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Mystic Might
Mystic Might Blue (1)
Enchantment — Aura

Enchant land you control

Cumulative upkeep 1Blue (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Enchanted land has "Tap: Target creature gets +2/+2 until end of turn."

Ice Age (Rare)
Mystic Monastery
Mystic Monastery (0)
Land

Mystic Monastery enters the battlefield tapped.

Tap: Add Blue, Red, or White.

Ikoria Commander (Uncommon)
Other Versions
Duel Decks: Speed vs. Cunning (Uncommon)
Khans of Tarkir (Uncommon)
Commander 2016 (Uncommon)
Commander 2017 (Uncommon)
Commander 2019 (Uncommon)
Mystic of the Hidden Way
Mystic of the Hidden Way 4Blue (5)
Creature — Human Monk (3/2)

Mystic of the Hidden Way can't be blocked.

Morph 2Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Masters 25 (Common)
Other Versions
Khans of Tarkir (Common)
Ugin's Fate promos (Common)
Mystic Penitent
Mystic Penitent White (1)
Creature — Human Nomad Mystic (1/1)

Vigilance

Threshold — As long as seven or more cards are in your graveyard, Mystic Penitent gets +1/+1 and has flying.

Odyssey (Uncommon)
Mystic Remora
Mystic Remora Blue (1)
Enchantment

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays 4.

Masters Edition (Uncommon)
Other Versions
Ice Age (Common)
Mystic Repeal
Mystic Repeal Green (1)
Instant

Put target enchantment on the bottom of its owner's library.

Theros Beyond Death (Uncommon)
Mystic Restraints
Mystic Restraints 2BlueBlue (4)
Enchantment — Aura

Flash

Enchant creature

When Mystic Restraints enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Champions of Kamigawa (Common)
Mystic Retrieval
Mystic Retrieval 3Blue (4)
Sorcery

Return target instant or sorcery card from your graveyard to your hand.

Flashback 2Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Commander 2019 (Uncommon)
Other Versions
Dark Ascension (Uncommon)
Commander 2015 (Uncommon)
Ultimate Masters (Uncommon)
Mystic Sanctuary
Mystic Sanctuary (0)
Land — Island

(Tap: Add Blue.)

Mystic Sanctuary enters the battlefield tapped unless you control three or more other Islands.

When Mystic Sanctuary enters the battlefield untapped, you may put target instant or sorcery card from your graveyard on top of your library.

Throne of Eldraine (Common)
Mystic Snake
Mystic Snake 1GreenBlueBlue (4)
Creature — Snake (2/2)

Flash

When Mystic Snake enters the battlefield, counter target spell.

Masters 25 (Rare)
Other Versions
Apocalypse (Rare)
Time Spiral "Timeshifted" (Special)
Modern Masters 2015 Edition (Rare)
Commander 2015 (Rare)
Mystic Speculation
Mystic Speculation Blue (1)
Sorcery

Buyback 2 (You may pay an additional 2 as you cast this spell. If you do, put this card into your hand as it resolves.)

Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Future Sight (Uncommon)
Mystic Subdual
Mystic Subdual 1Blue (2)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets -2/-0 and loses all abilities. (Mutating onto the creature won't give it new abilities. It can gain abilities in other ways.)

Ikoria: Lair of Behemoths (Uncommon)
Mystic Veil
Mystic Veil 1Blue (2)
Enchantment — Aura

You may cast Mystic Veil as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Enchant creature

Enchanted creature has shroud. (It can't be the target of spells or abilities.)

Visions (Common)
Mystic Visionary
Mystic Visionary 1White (2)
Creature — Human Nomad Mystic (2/1)

Threshold — Mystic Visionary has flying as long as seven or more cards are in your graveyard.

Odyssey (Common)
Mystic Zealot
Mystic Zealot 3White (4)
Creature — Human Nomad Mystic (2/4)

Threshold — As long as seven or more cards are in your graveyard, Mystic Zealot gets +1/+1 and has flying.

Vintage Masters (Uncommon)
Other Versions
Odyssey (Common)
Mystical Dispute
Mystical Dispute 2Blue (3)
Instant

This spell costs 2 less to cast if it targets a blue spell.

Counter target spell unless its controller pays 3.

Throne of Eldraine (Uncommon)
Mystical Teachings
Mystical Teachings 3Blue (4)
Instant

Search your library for an instant card or a card with flash, reveal it, and put it into your hand. Then shuffle your library.

Flashback 5Black (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Modern Masters 2017 Edition (Common)
Other Versions
Time Spiral (Common)
Mystical Tutor
Mystical Tutor Blue (1)
Instant

Search your library for an instant or sorcery card and reveal that card. Shuffle your library, then put the card on top of it.

Signature Spellbook: Jace (Rare)
Other Versions
Classic Sixth Edition (Uncommon)
Mirage (Uncommon)
From the Vault: Exiled (Mythic Rare)
Eternal Masters (Rare)
Mystifying Maze
Mystifying Maze (0)
Land

Tap: Add Colorless.

4, Tap: Exile target attacking creature an opponent controls. At the beginning of the next end step, return it to the battlefield tapped under its owner's control.

Commander 2017 (Rare)
Other Versions
Magic 2011 (Rare)
Myth Realized
Myth Realized White (1)
Enchantment

Whenever you cast a noncreature spell, put a lore counter on Myth Realized.

2White: Put a lore counter on Myth Realized.

White: Until end of turn, Myth Realized becomes a Monk Avatar creature in addition to its other types and gains "This creature's power and toughness are each equal to the number of lore counters on it."

Dragons of Tarkir (Rare)
Myth Unbound
Myth Unbound 2Green (3)
Enchantment

Your commander costs 1 less to cast for each time it's been cast from the command zone this game.

Whenever your commander is put into the command zone from anywhere, draw a card.

Commander 2018 (Rare)
Mythic Proportions
Mythic Proportions 4GreenGreenGreen (7)
Enchantment — Aura

Enchant creature

Enchanted creature gets +8/+8 and has trample.

Onslaught (Rare)
Mythos of Brokkos
Mythos of Brokkos 2GreenGreen (4)
Sorcery

If BlueBlack was spent to cast this spell, search your library for a card, put that card into your graveyard, then shuffle your library.

Return up to two permanent cards from your graveyard to your hand.

Ikoria: Lair of Behemoths (Rare)
Mythos of Illuna
Mythos of Illuna 2BlueBlue (4)
Sorcery

Create a token that's a copy of target permanent. If RedGreen was spent to cast this spell, instead create a token that's a copy of that permanent, except the token has "When this permanent enters the battlefield, if it's a creature, it fights up to one target creature you don't control."

Ikoria: Lair of Behemoths (Rare)
Mythos of Nethroi
Mythos of Nethroi 2Black (3)
Instant

Destroy target nonland permanent if it's a creature or if GreenWhite was spent to cast this spell.

Ikoria: Lair of Behemoths (Rare)
Mythos of Snapdax
Mythos of Snapdax 2WhiteWhite (4)
Sorcery

Each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest. If BlackRed was spent to cast this spell, you choose the permanents for each player instead.

Ikoria: Lair of Behemoths (Rare)
Mythos of Vadrok
Mythos of Vadrok 2RedRed (4)
Sorcery

Mythos of Vadrok deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers. If WhiteBlue was spent to cast this spell, until your next turn, those permanents can't attack or block and their activated abilities can't be activated.

Ikoria: Lair of Behemoths (Rare)
Nagao, Bound by Honor
Nagao, Bound by Honor 3White (4)
Legendary Creature — Human Samurai (3/3)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Whenever Nagao, Bound by Honor attacks, Samurai creatures you control get +1/+1 until end of turn.

Champions of Kamigawa (Uncommon)
Nakaya Shade
Nakaya Shade 1Black (2)
Creature — Shade (1/1)

Black: Nakaya Shade gets +1/+1 until end of turn unless any player pays 2.

Prophecy (Uncommon)
Naked Singularity
Naked Singularity 5 (5)
Artifact

Cumulative upkeep 3 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

If tapped for mana, Plains produce Red, Islands produce Green, Swamps produce White, Mountains produce Blue, and Forests produce Black instead of any other type.

Masters Edition IV (Rare)
Other Versions
Ice Age (Rare)
Nantuko Monastery
Nantuko Monastery (0)
Land

Tap: Add Colorless.

Threshold — GreenWhite: Nantuko Monastery becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate this ability only if seven or more cards are in your graveyard.

Archenemy (Uncommon)
Other Versions
Judgment (Uncommon)
Narcolepsy
Narcolepsy 1Blue (2)
Enchantment — Aura

Enchant creature

At the beginning of each upkeep, if enchanted creature is untapped, tap it.

Modern Masters 2015 Edition (Common)
Other Versions
Rise of the Eldrazi (Common)
Narset of the Ancient Way
Narset of the Ancient Way 1BlueRedWhite (4)
Legendary Planeswalker — Narset (4)

+1: You gain 2 life. Add Blue, Red, or White. Spend this mana only to cast a noncreature spell.

−2: Draw a card, then you may discard a card. When you discard a nonland card this way, Narset of the Ancient Way deals damage equal to that card's converted mana cost to target creature or planeswalker.

−6: You get an emblem with "Whenever you cast a noncreature spell, this emblem deals 2 damage to any target."

Ikoria: Lair of Behemoths (Mythic Rare)
Natural Affinity
Natural Affinity 2Green (3)
Instant

All lands become 2/2 creatures until end of turn. They're still lands.

Mercadian Masques (Rare)
Other Versions
Eighth Edition (Rare)
Ninth Edition (Rare)
Nature's Panoply
Nature's Panoply Green (1)
Instant

Strive — This spell costs 2Green more to cast for each target beyond the first.

Choose any number of target creatures. Put a +1/+1 counter on each of them.

Journey into Nyx (Common)
Nature's Way
Nature's Way 1Green (2)
Sorcery

Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control.

Duel Decks: Elves vs. Inventors (Uncommon)
Other Versions
Kaladesh (Uncommon)
Naya Battlemage
Naya Battlemage 2Green (3)
Creature — Human Shaman (2/2)

Red, Tap: Target creature gets +2/+0 until end of turn.

White, Tap: Tap target creature.

Shards of Alara (Uncommon)
Naya Charm
Naya Charm RedGreenWhite (3)
Instant

Choose one —

• Naya Charm deals 3 damage to target creature.

• Return target card from a graveyard to its owner's hand.

• Tap all creatures target player controls.

Commander 2019 (Uncommon)
Other Versions
Shards of Alara (Uncommon)
Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Commander 2013 Edition (Uncommon)
Commander 2016 (Uncommon)
Naya Hushblade
Naya Hushblade Red or WhiteGreen (2)
Creature — Elf Rogue (2/1)

As long as you control another multicolored permanent, Naya Hushblade gets +1/+1 and has shroud. (It can't be the target of spells or abilities.)

Alara Reborn (Common)
Naya Panorama
Naya Panorama (0)
Land

Tap: Add Colorless.

1, Tap, Sacrifice Naya Panorama: Search your library for a basic Mountain, Forest, or Plains card and put it onto the battlefield tapped. Then shuffle your library.

Commander 2019 (Common)
Other Versions
Shards of Alara (Common)
Commander 2013 Edition (Common)
Naya Sojourners
Naya Sojourners 2RedGreenWhite (5)
Creature — Elf Shaman (5/3)

When you cycle Naya Sojourners or it dies, you may put a +1/+1 counter on target creature.

Cycling 2Green (2Green, Discard this card: Draw a card.)

Alara Reborn (Common)
Naya Soulbeast
Naya Soulbeast 6GreenGreen (8)
Creature — Beast (0/0)

When you cast this spell, each player reveals the top card of their library. Naya Soulbeast enters the battlefield with X +1/+1 counters on it, where X is the total converted mana cost of all cards revealed this way.

Trample

Commander 2013 Edition (Rare)
Necra Sanctuary
Necra Sanctuary 2Black (3)
Enchantment

At the beginning of your upkeep, if you control a green or white permanent, target player loses 1 life. If you control a green permanent and a white permanent, that player loses 3 life instead.

Apocalypse (Uncommon)
Necromancy
Necromancy 2Black (3)
Enchantment

You may cast Necromancy as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

When Necromancy enters the battlefield, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach Necromancy to it. When Necromancy leaves the battlefield, that creature's controller sacrifices it.

Visions (Uncommon)
Neheb, the Worthy
Neheb, the Worthy 1BlackRed (3)
Legendary Creature — Minotaur Warrior (2/2)

First strike

Other Minotaurs you control have first strike.

As long as you have one or fewer cards in hand, Minotaurs you control get +2/+0.

Whenever Neheb, the Worthy deals combat damage to a player, each player discards a card.

Amonkhet (Rare)
Nephalia Academy
Nephalia Academy (0)
Land

If a spell or ability an opponent controls causes you to discard a card, you may reveal that card and put it on top of your library instead of putting it anywhere else.

Tap: Add Colorless.

Eldritch Moon (Uncommon)
Nephalia Drownyard
Nephalia Drownyard (0)
Land

Tap: Add Colorless.

1BlueBlack, Tap: Target player puts the top three cards of their library into their graveyard.

Innistrad (Rare)
Neurok Prodigy
Neurok Prodigy 2Blue (3)
Creature — Human Wizard (2/1)

Flying

Discard an artifact card: Return Neurok Prodigy to its owner's hand.

Darksteel (Common)
Neurok Spy
Neurok Spy 2Blue (3)
Creature — Human Rogue (2/2)

Neurok Spy can't be blocked as long as defending player controls an artifact.

Mirrodin (Common)
Nevinyrral's Disk
Nevinyrral's Disk 4 (4)
Artifact

Nevinyrral's Disk enters the battlefield tapped.

1, Tap: Destroy all artifacts, creatures, and enchantments.

Commander 2017 (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Masters Edition (Rare)
From the Vault: Relics (Mythic Rare)
Commander 2013 Edition (Rare)
Vintage Masters (Rare)
Commander 2014 (Rare)
Eternal Masters (Rare)
Commander 2016 (Rare)
Nezumi Graverobber
Nezumi Graverobber 1Black (2)
Creature — Rat Rogue (2/1)

1Black: Exile target card from an opponent's graveyard. If no cards are in that graveyard, flip Nezumi Graverobber.

Commander Anthology 2018 (Uncommon)
Other Versions
Champions of Kamigawa (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Night // Day (Night)
Night // Day (Night) Black (1)
Instant

Target creature gets -1/-1 until end of turn.

Apocalypse (Uncommon)
Night of Souls' Betrayal
Night of Souls' Betrayal 2BlackBlack (4)
Legendary Enchantment

All creatures get -1/-1.

Iconic Masters (Rare)
Other Versions
Champions of Kamigawa (Rare)
Nezumi Graverobber (Nighteyes the Desecrator)
Nezumi Graverobber (Nighteyes the Desecrator) 1Black (2)
Legendary Creature — Rat Wizard (4/2)

4Black: Put target creature card from a graveyard onto the battlefield under your control.

Commander Anthology 2018 (Uncommon)
Other Versions
Champions of Kamigawa (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Nightsky Mimic
Nightsky Mimic 1White or Black (2)
Creature — Shapeshifter (2/1)

Whenever you cast a spell that's both white and black, Nightsky Mimic has base power and toughness 4/4 until end of turn and gains flying until end of turn.

Eventide (Common)
Nikya of the Old Ways
Nikya of the Old Ways 3RedGreen (5)
Legendary Creature — Centaur Druid (5/5)

You can't cast noncreature spells.

Whenever you tap a land for mana, add one mana of any type that land produced.

Ravnica Allegiance (Rare)
Nip Gwyllion
Nip Gwyllion White or Black (1)
Creature — Hag (1/1)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Eventide (Common)
Nivix Cyclops
Nivix Cyclops 1BlueRed (3)
Creature — Cyclops (1/4)

Defender

Whenever you cast an instant or sorcery spell, Nivix Cyclops gets +3/+0 until end of turn and can attack this turn as though it didn't have defender.

Duel Decks: Mind vs. Might (Common)
Other Versions
Dragon's Maze (Common)
No Mercy
No Mercy 2BlackBlack (4)
Enchantment

Whenever a creature deals damage to you, destroy it.

Masterpiece Series: Amonkhet Invocations (Special)
Other Versions
Urza's Legacy (Rare)
Noble Quarry
Noble Quarry 2Green (3)
Enchantment Creature — Unicorn (1/1)

Bestow 5Green (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

All creatures able to block Noble Quarry or enchanted creature do so.

Enchanted creature gets +1/+1.

Commander 2015 (Uncommon)
Other Versions
Born of the Gods (Uncommon)
Nomad Decoy
Nomad Decoy 2White (3)
Creature — Human Nomad (1/2)

White, Tap: Tap target creature.

Threshold — WhiteWhite, Tap: Tap two target creatures. Activate this ability only if seven or more cards are in your graveyard.

Odyssey (Uncommon)
Nomad Mythmaker
Nomad Mythmaker 2White (3)
Creature — Human Nomad Cleric (2/2)

White, Tap: Put target Aura card from a graveyard onto the battlefield under your control attached to a creature you control.

Tenth Edition (Rare)
Other Versions
Judgment (Rare)
Nomads' Assembly
Nomads' Assembly 4WhiteWhite (6)
Sorcery

Create a 1/1 white Kor Soldier creature token for each creature you control.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Commander 2014 (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Norin the Wary
Norin the Wary Red (1)
Legendary Creature — Human Warrior (2/1)

When a player casts a spell or a creature attacks, exile Norin the Wary. Return it to the battlefield under its owner's control at the beginning of the next end step.

Time Spiral (Rare)
Nosy Goblin
Nosy Goblin 2Red (3)
Creature — Goblin (2/1)

Tap, Sacrifice Nosy Goblin: Destroy target face-down creature.

Onslaught (Common)
Now I Know My ABC's
Now I Know My ABC's 1BlueBlue (3)
Enchantment

At the beginning of your upkeep, if you control permanents with names that include all twenty-six letters of the English alphabet, you win the game.

Unhinged (Rare)
Noxious Bayou
Noxious Bayou (0)
Land

Tap: Add Black or Green. You get a poison counter.

Mystery Booster (Common)
Noyan Dar, Roil Shaper
Noyan Dar, Roil Shaper 3WhiteBlue (5)
Legendary Creature — Merfolk Ally (4/4)

Whenever you cast an instant or sorcery spell, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.

Battle for Zendikar (Rare)
Nullify
Nullify BlueBlue (2)
Instant

Counter target creature or Aura spell.

Born of the Gods (Common)
Nullstone Gargoyle
Nullstone Gargoyle 9 (9)
Artifact Creature — Gargoyle (4/5)

Flying

Whenever the first noncreature spell of a turn is cast, counter that spell.

Ravnica: City of Guilds (Rare)
Numbing Jellyfish
Numbing Jellyfish 3Blue (4)
Host Creature — Jellyfish (2/3)

When this creature enters the battlefield, roll a six-sided die. Target player puts the top X cards of their library into their graveyard, where X is the result.

Unstable (Common)
Nykthos, Shrine to Nyx
Nykthos, Shrine to Nyx (0)
Legendary Land

Tap: Add Colorless.

2, Tap: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)

Theros (Rare)
Nylea, God of the Hunt
Nylea, God of the Hunt 3Green (4)
Legendary Enchantment Creature — God (6/6)

Indestructible

As long as your devotion to green is less than five, Nylea isn't a creature. (Each Green in the mana costs of permanents you control counts toward your devotion to green.)

Other creatures you control have trample.

3Green: Target creature gets +2/+2 until end of turn.

Secret Lair Drop (Mythic Rare)
Other Versions
Theros (Mythic Rare)
Nylea, Keen-Eyed
Nylea, Keen-Eyed 3Green (4)
Legendary Enchantment Creature — God (5/6)

Indestructible

As long as your devotion to green is less than five, Nylea isn't a creature.

Creature spells you cast cost 1 less to cast.

2Green: Reveal the top card of your library. If it's a creature card, put it into your hand. Otherwise, you may put it into your graveyard.

Theros Beyond Death (Mythic Rare)
Nylea's Colossus
Nylea's Colossus 6Green (7)
Enchantment Creature — Giant (6/6)

Constellation — Whenever Nylea's Colossus or another enchantment enters the battlefield under your control, double target creature's power and toughness until end of turn.

Commander 2018 (Rare)
Nylea's Disciple
Nylea's Disciple 2GreenGreen (4)
Creature — Centaur Archer (3/3)

When Nylea's Disciple enters the battlefield, you gain life equal to your devotion to green. (Each Green in the mana costs of permanents you control counts toward your devotion to green.)

Theros (Common)
Nylea's Emissary
Nylea's Emissary 3Green (4)
Enchantment Creature — Cat (3/3)

Bestow 5Green (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Trample

Enchanted creature gets +3/+3 and has trample.

Theros (Uncommon)
Nylea's Forerunner
Nylea's Forerunner 4Green (5)
Enchantment Creature — Beast (5/3)

Trample

Other creatures you control have trample.

Theros Beyond Death (Common)
Nylea's Huntmaster
Nylea's Huntmaster 3Green (4)
Creature — Centaur Shaman (4/3)

When Nylea's Huntmaster enters the battlefield, target creature you control gets +X/+0 until end of turn, where X is your devotion to green. (Each Green in the mana costs of permanents you control counts toward your devotion to green.)

Theros Beyond Death (Common)
Nylea's Intervention
Nylea's Intervention Variable ColorlessGreenGreen (2)
Sorcery

Choose one —

• Search your library for up to X land cards, reveal them, put them into your hand, then shuffle your library.

• Nylea's Intervention deals twice X damage to each creature with flying.

Theros Beyond Death (Rare)
Nylea's Presence
Nylea's Presence 1Green (2)
Enchantment — Aura

Enchant land

When Nylea's Presence enters the battlefield, draw a card.

Enchanted land is every basic land type in addition to its other types.

Theros (Common)
Nyx Herald
Nyx Herald 2Green (3)
Enchantment Creature — Centaur Shaman (2/3)

At the beginning of combat on your turn, target enchanted creature or enchantment creature you control gets +1/+1 and gains trample until end of turn.

Theros Beyond Death (Uncommon)
Nyx Infusion
Nyx Infusion 2Black (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 as long as it's an enchantment. Otherwise, it gets -2/-2.

Journey into Nyx (Common)
Nyx Lotus
Nyx Lotus 4 (4)
Legendary Artifact

Nyx Lotus enters the battlefield tapped.

Tap: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)

Theros Beyond Death (Rare)
Nyx Weaver
Nyx Weaver 1BlackGreen (3)
Enchantment Creature — Spider (2/3)

Reach

At the beginning of your upkeep, put the top two cards of your library into your graveyard.

1BlackGreen, Exile Nyx Weaver: Return target card from your graveyard to your hand.

Ikoria Commander (Uncommon)
Other Versions
Journey into Nyx (Uncommon)
Nyxathid
Nyxathid 1BlackBlack (3)
Creature — Elemental (7/7)

As Nyxathid enters the battlefield, choose an opponent.

Nyxathid gets -1/-1 for each card in the chosen player's hand.

Battlebond (Rare)
Other Versions
Conflux (Rare)
Nyxbloom Ancient
Nyxbloom Ancient 4GreenGreenGreen (7)
Enchantment Creature — Elemental (5/5)

Trample

If you tap a permanent for mana, it produces three times as much of that mana instead.

Theros Beyond Death (Mythic Rare)
Nyxborn Brute
Nyxborn Brute 3RedRed (5)
Enchantment Creature — Cyclops (7/3)

Theros Beyond Death (Common)
Nyxborn Colossus
Nyxborn Colossus 3GreenGreenGreen (6)
Enchantment Creature — Giant (6/7)

Theros Beyond Death (Common)
Nyxborn Courser
Nyxborn Courser 1WhiteWhite (3)
Enchantment Creature — Centaur Scout (2/4)

Theros Beyond Death (Common)
Nyxborn Eidolon
Nyxborn Eidolon 1Black (2)
Enchantment Creature — Spirit (2/1)

Bestow 4Black (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Enchanted creature gets +2/+1.

Born of the Gods (Common)
Nyxborn Marauder
Nyxborn Marauder 2BlackBlack (4)
Enchantment Creature — Minotaur (4/3)

Theros Beyond Death (Common)
Nyxborn Rollicker
Nyxborn Rollicker Red (1)
Enchantment Creature — Satyr (1/1)

Bestow 1Red (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Enchanted creature gets +1/+1.

Born of the Gods (Common)
Nyxborn Seaguard
Nyxborn Seaguard 2BlueBlue (4)
Enchantment Creature — Merfolk Soldier (2/5)

Theros Beyond Death (Common)
Nyxborn Shieldmate
Nyxborn Shieldmate White (1)
Enchantment Creature — Human Soldier (1/2)

Bestow 2White (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Enchanted creature gets +1/+2.

Born of the Gods (Common)
Nyxborn Triton
Nyxborn Triton 2Blue (3)
Enchantment Creature — Merfolk (2/3)

Bestow 4Blue (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Enchanted creature gets +2/+3.

Born of the Gods (Common)
Nyxborn Wolf
Nyxborn Wolf 2Green (3)
Enchantment Creature — Wolf (3/1)

Bestow 4Green (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Enchanted creature gets +3/+1.

Born of the Gods (Common)
Nyx-Fleece Ram
Nyx-Fleece Ram 1White (2)
Enchantment Creature — Sheep (0/5)

At the beginning of your upkeep, you gain 1 life.

Masters 25 (Uncommon)
Other Versions
Journey into Nyx (Uncommon)
Oakhame Adversary
Oakhame Adversary 3Green (4)
Creature — Elf Warrior (2/3)

This spell costs 2 less to cast if an opponent controls a green permanent.

Deathtouch

Whenever Oakhame Adversary deals combat damage to a player, draw a card.

Throne of Eldraine (Uncommon)
Oakheart Dryads
Oakheart Dryads 2Green (3)
Enchantment Creature — Nymph Dryad (2/3)

Constellation — Whenever Oakheart Dryads or another enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn.

Journey into Nyx (Common)
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