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Frenzied Goblin
 ( 1)
Creature — Goblin Berserker
(1/1)
Whenever Frenzied Goblin attacks, you may pay . If you do, target creature can't block this turn.
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Frenzied Tilling
   ( 5)
Sorcery
Destroy target land. Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
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Frontline Devastator
  ( 4)
Creature — Zombie Minotaur Warrior
(3/3)
Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)  : Frontline Devastator gets +1/+0 until end of turn.
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Frontline Medic
  ( 3)
Creature — Human Cleric
(3/3)
Battalion — Whenever Frontline Medic and at least two other creatures attack, creatures you control gain indestructible until end of turn. Sacrifice Frontline Medic: Counter target spell with in its mana cost unless its controller pays .
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Frontline Rebel
  ( 3)
Creature — Human Warrior
(3/3)
Frontline Rebel attacks each combat if able.
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Frontline Sage
  ( 3)
Creature — Human Wizard
(0/1)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) , : Draw a card, then discard a card.
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Frontline Strategist
 ( 1)
Creature — Human Soldier
(1/1)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) When Frontline Strategist is turned face up, prevent all combat damage non-Soldier creatures would deal this turn.
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Frostling
 ( 1)
Creature — Spirit
(1/1)
Sacrifice Frostling: It deals 1 damage to target creature.
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Game-Trail Changeling
   ( 5)
Creature — Shapeshifter
(4/4)
Changeling (This card is every creature type.) Trample
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Ghitu Slinger
  ( 3)
Creature — Human Nomad
(2/2)
Echo  (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Ghitu Slinger enters the battlefield, it deals 2 damage to any target.
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Ghostly Changeling
  ( 3)
Creature — Shapeshifter
(2/2)
Changeling (This card is every creature type.)  : Ghostly Changeling gets +1/+1 until end of turn.
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Glint
  ( 2)
Instant
Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
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Glint Hawk
 ( 1)
Creature — Bird
(2/2)
Flying When Glint Hawk enters the battlefield, sacrifice it unless you return an artifact you control to its owner's hand.
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Glint Hawk Idol
 ( 2)
Artifact
Whenever another artifact enters the battlefield under your control, you may have Glint Hawk Idol become a 2/2 Bird artifact creature with flying until end of turn. : Glint Hawk Idol becomes a 2/2 Bird artifact creature with flying until end of turn.
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Glint-Eye Nephilim
    ( 4)
Creature — Nephilim
(2/2)
Whenever Glint-Eye Nephilim deals combat damage to a player, draw that many cards. , Discard a card: Glint-Eye Nephilim gets +1/+1 until end of turn.
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Glint-Horn Buccaneer
   ( 3)
Creature — Minotaur Pirate
(2/4)
Haste Whenever you discard a card, Glint-Horn Buccaneer deals 1 damage to each opponent.  , Discard a card: Draw a card. Activate this ability only if Glint-Horn Buccaneer is attacking.
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Glint-Nest Crane
  ( 2)
Creature — Bird
(1/3)
Flying When Glint-Nest Crane enters the battlefield, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
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Glint-Sleeve Artisan
  ( 3)
Creature — Dwarf Artificer
(2/2)
Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
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Glint-Sleeve Siphoner
  ( 2)
Creature — Human Rogue
(2/1)
Menace Whenever Glint-Sleeve Siphoner enters the battlefield or attacks, you get (an energy counter). At the beginning of your upkeep, you may pay  . If you do, you draw a card and you lose 1 life.
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Glintwing Invoker
  ( 5)
Creature — Human Wizard Mutant
(3/3)
 : Glintwing Invoker gets +3/+3 and gains flying until end of turn.
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Gobbling Ooze
  ( 5)
Creature — Ooze
(3/3)
, Sacrifice another creature: Put a +1/+1 counter on Gobbling Ooze.
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Goblin
( 0)
Creature — Goblin
(1/1)
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Goblin Archaeologist
  ( 2)
Creature — Goblin Artificer
(1/2)
, : Flip a coin. If you win the flip, destroy target artifact and untap Goblin Archaeologist. If you lose the flip, sacrifice Goblin Archaeologist.
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Goblin Arsonist
 ( 1)
Creature — Goblin Shaman
(1/1)
When Goblin Arsonist dies, you may have it deal 1 damage to any target.
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Goblin Artillery
   ( 3)
Creature — Goblin Warrior
(1/3)
: Goblin Artillery deals 2 damage to any target and 3 damage to you.
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Goblin Artisans
 ( 1)
Creature — Goblin Artificer
(1/1)
: Flip a coin. If you win the flip, draw a card. If you lose the flip, counter target artifact spell you control that isn't the target of an ability from another creature named Goblin Artisans.
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Goblin Assassin
   ( 5)
Creature — Goblin Assassin
(2/2)
Whenever Goblin Assassin or another Goblin enters the battlefield, each player flips a coin. Each player whose coin comes up tails sacrifices a creature.
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Goblin Assault
  ( 3)
Enchantment
At the beginning of your upkeep, create a 1/1 red Goblin creature token with haste. Goblin creatures attack each combat if able.
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Goblin Assault Team
  ( 4)
Creature — Goblin Warrior
(4/1)
Haste When Goblin Assault Team dies, put a +1/+1 counter on target creature you control.
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Goblin Balloon Brigade
 ( 1)
Creature — Goblin Warrior
(1/1)
: Goblin Balloon Brigade gains flying until end of turn.
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Goblin Bangchuckers
   ( 4)
Creature — Goblin Warrior
(2/2)
: Flip a coin. If you win the flip, Goblin Bangchuckers deals 2 damage to any target. If you lose the flip, Goblin Bangchuckers deals 2 damage to itself.
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Goblin Banneret
 ( 1)
Creature — Goblin Soldier
(1/1)
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)  : Goblin Banneret gets +2/+0 until end of turn.
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Goblin Barrage
  ( 4)
Sorcery
Kicker—Sacrifice an artifact or Goblin. (You may sacrifice an artifact or Goblin in addition to any other costs as you cast this spell.) Goblin Barrage deals 4 damage to target creature. If this spell was kicked, it also deals 4 damage to target player or planeswalker.
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Goblin Battle Jester
  ( 4)
Creature — Goblin
(2/2)
Whenever you cast a red spell, target creature can't block this turn.
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Goblin Bird-Grabber
  ( 2)
Creature — Goblin
(2/1)
: Goblin Bird-Grabber gains flying until end of turn. Activate this ability only if you control a creature with flying.
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Goblin Bomb
  ( 2)
Enchantment
At the beginning of your upkeep, you may flip a coin. If you win the flip, put a fuse counter on Goblin Bomb. If you lose the flip, remove a fuse counter from Goblin Bomb. Remove five fuse counters from Goblin Bomb and sacrifice it: It deals 20 damage to target player or planeswalker.
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Goblin Bombardment
  ( 2)
Enchantment
Sacrifice a creature: Goblin Bombardment deals 1 damage to any target.
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Goblin Bookie
 ( 1)
Creature — Goblin
(1/1)
, : Reflip any coin or reroll any die. (Activate this ability only any time it makes sense.)
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Goblin Boom Keg
 ( 4)
Artifact
At the beginning of your upkeep, sacrifice Goblin Boom Keg. When Goblin Boom Keg is put into a graveyard from the battlefield, it deals 3 damage to any target.
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Goblin Bowling Team
  ( 4)
Creature — Goblin
(1/1)
If Goblin Bowling Team would deal damage to a permanent or player, it deals that much damage plus the result of a six-sided die roll to that permanent or player instead.
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Goblin Brawler
  ( 3)
Creature — Goblin Warrior
(2/2)
First strike Goblin Brawler can't be equipped.
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Goblin Brigand
  ( 2)
Creature — Goblin Warrior
(2/2)
Goblin Brigand attacks each combat if able.
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Goblin Bushwhacker
 ( 1)
Creature — Goblin Warrior
(1/1)
Kicker (You may pay an additional as you cast this spell.) When Goblin Bushwhacker enters the battlefield, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn.
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Goblin Cadets
 ( 1)
Creature — Goblin
(2/1)
Whenever Goblin Cadets blocks or becomes blocked, target opponent gains control of it. (This removes Goblin Cadets from combat.)
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Goblin Cannon
 ( 4)
Artifact
: Goblin Cannon deals 1 damage to any target. Sacrifice Goblin Cannon.
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Goblin Caves
   ( 3)
Enchantment — Aura
Enchant land As long as enchanted land is a basic Mountain, Goblin creatures get +0/+2.
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Goblin Chainwhirler
   ( 3)
Creature — Goblin Warrior
(3/3)
First strike When Goblin Chainwhirler enters the battlefield, it deals 1 damage to each opponent and each creature and planeswalker they control.
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Goblin Champion
 ( 1)
Creature — Goblin Warrior
(0/1)
Haste Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
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Goblin Charbelcher
 ( 4)
Artifact
, : Reveal cards from the top of your library until you reveal a land card. Goblin Charbelcher deals damage equal to the number of nonland cards revealed this way to any target. If the revealed land card was a Mountain, Goblin Charbelcher deals double that damage instead. Put the revealed cards on the bottom of your library in any order.
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Goblin Chariot
  ( 3)
Creature — Goblin Warrior
(2/2)
Haste (This creature can attack and as soon as it comes under your control.)
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Goblin Chieftain
   ( 3)
Creature — Goblin
(2/2)
Haste (This creature can attack and as soon as it comes under your control.) Other Goblin creatures you control get +1/+1 and have haste.
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Goblin Chirurgeon
 ( 1)
Creature — Goblin Shaman
(0/2)
Sacrifice a Goblin: Regenerate target creature.
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Goblin Cohort
 ( 1)
Creature — Goblin Warrior
(2/2)
Goblin Cohort can't attack unless you've cast a creature spell this turn.
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Goblin Commando
  ( 5)
Creature — Goblin
(2/2)
When Goblin Commando enters the battlefield, it deals 2 damage to target creature.
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Goblin Cratermaker
  ( 2)
Creature — Goblin Warrior
(2/2)
, Sacrifice Goblin Cratermaker: Choose one —
• Goblin Cratermaker deals 2 damage to target creature. • Destroy target colorless nonland permanent.
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Goblin Dark-Dwellers
   ( 5)
Creature — Goblin
(4/4)
Menace When Goblin Dark-Dwellers enters the battlefield, you may cast target instant or sorcery card with converted mana cost 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard this turn, exile it instead.
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Goblin Digging Team
 ( 1)
Creature — Goblin
(1/1)
, Sacrifice Goblin Digging Team: Destroy target Wall.
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Goblin Diplomats
  ( 2)
Creature — Goblin
(2/1)
: Each creature attacks this turn if able.
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Goblin Dirigible
 ( 6)
Artifact Creature — Construct
(4/4)
Flying Goblin Dirigible doesn't untap during your untap step. At the beginning of your upkeep, you may pay . If you do, untap Goblin Dirigible.
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Goblin Electromancer
  ( 2)
Creature — Goblin Wizard
(2/2)
Instant and sorcery spells you cast cost less to cast.
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Goblin Elite Infantry
  ( 2)
Creature — Goblin Warrior
(2/2)
Whenever Goblin Elite Infantry blocks or becomes blocked, it gets -1/-1 until end of turn.
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Goblin Engineer
  ( 2)
Creature — Goblin Artificer
(1/2)
When Goblin Engineer enters the battlefield, you may search your library for an artifact card, put it into your graveyard, then shuffle your library. , , Sacrifice an artifact: Return target artifact card with converted mana cost 3 or less from your graveyard to the battlefield.
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Goblin Festival
  ( 2)
Enchantment
: Goblin Festival deals 1 damage to any target. Flip a coin. If you lose the flip, choose one of your opponents. That player gains control of Goblin Festival.
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Goblin Fire Fiend
  ( 4)
Creature — Goblin Berserker
(1/1)
Haste Goblin Fire Fiend must be blocked if able. : Goblin Fire Fiend gets +1/+0 until end of turn.
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Goblin Firebug
  ( 2)
Creature — Goblin
(2/2)
When Goblin Firebug leaves the battlefield, sacrifice a land.
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Goblin Fireslinger
 ( 1)
Creature — Goblin Warrior
(1/1)
: Goblin Fireslinger deals 1 damage to target player or planeswalker.
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Goblin Firestarter
 ( 1)
Creature — Goblin
(1/1)
Sacrifice Goblin Firestarter: It deals 1 damage to any target. Activate this ability only during your turn, before attackers are declared.
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Goblin Flectomancer
   ( 3)
Creature — Goblin Wizard
(2/2)
Sacrifice Goblin Flectomancer: You may change the targets of target instant or sorcery spell.
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Goblin Flotilla
  ( 3)
Creature — Goblin
(2/2)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.) At the beginning of each combat, unless you pay , whenever Goblin Flotilla blocks or becomes blocked by a creature this combat, that creature gains first strike until end of turn.
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Goblin Freerunner
  ( 4)
Creature — Goblin Warrior Ally
(3/2)
Surge  (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Menace (This creature can't be blocked except by two or more creatures.)
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Goblin Furrier
  ( 2)
Creature — Goblin Warrior
(2/2)
Prevent all damage that Goblin Furrier would deal to snow creatures.
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Goblin Game
   ( 7)
Sorcery
Each player hides at least one item, then all players reveal them simultaneously. Each player loses life equal to the number of items they revealed. The player who revealed the fewest items then loses half their life, rounded up. If two or more players are tied for fewest, each loses half their life, rounded up.
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Goblin Gardener
  ( 4)
Creature — Goblin
(2/1)
When Goblin Gardener dies, destroy target land.
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Goblin Gathering
  ( 3)
Sorcery
Create a number of 1/1 red Goblin creature tokens equal to two plus the number of cards named Goblin Gathering in your graveyard.
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Goblin Gaveleer
 ( 1)
Creature — Goblin Warrior
(1/1)
Trample Goblin Gaveleer gets +2/+0 for each Equipment attached to it.
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Goblin General
   ( 3)
Creature — Goblin Warrior
(1/1)
Whenever Goblin General attacks, Goblin creatures you control get +1/+1 until end of turn.
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Goblin Glider
  ( 2)
Creature — Goblin
(1/1)
Flying Goblin Glider can't block.
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Goblin Glory Chaser
 ( 1)
Creature — Goblin Warrior
(1/1)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) As long as Goblin Glory Chaser is renowned, it has menace. (It can't be blocked except by two or more creatures.)
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Goblin Goliath
   ( 6)
Creature — Goblin Mutant
(5/4)
When Goblin Goliath enters the battlefield, create a number of 1/1 red Goblin creature tokens equal to the number of opponents you have.  , : If a source you control would deal damage to an opponent this turn, it deals double that damage to that player instead.
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Goblin Goon
  ( 4)
Creature — Goblin Mutant
(6/6)
Goblin Goon can't attack unless you control more creatures than defending player. Goblin Goon can't block unless you control more creatures than attacking player.
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Goblin Grappler
 ( 1)
Creature — Goblin
(1/1)
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
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Goblin Grenade
 ( 1)
Sorcery
As an additional cost to cast this spell, sacrifice a Goblin. Goblin Grenade deals 5 damage to any target.
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Goblin Grenadiers
  ( 4)
Creature — Goblin
(2/2)
Whenever Goblin Grenadiers attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature and target land.
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Goblin Guide
 ( 1)
Creature — Goblin Scout
(2/2)
Haste Whenever Goblin Guide attacks, defending player reveals the top card of their library. If it's a land card, that player puts it into their hand.
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Goblin Haberdasher
  ( 3)
Creature — Goblin Hatificer
(2/2)
Menace (This creature can't be blocked except by two or more creatures.) Other creatures you control wearing hats in their art have menace.
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Goblin Heelcutter
  ( 4)
Creature — Goblin Berserker
(3/2)
Whenever Goblin Heelcutter attacks, target creature can't block this turn. Dash  (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
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Goblin Instigator
  ( 2)
Creature — Goblin Rogue
(1/1)
When Goblin Instigator enters the battlefield, create a 1/1 red Goblin creature token.
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Goblin Kaboomist
  ( 2)
Creature — Goblin Warrior
(1/2)
At the beginning of your upkeep, create a colorless artifact token named Land Mine with " , Sacrifice this artifact: This artifact deals 2 damage to target attacking creature without flying." Then flip a coin. If you lose the flip, Goblin Kaboomist deals 2 damage to itself.
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Goblin King
   ( 3)
Creature — Goblin
(2/2)
Other Goblins get +1/+1 and have mountainwalk.
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