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Multiform Wonder
Multiform Wonder 5 (5)
Artifact Creature — Construct (3/3)

When Multiform Wonder enters, you get EnergyEnergyEnergy (three energy counters).

Pay Energy: Multiform Wonder gains your choice of flying, vigilance, or lifelink until end of turn.

Pay Energy: Multiform Wonder gets +2/-2 or -2/+2 until end of turn.

Kaladesh (Rare)
Multi-Headed
Multi-Headed (0)
Creature — Hydra (+4/+4)

At the beginning of each end step, if you rolled a die this turn,

Augment 4Green (4Green, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)

Unstable (Common)
Multiple Choice
Multiple Choice Variable ColorlessBlue (1)
Sorcery

If X is 1, scry 1, then draw a card.

If X is 2, you may choose a player. They return a creature they control to its owner's hand.

If X is 3, create a 4/4 blue and red Elemental creature token.

If X is 4 or more, do all of the above.

Jumpstart 2022 (Rare)
Other Versions
Strixhaven: School of Mages (Rare)
Mummy Paramount
Mummy Paramount 1White (2)
Creature — Zombie (2/2)

Whenever another Zombie you control enters, Mummy Paramount gets +1/+1 until end of turn.

Hour of Devastation (Common)
Munda, Ambush Leader
Munda, Ambush Leader 2RedWhite (4)
Legendary Creature — Kor Ally (3/4)

Haste

Rally — Whenever Munda, Ambush Leader or another Ally you control enters, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order.

Battle for Zendikar (Rare)
Munda's Vanguard
Munda's Vanguard 4White (5)
Creature — Kor Knight Ally (3/3)

Cohort — Tap, Tap an untapped Ally you control: Put a +1/+1 counter on each creature you control.

Oath of the Gatewatch (Rare)
Mundungu
Mundungu 1BlueBlack (3)
Creature — Human Wizard (1/1)

Tap: Counter target spell unless its controller pays 1 and 1 life.

Visions (Uncommon)
Mungha Wurm
Mungha Wurm 2GreenGreen (4)
Creature — Wurm (6/5)

You can't untap more than one land during your untap step.

Prophecy (Rare)
Munitions Expert
Munitions Expert BlackRed (2)
Creature — Goblin (1/1)

Flash

When Munitions Expert enters, you may have it deal damage to target creature or planeswalker equal to the number of Goblins you control.

Modern Horizons (Uncommon)
Muraganda Petroglyphs
Muraganda Petroglyphs 3Green (4)
Enchantment

Creatures with no abilities get +2/+2.

Time Spiral Remastered (Rare)
Other Versions
Future Sight (Rare)
Murasa
Murasa (0)
Plane — Zendikar

Whenever a nontoken creature enters, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.

Whenever chaos ensues, target land becomes a 4/4 creature that's still a land.

Planechase Anthology (Common)
Other Versions
Planechase (Common)
Murasa Behemoth
Murasa Behemoth 4GreenGreen (6)
Creature — Beast (5/5)

Trample

Murasa Behemoth gets +3/+3 as long as there is a land card in your graveyard.

Modern Horizons (Common)
Murasa Brute
Murasa Brute 2Green (3)
Creature — Troll Warrior (3/3)

Zendikar Rising (Common)
Murasa Pyromancer
Murasa Pyromancer 4RedRed (6)
Creature — Human Shaman Ally (3/2)

Whenever Murasa Pyromancer or another Ally you control enters, you may have Murasa Pyromancer deal damage to target creature equal to the number of Allies you control.

Zendikar (Uncommon)
Murasa Ranger
Murasa Ranger 3Green (4)
Creature — Human Warrior Ranger (3/3)

Landfall — Whenever a land you control enters, you may pay 3Green. If you do, put two +1/+1 counters on Murasa Ranger.

Battle for Zendikar (Uncommon)
Murasa Rootgrazer
Murasa Rootgrazer GreenWhite (2)
Creature — Beast (2/3)

Vigilance

Tap: You may put a basic land card from your hand onto the battlefield.

Tap: Return target basic land you control to its owner's hand.

Zendikar Rising (Uncommon)
Murasa Sproutling
Murasa Sproutling 2Green (3)
Creature — Plant Elemental (3/3)

Kicker 1Green (You may pay an additional 1Green as you cast this spell.)

When Murasa Sproutling enters, if it was kicked, return target card with a kicker ability from your graveyard to your hand.

Zendikar Rising (Uncommon)
Murder
Murder 1BlackBlack (3)
Instant

Destroy target creature.

Assassin's Creed (Uncommon)
Other Versions
Magic 2013 (Common)
Eldritch Moon (Uncommon)
Conspiracy: Take the Crown (Common)
Masters 25 (Common)
Core Set 2019 (Uncommon)
Core Set 2020 (Common)
Zendikar Rising Commander (Common)
Commander Legends (Common)
Arena Base Set (Uncommon)
Streets of New Capenna (Common)
Commander Legends: Battle for Baldur's Gate (Common)
Murders at Karlov Manor (Common)
Outlaws of Thunder Junction Breaking News (Uncommon)
Murder Investigation
Murder Investigation 1White (2)
Enchantment — Aura

Enchant creature you control

When enchanted creature dies, create X 1/1 white Soldier creature tokens, where X is its power.

Jumpstart 2022 (Uncommon)
Other Versions
Gatecrash (Uncommon)
Magic Origins (Uncommon)
Murder of Crows
Murder of Crows 3BlueBlue (5)
Creature — Bird (4/4)

Flying

Whenever another creature dies, you may draw a card. If you do, discard a card.

Commander Masters (Uncommon)
Other Versions
Innistrad (Uncommon)
Masters 25 (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Shadows of the Past (Uncommon)
Murderer's Axe
Murderer's Axe 4 (4)
Artifact — Equipment

Equipped creature gets +2/+2.

Equip—Discard a card.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Murderous Betrayal
Murderous Betrayal BlackBlackBlack (3)
Enchantment

BlackBlack, Pay half your life, rounded up: Destroy target nonblack creature. It can't be regenerated.

Nemesis (Rare)
Other Versions
Eighth Edition (Rare)
Murderous Compulsion
Murderous Compulsion 1Black (2)
Sorcery

Destroy target tapped creature.

Madness 1Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Commander 2019 (Common)
Other Versions
Shadows over Innistrad (Common)
Murderous Cut
Murderous Cut 4Black (5)
Instant

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Destroy target creature.

Khans of Tarkir (Uncommon)
Murderous Redcap
Murderous Redcap 2Black or RedBlack or Red (4)
Creature — Goblin Assassin (2/2)

When Murderous Redcap enters, it deals damage equal to its power to any target.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Ultimate Masters (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Modern Masters (Uncommon)
Murderous Redcap Avatar
Murderous Redcap Avatar (0)
Vanguard (+0/-2)

Whenever a creature you control enters with a counter on it, you may have it deal damage equal to its power to any target.

Vanguard (Special)
Murderous Rider
Murderous Rider 1BlackBlack (3)
Creature — Zombie Knight (2/3)

Lifelink

When Murderous Rider dies, put it on the bottom of its owner's library.

March of the Machine Commander (Rare)
Other Versions
Throne of Eldraine (Rare)
Murderous Spoils
Murderous Spoils 5Black (6)
Instant

Destroy target nonblack creature. It can't be regenerated. You gain control of all Equipment that were attached to it. (This effect lasts indefinitely.)

Darksteel (Uncommon)
Murk Dwellers
Murk Dwellers 3Black (4)
Creature — Zombie (2/2)

Whenever Murk Dwellers attacks and isn't blocked, it gets +2/+0 until end of combat.

The Dark (Common)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Murk Strider
Murk Strider 3Blue (4)
Creature — Eldrazi Processor (3/2)

Devoid (This card has no color.)

When Murk Strider enters, you may put a card an opponent owns from exile into that player's graveyard. If you do, return target creature to its owner's hand.

Battle for Zendikar (Common)
Murkfiend Liege
Murkfiend Liege 2Green or BlueGreen or BlueGreen or Blue (5)
Creature — Horror (4/4)

Other green creatures you control get +1/+1.

Other blue creatures you control get +1/+1.

Untap all green and/or blue creatures you control during each other player's untap step.

Double Masters 2022 (Rare)
Other Versions
Eventide (Rare)
Commander 2013 Edition (Rare)
Commander Anthology (Rare)
Commander Legends (Rare)
Murktide Regent
Murktide Regent 5BlueBlue (7)
Creature — Dragon (3/3)

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Flying

Murktide Regent enters with a +1/+1 counter on it for each instant and sorcery card exiled with it.

Whenever an instant or sorcery card leaves your graveyard, put a +1/+1 counter on Murktide Regent.

Modern Horizons 2 (Mythic Rare)
Murkwater Pathway
Murkwater Pathway (0)
Land

Tap: Add Black.

Zendikar Rising (Rare)
Murmuration
Murmuration 4White (5)
Enchantment

Birds you control get +1/+1 and have vigilance.

At the beginning of your end step, for each spell you've cast this turn, create a 1/2 blue Bird creature token with flying named Storm Crow.

Bloomburrow Commander (Rare)
Murmuring Bosk
Murmuring Bosk (0)
Land — Forest

(Tap: Add Green.)

As Murmuring Bosk enters, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk enters tapped.

Tap: Add White or Black. Murmuring Bosk deals 1 damage to you.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Morningtide (Rare)
From the Vault: Realms (Mythic Rare)
Commander 2016 (Rare)
Commander Anthology 2018 (Rare)
Dominaria United Commander (Rare)
Murmuring Mystic
Murmuring Mystic 3Blue (4)
Creature — Human Wizard (1/5)

Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.

Outlaws of Thunder Junction Commander (Common)
Other Versions
Guilds of Ravnica (Uncommon)
Ikoria Commander (Uncommon)
Game Night: Free-For-All (Uncommon)
Commander Masters (Common)
Ravnica Remastered (Uncommon)
Murmuring Phantasm
Murmuring Phantasm 1Blue (2)
Creature — Spirit (0/5)

Defender

Jumpstart (Common)
Other Versions
Dragon's Maze (Common)
Murmurs from Beyond
Murmurs from Beyond 2Blue (3)
Instant — Arcane

Reveal the top three cards of your library. An opponent chooses one of them. Put that card into your graveyard and the rest into your hand.

Magic: The Gathering-Commander (Common)
Other Versions
Saviors of Kamigawa (Common)
Muscle Burst
Muscle Burst 1Green (2)
Instant

Target creature gets +X/+X until end of turn, where X is 3 plus the number of cards named Muscle Burst in all graveyards.

Odyssey (Common)
Muscle Sliver
Muscle Sliver 1Green (2)
Creature — Sliver (1/1)

All Sliver creatures get +1/+1.

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Premium Deck Series: Slivers (Common)
Muse Drake
Muse Drake 3Blue (4)
Creature — Drake (1/3)

Flying

When Muse Drake enters, draw a card.

Guilds of Ravnica (Common)
Muse Vessel
Muse Vessel 4 (4)
Artifact

3, Tap: Target player exiles a card from their hand. Activate only as a sorcery.

1: Choose a card exiled with Muse Vessel. You may play that card this turn.

Dissension (Rare)
Muse Vortex
Muse Vortex Variable ColorlessBlueBlue (2)
Sorcery

Exile the top X cards of your library. You may cast an instant or sorcery spell with mana value X or less from among them without paying its mana cost. Then put the exiled instant and sorcery cards that weren't cast this way into your hand and the rest on the bottom of your library in a random order.

Commander 2021 (Rare)
Museum Nightwatch
Museum Nightwatch 3White (4)
Creature — Centaur Soldier (3/2)

When Museum Nightwatch dies, create a 2/2 white and blue Detective creature token.

Disguise 1White (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

Murders at Karlov Manor (Common)
Mushroom Watchdogs
Mushroom Watchdogs 1Green (2)
Creature — Dog (2/2)

Sacrifice a Food: Put a +1/+1 counter on Mushroom Watchdogs. It gains vigilance until end of turn. Activate only as a sorcery.

The Lord of the Rings: Tales of Middle Earth (Common)
Musician
Musician 2Blue (3)
Creature — Human Wizard (1/3)

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Tap: Put a music counter on target creature. If it doesn't have "At the beginning of your upkeep, destroy this creature unless you pay 1 for each music counter on it," it gains that ability.

Masters Edition II (Rare)
Other Versions
Ice Age (Rare)
Muster the Departed
Muster the Departed 2White (3)
Enchantment

When Muster the Departed enters, create a 1/1 white Spirit creature token with flying.

Morbid — At the beginning of your end step, if a creature died this turn, populate. (Create a token that's a copy of a creature token you control.)

Modern Horizons 3 (Uncommon)
Mutagen Connoisseur
Mutagen Connoisseur 1GreenBlue (3)
Creature — Vedalken Mutant (0/5)

Flying, vigilance

Mutagen Connoisseur gets +1/+0 for each transformed permanent you control.

March of the Machine (Uncommon)
Mutagenic Growth
Mutagenic Growth Phyrexian Green (1)
Instant

(Phyrexian Green can be paid with either Green or 2 life.)

Target creature gets +2/+2 until end of turn.

Modern Masters 2015 Edition (Uncommon)
Other Versions
New Phyrexia (Common)
Mutalith Vortex Beast
Mutalith Vortex Beast 4BlueRed (6)
Creature — Mutant Beast (6/6)

Trample

Warp Vortex — When Mutalith Vortex Beast enters, flip a coin for each opponent you have. For each flip you win, draw a card. For each flip you lose, Mutalith Vortex Beast deals 3 damage to that player.

Warhammer 40,000 Commander (Rare)
Mutant's Prey
Mutant's Prey Green (1)
Instant

Target creature you control with a +1/+1 counter on it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)

Dragon's Maze (Common)
Mutated Cultist
Mutated Cultist 2Black (3)
Creature — Eldrazi Horror (1/3)

Devoid (This card has no color.)

When you cast this spell, remove all counters from up to one target permanent or opponent. The next spell you cast this turn costs 1 less to cast for each counter removed this way.

Deathtouch

Modern Horizons 3 Commander (Rare)
Mutational Advantage
Mutational Advantage 1GreenBlue (3)
Instant

Permanents you control with counters on them gain hexproof and indestructible until end of turn. Prevent all damage that would be dealt to those permanents this turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Magic The Gathering—Fallout (Rare)
Mutavault
Mutavault (0)
Land

Tap: Add Colorless.

1: Mutavault becomes a 2/2 creature with all creature types until end of turn. It's still a land.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Morningtide (Rare)
Magic 2014 Core Set (Rare)
Mutilate
Mutilate 2BlackBlack (4)
Sorcery

All creatures get -1/-1 until end of turn for each Swamp you control.

Warhammer 40,000 Commander (Rare)
Other Versions
Torment (Rare)
Duel Decks: Garruk vs. Liliana (Rare)
Magic 2013 (Rare)
Commander 2014 (Rare)
Duel Decks Anthology, Garruk vs. Liliana (Rare)
Mutiny
Mutiny Red (1)
Sorcery

Target creature an opponent controls deals damage equal to its power to another target creature that player controls.

Rivals of Ixalan (Common)
Mutual Destruction
Mutual Destruction Black (1)
Sorcery

This spell has flash as long as you control a permanent with flash.

As an additional cost to cast this spell, sacrifice a creature.

Destroy target creature.

Ikoria: Lair of Behemoths (Common)
Mutual Epiphany
Mutual Epiphany (0)
Phenomenon

When you encounter Mutual Epiphany, each player draws four cards. (Then planeswalk away from this phenomenon.)

March of the Machine Commander (Common)
Other Versions
Planechase 2012 Edition (Common)
Planechase Anthology (Common)
Muxus, Goblin Grandee
Muxus, Goblin Grandee 4RedRed (6)
Legendary Creature — Goblin Noble (4/4)

When Muxus, Goblin Grandee enters, reveal the top six cards of your library. Put all Goblin creature cards with mana value 5 or less from among them onto the battlefield and the rest on the bottom of your library in a random order.

Whenever Muxus attacks, it gets +1/+1 until end of turn for each other Goblin you control.

Jumpstart 2022 (Rare)
Other Versions
Jumpstart (Rare)
Muzzio, Visionary Architect
Muzzio, Visionary Architect 1BlueBlue (3)
Legendary Creature — Human Artificer (1/3)

3Blue, Tap: Look at the top X cards of your library, where X is the highest mana value among artifacts you control. You may put an artifact card from among them onto the battlefield. Put the rest on the bottom of your library in any order.

The Brothers' War Commander (Mythic Rare)
Other Versions
Magic: The Gathering—Conspiracy (Mythic Rare)
Vintage Masters (Mythic Rare)
Muzzio's Preparations
Muzzio's Preparations (0)
Conspiracy

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)

Each creature you control with the chosen name enters with an additional +1/+1 counter on it.

Magic: The Gathering—Conspiracy (Common)
Muzzle
Muzzle 1White (2)
Enchantment — Aura

Enchant creature

Prevent all damage that would be dealt by enchanted creature.

Mercadian Masques (Common)
Mwonvuli Acid-Moss
Mwonvuli Acid-Moss 2GreenGreen (4)
Sorcery

Destroy target land. Search your library for a Forest card, put that card onto the battlefield tapped, then shuffle.

Time Spiral (Common)
Mwonvuli Beast Tracker
Mwonvuli Beast Tracker 1GreenGreen (3)
Creature — Human Scout (2/1)

When Mwonvuli Beast Tracker enters, search your library for a creature card with deathtouch, hexproof, reach, or trample and reveal it. Shuffle and put that card on top.

Magic 2013 (Uncommon)
Mwonvuli Ooze
Mwonvuli Ooze Green (1)
Creature — Ooze (1+*/1+*)

Cumulative upkeep 2 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay 2 for each age counter on it.)

Mwonvuli Ooze's power and toughness are each equal to 1 plus twice the number of age counters on it.

Weatherlight (Rare)
My Crushing Masterstroke
My Crushing Masterstroke (0)
Scheme

When you set this scheme in motion, gain control of all nonland permanents your opponents control until end of turn. Untap those permanents. They gain haste until end of turn. Each of them attacks its owner this turn if able.

Archenemy (Common)
My First Tome
My First Tome 3 (3)
Artifact

1, Tap: Say the flavor text on a card in your hand. Target opponent guesses that card's name. You may reveal that card. If you do and they guessed wrong, you draw a card.

Unhinged (Uncommon)
My Forces Are Innumerable
My Forces Are Innumerable (0)
Ongoing Scheme

(An ongoing scheme remains face up until it's abandoned.)

At the beginning of your end step, create a 3/3 black Horror creature token.

At the beginning of your opponents' end step, they may sacrifice two creatures. If they do, abandon this scheme.

Archenemy: Nicol Bolas (Common)
My Genius Knows No Bounds
My Genius Knows No Bounds (0)
Scheme

When you set this scheme in motion, you may pay Variable Colorless. If you do, you gain X life and draw X cards.

Archenemy (Common)
My Laughter Echoes
My Laughter Echoes (0)
Ongoing Scheme

(An ongoing scheme remains face up until it's abandoned.)

Whenever you set a non-ongoing scheme in motion, you may abandon this scheme. If you do, set that scheme in motion again.

Archenemy: Nicol Bolas (Common)
My Undead Horde Awakens
My Undead Horde Awakens (0)
Ongoing Scheme

(An ongoing scheme remains face up until it's abandoned.)

At the beginning of your end step, you may put target creature card from an opponent's graveyard onto the battlefield under your control.

When a creature put onto the battlefield with this scheme dies, abandon this scheme.

Archenemy (Common)
My Wish Is Your Command
My Wish Is Your Command (0)
Scheme

When you set this scheme in motion, each opponent reveals their hand. You may choose a noncreature, nonland card revealed this way and cast it without paying its mana cost.

Archenemy (Common)
Mycoid Maze
Mycoid Maze (0)
Land — Cave

(Transforms from Twists and Turns.)

Tap: Add Green.

3Green, Tap: Look at the top four cards of your library. You may reveal a creature card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.

The Lost Caverns of Ixalan (Uncommon)
Mycoid Shepherd
Mycoid Shepherd 1GreenGreenWhite (4)
Creature — Fungus (5/4)

Whenever Mycoid Shepherd or another creature you control with power 5 or greater dies, you may gain 5 life.

Alara Reborn (Rare)
Mycologist
Mycologist 1White (2)
Creature — Human Druid (0/2)

At the beginning of your upkeep, put a spore counter on Mycologist.

Remove three spore counters from Mycologist: Create a 1/1 green Saproling creature token.

Sacrifice a Saproling: You gain 2 life.

Time Spiral Remastered (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Mycoloth
Mycoloth 3GreenGreen (5)
Creature — Fungus (4/4)

Devour 2 (As this enters, you may sacrifice any number of creatures. This creature enters with twice that many +1/+1 counters on it.)

At the beginning of your upkeep, create a 1/1 green Saproling creature token for each +1/+1 counter on Mycoloth.

Commander Anthology (Rare)
Other Versions
Shards of Alara (Rare)
Planechase 2012 Edition (Rare)
Commander 2015 (Rare)
Commander 2016 (Rare)
Planechase Anthology (Rare)
Myconid Spore Tender
Myconid Spore Tender 3Green (4)
Creature — Fungus (4/1)

Infesting Spores — When Myconid Spore Tender enters, destroy up to one target artifact or enchantment.

Commander Legends: Battle for Baldur's Gate (Common)
Mycosynth Fiend
Mycosynth Fiend 2Green (3)
Creature — Phyrexian Horror (2/2)

Mycosynth Fiend gets +1/+1 for each poison counter your opponents have.

Phyrexia: All Will Be One Commander (Uncommon)
Other Versions
New Phyrexia (Uncommon)
Mycosynth Golem
Mycosynth Golem 11 (11)
Artifact Creature — Golem (4/5)

Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.)

Artifact creature spells you cast have affinity for artifacts. (They cost 1 less to cast for each artifact you control.)

Fifth Dawn (Rare)
Mycosynth Lattice
Mycosynth Lattice 6 (6)
Artifact

All permanents are artifacts in addition to their other types.

All cards that aren't on the battlefield, spells, and permanents are colorless.

Players may spend mana as though it were mana of any color.

Battlebond (Mythic Rare)
Other Versions
Darksteel (Rare)
Mycosynth Wellspring
Mycosynth Wellspring 2 (2)
Artifact

When Mycosynth Wellspring enters or is put into a graveyard from the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

The Brothers' War Commander (Common)
Other Versions
New Phyrexia (Common)
Commander 2014 (Common)
Commander 2016 (Common)
Duel Decks: Elves vs. Inventors (Common)
Commander Anthology 2018 (Common)
Commander 2021 (Common)
Myojin of Blooming Dawn
Myojin of Blooming Dawn 5WhiteWhiteWhite (8)
Legendary Creature — Spirit (4/6)

Myojin of Blooming Dawn enters with an indestructible counter on it if you cast it from your hand.

Remove an indestructible counter from Myojin of Blooming Dawn: Create a 1/1 colorless Spirit creature token for each permanent you control.

Kamigawa: Neon Dynasty Commander (Rare)
Myojin of Cleansing Fire
Myojin of Cleansing Fire 5WhiteWhiteWhite (8)
Legendary Creature — Spirit (4/6)

Myojin of Cleansing Fire enters with a divinity counter on it if you cast it from your hand.

Myojin of Cleansing Fire has indestructible as long as it has a divinity counter on it.

Remove a divinity counter from Myojin of Cleansing Fire: Destroy all other creatures.

Champions of Kamigawa (Rare)
Myojin of Cryptic Dreams
Myojin of Cryptic Dreams 5BlueBlueBlue (8)
Legendary Creature — Spirit (3/3)

Myojin of Cryptic Dreams enters with an indestructible counter on it if you cast it from your hand.

Remove an indestructible counter from Myojin of Cryptic Dreams: Copy target permanent spell you control three times. (The copies become tokens.)

Kamigawa: Neon Dynasty Commander (Rare)
Myojin of Grim Betrayal
Myojin of Grim Betrayal 5BlackBlackBlack (8)
Legendary Creature — Spirit (5/2)

Myojin of Grim Betrayal enters with an indestructible counter on it if you cast it from your hand.

Remove an indestructible counter from Myojin of Grim Betrayal: Put onto the battlefield under your control all creature cards in all graveyards that were put there from anywhere this turn.

Kamigawa: Neon Dynasty Commander (Rare)
Myojin of Infinite Rage
Myojin of Infinite Rage 7RedRedRed (10)
Legendary Creature — Spirit (7/4)

Myojin of Infinite Rage enters with a divinity counter on it if you cast it from your hand.

Myojin of Infinite Rage has indestructible as long as it has a divinity counter on it.

Remove a divinity counter from Myojin of Infinite Rage: Destroy all lands.

Champions of Kamigawa (Rare)
Myojin of Life's Web
Myojin of Life's Web 6GreenGreenGreen (9)
Legendary Creature — Spirit (8/8)

Myojin of Life's Web enters with a divinity counter on it if you cast it from your hand.

Myojin of Life's Web has indestructible as long as it has a divinity counter on it.

Remove a divinity counter from Myojin of Life's Web: Put any number of creature cards from your hand onto the battlefield.

Champions of Kamigawa (Rare)
Myojin of Night's Reach
Myojin of Night's Reach 5BlackBlackBlack (8)
Legendary Creature — Spirit (5/2)

Myojin of Night's Reach enters with a divinity counter on it if you cast it from your hand.

Myojin of Night's Reach has indestructible as long as it has a divinity counter on it.

Remove a divinity counter from Myojin of Night's Reach: Each opponent discards their hand.

Champions of Kamigawa (Rare)
Myojin of Roaring Blades
Myojin of Roaring Blades 5RedRedRed (8)
Legendary Creature — Spirit (7/4)

Myojin of Roaring Blades enters with an indestructible counter on it if you cast it from your hand.

Remove an indestructible counter from Myojin of Roaring Blades: It deals 7 damage to each of up to three targets.

Kamigawa: Neon Dynasty Commander (Rare)
Myojin of Seeing Winds
Myojin of Seeing Winds 7BlueBlueBlue (10)
Legendary Creature — Spirit (3/3)

Myojin of Seeing Winds enters with a divinity counter on it if you cast it from your hand.

Myojin of Seeing Winds has indestructible as long as it has a divinity counter on it.

Remove a divinity counter from Myojin of Seeing Winds: Draw a card for each permanent you control.

Champions of Kamigawa (Rare)
Myojin of Towering Might
Myojin of Towering Might 5GreenGreenGreen (8)
Legendary Creature — Spirit (8/8)

Myojin of Towering Might enters with an indestructible counter on it if you cast it from your hand.

Remove an indestructible counter from Myojin of Towering Might: Distribute eight +1/+1 counters among any number of target creatures you control. They gain trample until end of turn.

Kamigawa: Neon Dynasty Commander (Rare)
Myr Adapter
Myr Adapter 3 (3)
Artifact Creature — Myr (1/1)

Myr Adapter gets +1/+1 for each Equipment attached to it.

Mirrodin (Common)
Myr Battlesphere
Myr Battlesphere 7 (7)
Artifact Creature — Myr Construct (4/7)

When Myr Battlesphere enters, create four 1/1 colorless Myr artifact creature tokens.

Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking.

Modern Horizons 3 Commander (Rare)
Other Versions
Scars of Mirrodin (Rare)
Commander 2013 Edition (Rare)
Commander 2014 (Rare)
Commander 2016 (Rare)
Duel Decks: Elves vs. Inventors (Rare)
Commander Anthology 2018 (Rare)
Commander 2018 (Rare)
Double Masters (Rare)
Commander 2021 (Rare)
The Brothers' War Commander (Rare)
Phyrexia: All Will Be One Commander (Rare)
March of the Machine Commander (Rare)
Myr Convert
Myr Convert 2 (2)
Artifact Creature — Phyrexian Myr (2/1)

Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)

Tap, Pay 2 life: Add one mana of any color.

Phyrexia: All Will Be One (Uncommon)
Myr Custodian
Myr Custodian 3 (3)
Artifact Creature — Myr (2/3)

When Myr Custodian enters, scry 2. Then each opponent may scry 1. (To scry X, a player looks at the top X cards of their library, then puts any number of them on the bottom and the rest on top in any order.)

Phyrexia: All Will Be One (Common)
Myr Enforcer
Myr Enforcer 7 (7)
Artifact Creature — Myr (4/4)

Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.)

Jumpstart: Historic Horizons (Common)
Other Versions
Mirrodin (Common)
Planechase (Common)
Modern Masters (Common)
Modern Masters 2015 Edition (Common)
Myr Galvanizer
Myr Galvanizer 3 (3)
Artifact Creature — Myr (2/2)

Other Myr creatures you control get +1/+1.

1, Tap: Untap each other Myr you control.

Scars of Mirrodin (Uncommon)
Myr Incubator
Myr Incubator 6 (6)
Artifact

6, Tap, Sacrifice Myr Incubator: Search your library for any number of artifact cards, exile them, then create that many 1/1 colorless Myr artifact creature tokens. Then shuffle.

Mirrodin (Rare)
Myr Kinsmith
Myr Kinsmith 4 (4)
Artifact Creature — Myr (3/1)

When Myr Kinsmith enters, you may search your library for a Myr card, reveal it, put it into your hand, then shuffle.

Phyrexia: All Will Be One (Common)
Myr Landshaper
Myr Landshaper 3 (3)
Artifact Creature — Myr (1/1)

Tap: Target land becomes an artifact in addition to its other types until end of turn.

Darksteel (Common)
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