black (1)
Enchantment

Whenever a creature dies, you may put a quest counter on Quest for the Gravelord.

Remove three quest counters from Quest for the Gravelord and sacrifice it: Create a 5/5 black Zombie Giant creature token.

Battlebond (Uncommon)
Other Versions
Zendikar (Uncommon)
Duel Decks: Nissa vs. Ob Nixilis (Uncommon)
Quest for the Holy Relic
Quest for the Holy Relic White (1)
Enchantment

Whenever you cast a creature spell, you may put a quest counter on Quest for the Holy Relic.

Remove five quest counters from Quest for the Holy Relic and sacrifice it: Search your library for an Equipment card, put it onto the battlefield, attach it to a creature you control, then shuffle.

Zendikar (Uncommon)
Quest for the Nihil Stone
Quest for the Nihil Stone Black (1)
Enchantment

Whenever an opponent discards a card, you may put a quest counter on Quest for the Nihil Stone.

At the beginning of each opponent's upkeep, if that player has no cards in hand and Quest for the Nihil Stone has two or more quest counters on it, you may have that player lose 5 life.

Worldwake (Rare)
Questing Druid
Questing Druid 1Green (2)
Creature — Human Druid (1/1)

Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Questing Druid.

Wilds of Eldraine (Rare)
Radagast the Brown
Radagast the Brown 2GreenGreen (4)
Legendary Creature — Avatar Wizard (2/5)

Whenever Radagast the Brown or another nontoken creature enters the battlefield under your control, look at the top X cards of your library, where X is that creature's mana value. You may reveal a creature card that doesn't share a creature type with a creature you control from among those cards and put it into your hand. Put the rest on the bottom of your library in a random order.

The Lord of the Rings: Tales of Middle Earth (Mythic Rare)
Raff, Weatherlight Stalwart
Raff, Weatherlight Stalwart WhiteBlue (2)
Legendary Creature — Human Wizard (1/3)

Whenever you cast an instant or sorcery spell, you may tap two untapped creatures you control. If you do, draw a card.

3WhiteWhite: Creatures you control get +1/+1 and gain vigilance until end of turn.

March of the Machine Multiverse Legends (Uncommon)
Other Versions
Dominaria United (Uncommon)
Rafiq of the Many
Rafiq of the Many 1GreenWhiteBlue (4)
Legendary Creature — Human Knight (3/3)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Whenever a creature you control attacks alone, it gains double strike until end of turn.

Commander Masters (Rare)
Other Versions
Shards of Alara (Mythic Rare)
From the Vault: Legends (Mythic Rare)
Double Masters 2022 (Rare)
Raise the Alarm
Raise the Alarm 1White (2)
Instant

Create two 1/1 white Soldier creature tokens.

Commander Legends (Common)
Other Versions
Mirrodin (Common)
Duel Decks: Elspeth vs. Tezzeret (Common)
Modern Event Deck 2014 (Common)
Magic 2015 Core Set (Common)
Duel Decks: Elspeth vs. Kiora (Common)
Modern Masters 2015 Edition (Common)
Eternal Masters (Common)
Conspiracy: Take the Crown (Common)
Core Set 2020 (Common)
Jumpstart (Common)
Raise the Draugr
Raise the Draugr 1Black (2)
Instant

Choose one —

• Return target creature card from your graveyard to your hand.

• Return two target creature cards that share a creature type from your graveyard to your hand.

Kaldheim (Common)
Raise the Palisade
Raise the Palisade 4Blue (5)
Sorcery

Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Rakdos the Defiler
Rakdos the Defiler 2BlackBlackRedRed (6)
Legendary Creature — Demon (7/6)

Flying, trample

Whenever Rakdos the Defiler attacks, sacrifice half the non-Demon permanents you control, rounded up.

Whenever Rakdos deals combat damage to a player, that player sacrifices half the non-Demon permanents they control, rounded up.

Guild Kit: Rakdos (Rare)
Other Versions
Dissension (Rare)
Rakdos, the Muscle
Rakdos, the Muscle 2BlackBlackRed (5)
Legendary Creature — Demon Mercenary (6/5)

Flying, trample

Whenever you sacrifice another creature, exile cards equal to its mana value from the top of target player's library. Until your next end step, you may play those cards, and mana of any type can be spent to cast those spells.

Sacrifice another creature: Rakdos, the Muscle gains indestructible until end of turn. Tap it. Activate only once each turn.

Outlaws of Thunder Junction (Mythic Rare)
Rakdos, the Showstopper
Rakdos, the Showstopper 4BlackRed (6)
Legendary Creature — Demon (6/6)

Flying, trample

When Rakdos, the Showstopper enters the battlefield, flip a coin for each creature that isn't a Demon, Devil, or Imp. Destroy each creature whose coin comes up tails.

Ravnica Clue Edition (Mythic Rare)
Other Versions
Ravnica Allegiance (Mythic Rare)
Rally at the Hornburg
Rally at the Hornburg 1Red (2)
Sorcery

Create two 1/1 white Human Soldier creature tokens. Humans you control gain haste until end of turn.

The Lord of the Rings: Tales of Middle Earth (Common)
Rally for the Throne
Rally for the Throne 2White (3)
Instant

Create two 1/1 white Human creature tokens.

Adamant — If at least three white mana was spent to cast this spell, you gain 1 life for each creature you control.

Throne of Eldraine (Uncommon)
Rally the Ancestors
Rally the Ancestors Variable ColorlessWhiteWhite (2)
Instant

Return each creature card with mana value X or less from your graveyard to the battlefield. Exile those creatures at the beginning of your next upkeep. Exile Rally the Ancestors.

Fate Reforged (Rare)
Rally the Forces
Rally the Forces 2Red (3)
Instant

Attacking creatures get +1/+0 and gain first strike until end of turn.

Mirrodin Besieged (Common)
Rally the Galadhrim
Rally the Galadhrim 2GreenBlue (4)
Sorcery

Create a token that's a copy of target creature you control.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Rally the Horde
Rally the Horde 5Red (6)
Sorcery

Exile the top card of your library. Exile the top card of your library. Exile the top card of your library. If the last card exiled isn't a land card, repeat this process. Create a 1/1 red Warrior creature token for each nonland card exiled this way.

Saviors of Kamigawa (Rare)
Rally the Peasants
Rally the Peasants 2White (3)
Instant

Creatures you control get +2/+0 until end of turn.

Flashback 2Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Shadows of the Past (Uncommon)
Other Versions
Innistrad (Uncommon)
Eternal Masters (Common)
Ultimate Masters (Uncommon)
Rally the Ranks
Rally the Ranks 1White (2)
Enchantment

As Rally the Ranks enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +1/+1.

Kaldheim (Rare)
Rally the Righteous
Rally the Righteous 1RedWhite (3)
Instant

Radiance — Untap target creature and each other creature that shares a color with it. Those creatures get +2/+0 until end of turn.

Ravnica: City of Guilds (Common)
Rally the Troops
Rally the Troops White (1)
Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.

Untap all creatures you control.

Portal Three Kingdoms (Uncommon)
Other Versions
Portal Second Age (Uncommon)
Rampage of the Clans
Rampage of the Clans 3Green (4)
Instant

Destroy all artifacts and enchantments. For each permanent destroyed this way, its controller creates a 3/3 green Centaur creature token.

Ravnica Allegiance (Rare)
Rampage of the Valkyries
Rampage of the Valkyries 3WhiteBlack (5)
Enchantment

When Rampage of the Valkyries enters the battlefield, create a 4/4 white Angel creature token with flying and vigilance.

Whenever an Angel you control dies, each other player sacrifices a creature.

Kaldheim (Uncommon)
Ranar the Ever-Watchful
Ranar the Ever-Watchful 2WhiteBlue (4)
Legendary Creature — Spirit Warrior (2/3)

Flying, vigilance

The first card you foretell each turn costs 0 to foretell.

Whenever one or more cards are put into exile from your hand or a spell or ability you control exiles one or more permanents from the battlefield, create a 1/1 white Spirit creature token with flying.

Kaldheim Commander (Mythic Rare)
Ransack the Lab
Ransack the Lab 1Black (2)
Sorcery

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

Modern Horizons (Common)
Rashka the Slayer
Rashka the Slayer 3WhiteWhite (5)
Legendary Creature — Human Archer (3/3)

Reach (This creature can block creatures with flying.)

Whenever Rashka the Slayer blocks one or more black creatures, Rashka gets +1/+2 until end of turn.

Homelands (Uncommon)
Rasputin, the Oneiromancer
Rasputin, the Oneiromancer 1WhiteBlue (3)
Legendary Creature — Human Wizard (4/1)

When Rasputin, the Oneiromancer enters the battlefield, put a dream counter on it for each opponent you have. Each opponent creates a 1/1 red Goblin creature token.

Tap, Remove one or more dream counters from Rasputin: Add that much Colorless.

Tap, Remove a dream counter from Rasputin: Create a 2/2 white Knight creature token with protection from red.

Dominaria United Commander (Rare)
Rassilon, the War President
Rassilon, the War President 3BlueBlack (5)
Legendary Creature — Time Lord Noble (3/4)

At the beginning of your upkeep, you lose 2 life and exile the top card of your library. You may play that card for as long as it remains exiled.

Each noncreature spell you cast from exile has conspire. (As you cast that spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.)

Doctor Who Commander (Rare)
Rat in the Hat
Rat in the Hat Black (1)
Creature — Rat Rogue (1/2)

Tap, Sacrifice Rat in the Hat: Until end of turn, you may cast target creature card that has a hat from your graveyard.

Unfinity (Acorn) (Common)
Rattleback Apothecary
Rattleback Apothecary 2Black (3)
Creature — Gorgon Warlock (3/2)

Deathtouch

Whenever you commit a crime, target creature you control gains your choice of menace or lifelink until end of turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Outlaws of Thunder Junction (Uncommon)
Raucous Theater
Raucous Theater (0)
Land — Swamp Mountain

(Tap: Add Black or Red.)

Raucous Theater enters the battlefield tapped.

When Raucous Theater enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Murders at Karlov Manor (Rare)
Ravager of the Fells
Ravager of the Fells (0)
Creature — Werewolf (4/4)

Trample

Whenever this creature transforms into Ravager of the Fells, it deals 2 damage to target opponent or planeswalker and 2 damage to up to one target creature that player or that planeswalker's controller controls.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ravager of the Fells.

Shadows of the Past (Mythic Rare)
Other Versions
Dark Ascension (Mythic Rare)
From the Vault: Transform (Mythic Rare)
Ravenous Gigantotherium
Ravenous Gigantotherium 5GreenGreen (7)
Creature — Beast (3/3)

Devour 3 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with three times that many +1/+1 counters on it.)

When Ravenous Gigantotherium enters the battlefield, it deals X damage divided as you choose among up to X target creatures, where X is its power. Each of those creatures deals damage equal to its power to Ravenous Gigantotherium.

Ikoria Commander (Rare)
Rayami, First of the Fallen
Rayami, First of the Fallen 1BlackGreenBlue (4)
Legendary Creature — Vampire (5/4)

If a nontoken creature would die, exile that card with a blood counter on it instead.

As long as an exiled creature card with a blood counter on it has flying, Rayami, First of the Fallen has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance.

Commander 2019 (Mythic Rare)
Razaketh, the Foulblooded
Razaketh, the Foulblooded 5BlackBlackBlack (8)
Legendary Creature — Demon (8/8)

Flying, trample

Pay 2 life, Sacrifice another creature: Search your library for a card, put that card into your hand, then shuffle.

Commander Masters (Mythic Rare)
Other Versions
Hour of Devastation (Mythic Rare)
Amonkhet Remastered (Mythic Rare)
Raze the Effigy
Raze the Effigy Red (1)
Instant

Choose one —

• Destroy target artifact.

• Target attacking creature gets +2/+2 until end of turn.

Jumpstart 2022 (Common)
Other Versions
Innistrad: Midnight Hunt (Common)
Raze to the Ground
Raze to the Ground 2Red (3)
Sorcery

This spell can't be countered.

Destroy target artifact. If its mana value was 1 or less, draw a card.

The Brothers' War (Common)
Reach for the Sky
Reach for the Sky 3Green (4)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets +3/+2 and has reach.

When Reach for the Sky is put into a graveyard from the battlefield, draw a card.

Outlaws of Thunder Junction (Common)
Read the Bones
Read the Bones 2Black (3)
Sorcery

Scry 2, then draw two cards. You lose 2 life.

Commander Masters (Common)
Other Versions
Theros (Common)
Commander 2014 (Common)
Magic Origins (Common)
Duel Decks: Zendikar vs. Eldrazi (Common)
Commander 2017 (Common)
Time Spiral Remastered (Bonus)
Dominaria United Commander (Common)
March of the Machine Commander (Common)
Read the Runes
Read the Runes Variable ColorlessBlue (1)
Instant

Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent.

Jumpstart (Rare)
Other Versions
Onslaught (Rare)
Commander 2016 (Rare)
Read the Tides
Read the Tides 5Blue (6)
Sorcery

Choose one —

• Draw three cards.

• Return up to two target creatures to their owners' hands.

Core Set 2021 (Common)
Realmbreaker, the Invasion Tree
Realmbreaker, the Invasion Tree 3 (3)
Legendary Artifact

2, Tap: Target opponent mills three cards. Put a land card from their graveyard onto the battlefield tapped under your control. It gains "If this land would leave the battlefield, exile it instead of putting it anywhere else."

10, Tap, Sacrifice Realmbreaker, the Invasion Tree: Search your library for any number of Praetor cards, put them onto the battlefield, then shuffle.

March of the Machine (Rare)
Reap the Past
Reap the Past Variable ColorlessRedGreen (2)
Sorcery

Return X cards at random from your graveyard to your hand. Exile Reap the Past.

Modern Horizons (Rare)
Reap the Seagraf
Reap the Seagraf 2Black (3)
Sorcery

Create a 2/2 black Zombie creature token.

Flashback 4Blue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Dark Ascension (Common)
Reaper from the Abyss
Reaper from the Abyss 3BlackBlackBlack (6)
Creature — Demon (6/6)

Flying

Morbid — At the beginning of each end step, if a creature died this turn, destroy target non-Demon creature.

Jumpstart 2022 (Mythic Rare)
Other Versions
Innistrad (Mythic Rare)
Commander 2014 (Mythic Rare)
Reaper of the Wilds
Reaper of the Wilds 2BlackGreen (4)
Creature — Gorgon (4/5)

Whenever another creature dies, scry 1.

Black: Reaper of the Wilds gains deathtouch until end of turn.

1Green: Reaper of the Wilds gains hexproof until end of turn.

Duel Decks: Jace vs. Vraska (Rare)
Other Versions
Theros (Rare)
Reaping the Graves
Reaping the Graves 2Black (3)
Instant

Return target creature card from your graveyard to your hand.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Scourge (Common)
Reaping the Rewards
Reaping the Rewards White (1)
Instant

Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)

You gain 2 life.

Exodus (Common)
Rebellion of the Flamekin
Rebellion of the Flamekin 3Red (4)
Tribal Enchantment — Elemental

Whenever you clash, you may pay 1. If you do, create a 3/1 red Elemental Shaman creature token. If you won, that token gains haste until end of turn. (This ability triggers after the clash ends.)

Lorwyn (Uncommon)
Rebuff the Wicked
Rebuff the Wicked White (1)
Instant

Counter target spell that targets a permanent you control.

Time Spiral Remastered (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Rebuild the City
Rebuild the City 3BlackRedGreen (6)
Sorcery

Choose target land. Create three tokens that are copies of it, except they're 3/3 creatures in addition to their other types and they have vigilance and menace. (They're affected by summoning sickness.)

March of the Machine: The Aftermath (Rare)
Reclaim the Wastes
Reclaim the Wastes Green (1)
Sorcery

Kicker 3 (You may pay an additional 3 as you cast this spell.)

Search your library for a basic land card, reveal it, put it into your hand, then shuffle. If this spell was kicked, search your library for two basic land cards instead of one.

Zendikar Rising (Common)
Recon Craft Theta
Recon Craft Theta 4 (4)
Artifact — Vehicle (4/4)

Flying

When Recon Craft Theta enters the battlefield, create a 0/0 blue Alien creature token. Put a +1/+1 counter on it.

Whenever Recon Craft Theta attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Crew 2

Magic The Gathering—Fallout (Rare)
Recross the Paths
Recross the Paths 2Green (3)
Sorcery

Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield and the rest on the bottom of your library in any order. Clash with an opponent. If you win, return Recross the Paths to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Morningtide (Uncommon)
Recruit the Worthy
Recruit the Worthy White (1)
Instant

Buyback 3 (You may pay an additional 3 as you cast this spell. If you do, put this card into your hand as it resolves.)

Create a 1/1 white Soldier creature token.

Modern Horizons (Common)
Recruiter of the Guard
Recruiter of the Guard 2White (3)
Creature — Human Soldier (1/1)

When Recruiter of the Guard enters the battlefield, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle.

Conspiracy: Take the Crown (Rare)
Redeem the Lost
Redeem the Lost 1White (2)
Instant

Target creature you control gains protection from the color of your choice until end of turn. Clash with an opponent. If you win, return Redeem the Lost to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Morningtide (Uncommon)
Reenact the Crime
Reenact the Crime 1BlueBlueBlue (4)
Instant

Exile target nonland card in a graveyard that was put there from anywhere this turn. Copy it. You may cast the copy without paying its mana cost.

Murders at Karlov Manor (Rare)
Reforge the Soul
Reforge the Soul 3RedRed (5)
Sorcery

Each player discards their hand, then draws seven cards.

Miracle 1Red (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Commander 2016 (Rare)
Other Versions
Avacyn Restored (Rare)
Regna, the Redeemer
Regna, the Redeemer 5White (6)
Legendary Creature — Angel (4/4)

Partner with Krav, the Unredeemed (When this creature enters the battlefield, target player may put Krav into their hand from their library, then shuffle.)

Flying

At the beginning of each end step, if your team gained life this turn, create two 1/1 white Warrior creature tokens.

Battlebond (Rare)
Reidane, God of the Worthy
Reidane, God of the Worthy 2White (3)
Legendary Creature — God (2/3)

Flying, vigilance

Snow lands your opponents control enter the battlefield tapped.

Noncreature spells your opponents cast with mana value 4 or greater cost 2 more to cast.

Kaldheim (Rare)
Reign of the Pit
Reign of the Pit 4BlackBlack (6)
Sorcery

Each player sacrifices a creature. Create an X/X black Demon creature token with flying, where X is the total power of the creatures sacrificed this way.

Streets of New Capenna Commander (Rare)
Other Versions
Magic: The Gathering—Conspiracy (Rare)
Vintage Masters (Rare)
Reins of the Vinesteed
Reins of the Vinesteed 3Green (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

When enchanted creature dies, you may return Reins of the Vinesteed from your graveyard to the battlefield attached to a creature that shares a creature type with that creature.

Morningtide (Common)
Reki, the History of Kamigawa
Reki, the History of Kamigawa 2Green (3)
Legendary Creature — Human Shaman (1/2)

Whenever you cast a legendary spell, draw a card.

Saviors of Kamigawa (Rare)
Release the Ants
Release the Ants 1Red (2)
Instant

Release the Ants deals 1 damage to any target. Clash with an opponent. If you win, return Release the Ants to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Morningtide (Uncommon)
Release the Dogs
Release the Dogs 3White (4)
Sorcery

Create four 1/1 white Dog creature tokens.

Jumpstart (Uncommon)
Release the Gremlins
Release the Gremlins Variable ColorlessVariable ColorlessRed (1)
Sorcery

Destroy X target artifacts. Create X 2/2 red Gremlin creature tokens.

Aether Revolt (Rare)
Release to the Wind
Release to the Wind 2Blue (3)
Instant

Exile target nonland permanent. For as long as that card remains exiled, its owner may cast it without paying its mana cost.

Rivals of Ixalan (Rare)
Relive the Past
Relive the Past 5GreenWhite (7)
Sorcery

Return up to one target artifact card, up to one target land card, and up to one target non-Aura enchantment card from your graveyard to the battlefield. They are 5/5 Elemental creatures in addition to their other types.

Murders at Karlov Manor (Rare)
Remember the Fallen
Remember the Fallen 2White (3)
Sorcery

Choose one or both —

• Return target creature card from your graveyard to your hand.

• Return target artifact card from your graveyard to your hand.

Double Masters (Common)
Other Versions
New Phyrexia (Common)
Remnant of the Rising Star
Remnant of the Rising Star (0)
Enchantment Creature — Dragon Spirit (2/2)

Flying

Whenever another creature enters the battlefield under your control, you may pay Variable Colorless. When you do, put X +1/+1 counters on that creature.

As long as you control five or more modified creatures, Remnant of the Rising Star gets +5/+5 and has trample. (Equipment, Auras you control, and counters are modifications.)

Kamigawa: Neon Dynasty (Mythic Rare)
Renata, Called to the Hunt
Renata, Called to the Hunt 2GreenGreen (4)
Legendary Enchantment Creature — Demigod (*/3)

Renata's power is equal to your devotion to green. (Each Green in the mana costs of permanents you control counts toward your devotion to green.)

Each other creature you control enters the battlefield with an additional +1/+1 counter on it.

March of the Machine Multiverse Legends (Uncommon)
Other Versions
Theros Beyond Death (Uncommon)
Renounce the Guilds
Renounce the Guilds 1White (2)
Instant

Each player sacrifices a multicolored permanent.

Dragon's Maze (Rare)
Repel the Abominable
Repel the Abominable 1White (2)
Instant

Prevent all damage that would be dealt this turn by non-Human sources.

Eldritch Moon (Uncommon)
Repel the Darkness
Repel the Darkness 2White (3)
Instant

Tap up to two target creatures.

Draw a card.

Ultimate Masters (Common)
Other Versions
Rise of the Eldrazi (Common)
Duel Decks: Zendikar vs. Eldrazi (Common)
Repel the Vile
Repel the Vile 3White (4)
Instant

Choose one —

• Exile target creature with power 4 or greater.

• Exile target enchantment.

Kamigawa: Neon Dynasty (Common)
Rescue from the Underworld
Rescue from the Underworld 4Black (5)
Instant

As an additional cost to cast this spell, sacrifice a creature.

Choose target creature card in your graveyard. Return that card and the sacrificed card to the battlefield under your control at the beginning of your next upkeep. Exile Rescue from the Underworld.

Theros (Uncommon)
Pegasus Guardian (Rescue the Foal)
Pegasus Guardian (Rescue the Foal) 1White (2)
Instant — Adventure

Exile target creature you control, then return that card to the battlefield under its owner's control. (Then exile this card. You may cast the creature later from exile.)

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Research the Deep
Research the Deep 1Blue (2)
Sorcery

Draw a card. Clash with an opponent. If you win, return Research the Deep to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Morningtide (Uncommon)
Reshape the Earth
Reshape the Earth 6GreenGreenGreen (9)
Sorcery

Search your library for up to ten land cards, put them onto the battlefield tapped, then shuffle.

Commander Legends (Mythic Rare)
Rest for the Weary
Rest for the Weary 1White (2)
Instant

Target player gains 4 life.

Landfall — If you had a land enter the battlefield under your control this turn, that player gains 8 life instead.

Worldwake (Common)
Restore the Peace
Restore the Peace 1WhiteBlue (3)
Instant

Return each creature that dealt damage this turn to its owner's hand.

Dragon's Maze (Uncommon)
Retether
Retether 3White (4)
Sorcery

Return each Aura card from your graveyard to the battlefield. Only creatures can be enchanted this way. (Aura cards that can't enchant a creature on the battlefield remain in your graveyard.)

Wilds of Eldraine Commander (Rare)
Other Versions
Planar Chaos (Rare)
Retribution of the Ancients
Retribution of the Ancients Black (1)
Enchantment

Black, Remove X +1/+1 counters from among creatures you control: Target creature gets -X/-X until end of turn.

Khans of Tarkir (Rare)
Retribution of the Meek
Retribution of the Meek 2White (3)
Sorcery

Destroy all creatures with power 4 or greater. They can't be regenerated.

Visions (Rare)
Return from the Wilds
Return from the Wilds 2Green (3)
Sorcery

Choose two —

• Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

• Create a 1/1 white Human creature token.

• Create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Wilds of Eldraine (Common)
Return of the Nightstalkers
Return of the Nightstalkers 5BlackBlack (7)
Sorcery

Return all Nightstalker permanent cards from your graveyard to the battlefield. Then destroy all Swamps you control.

Portal Second Age (Rare)
Return of the Wildspeaker
Return of the Wildspeaker 4Green (5)
Instant

Choose one —

• Draw cards equal to the greatest power among non-Human creatures you control.

• Non-Human creatures you control get +3/+3 until end of turn.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Throne of Eldraine (Rare)
Zendikar Rising Commander (Rare)
Commander 2021 (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Return the Favor
Return the Favor RedRed (2)
Instant

Spree (Choose one or more additional costs.)

+ 1 — Copy target instant spell, sorcery spell, activated ability, or triggered ability. You may choose new targets for the copy.

+ 1 — Change the target of target spell or ability with a single target.

Outlaws of Thunder Junction (Uncommon)
Return the Past
Return the Past 4RedRed (6)
Enchantment

As long as it's your turn, each instant and sorcery card in your graveyard has flashback. Its flashback cost is equal to its mana cost.

Doctor Who Commander (Rare)
Return to the Earth
Return to the Earth 3Green (4)
Instant

Destroy target artifact, enchantment, or creature with flying.

Battlebond (Common)
Other Versions
Fate Reforged (Common)
Return to the Ranks
Return to the Ranks Variable ColorlessWhiteWhite (2)
Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Return X target creature cards with mana value 2 or less from your graveyard to the battlefield.

Jumpstart: Historic Horizons (Rare)
Other Versions
Magic 2015 Core Set (Rare)
Return Upon the Tide
Return Upon the Tide 4Black (5)
Sorcery

Return target creature card from your graveyard to the battlefield. If it's an Elf, create two 1/1 green Elf Warrior creature tokens.

Foretell 3Black (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Uncommon)
Revel of the Fallen God
Revel of the Fallen God 3RedRedGreenGreen (7)
Sorcery

Create four 2/2 red and green Satyr creature tokens with haste.

Journey into Nyx (Rare)
Revenge of the Drowned
Revenge of the Drowned 3Blue (4)
Instant

Target creature's owner puts it on the top or bottom of their library. You create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)

Innistrad: Midnight Hunt (Common)
Revenge of the Hunted
Revenge of the Hunted 4GreenGreen (6)
Sorcery

Until end of turn, target creature gets +6/+6 and gains trample, and all creatures able to block it this turn do so.

Miracle Green (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Avacyn Restored (Rare)
Reverse the Polarity
Reverse the Polarity 1BlueBlue (3)
Instant

Choose one —

• Counter all other spells.

• Switch each creature's power and toughness until end of turn.

• Creatures can't be blocked this turn.

Doctor Who Commander (Rare)
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