SEARCH:

+D (12228)

<<  111213141516171819202122232425 > >>
Search Criteria
Updating... Updating search parameters...
 Search Result Options
    Name (asc)   >    
  • Additional Sort:

Display:
Cinderbones
Cinderbones 2Black (3)
Creature — Elemental Skeleton (1/1)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

1Black: Regenerate Cinderbones.

Shadowmoor (Common)
Cinderclasm
Cinderclasm 1Red (2)
Instant

Kicker Red (You may pay an additional Red as you cast this spell.)

Cinderclasm deals 1 damage to each creature. If it was kicked, it deals 2 damage to each creature instead.

Zendikar Rising (Uncommon)
Cinderhaze Wretch
Cinderhaze Wretch 4Black (5)
Creature — Elemental Shaman (3/2)

Tap: Target player discards a card. Activate only during your turn.

Put a -1/-1 counter on Cinderhaze Wretch: Untap Cinderhaze Wretch.

Shadowmoor (Common)
Cinderheart Giant
Cinderheart Giant 5RedRed (7)
Creature — Giant Berserker (7/6)

Trample

When Cinderheart Giant dies, it deals 7 damage to a creature an opponent controls chosen at random.

Kaldheim (Common)
Cinderslash Ravager
Cinderslash Ravager 4RedGreen (6)
Creature — Phyrexian Warrior (5/5)

This spell costs 1 less to cast for each permanent you control with oil counters on it.

Vigilance

When Cinderslash Ravager enters the battlefield, it deals 1 damage to each creature your opponents control.

Phyrexia: All Will Be One (Uncommon)
Cindervines
Cindervines RedGreen (2)
Enchantment

Whenever an opponent casts a noncreature spell, Cindervines deals 1 damage to that player.

1, Sacrifice Cindervines: Destroy target artifact or enchantment. Cindervines deals 2 damage to that permanent's controller.

Ravnica Remastered (Rare)
Other Versions
Ravnica Allegiance (Rare)
Cipherbound Spirit
Cipherbound Spirit (0)
Creature — Spirit (3/2)

Flying

Cipherbound Spirit can block only creatures with flying.

3Blue: Draw two cards, then discard a card.

Innistrad: Crimson Vow (Uncommon)
Circle of Despair
Circle of Despair 1WhiteBlack (3)
Enchantment

1, Sacrifice a creature: The next time a source of your choice would deal damage to any target this turn, prevent that damage.

Mirage (Rare)
Circle of Dreams Druid
Circle of Dreams Druid GreenGreenGreen (3)
Creature — Elf Druid (2/1)

Tap: Add Green for each creature you control.

Adventures in the Forgotten Realms (Rare)
Circle of Elders
Circle of Elders 2GreenGreen (4)
Creature — Human Shaman (2/4)

Vigilance

Formidable — Tap: Add ColorlessColorlessColorless. Activate only if creatures you control have total power 8 or greater.

Dragons of Tarkir (Uncommon)
Circle of Protection: Red
Circle of Protection: Red 1White (2)
Enchantment

1: The next time a red source of your choice would deal damage to you this turn, prevent that damage.

Tempest (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Ice Age (Common)
Circle of Protection: Shadow
Circle of Protection: Shadow 1White (2)
Enchantment

1: The next time a creature of your choice with shadow would deal damage to you this turn, prevent that damage.

Tempest (Common)
Circle of the Land Druid
Circle of the Land Druid 1Green (2)
Creature — Gnome Druid (1/1)

When Circle of the Land Druid enters the battlefield, you may mill four cards. (You may put the top four cards of your library into your graveyard.)

Natural Recovery — When Circle of the Land Druid dies, return target land card from your graveyard to your hand.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Circle of the Moon Druid
Circle of the Moon Druid 2Green (3)
Creature — Human Elf Druid (2/4)

Bear Form — As long as it's your turn, Circle of the Moon Druid is a Bear with base power and toughness 4/2. (It loses all other creature types.)

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Circu, Dimir Lobotomist
Circu, Dimir Lobotomist 2BlueBlack (4)
Legendary Creature — Human Wizard (2/3)

Whenever you cast a blue spell, exile the top card of target player's library.

Whenever you cast a black spell, exile the top card of target player's library.

Your opponents can't cast spells with the same name as a card exiled with Circu, Dimir Lobotomist.

Guild Kit: Dimir (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Circuit Mender
Circuit Mender 3 (3)
Artifact Creature — Insect (2/3)

When Circuit Mender enters the battlefield, you gain 2 life.

When Circuit Mender leaves the battlefield, draw a card.

Jumpstart 2022 (Uncommon)
Other Versions
Kamigawa: Neon Dynasty (Uncommon)
Círdan the Shipwright
Círdan the Shipwright 3GreenBlue (5)
Legendary Creature — Elf Noble (3/4)

Vigilance

Secret council — Whenever Círdan the Shipwright enters the battlefield or attacks, each player secretly votes for a player, then those votes are revealed. Each player draws a card for each vote they received. Each player who received no votes may put a permanent card from their hand onto the battlefield.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Citadel Castellan
Citadel Castellan 1GreenWhite (3)
Creature — Human Knight (2/3)

Vigilance (Attacking doesn't cause this creature to tap.)

Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)

Magic Origins (Uncommon)
Citadel Gate
Citadel Gate (0)
Land — Gate

Citadel Gate enters the battlefield tapped.

As Citadel Gate enters the battlefield, choose a color other than white.

Tap: Add White or one mana of the chosen color.

Commander Legends: Battle for Baldur's Gate (Common)
Citadel of Pain
Citadel of Pain 2Red (3)
Enchantment

At the beginning of each player's end step, Citadel of Pain deals X damage to that player, where X is the number of untapped lands they control.

Prophecy (Uncommon)
Citadel Siege
Citadel Siege 2WhiteWhite (4)
Enchantment

As Citadel Siege enters the battlefield, choose Khans or Dragons.

• Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control.

• Dragons — At the beginning of combat on each opponent's turn, tap target creature that player controls.

Innistrad: Midnight Hunt Commander (Rare)
Other Versions
Fate Reforged (Rare)
Commander 2016 (Rare)
Commander Anthology 2018 (Rare)
Commander 2021 (Rare)
Citanul Druid
Citanul Druid 1Green (2)
Creature — Human Druid (1/1)

Whenever an opponent casts an artifact spell, put a +1/+1 counter on Citanul Druid.

Masters Edition IV (Common)
Other Versions
Antiquities (Uncommon)
Citanul Woodreaders
Citanul Woodreaders 2Green (3)
Creature — Human Druid (1/4)

Kicker 2Green (You may pay an additional 2Green as you cast this spell.)

When Citanul Woodreaders enters the battlefield, if it was kicked, draw two cards.

Time Spiral Remastered (Common)
Other Versions
Planar Chaos (Common)
Modern Masters (Common)
Duel Decks: Nissa vs. Ob Nixilis (Common)
City of Death
City of Death 2Green (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after VI.)

I — Create a Treasure token.

II, III. IV, V, VI — Create a token that's a copy of target non-Saga token you control.

Doctor Who Commander (Rare)
City of Shadows
City of Shadows (0)
Land

Tap, Exile a creature you control: Put a storage counter on City of Shadows.

Tap: Add Colorless for each storage counter on City of Shadows.

Masters Edition III (Rare)
Other Versions
The Dark (Rare)
City of Solitude
City of Solitude 2Green (3)
Enchantment

Players can cast spells and activate abilities only during their own turns.

Visions (Rare)
Citywide Bust
Citywide Bust 1WhiteWhite (3)
Sorcery

Destroy all creatures with toughness 4 or greater.

Ikoria Commander (Rare)
Other Versions
Guilds of Ravnica (Rare)
Civic Gardener
Civic Gardener 1Green (2)
Creature — Human Citizen (2/2)

Whenever Civic Gardener attacks, untap target creature or land.

Streets of New Capenna (Common)
Civic Guildmage
Civic Guildmage White (1)
Creature — Human Wizard (1/1)

Green, Tap: Target creature gets +0/+1 until end of turn.

Blue, Tap: Put target creature you control on top of its owner's library.

Mirage (Common)
Civic Wayfinder
Civic Wayfinder 2Green (3)
Creature — Elf Druid Warrior (2/2)

When Civic Wayfinder enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Duel Decks: Nissa vs. Ob Nixilis (Common)
Other Versions
Ravnica: City of Guilds (Common)
Tenth Edition (Common)
Eternal Masters (Common)
Civilized Scholar
Civilized Scholar 2Blue (3)
Creature — Human Advisor (0/1)

Tap: Draw a card, then discard a card. If a creature card is discarded this way, untap Civilized Scholar, then transform it.

Innistrad (Uncommon)
Clackbridge Troll
Clackbridge Troll 3BlackBlack (5)
Creature — Troll (8/8)

Trample, haste

When Clackbridge Troll enters the battlefield, target opponent creates three 0/1 white Goat creature tokens.

At the beginning of combat on your turn, any opponent may sacrifice a creature. If a player does, tap Clackbridge Troll, you gain 3 life, and you draw a card.

Throne of Eldraine (Rare)
Clambassadors
Clambassadors 3Blue (4)
Creature — Clamfolk (4/4)

Whenever Clambassadors deals damage to a player, choose an artifact, creature, or land you control. That player gains control of that permanent.

Unglued (Common)
Clan Defiance
Clan Defiance Variable ColorlessRedGreen (2)
Sorcery

Choose one or more —

• Clan Defiance deals X damage to target creature with flying.

• Clan Defiance deals X damage to target creature without flying.

• Clan Defiance deals X damage to target player or planeswalker.

Ravnica Clue Edition (Rare)
Other Versions
Gatecrash (Rare)
Commander 2016 (Rare)
Clan Guildmage
Clan Guildmage RedGreen (2)
Creature — Human Shaman (2/2)

1Red, Tap: Target creature can't block this turn.

2Green, Tap: Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land.

Ravnica Allegiance (Uncommon)
Clandestine Chameleon
Clandestine Chameleon 3Green (4)
Creature — Lizard Guest (4/3)

When Clandestine Chameleon enters the battlefield, you get TicketTicket, then you may put a sticker on a nonland permanent you own.

Clandestine Chameleon has all abilities of ability stickers on other permanents you own and cards in your graveyard.

Unfinity (Uncommon)
Clandestine Meddler
Clandestine Meddler 2Black (3)
Creature — Vampire Rogue (3/2)

When Clandestine Meddler enters the battlefield, suspect up to one other target creature you control. (A suspected creature has menace and can't block.)

Whenever one or more suspected creatures you control attack, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Murders at Karlov Manor (Uncommon)
Clara Oswald
Clara Oswald 6 (6)
Legendary Creature — Human Advisor (2/6)

Impossible Girl — If Clara Oswald is your commander, choose a color before the game begins. Clara Oswald is the chosen color.

If a triggered ability of a Doctor you control triggers, that ability triggers an additional time.

Doctor's companion (You can have two commanders if the other is the Doctor.)

Doctor Who Commander (Rare)
Clavileño, First of the Blessed
Clavileño, First of the Blessed 1WhiteBlack (3)
Legendary Creature — Vampire Cleric (2/2)

Whenever you attack, target attacking Vampire that isn't a Demon becomes a Demon in addition to its other types. It gains "When this creature dies, draw a card and create a tapped 4/3 white and black Vampire Demon creature token with flying."

The Lost Caverns of Ixalan Commander (Mythic Rare)
Claws of Wirewood
Claws of Wirewood 3Green (4)
Sorcery

Claws of Wirewood deals 3 damage to each creature with flying and each player.

Cycling 2 (2, Discard this card: Draw a card.)

Vintage Masters (Common)
Other Versions
Scourge (Uncommon)
Clay-Fired Bricks
Clay-Fired Bricks 1White (2)
Artifact

When Clay-Fired Bricks enters the battlefield, search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. You gain 2 life.

Craft with artifact 5WhiteWhite (5WhiteWhite, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

The Lost Caverns of Ixalan (Uncommon)
Cleansing Meditation
Cleansing Meditation 1WhiteWhite (3)
Sorcery

Destroy all enchantments.

Threshold — If seven or more cards are in your graveyard, instead destroy all enchantments, then return all cards in your graveyard destroyed this way to the battlefield.

Torment (Uncommon)
Cleansing Wildfire
Cleansing Wildfire 1Red (2)
Sorcery

Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.

Draw a card.

Zendikar Rising (Common)
Clear the Land
Clear the Land 2Green (3)
Sorcery

Each player reveals the top five cards of their library, puts all land cards revealed this way onto the battlefield tapped, and exiles the rest.

Mercadian Masques (Rare)
Clear the Mind
Clear the Mind 2Blue (3)
Sorcery

Target player shuffles their graveyard into their library.

Draw a card.

Ravnica Allegiance (Common)
Shrouded Shepherd (Cleave Shadows)
Shrouded Shepherd (Cleave Shadows) 1Black (2)
Sorcery — Adventure

Creatures your opponents control get -1/-1 until end of turn. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Uncommon)
Cleaving Skyrider
Cleaving Skyrider 2White (3)
Creature — Human Warrior (2/2)

Flash

Kicker 2Red (You may pay an additional 2Red as you cast this spell.)

Flying

When Cleaving Skyrider enters the battlefield, if it was kicked, it deals X damage to any target, where X is the number of attacking creatures.

Dominaria United (Uncommon)
Cleric of Chill Depths
Cleric of Chill Depths 1Blue (2)
Creature — Merfolk Cleric (1/3)

Whenever Cleric of Chill Depths blocks a creature, that creature doesn't untap during its controller's next untap step.

Zendikar Rising (Common)
Cleric of Life's Bond
Cleric of Life's Bond WhiteBlack (2)
Creature — Vampire Cleric (2/2)

Whenever another Cleric enters the battlefield under your control, you gain 1 life.

Whenever you gain life for the first time each turn, put a +1/+1 counter on Cleric of Life's Bond.

Zendikar Rising (Uncommon)
Cleric of the Forward Order
Cleric of the Forward Order 1White (2)
Creature — Human Cleric (2/2)

When Cleric of the Forward Order enters the battlefield, you gain 2 life for each creature you control named Cleric of the Forward Order.

Dominaria Remastered (Common)
Other Versions
Magic Origins (Common)
Clever Distraction
Clever Distraction (0)
Enchantment — Aura

Enchant creature

Enchanted creature has "Whenever this creature attacks, tap target creature defending player controls."

If Clever Distraction would be put into a graveyard from anywhere, exile it instead.

Innistrad: Crimson Vow (Uncommon)
Cliff Threader
Cliff Threader 1White (2)
Creature — Kor Scout (2/1)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Zendikar (Common)
Cliffhaven Sell-Sword
Cliffhaven Sell-Sword 1White (2)
Creature — Kor Warrior (3/1)

Zendikar Rising (Common)
Cliffside Lookout
Cliffside Lookout White (1)
Creature — Kor Scout Ally (1/1)

4White: Creatures you control get +1/+1 until end of turn.

Battle for Zendikar (Common)
Cliffside Rescuer
Cliffside Rescuer 1White (2)
Creature — Kor Soldier (2/2)

Vigilance

Tap, Sacrifice Cliffside Rescuer: Target permanent you control gains protection from each of your opponents until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.)

Commander 2019 (Uncommon)
Cling to Dust
Cling to Dust Black (1)
Instant

Exile target card from a graveyard. If it was a creature card, you gain 3 life. Otherwise, you draw a card.

Escape—3Black, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Theros Beyond Death (Uncommon)
Clinging Darkness
Clinging Darkness 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets -4/-1.

Ravnica: City of Guilds (Common)
Cloak and Dagger
Cloak and Dagger 2 (2)
Tribal Artifact — Rogue Equipment

Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.)

Whenever a Rogue creature enters the battlefield, you may attach Cloak and Dagger to it.

Equip 3

Morningtide (Uncommon)
Cloaked Cadet
Cloaked Cadet 4Green (5)
Creature — Human Ranger (2/4)

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)

Whenever one or more +1/+1 counters are put on one or more Humans you control, draw a card. This ability triggers only once each turn.

Innistrad: Crimson Vow (Uncommon)
Cloaked Siren
Cloaked Siren 3Blue (4)
Creature — Siren (3/2)

Flash (You may cast this spell any time you could cast an instant.)

Flying

Conspiracy: Take the Crown (Common)
Other Versions
Journey into Nyx (Common)
Cloakwood Hermit
Cloakwood Hermit 2Green (3)
Legendary Enchantment — Background

Commander creatures you own have "At the beginning of your end step, if a creature card was put into your graveyard from anywhere this turn, create two tapped 1/1 green Squirrel creature tokens."

Commander Legends: Battle for Baldur's Gate (Uncommon)
Cloakwood Swarmkeeper
Cloakwood Swarmkeeper Green (1)
Creature — Elf Ranger (1/1)

Gathered Swarm — Whenever one or more tokens enter the battlefield under your control, put a +1/+1 counter on Cloakwood Swarmkeeper.

Commander Legends: Battle for Baldur's Gate (Common)
Clock of DOOOOOOOOOOOOM!
Clock of DOOOOOOOOOOOOM! 4 (4)
Artifact

4, Tap: Move the CRANK counter to your Contraption deck's next sprocket and crank any number of that sprocket's Contraptions.

Unstable (Uncommon)
Clockwork Condor
Clockwork Condor 4 (4)
Artifact Creature — Bird (0/0)

Flying

Clockwork Condor enters the battlefield with three +1/+1 counters on it.

Whenever Clockwork Condor attacks or blocks, remove a +1/+1 counter from it at end of combat.

Duel Decks: Elspeth vs. Tezzeret (Common)
Other Versions
Mirrodin (Common)
Clockwork Dragon
Clockwork Dragon 7 (7)
Artifact Creature — Dragon (0/0)

Flying

Clockwork Dragon enters the battlefield with six +1/+1 counters on it.

Whenever Clockwork Dragon attacks or blocks, remove a +1/+1 counter from it at end of combat.

3: Put a +1/+1 counter on Clockwork Dragon.

Mirrodin (Rare)
Clockwork Drawbridge
Clockwork Drawbridge White (1)
Artifact Creature — Wall (0/3)

Defender

2White, Tap: Tap target creature.

Dominaria United (Common)
Clockwork Droid
Clockwork Droid 2 (2)
Artifact Creature — Robot (3/1)

You may exert Clockwork Droid as it attacks. When you do, it can't be blocked this turn and you scry 1. (An exerted creature won't untap during your next untap step. To scry 1, look at the top card of your library. You may put that card on the bottom.)

Doctor Who Commander (Uncommon)
Clockwork Hydra
Clockwork Hydra 5 (5)
Artifact Creature — Hydra (0/0)

Clockwork Hydra enters the battlefield with four +1/+1 counters on it.

Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to any target.

Tap: Put a +1/+1 counter on Clockwork Hydra.

Jumpstart 2022 (Uncommon)
Other Versions
Time Spiral (Uncommon)
Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Time Spiral Remastered (Uncommon)
Clockwork Steed
Clockwork Steed 4 (4)
Artifact Creature — Horse (0/3)

Clockwork Steed enters the battlefield with four +1/+0 counters on it.

Clockwork Steed can't be blocked by artifact creatures.

At end of combat, if Clockwork Steed attacked or blocked this combat, remove a +1/+0 counter from it.

Variable Colorless, Tap: Put up to X +1/+0 counters on Clockwork Steed. This ability can't cause the total number of +1/+0 counters on Clockwork Steed to be greater than four. Activate only during your upkeep.

Masters Edition II (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Homelands (Common)
Cloistered Youth
Cloistered Youth 1White (2)
Creature — Human (1/1)

At the beginning of your upkeep, you may transform Cloistered Youth.

Innistrad (Uncommon)
Cloud Cover
Cloud Cover 2WhiteBlue (4)
Enchantment

Whenever another permanent you control becomes the target of a spell or ability an opponent controls, you may return that permanent to its owner's hand.

Planeshift (Rare)
Cloud Crusader
Cloud Crusader 2WhiteWhite (4)
Creature — Human Knight (2/3)

Flying

First strike (This creature deals combat damage before creatures without first strike.)

Magic 2011 (Common)
Cloud Djinn
Cloud Djinn 5Blue (6)
Creature — Djinn (5/4)

Flying

Cloud Djinn can block only creatures with flying.

Vintage Masters (Uncommon)
Other Versions
Weatherlight (Uncommon)
Beatdown Box Set (Uncommon)
Cloud Dragon
Cloud Dragon 5Blue (6)
Creature — Illusion Dragon (5/4)

Flying

Cloud Dragon can block only creatures with flying.

Masters Edition IV (Rare)
Other Versions
Portal (Rare)
Cloud Elemental
Cloud Elemental 2Blue (3)
Creature — Elemental (2/3)

Flying

Cloud Elemental can block only creatures with flying.

Modern Masters 2015 Edition (Common)
Other Versions
Visions (Common)
Tenth Edition (Common)
Beatdown Box Set (Common)
Magic 2011 (Common)
Cloud Key
Cloud Key 3 (3)
Artifact

As Cloud Key enters the battlefield, choose artifact, creature, enchantment, instant, or sorcery.

Spells you cast of the chosen type cost 1 less to cast.

The Brothers' War Retro Artifacts (Rare)
Other Versions
Future Sight (Rare)
Time Spiral Remastered (Rare)
Cloud Manta
Cloud Manta 3Blue (4)
Creature — Fish (3/2)

Flying

Battle for Zendikar (Common)
Cloud of Faeries
Cloud of Faeries 1Blue (2)
Creature — Faerie (1/1)

Flying

When Cloud of Faeries enters the battlefield, untap up to two lands.

Cycling 2 (2, Discard this card: Draw a card.)

Wilds of Eldraine Commander (Common)
Other Versions
Urza's Legacy (Common)
Vintage Masters (Uncommon)
Dominaria Remastered (Common)
March of the Machine Commander (Common)
Cloud Pirates
Cloud Pirates Blue (1)
Creature — Human Pirate (1/1)

Flying

Cloud Pirates can block only creatures with flying.

Portal (Common)
Cloud Spirit
Cloud Spirit 2Blue (3)
Creature — Spirit (3/1)

Flying

Cloud Spirit can block only creatures with flying.

Masters Edition IV (Common)
Other Versions
Stronghold (Common)
Portal (Uncommon)
Cloud Sprite
Cloud Sprite Blue (1)
Creature — Faerie (1/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Cloud Sprite can block only creatures with flying.

Tenth Edition (Common)
Other Versions
Mercadian Masques (Common)
Cloudblazer
Cloudblazer 3WhiteBlue (5)
Creature — Human Scout (2/2)

Flying

When Cloudblazer enters the battlefield, you gain 2 life and draw two cards.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Masters 25 (Uncommon)
Kaldheim Commander (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Cloudchaser Eagle
Cloudchaser Eagle 3White (4)
Creature — Bird (2/2)

Flying

When Cloudchaser Eagle enters the battlefield, destroy target enchantment.

Tempest (Common)
Other Versions
Seventh Edition (Common)
Cloudchaser Kestrel
Cloudchaser Kestrel 1WhiteWhite (3)
Creature — Bird (2/2)

Flying

When Cloudchaser Kestrel enters the battlefield, destroy target enchantment.

White: Target permanent becomes white until end of turn.

Time Spiral (Common)
Cloudcrest Lake
Cloudcrest Lake (0)
Land

Tap: Add Colorless.

Tap: Add White or Blue. Cloudcrest Lake doesn't untap during your next untap step.

Champions of Kamigawa (Uncommon)
Cloudcrown Oak
Cloudcrown Oak 2GreenGreen (4)
Creature — Treefolk Warrior (3/4)

Reach (This creature can block creatures with flying.)

Duel Decks: Mind vs. Might (Common)
Other Versions
Lorwyn (Common)
Cloudfin Raptor
Cloudfin Raptor Blue (1)
Creature — Bird Mutant (0/1)

Flying

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Ravnica Remastered (Common)
Other Versions
Gatecrash (Common)
Guild Kit: Simic (Common)
Cloudform
Cloudform 1BlueBlue (3)
Enchantment

When Cloudform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Cloudform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Enchanted creature has flying and hexproof.

Commander 2018 (Uncommon)
Other Versions
Fate Reforged (Uncommon)
Cloudgoat Ranger
Cloudgoat Ranger 3WhiteWhite (5)
Creature — Giant Warrior Ranger (3/3)

When Cloudgoat Ranger enters the battlefield, create three 1/1 white Kithkin Soldier creature tokens.

Tap three untapped Kithkin you control: Cloudgoat Ranger gets +2/+0 and gains flying until end of turn.

Kaldheim Commander (Uncommon)
Other Versions
Lorwyn (Uncommon)
Modern Masters (Uncommon)
Cloudheath Drake
Cloudheath Drake 4Blue (5)
Artifact Creature — Drake (3/3)

Flying

1White: Cloudheath Drake gains vigilance until end of turn.

Shards of Alara (Common)
Cloudhoof Kirin
Cloudhoof Kirin 3BlueBlue (5)
Legendary Creature — Kirin Spirit (4/4)

Flying

Whenever you cast a Spirit or Arcane spell, you may have target player mill X cards, where X is that spell's mana value.

Saviors of Kamigawa (Rare)
Cloudkill
Cloudkill 4BlackBlack (6)
Sorcery

All creatures get -X/-X until end of turn, where X is the greatest mana value of a commander you own on the battlefield or in the command zone.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Cloudkin Seer
Cloudkin Seer 2Blue (3)
Creature — Elemental Wizard (2/1)

Flying

When Cloudkin Seer enters the battlefield, draw a card.

Ravnica Clue Edition (Common)
Other Versions
Core Set 2020 (Common)
Arena Base Set (Common)
Cloudpiercer
Cloudpiercer 4Red (5)
Creature — Dinosaur (5/4)

Mutate 3Red (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Reach

Whenever this creature mutates, you may discard a card. If you do, draw a card.

Ikoria: Lair of Behemoths (Common)
Cloudpost
Cloudpost (0)
Land — Locus

Cloudpost enters the battlefield tapped.

Tap: Add Colorless for each Locus on the battlefield.

Mirrodin (Common)
Cloudreach Cavalry
Cloudreach Cavalry 1White (2)
Creature — Human Soldier (1/1)

As long as you control a Bird, Cloudreach Cavalry gets +2/+2 and has flying.

Legions (Uncommon)
Cloudreader Sphinx
Cloudreader Sphinx 4Blue (5)
Creature — Sphinx (3/4)

Flying

When Cloudreader Sphinx enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Double Masters (Common)
Other Versions
Dominaria (Common)
Jumpstart (Common)
Cloudseeder
Cloudseeder 1Blue (2)
Creature — Faerie Spellshaper (1/1)

Flying

Blue, Tap, Discard a card: Create a 1/1 blue Faerie creature token named Cloud Sprite. It has flying and "Cloud Sprite can block only creatures with flying."

Time Spiral Remastered (Uncommon)
Other Versions
Future Sight (Uncommon)
Cloudshift
Cloudshift White (1)
Instant

Exile target creature you control, then return that card to the battlefield under your control.

Jumpstart (Common)
Other Versions
Avacyn Restored (Common)
Masters 25 (Common)
Cloudshredder Sliver
Cloudshredder Sliver RedWhite (2)
Creature — Sliver (1/1)

Sliver creatures you control have flying and haste.

Commander Masters (Rare)
Other Versions
Modern Horizons (Rare)
Time Spiral Remastered (Bonus)
<< 111213141516171819202122232425 > >>
We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue