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Patchwork Gnomes
 ( 3)
Artifact Creature — Gnome
(2/1)
Discard a card: Regenerate Patchwork Gnomes.
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Path of Ancestry
( 0)
Land
Path of Ancestry enters the battlefield tapped. : Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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Path of Bravery
  ( 3)
Enchantment
As long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1. Whenever one or more creatures you control attack, you gain life equal to the number of attacking creatures.
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Path of Discovery
  ( 4)
Enchantment
Whenever a creature enters the battlefield under your control, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)
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Path of Mettle
  ( 2)
Legendary Enchantment
When Path of Mettle enters the battlefield, it deals 1 damage to each creature that doesn't have first strike, double strike, vigilance, or haste. Whenever you attack with at least two creatures that have first strike, double strike, vigilance, and/or haste, transform Path of Mettle.
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Path of Peace
  ( 4)
Sorcery
Destroy target creature. Its owner gains 4 life.
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Path to Exile
 ( 1)
Instant
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle their library.
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Pathbreaker Ibex
   ( 6)
Creature — Goat
(3/3)
Whenever Pathbreaker Ibex attacks, creatures you control gain trample and get +X/+X until end of turn, where X is the greatest power among creatures you control.
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Pathbreaker Wurm
   ( 6)
Creature — Wurm
(6/4)
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Pathbreaker Wurm is paired with another creature, both creatures have trample.
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Pathmaker Initiate
  ( 2)
Creature — Human Wizard
(2/1)
: Target creature with power 2 or less can't be blocked this turn.
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Pathrazer of Ulamog
 ( 11)
Creature — Eldrazi
(9/9)
Annihilator 3 (Whenever this creature attacks, defending player sacrifices three permanents.) Pathrazer of Ulamog can't be blocked except by three or more creatures.
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Pathway Arrows
 ( 1)
Artifact — Equipment
Equipped creature has " , : This creature deals 1 damage to target creature. If a colorless creature is dealt damage this way, tap it." Equip 
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Patient Rebuilding
   ( 5)
Enchantment
At the beginning of your upkeep, target opponent mills three cards, then you draw a card for each land card put into their graveyard this way.
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Patient Turtle
   ( 4)
Creature — — Turtle
(3/3)
CARDNAME enters the battlefield with two +1/+1 counters on it if you didn't go first this game.
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Patriarch's Bidding
   ( 5)
Sorcery
Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from their graveyard to the battlefield.
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Patriarch's Desire
  ( 4)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/-2. Threshold — Enchanted creature gets an additional +2/-2 as long as seven or more cards are in your graveyard.
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Patrician's Scorn
  ( 4)
Instant
If you've cast another white spell this turn, you may cast this spell without paying its mana cost. Destroy all enchantments.
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Patrol Hound
  ( 2)
Creature — Dog
(2/2)
Discard a card: Patrol Hound gains first strike until end of turn.
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Patron of the Akki
   ( 6)
Legendary Creature — Spirit
(5/5)
Goblin offering (You may cast this card any time you could cast an instant by sacrificing a Goblin and paying the difference in mana costs between this and the sacrificed Goblin. Mana cost includes color.) Whenever Patron of the Akki attacks, creatures you control get +2/+0 until end of turn.
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Patron of the Kitsune
   ( 6)
Legendary Creature — Spirit
(5/6)
Fox offering (You may cast this card any time you could cast an instant by sacrificing a Fox and paying the difference in mana costs between this and the sacrificed Fox. Mana cost includes color.) Whenever a creature attacks, you may gain 1 life.
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Patron of the Moon
   ( 7)
Legendary Creature — Spirit
(5/4)
Moonfolk offering (You may cast this card any time you could cast an instant by sacrificing a Moonfolk and paying the difference in mana costs between this and the sacrificed Moonfolk. Mana cost includes color.) Flying : Put up to two land cards from your hand onto the battlefield tapped.
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Patron of the Nezumi
   ( 7)
Legendary Creature — Spirit
(6/6)
Rat offering (You may cast this card any time you could cast an instant by sacrificing a Rat and paying the difference in mana costs between this and the sacrificed Rat. Mana cost includes color.) Whenever a permanent is put into an opponent's graveyard, that player loses 1 life.
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Patron of the Orochi
   ( 8)
Legendary Creature — Spirit
(7/7)
Snake offering (You may cast this card any time you could cast an instant by sacrificing a Snake and paying the difference in mana costs between this and the sacrificed Snake. Mana cost includes color.) : Untap all Forests and all green creatures. Activate this ability only once each turn.
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Patron of the Valiant
   ( 5)
Creature — Angel
(4/4)
Flying When Patron of the Valiant enters the battlefield, put a +1/+1 counter on each creature you control with a +1/+1 counter on it.
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Patron of the Vein
   ( 6)
Creature — Vampire Shaman
(4/4)
Flying When Patron of the Vein enters the battlefield, destroy target creature an opponent controls. Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control.
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Patron of the Wild
 ( 1)
Creature — Elf
(1/1)
Morph  (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) When Patron of the Wild is turned face up, target creature gets +3/+3 until end of turn.
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Patron Wizard
   ( 3)
Creature — Human Wizard
(2/2)
Tap an untapped Wizard you control: Counter target spell unless its controller pays .
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Pattern Matcher
 ( 4)
Artifact Creature — Golem
(3/3)
When Pattern Matcher enters the battlefield, you may search your library for a card with the same name as another creature you control, reveal it, put it into your hand, then shuffle your library.
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Pattern of Rebirth
  ( 4)
Enchantment — Aura
Enchant creature When enchanted creature dies, that creature's controller may search their library for a creature card, put that card onto the battlefield, then shuffle their library.
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Peat Bog
( 0)
Land
Peat Bog enters the battlefield tapped with two depletion counters on it. , Remove a depletion counter from Peat Bog: Add  . If there are no depletion counters on Peat Bog, sacrifice it.
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Pelakka Predation
  ( 3)
Sorcery
Target opponent reveals their hand. You choose a card from it with converted mana cost 3 or greater. That player discards that card.
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Pendulum of Patterns
 ( 2)
Artifact
When Pendulum of Patterns enters the battlefield, you gain 3 life. , , Sacrifice Pendulum of Patterns: Draw a card.
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Penumbra Bobcat
  ( 3)
Creature — Cat
(2/1)
When Penumbra Bobcat dies, create a 2/1 black Cat creature token.
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Peregrination
  ( 4)
Sorcery
Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Shuffle your library, then scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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Permeating Mass
 ( 1)
Creature — Spirit
(1/3)
Whenever Permeating Mass deals combat damage to a creature, that creature becomes a copy of Permeating Mass.
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Personal Incarnation
    ( 6)
Creature — Avatar Incarnation
(6/6)
: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Only Personal Incarnation's owner may activate this ability.
When Personal Incarnation dies, its owner loses half their life, rounded up.
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Pestilence Rats
  ( 3)
Creature — Rat
(*/3)
Pestilence Rats's power is equal to the number of other Rats on the battlefield. (For example, as long as there are two other Rats on the battlefield, Pestilence Rats's power and toughness are 2/3.)
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Pestilent Kathari
  ( 3)
Creature — Bird Warrior
(1/1)
Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)  : Pestilent Kathari gains first strike until end of turn.
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Petrified Plating
  ( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2. Suspend 2— (Rather than cast this card from your hand, you may pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
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Phalanx Formation
  ( 3)
Instant
Strive — This spell costs  more to cast for each target beyond the first. Any number of target creatures each gain double strike until end of turn. (They deal both first-strike and regular combat damage.)
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Phantasmal Abomination
   ( 3)
Creature — Illusion
(5/5)
Defender When Phantasmal Abomination becomes the target of a spell or ability, sacrifice it.
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Phantatog
   ( 3)
Creature — Atog
(1/2)
Sacrifice an enchantment: Phantatog gets +1/+1 until end of turn. Discard a card: Phantatog gets +1/+1 until end of turn.
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Pharika's Libation
  ( 3)
Instant
Choose one — • Target opponent sacrifices a creature. • Target opponent sacrifices an enchantment.
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Phylath, World Sculptor
   ( 6)
Legendary Creature — Elemental
(5/5)
When Phylath, World Sculptor enters the battlefield, create a 0/1 green Plant creature token for each basic land you control. Landfall — Whenever a land enters the battlefield under your control, put four +1/+1 counters on target Plant you control.
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Phyrexian Battleflies
 ( 1)
Creature — Insect
(0/1)
Flying : Phyrexian Battleflies gets +1/+0 until end of turn. Activate this ability no more than twice each turn.
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Phyrexian Negator
  ( 3)
Creature — Horror
(5/5)
Trample Whenever Phyrexian Negator is dealt damage, sacrifice that many permanents.
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Phyrexian Obliterator
    ( 4)
Creature — Horror
(5/5)
Trample Whenever a source deals damage to Phyrexian Obliterator, that source's controller sacrifices that many permanents.
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Phyrexian Reclamation
 ( 1)
Enchantment
 , Pay 2 life: Return target creature card from your graveyard to your hand.
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Phyrexian Vatmother
   ( 4)
Creature — Horror
(4/5)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) At the beginning of your upkeep, you get a poison counter.
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Pir, Imaginative Rascal
  ( 3)
Legendary Creature — Human
(1/1)
Partner with Toothy, Imaginary Friend (When this creature enters the battlefield, target player may put Toothy into their hand from their library, then shuffle.) If one or more counters would be put on a permanent your team controls, that many plus one of each of those kinds of counters are put on that permanent instead.
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Pirate Ship
  ( 5)
Creature — Human Pirate
(4/3)
Pirate Ship can't attack unless defending player controls an Island. : Pirate Ship deals 1 damage to any target.
When you control no Islands, sacrifice Pirate Ship.
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Pirate's Cutlass
 ( 3)
Artifact — Equipment
When Pirate's Cutlass enters the battlefield, attach it to target Pirate you control. Equipped creature gets +2/+1. Equip ( : Attach to target creature you control. Equip only as a sorcery.)
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Pirate's Pillage
  ( 4)
Sorcery
As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with " , Sacrifice this artifact: Add one mana of any color.")
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Pirate's Prize
  ( 4)
Sorcery
Draw two cards. Create a Treasure token. (It's an artifact with " , Sacrifice this artifact: Add one mana of any color.")
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Plague Rats
  ( 3)
Creature — Rat
(*/*)
Plague Rats's power and toughness are each equal to the number of creatures named Plague Rats on the battlefield.
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Planar Gate
 ( 6)
Artifact
Creature spells you cast cost up to less to cast.
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Planewide Celebration
   ( 7)
Sorcery
Choose four. You may choose the same mode more than once. • Create a 2/2 Citizen creature token that's all colors. • Return target permanent card from your graveyard to your hand. • Proliferate. • You gain 4 life.
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Plated Crusher
    ( 7)
Creature — Beast
(7/6)
Trample Hexproof (This creature can't be the target of spells or abilities your opponents control.)
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Plated Geopede
  ( 2)
Creature — Insect
(1/1)
First strike Landfall — Whenever a land enters the battlefield under your control, Plated Geopede gets +2/+2 until end of turn.
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Plated Pegasus
  ( 3)
Creature — Pegasus
(1/2)
Flash (You may cast this spell any time you could cast an instant.) Flying If a spell would deal damage to a permanent or player, prevent 1 damage that spell would deal to that permanent or player.
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Plated Rootwalla
  ( 5)
Creature — Lizard
(3/3)
 : Plated Rootwalla gets +3/+3 until end of turn. Activate this ability only once each turn.
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Plated Slagwurm
    ( 7)
Creature — Wurm
(8/8)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
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Plated Sliver
 ( 1)
Creature — Sliver
(1/1)
All Sliver creatures get +0/+1.
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Plated Spider
  ( 5)
Creature — Spider
(4/4)
Reach (This creature can block creatures with flying.)
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Platinum Angel
 ( 7)
Artifact Creature — Angel
(4/4)
Flying You can't lose the game and your opponents can't win the game.
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Platinum Emperion
 ( 8)
Artifact Creature — Golem
(8/8)
Your life total can't change. (You can't gain or lose life. You can't pay any amount of life except 0.)
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Polukranos, World Eater
   ( 4)
Legendary Creature — Hydra
(5/5)
  : Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
When Polukranos, World Eater becomes monstrous, it deals X damage divided as you choose among any number of target creatures your opponents control. Each of those creatures deals damage equal to its power to Polukranos.
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Power Matrix
 ( 4)
Artifact
: Target creature gets +1/+1 and gains flying, first strike, and trample until end of turn.
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Prakhata Pillar-Bug
 ( 3)
Artifact Creature — Insect
(2/3)
: Prakhata Pillar-Bug gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)
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Predator Dragon
    ( 6)
Creature — Dragon
(4/4)
Flying, haste Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)
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Predator Ooze
   ( 3)
Creature — Ooze
(1/1)
Indestructible Whenever Predator Ooze attacks, put a +1/+1 counter on it. Whenever a creature dealt damage by Predator Ooze this turn dies, put a +1/+1 counter on Predator Ooze.
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Predator, Flagship
 ( 5)
Legendary Artifact
: Target creature gains flying until end of turn.
, : Destroy target creature with flying.
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Predator's Gambit
 ( 1)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+1. Enchanted creature has intimidate as long as its controller controls no other creatures. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
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Predator's Howl
  ( 4)
Instant
Create a 2/2 green Wolf creature token. Morbid — Create three 2/2 green Wolf creature tokens instead if a creature died this turn.
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Predator's Rapport
  ( 3)
Instant
Choose target creature you control. You gain life equal to that creature's power plus its toughness.
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Predator's Strike
  ( 2)
Instant
Target creature gets +3/+3 and gains trample until end of turn.
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Predatory Advantage
   ( 5)
Enchantment
At the beginning of each opponent's end step, if that player didn't cast a creature spell this turn, create a 2/2 green Lizard creature token.
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Predatory Focus
   ( 5)
Sorcery
You may have creatures you control assign their combat damage this turn as though they weren't blocked.
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Predatory Hunger
 ( 1)
Enchantment — Aura
Enchant creature Whenever an opponent casts a creature spell, put a +1/+1 counter on enchanted creature.
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Predatory Impetus
  ( 5)
Enchantment — Aura
Enchant creature Enchanted creature gets +3/+3, must be blocked if able, and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
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Predatory Nightstalker
   ( 5)
Creature — Nightstalker
(3/2)
When Predatory Nightstalker enters the battlefield, you may have target opponent sacrifice a creature.
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Predatory Rampage
   ( 5)
Sorcery
Creatures you control get +3/+3 until end of turn. Each creature your opponents control blocks this turn if able.
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Predatory Sliver
  ( 2)
Creature — Sliver
(1/1)
Sliver creatures you control get +1/+1.
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Predatory Urge
  ( 4)
Enchantment — Aura
Enchant creature Enchanted creature has " : This creature deals damage equal to its power to target creature. That creature deals damage equal to its power to this creature."
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Predatory Wurm
  ( 4)
Creature — Wurm
(4/4)
Vigilance (Attacking doesn't cause this creature to tap.) Predatory Wurm gets +2/+2 as long as you control a Garruk planeswalker.
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Premature Burial
  ( 2)
Sorcery
Destroy target nonblack creature that entered the battlefield since your last turn ended.
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Primal Empathy
   ( 3)
Enchantment
At the beginning of your upkeep, draw a card if you control a creature with the greatest power among creatures on the battlefield. Otherwise, put a +1/+1 counter on a creature you control.
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Primal Visitation
   ( 5)
Enchantment — Aura
Enchant creature Enchanted creature gets +3/+3 and has haste.
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Prismatic Boon
   ( 2)
Instant
Choose a color. X target creatures gain protection from the chosen color until end of turn.
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