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Portent of Betrayal
  ( 4)
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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Power of Fire
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature has " : This creature deals 1 damage to any target."
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Prava of the Steel Legion
  ( 3)
Legendary Creature — Cat Soldier
(1/4)
As long as it's your turn, creature tokens you control get +1/+4.  : Create a 1/1 white Soldier creature token.
Partner (You can have two commanders if both have partner.)
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Presence of Gond
  ( 3)
Enchantment — Aura
Enchant creature Enchanted creature has " : Create a 1/1 green Elf Warrior creature token."
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Price of Betrayal
 ( 1)
Sorcery
Remove up to five counters from target artifact, creature, planeswalker, or opponent.
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Price of Fame
  ( 4)
Instant
This spell costs less to cast if it targets a legendary creature. Destroy target creature. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
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Price of Glory
  ( 3)
Enchantment
Whenever a player taps a land for mana, if it's not that player's turn, destroy that land.
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Price of Knowledge
  ( 7)
Enchantment
Players have no maximum hand size. At the beginning of each opponent's upkeep, Price of Knowledge deals damage to that player equal to the number of cards in that player's hand.
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Price of Progress
  ( 2)
Instant
Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls.
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Pride of Conquerors
  ( 2)
Instant
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Creatures you control get +1/+1 until end of turn. If you have the city's blessing, those creatures get +2/+2 until end of turn instead.
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Pride of Lions
   ( 5)
Creature — Cat
(4/4)
You may have Pride of Lions assign its combat damage as though it weren't blocked.
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Pride of the Clouds
  ( 2)
Creature — Elemental Cat
(1/1)
Flying Pride of the Clouds gets +1/+1 for each other creature with flying on the battlefield. Forecast —   , Reveal Pride of the Clouds from your hand: Create a 1/1 white and blue Bird creature token with flying. (Activate only during your upkeep and only once each turn.)
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Priest of Iroas
 ( 1)
Creature — Human Cleric
(1/1)
 , Sacrifice Priest of Iroas: Destroy target enchantment.
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Priest of the Blood Rite
   ( 5)
Creature — Human Cleric
(2/2)
When Priest of the Blood Rite enters the battlefield, create a 5/5 black Demon creature token with flying. At the beginning of your upkeep, you lose 2 life.
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Priest of the Haunted Edge
  ( 2)
Snow Creature — Zombie Cleric
(0/4)
, Sacrifice Priest of the Haunted Edge: Target creature gets -X/-X until end of turn, where X is the number of snow lands you control. Activate only as a sorcery.
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Priest of the Wakening Sun
 ( 1)
Creature — Human Cleric
(1/1)
At the beginning of your upkeep, you may reveal a Dinosaur card from your hand. If you do, you gain 2 life.   , Sacrifice Priest of the Wakening Sun: Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle.
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Priest of Titania
  ( 2)
Creature — Elf Druid
(1/1)
: Add for each Elf on the battlefield.
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Priest of Yawgmoth
  ( 2)
Creature — Human Cleric
(1/2)
, Sacrifice an artifact: Add an amount of equal to the sacrificed artifact's mana value.
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Priests of Norn
  ( 3)
Creature — Cleric
(1/4)
Vigilance Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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Proclamation of Rebirth
  ( 3)
Sorcery
Return up to three target creature cards with mana value 1 or less from your graveyard to the battlefield. Forecast —  , Reveal Proclamation of Rebirth from your hand: Return target creature card with mana value 1 or less from your graveyard to the battlefield. (Activate only during your upkeep and only once each turn.)
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Profane Command
   ( 2)
Sorcery
Choose two — • Target player loses X life. • Return target creature card with mana value X or less from your graveyard to the battlefield. • Target creature gets -X/-X until end of turn. • Up to X target creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
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Profane Memento
 ( 1)
Artifact
Whenever a creature card is put into an opponent's graveyard from anywhere, you gain 1 life.
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Profane Prayers
   ( 4)
Sorcery
Profane Prayers deals X damage to any target and you gain X life, where X is the number of Clerics on the battlefield.
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Profane Transfusion
    ( 9)
Sorcery
Two target players exchange life totals. You create an X/X colorless Horror artifact creature token, where X is the difference between those players' life totals.
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Profaner of the Dead
  ( 4)
Creature — Naga Wizard
(3/3)
Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Profaner of the Dead exploits a creature, return to their owners' hands all creatures your opponents control with toughness less than the exploited creature's toughness.
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Professor of Symbology
  ( 2)
Creature — Kor Cleric
(2/1)
When Professor of Symbology enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
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Professor of Zoomancy
  ( 4)
Creature — Bear Druid
(4/3)
When Professor of Zoomancy enters the battlefield, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
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Professor Onyx
   ( 6)
Legendary Planeswalker — Liliana
(5)
Magecraft — Whenever you cast or copy an instant or sorcery spell, each opponent loses 2 life and you gain 2 life. +1: You lose 1 life. Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. −3: Each opponent sacrifices a creature with the greatest power among creatures that player controls. −8: Each opponent may discard a card. If they don't, they lose 3 life. Repeat this process six more times.
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Professor's Warning
 ( 1)
Instant
Choose one — • Put a +1/+1 counter on target creature. • Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
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Profit // Loss (Profit)
  ( 2)
Instant
Creatures you control get +1/+1 until end of turn. Fuse (You may cast one or both halves of this card from your hand.)
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Profound Journey
   ( 7)
Sorcery
Return target permanent card from your graveyard to the battlefield. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
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Promise of Bunrei
  ( 3)
Enchantment
When a creature you control dies, sacrifice Promise of Bunrei. If you do, create four 1/1 colorless Spirit creature tokens.
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Promise of Loyalty
  ( 5)
Sorcery
Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it.
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Promise of Power
    ( 5)
Sorcery
Choose one — • You draw five cards and you lose 5 life. • Create an X/X black Demon creature token with flying, where X is the number of cards in your hand. Entwine (Choose both if you pay the entwine cost.)
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Promise of Tomorrow
  ( 3)
Enchantment
Whenever a creature you control dies, exile it. At the beginning of each end step, if you control no creatures, sacrifice Promise of Tomorrow and return all cards exiled with it to the battlefield under your control.
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Prophet of Distortion
 ( 1)
Creature — Eldrazi Drone
(1/2)
Devoid (This card has no color.)  : Draw a card. ( represents colorless mana.)
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Prophet of Kruphix
   ( 5)
Creature — Human Wizard
(2/3)
Untap all creatures and lands you control during each other player's untap step. You may cast creature spells as though they had flash.
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Prophet of the Peak
 ( 6)
Artifact Creature — Cat
(5/5)
When Prophet of the Peak enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
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Prossh, Skyraider of Kher
    ( 6)
Legendary Creature — Dragon
(5/5)
When you cast this spell, create X 0/1 red Kobold creature tokens named Kobolds of Kher Keep, where X is the amount of mana spent to cast it. Flying Sacrifice another creature: Prossh, Skyraider of Kher gets +1/+0 until end of turn.
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Protection of the Hekma
  ( 5)
Enchantment
If a source an opponent controls would deal damage to you, prevent 1 of that damage.
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Protector of the Crown
  ( 6)
Creature — Giant Soldier
(2/5)
When Protector of the Crown enters the battlefield, you become the monarch. All damage that would be dealt to you is dealt to Protector of the Crown instead.
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Prowess of the Fair
  ( 2)
Tribal Enchantment — Elf
Whenever another nontoken Elf is put into your graveyard from the battlefield, you may create a 1/1 green Elf Warrior creature token.
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Pulse of Llanowar
  ( 4)
Enchantment
If a basic land you control is tapped for mana, it produces mana of a color of your choice instead of any other type.
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Pulse of Murasa
  ( 3)
Instant
Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.
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Pulse of the Dross
   ( 3)
Sorcery
Target player reveals three cards from their hand and you choose one of them. That player discards that card. Then if that player has more cards in hand than you, return Pulse of the Dross to its owner's hand.
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Pulse of the Fields
   ( 3)
Instant
You gain 4 life. Then if an opponent has more life than you, return Pulse of the Fields to its owner's hand.
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Pulse of the Forge
   ( 3)
Instant
Pulse of the Forge deals 4 damage to target player or planeswalker. Then if that player or that planeswalker's controller has more life than you, return Pulse of the Forge to its owner's hand.
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Pulse of the Grid
   ( 3)
Instant
Draw two cards, then discard a card. Then if an opponent has more cards in hand than you, return Pulse of the Grid to its owner's hand.
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Pulse of the Tangle
   ( 3)
Sorcery
Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, return Pulse of the Tangle to its owner's hand.
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Purge the Profane
   ( 4)
Sorcery
Target opponent discards two cards and you gain 2 life.
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Purphoros, God of the Forge
  ( 4)
Legendary Enchantment Creature — God
(6/5)
Indestructible As long as your devotion to red is less than five, Purphoros isn't a creature. Whenever another creature enters the battlefield under your control, Purphoros deals 2 damage to each opponent.  : Creatures you control get +1/+0 until end of turn.
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Purraj of Urborg
   ( 5)
Legendary Creature — Cat Warrior
(2/3)
Purraj of Urborg has first strike as long as it's attacking. Whenever a player casts a black spell, you may pay . If you do, put a +1/+1 counter on Purraj of Urborg.
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Pursuit of Flight
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2 and has " : This creature gains flying until end of turn."
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Pursuit of Knowledge
  ( 4)
Enchantment
If you would draw a card, you may put a study counter on Pursuit of Knowledge instead. Remove three study counters from Pursuit of Knowledge, Sacrifice Pursuit of Knowledge: Draw seven cards.
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Pyramid of the Pantheon
 ( 1)
Artifact
, : Add one mana of any color. Put a brick counter on Pyramid of the Pantheon.
: Add three mana of any one color. Activate only if there are three or more brick counters on Pyramid of the Pantheon.
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Pyre of Heroes
 ( 2)
Artifact
, , Sacrifice a creature: Search your library for a creature card that shares a creature type with the sacrificed creature and has mana value equal to 1 plus that creature's mana value. Put that card onto the battlefield, then shuffle. Activate only as a sorcery.
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Pyxis of Pandemonium
 ( 1)
Artifact
: Each player exiles the top card of their library face down.
, , Sacrifice Pyxis of Pandemonium: Each player turns face up all cards they own exiled with Pyxis of Pandemonium, then puts all permanent cards among them onto the battlefield.
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Queen of Ice
  ( 3)
Creature — Human Noble Wizard
(2/3)
Whenever Queen of Ice deals combat damage to a creature, tap that creature. It doesn't untap during its controller's next untap step.
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Queue of Beetles
  ( 4)
Creature — — Insect
(3/3)
Haste The stack is now first in, first out instead of last in, first out. <i>(The first spell or ability on the stack is the first one to resolve.)</i>
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Radha, Heart of Keld
   ( 3)
Legendary Creature — Elf Warrior
(3/3)
As long as it's your turn, Radha, Heart of Keld has first strike. You may look at the top card of your library any time, and you may play lands from the top of your library.   : Radha gets +X/+X until end of turn, where X is the number of lands you control.
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Rafiq of the Many
    ( 4)
Legendary Creature — Human Knight
(3/3)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, it gains double strike until end of turn.
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Rage of Purphoros
  ( 5)
Sorcery
Rage of Purphoros deals 4 damage to target creature. It can't be regenerated this turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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Queen of Ice (Rage of Winter)
  ( 2)
Sorcery — Adventure
Tap target creature. It doesn't untap during its controller's next untap step. (Then exile this card. You may cast the creature later from exile.)
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Rain of Blades
 ( 1)
Instant
Rain of Blades deals 1 damage to each attacking creature.
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Rain of Daggers
   ( 6)
Sorcery
Destroy all creatures target opponent controls. You lose 2 life for each creature destroyed this way.
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Rain of Embers
  ( 2)
Sorcery
Rain of Embers deals 1 damage to each creature and each player.
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Rain of Filth
 ( 1)
Instant
Until end of turn, lands you control gain "Sacrifice this land: Add ."
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Rain of Gore
  ( 2)
Enchantment
If a spell or ability would cause its controller to gain life, that player loses that much life instead.
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Rain of Rust
   ( 5)
Instant
Choose one — • Destroy target artifact. • Destroy target land. Entwine  (Choose both if you pay the entwine cost.)
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Rain of Thorns
   ( 6)
Sorcery
Choose one or more — • Destroy target artifact. • Destroy target enchantment. • Destroy target land.
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Rakdos, Lord of Riots
    ( 4)
Legendary Creature — Demon
(6/6)
You can't cast this spell unless an opponent lost life this turn. Flying, trample Creature spells you cast cost less to cast for each 1 life your opponents have lost this turn.
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Ral, Caller of Storms
   ( 6)
Legendary Planeswalker — Ral
(4)
+1: Draw a card. −2: Ral, Caller of Storms deals 3 damage divided as you choose among one, two, or three targets. −7: Draw seven cards. Ral, Caller of Storms deals 7 damage to each creature your opponents control.
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Rally of Wings
  ( 2)
Instant
Untap all creatures you control. Creatures you control with flying get +2/+2 until end of turn.
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Rampage of the Clans
  ( 4)
Instant
Destroy all artifacts and enchantments. For each permanent destroyed this way, its controller creates a 3/3 green Centaur creature token.
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Rampage of the Valkyries
   ( 5)
Enchantment
When Rampage of the Valkyries enters the battlefield, create a 4/4 white Angel creature token with flying and vigilance. Whenever an Angel you control dies, each other player sacrifices a creature.
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Ranger of Eos
  ( 4)
Creature — Human Soldier
(3/2)
When Ranger of Eos enters the battlefield, you may search your library for up to two creature cards with mana value 1 or less, reveal them, put them into your hand, then shuffle.
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Ranger-Captain of Eos
   ( 3)
Creature — Human Soldier
(3/3)
When Ranger-Captain of Eos enters the battlefield, you may search your library for a creature card with mana value 1 or less, reveal it, put it into your hand, then shuffle. Sacrifice Ranger-Captain of Eos: Your opponents can't cast noncreature spells this turn.
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Rank Officer
  ( 4)
Creature — Zombie Soldier
(3/1)
When Rank Officer enters the battlefield, you may discard a card. If you do, create a 2/2 black Zombie creature token.  , , Exile a creature card from your graveyard: Each opponent loses 2 life.
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Rankle, Master of Pranks
   ( 4)
Legendary Creature — Faerie Rogue
(3/3)
Flying, haste Whenever Rankle, Master of Pranks deals combat damage to a player, choose any number — • Each player discards a card. • Each player loses 1 life and draws a card. • Each player sacrifices a creature.
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Rats of Rath
  ( 2)
Creature — Rat
(2/1)
: Destroy target artifact, creature, or land you control.
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Ravager of the Fells
( 0)
Creature — Werewolf
(4/4)
Trample Whenever this creature transforms into Ravager of the Fells, it deals 2 damage to target opponent or planeswalker and 2 damage to up to one target creature that player or that planeswalker's controller controls. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ravager of the Fells.
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Ray of Command
  ( 4)
Instant
Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.
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Ray of Distortion
  ( 4)
Instant
Destroy target artifact or enchantment. Flashback   (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Ray of Erasure
 ( 1)
Instant
Target player mills a card. Draw a card at the beginning of the next turn's upkeep.
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Ray of Revelation
  ( 2)
Instant
Destroy target enchantment. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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