SEARCH:

+gu (526)

123456 >
Search Criteria
Updating... Updating search parameters...
 Search Result Options
    Name (asc)   >    
  • Additional Sort:

Display:
Guiding Spirit
Guiding Spirit 1WhiteBlue (3)
Creature — Angel Spirit (1/2)

Flying

Tap: If the top card of target player's graveyard is a creature card, put that card on top of that player's library.

Visions (Rare)
Guild Feud
Guild Feud 5Red (6)
Enchantment

At the beginning of your upkeep, target opponent reveals the top three cards of their library, may put a creature card from among them onto the battlefield, then puts the rest into their graveyard. You do the same with the top three cards of your library. If two creatures are put onto the battlefield this way, those creatures fight each other.

Return to Ravnica (Rare)
Guild Globe
Guild Globe 2 (2)
Artifact

When Guild Globe enters the battlefield, draw a card.

2, Tap, Sacrifice Guild Globe: Add two mana of different colors.

War of the Spark (Common)
Guild Summit
Guild Summit 2Blue (3)
Enchantment

When Guild Summit enters the battlefield, you may tap any number of untapped Gates you control. Draw a card for each Gate tapped this way.

Whenever a Gate enters the battlefield under your control, draw a card.

Guilds of Ravnica (Uncommon)
Guildmages' Forum
Guildmages' Forum (0)
Land

Tap: Add Colorless.

1, Tap: Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters the battlefield with an additional +1/+1 counter on it.

Guilds of Ravnica (Rare)
Guildpact Informant
Guildpact Informant 2Blue (3)
Creature — Faerie Rogue (1/1)

Flying

Whenever Guildpact Informant deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

War of the Spark (Common)
Guildscorn Ward
Guildscorn Ward White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has protection from multicolored.

Gatecrash (Common)
Guile
Guile 3BlueBlueBlue (6)
Creature — Elemental Incarnation (6/6)

Guile can't be blocked except by three or more creatures.

If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost.

When Guile is put into a graveyard from anywhere, shuffle it into its owner's library.

Modern Masters 2015 Edition (Rare)
Other Versions
Lorwyn (Rare)
Duel Decks: Jace vs. Chandra (Rare)
Duel Decks Anthology, Jace vs. Chandra (Rare)
Guiltfeeder
Guiltfeeder 3BlackBlack (5)
Creature — Horror (0/4)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Whenever Guiltfeeder attacks and isn't blocked, defending player loses 1 life for each card in their graveyard.

Commander 2016 (Rare)
Other Versions
Judgment (Rare)
Guilty Conscience
Guilty Conscience White (1)
Enchantment — Aura

Enchant creature

Whenever enchanted creature deals damage, Guilty Conscience deals that much damage to that creature.

Scourge (Common)
Guise of Fire
Guise of Fire Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/-1 and attacks each combat if able.

Avacyn Restored (Common)
Gulf Squid
Gulf Squid 3Blue (4)
Creature — Squid Beast (2/2)

When Gulf Squid enters the battlefield, tap all lands target player controls.

Prophecy (Common)
Guma
Guma 2Red (3)
Creature — Cat (2/2)

Protection from blue

Urza's Saga (Uncommon)
Gunk Slug
Gunk Slug 2Black (3)
Creature — — Slug (2/3)

When CARDNAME enters the battlefield, create three Gunk token cards and shuffle them into target opponent's library. <i>(Gunk is a colorless sorcery card with no mana cost that has cycling 4.)</i>

Mystery Booster (Common)
Gurmag Angler
Gurmag Angler 6Black (7)
Creature — Zombie Fish (5/5)

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Ultimate Masters (Common)
Other Versions
Fate Reforged (Common)
Gurmag Drowner
Gurmag Drowner 3Blue (4)
Creature — Naga Wizard (2/4)

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)

When Gurmag Drowner exploits a creature, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.

Dragons of Tarkir (Common)
Gurmag Swiftwing
Gurmag Swiftwing 1Black (2)
Creature — Bat (1/2)

Flying, first strike, haste

Khans of Tarkir (Uncommon)
Gurzigost
Gurzigost 3GreenGreen (5)
Creature — Beast (6/8)

At the beginning of your upkeep, sacrifice Gurzigost unless you put two cards from your graveyard on the bottom of your library.

GreenGreen, Discard a card: You may have Gurzigost assign its combat damage this turn as though it weren't blocked.

Torment (Rare)
Gus
Gus 2Green (3)
Creature — Gus (2/2)

Gus enters the battlefield with a +1/+1 counter on it for each Magic game you have lost to one of your opponents since you last won a game against them.

Unglued (Common)
Gush
Gush 4Blue (5)
Instant

You may return two Islands you control to their owner's hand rather than pay this spell's mana cost.

Draw two cards.

Duel Decks Anthology, Jace vs. Chandra (Common)
Other Versions
Mercadian Masques (Common)
Duel Decks: Jace vs. Chandra (Common)
Vintage Masters (Uncommon)
Gust of Wind
Gust of Wind 3Blue (4)
Sorcery

This spell costs 2 less to cast if you control a creature with flying.

Return target nonland permanent you don't control to its owner's hand.

Draw a card.

Ikoria: Lair of Behemoths (Common)
Gust Walker
Gust Walker 1White (2)
Creature — Human Wizard (2/2)

You may exert Gust Walker as it attacks. When you do, it gets +1/+1 and gains flying until end of turn. (An exerted creature won't untap during your next untap step.)

Amonkhet (Common)
Gustcloak Cavalier
Gustcloak Cavalier 3WhiteWhite (5)
Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Whenever Gustcloak Cavalier attacks, you may tap target creature.

Whenever Gustcloak Cavalier becomes blocked, you may untap Gustcloak Cavalier and remove it from combat.

Time Spiral (Uncommon)
Gustcloak Harrier
Gustcloak Harrier 1WhiteWhite (3)
Creature — Bird Soldier (2/2)

Flying

Whenever Gustcloak Harrier becomes blocked, you may untap it and remove it from combat.

Duel Decks: Elspeth vs. Kiora (Common)
Other Versions
Onslaught (Common)
Vintage Masters (Common)
Gustcloak Runner
Gustcloak Runner White (1)
Creature — Human Soldier (1/1)

Whenever Gustcloak Runner becomes blocked, you may untap it and remove it from combat.

Onslaught (Common)
Gustcloak Savior
Gustcloak Savior 4White (5)
Creature — Bird Soldier (3/4)

Flying

Whenever a creature you control becomes blocked, you may untap that creature and remove it from combat.

Duel Decks: Elspeth vs. Kiora (Rare)
Other Versions
Onslaught (Rare)
Gustcloak Sentinel
Gustcloak Sentinel 2WhiteWhite (4)
Creature — Human Soldier (3/3)

Whenever Gustcloak Sentinel becomes blocked, you may untap it and remove it from combat.

Duel Decks: Elspeth vs. Kiora (Uncommon)
Other Versions
Onslaught (Uncommon)
Duel Decks: Heroes vs. Monsters (Uncommon)
Gustcloak Skirmisher
Gustcloak Skirmisher 3White (4)
Creature — Bird Soldier (2/3)

Flying

Whenever Gustcloak Skirmisher becomes blocked, you may untap it and remove it from combat.

Duel Decks: Elspeth vs. Kiora (Uncommon)
Other Versions
Onslaught (Uncommon)
Gustha's Scepter
Gustha's Scepter 0 (0)
Artifact

Tap: Exile a card from your hand face down. You may look at it for as long as it remains exiled.

Tap: Return a card you own exiled with Gustha's Scepter to your hand.

When you lose control of Gustha's Scepter, put all cards exiled with Gustha's Scepter into their owner's graveyard.

Masters Edition II (Rare)
Other Versions
Alliances (Rare)
Gustrider Exuberant
Gustrider Exuberant 2White (3)
Creature — Human Wizard (1/2)

Flying

Sacrifice Gustrider Exuberant: Creatures you control with power 5 or greater gain flying until end of turn.

Shards of Alara (Common)
Gust-Skimmer
Gust-Skimmer 2 (2)
Artifact Creature — Insect (2/1)

Blue: Gust-Skimmer gains flying until end of turn.

Modern Masters 2015 Edition (Common)
Other Versions
Mirrodin Besieged (Common)
Gut Shot
Gut Shot Phyrexian Red (1)
Instant

(Phyrexian Red can be paid with either Red or 2 life.)

Gut Shot deals 1 damage to any target.

Modern Masters 2015 Edition (Common)
Other Versions
New Phyrexia (Uncommon)
Gutless Ghoul
Gutless Ghoul 2Black (3)
Snow Creature — Zombie (2/2)

1, Sacrifice a creature: You gain 2 life.

Coldsnap (Common)
Gutter Grime
Gutter Grime 4Green (5)
Enchantment

Whenever a nontoken creature you control dies, put a slime counter on Gutter Grime, then create a green Ooze creature token with "This creature's power and toughness are each equal to the number of slime counters on Gutter Grime."

Innistrad (Rare)
Gutter Skulk
Gutter Skulk 1Black (2)
Creature — Zombie Rat (2/2)

Gatecrash (Common)
Gutterbones
Gutterbones Black (1)
Creature — Skeleton Warrior (2/1)

Gutterbones enters the battlefield tapped.

1Black: Return Gutterbones from your graveyard to your hand. Activate this ability only during your turn and only if an opponent lost life this turn.

Ravnica Allegiance (Rare)
Guttersnipe
Guttersnipe 2Red (3)
Creature — Goblin Shaman (2/2)

Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.

Commander 2019 (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Commander 2013 Edition (Uncommon)
Conspiracy: Take the Crown (Uncommon)
Archenemy: Nicol Bolas (Uncommon)
Iconic Masters (Uncommon)
Core Set 2019 (Uncommon)
Guild Kit: Izzet (Uncommon)
Guttural Response
Guttural Response Red or Green (1)
Instant

Counter target blue instant spell.

Duel Decks: Mind vs. Might (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Gutwrencher Oni
Gutwrencher Oni 3BlackBlack (5)
Creature — Demon Spirit (5/4)

Trample

At the beginning of your upkeep, discard a card if you don't control an Ogre.

Champions of Kamigawa (Uncommon)
Guul Draz Assassin
Guul Draz Assassin Black (1)
Creature — Vampire Assassin (1/1)

Level up 1Black (1Black: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-3

2/2

Black, Tap: Target creature gets -2/-2 until end of turn.

LEVEL 4+

4/4

Black, Tap: Target creature gets -4/-4 until end of turn.

Rise of the Eldrazi (Rare)
Guul Draz Mucklord
Guul Draz Mucklord 2Black (3)
Creature — Crocodile (2/3)

When Guul Draz Mucklord dies, put a +1/+1 counter on target creature you control.

Zendikar Rising (Common)
Guul Draz Overseer
Guul Draz Overseer 4BlackBlack (6)
Creature — Vampire (3/4)

Flying

Landfall — Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead.

Battle for Zendikar (Rare)
Guul Draz Specter
Guul Draz Specter 2BlackBlack (4)
Creature — Specter (2/2)

Flying

Guul Draz Specter gets +3/+3 as long as an opponent has no cards in hand.

Whenever Guul Draz Specter deals combat damage to a player, that player discards a card.

Conspiracy: Take the Crown (Rare)
Other Versions
Zendikar (Rare)
Guul Draz Vampire
Guul Draz Vampire Black (1)
Creature — Vampire Rogue (1/1)

As long as an opponent has 10 or less life, Guul Draz Vampire gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Zendikar (Common)
Harbor Guardian
Harbor Guardian 2WhiteBlue (4)
Creature — Gargoyle (3/4)

Reach (This creature can block creatures with flying.)

Whenever Harbor Guardian attacks, defending player may draw a card.

Mirage (Uncommon)
Harvestguard Alseids
Harvestguard Alseids 2White (3)
Enchantment Creature — Nymph (2/3)

Constellation — Whenever Harvestguard Alseids or another enchantment enters the battlefield under your control, prevent all damage that would be dealt to target creature this turn.

Journey into Nyx (Common)
Haunted Guardian
Haunted Guardian 2 (2)
Artifact Creature — Construct (2/1)

Defender, first strike

Avacyn Restored (Uncommon)
Havengul Lich
Havengul Lich 3BlueBlack (5)
Creature — Zombie Wizard (4/4)

1: You may cast target creature card in a graveyard this turn. When you cast it this turn, Havengul Lich gains all activated abilities of that card until end of turn.

Commander 2017 (Mythic Rare)
Other Versions
Dark Ascension (Mythic Rare)
Havengul Runebinder
Havengul Runebinder 2BlueBlue (4)
Creature — Human Wizard (2/2)

2Blue, Tap, Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token, then put a +1/+1 counter on each Zombie creature you control.

Duel Decks: Blessed vs. Cursed (Rare)
Other Versions
Dark Ascension (Rare)
Havengul Skaab
Havengul Skaab 5Blue (6)
Creature — Zombie Horror (4/5)

Whenever Havengul Skaab attacks, return another creature you control to its owner's hand.

Avacyn Restored (Common)
Havengul Vampire
Havengul Vampire 3Red (4)
Creature — Vampire (2/2)

Whenever Havengul Vampire deals combat damage to a player, put a +1/+1 counter on it.

Whenever another creature dies, put a +1/+1 counter on Havengul Vampire.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Avacyn Restored (Uncommon)
Heartless Hidetsugu
Heartless Hidetsugu 3RedRed (5)
Legendary Creature — Ogre Shaman (4/3)

Tap: Heartless Hidetsugu deals damage to each player equal to half that player's life total, rounded down.

Magic: The Gathering—Conspiracy (Rare)
Other Versions
Betrayers of Kamigawa (Rare)
Henge Guardian
Henge Guardian 5 (5)
Artifact Creature — Dragon Wurm (3/4)

2: Henge Guardian gains trample until end of turn.

Duel Decks: Knights vs. Dragons (Uncommon)
Other Versions
Mercadian Masques (Uncommon)
Herald of Anguish
Herald of Anguish 5BlackBlack (7)
Creature — Demon (5/5)

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)

Flying

At the beginning of your end step, each opponent discards a card.

1Black, Sacrifice an artifact: Target creature gets -2/-2 until end of turn.

Aether Revolt (Mythic Rare)
Hidden Guerrillas
Hidden Guerrillas Green (1)
Enchantment

When an opponent casts an artifact spell, if Hidden Guerrillas is an enchantment, Hidden Guerrillas becomes a 5/3 Soldier creature with trample.

Urza's Saga (Uncommon)
Hidetsugu's Second Rite
Hidetsugu's Second Rite 3Red (4)
Instant

If target player has exactly 10 life, Hidetsugu's Second Rite deals 10 damage to that player.

Saviors of Kamigawa (Rare)
Higure, the Still Wind
Higure, the Still Wind 3BlueBlue (5)
Legendary Creature — Human Ninja (3/4)

Ninjutsu 2BlueBlue (2BlueBlue, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Higure, the Still Wind deals combat damage to a player, you may search your library for a Ninja card, reveal it, and put it into your hand. If you do, shuffle your library.

2: Target Ninja creature can't be blocked this turn.

Planechase Anthology (Rare)
Other Versions
Betrayers of Kamigawa (Rare)
Planechase 2012 Edition (Rare)
Hikari, Twilight Guardian
Hikari, Twilight Guardian 3WhiteWhite (5)
Legendary Creature — Spirit (4/4)

Flying

Whenever you cast a Spirit or Arcane spell, you may exile Hikari, Twilight Guardian. If you do, return it to the battlefield under its owner's control at the beginning of the next end step.

Modern Masters 2015 Edition (Uncommon)
Other Versions
Champions of Kamigawa (Rare)
Hisoka's Guard
Hisoka's Guard 1Blue (2)
Creature — Human Wizard (1/1)

You may choose not to untap Hisoka's Guard during your untap step.

1Blue, Tap: Target creature you control other than Hisoka's Guard has shroud for as long as Hisoka's Guard remains tapped. (It can't be the target of spells or abilities.)

Champions of Kamigawa (Common)
Hissing Iguanar
Hissing Iguanar 2Red (3)
Creature — Lizard (3/1)

Whenever another creature dies, you may have Hissing Iguanar deal 1 damage to target player or planeswalker.

Ultimate Masters (Common)
Other Versions
Shards of Alara (Common)
Planechase 2012 Edition (Common)
Planechase Anthology (Common)
Honor Guard
Honor Guard White (1)
Creature — Human Soldier (1/1)

White: Honor Guard gets +0/+1 until end of turn.

Tenth Edition (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Stronghold (Common)
House Guildmage
House Guildmage BlueBlack (2)
Creature — Human Wizard (2/2)

1Blue, Tap: Target creature doesn't untap during its controller's next untap step.

2Black, Tap: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Guilds of Ravnica (Uncommon)
Hoverguard Observer
Hoverguard Observer 2BlueBlue (4)
Creature — Drone (3/3)

Flying

Hoverguard Observer can block only creatures with flying.

Darksteel (Uncommon)
Hoverguard Sweepers
Hoverguard Sweepers 6BlueBlue (8)
Creature — Drone (5/6)

Flying

When Hoverguard Sweepers enters the battlefield, you may return up to two target creatures to their owners' hands.

Commander 2014 (Rare)
Other Versions
Fifth Dawn (Rare)
Humongulus
Humongulus 4Blue (5)
Creature — Homunculus (2/5)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Ravnica Allegiance (Common)
Hydromorph Guardian
Hydromorph Guardian 2Blue (3)
Creature — Elemental (2/2)

Blue, Sacrifice Hydromorph Guardian: Counter target spell that targets a creature you control.

Torment (Common)
Hydromorph Gull
Hydromorph Gull 3BlueBlue (5)
Creature — Elemental Bird (3/3)

Flying

Blue, Sacrifice Hydromorph Gull: Counter target spell that targets a creature you control.

Torment (Uncommon)
Impatient Iguana
Impatient Iguana 1Red (2)
Creature — — Lizard Wizard (2/1)

If CARDNAME is in your opening hand and you're not the starting player, you may reveal it. If you do, you become the starting player.

Haste

Mystery Booster (Common)
Inner-Chamber Guard
Inner-Chamber Guard 1White (2)
Creature — Human Samurai (0/2)

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

Saviors of Kamigawa (Uncommon)
Iron League Steed
Iron League Steed 4 (4)
Artifact Creature — Construct (2/2)

Haste

Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

Double Masters (Common)
Other Versions
Kaladesh (Uncommon)
Irregular Cohort
Irregular Cohort 2WhiteWhite (4)
Creature — Shapeshifter (2/2)

Changeling (This card is every creature type.)

When Irregular Cohort enters the battlefield, create a 2/2 colorless Shapeshifter creature token with changeling.

Modern Horizons (Common)
Ivory Guardians
Ivory Guardians 4WhiteWhite (6)
Creature — Giant Cleric (3/3)

Protection from red

Creatures named Ivory Guardians get +1/+1 as long as an opponent controls a nontoken red permanent.

Masters Edition III (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Legends (Uncommon)
Chronicles (Uncommon)
Izzet Guildgate
Izzet Guildgate (0)
Land — Gate

Izzet Guildgate enters the battlefield tapped.

Tap: Add Blue or Red.

Commander 2019 (Common)
Other Versions
Return to Ravnica (Common)
Dragon's Maze (Common)
Commander 2013 Edition (Common)
Commander 2015 (Common)
Modern Masters 2017 Edition (Common)
Commander 2018 (Common)
Guilds of Ravnica (Common)
Izzet Guildmage
Izzet Guildmage Blue or RedBlue or Red (2)
Creature — Human Wizard (2/2)

(Blue or Red can be paid with either Blue or Red.)

2Blue: Copy target instant spell you control with converted mana cost 2 or less. You may choose new targets for the copy.

2Red: Copy target sorcery spell you control with converted mana cost 2 or less. You may choose new targets for the copy.

Duel Decks: Izzet vs. Golgari (Uncommon)
Other Versions
Guildpact (Uncommon)
Jace, the Living Guildpact
Jace, the Living Guildpact 2BlueBlue (4)
Legendary Planeswalker — Jace (5)

+1: Look at the top two cards of your library. Put one of them into your graveyard.

−3: Return another target nonland permanent to its owner's hand.

−8: Each player shuffles their hand and graveyard into their library. You draw seven cards.

Magic 2015 Core Set (Mythic Rare)
Jade Guardian
Jade Guardian 3Green (4)
Creature — Merfolk Shaman (2/2)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

When Jade Guardian enters the battlefield, put a +1/+1 counter on target Merfolk you control.

Ixalan (Common)
Jiang Yanggu
Jiang Yanggu 4Green (5)
Legendary Planeswalker — Yanggu (4)

+1: Target creature gets +2/+2 until end of turn.

−1: If you don't control a creature named Mowu, create Mowu, a legendary 3/3 green Dog creature token.

−5: Until end of turn, target creature gains trample and gets +X/+X, where X is the number of lands you control.

Global Series: Jiang Yanggu and Mu Yanling (Mythic Rare)
Jiang Yanggu, Wildcrafter
Jiang Yanggu, Wildcrafter 2Green (3)
Legendary Planeswalker — Yanggu (3)

Each creature you control with a +1/+1 counter on it has "Tap: Add one mana of any color."

−1: Put a +1/+1 counter on target creature.

War of the Spark (Uncommon)
Jin-Gitaxias, Core Augur
Jin-Gitaxias, Core Augur 8BlueBlue (10)
Legendary Creature — Praetor (5/4)

Flash

At the beginning of your end step, draw seven cards.

Each opponent's maximum hand size is reduced by seven.

Iconic Masters (Mythic Rare)
Other Versions
New Phyrexia (Mythic Rare)
Kaheera, the Orphanguard
Kaheera, the Orphanguard 1Green or WhiteGreen or White (3)
Legendary Creature — Cat Beast (3/2)

Companion — Each creature card in your starting deck is a Cat, Elemental, Nightmare, Dinosaur, or Beast card. (If this card is your chosen companion, you may put it into your hand from outside the game for 3 any time you could cast a sorcery.)

Vigilance

Each other creature you control that's a Cat, Elemental, Nightmare, Dinosaur, or Beast gets +1/+1 and has vigilance.

Ikoria: Lair of Behemoths (Rare)
Karmic Guide
Karmic Guide 3WhiteWhite (5)
Creature — Angel Spirit (2/2)

Flying, protection from black

Echo 3WhiteWhite (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.

Commander Anthology (Rare)
Other Versions
Urza's Legacy (Rare)
Commander 2013 Edition (Rare)
Vintage Masters (Rare)
Eternal Masters (Rare)
Kaya's Guile
Kaya's Guile 1WhiteBlack (3)
Instant

Choose two —

• Each opponent sacrifices a creature.

• Exile all cards from each opponent's graveyard.

• Create a 1/1 white and black Spirit creature token with flying.

• You gain 4 life.

Entwine 3 (Choose all if you pay the entwine cost.)

Modern Horizons (Rare)
Kelsien, the Plague
Kelsien, the Plague RedWhiteBlack (3)
Legendary Creature — Human Assassin (2/2)

Vigilance, haste

Kelsien, the Plague gets +1/+1 for each experience counter you have.

Tap: Kelsien deals 1 damage to target creature you don't control. When that creature dies this turn, you get an experience counter.

Ikoria Commander (Mythic Rare)
Kemba's Skyguard
Kemba's Skyguard 1WhiteWhite (3)
Creature — Cat Knight (2/2)

Flying

When Kemba's Skyguard enters the battlefield, you gain 2 life.

Scars of Mirrodin (Common)
Other Versions
Duel Decks: Elspeth vs. Tezzeret (Common)
Keymaster Rogue
Keymaster Rogue 3Blue (4)
Creature — Human Rogue (3/2)

Keymaster Rogue can't be blocked.

When Keymaster Rogue enters the battlefield, return a creature you control to its owner's hand.

Gatecrash (Common)
Kinetic Augur
Kinetic Augur 3Red (4)
Creature — Human Shaman (*/4)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Kinetic Augur's power is equal to the number of instant and sorcery cards in your graveyard.

When Kinetic Augur enters the battlefield, discard up to two cards, then draw that many cards.

Core Set 2021 (Uncommon)
Kinsbaile Borderguard
Kinsbaile Borderguard 1WhiteWhite (3)
Creature — Kithkin Soldier (1/1)

Kinsbaile Borderguard enters the battlefield with a +1/+1 counter on it for each other Kithkin you control.

When Kinsbaile Borderguard dies, create a 1/1 white Kithkin Soldier creature token for each counter on it.

Morningtide (Rare)
Kjeldoran Elite Guard
Kjeldoran Elite Guard 3White (4)
Creature — Human Soldier (2/2)

Tap: Target creature gets +2/+2 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Elite Guard. Activate this ability only during combat.

Masters Edition II (Common)
Other Versions
Ice Age (Uncommon)
Kjeldoran Guard
Kjeldoran Guard 1White (2)
Creature — Human Soldier (1/1)

Tap: Target creature gets +1/+1 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Guard. Activate this ability only during combat and only if defending player controls no snow lands.

Ice Age (Common)
Kjeldoran Home Guard
Kjeldoran Home Guard 3White (4)
Creature — Human Soldier (1/6)

At end of combat, if Kjeldoran Home Guard attacked or blocked this combat, put a -0/-1 counter on Kjeldoran Home Guard and create a 0/1 white Deserter creature token.

Masters Edition II (Uncommon)
Other Versions
Alliances (Uncommon)
Kjeldoran Royal Guard
Kjeldoran Royal Guard 3WhiteWhite (5)
Creature — Human Soldier (2/5)

Tap: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to Kjeldoran Royal Guard instead.

Tenth Edition (Rare)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Ice Age (Rare)
Korozda Guildmage
Korozda Guildmage BlackGreen (2)
Creature — Elf Shaman (2/2)

1BlackGreen: Target creature gets +1/+1 and gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

2BlackGreen, Sacrifice a nontoken creature: Create X 1/1 green Saproling creature tokens, where X is the sacrificed creature's toughness.

Guild Kit: Golgari (Uncommon)
Other Versions
Duel Decks: Izzet vs. Golgari (Uncommon)
Return to Ravnica (Uncommon)
Commander 2015 (Uncommon)
Commander 2016 (Uncommon)
Commander Anthology (Uncommon)
Krovikan Plague
Krovikan Plague 2Black (3)
Enchantment — Aura

Enchant non-Wall creature you control

When Krovikan Plague enters the battlefield, draw a card at the beginning of the next turn's upkeep.

Tap enchanted creature: Krovikan Plague deals 1 damage to any target. Put a -0/-1 counter on enchanted creature. Activate this ability only if enchanted creature is untapped.

Alliances (Uncommon)
Kytheon's Irregulars
Kytheon's Irregulars 2WhiteWhite (4)
Creature — Human Soldier (4/3)

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

WhiteWhite: Tap target creature.

Game Night 2019 (Rare)
Other Versions
Magic Origins (Rare)
Labyrinth Guardian
Labyrinth Guardian 1Blue (2)
Creature — Illusion Warrior (2/3)

When Labyrinth Guardian becomes the target of a spell, sacrifice it.

Embalm 3Blue (3Blue, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Illusion Warrior with no mana cost. Embalm only as a sorcery.)

Amonkhet (Uncommon)
Languish
Languish 2BlackBlack (4)
Sorcery

All creatures get -4/-4 until end of turn.

Jumpstart (Rare)
Other Versions
Magic Origins (Rare)
Commander 2016 (Rare)
Commander Anthology 2018 (Rare)
Game Night (Rare)
League Guildmage
League Guildmage BlueRed (2)
Creature — Human Wizard (2/2)

3Blue, Tap: Draw a card.

Variable ColorlessRed, Tap: Copy target instant or sorcery spell you control with converted mana cost X. You may choose new targets for the copy.

Guilds of Ravnica (Uncommon)
Ledev Guardian
Ledev Guardian 3White (4)
Creature — Human Knight (2/4)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Guilds of Ravnica (Common)
Legion Guildmage
Legion Guildmage RedWhite (2)
Creature — Human Wizard (2/2)

5Red, Tap: Legion Guildmage deals 3 damage to each opponent.

2White, Tap: Tap another target creature.

Guilds of Ravnica (Uncommon)
Leonin Armorguard
Leonin Armorguard 2GreenWhite (4)
Creature — Cat Soldier (3/3)

When Leonin Armorguard enters the battlefield, creatures you control get +1/+1 until end of turn.

Alara Reborn (Common)
123456 >