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Blood Celebrant
Blood Celebrant Black (1)
Creature — Human Cleric (1/1)

Black, Pay 1 life: Add one mana of any color.

Legions (Common)
Blood Crypt
Blood Crypt (0)
Land — Swamp Mountain

(Tap: Add Black or Red.)

As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Ravnica Clue Edition (Rare)
Other Versions
Dissension (Rare)
Return to Ravnica (Rare)
Zendikar Expeditions (Mythic Rare)
Ravnica Allegiance (Rare)
Unfinity (Rare)
Ravnica Remastered (Rare)
Blood Cultist
Blood Cultist 1BlackRed (3)
Creature — Human Wizard (1/1)

Tap: Blood Cultist deals 1 damage to target creature.

Whenever a creature dealt damage by Blood Cultist this turn dies, put a +1/+1 counter on Blood Cultist.

Shards of Alara (Uncommon)
Blood Divination
Blood Divination 3Black (4)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Draw three cards.

Jumpstart (Uncommon)
Other Versions
Core Set 2019 (Uncommon)
Blood for the Blood God!
Blood for the Blood God! 8BlackBlackRed (11)
Instant

This spell costs 1 less to cast for each creature that died this turn.

Discard your hand, then draw eight cards. Blood for the Blood God deals 8 damage to each opponent. Exile Blood for the Blood God

Warhammer 40,000 Commander (Rare)
Blood Fountain
Blood Fountain Black (1)
Artifact

When Blood Fountain enters the battlefield, create a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

3Black, Tap, Sacrifice Blood Fountain: Return up to two target creature cards from your graveyard to your hand.

Innistrad: Crimson Vow (Common)
Blood Glutton
Blood Glutton 4Black (5)
Creature — Vampire (4/3)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Core Set 2021 (Common)
Blood Host
Blood Host 3BlackBlack (5)
Creature — Vampire (3/3)

1Black, Sacrifice another creature: Put a +1/+1 counter on Blood Host and you gain 2 life.

Jumpstart (Uncommon)
Other Versions
Magic 2015 Core Set (Uncommon)
Blood Hustler
Blood Hustler 1Black (2)
Creature — Vampire Rogue (1/1)

Whenever you commit a crime, put a +1/+1 counter on Blood Hustler. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

3Black: Target opponent loses 1 life and you gain 1 life.

Outlaws of Thunder Junction (Uncommon)
Blood Hypnotist
Blood Hypnotist 2Red (3)
Creature — Vampire (3/3)

Blood Hypnotist can't block.

Whenever you sacrifice one or more Blood tokens, target creature can't block this turn. This ability triggers only once each turn.

Innistrad: Crimson Vow (Uncommon)
Blood Knight
Blood Knight RedRed (2)
Creature — Human Knight (2/2)

First strike, protection from white

Planar Chaos (Uncommon)
Blood Lust
Blood Lust 1Red (2)
Instant

If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1.

Masters Edition III (Common)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Legends (Uncommon)
Blood Mist
Blood Mist 3Red (4)
Enchantment

At the beginning of combat on your turn, target creature you control gains double strike until end of turn.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Blood Oath
Blood Oath 3Red (4)
Instant

Choose a card type. Target opponent reveals their hand. Blood Oath deals 3 damage to that player for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)

Mercadian Masques (Rare)
Blood of the Martyr
Blood of the Martyr WhiteWhiteWhite (3)
Instant

Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead.

Chronicles (Uncommon)
Other Versions
The Dark (Uncommon)
Blood on the Snow
Blood on the Snow 4BlackBlack (6)
Snow Sorcery

Choose one —

• Destroy all creatures.

• Destroy all planeswalkers.

Then return a creature or planeswalker card with mana value X or less from your graveyard to the battlefield, where X is the amount of Snow spent to cast this spell. (Snow is mana from a snow source.)

Kaldheim (Rare)
Blood Operative
Blood Operative 1BlackBlack (3)
Creature — Vampire Assassin (3/1)

Lifelink

When Blood Operative enters the battlefield, you may exile target card from a graveyard.

Whenever you surveil, if Blood Operative is in your graveyard, you may pay 3 life. If you do, return Blood Operative to your hand.

Guilds of Ravnica (Rare)
Blood Pact
Blood Pact 2Black (3)
Instant

Target player draws two cards and loses 2 life.

Innistrad: Midnight Hunt (Common)
Blood Pet
Blood Pet Black (1)
Creature — Thrull (1/1)

Sacrifice Blood Pet: Add Black.

Tempest (Common)
Other Versions
Classic Sixth Edition (Common)
Seventh Edition (Common)
Blood Petal Celebrant
Blood Petal Celebrant 1Red (2)
Creature — Vampire (2/1)

Blood Petal Celebrant has first strike as long as it's attacking.

When Blood Petal Celebrant dies, create a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Innistrad: Crimson Vow (Common)
Blood Poet (playtest)
Blood Poet (playtest) 2Black (3)
Creature — — Vampire Cleric (3/2)

Spark (Activate spark abilities by spending or giving yourself spark counters. Activate only one spark ability per turn, and only as a sorcery.)

+1: CARDNAME gains lifelink until end of turn.

−3: Target opponent discards a card. You gain life equal to its converted mana cost.

Mystery Booster (Common)
Blood Rites
Blood Rites 3RedRed (5)
Enchantment

1Red, Sacrifice a creature: Blood Rites deals 2 damage to any target.

Commander 2013 Edition (Uncommon)
Other Versions
Champions of Kamigawa (Uncommon)
Blood Servitor
Blood Servitor 3 (3)
Artifact Creature — Construct (2/2)

When Blood Servitor enters the battlefield, create a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Innistrad: Crimson Vow (Common)
Blood Spatter Analysis
Blood Spatter Analysis BlackRed (2)
Enchantment

When Blood Spatter Analysis enters the battlefield, it deals 3 damage to target creature an opponent controls.

Whenever one or more creatures die, mill a card and put a bloodstain counter on Blood Spatter Analysis. Then sacrifice it if it has five or more bloodstain counters on it. When you do, return target creature card from your graveyard to your hand.

Murders at Karlov Manor (Rare)
Blood Tithe
Blood Tithe 3Black (4)
Sorcery

Each opponent loses 3 life. You gain life equal to the life lost this way.

Magic 2011 (Common)
Blood Tribute
Blood Tribute 4BlackBlack (6)
Sorcery

Kicker—Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.)

Target opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost this way.

Commander 2017 (Rare)
Other Versions
Zendikar (Rare)
Blood Tyrant
Blood Tyrant 4BlueBlackRed (7)
Creature — Vampire (5/5)

Flying, trample

At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on Blood Tyrant for each 1 life lost this way.

Whenever a player loses the game, put five +1/+1 counters on Blood Tyrant.

Archenemy: Nicol Bolas (Rare)
Other Versions
Conflux (Rare)
Commander 2016 (Rare)
Bloodbat Summoner
Bloodbat Summoner (0)
Creature — Vampire Wizard (3/3)

Flying

At the beginning of combat on your turn, up to one target Blood token you control becomes a 2/2 black Bat creature with flying and haste in addition to its other types.

Innistrad: Crimson Vow (Rare)
Bloodchief's Thirst
Bloodchief's Thirst Black (1)
Sorcery

Kicker 2Black (You may pay an additional 2Black as you cast this spell.)

Destroy target creature or planeswalker with mana value 2 or less. If this spell was kicked, instead destroy target creature or planeswalker.

Zendikar Rising (Uncommon)
Blood-Chin Fanatic
Blood-Chin Fanatic 1BlackBlack (3)
Creature — Orc Warrior (3/3)

1Black, Sacrifice another Warrior creature: Target player loses X life and you gain X life, where X is the sacrificed creature's power.

Dragons of Tarkir (Rare)
Bloodcrazed Hoplite
Bloodcrazed Hoplite 1Black (2)
Creature — Human Soldier (2/1)

Heroic — Whenever you cast a spell that targets Bloodcrazed Hoplite, put a +1/+1 counter on it.

Whenever a +1/+1 counter is put on Bloodcrazed Hoplite, remove a +1/+1 counter from target creature an opponent controls.

Journey into Nyx (Common)
Bloodcrazed Neonate
Bloodcrazed Neonate 1Red (2)
Creature — Vampire (2/1)

Bloodcrazed Neonate attacks each combat if able.

Whenever Bloodcrazed Neonate deals combat damage to a player, put a +1/+1 counter on it.

Innistrad (Common)
Bloodcrazed Socialite
Bloodcrazed Socialite 3Black (4)
Creature — Vampire (3/3)

Menace

When Bloodcrazed Socialite enters the battlefield, create a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Whenever Bloodcrazed Socialite attacks, you may sacrifice a Blood token. If you do, it gets +2/+2 until end of turn.

Innistrad: Crimson Vow (Common)
Blood-Cursed Knight
Blood-Cursed Knight 1WhiteBlack (3)
Creature — Vampire Knight (3/2)

As long as you control an enchantment, Blood-Cursed Knight gets +1/+1 and has lifelink. (Damage dealt by this creature also causes you to gain that much life.)

Magic Origins (Uncommon)
Bloodfeather Phoenix
Bloodfeather Phoenix 1Red (2)
Creature — Phoenix (2/2)

Flying

Bloodfeather Phoenix can't block.

Whenever an instant or sorcery spell you control deals damage to an opponent or battle, you may pay Red. If you do, return Bloodfeather Phoenix from your graveyard to the battlefield. It gains haste until end of turn.

March of the Machine (Rare)
Bloodfire Expert
Bloodfire Expert 2Red (3)
Creature — Efreet Monk (3/1)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Khans of Tarkir (Common)
Bloodfire Mentor
Bloodfire Mentor 2Red (3)
Creature — Efreet Shaman (0/5)

2Blue, Tap: Draw a card, then discard a card.

Khans of Tarkir (Common)
Bloodforged Battle-Axe
Bloodforged Battle-Axe 1 (1)
Artifact — Equipment

Equipped creature gets +2/+0.

Whenever equipped creature deals combat damage to a player, create a token that's a copy of Bloodforged Battle-Axe.

Equip 2

Magic The Gathering—Fallout (Rare)
Other Versions
Commander 2017 (Rare)
Double Masters 2022 (Rare)
March of the Machine Commander (Rare)
Bloodfray Giant
Bloodfray Giant 2RedRed (4)
Creature — Giant (4/3)

Trample

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Ravnica Remastered (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Bloodghast
Bloodghast BlackBlack (2)
Creature — Vampire Spirit (2/1)

Bloodghast can't block.

Bloodghast has haste as long as an opponent has 10 or less life.

Landfall — Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Zendikar (Rare)
Iconic Masters (Rare)
Secret Lair Drop (Rare)
Bloodgift Demon
Bloodgift Demon 3BlackBlack (5)
Creature — Demon (5/4)

Flying

At the beginning of your upkeep, target player draws a card and loses 1 life.

Commander 2014 (Rare)
Other Versions
Innistrad (Rare)
Bloodhall Priest
Bloodhall Priest 2BlackRed (4)
Creature — Vampire Cleric (4/4)

Whenever Bloodhall Priest enters the battlefield or attacks, if you have no cards in hand, Bloodhall Priest deals 2 damage to any target.

Madness 1BlackRed (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows Over Innistrad Remastered (Rare)
Other Versions
Eldritch Moon (Rare)
Commander 2019 (Rare)
Bloodhunter Bat
Bloodhunter Bat 3Black (4)
Creature — Bat (2/2)

Flying

When Bloodhunter Bat enters the battlefield, target player loses 2 life and you gain 2 life.

Jumpstart (Common)
Other Versions
Magic 2013 (Common)
Welcome Deck 2017 (Common)
Masters 25 (Common)
Bloodhusk Ritualist
Bloodhusk Ritualist 2Black (3)
Creature — Vampire Shaman (2/2)

Multikicker Black (You may pay an additional Black any number of times as you cast this spell.)

When Bloodhusk Ritualist enters the battlefield, target opponent discards a card for each time it was kicked.

Commander 2017 (Uncommon)
Other Versions
Worldwake (Uncommon)
Bloodied Ghost
Bloodied Ghost 1White or BlackWhite or Black (3)
Creature — Spirit (3/3)

Flying

Bloodied Ghost enters the battlefield with a -1/-1 counter on it.

Eventide (Uncommon)
Bloodletter
Bloodletter 2Black (3)
Creature — Zombie (2/3)

When the names of three or more nonland permanents begin with the same letter, sacrifice Bloodletter. If you do, it deals 2 damage to each creature and each player.

Unhinged (Common)
Bloodletter of Aclazotz
Bloodletter of Aclazotz 1BlackBlackBlack (4)
Creature — Vampire Demon (2/4)

Flying

If an opponent would lose life during your turn, they lose twice that much life instead. (Damage causes loss of life.)

The Lost Caverns of Ixalan (Mythic Rare)
Bloodletter Quill
Bloodletter Quill 3 (3)
Artifact

2, Tap, Put a blood counter on Bloodletter Quill: Draw a card, then you lose 1 life for each blood counter on Bloodletter Quill.

BlueBlack: Remove a blood counter from Bloodletter Quill.

Ravnica: City of Guilds (Rare)
Bloodline Pretender
Bloodline Pretender 3 (3)
Artifact Creature — Shapeshifter (2/2)

Changeling (This card is every creature type.)

As Bloodline Pretender enters the battlefield, choose a creature type.

Whenever another creature of the chosen type enters the battlefield under your control, put a +1/+1 counter on Bloodline Pretender.

March of the Machine Commander (Uncommon)
Other Versions
Kaldheim (Uncommon)
Jumpstart 2022 (Uncommon)
Bloodlord of Vaasgoth
Bloodlord of Vaasgoth 3BlackBlack (5)
Creature — Vampire Warrior (3/3)

Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)

Flying

Whenever you cast a Vampire creature spell, it gains bloodthirst 3.

Innistrad: Crimson Vow Commander (Mythic Rare)
Other Versions
Magic 2012 (Mythic Rare)
Commander 2017 (Mythic Rare)
Bloodlust Inciter
Bloodlust Inciter Red (1)
Creature — Human Warrior (1/1)

Tap: Target creature gains haste until end of turn.

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Bloodmark Mentor
Bloodmark Mentor 1Red (2)
Creature — Goblin Warrior (1/1)

Red creatures you control have first strike.

Duel Decks: Knights vs. Dragons (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Bloodmist Infiltrator
Bloodmist Infiltrator 2Black (3)
Creature — Vampire (3/1)

Whenever Bloodmist Infiltrator attacks, you may sacrifice another creature. If you do, Bloodmist Infiltrator can't be blocked this turn.

Ravnica Allegiance (Uncommon)
Bloodpyre Elemental
Bloodpyre Elemental 4Red (5)
Creature — Elemental (4/1)

Sacrifice Bloodpyre Elemental: It deals 4 damage to target creature. Activate only as a sorcery.

Shards of Alara (Common)
Bloodrite Invoker
Bloodrite Invoker 2Black (3)
Creature — Vampire Shaman (3/1)

8: Target player loses 3 life and you gain 3 life.

Duel Decks: Zendikar vs. Eldrazi (Common)
Other Versions
Rise of the Eldrazi (Common)
Bloodscent
Bloodscent 3Green (4)
Instant

All creatures able to block target creature this turn do so.

Mirrodin (Uncommon)
Bloodshot Cyclops
Bloodshot Cyclops 5Red (6)
Creature — Cyclops Giant (4/4)

Tap, Sacrifice a creature: Bloodshot Cyclops deals damage equal to the sacrificed creature's power to any target.

Urza's Destiny (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Bloodshot Trainee
Bloodshot Trainee 3Red (4)
Creature — Goblin Warrior (2/3)

Tap: Bloodshot Trainee deals 4 damage to target creature. Activate only if Bloodshot Trainee's power is 4 or greater.

Double Masters (Uncommon)
Other Versions
Future Sight (Uncommon)
Scars of Mirrodin (Uncommon)
Modern Masters 2015 Edition (Uncommon)
Jumpstart (Uncommon)
Bloodsoaked Altar
Bloodsoaked Altar 4BlackBlack (6)
Artifact

Tap, Pay 2 life, Discard a card, Sacrifice a creature: Create a 5/5 black Demon creature token with flying. Activate only as a sorcery.

Game Night: Free-For-All (Uncommon)
Other Versions
Core Set 2020 (Uncommon)
Bloodspore Thrinax
Bloodspore Thrinax 2GreenGreen (4)
Creature — Lizard (2/2)

Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)

Each other creature you control enters the battlefield with an additional X +1/+1 counters on it, where X is the number of +1/+1 counters on Bloodspore Thrinax.

Commander Masters (Rare)
Other Versions
Commander 2015 (Rare)
Commander Anthology (Rare)
Double Masters (Rare)
Bloodstained Mire
Bloodstained Mire (0)
Land

Tap, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.

Zendikar Rising Expeditions (Mythic Rare)
Other Versions
Onslaught (Rare)
Khans of Tarkir (Rare)
Zendikar Expeditions (Mythic Rare)
Bloodstoke Howler
Bloodstoke Howler 5Red (6)
Creature — Beast (3/4)

Morph 6Red (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Bloodstoke Howler is turned face up, Beast creatures you control get +3/+0 until end of turn.

Legions (Common)
Bloodstone Cameo
Bloodstone Cameo 3 (3)
Artifact

Tap: Add Black or Red.

Invasion (Uncommon)
Bloodstone Goblin
Bloodstone Goblin 1Red (2)
Creature — Goblin Warrior (2/2)

Whenever you cast a spell, if that spell was kicked, Bloodstone Goblin gets +1/+1 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)

Dominaria (Common)
Bloodsworn Knight
Bloodsworn Knight (0)
Creature — Vampire Knight (*/*)

Bloodsworn Knight's power and toughness are each equal to the number of creature cards in your graveyard.

1Black, Discard a card: Bloodsworn Knight gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it.)

Innistrad: Crimson Vow (Uncommon)
Bloodsworn Steward
Bloodsworn Steward 2RedRed (4)
Creature — Vampire Knight (4/4)

Flying

Commander creatures you control get +2/+2 and have haste.

Innistrad: Crimson Vow Commander (Rare)
Other Versions
Commander 2017 (Rare)
Bloodtallow Candle
Bloodtallow Candle 1 (1)
Artifact

6, Tap, Sacrifice Bloodtallow Candle: Target creature gets -5/-5 until end of turn.

Dominaria (Common)
Bloodthirster
Bloodthirster 5Red (6)
Creature — Demon (6/6)

Flying, trample

Whenever Bloodthirster deals combat damage to a player, untap it. After this phase, there is an additional combat phase.

Bloodthirster can't attack a player it has already attacked this turn.

Warhammer 40,000 Commander (Rare)
Bloodthirsty Adversary
Bloodthirsty Adversary 1Red (2)
Creature — Vampire (2/2)

Haste

When Bloodthirsty Adversary enters the battlefield, you may pay 2Red any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Bloodthirsty Adversary, then exile up to that many target instant and/or sorcery cards with mana value 3 or less from your graveyard and copy them. You may cast any number of the copies without paying their mana costs.

Outlaws of Thunder Junction Commander (Mythic Rare)
Other Versions
Innistrad: Midnight Hunt (Mythic Rare)
Bloodthirsty Aerialist
Bloodthirsty Aerialist 1BlackBlack (3)
Creature — Vampire Rogue (2/3)

Flying

Whenever you gain life, put a +1/+1 counter on Bloodthirsty Aerialist.

Jumpstart 2022 (Uncommon)
Other Versions
Core Set 2020 (Uncommon)
Commander 2021 (Uncommon)
Bloodthirsty Blade
Bloodthirsty Blade 2 (2)
Artifact — Equipment

Equipped creature gets +2/+0 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)

1: Attach Bloodthirsty Blade to target creature an opponent controls. Activate only as a sorcery.

Murders at Karlov Manor Commander (Uncommon)
Other Versions
Commander 2019 (Uncommon)
Commander 2021 (Uncommon)
Streets of New Capenna Commander (Uncommon)
Commander Legends: Battle for Baldur's Gate (Uncommon)
Game Night: Free-For-All (Uncommon)
Bloodthirsty Ogre
Bloodthirsty Ogre 2Black (3)
Creature — Ogre Warrior Shaman (3/1)

Tap: Put a devotion counter on Bloodthirsty Ogre.

Tap: Target creature gets -X/-X until end of turn, where X is the number of devotion counters on Bloodthirsty Ogre. Activate only if you control a Demon.

Champions of Kamigawa (Uncommon)
Bloodthorn Flail
Bloodthorn Flail Black (1)
Artifact — Equipment

Equipped creature gets +2/+1.

Equip—Pay 3 or discard a card.

The Lost Caverns of Ixalan (Uncommon)
Bloodthorn Taunter
Bloodthorn Taunter 1Red (2)
Creature — Human Scout (1/1)

Haste

Tap: Target creature with power 5 or greater gains haste until end of turn.

Shards of Alara (Common)
Bloodthrone Vampire
Bloodthrone Vampire 1Black (2)
Creature — Vampire (1/1)

Sacrifice a creature: Bloodthrone Vampire gets +2/+2 until end of turn.

Duel Decks: Zendikar vs. Eldrazi (Common)
Other Versions
Rise of the Eldrazi (Common)
Magic 2011 (Common)
Magic 2013 (Common)
Modern Masters 2015 Edition (Common)
Bloodtithe Collector
Bloodtithe Collector 4Black (5)
Creature — Vampire Noble (3/4)

Flying

When Bloodtithe Collector enters the battlefield, if an opponent lost life this turn, each opponent discards a card.

Innistrad: Midnight Hunt (Uncommon)
Bloodtithe Harvester
Bloodtithe Harvester BlackRed (2)
Creature — Vampire (3/2)

When Bloodtithe Harvester enters the battlefield, create a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Tap, Sacrifice Bloodtithe Harvester: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery.

Innistrad: Crimson Vow (Uncommon)
Blood-Toll Harpy
Blood-Toll Harpy 2Black (3)
Creature — Harpy (2/1)

Flying

When Blood-Toll Harpy enters the battlefield, each player loses 1 life.

Conspiracy: Take the Crown (Common)
Other Versions
Theros (Common)
Bloodtracker
Bloodtracker 3Black (4)
Creature — Vampire Wizard (2/2)

Flying

Black, Pay 2 life: Put a +1/+1 counter on Bloodtracker.

When Bloodtracker leaves the battlefield, draw a card for each +1/+1 counter on it.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Commander 2018 (Rare)
Commander 2021 (Rare)
Innistrad: Crimson Vow Commander (Rare)
Jumpstart 2022 (Rare)
Bloodwater Entity
Bloodwater Entity 1BlueRed (3)
Creature — Elemental (2/2)

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

When Bloodwater Entity enters the battlefield, you may put target instant or sorcery card from your graveyard on top of your library.

Double Masters 2022 (Common)
Other Versions
Hour of Devastation (Uncommon)
Bloody Betrayal
Bloody Betrayal 2Red (3)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Innistrad: Crimson Vow (Common)
Bloom Tender
Bloom Tender 1Green (2)
Creature — Elf Druid (1/1)

Tap: For each color among permanents you control, add one mana of that color.

Double Masters 2022 (Rare)
Other Versions
Eventide (Rare)
Blossoming Bogbeast
Blossoming Bogbeast 4Green (5)
Creature — Beast (3/3)

Whenever Blossoming Bogbeast attacks, you gain 2 life. Then creatures you control gain trample and get +X/+X until end of turn, where X is the amount of life you gained this turn.

Commander 2021 (Rare)
Blossoming Tortoise
Blossoming Tortoise 2GreenGreen (4)
Creature — Turtle (3/3)

Whenever Blossoming Tortoise enters the battlefield or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped.

Activated abilities of lands you control cost 1 less to activate.

Land creatures you control get +1/+1.

Wilds of Eldraine (Mythic Rare)
Blossoming Wreath
Blossoming Wreath Green (1)
Instant

You gain life equal to the number of creature cards in your graveyard.

Weatherlight (Common)
Blot Out
Blot Out 2Black (3)
Instant

Target opponent exiles a creature or planeswalker they control with the greatest mana value among creatures and planeswalkers they control.

March of the Machine: The Aftermath (Uncommon)
Blot Out the Sky
Blot Out the Sky Variable ColorlessWhiteBlack (2)
Sorcery

Create X tapped 2/1 white and black Inkling creature tokens with flying. If X is 6 or more, destroy all noncreature, nonland permanents.

Strixhaven: School of Mages (Mythic Rare)
Frolicking Familiar (Blow Off Steam)
Frolicking Familiar (Blow Off Steam) Red (1)
Instant — Adventure

Blow Off Steam deals 1 damage to any target. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Uncommon)
Blowfly Infestation
Blowfly Infestation 2Black (3)
Enchantment

Whenever a creature dies, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature.

Shadowmoor (Uncommon)
Blue Elemental Blast
Blue Elemental Blast Blue (1)
Instant

Choose one —

• Counter target red spell.

• Destroy target red permanent.

Signature Spellbook: Jace (Rare)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Masters Edition IV (Uncommon)
Masters 25 (Uncommon)
Blue Mana Battery
Blue Mana Battery 4 (4)
Artifact

2, Tap: Put a charge counter on Blue Mana Battery.

Tap, Remove any number of charge counters from Blue Mana Battery: Add Blue, then add an additional Blue for each charge counter removed this way.

Legends (Uncommon)
Other Versions
Fourth Edition (Rare)
Blue Sun's Twilight
Blue Sun's Twilight Variable ColorlessBlueBlue (2)
Sorcery

Gain control of target creature with mana value X or less. If X is 5 or more, create a token that's a copy of that creature.

Phyrexia: All Will Be One (Rare)
Blue Sun's Zenith
Blue Sun's Zenith Variable ColorlessBlueBlueBlue (3)
Instant

Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.

Strixhaven Mystical Archive (Mythic Rare)
Other Versions
Mirrodin Besieged (Rare)
Commander 2013 Edition (Rare)
Commander 2015 (Rare)
Commander Anthology (Rare)
Masters 25 (Rare)
Blue, Loyal Raptor
Blue, Loyal Raptor 2GreenBlue (4)
Legendary Creature — Dinosaur (5/4)

Partner with Owen Grady, Raptor Trainer (When this creature enters the battlefield, target player may put Owen into their hand from their library, then shuffle.)

For each kind of counter on Blue, Loyal Raptor, each other Dinosaur you control enters the battlefield with a counter of that kind on it.

Jurassic World Collection Cards (Rare)
Blunt the Assault
Blunt the Assault 3Green (4)
Instant

You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn.

Scars of Mirrodin (Common)
Blustersquall
Blustersquall Blue (1)
Instant

Tap target creature you don't control.

Overload 3Blue (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Commander 2015 (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Boa Constrictor
Boa Constrictor 4Green (5)
Creature — Snake (3/3)

Tap: Boa Constrictor gets +3/+3 until end of turn.

Mercadian Masques (Uncommon)
Board the Weatherlight
Board the Weatherlight 1White (2)
Sorcery

Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)

Dominaria (Uncommon)
Boarding Party
Boarding Party 5Red (6)
Creature — Human Pirate (6/3)

Haste

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Commander Legends (Common)
Boareskyr Tollkeeper
Boareskyr Tollkeeper 1White (2)
Creature — — Orc Knight (3/1)

When Boareskyr Tollkeeper enters the battlefield, target opponent reveals all creature and land cards in their hand. Choose one of them. That card perpetually gains "This permanent enters the battlefield tapped."

Alchemy Horizons: Baldur's Gate (Uncommon)
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