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Revenant Patriarch
Revenant Patriarch 4Black (5)
Creature — Spirit (4/3)

When Revenant Patriarch enters the battlefield, if White was spent to cast it, target player skips their next combat phase.

Revenant Patriarch can't block.

Duel Decks: Sorin vs. Tibalt (Uncommon)
Other Versions
Guildpact (Uncommon)
Reverberate RedRed (2)

Copy target instant or sorcery spell. You may choose new targets for the copy.

Magic 2013 (Rare)
Other Versions
Magic 2011 (Rare)
Premium Deck Series: Fire and Lightning (Rare)
Magic 2012 (Rare)
Reverberation 2BlueBlue (4)

All damage that would be dealt this turn by target sorcery spell is dealt to that spell's controller instead.

Legends (Rare)
Rhythmic Water Vortex
Rhythmic Water Vortex 3BlueBlue (5)

Return up to two target creatures to their owner's hand.

Search your library and/or graveyard for a card named Mu Yanling, reveal it, and put it into your hand. If you searched your library this way, shuffle it.

Global Series: Jiang Yanggu and Mu Yanling (Rare)
Riftwing Cloudskate
Riftwing Cloudskate 3BlueBlue (5)
Creature — Illusion (2/2)


When Riftwing Cloudskate enters the battlefield, return target permanent to its owner's hand.

Suspend 3—1Blue (Rather than cast this card from your hand, you may pay 1Blue and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Duel Decks Anthology, Jace vs. Chandra (Uncommon)
Other Versions
Time Spiral (Uncommon)
Duel Decks: Jace vs. Chandra (Uncommon)
Modern Masters (Uncommon)
Duel Decks: Jace vs. Vraska (Uncommon)
Righteous Indignation
Righteous Indignation 2White (3)

Whenever a creature blocks a black or red creature, the blocking creature gets +1/+1 until end of turn.

Mercadian Masques (Uncommon)
Rimefeather Owl
Rimefeather Owl 5BlueBlue (7)
Snow Creature — Bird (*/*)


Rimefeather Owl's power and toughness are each equal to the number of snow permanents on the battlefield.

1Snow: Put an ice counter on target permanent.

Permanents with ice counters on them are snow.

Coldsnap (Rare)
Ring of Xathrid
Ring of Xathrid 2 (2)
Artifact — Equipment

2: Regenerate equipped creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's black.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Magic 2013 (Uncommon)
Ripscale Predator
Ripscale Predator 4RedRed (6)
Creature — Dinosaur (6/5)

Menace (This creature can't be blocked except by two or more creatures.)

Core Set 2020 (Common)
Other Versions
Gatecrash (Uncommon)
Riptide Laboratory
Riptide Laboratory (0)

Tap: Add Colorless.

1Blue, Tap: Return target Wizard you control to its owner's hand.

Onslaught (Rare)
Riptide Replicator
Riptide Replicator Variable Colorless4 (0)

As Riptide Replicator enters the battlefield, choose a color and a creature type.

Riptide Replicator enters the battlefield with X charge counters on it.

4, Tap: Create an X/X creature token of the chosen color and type, where X is the number of charge counters on Riptide Replicator.

Onslaught (Rare)
Rising Waters
Rising Waters 3Blue (4)

Lands don't untap during their controllers' untap steps.

At the beginning of each player's upkeep, that player untaps a land they control.

Nemesis (Rare)
Rite of Replication
Rite of Replication 2BlueBlue (4)

Kicker 5 (You may pay an additional 5 as you cast this spell.)

Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.

Commander 2015 (Rare)
Other Versions
Zendikar (Rare)
Commander 2014 (Rare)
Rites of Initiation
Rites of Initiation Red (1)

Discard any number of cards at random. Creatures you control get +1/+0 until end of turn for each card discarded this way.

Vintage Masters (Uncommon)
Other Versions
Odyssey (Common)
Rith's Attendant
Rith's Attendant 5 (5)
Artifact Creature — Golem (3/3)

1, Sacrifice Rith's Attendant: Add RedGreenWhite.

Invasion (Uncommon)
Ritual of Rejuvenation
Ritual of Rejuvenation 2White (3)

You gain 4 life.

Draw a card.

Ixalan (Common)
Ritual of Restoration
Ritual of Restoration White (1)

Return target artifact card from your graveyard to your hand.

Darksteel (Common)
Roar of Reclamation
Roar of Reclamation 5WhiteWhite (7)

Each player returns all artifact cards from their graveyard to the battlefield.

Fifth Dawn (Rare)
Roc Hatchling
Roc Hatchling Red (1)
Creature — Bird (0/1)

Roc Hatchling enters the battlefield with four shell counters on it.

At the beginning of your upkeep, remove a shell counter from Roc Hatchling.

As long as Roc Hatchling has no shell counters on it, it gets +3/+2 and has flying.

Weatherlight (Uncommon)
Rockcaster Platoon
Rockcaster Platoon 5WhiteWhite (7)
Creature — Rhino Soldier (5/7)

4Green: Rockcaster Platoon deals 2 damage to each creature with flying and each player.

Shards of Alara (Uncommon)
Roiling Waters
Roiling Waters 5BlueBlue (7)

Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards.

Oath of the Gatewatch (Uncommon)
Rootwater Alligator
Rootwater Alligator 3Green (4)
Creature — Crocodile (3/2)

Sacrifice a Forest: Regenerate Rootwater Alligator.

Exodus (Common)
Rootwater Commando
Rootwater Commando 2Blue (3)
Creature — Merfolk (2/2)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Tenth Edition (Common)
Other Versions
Nemesis (Common)
Rootwater Depths
Rootwater Depths (0)

Tap: Add Colorless.

Tap: Add Blue or Black. Rootwater Depths doesn't untap during your next untap step.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Uncommon)
Rootwater Diver
Rootwater Diver Blue (1)
Creature — Merfolk (1/1)

Tap, Sacrifice Rootwater Diver: Return target artifact card from your graveyard to your hand.

Tempest (Uncommon)
Rootwater Hunter
Rootwater Hunter 2Blue (3)
Creature — Merfolk (1/1)

Tap: Rootwater Hunter deals 1 damage to any target.

Duel Decks: Merfolk vs. Goblins (Uncommon)
Other Versions
Tempest (Common)
Tempest Remastered (Uncommon)
Rootwater Matriarch
Rootwater Matriarch 2BlueBlue (4)
Creature — Merfolk (2/3)

Tap: Gain control of target creature for as long as that creature is enchanted.

Tenth Edition (Rare)
Other Versions
Tempest (Rare)
Rootwater Mystic
Rootwater Mystic Blue (1)
Creature — Merfolk Wizard (1/1)

1Blue: Look at the top card of target player's library.

Exodus (Common)
Rootwater Shaman
Rootwater Shaman 2Blue (3)
Creature — Merfolk Shaman (2/2)

You may cast Aura spells with enchant creature as though they had flash.

Tempest (Rare)
Rootwater Thief
Rootwater Thief 1Blue (2)
Creature — Merfolk Rogue (1/2)

Blue: Rootwater Thief gains flying until end of turn.

Whenever Rootwater Thief deals combat damage to a player, you may pay 2. If you do, search that player's library for a card and exile it, then the player shuffles their library.

Nemesis (Rare)
Rotlung Reanimator
Rotlung Reanimator 2Black (3)
Creature — Zombie Cleric (2/2)

Whenever Rotlung Reanimator or another Cleric dies, create a 2/2 black Zombie creature token.

Onslaught (Rare)
Rotting Rats
Rotting Rats 1Black (2)
Creature — Zombie Rat (1/1)

When Rotting Rats enters the battlefield, each player discards a card.

Unearth 1Black (1Black: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Planechase (Common)
Other Versions
Conflux (Common)
Rowan's Battleguard
Rowan's Battleguard 3Red (4)
Creature — Human Knight (3/3)

First strike

As long as you control a Rowan planeswalker, Rowan's Battleguard gets +3/+0.

Throne of Eldraine (Uncommon)
Ruin Rat
Ruin Rat 1Black (2)
Creature — Rat (1/1)


When Ruin Rat dies, exile target card from an opponent's graveyard.

Hour of Devastation (Common)
Ruination 3Red (4)

Destroy all nonbasic lands.

Magic: The Gathering-Commander (Rare)
Other Versions
Stronghold (Rare)
Ruination Guide
Ruination Guide 2Blue (3)
Creature — Eldrazi Drone (3/2)

Devoid (This card has no color.)

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)

Other colorless creatures you control get +1/+0.

Battle for Zendikar (Uncommon)
Ruination Rioter
Ruination Rioter RedGreen (2)
Creature — Human Berserker (2/2)

When Ruination Rioter dies, you may have it deal damage to any target equal to the number of land cards in your graveyard.

Modern Horizons (Uncommon)
Ruination Wurm
Ruination Wurm 4RedGreen (6)
Creature — Wurm (7/6)

Gatecrash (Common)
Ruinous Path
Ruinous Path 1BlackBlack (3)

Destroy target creature or planeswalker.

Awaken 4—5BlackBlack (If you cast this spell for 5BlackBlack, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Commander 2018 (Rare)
Other Versions
Battle for Zendikar (Rare)
Rush of Battle
Rush of Battle 3White (4)

Creatures you control get +2/+1 until end of turn. Warrior creatures you control gain lifelink until end of turn. (Damage dealt by those Warriors also causes their controller to gain that much life.)

Khans of Tarkir (Common)
Rushwood Legate
Rushwood Legate 2Green (3)
Creature — Dryad (2/1)

If an opponent controls an Island and you control a Forest, you may cast this spell without paying its mana cost.

Mercadian Masques (Uncommon)
Ruthless Deathfang
Ruthless Deathfang 4BlueBlack (6)
Creature — Dragon (4/4)


Whenever you sacrifice a creature, target opponent sacrifices a creature.

Dragons of Tarkir (Uncommon)
S.N.E.A.K. Dispatcher
S.N.E.A.K. Dispatcher 1Blue (2)
Creature — Human Spy (2/1)

2Blue, Tap: Look at the top card of target player's library. If it has an Agents of S.N.E.A.K. watermark, you may reveal it and put it into your hand. Otherwise, put it on the top or bottom of its owner's library.

Unstable (Uncommon)
Sabertooth Alley Cat
Sabertooth Alley Cat 1RedRed (3)
Creature — Cat (2/1)

Sabertooth Alley Cat attacks each combat if able.

1Red: Creatures without defender can't block Sabertooth Alley Cat this turn.

Ravnica: City of Guilds (Common)
Sacred Cat
Sacred Cat White (1)
Creature — Cat (1/1)


Embalm White (White, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Cat with no mana cost. Embalm only as a sorcery.)

Amonkhet (Common)
Sacred Excavation
Sacred Excavation 3Blue (4)

Return up to two target cards with cycling from your graveyard to your hand.

Amonkhet (Uncommon)
Sage of Lat-Nam
Sage of Lat-Nam 1Blue (2)
Creature — Human Artificer (1/2)

Tap, Sacrifice an artifact: Draw a card.

Dominaria (Uncommon)
Other Versions
Eighth Edition (Rare)
Antiquities (Common)
Salivating Gremlins
Salivating Gremlins 2Red (3)
Creature — Gremlin (2/3)

Whenever an artifact enters the battlefield under your control, Salivating Gremlins gets +2/+0 and gains trample until end of turn.

Kaladesh (Common)
Salt Flats
Salt Flats (0)

Salt Flats enters the battlefield tapped.

Tap: Add Colorless.

Tap: Add White or Black. Salt Flats deals 1 damage to you.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Rare)
Vintage Masters (Uncommon)
Salt Road Patrol
Salt Road Patrol 3White (4)
Creature — Human Scout (2/5)

Outlast 1White (1White, Tap: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Khans of Tarkir (Common)
Saltwater Stalwart
Saltwater Stalwart 3Blue (4)
Creature — Merfolk Warrior (2/4)

Whenever Saltwater Stalwart deals damage to an opponent, target player draws a card.

Battlebond (Common)
Salvaging Station
Salvaging Station 6 (6)

Tap: Return target noncreature artifact card with converted mana cost 1 or less from your graveyard to the battlefield.

Whenever a creature dies, you may untap Salvaging Station.

Fifth Dawn (Rare)
Samite Ministration
Samite Ministration 1White (2)

Prevent all damage that would be dealt to you this turn by a source of your choice. Whenever damage from a black or red source is prevented this way this turn, you gain that much life.

Invasion (Uncommon)
Sanctuary Cat
Sanctuary Cat White (1)
Creature — Cat (1/2)

Dark Ascension (Common)
Sanctum Prelate
Sanctum Prelate 1WhiteWhite (3)
Creature — Human Cleric (2/2)

As Sanctum Prelate enters the battlefield, choose a number.

Noncreature spells with converted mana cost equal to the chosen number can't be cast.

Conspiracy: Take the Crown (Mythic Rare)
Saprazzan Legate
Saprazzan Legate 3Blue (4)
Creature — Merfolk Soldier (1/3)

If an opponent controls a Mountain and you control an Island, you may cast this spell without paying its mana cost.


Mercadian Masques (Uncommon)
Saproling Infestation
Saproling Infestation 1Green (2)

Whenever a player kicks a spell, you create a 1/1 green Saproling creature token.

Invasion (Rare)
Saproling Migration
Saproling Migration 1Green (2)

Kicker 4 (You may pay an additional 4 as you cast this spell.)

Create two 1/1 green Saproling creature tokens. If this spell was kicked, create four of those tokens instead.

Dominaria (Common)
Sarcatog 1BlackRed (3)
Creature — Atog (1/2)

Exile two cards from your graveyard: Sarcatog gets +1/+1 until end of turn.

Sacrifice an artifact: Sarcatog gets +1/+1 until end of turn.

Odyssey (Uncommon)
Sarkhan's Catharsis
Sarkhan's Catharsis 4Red (5)

Sarkhan's Catharsis deals 5 damage to target player or planeswalker.

War of the Spark (Common)
Saruli Gatekeepers
Saruli Gatekeepers 3Green (4)
Creature — Elf Warrior (2/4)

When Saruli Gatekeepers enters the battlefield, if you control two or more Gates, you gain 7 life.

Dragon's Maze (Common)
Satyr Enchanter
Satyr Enchanter 1GreenWhite (3)
Creature — Satyr Druid (2/2)

Whenever you cast an enchantment spell, draw a card.

Core Set 2019 (Uncommon)
Satyr Firedancer
Satyr Firedancer 1Red (2)
Enchantment Creature — Satyr (1/1)

Whenever an instant or sorcery spell you control deals damage to an opponent, Satyr Firedancer deals that much damage to target creature that player controls.

Born of the Gods (Rare)
Satyr Grovedancer
Satyr Grovedancer 1Green (2)
Creature — Satyr Shaman (1/1)

When Satyr Grovedancer enters the battlefield, put a +1/+1 counter on target creature.

Journey into Nyx (Common)
Satyr Hedonist
Satyr Hedonist 1Green (2)
Creature — Satyr (2/1)

Red, Sacrifice Satyr Hedonist: Add RedRedRed.

Theros (Common)
Other Versions
Duel Decks: Heroes vs. Monsters (Common)
Satyr Hoplite
Satyr Hoplite Red (1)
Creature — Satyr Soldier (1/1)

Heroic — Whenever you cast a spell that targets Satyr Hoplite, put a +1/+1 counter on Satyr Hoplite.

Journey into Nyx (Common)
Satyr Nyx-Smith
Satyr Nyx-Smith 2Red (3)
Creature — Satyr Shaman (2/1)


Inspired — Whenever Satyr Nyx-Smith becomes untapped, you may pay 2Red. If you do, create a 3/1 red Elemental enchantment creature token with haste.

Born of the Gods (Uncommon)
Satyr Piper
Satyr Piper 2Green (3)
Creature — Satyr Rogue (2/1)

3Green: Target creature must be blocked this turn if able.

Theros (Uncommon)
Satyr Rambler
Satyr Rambler 1Red (2)
Creature — Satyr (2/1)


Theros (Common)
Satyr Wayfinder
Satyr Wayfinder 1Green (2)
Creature — Satyr (1/1)

When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.

Ultimate Masters (Common)
Other Versions
Born of the Gods (Common)
Magic 2015 Core Set (Common)
Commander 2015 (Common)
Commander 2016 (Common)
Commander Anthology (Common)
Satyr's Cunning
Satyr's Cunning Red (1)

Create a 1/1 red Satyr creature token with "This creature can't block."

Escape—2Red, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Theros Beyond Death (Common)
Savage Beating
Savage Beating 3RedRed (5)

Cast this spell only during your turn and only during combat.

Choose one —

• Creatures you control gain double strike until end of turn.

• Untap all creatures you control. After this phase, there is an additional combat phase.

Entwine 1Red (Choose both if you pay the entwine cost.)

Darksteel (Rare)
Savage Firecat
Savage Firecat 3RedRed (5)
Creature — Elemental Cat (0/0)


Savage Firecat enters the battlefield with seven +1/+1 counters on it.

Whenever you tap a land for mana, remove a +1/+1 counter from Savage Firecat.

Odyssey (Rare)
Scapegoat White (1)

As an additional cost to cast this spell, sacrifice a creature.

Return any number of target creatures you control to their owner's hand.

Stronghold (Uncommon)
Scathe Zombies
Scathe Zombies 2Black (3)
Creature — Zombie (2/2)

Starter 2000 (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Tenth Edition (Common)
Starter 1999 (Common)
Scatter Arc
Scatter Arc 3Blue (4)

Counter target noncreature spell.

Draw a card.

Gatecrash (Common)
Scatter the Seeds
Scatter the Seeds 3GreenGreen (5)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Create three 1/1 green Saproling creature tokens.

Guild Kit: Selesnya (Common)
Other Versions
Ravnica: City of Guilds (Common)
Modern Masters 2015 Edition (Common)
Scatter to the Winds
Scatter to the Winds 1BlueBlue (3)

Counter target spell.

Awaken 3—4BlueBlue (If you cast this spell for 4BlueBlue, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Rare)
Scattered Groves
Scattered Groves (0)
Land — Forest Plains

(Tap: Add Green or White.)

Scattered Groves enters the battlefield tapped.

Cycling 2 (2, Discard this card: Draw a card.)

Amonkhet (Rare)
Scattering Stroke
Scattering Stroke 2BlueBlue (4)

Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add an amount of Colorless equal to that spell's converted mana cost. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher converted mana cost.)

Magic: The Gathering-Commander (Uncommon)
Other Versions
Lorwyn (Uncommon)
Scattershot 2Red (3)

Scattershot deals 1 damage to target creature.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Scourge (Common)
Scattershot Archer
Scattershot Archer Green (1)
Creature — Elf Archer (1/2)

Tap: Scattershot Archer deals 1 damage to each creature with flying.

Conflux (Common)
Schismotivate 1BlueRed (3)

Target creature gets +4/+0 until end of turn. Another target creature gets -4/-0 until end of turn.

Guildpact (Uncommon)
Scholar of Athreos
Scholar of Athreos 2White (3)
Creature — Human Cleric (1/4)

2Black: Each opponent loses 1 life. You gain life equal to the life lost this way.

Theros (Common)
Scoria Cat
Scoria Cat 3RedRed (5)
Creature — Cat (3/3)

Scoria Cat gets +3/+3 as long as you control no untapped lands.

Prophecy (Uncommon)
Scour the Laboratory
Scour the Laboratory 4BlueBlue (6)

Delirium — This spell costs 2 less to cast if there are four or more card types among cards in your graveyard.

Draw three cards.

Eldritch Moon (Uncommon)
Screeching Bat
Screeching Bat 2Black (3)
Creature — Bat (2/2)


At the beginning of your upkeep, you may pay 2BlackBlack. If you do, transform Screeching Bat.

Innistrad (Uncommon)
Scroll of Fate
Scroll of Fate 3 (3)

Tap: Manifest a card from your hand. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Commander 2019 (Rare)
Scuttlegator 4Green or BlueGreen or Blue (6)
Creature — Crab Turtle Crocodile (6/6)


6Green or BlueGreen or Blue: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)

As long as Scuttlegator has a +1/+1 counter on it, it can attack as though it didn't have defender.

Ravnica Allegiance (Common)
Scuttling Death
Scuttling Death 4Black (5)
Creature — Spirit (4/2)

Sacrifice Scuttling Death: Target creature gets -1/-1 until end of turn.

Soulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.)

Modern Masters 2015 Edition (Common)
Other Versions
Champions of Kamigawa (Common)
Sea Gate Loremaster
Sea Gate Loremaster 4Blue (5)
Creature — Merfolk Wizard Ally (1/3)

Tap: Draw a card for each Ally you control.

Zendikar (Rare)
Sea Gate Oracle
Sea Gate Oracle 2Blue (3)
Creature — Human Wizard (1/3)

When Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

Commander 2017 (Common)
Other Versions
Rise of the Eldrazi (Common)
Duel Decks: Jace vs. Vraska (Common)
Commander 2014 (Common)
Modern Masters 2017 Edition (Common)
Sea Gate Wreckage
Sea Gate Wreckage (0)

Tap: Add Colorless. (Colorless represents colorless mana.)

2Colorless, Tap: Draw a card. Activate this ability only if you have no cards in hand.

Oath of the Gatewatch (Rare)
Sealed Fate
Sealed Fate Variable ColorlessBlueBlack (2)

Look at the top X cards of target opponent's library. Exile one of those cards and put the rest back on top of that player's library in any order.

Mirage (Uncommon)
Searing Meditation
Searing Meditation 1RedWhite (3)

Whenever you gain life, you may pay 2. If you do, Searing Meditation deals 2 damage to any target.

Duel Decks: Ajani vs. Nicol Bolas (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Seat of the Synod
Seat of the Synod (0)
Artifact Land

(Seat of the Synod isn't a spell.)

Tap: Add Blue.

Commander 2018 (Common)
Other Versions
Mirrodin (Common)
Planechase (Common)
Duel Decks: Elspeth vs. Tezzeret (Common)
Commander 2016 (Common)
Duel Decks: Elves vs. Inventors (Common)
Seething Pathblazer
Seething Pathblazer 2Red (3)
Creature — Elemental Warrior (2/2)

Sacrifice an Elemental: Seething Pathblazer gets +2/+0 and gains first strike until end of turn.

Morningtide (Common)
Segovian Leviathan
Segovian Leviathan 4Blue (5)
Creature — Leviathan (3/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Legends (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Seize the Initiative
Seize the Initiative White (1)

Target creature gets +1/+1 and gains first strike until end of turn.

Scars of Mirrodin (Common)
Sek'Kuar, Deathkeeper
Sek'Kuar, Deathkeeper 2BlackRedGreen (5)
Legendary Creature — Orc Shaman (4/3)

Whenever another nontoken creature you control dies, create a 3/1 black and red Graveborn creature token with haste.

Commander 2013 Edition (Rare)
Other Versions
Coldsnap (Rare)
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