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Neoform
Neoform GreenBlue (2)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield with an additional +1/+1 counter on it, then shuffle.

War of the Spark (Uncommon)
Never // Return (Never)
Never // Return (Never) 1BlackBlack (3)
Sorcery

Destroy target creature or planeswalker.

Amonkhet Remastered (Rare)
Other Versions
Amonkhet (Rare)
Never Happened
Never Happened 2Black (3)
Sorcery

Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it.

Guilds of Ravnica (Common)
Neverending Torment
Neverending Torment 4BlackBlack (6)
Sorcery

Search target player's library for X cards, where X is the number of cards in your hand, and exile them. Then that player shuffles.

Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)

Saviors of Kamigawa (Rare)
New Blood
New Blood 2BlackBlack (4)
Sorcery

As an additional cost to cast this spell, tap an untapped Vampire you control.

Gain control of target creature. Change the text of that creature by replacing all instances of one creature type with Vampire.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Commander 2017 (Rare)
New Frontiers
New Frontiers Variable ColorlessGreen (1)
Sorcery

Each player may search their library for up to X basic land cards and put them onto the battlefield tapped. Then each player who searched their library this way shuffles.

Odyssey (Rare)
Night Terrors
Night Terrors 2Black (3)
Sorcery

Target player reveals their hand. You choose a nonland card from it. Exile that card.

Modern Masters 2017 Edition (Common)
Other Versions
Innistrad (Common)
Nightbird's Clutches
Nightbird's Clutches 1Red (2)
Sorcery

Up to two target creatures can't block this turn.

Flashback 3Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Ultimate Masters (Common)
Other Versions
Innistrad (Common)
Nighthaze
Nighthaze Black (1)
Sorcery

Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)

Draw a card.

Rise of the Eldrazi (Common)
Nightmare Incursion
Nightmare Incursion 5Black (6)
Sorcery

Search target player's library for up to X cards, where X is the number of Swamps you control, and exile them. Then that player shuffles.

Eventide (Rare)
Nightmare Unmaking
Nightmare Unmaking 3BlackBlack (5)
Sorcery

Choose one —

• Exile each creature with power greater than the number of cards in your hand.

• Exile each creature with power less than the number of cards in your hand.

Wilds of Eldraine Commander (Rare)
Other Versions
Commander 2019 (Rare)
Streets of New Capenna Commander (Rare)
Nightmare Void
Nightmare Void 3Black (4)
Sorcery

Target player reveals their hand. You choose a card from it. That player discards that card.

Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)

Duel Decks: Izzet vs. Golgari (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Night's Whisper
Night's Whisper 1Black (2)
Sorcery

You draw two cards and you lose 2 life.

The Lord of the Rings: Tales of Middle Earth Commander (Common)
Other Versions
Fifth Dawn (Uncommon)
Duel Decks: Jace vs. Vraska (Uncommon)
Eternal Masters (Common)
Innistrad: Crimson Vow Commander (Common)
Dominaria United Commander (Common)
Phyrexia: All Will Be One Commander (Common)
March of the Machine Commander (Common)
Nightsnare
Nightsnare 3Black (4)
Sorcery

Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card. If you don't, that player discards two cards.

Magic Origins (Common)
Nissa's Defeat
Nissa's Defeat 2Green (3)
Sorcery

Destroy target Forest, green enchantment, or green planeswalker. If that permanent was a Nissa planeswalker, draw a card.

Hour of Devastation (Uncommon)
Nissa's Encouragement
Nissa's Encouragement 4Green (5)
Sorcery

Search your library and graveyard for a card named Forest, a card named Brambleweft Behemoth, and a card named Nissa, Genesis Mage. Reveal those cards, put them into your hand, then shuffle.

Hour of Devastation (Rare)
Nissa's Expedition
Nissa's Expedition 4Green (5)
Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Commander 2021 (Uncommon)
Other Versions
Magic 2015 Core Set (Uncommon)
Nissa's Judgment
Nissa's Judgment 4Green (5)
Sorcery

Support 2. (Put a +1/+1 counter on each of up to two target creatures.)

Choose up to one target creature an opponent controls. Each creature you control with a +1/+1 counter on it deals damage equal to its power to that creature.

Ravnica Clue Edition (Uncommon)
Other Versions
Oath of the Gatewatch (Uncommon)
Duel Decks: Elves vs. Inventors (Uncommon)
Nissa's Pilgrimage
Nissa's Pilgrimage 2Green (3)
Sorcery

Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle.

Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.

Commander 2017 (Common)
Other Versions
Magic Origins (Common)
Nissa's Renewal
Nissa's Renewal 5Green (6)
Sorcery

Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle. You gain 7 life.

Commander 2021 (Rare)
Other Versions
Battle for Zendikar (Rare)
Zendikar Rising Commander (Rare)
Nissa's Revelation
Nissa's Revelation 5GreenGreen (7)
Sorcery

Scry 5, then reveal the top card of your library. If it's a creature card, you draw cards equal to its power and you gain life equal to its toughness.

Game Night (Rare)
Other Versions
Magic Origins (Rare)
Nissa's Triumph
Nissa's Triumph GreenGreen (2)
Sorcery

Search your library for up to two basic Forest cards. If you control a Nissa planeswalker, instead search your library for up to three land cards. Reveal those cards, put them into your hand, then shuffle.

War of the Spark (Uncommon)
No One Left Behind
No One Left Behind 4Black (5)
Sorcery

This spell costs 3 less to cast if it targets a creature card with mana value 3 or less.

Return target creature card from your graveyard to the battlefield.

The Brothers' War (Uncommon)
No Way Out
No Way Out 2Black (3)
Sorcery

Target opponent discards two cards. You create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)

Innistrad: Midnight Hunt (Common)
No Witnesses
No Witnesses 2WhiteWhite (4)
Sorcery

Each player who controls the most creatures investigates. Then destroy all creatures. (To investigate, create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor (Rare)
Noggin Whack
Noggin Whack 2BlackBlack (4)
Kindred Sorcery — Rogue

Prowl 1Black (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)

Target player reveals three cards from their hand. You choose two of them. That player discards those cards.

Morningtide (Uncommon)
Nomads' Assembly
Nomads' Assembly 4WhiteWhite (6)
Sorcery

Create a 1/1 white Kor Soldier creature token for each creature you control.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Commander 2014 (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Nostalgic Dreams
Nostalgic Dreams GreenGreen (2)
Sorcery

As an additional cost to cast this spell, discard X cards.

Return X target cards from your graveyard to your hand. Exile Nostalgic Dreams.

Vintage Masters (Uncommon)
Other Versions
Torment (Rare)
Not Forgotten
Not Forgotten 1White (2)
Sorcery

Put target card from a graveyard on the top or bottom of its owner's library. Create a 1/1 white Spirit creature token with flying.

Jumpstart 2022 (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Notion Rain
Notion Rain 1BlueBlack (3)
Sorcery

Surveil 2, then draw two cards. Notion Rain deals 2 damage to you. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Murders at Karlov Manor Commander (Common)
Other Versions
Guilds of Ravnica (Common)
Notorious Throng
Notorious Throng 3Blue (4)
Kindred Sorcery — Rogue

Prowl 5Blue (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)

Create X 1/1 black Faerie Rogue creature tokens with flying, where X is the damage dealt to your opponents this turn. If this spell's prowl cost was paid, take an extra turn after this one.

Zendikar Rising Commander (Rare)
Other Versions
Morningtide (Rare)
Now for Wrath, Now for Ruin!
Now for Wrath, Now for Ruin! 3White (4)
Sorcery

Put a +1/+1 counter on each creature you control. They gain vigilance until end of turn. The Ring tempts you.

The Lord of the Rings: Tales of Middle Earth (Common)
Noxious Assault
Noxious Assault 3GreenGreen (5)
Sorcery

Creatures you control get +2/+2 until end of turn. Whenever a creature blocks this turn, its controller gets a poison counter.

Phyrexia: All Will Be One (Uncommon)
Noxious Vapors
Noxious Vapors 1BlackBlack (3)
Sorcery

Each player reveals their hand, chooses one card of each color from it, then discards all other nonland cards.

Planeshift (Uncommon)
Nuclear Fallout
Nuclear Fallout Variable ColorlessBlackBlack (2)
Sorcery

Each creature gets twice -X/-X until end of turn. Each player gets X rad counters.

Magic The Gathering—Fallout (Rare)
Nylea's Intervention
Nylea's Intervention Variable ColorlessGreenGreen (2)
Sorcery

Choose one —

• Search your library for up to X land cards, reveal them, put them into your hand, then shuffle.

• Nylea's Intervention deals twice X damage to each creature with flying.

Theros Beyond Death (Rare)
Tuinvale Treefolk (Oaken Boon)
Tuinvale Treefolk (Oaken Boon) 3Green (4)
Sorcery — Adventure

Put two +1/+1 counters on target creature. (Then exile this card. You may cast the creature later from exile.)

Throne of Eldraine (Common)
Oakhame Ranger
Oakhame Ranger Green or WhiteGreen or WhiteGreen or WhiteGreen or White (4)
Creature — Elf Knight Ranger (2/2)

Tap: Creatures you control get +1/+1 until end of turn.

Throne of Eldraine (Uncommon)
Obliterate
Obliterate 6RedRed (8)
Sorcery

This spell can't be countered.

Destroy all artifacts, creatures, and lands. They can't be regenerated.

From the Vault: Lore (Mythic Rare)
Other Versions
Eighth Edition (Rare)
Invasion (Rare)
Obliterating Bolt
Obliterating Bolt 1Red (2)
Sorcery

Obliterating Bolt deals 4 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.

The Brothers' War (Uncommon)
Consign // Oblivion (Oblivion)
Consign // Oblivion (Oblivion) 4Black (5)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Target opponent discards two cards.

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Oblivion Strike
Oblivion Strike 3Black (4)
Sorcery

Devoid (This card has no color.)

Exile target creature.

Oath of the Gatewatch (Common)
Obzedat's Aid
Obzedat's Aid 3WhiteBlack (5)
Sorcery

Return target permanent card from your graveyard to the battlefield.

Dragon's Maze (Rare)
Oddly Uneven
Oddly Uneven 3WhiteWhite (5)
Sorcery

Choose one —

• Destroy each creature with an odd number of words in its name. (Hyphenated words are one word.)

• Destroy each creature with an even number of words in its name.

Unstable (Rare)
Of One Mind
Of One Mind 2Blue (3)
Sorcery

This spell costs 2 less to cast if you control a Human creature and a non-Human creature.

Draw two cards.

Ikoria: Lair of Behemoths (Common)
Ojutai's Summons
Ojutai's Summons 3BlueBlue (5)
Sorcery

Create a 2/2 blue Djinn Monk creature token with flying.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Jumpstart: Historic Horizons (Common)
Other Versions
Dragons of Tarkir (Common)
Oketra's Last Mercy
Oketra's Last Mercy 1WhiteWhite (3)
Sorcery

Your life total becomes equal to your starting life total. Lands you control don't untap during your next untap step.

Hour of Devastation (Rare)
Okiba Salvage
Okiba Salvage 4Black (5)
Sorcery

Return target creature or Vehicle card from your graveyard to the battlefield. Then put two +1/+1 counters on that permanent if you control an artifact and an enchantment.

Kamigawa: Neon Dynasty (Uncommon)
Olivia's Wrath
Olivia's Wrath 4Black (5)
Sorcery

Each non-Vampire creature gets -X/-X until end of turn, where X is the number of Vampires you control.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Innistrad: Crimson Vow Commander (Rare)
Omen
Omen 1Blue (2)
Sorcery

Look at the top three cards of your library, then put them back in any order. You may shuffle.

Draw a card.

Portal (Common)
Once More with Feeling
Once More with Feeling WhiteWhiteWhiteWhite (4)
Sorcery

Exile all permanents and all cards from all graveyards. Each player shuffles their hand into their library, then draws seven cards. Each player's life total becomes 10. Exile Once More with Feeling.

DCI ruling — A deck can have only one card named Once More with Feeling.

Unglued (Rare)
Ondu Inversion
Ondu Inversion 6WhiteWhite (8)
Sorcery

Destroy all nonland permanents.

Zendikar Rising (Rare)
Ondu Knotmaster
Ondu Knotmaster 2WhiteBlack (4)
Creature — Kor Rogue (2/2)

Lifelink

Whenever another modified creature you control dies, put two +1/+1 counters on Ondu Knotmaster.

Modern Horizons 3 (Uncommon)
Ondu Rising
Ondu Rising 1White (2)
Sorcery

Whenever a creature attacks this turn, it gains lifelink until end of turn.

Awaken 4—4White (If you cast this spell for 4White, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Uncommon)
One Dozen Eyes
One Dozen Eyes 5Green (6)
Sorcery

Choose one —

• Create a 5/5 green Beast creature token.

• Create five 1/1 green Insect creature tokens.

Entwine GreenGreenGreen (Choose both if you pay the entwine cost.)

Commander 2013 Edition (Uncommon)
Other Versions
Mirrodin (Uncommon)
One Last Job
One Last Job 2White (3)
Sorcery

Spree (Choose one or more additional costs.)

+ 2 — Return target creature card from your graveyard to the battlefield.

+ 1 — Return target Mount or Vehicle card from your graveyard to the battlefield.

+ 1 — Return target Aura or Equipment card from your graveyard to the battlefield attached to a creature you control.

Outlaws of Thunder Junction (Rare)
One with the Machine
One with the Machine 3Blue (4)
Sorcery

Draw cards equal to the highest mana value among artifacts you control.

Magic The Gathering—Fallout (Rare)
Other Versions
Core Set 2019 (Rare)
The Brothers' War Commander (Rare)
Onward // Victory (Onward)
Onward // Victory (Onward) 2Red (3)
Instant

Target creature gets +X/+0 until end of turn, where X is its power.

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
Open into Wonder
Open into Wonder Variable ColorlessBlueBlue (2)
Sorcery

X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card."

Zendikar Rising Commander (Uncommon)
Other Versions
Amonkhet (Uncommon)
Open the Armory
Open the Armory 1White (2)
Sorcery

Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.

Commander Legends (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Open the Gates
Open the Gates Green (1)
Sorcery

Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.

Ravnica Remastered (Common)
Other Versions
Ravnica Allegiance (Common)
Open the Vaults
Open the Vaults 4WhiteWhite (6)
Sorcery

Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. (Auras with nothing to enchant remain in graveyards.)

Magic The Gathering—Fallout (Rare)
Other Versions
Magic 2010 (Rare)
Commander 2015 (Rare)
Commander 2016 (Rare)
Double Masters (Rare)
Open the Way
Open the Way Variable ColorlessGreenGreen (2)
Sorcery

X can't be greater than the number of players in the game.

Reveal cards from the top of your library until you reveal X land cards. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order.

March of the Machine: The Aftermath (Rare)
Opening Ceremony
Opening Ceremony 4RedRed (6)
Sorcery

Add WhiteBlueBlackRedGreenColorless. You may open a sealed Magic booster pack. Until end of turn, you may cast spells from among the cards in that booster pack.

Unfinity (Acorn) (Mythic Rare)
Order of Midnight
Order of Midnight 1Black (2)
Creature — Human Knight (2/2)

Flying

Order of Midnight can't block.

March of the Machine Commander (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Order of Succession
Order of Succession 3Blue (4)
Sorcery

Choose left or right. Starting with you and proceeding in the chosen direction, each player chooses a creature controlled by the next player in that direction. Each player gains control of the creature they chose.

Commander 2013 Edition (Rare)
Ordered Migration
Ordered Migration 3WhiteBlue (5)
Sorcery

Domain — Create a 1/1 blue Bird creature token with flying for each basic land type among lands you control.

Invasion (Uncommon)
Organ Harvest
Organ Harvest Black (1)
Sorcery

Your team may sacrifice any number of creatures. For each creature sacrificed this way, you add BlackBlack.

Unglued (Common)
Organic Extinction
Organic Extinction 8WhiteWhite (10)
Sorcery

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)

Destroy all nonartifact creatures.

Murders at Karlov Manor Commander (Rare)
Other Versions
Kamigawa: Neon Dynasty Commander (Rare)
Ostracize
Ostracize Black (1)
Sorcery

Target opponent reveals their hand. You choose a creature card from it. That player discards that card.

Urza's Legacy (Common)
Other Versions
Seventh Edition (Common)
Otterball Antics
Otterball Antics 1Blue (2)
Sorcery

Create a 1/1 blue and red Otter creature token with prowess. If this spell was cast from anywhere other than your hand, put a +1/+1 counter on that creature. (Whenever you cast a noncreature spell, a creature with prowess gets +1/+1 until end of turn.)

Flashback 3Blue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Bloomburrow (Uncommon)
Oust
Oust White (1)
Sorcery

Put target creature into its owner's library second from the top. Its controller gains 3 life.

Ravnica Clue Edition (Uncommon)
Other Versions
Rise of the Eldrazi (Uncommon)
Duel Decks: Zendikar vs. Eldrazi (Uncommon)
Outbreak
Outbreak 3Black (4)
Sorcery

You may discard a Swamp card rather than pay this spell's mana cost.

Choose a creature type. All creatures of that type get -1/-1 until end of turn.

Prophecy (Uncommon)
Outmuscle
Outmuscle 3Green (4)
Sorcery

Put a +1/+1 counter on target creature you control, then it fights target creature you don't control. (Each deals damage equal to its power to the other.)

Adamant — If at least three green mana was spent to cast this spell, the creature you control gains indestructible until end of turn.

Throne of Eldraine (Common)
Over the Edge
Over the Edge 1Green (2)
Sorcery

Choose one —

• Destroy target artifact or enchantment.

• Target creature you control explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard. Then repeat this process.)

The Lost Caverns of Ixalan (Common)
Over the Top
Over the Top 5RedRed (7)
Sorcery

Each player reveals a number of cards from the top of their library equal to the number of nonland permanents they control, puts all permanent cards they revealed this way onto the battlefield, and puts the rest into their graveyard.

The Brothers' War (Rare)
Overcome
Overcome 3GreenGreen (5)
Sorcery

Creatures you control get +2/+2 and gain trample until end of turn.

Ravnica Clue Edition (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Game Night (Uncommon)
Core Set 2020 (Uncommon)
Jumpstart 2022 (Uncommon)
Overflowing Insight
Overflowing Insight 4BlueBlueBlue (7)
Sorcery

Target player draws seven cards.

Arena Base Set (Rare)
Other Versions
Ixalan (Mythic Rare)
Overmaster
Overmaster Red (1)
Sorcery

The next instant or sorcery spell you cast this turn can't be countered.

Draw a card.

Dominaria Remastered (Rare)
Other Versions
Torment (Rare)
Overpowering Attack
Overpowering Attack 3RedRed (5)
Sorcery

Freerunning 2Red (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)

Untap all creatures you control that attacked this turn. If it's your main phase, there is an additional combat phase after this phase, followed by an additional main phase.

Assassin's Creed (Uncommon)
Overrun
Overrun 2GreenGreenGreen (5)
Sorcery

Creatures you control get +3/+3 and gain trample until end of turn.

Game Night: Free-For-All (Uncommon)
Other Versions
Tempest (Uncommon)
Odyssey (Uncommon)
Tenth Edition (Uncommon)
Magic 2010 (Uncommon)
Duel Decks: Garruk vs. Liliana (Uncommon)
Magic 2012 (Uncommon)
Planechase 2012 Edition (Uncommon)
Commander 2014 (Uncommon)
Duel Decks Anthology, Garruk vs. Liliana (Uncommon)
Tempest Remastered (Uncommon)
Commander 2015 (Uncommon)
Conspiracy: Take the Crown (Uncommon)
Planechase Anthology (Uncommon)
Commander Anthology (Uncommon)
Oversimplify
Oversimplify 3GreenBlue (5)
Sorcery

Exile all creatures. Each player creates a 0/0 green and blue Fractal creature token and puts a number of +1/+1 counters on it equal to the total power of creatures they controlled that were exiled this way.

Commander 2021 (Rare)
Overwhelm
Overwhelm 5GreenGreen (7)
Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Creatures you control get +3/+3 until end of turn.

Ravnica Remastered (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Magic 2015 Core Set (Uncommon)
Modern Masters 2015 Edition (Uncommon)
Overwhelming Encounter
Overwhelming Encounter 3GreenGreen (5)
Sorcery

Creatures you control gain vigilance and trample until end of turn. Roll a d20.

1–9 | Creatures you control get +2/+2 until end of turn.

10–19 | Put two +1/+1 counters on each creature you control.

20 | Put four +1/+1 counters on each creature you control.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Overwhelming Forces
Overwhelming Forces 6BlackBlack (8)
Sorcery

Destroy all creatures target opponent controls. Draw a card for each creature destroyed this way.

Outlaws of Thunder Junction Breaking News (Mythic Rare)
Other Versions
Portal Three Kingdoms (Rare)
Masters Edition IV (Rare)
Overwhelming Stampede
Overwhelming Stampede 3GreenGreen (5)
Sorcery

Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Magic 2011 (Rare)
Commander 2014 (Rare)
Modern Masters 2015 Edition (Rare)
Commander 2015 (Rare)
Commander Anthology (Rare)
Commander 2019 (Rare)
Pack Hunt
Pack Hunt 3Green (4)
Sorcery

Search your library for up to three cards with the same name as target creature, reveal them, put them into your hand, then shuffle.

Nemesis (Rare)
Pack's Betrayal
Pack's Betrayal 2Red (3)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If you control a Wolf or Werewolf, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Innistrad: Midnight Hunt (Common)
Pact of the Serpent
Pact of the Serpent 1BlackBlack (3)
Sorcery

Choose a creature type. Target player draws X cards and loses X life, where X is the number of creatures they control of the chosen type.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Kaldheim Commander (Rare)
Pain // Suffering (Pain)
Pain // Suffering (Pain) Black (1)
Sorcery

Target player discards a card.

Dominaria Remastered (Uncommon)
Other Versions
Invasion (Uncommon)
Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Painful Lesson
Painful Lesson 2Black (3)
Sorcery

Target player draws two cards and loses 2 life.

Battlebond (Common)
Other Versions
Amonkhet (Common)
Painful Memories
Painful Memories 1Black (2)
Sorcery

Look at target opponent's hand and choose a card from it. Put that card on top of that player's library.

Mirage (Uncommon)
Other Versions
Classic Sixth Edition (Common)
Painful Truths
Painful Truths 2Black (3)
Sorcery

Converge — You draw X cards and you lose X life, where X is the number of colors of mana spent to cast this spell.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Battle for Zendikar (Rare)
Commander 2017 (Rare)
Ikoria Commander (Rare)
Streets of New Capenna Commander (Rare)
Dominaria United Commander (Rare)
Phyrexia: All Will Be One Commander (Rare)
March of the Machine Commander (Rare)
Pain's Reward
Pain's Reward 2Black (3)
Sorcery

Each player may bid life. You start the bidding with a bid of any number. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and draws four cards.

Saviors of Kamigawa (Rare)
Panic Attack
Panic Attack 2Red (3)
Sorcery

Up to three target creatures can't block this turn.

Magic 2010 (Common)
Other Versions
Eighth Edition (Common)
Ninth Edition (Common)
Prophecy (Common)
Paradigm Shift
Paradigm Shift 1Blue (2)
Sorcery

Exile all cards from your library. Then shuffle your graveyard into your library.

Weatherlight (Rare)
Parallel Evolution
Parallel Evolution 3GreenGreen (5)
Sorcery

For each creature token on the battlefield, its controller creates a token that's a copy of that creature.

Flashback 4GreenGreenGreen (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Torment (Rare)
Paranoid Delusions
Paranoid Delusions BlueBlack (2)
Sorcery

Target player mills three cards.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Gatecrash (Common)
Paraselene
Paraselene 2White (3)
Sorcery

Destroy all enchantments. You gain 1 life for each enchantment destroyed this way.

Innistrad (Uncommon)
Park Re-Entry
Park Re-Entry 3WhiteWhite (5)
Sorcery

Return up to two target creature cards that each have a hat and/or mana value 3 or less from your graveyard to the battlefield.

Unfinity (Acorn) (Uncommon)
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