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Mark of Fury
Mark of Fury Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature has haste.

At the beginning of the end step, return Mark of Fury to its owner's hand.

Urza's Destiny (Common)
Mark of Mutiny
Mark of Mutiny 2Red (3)
Sorcery

Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and Tap this turn.)

Iconic Masters (Common)
Other Versions
Zendikar (Uncommon)
Planechase 2012 Edition (Uncommon)
Magic 2013 (Uncommon)
Planechase Anthology (Uncommon)
Marked by Honor
Marked by Honor 3White (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has vigilance. (Attacking doesn't cause it to tap.)

Welcome Deck 2016 (Common)
Other Versions
Magic 2015 Core Set (Common)
Marshaling Cry
Marshaling Cry 1WhiteWhite (3)
Sorcery

Creatures you control get +1/+1 and gain vigilance until end of turn.

Cycling 2 (2, Discard this card: Draw a card.)

Flashback 3White (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Future Sight (Common)
Martial Glory
Martial Glory RedWhite (2)
Instant

Target creature gets +3/+0 until end of turn.

Target creature gets +0/+3 until end of turn.

Guild Kit: Boros (Common)
Other Versions
Gatecrash (Common)
Martyr for the Cause
Martyr for the Cause 1White (2)
Creature — Human Soldier (2/2)

When Martyr for the Cause dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

War of the Spark (Common)
Martyr of Ashes
Martyr of Ashes Red (1)
Creature — Human Shaman (1/1)

2, Reveal X red cards from your hand, Sacrifice Martyr of Ashes: Martyr of Ashes deals X damage to each creature without flying.

Coldsnap (Common)
Martyr of Bones
Martyr of Bones Black (1)
Creature — Human Wizard (1/1)

1, Reveal X black cards from your hand, Sacrifice Martyr of Bones: Exile up to X target cards from a single graveyard.

Coldsnap (Common)
Martyr of Dusk
Martyr of Dusk 1White (2)
Creature — Vampire Soldier (2/1)

When Martyr of Dusk dies, create a 1/1 white Vampire creature token with lifelink.

Rivals of Ixalan (Common)
Martyr of Frost
Martyr of Frost Blue (1)
Creature — Human Wizard (1/1)

2, Reveal X blue cards from your hand, Sacrifice Martyr of Frost: Counter target spell unless its controller pays Variable Colorless.

Duel Decks Anthology, Jace vs. Chandra (Common)
Other Versions
Coldsnap (Common)
Duel Decks: Jace vs. Chandra (Common)
Martyr of Sands
Martyr of Sands White (1)
Creature — Human Cleric (1/1)

1, Reveal X white cards from your hand, Sacrifice Martyr of Sands: You gain three times X life.

Ultimate Masters (Common)
Other Versions
Coldsnap (Common)
Martyr of Spores
Martyr of Spores Green (1)
Creature — Human Shaman (1/1)

1, Reveal X green cards from your hand, Sacrifice Martyr of Spores: Target creature gets +X/+X until end of turn.

Coldsnap (Common)
Martyrdom
Martyrdom 1WhiteWhite (3)
Instant

Until end of turn, target creature you control gains "0: The next 1 damage that would be dealt to target creature, planeswalker, or player this turn is dealt to this creature instead." Only you may activate this ability.

Alliances (Common)
Martyred Rusalka
Martyred Rusalka White (1)
Creature — Spirit (1/1)

White, Sacrifice a creature: Target creature can't attack this turn.

Guild Kit: Orzhov (Uncommon)
Other Versions
Guildpact (Uncommon)
Martyr's Bond
Martyr's Bond 4WhiteWhite (6)
Enchantment

Whenever Martyr's Bond or another nonland permanent you control is put into a graveyard from the battlefield, each opponent sacrifices a permanent that shares a card type with it.

Signature Spellbook: Gideon (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Martyr's Cause
Martyr's Cause 2White (3)
Enchantment

Sacrifice a creature: The next time a source of your choice would deal damage to any target this turn, prevent that damage.

Urza's Legacy (Uncommon)
Martyr's Cry
Martyr's Cry WhiteWhite (2)
Sorcery

Exile all white creatures. For each creature exiled this way, its controller draws a card.

Masters Edition IV (Rare)
Other Versions
The Dark (Rare)
Martyrs of Korlis
Martyrs of Korlis 3WhiteWhite (5)
Creature — Human (1/6)

As long as Martyrs of Korlis is untapped, all damage that would be dealt to you by artifacts is dealt to Martyrs of Korlis instead.

Masters Edition IV (Uncommon)
Other Versions
Antiquities (Uncommon)
Martyr's Soul
Martyr's Soul 2White (3)
Creature — Spirit Soldier (3/2)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

When Martyr's Soul enters the battlefield, if you control no tapped lands, put two +1/+1 counters on it.

Modern Horizons (Common)
Martyrs' Tomb
Martyrs' Tomb 2WhiteBlack (4)
Enchantment

Pay 2 life: Prevent the next 1 damage that would be dealt to target creature this turn.

Apocalypse (Uncommon)
Marwyn, the Nurturer
Marwyn, the Nurturer 2Green (3)
Legendary Creature — Elf Druid (1/1)

Whenever another Elf enters the battlefield under your control, put a +1/+1 counter on Marwyn, the Nurturer.

Tap: Add an amount of Green equal to Marwyn's power.

Kaldheim Commander (Rare)
Other Versions
Dominaria (Rare)
Mary O'Kill
Mary O'Kill 5Black or Red (6)
Legendary Creature — Human Villain (5/5)

1Black or Red: Switch a Killbot or Mary O'Kill in your hand with one on the battlefield. (If a creature is tapped, the switched creature is tapped. The same is true for untapped, attacking, blocking, enchanted, equipped, and targeted. Any counters on a creature are on the switched creature instead.)

Unstable (Rare)
Mask of Avacyn
Mask of Avacyn 2 (2)
Artifact — Equipment

Equipped creature gets +1/+2 and has hexproof. (It can't be the target of spells or abilities your opponents control.)

Equip 3

Commander Legends (Uncommon)
Other Versions
Innistrad (Uncommon)
Mask of Memory
Mask of Memory 2 (2)
Artifact — Equipment

Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Commander Legends (Uncommon)
Other Versions
Mirrodin (Uncommon)
Planechase (Uncommon)
Commander 2014 (Uncommon)
Mass Calcify
Mass Calcify 5WhiteWhite (7)
Sorcery

Destroy all nonwhite creatures.

Magic 2015 Core Set (Rare)
Other Versions
Shadowmoor (Rare)
Mass Hysteria
Mass Hysteria Red (1)
Enchantment

All creatures have haste.

Mirrodin (Rare)
Mass Mutiny
Mass Mutiny 3RedRed (5)
Sorcery

For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.

Explorers of Ixalan (Rare)
Other Versions
Planechase 2012 Edition (Rare)
Commander 2013 Edition (Rare)
Planechase Anthology (Rare)
Mass Polymorph
Mass Polymorph 5Blue (6)
Sorcery

Exile all creatures you control, then reveal cards from the top of your library until you reveal that many creature cards. Put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library.

Magic 2011 (Rare)
Master Apothecary
Master Apothecary WhiteWhiteWhite (3)
Creature — Human Cleric (2/2)

Tap an untapped Cleric you control: Prevent the next 2 damage that would be dealt to any target this turn.

Odyssey (Rare)
Master Decoy
Master Decoy 1White (2)
Creature — Human Soldier (1/2)

White, Tap: Tap target creature.

Tempest Remastered (Common)
Other Versions
Eighth Edition (Common)
Ninth Edition (Common)
Tempest (Common)
Battle Royale Box Set (Common)
Duel Decks: Speed vs. Cunning (Common)
Master the Way
Master the Way 3BlueRed (5)
Sorcery

Draw a card. Master the Way deals damage to any target equal to the number of cards in your hand.

Khans of Tarkir (Uncommon)
Masterwork of Ingenuity
Masterwork of Ingenuity 1 (1)
Artifact — Equipment

You may have Masterwork of Ingenuity enter the battlefield as a copy of any Equipment on the battlefield.

Double Masters (Rare)
Other Versions
Commander 2014 (Rare)
Mastery of the Unseen
Mastery of the Unseen 1White (2)
Enchantment

Whenever a permanent you control is turned face up, you gain 1 life for each creature you control.

3White: Manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Ugin's Fate promos (Rare)
Other Versions
Fate Reforged (Rare)
Matsu-Tribe Decoy
Matsu-Tribe Decoy 2Green (3)
Creature — Snake Warrior (1/3)

2Green: Target creature blocks Matsu-Tribe Decoy this turn if able.

Whenever Matsu-Tribe Decoy deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

Champions of Kamigawa (Common)
Maul of the Skyclaves
Maul of the Skyclaves 2White (3)
Artifact — Equipment

When Maul of the Skyclaves enters the battlefield, attach it to target creature you control.

Equipped creature gets +2/+2 and has flying and first strike.

Equip 2WhiteWhite

Zendikar Rising (Rare)
Maulfist Revolutionary
Maulfist Revolutionary 1GreenGreen (3)
Creature — Human Warrior (3/3)

Trample

When Maulfist Revolutionary enters the battlefield or dies, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.

Aether Revolt (Uncommon)
Mausoleum Harpy
Mausoleum Harpy 4Black (5)
Creature — Harpy (3/3)

Flying

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Whenever another creature you control dies, if you have the city's blessing, put a +1/+1 counter on Mausoleum Harpy.

Rivals of Ixalan (Uncommon)
Mausoleum Turnkey
Mausoleum Turnkey 3Black (4)
Creature — Ogre Rogue (3/2)

When Mausoleum Turnkey enters the battlefield, return target creature card of an opponent's choice from your graveyard to your hand.

Jumpstart (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Conspiracy: Take the Crown (Uncommon)
Maximize Velocity
Maximize Velocity Red (1)
Sorcery

Target creature gets +1/+1 and gains haste until end of turn.

Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Guilds of Ravnica (Common)
Mayael the Anima
Mayael the Anima RedGreenWhite (3)
Legendary Creature — Elf Shaman (2/3)

3RedGreenWhite, Tap: Look at the top five cards of your library. You may put a creature card with power 5 or greater from among them onto the battlefield. Put the rest on the bottom of your library in any order.

Commander 2013 Edition (Mythic Rare)
Other Versions
Shards of Alara (Mythic Rare)
Mayael's Aria
Mayael's Aria RedGreenWhite (3)
Enchantment

At the beginning of your upkeep, put a +1/+1 counter on each creature you control if you control a creature with power 5 or greater. Then you gain 10 life if you control a creature with power 10 or greater. Then you win the game if you control a creature with power 20 or greater.

Alara Reborn (Rare)
Mayhem Devil
Mayhem Devil 1BlackRed (3)
Creature — Devil (3/3)

Whenever a player sacrifices a permanent, Mayhem Devil deals 1 damage to any target.

War of the Spark (Uncommon)
Mayor of Avabruck
Mayor of Avabruck 1Green (2)
Creature — Human Advisor Werewolf (1/1)

Other Human creatures you control get +1/+1.

At the beginning of each upkeep, if no spells were cast last turn, transform Mayor of Avabruck.

Innistrad (Rare)
Medomai's Prophecy
Medomai's Prophecy 1Blue (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I — Scry 2.

II — Choose a card name.

III — When you cast a spell with the chosen name for the first time this turn, draw two cards.

IV — Look at the top card of each player's library.

Theros Beyond Death (Uncommon)
Melancholy
Melancholy 2Black (3)
Enchantment — Aura

Enchant creature

When Melancholy enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

At the beginning of your upkeep, sacrifice Melancholy unless you pay Black.

Planar Chaos (Common)
Melira, Sylvok Outcast
Melira, Sylvok Outcast 1Green (2)
Legendary Creature — Human Scout (2/2)

You can't get poison counters.

Creatures you control can't have -1/-1 counters put on them.

Creatures your opponents control lose infect.

New Phyrexia (Rare)
Memorial to Folly
Memorial to Folly (0)
Land

Memorial to Folly enters the battlefield tapped.

Tap: Add Black.

2Black, Tap, Sacrifice Memorial to Folly: Return target creature card from your graveyard to your hand.

Ikoria Commander (Uncommon)
Other Versions
Dominaria (Uncommon)
Commander 2019 (Uncommon)
Memorial to Glory
Memorial to Glory (0)
Land

Memorial to Glory enters the battlefield tapped.

Tap: Add White.

3White, Tap, Sacrifice Memorial to Glory: Create two 1/1 white Soldier creature tokens.

Dominaria (Uncommon)
Memorial to Unity
Memorial to Unity (0)
Land

Memorial to Unity enters the battlefield tapped.

Tap: Add Green.

2Green, Tap, Sacrifice Memorial to Unity: Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Then put the rest on the bottom of your library in a random order.

Dominaria (Uncommon)
Commit // Memory (Memory)
Commit // Memory (Memory) 4BlueBlue (6)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Each player shuffles their hand and graveyard into their library, then draws seven cards.

Amonkhet (Rare)
Memory Bank
Memory Bank 1Blue (2)
Sorcery

Draw a card.

Bank <i>(If you cast CARDNAME from your hand, exile it until the end of the match. You may cast it from exile during another game this match. It still counts toward your deck minimum.)</i>

Mystery Booster (Common)
Memory Crystal
Memory Crystal 3 (3)
Artifact

Buyback costs cost 2 less.

Exodus (Rare)
Memory Drain
Memory Drain 2BlueBlue (4)
Instant

Counter target spell. Scry 2.

Theros Beyond Death (Common)
Memory Erosion
Memory Erosion 1BlueBlue (3)
Enchantment

Whenever an opponent casts a spell, that player mills two cards.

Commander Anthology 2018 (Rare)
Other Versions
Shards of Alara (Rare)
Magic: The Gathering-Commander (Rare)
Memory Jar
Memory Jar 5 (5)
Artifact

Tap, Sacrifice Memory Jar: Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way.

Vintage Masters (Mythic Rare)
Other Versions
Urza's Legacy (Rare)
From the Vault: Relics (Mythic Rare)
Memory Lapse
Memory Lapse 1Blue (2)
Instant

Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.

Eternal Masters (Common)
Other Versions
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Homelands (Common)
Mirage (Common)
Duel Decks: Jace vs. Vraska (Common)
Memory Leak
Memory Leak 2Black (3)
Sorcery

Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it.

Cycling 1 (1, Discard this card: Draw a card.)

Ikoria: Lair of Behemoths (Common)
Memory Plunder
Memory Plunder Blue or BlackBlue or BlackBlue or BlackBlue or Black (4)
Instant

You may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.

Commander 2017 (Rare)
Other Versions
Shadowmoor (Rare)
Memory Sluice
Memory Sluice Blue or Black (1)
Sorcery

Target player mills four cards.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

Shadowmoor (Common)
Memory Theft
Memory Theft 2Black (3)
Sorcery

Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. You may put a card that has an Adventure that player owns from exile into that player's graveyard.

Throne of Eldraine (Common)
Memory's Journey
Memory's Journey 1Blue (2)
Instant

Target player shuffles up to three target cards from their graveyard into their library.

Flashback Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad (Uncommon)
Mental Agony
Mental Agony 3Black (4)
Sorcery

Target player discards two cards and loses 2 life.

Avacyn Restored (Common)
Mercenary Informer
Mercenary Informer 2White (3)
Creature — Human Rebel Mercenary (2/1)

Mercenary Informer can't be the target of black spells or abilities from black sources.

2White: Put target nontoken Mercenary on the bottom of its owner's library.

Prophecy (Rare)
Mercenary Knight
Mercenary Knight 2Black (3)
Creature — Human Mercenary Knight (4/4)

When Mercenary Knight enters the battlefield, sacrifice it unless you discard a creature card.

Portal (Rare)
Mercy Killing
Mercy Killing 2Green or White (3)
Instant

Target creature's controller sacrifices it, then creates X 1/1 green and white Elf Warrior creature tokens, where X is that creature's power.

Shadowmoor (Uncommon)
Merfolk Skydiver
Merfolk Skydiver GreenBlue (2)
Creature — Merfolk Mutant (1/1)

Flying

When Merfolk Skydiver enters the battlefield, put a +1/+1 counter on target creature you control.

3GreenBlue: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

War of the Spark (Uncommon)
Merfolk Skyscout
Merfolk Skyscout 2BlueBlue (4)
Creature — Merfolk Scout (2/3)

Flying

Whenever Merfolk Skyscout attacks or blocks, untap target permanent.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Rise of the Eldrazi (Uncommon)
Merfolk Spy
Merfolk Spy Blue (1)
Creature — Merfolk Rogue (1/1)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Whenever Merfolk Spy deals combat damage to a player, that player reveals a card at random from their hand.

Magic 2014 Core Set (Common)
Other Versions
Magic 2011 (Common)
Merfolk Wayfinder
Merfolk Wayfinder 2Blue (3)
Creature — Merfolk Scout (1/2)

Flying

When Merfolk Wayfinder enters the battlefield, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order.

Duel Decks: Merfolk vs. Goblins (Uncommon)
Other Versions
Zendikar (Uncommon)
Duel Decks: Jace vs. Vraska (Uncommon)
Merrow Reejerey
Merrow Reejerey 2Blue (3)
Creature — Merfolk Soldier (2/2)

Other Merfolk creatures you control get +1/+1.

Whenever you cast a Merfolk spell, you may tap or untap target permanent.

Duel Decks: Merfolk vs. Goblins (Uncommon)
Other Versions
Lorwyn (Uncommon)
Mesa Lynx
Mesa Lynx 1White (2)
Creature — Cat (2/1)

As long as it's not your turn, Mesa Lynx gets +0/+2.

Zendikar Rising (Common)
Hypnotic Sprite (Mesmeric Glare)
Hypnotic Sprite (Mesmeric Glare) 2Blue (3)
Instant — Adventure

Counter target spell with converted mana cost 3 or less. (Then exile this card. You may cast the creature later from exile.)

Throne of Eldraine (Uncommon)
Messenger Jays
Messenger Jays 4Blue (5)
Creature — Bird (2/1)

Flying

Council's dilemma — When Messenger Jays enters the battlefield, starting with you, each player votes for feather or quill. Put a +1/+1 counter on Messenger Jays for each feather vote and draw a card for each quill vote. For each card drawn this way, discard a card.

Conspiracy: Take the Crown (Common)
Metallic Mastery
Metallic Mastery 2Red (3)
Sorcery

Gain control of target artifact until end of turn. Untap that artifact. It gains haste until end of turn.

Mirrodin Besieged (Uncommon)
Miasmic Mummy
Miasmic Mummy 1Black (2)
Creature — Zombie Jackal (2/2)

When Miasmic Mummy enters the battlefield, each player discards a card.

Jumpstart (Common)
Other Versions
Amonkhet (Common)
Midnight Recovery
Midnight Recovery 3Black (4)
Sorcery

Return target creature card from your graveyard to your hand.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Gatecrash (Common)
Might Beyond Reason
Might Beyond Reason 3Green (4)
Instant

Put two +1/+1 counters on target creature.

Delirium — Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard.

Shadows over Innistrad (Common)
Mighty Emergence
Mighty Emergence 2Green (3)
Enchantment

Whenever a creature with power 5 or greater enters the battlefield under your control, you may put two +1/+1 counters on it.

Shards of Alara (Uncommon)
Mighty Leap
Mighty Leap 1White (2)
Instant

Target creature gets +2/+2 and gains flying until end of turn.

Game Night 2019 (Common)
Other Versions
Magic 2011 (Common)
Duel Decks: Elspeth vs. Tezzeret (Common)
Duel Decks: Knights vs. Dragons (Common)
Magic 2012 (Common)
Duel Decks: Elspeth vs. Kiora (Common)
Modern Masters 2015 Edition (Common)
Magic Origins (Common)
Oath of the Gatewatch (Common)
Amonkhet (Common)
Core Set 2019 (Common)
Migratory Greathorn
Migratory Greathorn 3Green (4)
Creature — Beast (3/4)

Mutate 2Green (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Whenever this creature mutates, search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Ikoria: Lair of Behemoths (Common)
Migratory Route
Migratory Route 3WhiteBlue (5)
Sorcery

Create four 1/1 white Bird creature tokens with flying.

Basic landcycling 2 (2, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.)

Kaldheim Commander (Uncommon)
Other Versions
Commander 2016 (Uncommon)
Commander Anthology 2018 (Uncommon)
Ikoria Commander (Uncommon)
Military Intelligence
Military Intelligence 1Blue (2)
Enchantment

Whenever you attack with two or more creatures, draw a card.

Zendikar Rising Commander (Uncommon)
Other Versions
Magic 2015 Core Set (Uncommon)
Millennial Gargoyle
Millennial Gargoyle 4 (4)
Artifact Creature — Gargoyle (2/2)

Flying

Battlebond (Common)
Other Versions
Gatecrash (Common)
Mindeye Drake
Mindeye Drake 4Blue (5)
Creature — Drake (2/5)

Flying

When Mindeye Drake dies, target player mills five cards.

Gatecrash (Uncommon)
Mind's Eye
Mind's Eye 5 (5)
Artifact

Whenever an opponent draws a card, you may pay 1. If you do, draw a card.

Battlebond (Rare)
Other Versions
Mirrodin (Rare)
Commander's Arsenal (Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Mindwrack Harpy
Mindwrack Harpy 3Black (4)
Enchantment Creature — Harpy (3/2)

Flying

At the beginning of combat on your turn, each player mills three cards.

Theros Beyond Death (Common)
Mine Layer
Mine Layer 3Red (4)
Creature — Dwarf (1/1)

1Red, Tap: Put a mine counter on target land.

Whenever a land with a mine counter on it becomes tapped, destroy it.

When Mine Layer leaves the battlefield, remove all mine counters from all lands.

Odyssey (Rare)
Miraculous Recovery
Miraculous Recovery 4White (5)
Instant

Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it.

Ultimate Masters (Uncommon)
Other Versions
Visions (Uncommon)
Duel Decks: Heroes vs. Monsters (Uncommon)
Mire in Misery
Mire in Misery 1Black (2)
Sorcery

Each opponent sacrifices a creature or enchantment.

Commander 2019 (Uncommon)
Mirran Spy
Mirran Spy 2Blue (3)
Creature — Drone (1/3)

Flying

Whenever you cast an artifact spell, you may untap target creature.

Mirrodin Besieged (Common)
Mirror Entity
Mirror Entity 2White (3)
Creature — Shapeshifter (1/1)

Changeling (This card is every creature type.)

Variable Colorless: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.

Commander Anthology (Rare)
Other Versions
Lorwyn (Rare)
Commander 2013 Edition (Rare)
Modern Masters 2015 Edition (Rare)
Commander 2016 (Rare)
Mirror Gallery
Mirror Gallery 5 (5)
Artifact

The "legend rule" doesn't apply.

Betrayers of Kamigawa (Rare)
Mirror Mockery
Mirror Mockery 1Blue (2)
Enchantment — Aura

Enchant creature

Whenever enchanted creature attacks, you may create a token that's a copy of that creature. Exile that token at end of combat.

Dragons of Tarkir (Rare)
Mischief and Mayhem
Mischief and Mayhem 4Green (5)
Sorcery

Up to two target creatures each get +4/+4 until end of turn.

Born of the Gods (Uncommon)
Misery Charm
Misery Charm Black (1)
Instant

Choose one —

• Destroy target Cleric.

• Return target Cleric card from your graveyard to your hand.

• Target player loses 2 life.

Onslaught (Common)
Mishra, Artificer Prodigy
Mishra, Artificer Prodigy 1BlueBlackRed (4)
Legendary Creature — Human Artificer (4/4)

Whenever you cast an artifact spell, you may search your graveyard, hand, and/or library for a card with the same name as that spell and put it onto the battlefield. If you search your library this way, shuffle it.

Time Spiral (Rare)
Mishra's Factory
Mishra's Factory (0)
Land

Tap: Add Colorless.

1: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.

Tap: Target Assembly-Worker creature gets +1/+1 until end of turn.

Double Masters (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Antiquities (Uncommon)
Masters Edition (Uncommon)
Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Eternal Masters (Uncommon)
Masters 25 (Uncommon)
Mistcutter Hydra
Mistcutter Hydra Variable ColorlessGreen (1)
Creature — Hydra (0/0)

This spell can't be countered.

Haste, protection from blue

Mistcutter Hydra enters the battlefield with X +1/+1 counters on it.

Theros (Rare)
Mistform Skyreaver
Mistform Skyreaver 5BlueBlue (7)
Creature — Illusion (6/6)

Flying

1: Mistform Skyreaver becomes the creature type of your choice until end of turn.

Onslaught (Rare)
Mistgate Pathway
Mistgate Pathway (0)
Land

Tap: Add Blue.

Kaldheim (Rare)
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