SEARCH:

+r (15233)

<<  111213141516171819202122232425 > >>
Search Criteria
Updating... Updating search parameters...
 Search Result Options
    Name (asc)   >    
  • Additional Sort:

Display:
Burr Grafter
Burr Grafter 3Green (4)
Creature — Spirit (2/2)

Sacrifice Burr Grafter: Target creature gets +2/+2 until end of turn.

Soulshift 3 (When this creature dies, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.)

Champions of Kamigawa (Common)
Burrenton Bombardier
Burrenton Bombardier 2White (3)
Creature — Kithkin Soldier (2/2)

Flying

Reinforce 2—2White (2White, Discard this card: Put two +1/+1 counters on target creature.)

Duel Decks: Elspeth vs. Tezzeret (Common)
Other Versions
Morningtide (Common)
Burrenton Forge-Tender
Burrenton Forge-Tender White (1)
Creature — Kithkin Wizard (1/1)

Protection from red

Sacrifice Burrenton Forge-Tender: Prevent all damage a red source of your choice would deal this turn.

Iconic Masters (Uncommon)
Other Versions
Lorwyn (Uncommon)
Modern Event Deck 2014 (Uncommon)
Burrenton Shield-Bearers
Burrenton Shield-Bearers 4White (5)
Creature — Kithkin Soldier (3/3)

Whenever Burrenton Shield-Bearers attacks, target creature gets +0/+3 until end of turn.

Morningtide (Common)
Burrowing
Burrowing Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)

Classic Sixth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Burst Lightning
Burst Lightning Red (1)
Instant

Kicker 4 (You may pay an additional 4 as you cast this spell.)

Burst Lightning deals 2 damage to any target. If this spell was kicked, it deals 4 damage to that permanent or player instead.

Modern Masters 2015 Edition (Common)
Other Versions
Zendikar (Common)
Burst of Energy
Burst of Energy White (1)
Instant

Untap target permanent.

Urza's Legacy (Common)
Burst of Speed
Burst of Speed Red (1)
Sorcery

Creatures you control gain haste until end of turn. (They can attack and Tap even if they just came under your control.)

Magic 2010 (Common)
Burst of Strength
Burst of Strength Green (1)
Instant

Put a +1/+1 counter on target creature and untap it.

Gatecrash (Common)
Bursting Beebles
Bursting Beebles 2Blue (3)
Creature — Beeble (2/2)

Bursting Beebles can't be blocked as long as defending player controls two or more nonland permanents that share an artist.

Unhinged (Common)
Bushi Tenderfoot
Bushi Tenderfoot White (1)
Creature — Human Soldier (1/1)

When a creature dealt damage by Bushi Tenderfoot this turn dies, flip Bushi Tenderfoot.

Champions of Kamigawa (Uncommon)
Butcher Ghoul
Butcher Ghoul 1Black (2)
Creature — Zombie (1/1)

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Duel Decks: Blessed vs. Cursed (Common)
Other Versions
Avacyn Restored (Common)
Butcher of Malakir
Butcher of Malakir 5BlackBlack (7)
Creature — Vampire Warrior (5/4)

Flying

Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.

Commander Anthology 2018 (Rare)
Other Versions
Worldwake (Rare)
Magic: The Gathering-Commander (Rare)
Duel Decks: Sorin vs. Tibalt (Rare)
Commander 2014 (Rare)
Duel Decks: Zendikar vs. Eldrazi (Rare)
Commander 2015 (Rare)
Commander Anthology (Rare)
Commander 2017 (Rare)
Butcher of the Horde
Butcher of the Horde 1RedWhiteBlack (4)
Creature — Demon (5/4)

Flying

Sacrifice another creature: Butcher of the Horde gains your choice of vigilance, lifelink, or haste until end of turn.

Khans of Tarkir (Rare)
Butcher Orgg
Butcher Orgg 4RedRedRed (7)
Creature — Orgg (6/6)

You may assign Butcher Orgg's combat damage divided as you choose among defending player and/or any number of creatures they control.

Onslaught (Rare)
Butcher's Cleaver
Butcher's Cleaver 3 (3)
Artifact — Equipment

Equipped creature gets +3/+0.

As long as equipped creature is a Human, it has lifelink.

Equip 3

Duel Decks: Blessed vs. Cursed (Uncommon)
Other Versions
Innistrad (Uncommon)
Butcher's Glee
Butcher's Glee 2Black (3)
Instant

Target creature gets +3/+0 and gains lifelink until end of turn. Regenerate it. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

Iconic Masters (Common)
Other Versions
Dragons of Tarkir (Common)
By Force
By Force Variable ColorlessRed (1)
Sorcery

Destroy X target artifacts.

Amonkhet (Uncommon)
Byway Courier
Byway Courier 2Green (3)
Creature — Human Scout (3/2)

When Byway Courier dies, investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

Shadows over Innistrad (Common)
Cabal Archon
Cabal Archon 2Black (3)
Creature — Human Cleric (2/2)

Black, Sacrifice a Cleric: Target player loses 2 life and you gain 2 life.

Onslaught (Uncommon)
Cabal Coffers
Cabal Coffers (0)
Land

2, Tap: Add Black for each Swamp you control.

Planechase (Uncommon)
Other Versions
Torment (Uncommon)
Cabal Executioner
Cabal Executioner 2BlackBlack (4)
Creature — Human Cleric (2/2)

Whenever Cabal Executioner deals combat damage to a player, that player sacrifices a creature.

Morph 3BlackBlack (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Uncommon)
Cabal Inquisitor
Cabal Inquisitor 1Black (2)
Creature — Human Minion (1/1)

Threshold — 1Black, Tap, Exile two cards from your graveyard: Target player discards a card. Activate this ability only any time you could cast a sorcery and only if seven or more cards are in your graveyard.

Odyssey (Common)
Cabal Interrogator
Cabal Interrogator 1Black (2)
Creature — Zombie Wizard (1/1)

Variable ColorlessBlack, Tap: Target player reveals X cards from their hand and you choose one of them. That player discards that card. Activate this ability only any time you could cast a sorcery.

Scourge (Uncommon)
Cabal Patriarch
Cabal Patriarch 3BlackBlackBlack (6)
Legendary Creature — Human Wizard (5/5)

2Black, Sacrifice a creature: Target creature gets -2/-2 until end of turn.

2Black, Exile a creature card from your graveyard: Target creature gets -2/-2 until end of turn.

Odyssey (Rare)
Cabal Ritual
Cabal Ritual 1Black (2)
Instant

Add BlackBlackBlack.

Threshold — Add BlackBlackBlackBlackBlack instead if seven or more cards are in your graveyard.

From the Vault: Lore (Mythic Rare)
Other Versions
Torment (Common)
Vintage Masters (Uncommon)
Cabal Shrine
Cabal Shrine 1BlackBlack (3)
Enchantment

Whenever a player casts a spell, that player discards X cards, where X is the number of cards in all graveyards with the same name as that spell.

Odyssey (Rare)
Cabal Slaver
Cabal Slaver 2Black (3)
Creature — Human Cleric (2/1)

Whenever a Goblin deals combat damage to a player, that player discards a card.

Onslaught (Uncommon)
Cabal Stronghold
Cabal Stronghold (0)
Land

Tap: Add Colorless.

3, Tap: Add Black for each basic Swamp you control.

Dominaria (Rare)
Cabal Surgeon
Cabal Surgeon 2BlackBlack (4)
Creature — Human Minion (2/1)

2BlackBlack, Tap, Exile two cards from your graveyard: Return target creature card from your graveyard to your hand.

Torment (Common)
Cabal Therapist
Cabal Therapist Black (1)
Creature — Horror (1/1)

Menace

At the beginning of your precombat main phase, you may sacrifice a creature. When you do, choose a nonland card name, then target player reveals their hand and discards all cards with that name.

Modern Horizons (Rare)
Cabal Therapy
Cabal Therapy Black (1)
Sorcery

Choose a nonland card name. Target player reveals their hand and discards all cards with that name.

Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Eternal Masters (Uncommon)
Other Versions
Judgment (Uncommon)
Premium Deck Series: Graveborn (Uncommon)
Cabal Torturer
Cabal Torturer 1BlackBlack (3)
Creature — Human Minion (1/1)

Black, Tap: Target creature gets -1/-1 until end of turn.

Threshold — 3BlackBlack, Tap: Target creature gets -2/-2 until end of turn. Activate this ability only if seven or more cards are in your graveyard.

Torment (Common)
Cabal Trainee
Cabal Trainee Black (1)
Creature — Human Minion (1/1)

Sacrifice Cabal Trainee: Target creature gets -2/-0 until end of turn.

Judgment (Common)
Cache Raiders
Cache Raiders 3BlueBlue (5)
Creature — Merfolk Rogue (4/4)

At the beginning of your upkeep, return a permanent you control to its owner's hand.

Duel Decks: Venser vs. Koth (Uncommon)
Other Versions
Eventide (Uncommon)
Cackling Counterpart
Cackling Counterpart 1BlueBlue (3)
Instant

Create a token that's a copy of target creature you control.

Flashback 5BlueBlue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Modern Masters 2017 Edition (Rare)
Other Versions
Innistrad (Rare)
Commander 2014 (Rare)
Cadaver Imp
Cadaver Imp 1BlackBlack (3)
Creature — Imp (1/1)

Flying

When Cadaver Imp enters the battlefield, you may return target creature card from your graveyard to your hand.

Planechase Anthology (Common)
Other Versions
Rise of the Eldrazi (Common)
Planechase 2012 Edition (Common)
Duel Decks: Zendikar vs. Eldrazi (Common)
Duel Decks: Nissa vs. Ob Nixilis (Common)
Cadaverous Bloom
Cadaverous Bloom 3BlackGreen (5)
Enchantment

Exile a card from your hand: Add BlackBlack or GreenGreen.

Mirage (Rare)
Cadaverous Knight
Cadaverous Knight 2Black (3)
Creature — Zombie Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

1BlackBlack: Regenerate Cadaverous Knight.

Planechase (Common)
Other Versions
Mirage (Common)
Cairn Wanderer
Cairn Wanderer 4Black (5)
Creature — Shapeshifter (4/4)

Changeling (This card is every creature type.)

As long as a creature card with flying is in a graveyard, Cairn Wanderer has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance.

Lorwyn (Rare)
Calciderm
Calciderm 2WhiteWhite (4)
Creature — Beast (5/5)

Shroud (This creature can't be the target of spells or abilities.)

Vanishing 4 (This creature enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

Eternal Masters (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Calciform Pools
Calciform Pools (0)
Land

Tap: Add Colorless.

1, Tap: Put a storage counter on Calciform Pools.

1, Remove X storage counters from Calciform Pools: Add X mana in any combination of White and/or Blue.

Time Spiral (Uncommon)
Calcite Snapper
Calcite Snapper 1BlueBlue (3)
Creature — Turtle (1/4)

Shroud (This creature can't be the target of spells or abilities.)

Landfall — Whenever a land enters the battlefield under your control, you may switch Calcite Snapper's power and toughness until end of turn.

Worldwake (Common)
Caldera Hellion
Caldera Hellion 3RedRed (5)
Creature — Hellion (3/3)

Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)

When Caldera Hellion enters the battlefield, it deals 3 damage to each creature.

Shards of Alara (Rare)
Caldera Kavu
Caldera Kavu 2Red (3)
Creature — Kavu (2/2)

1Black: Caldera Kavu gets +1/+1 until end of turn.

Green: Caldera Kavu becomes the color of your choice until end of turn.

Planeshift (Common)
Caldera Lake
Caldera Lake (0)
Land

Caldera Lake enters the battlefield tapped.

Tap: Add Colorless.

Tap: Add Blue or Red. Caldera Lake deals 1 damage to you.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Rare)
Vintage Masters (Uncommon)
Call for Blood
Call for Blood 4Black (5)
Instant — Arcane

As an additional cost to cast this spell, sacrifice a creature.

Target creature gets -X/-X until end of turn, where X is the sacrificed creature's power.

Betrayers of Kamigawa (Common)
Call for Unity
Call for Unity 3WhiteWhite (5)
Enchantment

Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a unity counter on Call for Unity.

Creatures you control get +1/+1 for each unity counter on Call for Unity.

Aether Revolt (Rare)
Call of the Herd
Call of the Herd 2Green (3)
Sorcery

Create a 3/3 green Elephant creature token.

Flashback 3Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Duel Decks: Mind vs. Might (Rare)
Other Versions
Odyssey (Rare)
Time Spiral "Timeshifted" (Special)
Modern Masters 2017 Edition (Rare)
Call the Cavalry
Call the Cavalry 3White (4)
Sorcery

Create two 2/2 white Knight creature tokens with vigilance.

Game Night (Common)
Other Versions
Dominaria (Common)
Call the Skybreaker
Call the Skybreaker 5Blue or RedBlue or Red (7)
Sorcery

Create a 5/5 blue and red Elemental creature token with flying.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Eternal Masters (Rare)
Other Versions
Eventide (Rare)
Magic: The Gathering-Commander (Rare)
Commander 2015 (Rare)
Call to Arms
Call to Arms 1White (2)
Enchantment

As Call to Arms enters the battlefield, choose a color and an opponent.

White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common.

When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice Call to Arms.

Masters Edition III (Uncommon)
Other Versions
Ice Age (Rare)
Call to Glory
Call to Glory 1White (2)
Instant

Untap all creatures you control. Samurai creatures you control get +1/+1 until end of turn.

Champions of Kamigawa (Common)
Call to Serve
Call to Serve 1White (2)
Enchantment — Aura

Enchant nonblack creature

Enchanted creature gets +1/+2, has flying, and is an Angel in addition to its other types.

Avacyn Restored (Common)
Call to the Grave
Call to the Grave 4Black (5)
Enchantment

At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature.

At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave.

Magic 2012 (Rare)
Other Versions
Scourge (Rare)
Call to the Kindred
Call to the Kindred 3Blue (4)
Enchantment — Aura

Enchant creature

At the beginning of your upkeep, you may look at the top five cards of your library. If you do, you may put a creature card that shares a creature type with enchanted creature from among them onto the battlefield, then you put the rest of those cards on the bottom of your library in any order.

Dark Ascension (Rare)
Call to the Netherworld
Call to the Netherworld Black (1)
Sorcery

Return target black creature card from your graveyard to your hand.

Madness 0 (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Commander 2019 (Common)
Other Versions
Time Spiral (Common)
Caller of Gales
Caller of Gales Blue (1)
Creature — Merfolk Wizard (1/1)

1Blue, Tap: Target creature gains flying until end of turn.

Conspiracy: Take the Crown (Common)
Other Versions
Zendikar (Common)
Caller of the Claw
Caller of the Claw 2Green (3)
Creature — Elf (2/2)

Flash

When Caller of the Claw enters the battlefield, create a 2/2 green Bear creature token for each nontoken creature put into your graveyard from the battlefield this turn.

Commander 2015 (Rare)
Other Versions
Legions (Rare)
Caller of the Hunt
Caller of the Hunt 2Green (3)
Creature — Human (*/*)

As an additional cost to cast this spell, choose a creature type.

Caller of the Hunt's power and toughness are each equal to the number of creatures of the chosen type on the battlefield.

Mercadian Masques (Rare)
Caller of the Pack
Caller of the Pack 5GreenGreen (7)
Creature — Beast (8/6)

Trample

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Commander Anthology (Uncommon)
Other Versions
Commander 2015 (Uncommon)
Caller of the Untamed
Caller of the Untamed 3Green (4)
Creature — Elf Shaman (2/4)

Before you shuffle your deck to start the game, you may reveal this card from your deck and exile a creature card you drafted that isn't in your deck.

Variable Colorless, Tap: Create a token that's a copy of a card you exiled with cards named Caller of the Untamed. X is the converted mana cost of that card.

Conspiracy: Take the Crown (Rare)
Callous Deceiver
Callous Deceiver 2Blue (3)
Creature — Spirit (1/3)

1: Look at the top card of your library.

2: Reveal the top card of your library. If it's a land card, Callous Deceiver gets +1/+0 and gains flying until end of turn. Activate this ability only once each turn.

Champions of Kamigawa (Common)
Callous Oppressor
Callous Oppressor 1BlueBlue (3)
Creature — Cephalid (1/2)

You may choose not to untap Callous Oppressor during your untap step.

As Callous Oppressor enters the battlefield, an opponent chooses a creature type.

Tap: Gain control of target creature that isn't of the chosen type for as long as Callous Oppressor remains tapped.

Onslaught (Rare)
Callow Jushi
Callow Jushi 1BlueBlue (3)
Creature — Human Wizard (2/2)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Callow Jushi.

At the beginning of the end step, if there are two or more ki counters on Callow Jushi, you may flip it.

Betrayers of Kamigawa (Uncommon)
Calming Verse
Calming Verse 3Green (4)
Sorcery

Destroy all enchantments you don't control. Then if you control an untapped land, destroy all enchantments you control.

Prophecy (Common)
Caltrops
Caltrops 3 (3)
Artifact

Whenever a creature attacks, Caltrops deals 1 damage to it.

Urza's Destiny (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Camaraderie
Camaraderie 4GreenWhite (6)
Sorcery

You gain X life and draw X cards, where X is the number of creatures you control. Creatures you control get +1/+1 until end of turn.

Guilds of Ravnica (Rare)
Canal Courier
Canal Courier 5Blue (6)
Creature — Human Rogue (3/5)

When Canal Courier enters the battlefield, you become the monarch.

Whenever Canal Courier and another creature attack different players, Canal Courier can't be blocked this combat.

Conspiracy: Take the Crown (Common)
Canal Dredger
Canal Dredger 4 (4)
Artifact Creature — Construct (1/5)

Draft Canal Dredger face up.

Each player passes the last card from each booster pack to a player who drafted a card named Canal Dredger.

Tap: Put target card from your graveyard on the bottom of your library.

Magic: The Gathering—Conspiracy (Rare)
Canal Monitor
Canal Monitor 4Black (5)
Creature — Lizard (5/3)

Rivals of Ixalan (Common)
Candelabra of Tawnos
Candelabra of Tawnos 1 (1)
Artifact

Variable Colorless, Tap: Untap X target lands.

Masters Edition IV (Rare)
Other Versions
Antiquities (Rare)
Canker Abomination
Canker Abomination 2Black or GreenBlack or Green (4)
Creature — Treefolk Horror (6/6)

As Canker Abomination enters the battlefield, choose an opponent. Canker Abomination enters the battlefield with a -1/-1 counter on it for each creature that player controls.

Ultimate Masters (Common)
Other Versions
Eventide (Uncommon)
Cankerous Thirst
Cankerous Thirst 3Black or Green (4)
Instant

If Black was spent to cast this spell, you may have target creature get -3/-3 until end of turn. If Green was spent to cast this spell, you may have target creature get +3/+3 until end of turn. (Do both if BlackGreen was spent.)

Eventide (Uncommon)
Canopy Cover
Canopy Cover 1Green (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked except by creatures with flying or reach.

Enchanted creature can't be the target of spells or abilities your opponents control.

Worldwake (Uncommon)
Canopy Crawler
Canopy Crawler 3Green (4)
Creature — Beast (2/2)

Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Beast card you reveal in your hand.)

Tap: Target creature gets +1/+1 until end of turn for each +1/+1 counter on Canopy Crawler.

Legions (Uncommon)
Canopy Dragon
Canopy Dragon 4GreenGreen (6)
Creature — Dragon (4/4)

Trample

1Green: Canopy Dragon gains flying and loses trample until end of turn.

Mirage (Rare)
Canopy Gorger
Canopy Gorger 4GreenGreen (6)
Creature — Wurm (6/5)

Oath of the Gatewatch (Common)
Canopy Spider
Canopy Spider 1Green (2)
Creature — Spider (1/3)

Reach (This creature can block creatures with flying.)

Core Set 2020 (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Tempest (Common)
Tenth Edition (Common)
Tempest Remastered (Common)
Battlebond (Common)
Canopy Surge
Canopy Surge 1Green (2)
Sorcery

Kicker 2 (You may pay an additional 2 as you cast this spell.)

Canopy Surge deals 1 damage to each creature with flying and each player. If this spell was kicked, it deals 4 damage to each creature with flying and each player instead.

Invasion (Uncommon)
Cantivore
Cantivore 1WhiteWhite (3)
Creature — Lhurgoyf (*/*)

Vigilance

Cantivore's power and toughness are each equal to the number of enchantment cards in all graveyards.

Odyssey (Rare)
Canyon Drake
Canyon Drake 2RedRed (4)
Creature — Drake (1/2)

Flying

1, Discard a card at random: Canyon Drake gets +2/+0 until end of turn.

Tempest (Rare)
Canyon Lurkers
Canyon Lurkers 4Red (5)
Creature — Human Rogue (5/2)

Morph 3Red (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Khans of Tarkir (Common)
Canyon Minotaur
Canyon Minotaur 3Red (4)
Creature — Minotaur Warrior (3/3)

Magic 2014 Core Set (Common)
Other Versions
Conflux (Common)
Magic 2010 (Common)
Magic 2011 (Common)
Magic 2013 (Common)
Cao Cao, Lord of Wei
Cao Cao, Lord of Wei 3BlackBlack (5)
Legendary Creature — Human Soldier (3/3)

Tap: Target opponent discards two cards. Activate this ability only during your turn, before attackers are declared.

From the Vault: Legends (Mythic Rare)
Other Versions
Portal Three Kingdoms (Rare)
Cao Ren, Wei Commander
Cao Ren, Wei Commander 2BlackBlack (4)
Legendary Creature — Human Soldier Warrior (3/3)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

When Cao Ren, Wei Commander enters the battlefield, you lose 3 life.

Portal Three Kingdoms (Rare)
Capashen Standard
Capashen Standard White (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1.

2, Sacrifice Capashen Standard: Draw a card.

Urza's Destiny (Common)
Capashen Templar
Capashen Templar 2White (3)
Creature — Human Knight (2/2)

White: Capashen Templar gets +0/+1 until end of turn.

Urza's Destiny (Common)
Capashen Unicorn
Capashen Unicorn 1White (2)
Creature — Unicorn (1/2)

1White, Tap, Sacrifice Capashen Unicorn: Destroy target artifact or enchantment.

Invasion (Common)
Capricious Efreet
Capricious Efreet 4RedRed (6)
Creature — Efreet (6/4)

At the beginning of your upkeep, choose target nonland permanent you control and up to two target nonland permanents you don't control. Destroy one of them at random.

Commander 2013 Edition (Rare)
Other Versions
Magic 2010 (Rare)
Capricious Sorcerer
Capricious Sorcerer 2Blue (3)
Creature — Human Wizard (1/1)

Tap: Capricious Sorcerer deals 1 damage to any target. Activate this ability only during your turn, before attackers are declared.

Portal (Rare)
Captain Lannery Storm
Captain Lannery Storm 2Red (3)
Legendary Creature — Human Pirate (2/2)

Haste

Whenever Captain Lannery Storm attacks, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn.

Ixalan (Rare)
Captain's Maneuver
Captain's Maneuver Variable ColorlessRedWhite (2)
Instant

The next X damage that would be dealt to target creature, planeswalker, or player this turn is dealt to another target creature, planeswalker, or player instead.

Planechase (Uncommon)
Other Versions
Apocalypse (Uncommon)
Captivating Crew
Captivating Crew 3Red (4)
Creature — Human Pirate (4/3)

3Red: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate this ability only any time you could cast a sorcery.

Game Night (Rare)
Other Versions
Ixalan (Rare)
Captivating Gyre
Captivating Gyre 4BlueBlue (6)
Sorcery

Return up to three target creatures to their owners' hands.

Core Set 2020 (Uncommon)
Captivating Vampire
Captivating Vampire 1BlackBlack (3)
Creature — Vampire (2/2)

Other Vampire creatures you control get +1/+1.

Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.

Commander 2017 (Rare)
Other Versions
Magic 2011 (Rare)
Capture of Jingzhou
Capture of Jingzhou 3BlueBlue (5)
Sorcery

Take an extra turn after this one.

Masters Edition III (Rare)
Other Versions
Portal Three Kingdoms (Rare)
Capture Sphere
Capture Sphere 3Blue (4)
Enchantment — Aura

Flash

Enchant creature

When Capture Sphere enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Guilds of Ravnica (Common)
Captured by the Consulate
Captured by the Consulate 3White (4)
Enchantment — Aura

Enchant creature you don't control

Enchanted creature can't attack.

Whenever an opponent casts a spell, if it has a single target, change the target to enchanted creature if able.

Kaladesh (Rare)
Captured Sunlight
Captured Sunlight 2GreenWhite (4)
Sorcery

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

You gain 4 life.

Alara Reborn (Common)
<< 111213141516171819202122232425 > >>