"Ron Spencer" (226)

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Thicket Elemental
Thicket Elemental 3GreenGreen (5)
Creature — Elemental (4/4)

Kicker 1Green (You may pay an additional 1Green as you cast this spell.)

When Thicket Elemental enters the battlefield, if it was kicked, you may reveal cards from the top of your library until you reveal a creature card. If you do, put that card onto the battlefield and shuffle all other cards revealed this way into your library.

Duel Decks: Nissa vs. Ob Nixilis (Rare)
Other Versions
Invasion (Rare)
Thrull Retainer
Thrull Retainer Black (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1.

Sacrifice Thrull Retainer: Regenerate enchanted creature.

Masters Edition (Common)
Other Versions
Fifth Edition (Uncommon)
Fallen Empires (Uncommon)
Tolarian Emissary
Tolarian Emissary 2Blue (3)
Creature — Human Wizard (1/2)

Kicker 1White (You may pay an additional 1White as you cast this spell.)


When Tolarian Emissary enters the battlefield, if it was kicked, destroy target enchantment.

Invasion (Uncommon)
Trap Runner
Trap Runner 2WhiteWhite (4)
Creature — Human Soldier (2/3)

Tap: Target unblocked attacking creature becomes blocked. Activate this ability only during combat after blockers are declared. (This ability works on creatures that can't be blocked.)

Mercadian Masques (Uncommon)
Trokin High Guard
Trokin High Guard 3White (4)
Creature — Human Knight (3/3)

Portal Second Age (Common)
Turtleshell Changeling
Turtleshell Changeling 3Blue (4)
Creature — Shapeshifter (1/4)

Changeling (This card is every creature type.)

1Blue: Switch Turtleshell Changeling's power and toughness until end of turn.

Lorwyn (Uncommon)
Unnerving Assault
Unnerving Assault 2Blue or Red (3)

Creatures your opponents control get -1/-0 until end of turn if Blue was spent to cast this spell, and creatures you control get +1/+0 until end of turn if Red was spent to cast this spell. (Do both if BlueRed was spent.)

Eventide (Uncommon)
Unstable Hulk
Unstable Hulk 1RedRed (3)
Creature — Goblin Mutant (2/2)

Morph 3RedRed (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Unstable Hulk is turned face up, it gets +6/+6 and gains trample until end of turn. You skip your next turn.

Legions (Rare)
Unsummon Blue (1)

Return target creature to its owner's hand.

Tenth Edition (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Vebulid Black (1)
Creature — Horror (0/0)

Vebulid enters the battlefield with a +1/+1 counter on it.

At the beginning of your upkeep, you may put a +1/+1 counter on Vebulid.

When Vebulid attacks or blocks, destroy it at end of combat.

Urza's Saga (Rare)
Venomous Vines
Venomous Vines 2GreenGreen (4)

Destroy target enchanted permanent.

Judgment (Common)
Venomspout Brackus
Venomspout Brackus 6Green (7)
Creature — Beast (5/5)

1Green, Tap: Venomspout Brackus deals 5 damage to target attacking or blocking creature with flying.

Morph 3GreenGreen (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Uncommon)
Ventifact Bottle
Ventifact Bottle 3 (3)

Variable Colorless1, Tap: Put X charge counters on Ventifact Bottle. Activate this ability only any time you could cast a sorcery.

At the beginning of your precombat main phase, if Ventifact Bottle has a charge counter on it, tap it and remove all charge counters from it. Add Colorless for each charge counter removed this way.

Mirage (Rare)
Vhati il-Dal
Vhati il-Dal 2BlackGreen (4)
Legendary Creature — Human Warrior (3/3)

Tap: Until end of turn, target creature has base power 1 or base toughness 1.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Time Spiral "Timeshifted" (Special)
Volrath's Shapeshifter
Volrath's Shapeshifter 1BlueBlue (3)
Creature — Shapeshifter (0/1)

As long as the top card of your graveyard is a creature card, Volrath's Shapeshifter has the full text of that card and has the text "2: Discard a card." (Volrath's Shapeshifter has that card's name, mana cost, color, types, abilities, power, and toughness.)

2: Discard a card.

Vintage Masters (Rare)
Other Versions
Stronghold (Rare)
Walking Sponge
Walking Sponge 1Blue (2)
Creature — Sponge (1/1)

Tap: Target creature loses your choice of flying, first strike, or trample until end of turn.

Urza's Legacy (Uncommon)
Wall of Fire
Wall of Fire 1RedRed (3)
Creature — Wall (0/5)

Defender (This creature can't attack.)

Red: Wall of Fire gets +1/+0 until end of turn.

Seventh Edition (Uncommon)
Warp World
Warp World 5RedRedRed (8)

Each player shuffles all permanents they own into their library, then reveals that many cards from the top of their library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of their library.

Magic 2010 (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Tenth Edition (Rare)
Water Wurm
Water Wurm Blue (1)
Creature — Wurm (1/1)

Water Wurm gets +0/+1 as long as an opponent controls an Island.

The Dark (Common)
Whipcorder WhiteWhite (2)
Creature — Human Soldier Rebel (2/2)

White, Tap: Tap target creature.

Morph White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Uncommon)
Whipkeeper 2RedRed (4)
Creature — Dwarf (1/1)

Tap: Whipkeeper deals damage to target creature equal to the damage already dealt to it this turn.

Odyssey (Uncommon)
Wildfire 4RedRed (6)

Each player sacrifices four lands. Wildfire deals 4 damage to each creature.

Seventh Edition (Rare)
Word of Binding
Word of Binding Variable ColorlessBlackBlack (2)

Tap X target creatures.

Fourth Edition (Common)
Other Versions
The Dark (Common)
Wordmail White (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each word in its name.

Unhinged (Common)
Yare 2White (3)

Target creature defending player controls gets +3/+0 until end of turn. That creature can block up to two additional creatures this turn.

Mirage (Rare)
Yawgmoth's Will
Yawgmoth's Will 2Black (3)

Until end of turn, you may play cards from your graveyard.

If a card would be put into your graveyard from anywhere this turn, exile that card instead.

Vintage Masters (Mythic Rare)
Other Versions
Urza's Saga (Rare)
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