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Mystical Dispute
Mystical Dispute 2Blue (3)
Instant

This spell costs 2 less to cast if it targets a blue spell.

Counter target spell unless its controller pays 3.

Mystery Booster 2: Convention Edition (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Mystical Teachings
Mystical Teachings 3Blue (4)
Instant

Search your library for an instant card or a card with flash, reveal it, put it into your hand, then shuffle.

Flashback 5Black (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Time Spiral Remastered (Uncommon)
Other Versions
Time Spiral (Common)
Modern Masters 2017 Edition (Common)
Mystical Tether
Mystical Tether 2White (3)
Enchantment

You may cast Mystical Tether as though it had flash if you pay 2 more to cast it.

When Mystical Tether enters, exile target artifact or creature an opponent controls until Mystical Tether leaves the battlefield.

Outlaws of Thunder Junction (Common)
Mystical Tutor
Mystical Tutor Blue (1)
Instant

Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.

Dominaria Remastered (Rare)
Other Versions
Classic Sixth Edition (Uncommon)
Mirage (Uncommon)
From the Vault: Exiled (Mythic Rare)
Eternal Masters (Rare)
Signature Spellbook: Jace (Rare)
Mystifying Maze
Mystifying Maze (0)
Land

Tap: Add Colorless.

4, Tap: Exile target attacking creature an opponent controls. At the beginning of the next end step, return it to the battlefield tapped under its owner's control.

Commander 2017 (Rare)
Other Versions
Magic 2011 (Rare)
Myth Realized
Myth Realized White (1)
Enchantment

Whenever you cast a noncreature spell, put a lore counter on Myth Realized.

2White: Put a lore counter on Myth Realized.

White: Until end of turn, Myth Realized becomes a Monk Avatar creature in addition to its other types and gains "This creature's power and toughness are each equal to the number of lore counters on it."

Double Masters 2022 (Uncommon)
Other Versions
Dragons of Tarkir (Rare)
Myth Unbound
Myth Unbound 2Green (3)
Enchantment

Your commander costs 1 less to cast for each time it's been cast from the command zone this game.

Whenever your commander is put into the command zone from anywhere, draw a card.

Commander 2018 (Rare)
Mythic Proportions
Mythic Proportions 4GreenGreenGreen (7)
Enchantment — Aura

Enchant creature

Enchanted creature gets +8/+8 and has trample.

Onslaught (Rare)
Mythos of Brokkos
Mythos of Brokkos 2GreenGreen (4)
Sorcery

If BlueBlack was spent to cast this spell, search your library for a card, put that card into your graveyard, then shuffle.

Return up to two permanent cards from your graveyard to your hand.

Ikoria: Lair of Behemoths (Rare)
Mythos of Illuna
Mythos of Illuna 2BlueBlue (4)
Sorcery

Create a token that's a copy of target permanent. If RedGreen was spent to cast this spell, instead create a token that's a copy of that permanent, except the token has "When this permanent enters, if it's a creature, it fights up to one target creature you don't control."

Ikoria: Lair of Behemoths (Rare)
Mythos of Nethroi
Mythos of Nethroi 2Black (3)
Instant

Destroy target nonland permanent if it's a creature or if GreenWhite was spent to cast this spell.

Ikoria: Lair of Behemoths (Rare)
Mythos of Snapdax
Mythos of Snapdax 2WhiteWhite (4)
Sorcery

Each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest. If BlackRed was spent to cast this spell, you choose the permanents for each player instead.

Ikoria: Lair of Behemoths (Rare)
Mythos of Vadrok
Mythos of Vadrok 2RedRed (4)
Sorcery

Mythos of Vadrok deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers. If WhiteBlue was spent to cast this spell, until your next turn, those permanents can't attack or block and their activated abilities can't be activated.

Ikoria: Lair of Behemoths (Rare)
Naban, Dean of Iteration
Naban, Dean of Iteration 1Blue (2)
Legendary Creature — Human Wizard (2/1)

If a Wizard entering under your control causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Dominaria (Rare)
Nacatl Hunt-Pride
Nacatl Hunt-Pride 5White (6)
Creature — Cat Warrior (5/4)

Vigilance

Red, Tap: Target creature can't block this turn.

Green, Tap: Target creature blocks this turn if able.

Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Other Versions
Conflux (Uncommon)
Nacatl Savage
Nacatl Savage 1Green (2)
Creature — Cat Warrior (2/1)

Protection from artifacts

Conflux (Common)
Nacatl War-Pride
Nacatl War-Pride 3GreenGreenGreen (6)
Creature — Cat Warrior (3/3)

Nacatl War-Pride must be blocked by exactly one creature if able.

Whenever Nacatl War-Pride attacks, create X tokens that are copies of Nacatl War-Pride and that are tapped and attacking, where X is the number of creatures defending player controls. Exile the tokens at the beginning of the next end step.

Future Sight (Uncommon)
Nacre Talisman
Nacre Talisman 2 (2)
Artifact

Whenever a player casts a white spell, you may pay 3. If you do, untap target permanent.

Ice Age (Uncommon)
Nadaar, Selfless Paladin
Nadaar, Selfless Paladin 2White (3)
Legendary Creature — Dragon Knight (3/3)

Vigilance

Whenever Nadaar, Selfless Paladin enters or attacks, venture into the dungeon. (Enter the first room or advance to the next room.)

Other creatures you control get +1/+1 as long as you've completed a dungeon.

Adventures in the Forgotten Realms (Rare)
Nadier, Agent of the Duskenel
Nadier, Agent of the Duskenel 5Black (6)
Legendary Creature — Elf Warrior (3/3)

Whenever a token you control leaves the battlefield, put a +1/+1 counter on Nadier, Agent of the Duskenel.

When Nadier leaves the battlefield, create a number of 1/1 green Elf Warrior creature tokens equal to its power.

Partner (You can have two commanders if both have partner.)

Commander Legends (Uncommon)
Nadier's Nightblade
Nadier's Nightblade 2Black (3)
Creature — Elf Warrior (1/3)

Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life.

Bloomburrow Commander (Uncommon)
Other Versions
Commander Legends (Uncommon)
Commander Masters (Common)
Modern Horizons 3 (Uncommon)
Nadir Kraken
Nadir Kraken 1BlueBlue (3)
Creature — Kraken (2/3)

Whenever you draw a card, you may pay 1. If you do, put a +1/+1 counter on Nadir Kraken and create a 1/1 blue Tentacle creature token.

Murders at Karlov Manor Commander (Rare)
Other Versions
Theros Beyond Death (Rare)
Streets of New Capenna Commander (Rare)
March of the Machine Commander (Rare)
Nadu, Winged Wisdom
Nadu, Winged Wisdom 1GreenBlue (3)
Legendary Creature — Bird Wizard (3/4)

Flying

Creatures you control have "Whenever this creature becomes the target of a spell or ability, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand. This ability triggers only twice each turn."

Modern Horizons 3 (Rare)
Nael, Avizoa Aeronaut
Nael, Avizoa Aeronaut 2GreenBlue (4)
Legendary Creature — Elf Scout (2/4)

Flying

Domain — Whenever Nael, Avizoa Aeronaut deals combat damage to a player, look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom in a random order. Then if there are five basic land types among lands you control, draw a card.

Dominaria United (Uncommon)
Nafs Asp
Nafs Asp Green (1)
Creature — Snake (1/1)

Whenever Nafs Asp deals damage to a player, that player loses 1 life at the beginning of their next draw step unless they pay 1 before that draw step.

Arabian Nights (Common)
Other Versions
Fourth Edition (Common)
Naga Oracle
Naga Oracle 3Blue (4)
Creature — Snake Cleric (2/4)

When Naga Oracle enters, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Naga Vitalist
Naga Vitalist 1Green (2)
Creature — Snake Druid (1/2)

Tap: Add one mana of any type that a land you control could produce.

Jumpstart 2022 (Common)
Other Versions
Amonkhet (Common)
Amonkhet Remastered (Common)
Nagao, Bound by Honor
Nagao, Bound by Honor 3White (4)
Legendary Creature — Human Samurai (3/3)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Whenever Nagao, Bound by Honor attacks, Samurai creatures you control get +1/+1 until end of turn.

Champions of Kamigawa (Uncommon)
Nagging Thoughts
Nagging Thoughts 1Blue (2)
Sorcery

Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

Madness 1Blue (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows over Innistrad (Common)
Nahiri, Forged in Fury
Nahiri, Forged in Fury 4RedWhite (6)
Legendary Creature — Kor Artificer (5/4)

Affinity for Equipment (This spell costs 1 less to cast for each Equipment you control.)

Whenever an equipped creature you control attacks, exile the top card of your library. You may play that card this turn. You may cast Equipment spells this way without paying their mana costs.

March of the Machine: The Aftermath (Mythic Rare)
Nahiri, Heir of the Ancients
Nahiri, Heir of the Ancients 2RedWhite (4)
Legendary Planeswalker — Nahiri (4)

+1: Create a 1/1 white Kor Warrior creature token. You may attach an Equipment you control to it.

−2: Look at the top six cards of your library. You may reveal a Warrior or Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

−3: Nahiri, Heir of the Ancients deals damage to target creature or planeswalker equal to twice the number of Equipment you control.

Zendikar Rising (Mythic Rare)
Nahiri, Storm of Stone
Nahiri, Storm of Stone 2Red or WhiteRed or White (4)
Legendary Planeswalker — Nahiri (6)

During your turn, creatures you control have first strike and equip abilities you activate cost 1 less to activate.

−X: Nahiri, Storm of Stone deals X damage to target tapped creature.

War of the Spark (Uncommon)
Nahiri, the Harbinger
Nahiri, the Harbinger 2RedWhite (4)
Legendary Planeswalker — Nahiri (4)

+2: You may discard a card. If you do, draw a card.

−2: Exile target enchantment, tapped artifact, or tapped creature.

−8: Search your library for an artifact or creature card, put it onto the battlefield, then shuffle. It gains haste. Return it to your hand at the beginning of the next end step.

Commander Masters (Mythic Rare)
Other Versions
Shadows over Innistrad (Mythic Rare)
War of the Spark Mythic Edition (Mythic Rare)
Ikoria Commander (Mythic Rare)
Shadows Over Innistrad Remastered (Mythic Rare)
Nahiri, the Lithomancer
Nahiri, the Lithomancer 3WhiteWhite (5)
Legendary Planeswalker — Nahiri (3)

+2: Create a 1/1 white Kor Soldier creature token. You may attach an Equipment you control to it.

−2: You may put an Equipment card from your hand or graveyard onto the battlefield.

−10: Create a colorless Equipment artifact token named Stoneforged Blade. It has indestructible, "Equipped creature gets +5/+5 and has double strike," and equip 0.

Nahiri, the Lithomancer can be your commander.

Commander Masters (Rare)
Other Versions
Commander 2014 (Mythic Rare)
Nahiri, the Unforgiving
Nahiri, the Unforgiving 1RedPhyrexian Red WhiteWhite (4)
Legendary Planeswalker — Nahiri (5)

Compleated (Phyrexian Red White can be paid with Red, White, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)

+1: Until your next turn, up to one target creature attacks a player each combat if able.

+1: Discard a card, then draw a card.

0: Exile target creature or Equipment card with mana value less than Nahiri's loyalty from your graveyard. Create a token that's a copy of it. That token gains haste. Exile it at the beginning of the next end step.

Phyrexia: All Will Be One (Mythic Rare)
Nahiri's Binding
Nahiri's Binding 1WhiteWhite (3)
Enchantment — Aura

Enchant creature or planeswalker

Enchanted permanent can't attack or block, and its activated abilities can't be activated.

Zendikar Rising (Common)
Nahiri's Lithoforming
Nahiri's Lithoforming Variable ColorlessRedRed (2)
Sorcery

Sacrifice X lands. For each land sacrificed this way, draw a card. You may play X additional lands this turn. Lands you control enter tapped this turn.

Zendikar Rising (Rare)
Nahiri's Machinations
Nahiri's Machinations 1White (2)
Enchantment

At the beginning of combat on your turn, target creature you control gains indestructible until end of turn.

1Red: Nahiri's Machinations deals 1 damage to target blocking creature.

Shadows over Innistrad (Uncommon)
Nahiri's Resolve
Nahiri's Resolve 3RedWhite (5)
Enchantment

Creatures you control get +1/+0 and have haste.

At the beginning of your end step, exile any number of nontoken artifacts and/or creatures you control. Return those cards to the battlefield under their owner's control at the beginning of your next upkeep.

March of the Machine: The Aftermath (Rare)
Nahiri's Sacrifice
Nahiri's Sacrifice 1Red (2)
Sorcery

As an additional cost to cast this spell, sacrifice an artifact or creature with mana value X.

Nahiri's Sacrifice deals X damage divided as you choose among any number of target creatures.

Phyrexia: All Will Be One (Uncommon)
Nahiri's Stoneblades
Nahiri's Stoneblades 1Red (2)
Instant

Up to two target creatures each get +2/+0 until end of turn.

War of the Spark (Common)
Nahiri's Warcrafting
Nahiri's Warcrafting 1RedRed (3)
Sorcery

Nahiri's Warcrafting deals 5 damage to target creature, planeswalker, or battle. Look at the top X cards of your library, where X is the excess damage dealt this way. You may exile one of those cards. Put the rest on the bottom of your library in a random order. You may play the exiled card this turn.

March of the Machine (Rare)
Nahiri's Wrath
Nahiri's Wrath 2Red (3)
Sorcery

As an additional cost to cast this spell, discard X cards.

Nahiri's Wrath deals damage equal to the total mana value of the discarded cards to each of up to X target creatures and/or planeswalkers.

Shadows Over Innistrad Remastered (Mythic Rare)
Other Versions
Eldritch Moon (Mythic Rare)
Naiad of Hidden Coves
Naiad of Hidden Coves 2Blue (3)
Enchantment Creature — Nymph (2/3)

During turns other than yours, spells you cast cost 1 less to cast.

Theros Beyond Death (Common)
Najal, the Storm Runner
Najal, the Storm Runner 2BlueBlueRed (5)
Legendary Creature — Efreet Wizard (5/4)

You may cast sorcery spells as though they had flash.

Whenever Najal, the Storm Runner attacks, you may pay 2. If you do, when you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy.

Dominaria United (Uncommon)
Najeela, the Blade-Blossom
Najeela, the Blade-Blossom 2Red (3)
Legendary Creature — Human Warrior (3/2)

Whenever a Warrior attacks, you may have its controller create a 1/1 white Warrior creature token that's tapped and attacking.

WhiteBlueBlackRedGreen: Untap all attacking creatures. They gain trample, lifelink, and haste until end of turn. After this phase, there is an additional combat phase. Activate only during combat.

Commander Legends (Mythic Rare)
Other Versions
Battlebond (Mythic Rare)
Nakaya Shade
Nakaya Shade 1Black (2)
Creature — Shade (1/1)

Black: Nakaya Shade gets +1/+1 until end of turn unless any player pays 2.

Prophecy (Uncommon)
Naked Singularity
Naked Singularity 5 (5)
Artifact

Cumulative upkeep 3 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

If tapped for mana, Plains produce Red, Islands produce Green, Swamps produce White, Mountains produce Blue, and Forests produce Black instead of any other type.

Masters Edition IV (Rare)
Other Versions
Ice Age (Rare)
Nalathni Dragon
Nalathni Dragon 2RedRed (4)
Creature — Dragon (1/1)

Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Red: Nalathni Dragon gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Nalathni Dragon at the beginning of the next end step.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Promo set for Gatherer (Special)
Nalfeshnee
Nalfeshnee 5Red (6)
Creature — Beast Demon (4/6)

Flying

Whenever you cast a spell from exile, copy it. You may choose new targets for the copy. If it's a permanent spell, the copy gains haste and "At the beginning of the end step, sacrifice this permanent." (A copy of a permanent spell becomes a token.)

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Nalia de'Arnise
Nalia de'Arnise 1WhiteBlack (3)
Legendary Creature — Human Rogue (3/3)

You may look at the top card of your library any time.

You may cast Cleric, Rogue, Warrior, and Wizard spells from the top of your library.

At the beginning of combat on your turn, if you have a full party, put a +1/+1 counter on each creature you control and those creatures gain deathtouch until end of turn.

Alchemy Horizons: Baldur's Gate (Mythic Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Name Dropping
Name Dropping 1Green (2)
Enchantment

Gotcha — If an opponent says a word that's in the name of a card in your graveyard, you may say "Gotcha" When you do, return that card to your hand.

Unhinged (Uncommon)
Nameless Conqueror
Nameless Conqueror (0)
Enchantment Creature — Human Samurai (3/3)

Trample, haste

Kamigawa: Neon Dynasty (Common)
Nameless Inversion
Nameless Inversion 1Black (2)
Kindred Instant — Shapeshifter

Changeling (This card is every creature type.)

Target creature gets +3/-3 and loses all creature types until end of turn.

Modern Masters 2015 Edition (Common)
Other Versions
Lorwyn (Common)
Nameless One
Nameless One 3Blue (4)
Creature — Wizard Avatar (*/*)

Nameless One's power and toughness are each equal to the number of Wizards on the battlefield.

Morph 2Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Uncommon)
Nameless Race
Nameless Race 3Black (4)
Creature (*/*)

Trample

As Nameless Race enters, pay any amount of life. The amount you pay can't be more than the total number of white nontoken permanents your opponents control plus the total number of white cards in their graveyards.

Nameless Race's power and toughness are each equal to the life paid as it entered.

The Dark (Rare)
Nanogene Conversion
Nanogene Conversion 3Blue (4)
Sorcery

Choose target creature you control. Each other creature becomes a copy of that creature until end of turn, except it isn't legendary.

Doctor Who Commander (Rare)
Nantuko Blightcutter
Nantuko Blightcutter 2Green (3)
Creature — Insect Druid (2/2)

Protection from black

Threshold — Nantuko Blightcutter gets +1/+1 for each black permanent your opponents control as long as seven or more cards are in your graveyard.

Torment (Rare)
Nantuko Calmer
Nantuko Calmer 2GreenGreen (4)
Creature — Insect Druid (2/3)

Green, Tap, Sacrifice Nantuko Calmer: Destroy target enchantment.

Threshold — Nantuko Calmer gets +1/+1 as long as seven or more cards are in your graveyard.

Torment (Common)
Nantuko Cultivator
Nantuko Cultivator 3Green (4)
Creature — Insect Druid (2/2)

When Nantuko Cultivator enters, you may discard any number of land cards. Put that many +1/+1 counters on Nantuko Cultivator and draw that many cards.

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Torment (Rare)
Modern Horizons (Uncommon)
Jumpstart 2022 (Uncommon)
Nantuko Disciple
Nantuko Disciple 3Green (4)
Creature — Insect Druid (2/2)

Green, Tap: Target creature gets +2/+2 until end of turn.

Odyssey (Common)
Other Versions
Eighth Edition (Common)
Nantuko Elder
Nantuko Elder 2Green (3)
Creature — Insect Druid (1/2)

Tap: Add ColorlessGreen.

Odyssey (Uncommon)
Nantuko Husk
Nantuko Husk 2Black (3)
Creature — Zombie Insect (2/2)

Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn.

Magic Origins (Common)
Other Versions
Ninth Edition (Uncommon)
Onslaught (Common)
Tenth Edition (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Nantuko Mentor
Nantuko Mentor 2Green (3)
Creature — Insect Druid (1/1)

2Green, Tap: Target creature gets +X/+X until end of turn, where X is that creature's power.

Odyssey (Rare)
Nantuko Monastery
Nantuko Monastery (0)
Land

Tap: Add Colorless.

Threshold — GreenWhite: Nantuko Monastery becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate only if seven or more cards are in your graveyard.

Dominaria Remastered (Uncommon)
Other Versions
Judgment (Uncommon)
Archenemy (Uncommon)
Nantuko Shade
Nantuko Shade BlackBlack (2)
Creature — Insect Shade (2/1)

Black: Nantuko Shade gets +1/+1 until end of turn.

Dominaria Remastered (Rare)
Other Versions
Torment (Rare)
Magic 2011 (Rare)
Commander 2014 (Rare)
Nantuko Shaman
Nantuko Shaman 2Green (3)
Creature — Insect Shaman (3/2)

When Nantuko Shaman enters, if you control no tapped lands, draw a card.

Suspend 1—2GreenGreen (Rather than cast this card from your hand, you may pay 2GreenGreen and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Modern Masters (Common)
Iconic Masters (Common)
Nantuko Shrine
Nantuko Shrine 1GreenGreen (3)
Enchantment

Whenever a player casts a spell, that player creates X 1/1 green Squirrel creature tokens, where X is the number of cards in all graveyards with the same name as that spell.

Odyssey (Rare)
Nantuko Tracer
Nantuko Tracer 1Green (2)
Creature — Insect Druid (2/1)

When Nantuko Tracer enters, you may put target card from a graveyard on the bottom of its owner's library.

Judgment (Common)
Nantuko Vigilante
Nantuko Vigilante 3Green (4)
Creature — Insect Druid Mutant (3/2)

Morph 1Green (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Nantuko Vigilante is turned face up, destroy target artifact or enchantment.

Murders at Karlov Manor Commander (Common)
Other Versions
Legions (Common)
Commander 2019 (Common)
Naomi, Pillar of Order
Naomi, Pillar of Order 3WhiteBlack (5)
Legendary Creature — Human Advisor (4/4)

Whenever Naomi, Pillar of Order enters or attacks, if you control an artifact and an enchantment, create a 2/2 white Samurai creature token with vigilance.

Kamigawa: Neon Dynasty (Uncommon)
Narci, Fable Singer
Narci, Fable Singer 1WhiteBlackGreen (4)
Legendary Creature — Human Bard (3/3)

Lifelink

Whenever you sacrifice an enchantment, draw a card.

Whenever the final chapter ability of a Saga you control resolves, each opponent loses X life and you gain X life, where X is that Saga's mana value.

Commander Masters (Mythic Rare)
Narcissism
Narcissism 2Green (3)
Enchantment

Green, Discard a card: Target creature gets +2/+2 until end of turn.

Green, Sacrifice Narcissism: Target creature gets +2/+2 until end of turn.

Torment (Uncommon)
Narcolepsy
Narcolepsy 1Blue (2)
Enchantment — Aura

Enchant creature

At the beginning of each upkeep, if enchanted creature is untapped, tap it.

Jumpstart (Common)
Other Versions
Rise of the Eldrazi (Common)
Modern Masters 2015 Edition (Common)
Narcomoeba
Narcomoeba 1Blue (2)
Creature — Illusion (1/1)

Flying

When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.

Ravnica Remastered (Uncommon)
Other Versions
Future Sight (Uncommon)
Modern Masters (Uncommon)
Guilds of Ravnica (Rare)
Nardole, Resourceful Cyborg
Nardole, Resourceful Cyborg 1Blue (2)
Legendary Artifact Creature — Scientist (1/2)

Tap: Add Blue for each counter on Nardole. Spend this mana only to cast noncreature spells.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Doctor's companion (You can have two commanders if the other is the Doctor.)

Doctor Who Commander (Rare)
Narfi, Betrayer King
Narfi, Betrayer King 3BlueBlack (5)
Legendary Snow Creature — Zombie Wizard (4/3)

Other snow and Zombie creatures you control get +1/+1.

SnowSnowSnow: Return Narfi, Betrayer King from your graveyard to the battlefield tapped. (Snow can be paid with one mana from a snow source.)

Kaldheim (Uncommon)
Narnam Cobra
Narnam Cobra 2 (2)
Artifact Creature — Snake (2/1)

Green: Narnam Cobra gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Narnam Renegade
Narnam Renegade Green (1)
Creature — Elf Warrior (1/2)

Deathtouch

Revolt — Narnam Renegade enters with a +1/+1 counter on it if a permanent you controlled left the battlefield this turn.

Kaladesh Remastered (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Narod, the Beige Flower (playtest)
Narod, the Beige Flower (playtest) WhiteBlueBlack (3)
Legendary Creature — — Plant Rogue (0/5)

Each creature assigns combat damage equal to its mana value rather than its power.

Mystery Booster 2: Convention Edition (Rare)
Narrow Escape
Narrow Escape 2White (3)
Instant

Return target permanent you control to its owner's hand. You gain 4 life.

Duel Decks: Phyrexia vs. the Coalition (Common)
Other Versions
Zendikar (Common)
Narrow-Minded Baloney Fireworks
Narrow-Minded Baloney Fireworks (0)
Stickers

2 — Whenever this creature attacks, you gain 2 life.

3 — Vigilance, reach

2 — 2/4

5 — 7/7

Unfinity (Common)
Narset of the Ancient Way
Narset of the Ancient Way 1BlueRedWhite (4)
Legendary Planeswalker — Narset (4)

+1: You gain 2 life. Add Blue, Red, or White. Spend this mana only to cast a noncreature spell.

−2: Draw a card, then you may discard a card. When you discard a nonland card this way, Narset of the Ancient Way deals damage equal to that card's mana value to target creature or planeswalker.

−6: You get an emblem with "Whenever you cast a noncreature spell, this emblem deals 2 damage to any target."

Commander Masters (Mythic Rare)
Other Versions
Ikoria: Lair of Behemoths (Mythic Rare)
Narset Transcendent
Narset Transcendent 2WhiteBlue (4)
Legendary Planeswalker — Narset (6)

+1: Look at the top card of your library. If it's a noncreature, nonland card, you may reveal it and put it into your hand.

−2: When you next cast an instant or sorcery spell from your hand this turn, it gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)

−9: You get an emblem with "Your opponents can't cast noncreature spells."

Dragons of Tarkir (Mythic Rare)
Narset, Enlightened Exile
Narset, Enlightened Exile 1BlueRedWhite (4)
Legendary Creature — Human Monk (3/4)

Creatures you control have prowess.

Whenever Narset, Enlightened Exile attacks, exile target noncreature, nonland card with mana value less than Narset's power from a graveyard and copy it. You may cast the copy without paying its mana cost.

March of the Machine: The Aftermath (Mythic Rare)
Narset, Enlightened Master
Narset, Enlightened Master 3BlueRedWhite (6)
Legendary Creature — Human Monk (3/2)

First strike, hexproof

Whenever Narset, Enlightened Master attacks, exile the top four cards of your library. Until end of turn, you may cast noncreature spells from among those cards without paying their mana costs.

Commander Masters (Mythic Rare)
Other Versions
Khans of Tarkir (Mythic Rare)
Secret Lair Drop (Mythic Rare)
Narset, Parter of Veils
Narset, Parter of Veils 1BlueBlue (3)
Legendary Planeswalker — Narset (5)

Each opponent can't draw more than one card each turn.

−2: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Mystery Booster 2: Convention Edition (Uncommon)
Other Versions
War of the Spark (Uncommon)
Commander Masters (Uncommon)
Bloomburrow Commander (Rare)
Narset's Reversal
Narset's Reversal BlueBlue (2)
Instant

Copy target instant or sorcery spell, then return it to its owner's hand. You may choose new targets for the copy.

War of the Spark (Rare)
Narstad Scrapper
Narstad Scrapper 5 (5)
Artifact Creature — Construct (3/3)

2: Narstad Scrapper gets +1/+0 until end of turn.

Avacyn Restored (Common)
Naru Meha, Master Wizard
Naru Meha, Master Wizard 2BlueBlue (4)
Legendary Creature — Human Wizard (3/3)

Flash

When Naru Meha, Master Wizard enters, copy target instant or sorcery spell you control. You may choose new targets for the copy.

Other Wizards you control get +1/+1.

Commander 2021 (Mythic Rare)
Other Versions
Dominaria (Mythic Rare)
Nascent Metamorph
Nascent Metamorph 1Blue (2)
Creature — Shapeshifter (1/1)

Whenever Nascent Metamorph attacks or blocks, target opponent reveals cards from the top of their library until they reveal a creature card. Nascent Metamorph becomes a copy of that card until end of turn. Then that player puts all cards revealed this way on the bottom of their library in a random order.

Ikoria Commander (Rare)
Nashi, Moon Sage's Scion
Nashi, Moon Sage's Scion 1BlackBlack (3)
Legendary Creature — Rat Ninja (3/2)

Ninjutsu 3Black (3Black, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Nashi, Moon Sage's Scion deals combat damage to a player, exile the top card of each player's library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost.

Outlaws of Thunder Junction Commander (Mythic Rare)
Other Versions
Kamigawa: Neon Dynasty (Mythic Rare)
Nashi, Moon's Legacy
Nashi, Moon's Legacy BlackGreenBlue (3)
Legendary Creature — Rat Shaman (3/4)

Menace, ward 1

Whenever Nashi, Moon's Legacy attacks, exile up to one target legendary or Rat card from your graveyard and copy it. You may cast the copy. (You still pay its costs. A copy of a permanent spell becomes a token.)

March of the Machine: The Aftermath (Rare)
Nashi, Searcher in the Dark
Nashi, Searcher in the Dark BlueBlack (2)
Legendary Creature — Rat Ninja Wizard (2/2)

Menace

Whenever Nashi, Searcher in the Dark deals combat damage to a player, you mill that many cards. You may put any number of legendary and/or enchantment cards from among them into your hand. If you put no cards into your hand this way, put a +1/+1 counter on Nashi.

Duskmourn: House of Horror (Rare)
Nassari, Dean of Expression
Nassari, Dean of Expression 3RedRed (5)
Legendary Creature — Efreet Shaman (4/4)

At the beginning of your upkeep, exile the top card of each opponent's library. Until end of turn, you may cast spells from among those exiled cards, and you may spend mana as though it were mana of any color to cast those spells.

Whenever you cast a spell from exile, put a +1/+1 counter on Nassari, Dean of Expression.

Strixhaven: School of Mages (Rare)
Nasty End
Nasty End 1Black (2)
Instant

As an additional cost to cast this spell, sacrifice a creature.

Draw two cards. If the sacrificed creature was legendary, draw three cards instead.

The Lord of the Rings: Tales of Middle Earth (Common)
Nath of the Gilt-Leaf
Nath of the Gilt-Leaf 3BlackGreen (5)
Legendary Creature — Elf Warrior (4/4)

At the beginning of your upkeep, you may have target opponent discard a card at random.

Whenever an opponent discards a card, you may create a 1/1 green Elf Warrior creature token.

Commander 2016 (Rare)
Other Versions
Lorwyn (Rare)
Nath's Elite
Nath's Elite 4Green (5)
Creature — Elf Warrior (4/2)

All creatures able to block Nath's Elite do so.

When Nath's Elite enters, clash with an opponent. If you win, put a +1/+1 counter on Nath's Elite. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Lorwyn (Common)
Natural Affinity
Natural Affinity 2Green (3)
Instant

All lands become 2/2 creatures until end of turn. They're still lands.

Mercadian Masques (Rare)
Other Versions
Eighth Edition (Rare)
Ninth Edition (Rare)
Natural Balance
Natural Balance 2GreenGreen (4)
Sorcery

Each player who controls six or more lands chooses five lands they control and sacrifices the rest. Each player who controls four or fewer lands may search their library for up to X basic land cards and put them onto the battlefield, where X is five minus the number of lands they control. Then each player who searched their library this way shuffles.

Mirage (Rare)
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