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Reality Spasm
Reality Spasm Variable ColorlessBlueBlue (2)
Instant

Choose one —

• Tap X target permanents.

• Untap X target permanents.

Rise of the Eldrazi (Uncommon)
Reality Strobe
Reality Strobe 4BlueBlue (6)
Sorcery

Return target permanent to its owner's hand. Exile Reality Strobe with three time counters on it.

Suspend 3—2Blue (Rather than cast this card from your hand, you may pay 2Blue and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Future Sight (Uncommon)
Reality Twist
Reality Twist BlueBlueBlue (3)
Enchantment

Cumulative upkeep 1BlueBlue (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

If tapped for mana, Plains produce Red, Swamps produce Green, Mountains produce White, and Forests produce Black instead of any other type.

Ice Age (Rare)
Restoration Specialist
Restoration Specialist 1White (2)
Creature — Dwarf Artificer (2/1)

White, Sacrifice Restoration Specialist: Return up to one target artifact card and up to one target enchantment card from your graveyard to your hand.

Aether Revolt (Uncommon)
Retaliate
Retaliate 2WhiteWhite (4)
Instant

Destroy all creatures that dealt damage to you this turn.

Fifth Dawn (Rare)
Retaliation
Retaliation 2Green (3)
Enchantment

Creatures you control have "Whenever this creature becomes blocked by a creature, this creature gets +1/+1 until end of turn."

Urza's Saga (Uncommon)
Retaliator Griffin
Retaliator Griffin 1RedGreenWhite (4)
Creature — Griffin (2/2)

Flying

Whenever a source an opponent controls deals damage to you, you may put that many +1/+1 counters on Retaliator Griffin.

Alara Reborn (Rare)
Revealing Wind
Revealing Wind 2Green (3)
Instant

Prevent all combat damage that would be dealt this turn. You may look at each face-down creature that's attacking or blocking.

Dragons of Tarkir (Common)
Revitalize
Revitalize 1White (2)
Instant

You gain 3 life.

Draw a card.

Core Set 2019 (Common)
Riverwheel Aerialists
Riverwheel Aerialists 5Blue (6)
Creature — Djinn Monk (4/5)

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Iconic Masters (Common)
Other Versions
Khans of Tarkir (Uncommon)
Royal Herbalist
Royal Herbalist White (1)
Creature — Human Cleric (1/1)

2, Exile the top card of your library: You gain 1 life.

Alliances (Common)
Rush of Adrenaline
Rush of Adrenaline Red (1)
Instant

Target creature gets +2/+1 and gains trample until end of turn.

Explorers of Ixalan (Common)
Other Versions
Shadows over Innistrad (Common)
Rush of Vitality
Rush of Vitality 1Black (2)
Instant

Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.")

Kaladesh (Common)
Rushwood Herbalist
Rushwood Herbalist 2Green (3)
Creature — Human Spellshaper (2/2)

Green, Tap, Discard a card: Regenerate target creature.

Mercadian Masques (Common)
Salivating Gremlins
Salivating Gremlins 2Red (3)
Creature — Gremlin (2/3)

Whenever an artifact enters the battlefield under your control, Salivating Gremlins gets +2/+0 and gains trample until end of turn.

Kaladesh (Common)
Sarkhan's Unsealing
Sarkhan's Unsealing 3Red (4)
Enchantment

Whenever you cast a creature spell with power 4, 5, or 6, Sarkhan's Unsealing deals 4 damage to any target.

Whenever you cast a creature spell with power 7 or greater, Sarkhan's Unsealing deals 4 damage to each opponent and each creature and planeswalker they control.

Core Set 2019 (Rare)
Seascape Aerialist
Seascape Aerialist 4Blue (5)
Creature — Merfolk Wizard Ally (2/3)

Whenever Seascape Aerialist or another Ally enters the battlefield under your control, you may have Ally creatures you control gain flying until end of turn.

Zendikar (Uncommon)
Settle Beyond Reality
Settle Beyond Reality 4White (5)
Sorcery

Choose one or both —

• Exile target creature you don't control.

• Exile target creature you control, then return it to the battlefield under its owner's control.

Modern Horizons (Common)
Song of Freyalise
Song of Freyalise 1Green (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Until your next turn, creatures you control gain "Tap: Add one mana of any color."

III — Put a +1/+1 counter on each creature you control. Those creatures gain vigilance, trample, and indestructible until end of turn.

Dominaria (Uncommon)
Species Specialist
Species Specialist 2BlackBlack (4)
Creature — Human Warrior (2/3)

As Species Specialist enters the battlefield, choose a creature type.

Whenever a creature of the chosen type dies, you may draw a card.

Ikoria Commander (Rare)
Spiraling Duelist
Spiraling Duelist 2RedRed (4)
Creature — Human Berserker (3/1)

Metalcraft — Spiraling Duelist has double strike as long as you control three or more artifacts.

Mirrodin Besieged (Uncommon)
Spiraling Embers
Spiraling Embers 3Red (4)
Sorcery — Arcane

Spiraling Embers deals damage to any target equal to the number of cards in your hand.

Saviors of Kamigawa (Common)
Spiritualize
Spiritualize 2White (3)
Instant

Until end of turn, whenever target creature deals damage, you gain that much life.

Draw a card.

Odyssey (Uncommon)
Spite // Malice (Spite)
Spite // Malice (Spite) 3Blue (4)
Instant

Counter target noncreature spell.

Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Other Versions
Invasion (Uncommon)
Squealing Devil
Squealing Devil 1Red (2)
Creature — Devil (2/1)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

When Squealing Devil enters the battlefield, you may pay Variable Colorless. If you do, target creature gets +X/+0 until end of turn.

When Squealing Devil enters the battlefield, sacrifice it unless Black was spent to cast it.

Dissension (Uncommon)
Stillmoon Cavalier
Stillmoon Cavalier 1White or BlackWhite or Black (3)
Creature — Zombie Knight (2/1)

Protection from white and from black

White or Black: Stillmoon Cavalier gains flying until end of turn.

White or Black: Stillmoon Cavalier gains first strike until end of turn.

White or BlackWhite or Black: Stillmoon Cavalier gets +1/+0 until end of turn.

Eventide (Rare)
Storm Fleet Aerialist
Storm Fleet Aerialist 1Blue (2)
Creature — Human Pirate (1/2)

Flying

Raid — Storm Fleet Aerialist enters the battlefield with a +1/+1 counter on it if you attacked this turn.

Ixalan (Uncommon)
Syr Alin, the Lion's Claw
Syr Alin, the Lion's Claw 3WhiteWhite (5)
Legendary Creature — Human Knight (4/4)

First strike

Whenever Syr Alin, the Lion's Claw attacks, other creatures you control get +1/+1 until end of turn.

Throne of Eldraine (Uncommon)
Talara's Battalion
Talara's Battalion 1Green (2)
Creature — Elf Warrior (4/3)

Cast this spell only if you've cast another green spell this turn.

Trample

Duel Decks: Elves vs. Inventors (Rare)
Other Versions
Eventide (Rare)
Duel Decks: Mind vs. Might (Rare)
Talisman of Conviction
Talisman of Conviction 2 (2)
Artifact

Tap: Add Colorless.

Tap: Add Red or White. Talisman of Conviction deals 1 damage to you.

Modern Horizons (Uncommon)
Talisman of Creativity
Talisman of Creativity 2 (2)
Artifact

Tap: Add Colorless.

Tap: Add Blue or Red. Talisman of Creativity deals 1 damage to you.

Modern Horizons (Uncommon)
Talisman of Curiosity
Talisman of Curiosity 2 (2)
Artifact

Tap: Add Colorless.

Tap: Add Green or Blue. Talisman of Curiosity deals 1 damage to you.

Modern Horizons (Uncommon)
Talisman of Dominance
Talisman of Dominance 2 (2)
Artifact

Tap: Add Colorless.

Tap: Add Blue or Black. Talisman of Dominance deals 1 damage to you.

Archenemy: Nicol Bolas (Uncommon)
Other Versions
Mirrodin (Uncommon)
Talisman of Hierarchy
Talisman of Hierarchy 2 (2)
Artifact

Tap: Add Colorless.

Tap: Add White or Black. Talisman of Hierarchy deals 1 damage to you.

Modern Horizons (Uncommon)
Talisman of Impulse
Talisman of Impulse 2 (2)
Artifact

Tap: Add Colorless.

Tap: Add Red or Green. Talisman of Impulse deals 1 damage to you.

Mirrodin (Uncommon)
Talisman of Indulgence
Talisman of Indulgence 2 (2)
Artifact

Tap: Add Colorless.

Tap: Add Black or Red. Talisman of Indulgence deals 1 damage to you.

Archenemy: Nicol Bolas (Uncommon)
Other Versions
Mirrodin (Uncommon)
Talisman of Progress
Talisman of Progress 2 (2)
Artifact

Tap: Add Colorless.

Tap: Add White or Blue. Talisman of Progress deals 1 damage to you.

Mirrodin (Uncommon)
Talisman of Resilience
Talisman of Resilience 2 (2)
Artifact

Tap: Add Colorless.

Tap: Add Black or Green. Talisman of Resilience deals 1 damage to you.

Modern Horizons (Uncommon)
Talisman of Unity
Talisman of Unity 2 (2)
Artifact

Tap: Add Colorless.

Tap: Add Green or White. Talisman of Unity deals 1 damage to you.

Mirrodin (Uncommon)
Temple of Malice
Temple of Malice (0)
Land

Temple of Malice enters the battlefield tapped.

When Temple of Malice enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Tap: Add Black or Red.

Theros Beyond Death (Rare)
Other Versions
Born of the Gods (Rare)
Tempt with Immortality
Tempt with Immortality 4Black (5)
Sorcery

Tempting offer — Return a creature card from your graveyard to the battlefield. Each opponent may return a creature card from their graveyard to the battlefield. For each opponent who does, return a creature card from your graveyard to the battlefield.

Commander 2013 Edition (Rare)
Thalia, Guardian of Thraben
Thalia, Guardian of Thraben 1White (2)
Legendary Creature — Human Soldier (2/1)

First strike

Noncreature spells cost 1 more to cast.

Secret Lair Drop (Rare)
Other Versions
Dark Ascension (Rare)
Masters 25 (Rare)
Thalia, Heretic Cathar
Thalia, Heretic Cathar 2White (3)
Legendary Creature — Human Soldier (3/2)

First strike

Creatures and nonbasic lands your opponents control enter the battlefield tapped.

Eldritch Moon (Rare)
Thalia's Geistcaller
Thalia's Geistcaller 2White (3)
Creature — Human Cleric (3/1)

Lifelink

Whenever you cast a spell from your graveyard, create a 1/1 white Spirit creature token with flying.

Sacrifice a Spirit: Thalia's Geistcaller gains indestructible until end of turn.

Commander 2019 (Rare)
Thalia's Lancers
Thalia's Lancers 3WhiteWhite (5)
Creature — Human Knight (4/4)

First strike

When Thalia's Lancers enters the battlefield, you may search your library for a legendary card, reveal it, put it into your hand, then shuffle your library.

Eldritch Moon (Rare)
Thalia's Lieutenant
Thalia's Lieutenant 1White (2)
Creature — Human Soldier (1/1)

When Thalia's Lieutenant enters the battlefield, put a +1/+1 counter on each other Human you control.

Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Thalia's Lieutenant.

Ikoria Commander (Rare)
Other Versions
Shadows over Innistrad (Rare)
Thraben Valiant
Thraben Valiant 1White (2)
Creature — Human Soldier (2/1)

Vigilance

Duel Decks: Heroes vs. Monsters (Common)
Other Versions
Avacyn Restored (Common)
Urza's Chalice
Urza's Chalice 1 (1)
Artifact

Whenever a player casts an artifact spell, you may pay 1. If you do, you gain 1 life.

Masters Edition IV (Common)
Other Versions
Antiquities (Common)
Masters Edition (Common)
Valiant Changeling
Valiant Changeling 5WhiteWhite (7)
Creature — Shapeshifter (3/3)

This spell costs 1 less to cast for each creature type among creatures you control. This effect can't reduce the amount of mana this spell costs by more than 5.

Changeling (This card is every creature type.)

Double strike

Modern Horizons (Uncommon)
Valiant Guard
Valiant Guard White (1)
Creature — Human Soldier (0/3)

Conflux (Common)
Valiant Knight
Valiant Knight 3White (4)
Creature — Human Knight (3/4)

Other Knights you control get +1/+1.

3WhiteWhite: Knights you control gain double strike until end of turn.

Core Set 2019 (Rare)
Valiant Rescuer
Valiant Rescuer 1White (2)
Creature — Human Soldier (3/1)

Whenever you cycle another card for the first time each turn, create a 1/1 white Human Soldier creature token.

Cycling 2 (2, Discard this card: Draw a card.)

Ikoria: Lair of Behemoths (Uncommon)
Vandalize
Vandalize 4Red (5)
Sorcery

Choose one or both —

• Destroy target artifact.

• Destroy target land.

Dragons of Tarkir (Common)
Vessel of Malignity
Vessel of Malignity 1Black (2)
Enchantment

1Black, Sacrifice Vessel of Malignity: Target opponent exiles two cards from their hand. Activate this ability only any time you could cast a sorcery.

Shadows over Innistrad (Common)
Veteran Cavalier
Veteran Cavalier WhiteWhite (2)
Creature — Human Knight (2/2)

Vigilance (Attacking doesn't cause this creature to tap.)

Starter 1999 (Uncommon)
Other Versions
Ninth Edition (Common)
Visions of Brutality
Visions of Brutality 1Black (2)
Enchantment — Aura

Devoid (This card has no color.)

Enchant creature

Enchanted creature can't block.

Whenever enchanted creature deals damage, its controller loses that much life.

Oath of the Gatewatch (Uncommon)
Vitality Charm
Vitality Charm Green (1)
Instant

Choose one —

• Create a 1/1 green Insect creature token.

• Target creature gets +1/+1 and gains trample until end of turn.

• Regenerate target Beast.

Onslaught (Common)
Vitality Hunter
Vitality Hunter 3White (4)
Creature — Nightmare (3/4)

Lifelink

Variable ColorlessWhiteWhite: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)

When Vitality Hunter becomes monstrous, put a lifelink counter on each of up to X target creatures.

Ikoria Commander (Rare)
Vitalize
Vitalize Green (1)
Instant

Untap all creatures you control.

Weatherlight (Common)
Other Versions
Classic Sixth Edition (Common)
Vitalizing Cascade
Vitalizing Cascade Variable ColorlessGreenWhite (2)
Instant

You gain X plus 3 life.

Mirage (Uncommon)
Vitalizing Wind
Vitalizing Wind 8Green (9)
Instant

Creatures you control get +7/+7 until end of turn.

Prophecy (Rare)
Vodalian Arcanist
Vodalian Arcanist 1Blue (2)
Creature — Merfolk Wizard (1/3)

Tap: Add Colorless. Spend this mana only to cast an instant or sorcery spell.

Dominaria (Common)
Vodalian Hypnotist
Vodalian Hypnotist 1Blue (2)
Creature — Merfolk Wizard (1/1)

2Black, Tap: Target player discards a card. Activate this ability only any time you could cast a sorcery.

Invasion (Uncommon)
Vodalian Illusionist
Vodalian Illusionist 2Blue (3)
Creature — Merfolk Wizard (2/2)

BlueBlue, Tap: Target creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

Weatherlight (Uncommon)
Vodalian Knights
Vodalian Knights 1BlueBlue (3)
Creature — Merfolk Knight (2/2)

First strike

Vodalian Knights can't attack unless defending player controls an Island.

When you control no Islands, sacrifice Vodalian Knights.

Blue: Vodalian Knights gains flying until end of turn.

Masters Edition (Uncommon)
Other Versions
Fallen Empires (Rare)
Vodalian Mage
Vodalian Mage 2Blue (3)
Creature — Merfolk Wizard (1/1)

Blue, Tap: Counter target spell unless its controller pays 1.

Fallen Empires (Common)
Vodalian Merchant
Vodalian Merchant 1Blue (2)
Creature — Merfolk (1/2)

When Vodalian Merchant enters the battlefield, draw a card, then discard a card.

Invasion (Common)
Vodalian Mystic
Vodalian Mystic 1Blue (2)
Creature — Merfolk Wizard (1/1)

Tap: Target instant or sorcery spell becomes the color of your choice.

Apocalypse (Uncommon)
Vodalian Serpent
Vodalian Serpent 3Blue (4)
Creature — Serpent (2/2)

Kicker 2 (You may pay an additional 2 as you cast this spell.)

Vodalian Serpent can't attack unless defending player controls an Island.

If Vodalian Serpent was kicked, it enters the battlefield with four +1/+1 counters on it.

Invasion (Common)
Vodalian Soldiers
Vodalian Soldiers 1Blue (2)
Creature — Merfolk Soldier (1/2)

Fallen Empires (Common)
Other Versions
Fifth Edition (Common)
Classic Sixth Edition (Common)
Vodalian War Machine
Vodalian War Machine 1BlueBlue (3)
Creature — Wall (0/4)

Defender (This creature can't attack.)

Tap an untapped Merfolk you control: Vodalian War Machine can attack this turn as though it didn't have defender.

Tap an untapped Merfolk you control: Vodalian War Machine gets +2/+1 until end of turn.

When Vodalian War Machine dies, destroy all Merfolk tapped this turn to pay for its abilities.

Fallen Empires (Rare)
Vodalian Zombie
Vodalian Zombie BlueBlack (2)
Creature — Merfolk Zombie (2/2)

Protection from green

Invasion (Common)
Vow of Malice
Vow of Malice 2Black (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2, has intimidate, and can't attack you or a planeswalker you control. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Commander Anthology 2018 (Uncommon)
Other Versions
Magic: The Gathering-Commander (Uncommon)
Commander 2015 (Uncommon)
Commander Anthology (Uncommon)
Alive // Well (Well)
Alive // Well (Well) White (1)
Sorcery

You gain 2 life for each creature you control.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Widespread Brutality
Widespread Brutality 1BlackRedRed (4)
Sorcery

Amass 2, then the Army you amassed deals damage equal to its power to each non-Army creature. (To amass 2, put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)

War of the Spark (Rare)
Wilt-Leaf Cavaliers
Wilt-Leaf Cavaliers Green or WhiteGreen or WhiteGreen or White (3)
Creature — Elf Knight (3/4)

Vigilance

Duel Decks: Knights vs. Dragons (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Wishclaw Talisman
Wishclaw Talisman 1Black (2)
Artifact

Wishclaw Talisman enters the battlefield with three wish counters on it.

1, Tap, Remove a wish counter from Wishclaw Talisman: Search your library for a card, put it into your hand, then shuffle your library. An opponent gains control of Wishclaw Talisman. Activate this ability only during your turn.

Throne of Eldraine (Rare)
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