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Rude Awakening
Rude Awakening 4Green (5)
Sorcery

Choose one —

• Untap all lands you control.

• Until end of turn, lands you control become 2/2 creatures that are still lands.

Entwine 2Green (Choose both if you pay the entwine cost.)

Duel Decks Anthology, Garruk vs. Liliana (Rare)
Other Versions
Fifth Dawn (Rare)
Duel Decks: Garruk vs. Liliana (Rare)
Modern Masters (Rare)
Ruhan of the Fomori
Ruhan of the Fomori 1BlueRedWhite (4)
Legendary Creature — Giant Warrior (7/7)

At the beginning of combat on your turn, choose an opponent at random. Ruhan of the Fomori attacks that player this combat if able.

Magic: The Gathering-Commander (Mythic Rare)
Rukarumel, Biologist
Rukarumel, Biologist WhiteBlueBlackRedGreen (5)
Legendary Creature — Human Wizard (3/3)

As Rukarumel, Biologist enters, choose a creature type.

Slivers you control and nontoken creatures you control are the chosen type in addition to their other creature types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

3, Tap: Create a 1/1 colorless Sliver creature token.

Commander Masters (Mythic Rare)
Run Ashore
Run Ashore 4BlueBlue (6)
Instant

Choose one or both —

• The owner of target nonland permanent puts it on their choice of the top or bottom of their library.

• Return target nonland permanent to its owner's hand.

Kaldheim (Common)
Run Away Together
Run Away Together 1Blue (2)
Instant

Choose two target creatures controlled by different players. Return those creatures to their owners' hands.

Magic: The Gathering Foundations (Common)
Other Versions
Throne of Eldraine (Common)
Commander Legends (Common)
Commander Legends: Battle for Baldur's Gate (Common)
Game Night: Free-For-All (Common)
Wilds of Eldraine Commander (Common)
Bloomburrow (Common)
Runed Halo
Runed Halo WhiteWhite (2)
Enchantment

As Runed Halo enters, choose a card name.

You have protection from the chosen card name. (You can't be targeted, dealt damage, or enchanted by anything with that name.)

Core Set 2021 (Rare)
Other Versions
Shadowmoor (Rare)
Ultimate Masters (Rare)
Rush of Dread
Rush of Dread 1BlackBlack (3)
Sorcery

Spree (Choose one or more additional costs.)

+ 1 — Target opponent sacrifices half the creatures they control of their choice, rounded up.

+ 2 — Target opponent discards half the cards in their hand, rounded up.

+ 2 — Target opponent loses half their life, rounded up.

Outlaws of Thunder Junction (Rare)
Rushed Rebirth
Rushed Rebirth BlackGreen (2)
Instant

Choose target creature. When that creature dies this turn, search your library for a creature card with lesser mana value, put it onto the battlefield tapped, then shuffle.

Strixhaven: School of Mages (Rare)
Rust Tick
Rust Tick 3 (3)
Artifact Creature — Insect (1/3)

You may choose not to untap Rust Tick during your untap step.

1, Tap: Tap target artifact. It doesn't untap during its controller's untap step for as long as Rust Tick remains tapped.

Scars of Mirrodin (Uncommon)
Rustler Rampage
Rustler Rampage White (1)
Instant

Spree (Choose one or more additional costs.)

+ 1 — Untap all creatures target player controls.

+ 1 — Target creature gains double strike until end of turn.

Outlaws of Thunder Junction (Uncommon)
Ruthless Instincts
Ruthless Instincts 2Green (3)
Instant

Choose one —

• Target nonattacking creature gains reach and deathtouch until end of turn. Untap it.

• Target attacking creature gets +2/+2 and gains trample until end of turn.

Fate Reforged (Uncommon)
Sacrifice Play
Sacrifice Play 2White (3)
Instant

A person outside the game chooses an attacking or blocking creature target opponent controls. That player sacrifices that creature.

Unstable (Common)
Sadistic Shell Game
Sadistic Shell Game 4Black (5)
Sorcery

Starting with the next opponent in turn order, each player chooses a creature you don't control. Destroy the chosen creatures.

Duskmourn: House of Horror Commander (Rare)
Safana, Calimport Cutthroat
Safana, Calimport Cutthroat 2Black (3)
Legendary Creature — Human Rogue (3/2)

Menace

At the beginning of your end step, if you have the initiative, create a Treasure token. Create three of those tokens instead if you've completed a dungeon.

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Saheeli's Artistry
Saheeli's Artistry 4BlueBlue (6)
Sorcery

Choose one or both —

• Create a token that's a copy of target artifact.

• Create a token that's a copy of target creature, except it's an artifact in addition to its other types.

March of the Machine Commander (Rare)
Other Versions
Kaladesh (Rare)
Commander 2018 (Rare)
Sakashima's Will
Sakashima's Will 3Blue (4)
Sorcery

Choose one. If you control a commander as you cast this spell, you may choose both instead.

• Target opponent chooses a creature they control. You gain control of it.

• Choose a creature you control. Each other creature you control becomes a copy of that creature until end of turn.

Commander Legends (Rare)
Salvager of Ruin
Salvager of Ruin 3 (3)
Artifact Creature — Construct (2/1)

Sacrifice Salvager of Ruin: Choose target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand.

Core Set 2020 (Uncommon)
Samut, the Tested
Samut, the Tested 2RedGreen (4)
Legendary Planeswalker — Samut (4)

+1: Up to one target creature gains double strike until end of turn.

−2: Samut, the Tested deals 2 damage divided as you choose among one or two targets.

−7: Search your library for up to two creature and/or planeswalker cards, put them onto the battlefield, then shuffle.

Amonkhet Remastered (Mythic Rare)
Other Versions
Hour of Devastation (Mythic Rare)
Samwise the Stouthearted
Samwise the Stouthearted 1White (2)
Legendary Creature — Halfling Peasant (2/1)

Flash

When Samwise the Stouthearted enters, choose up to one target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand. Then the Ring tempts you.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Sanctuary Blade
Sanctuary Blade 2 (2)
Artifact — Equipment

As Sanctuary Blade becomes attached to a creature, choose a color.

Equipped creature gets +2/+0 and has protection from the last chosen color.

Equip 3

Ikoria Commander (Rare)
Sanctum Prelate
Sanctum Prelate 1WhiteWhite (3)
Creature — Human Cleric (2/2)

As Sanctum Prelate enters, choose a number.

Noncreature spells with mana value equal to the chosen number can't be cast.

Modern Horizons 2 (Mythic Rare)
Other Versions
Conspiracy: Take the Crown (Mythic Rare)
Sand Silos
Sand Silos (0)
Land

Sand Silos enters tapped.

You may choose not to untap Sand Silos during your untap step.

At the beginning of your upkeep, if Sand Silos is tapped, put a storage counter on it.

Tap, Remove any number of storage counters from Sand Silos: Add Blue for each storage counter removed this way.

Fallen Empires (Rare)
Other Versions
Fifth Edition (Rare)
Sand Squid
Sand Squid 3Blue (4)
Creature — Squid Beast (2/2)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

You may choose not to untap Sand Squid during your untap step.

Tap: Tap target creature. That creature doesn't untap during its controller's untap step for as long as Sand Squid remains tapped.

Mercadian Masques (Rare)
Sandcrafter Mage
Sandcrafter Mage 2White (3)
Creature — Human Wizard (2/2)

When Sandcrafter Mage enters, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Dragons of Tarkir (Common)
Sandsteppe Mastodon
Sandsteppe Mastodon 5GreenGreen (7)
Creature — Elephant (5/5)

Reach

When Sandsteppe Mastodon enters, bolster 5. (Choose a creature with the least toughness among creatures you control and put five +1/+1 counters on it.)

Fate Reforged (Rare)
Sandsteppe Outcast
Sandsteppe Outcast 2White (3)
Creature — Human Warrior (2/1)

When Sandsteppe Outcast enters, choose one —

• Put a +1/+1 counter on Sandsteppe Outcast.

• Create a 1/1 white Spirit creature token with flying.

Jumpstart: Historic Horizons (Common)
Other Versions
Fate Reforged (Common)
Sandsteppe Scavenger
Sandsteppe Scavenger 4Green (5)
Creature — Dog Scout (2/2)

When Sandsteppe Scavenger enters, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

Dragons of Tarkir (Common)
Sandsteppe War Riders
Sandsteppe War Riders 3Green (4)
Creature — Human Warrior (4/4)

Trample

At the beginning of combat on your turn, bolster X, where X is the number of differently named artifact tokens you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)

March of the Machine Commander (Rare)
Sandstone Oracle
Sandstone Oracle 7 (7)
Artifact Creature — Sphinx (4/4)

Flying

When Sandstone Oracle enters, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.

Commander Masters (Uncommon)
Other Versions
Commander 2015 (Uncommon)
Iconic Masters (Uncommon)
Commander Anthology 2018 (Uncommon)
Double Masters (Uncommon)
Zendikar Rising Commander (Uncommon)
Commander Legends (Uncommon)
Sap Vitality
Sap Vitality BlackBlack (2)
Instant

Sap Vitality deals 3 damage to target creature or planeswalker. Choose a creature card in your hand. It perpetually gets +3/+0.

Innistrad: Midnight Hunt Alchemy (Rare)
Sapphire Charm
Sapphire Charm Blue (1)
Instant

Choose one —

• Target player draws a card at the beginning of the next turn's upkeep.

• Target creature gains flying until end of turn.

• Target creature an opponent controls phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

Mirage (Common)
Sarevok, Deathbringer
Sarevok, Deathbringer 3Black (4)
Legendary Creature — Human Knight (3/4)

At the beginning of each player's end step, if no permanents left the battlefield this turn, that player loses X life, where X is Sarevok's power.

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Sarpadian Empires, Vol. VII
Sarpadian Empires, Vol. VII 3 (3)
Artifact

As Sarpadian Empires, Vol. VII enters, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling.

3, Tap: Create a 1/1 creature token of the chosen color and type.

Time Spiral (Rare)
Saskia the Unyielding
Saskia the Unyielding BlackRedGreenWhite (4)
Legendary Creature — Human Soldier (3/4)

Vigilance, haste

As Saskia the Unyielding enters, choose a player.

Whenever a creature you control deals combat damage to a player, it deals that much damage to the chosen player.

Secret Lair Drop (Mythic Rare)
Other Versions
Commander 2016 (Mythic Rare)
Satsuki, the Living Lore
Satsuki, the Living Lore GreenWhite (2)
Legendary Creature — Human Druid (1/3)

Tap: Put a lore counter on each Saga you control. Activate only as a sorcery.

When Satsuki, the Living Lore dies, choose up to one —

• Return target Saga or enchantment creature you control to its owner's hand.

• Return target Saga card from your graveyard to your hand.

Kamigawa: Neon Dynasty (Rare)
Sauron's Ransom
Sauron's Ransom 1BlueBlack (3)
Instant

Choose an opponent. They look at the top four cards of your library and separate them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard. The Ring tempts you.

The Lord of the Rings: Tales of Middle Earth (Rare)
Savage Alliance
Savage Alliance 2Red (3)
Instant

Escalate 1 (Pay this cost for each mode chosen beyond the first.)

Choose one or more —

• Creatures target player controls gain trample until end of turn.

• Savage Alliance deals 2 damage to target creature.

• Savage Alliance deals 1 damage to each creature target opponent controls.

Eldritch Moon (Uncommon)
Savage Beating
Savage Beating 3RedRed (5)
Instant

Cast this spell only during your turn and only during combat.

Choose one —

• Creatures you control gain double strike until end of turn.

• Untap all creatures you control. After this phase, there is an additional combat phase.

Entwine 1Red (Choose both if you pay the entwine cost.)

Commander Masters (Mythic Rare)
Other Versions
Darksteel (Rare)
Save Life
Save Life White (1)
Instant

Choose one —

• Target player gains 2½ life.

• Prevent the next 2½ damage that would be dealt to target creature this turn.

Gotcha — If an opponent says "save" or "life," you may say "Gotcha" When you do, return Save Life from your graveyard to your hand.

Unhinged (Uncommon)
Sawblade Slinger
Sawblade Slinger 3Green (4)
Creature — Human Archer (4/3)

When Sawblade Slinger enters, choose up to one —

• Destroy target artifact an opponent controls.

• Sawblade Slinger fights target Zombie an opponent controls.

Innistrad: Crimson Vow (Uncommon)
Sawhorn Nemesis
Sawhorn Nemesis 3Red (4)
Creature — Dinosaur (2/4)

As Sawhorn Nemesis enters, choose a player.

If a source would deal damage to the chosen player or a permanent they control, it deals double that damage instead.

Modern Horizons 3 Commander (Rare)
Scale Blessing
Scale Blessing 3White (4)
Instant

Bolster 1, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it. (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Double Masters 2022 (Uncommon)
Other Versions
Dragons of Tarkir (Uncommon)
Scaled Destruction (playtest)
Scaled Destruction (playtest) 4WhiteWhite (6)
Sorcery

Choose one or more —

• Destroy all small creatures.

• Destroy all medium creatures.

• Destroy all large creatures.

(A small creature has total power and toughness 4 or less, medium is 5–8, and large is 9 or more.)

Mystery Booster (Common)
Scaretiller
Scaretiller 4 (4)
Artifact Creature — Scarecrow (1/4)

Whenever Scaretiller becomes tapped, choose one —

• You may put a land card from your hand onto the battlefield tapped.

• Return target land card from your graveyard to the battlefield tapped.

Outlaws of Thunder Junction Commander (Common)
Other Versions
Commander 2019 (Common)
Zendikar Rising Commander (Common)
Commander Masters (Common)
Scattershot
Scattershot 2Red (3)
Instant

Scattershot deals 1 damage to target creature.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Scourge (Common)
Scavenged Brawler
Scavenged Brawler 6 (6)
Artifact Creature — Construct (4/4)

Flying, vigilance, trample, lifelink

5, Exile Scavenged Brawler from your graveyard: Choose target creature. Put four +1/+1 counters, a flying counter, a vigilance counter, a trample counter, and a lifelink counter on that creature. Activate only as a sorcery.

The Brothers' War Commander (Rare)
Scavenger Hunt (Scavenger Hunt (a))
Scavenger Hunt (Scavenger Hunt (a)) (0)
Artifact — Attraction

Visit — Choose "a humanoid animal or alien," "food," or "horns or tusks" at random. You have ten seconds to search your library and reveal a card with the chosen item in its art. If you do, claim the prize Then shuffle.

Prize — You get TicketTicket, then you may put a sticker on a nonland permanent you own. Sacrifice Scavenger Hunt and open an Attraction.

Lights — 2, 3, 6

Unfinity (Acorn) (Uncommon)
Scavenger Hunt (Scavenger Hunt (b))
Scavenger Hunt (Scavenger Hunt (b)) (0)
Artifact — Attraction

Visit — Choose "an elf or goblin," "a tail," or "a flying creature or flying vehicle" at random. You have ten seconds to search your library and reveal a card with the chosen item in its art. If you do, claim the prize Then shuffle.

Prize — You get TicketTicket, then you may put a sticker on a nonland permanent you own. Sacrifice Scavenger Hunt and open an Attraction.

Lights — 2, 4, 6

Unfinity (Acorn) (Uncommon)
Scavenger Hunt (Scavenger Hunt (c))
Scavenger Hunt (Scavenger Hunt (c)) (0)
Artifact — Attraction

Visit — Choose "a creature wearing a hat," "a book or scroll," or "teeth" at random. You have ten seconds to search your library and reveal a card with the chosen item in its art. If you do, claim the prize Then shuffle.

Prize — You get TicketTicket, then you may put a sticker on a nonland permanent you own. Sacrifice Scavenger Hunt and open an Attraction.

Lights — 2, 5, 6

Unfinity (Acorn) (Uncommon)
Scavenger Hunt (Scavenger Hunt (d))
Scavenger Hunt (Scavenger Hunt (d)) (0)
Artifact — Attraction

Visit — Choose "a weapon," "five or more creatures," or "words or numbers" at random. You have ten seconds to search your library and reveal a card with the chosen item in its art. If you do, claim the prize Then shuffle.

Prize — You get TicketTicket, then you may put a sticker on a nonland permanent you own. Sacrifice Scavenger Hunt and open an Attraction.

Lights — 3, 4, 6

Unfinity (Acorn) (Uncommon)
Scavenger Hunt (Scavenger Hunt (e))
Scavenger Hunt (Scavenger Hunt (e)) (0)
Artifact — Attraction

Visit — Choose "a vampire or zombie," "fire, lightning, or an explosion," or "a metallic creature" at random. You have ten seconds to search your library and reveal a card with the chosen item in its art. If you do, claim the prize Then shuffle.

Prize — You get TicketTicket, then you may put a sticker on a nonland permanent you own. Sacrifice Scavenger Hunt and open an Attraction.

Lights — 3, 5, 6

Unfinity (Acorn) (Uncommon)
Scavenger Hunt (Scavenger Hunt (f))
Scavenger Hunt (Scavenger Hunt (f)) (0)
Artifact — Attraction

Visit — Choose "a four-legged creature," "a liquid other than water," or "a door" at random. You have ten seconds to search your library and reveal a card with the chosen item in its art. If you do, claim the prize Then shuffle.

Prize — You get TicketTicket, then you may put a sticker on a nonland permanent you own. Sacrifice Scavenger Hunt and open an Attraction.

Lights — 4, 5, 6

Unfinity (Acorn) (Uncommon)
Scheming Fence
Scheming Fence WhiteBlue (2)
Creature — Human Citizen (2/3)

As Scheming Fence enters, you may choose a nonland permanent.

Activated abilities of the chosen permanent can't be activated.

Scheming Fence has all activated abilities of the chosen permanent except for loyalty abilities. You may spend mana as though it were mana of any color to activate those abilities.

Streets of New Capenna (Rare)
Scheming Symmetry
Scheming Symmetry Black (1)
Sorcery

Choose two target players. Each of them searches their library for a card, then shuffles and puts that card on top.

Core Set 2020 (Rare)
Scion of Stygia
Scion of Stygia 2Blue (3)
Creature — Tiefling Shaman (2/1)

Flash

Cone of Cold — When Scion of Stygia enters, choose target creature an opponent controls, then roll a d20.

1–9 | Tap that creature.

10–20 | Tap that creature. It doesn't untap during its controller's next untap step.

Adventures in the Forgotten Realms (Common)
Scrambleverse
Scrambleverse 6RedRed (8)
Sorcery

For each nonland permanent, choose a player at random. Then each player gains control of each permanent for which they were chosen. Untap those permanents.

Magic 2012 (Rare)
Scrounge
Scrounge 2Black (3)
Sorcery

Target opponent chooses an artifact card in their graveyard. Put that card onto the battlefield under your control.

Darksteel (Uncommon)
Scrying Glass
Scrying Glass 2 (2)
Artifact

3, Tap: Choose a number greater than 0 and a color. Target opponent reveals their hand. If that opponent reveals exactly the chosen number of cards of the chosen color, you draw a card.

Urza's Destiny (Rare)
Sculpted Sunburst
Sculpted Sunburst 3WhiteWhite (5)
Sorcery

Choose a creature you control, then each opponent chooses a creature they control with equal or lesser power. If you chose a creature this way, exile each creature not chosen by any player this way.

Commander Legends: Battle for Baldur's Gate (Rare)
Sea Gate
Sea Gate (0)
Land — Gate

Sea Gate enters tapped.

As Sea Gate enters, choose a color other than blue.

Tap: Add Blue or one mana of the chosen color.

Commander Legends: Battle for Baldur's Gate (Common)
Sea Gate Stormcaller
Sea Gate Stormcaller 1Blue (2)
Creature — Human Wizard (2/1)

Kicker 4Blue

When Sea Gate Stormcaller enters, copy the next instant or sorcery spell with mana value 2 or less you cast this turn when you cast it. If Sea Gate Stormcaller was kicked, copy that spell twice instead. You may choose new targets for the copies.

Zendikar Rising (Mythic Rare)
Seal of the Guildpact
Seal of the Guildpact 5 (5)
Artifact

As Seal of the Guildpact enters, choose two colors.

Each spell you cast costs 1 less to cast for each of the chosen colors it is.

Ravnica Remastered (Rare)
Other Versions
Commander 2015 (Rare)
Search for Survivors
Search for Survivors 2Red (3)
Sorcery

Reorder your graveyard at random. An opponent chooses a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, exile it.

Prophecy (Rare)
Searing Rays
Searing Rays 2Red (3)
Sorcery

Choose a color. Searing Rays deals damage to each player equal to the number of creatures of that color that player controls.

Invasion (Uncommon)
Seasinger
Seasinger 1BlueBlue (3)
Creature — Merfolk (0/1)

When you control no Islands, sacrifice Seasinger.

You may choose not to untap Seasinger during your untap step.

Tap: Gain control of target creature whose controller controls an Island for as long as you control Seasinger and Seasinger remains tapped.

Masters Edition (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Fallen Empires (Uncommon)
Season of Gathering
Season of Gathering 4GreenGreen (6)
Sorcery

Choose up to five Paw Print worth of modes. You may choose the same mode more than once.

Paw Print — Put a +1/+1 counter on a creature you control. It gains vigilance and trample until end of turn.

Paw PrintPaw Print — Choose artifact or enchantment. Destroy all permanents of the chosen type.

Paw PrintPaw PrintPaw Print — Draw cards equal to the greatest power among creatures you control.

Bloomburrow (Mythic Rare)
Season of Loss
Season of Loss 3BlackBlack (5)
Sorcery

Choose up to five Paw Print worth of modes. You may choose the same mode more than once.

Paw Print — Each player sacrifices a creature of their choice.

Paw PrintPaw Print — Draw a card for each creature that died under your control this turn.

Paw PrintPaw PrintPaw Print — Each opponent loses X life, where X is the number of creature cards in your graveyard.

Bloomburrow (Mythic Rare)
Season of Renewal
Season of Renewal 2Green (3)
Instant

Choose one or both —

• Return target creature card from your graveyard to your hand.

• Return target enchantment card from your graveyard to your hand.

Kamigawa: Neon Dynasty (Common)
Season of the Bold
Season of the Bold 3RedRed (5)
Sorcery

Choose up to five Paw Print worth of modes. You may choose the same mode more than once.

Paw Print — Create a tapped Treasure token.

Paw PrintPaw Print — Exile the top two cards of your library. Until the end of your next turn, you may play them.

Paw PrintPaw PrintPaw Print — Until the end of your next turn, whenever you cast a spell, Season of the Bold deals 2 damage to up to one target creature.

Bloomburrow (Mythic Rare)
Season of the Burrow
Season of the Burrow 3WhiteWhite (5)
Sorcery

Choose up to five Paw Print worth of modes. You may choose the same mode more than once.

Paw Print — Create a 1/1 white Rabbit creature token.

Paw PrintPaw Print — Exile target nonland permanent. Its controller draws a card.

Paw PrintPaw PrintPaw Print — Return target permanent card with mana value 3 or less from your graveyard to the battlefield with an indestructible counter on it.

Bloomburrow (Mythic Rare)
Season of Weaving
Season of Weaving 4BlueBlue (6)
Sorcery

Choose up to five Paw Print worth of modes. You may choose the same mode more than once.

Paw Print — Draw a card.

Paw PrintPaw Print — Choose an artifact or creature you control. Create a token that's a copy of it.

Paw PrintPaw PrintPaw Print — Return each nonland, nontoken permanent to its owner's hand.

Bloomburrow (Mythic Rare)
Secluded Courtyard
Secluded Courtyard (0)
Land

As this land enters, choose a creature type.

Tap: Add Colorless.

Tap: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Kamigawa: Neon Dynasty (Uncommon)
The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Commander Masters (Uncommon)
The Lost Caverns of Ixalan Commander (Uncommon)
Special Guests (Mythic Rare)
Modern Horizons 3 Commander (Uncommon)
Second Sight
Second Sight 2Blue (3)
Instant

Choose one —

• Look at the top five cards of target opponent's library, then put them back in any order.

• Look at the top five cards of your library, then put them back in any order.

Entwine Blue (Choose both if you pay the entwine cost.)

Darksteel (Uncommon)
See Double
See Double 2BlueBlue (4)
Instant

This spell can't be copied.

Choose one. If an opponent has eight or more cards in their graveyard, you may choose both instead.

• Copy target spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)

• Create a token that's a copy of target creature.

March of the Machine (Rare)
Seedling Charm
Seedling Charm Green (1)
Instant

Choose one —

• Return target Aura attached to a creature to its owner's hand.

• Regenerate target green creature.

• Target creature gains trample until end of turn.

Mirage (Common)
Seedpod Caretaker
Seedpod Caretaker 2White (3)
Creature — Phyrexian Cleric (2/2)

When Seedpod Caretaker enters, choose one —

• Put a +1/+1 counter on target artifact or creature you control.

• Transform target Incubator token you control.

March of the Machine (Uncommon)
Seek Bolas's Counsel (playtest)
Seek Bolas's Counsel (playtest) BlueBlackRed (3)
Sorcery

Choose one at random —

• You get an emblem with "At the beginning of your upkeep, pay BlueBlackRed. If you don't, you lose the game."

• Each player discards their hand.

• Planeswalk to Pools of Becoming. (Once there, you can roll the planar die only if you're playing Planechase.)

• For each opponent, exile cards from the top of their library until you exile a nonland card. You may cast those cards without paying their mana costs.

• Destroy all creatures and non-Bolas planeswalkers.

• You get an emblem with "You can cast nonland cards from your sideboard."

Mystery Booster (Common)
Seeker's Folly
Seeker's Folly 2Black (3)
Sorcery

Choose one —

• Target opponent discards two cards.

• Creatures your opponents control get -1/-1 until end of turn.

Magic: The Gathering Foundations (Uncommon)
Seer's Vision
Seer's Vision 2BlueBlack (4)
Enchantment

Your opponents play with their hands revealed.

Sacrifice Seer's Vision: Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery.

Invasion (Uncommon)
Seize the Spotlight
Seize the Spotlight 2Red (3)
Sorcery

Each opponent chooses fame or fortune. For each player who chose fame, gain control of a creature that player controls until end of turn. Untap those creatures and they gain haste until end of turn. For each player who chose fortune, you draw a card and create a Treasure token.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Streets of New Capenna Commander (Rare)
Selective Adaptation
Selective Adaptation 4GreenGreen (6)
Sorcery

Reveal the top seven cards of your library. Choose from among them a card with flying, a card with first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Put one of the chosen cards onto the battlefield, the other chosen cards into your hand, and the rest into your graveyard.

Ikoria Commander (Rare)
Selective Obliteration
Selective Obliteration 3ColorlessColorless (5)
Sorcery

Each player chooses a color. Then exile each permanent unless it's colorless or it's only the color its controller chose.

Modern Horizons 3 Commander (Rare)
Selesnya Charm
Selesnya Charm GreenWhite (2)
Instant

Choose one —

• Target creature gets +2/+2 and gains trample until end of turn.

• Exile target creature with power 5 or greater.

• Create a 2/2 white Knight creature token with vigilance.

Guild Kit: Selesnya (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Commander 2013 Edition (Uncommon)
Commander Anthology (Uncommon)
Selvala, Eager Trailblazer
Selvala, Eager Trailblazer 2GreenWhite (4)
Legendary Creature — Elf Scout (4/5)

Vigilance

Whenever you cast a creature spell, create a 1/1 red Mercenary creature token with "Tap: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

Tap: Choose a color. Add one mana of that color for each different power among creatures you control.

Outlaws of Thunder Junction (Mythic Rare)
Sen Triplets
Sen Triplets 2WhiteBlueBlack (5)
Legendary Artifact Creature — Human Wizard (3/3)

At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with their hand revealed. You may play lands and cast spells from that player's hand this turn.

Double Masters (Mythic Rare)
Other Versions
Alara Reborn (Mythic Rare)
Sentinel of Lost Lore
Sentinel of Lost Lore 1GreenGreen (3)
Creature — Elf Knight (3/4)

When Sentinel of Lost Lore enters, choose one or more —

• Return target card you own in exile that has an Adventure to your hand.

• Put target card you don't own in exile that has an Adventure on the bottom of its owner's library.

• Exile target player's graveyard.

Wilds of Eldraine (Rare)
Serra's Emissary
Serra's Emissary 4WhiteWhiteWhite (7)
Creature — Angel (7/7)

Flying

As Serra's Emissary enters, choose a card type.

You and creatures you control have protection from the chosen card type.

Modern Horizons 2 (Mythic Rare)
Serra's Hymn
Serra's Hymn White (1)
Enchantment

At the beginning of your upkeep, you may put a verse counter on Serra's Hymn.

Sacrifice Serra's Hymn: Prevent the next X damage that would be dealt this turn to any number of targets, divided as you choose, where X is the number of verse counters on Serra's Hymn.

Urza's Saga (Uncommon)
Serum Snare
Serum Snare 1Blue (2)
Instant

Return target nonland permanent to its owner's hand. If that permanent had mana value 3 or less, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Phyrexia: All Will Be One (Uncommon)
Settle Beyond Reality
Settle Beyond Reality 4White (5)
Sorcery

Choose one or both —

• Exile target creature you don't control.

• Exile target creature you control, then return it to the battlefield under its owner's control.

Jumpstart 2022 (Common)
Other Versions
Modern Horizons (Common)
Double Masters 2022 (Common)
Sevinne, the Chronoclasm
Sevinne, the Chronoclasm 2BlueRedWhite (5)
Legendary Creature — Human Wizard (2/2)

Prevent all damage that would be dealt to Sevinne, the Chronoclasm.

Whenever you cast your first instant or sorcery spell from your graveyard each turn, copy that spell. You may choose new targets for the copy.

Commander 2019 (Mythic Rare)
Sevinne's Reclamation
Sevinne's Reclamation 2White (3)
Sorcery

Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy.

Flashback 4White (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Modern Horizons 3 (Rare)
Other Versions
Commander 2019 (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Dominaria Remastered (Rare)
Commander Masters (Rare)
Murders at Karlov Manor Commander (Rare)
Outlaws of Thunder Junction Commander (Rare)
Sewer Nemesis
Sewer Nemesis 3Black (4)
Creature — Horror (*/*)

As Sewer Nemesis enters, choose a player.

Sewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard.

Whenever the chosen player casts a spell, that player mills a card.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Commander Anthology 2018 (Rare)
Sewers of Estark
Sewers of Estark 2BlackBlack (4)
Instant

Choose target creature. If it's attacking, it can't be blocked this turn. If it's blocking, prevent all combat damage that would be dealt this combat by it and each creature it's blocking.

Promo set for Gatherer (Special)
Sex Appeal
Sex Appeal White (1)
Instant

Prevent the next 3 damage that would be dealt this turn to any number of targets, divided as you choose. If there are more people in the room of a different gender than you are as you cast this spell, prevent the next 6 damage this way instead.

Unglued (Common)
Shackle Slinger
Shackle Slinger 2Blue (3)
Creature — Human Soldier (3/2)

Whenever you cast your second spell each turn, choose target creature an opponent controls. If it's tapped, put a stun counter on it. Otherwise, tap it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Outlaws of Thunder Junction (Uncommon)
Shadowheart, Dark Justiciar
Shadowheart, Dark Justiciar 3Black (4)
Legendary Creature — Human Elf Cleric (3/4)

1Black, Tap, Sacrifice another creature: Draw X cards, where X is that creature's power.

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Rare)
Shadrix Silverquill
Shadrix Silverquill 3WhiteBlack (5)
Legendary Creature — Elder Dragon (2/5)

Flying, double strike

At the beginning of combat on your turn, you may choose two. Each mode must target a different player.

• Target player creates a 2/1 white and black Inkling creature token with flying.

• Target player draws a card and loses 1 life.

• Target player puts a +1/+1 counter on each creature they control.

Strixhaven: School of Mages (Mythic Rare)
Shambling Ghast
Shambling Ghast Black (1)
Creature — Zombie (1/1)

When Shambling Ghast dies, choose one —

• Target creature an opponent controls gets -1/-1 until end of turn.

• Create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Shapeshifter
Shapeshifter 6 (6)
Artifact Creature — Shapeshifter (*/7-*)

As Shapeshifter enters, choose a number between 0 and 7.

At the beginning of your upkeep, you may choose a number between 0 and 7.

Shapeshifter's power is equal to the last chosen number and its toughness is equal to 7 minus that number.

Masters Edition IV (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Antiquities (Rare)
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