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Gnostro, Voice of the Crags
    ( 4)
Legendary Creature — Chimera
(3/3)
: Choose one. X is the number of spells you've cast this turn.
• Scry X. • Gnostro, Voice of the Crags deals X damage to target creature. • You gain X life.
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Goblin Cannon
 ( 4)
Artifact
: Goblin Cannon deals 1 damage to any target. Sacrifice Goblin Cannon.
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Goblin Snowman
  ( 4)
Creature — Goblin
(1/1)
Whenever Goblin Snowman blocks, prevent all combat damage that would be dealt to and dealt by it this turn. : Goblin Snowman deals 1 damage to target creature it's blocking.
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Gor Muldrak, Amphinologist
   ( 3)
Legendary Creature — Human Scout
(3/2)
You and permanents you control have protection from Salamanders. At the beginning of your end step, each player who controls the fewest creatures creates a 4/3 blue Salamander Warrior creature token.
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Gorehorn Minotaurs
   ( 4)
Creature — Minotaur Warrior
(3/3)
Bloodthirst 2 <i>(If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)</i>
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Grolnok, the Omnivore
   ( 4)
Legendary Creature — Frog
(3/3)
Whenever a Frog you control attacks, mill three cards. Whenever a permanent card is put into your graveyard from your library, exile it with a croak counter on it. You may play lands and cast spells from among cards you own in exile with croak counters on them.
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Gruul Nodorog
   ( 6)
Creature — Beast
(4/4)
: Gruul Nodorog gains menace until end of turn. <i>(It can't be blocked except by two or more creatures.)</i>
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Gurgling Anointer
  ( 3)
Creature — Phyrexian Horror
(1/3)
Flying Whenever you draw your second card each turn, put a +1/+1 counter on Gurgling Anointer. When Gurgling Anointer dies, return another target creature card with mana value less than or equal to Gurgling Anointer's power from your graveyard to the battlefield.
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Hand of Honor
  ( 2)
Creature — Human Samurai
(2/2)
Protection from black Bushido 1 <i>(Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)</i>
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Hermit of the Natterknolls
  ( 3)
Creature — Human Werewolf
(2/3)
Whenever an opponent casts a spell during your turn, draw a card. At the beginning of each upkeep, if no spells were cast last turn, transform Hermit of the Natterknolls.
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Honor Guard
 ( 1)
Creature — Human Soldier
(1/1)
: Honor Guard gets +0/+1 until end of turn.
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Honor the Fallen
  ( 2)
Instant
Exile all creature cards from all graveyards. You gain 1 life for each card exiled this way.
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Honor the God-Pharaoh
  ( 3)
Sorcery
As an additional cost to cast this spell, discard a card. Draw two cards. Amass 1. <i>(Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)</i>
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Honor Troll
  ( 3)
Creature — Troll Druid
(2/3)
Vigilance If you would gain life, you gain that much life plus 1 instead. Honor Troll gets +2/+1 as long as you have 25 or more life.
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Honorable Passage
  ( 2)
Instant
The next time a source of your choice would deal damage to any target this turn, prevent that damage. If damage from a red source is prevented this way, Honorable Passage deals that much damage to the source's controller.
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Honorable Scout
 ( 1)
Creature — Human Soldier Scout
(1/1)
When Honorable Scout enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls.
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Honored Crop-Captain
  ( 2)
Creature — Human Warrior
(3/2)
Whenever Honored Crop-Captain attacks, other attacking creatures get +1/+0 until end of turn.
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Honored Heirloom
 ( 3)
Artifact
: Add one mana of any color.
, : Exile target card from a graveyard.
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Honored Hierarch
 ( 1)
Creature — Human Druid
(1/1)
Renown 1 <i>(When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)</i> As long as Honored Hierarch is renowned, it has vigilance and " : Add one mana of any color."
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Honor's Reward
  ( 3)
Instant
You gain 4 life. Bolster 2. <i>(Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)</i>
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Honor-Worn Shaku
 ( 3)
Artifact
: Add .
Tap an untapped legendary permanent you control: Untap Honor-Worn Shaku.
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Hornet Cannon
 ( 4)
Artifact
, : Create a 1/1 colorless Insect artifact creature token with flying and haste named Hornet. Destroy it at the beginning of the next end step.
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Hostile Minotaur
  ( 4)
Creature — Minotaur
(3/3)
Haste <i>(This creature can attack and as soon as it comes under your control.)</i>
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Hua Tuo, Honored Physician
   ( 3)
Legendary Creature — Human
(1/2)
: Put target creature card from your graveyard on top of your library. Activate only during your turn, before attackers are declared.
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Huatli, Dinosaur Knight
   ( 6)
Legendary Planeswalker — Huatli
(4)
+2: Put two +1/+1 counters on up to one target Dinosaur you control. −3: Target Dinosaur you control deals damage equal to its power to target creature you don't control. −7: Dinosaurs you control get +4/+4 until end of turn.
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Hypnotic Cloud
  ( 2)
Sorcery
Kicker <i>(You may pay an additional as you cast this spell.)</i> Target player discards a card. If this spell was kicked, that player discards three cards instead.
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Hypnotic Grifter
 ( 1)
Creature — Human Rogue
(1/2)
: Hypnotic Grifter connives. <i>(Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)</i>
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Hypnotic Pattern
 ( 1)
Instant
Target creature perpetually gets -2/-0. Target creature gets -2/-0 until end of turn.
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Hypnotic Siren
 ( 1)
Enchantment Creature — Siren
(1/1)
Bestow   <i>(If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)</i> Flying You control enchanted creature. Enchanted creature gets +1/+1 and has flying.
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Hypnotic Specter
   ( 3)
Creature — Specter
(2/2)
Flying Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.
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Hypnotic Swirly Disc
( 0)
Artifact — Contraption
Whenever you crank Hypnotic Swirly Disc, target player mills X cards, where X is the number of creatures you control.
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Hypnox
    ( 11)
Creature — Nightmare Horror
(8/8)
Flying When Hypnox enters the battlefield, if you cast it from your hand, exile all cards from target opponent's hand. When Hypnox leaves the battlefield, return the exiled cards to their owner's hand.
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Ignoble Soldier
  ( 3)
Creature — Human Soldier
(3/1)
Whenever Ignoble Soldier becomes blocked, prevent all combat damage that would be dealt by it this turn.
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Ignorant Bliss
  ( 2)
Instant
Exile all cards from your hand face down. At the beginning of the next end step, return those cards to your hand, then draw a card.
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Illuminor Szeras
  ( 3)
Legendary Artifact Creature — Necron
(3/3)
<i>Secrets of the Soul</i> — , Sacrifice another creature: Add an amount of equal to the sacrificed creature's mana value.
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Induce Paranoia
   ( 4)
Instant
Counter target spell. If was spent to cast this spell, that spell's controller mills X cards, where X is the spell's mana value.
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Inferno
   ( 7)
Instant
Inferno deals 6 damage to each creature and each player.
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Inferno Elemental
   ( 6)
Creature — Elemental
(4/4)
Whenever Inferno Elemental blocks or becomes blocked by a creature, Inferno Elemental deals 3 damage to that creature.
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Inferno Fist
  ( 2)
Enchantment — Aura
Enchant creature you control Enchanted creature gets +2/+0. , Sacrifice Inferno Fist: Inferno Fist deals 2 damage to any target.
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Inferno Hellion
  ( 4)
Creature — Hellion
(7/3)
Trample <i>(This creature can deal excess combat damage to the player or planeswalker it's attacking.)</i> At the beginning of each end step, if Inferno Hellion attacked or blocked this turn, its owner shuffles it into their library.
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Inferno Jet
  ( 6)
Sorcery
Inferno Jet deals 6 damage to target opponent or planeswalker. Cycling <i>( , Discard this card: Draw a card.)</i>
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Inferno of the Star Mounts
   ( 6)
Legendary Creature — Dragon
(6/6)
This spell can't be countered. Flying, haste : Inferno of the Star Mounts gets +1/+0 until end of turn. When its power becomes 20 this way, it deals 20 damage to any target.
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Inferno Project
  ( 7)
Creature — Elemental
(0/0)
Trample Inferno Project enters the battlefield with X +1/+1 counters on it, where X is the total mana value of instant and sorcery cards in your graveyard.
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Inferno Titan
   ( 6)
Creature — Giant
(6/6)
: Inferno Titan gets +1/+0 until end of turn.
Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three targets.
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Inferno Trap
  ( 4)
Instant — Trap
If you've been dealt damage by two or more creatures this turn, you may pay rather than pay this spell's mana cost. Inferno Trap deals 4 damage to target creature.
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Innocence Kami
   ( 5)
Creature — Spirit
(2/3)
, : Tap target creature.
Whenever you cast a Spirit or Arcane spell, untap Innocence Kami.
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Innocent Traveler
   ( 4)
Creature — Human
(1/3)
At the beginning of your upkeep, any opponent may sacrifice a creature. If no one does, transform Innocent Traveler.
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Innocuous Insect
   ( 3)
Creature — — Eldrazi Insect
(2/1)
Buyback  <i>(You may pay an additional  as you cast this spell. If you do, put this card into your hand as it resolves.)</i> Flash Flying When you cast this spell, draw a card.
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Inordinate Rage
  ( 2)
Instant
Target creature gets +3/+2 until end of turn. Scry 1.
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Into the North
  ( 2)
Sorcery
Search your library for a snow land card, put it onto the battlefield tapped, then shuffle.
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Jade Monolith
 ( 4)
Artifact
: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead.
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Jaya's Immolating Inferno
   ( 2)
Legendary Sorcery
<i>(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)</i> Jaya's Immolating Inferno deals X damage to each of up to three targets.
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Jhoira, Ageless Innovator
  ( 2)
Legendary Creature — Human Artificer
(2/3)
: Put two ingenuity counters on Jhoira, Ageless Innovator, then you may put an artifact card with mana value X or less from your hand onto the battlefield, where X is the number of ingenuity counters on Jhoira.
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Journey to Nowhere
  ( 2)
Enchantment
When Journey to Nowhere enters the battlefield, exile target creature. When Journey to Nowhere leaves the battlefield, return the exiled card to the battlefield under its owner's control.
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Kami of the Honored Dead
   ( 7)
Creature — Spirit
(3/5)
Flying Whenever Kami of the Honored Dead is dealt damage, you gain that much life. Soulshift 6 <i>(When this creature dies, you may return target Spirit card with mana value 6 or less from your graveyard to your hand.)</i>
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Kappa Cannoneer
  ( 6)
Artifact Creature — Turtle Warrior
(4/4)
Improvise <i>(Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for o1.)</i> Ward  Whenever an artifact enters the battlefield under your control, put a +1/+1 counter on Kappa Cannoneer and it can't be blocked this turn.
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Karplusan Minotaur
   ( 4)
Creature — Minotaur Warrior
(3/3)
Cumulative upkeep—Flip a coin. <i>(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)</i> Whenever you win a coin flip, Karplusan Minotaur deals 1 damage to any target. Whenever you lose a coin flip, Karplusan Minotaur deals 1 damage to any target of an opponent's choice.
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Keranos, God of Storms
   ( 5)
Legendary Enchantment Creature — God
(6/5)
Indestructible As long as your devotion to blue and red is less than seven, Keranos isn't a creature. Reveal the first card you draw on each of your turns. Whenever you reveal a land card this way, draw a card. Whenever you reveal a nonland card this way, Keranos deals 3 damage to any target.
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Knockout Blow
  ( 3)
Instant
This spell costs less to cast if it targets a red creature. Knockout Blow deals 4 damage to target attacking or blocking creature and you gain 2 life.
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Knollspine Dragon
   ( 7)
Creature — Dragon
(7/5)
Flying When Knollspine Dragon enters the battlefield, you may discard your hand and draw cards equal to the damage dealt to target opponent this turn.
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Knollspine Invocation
   ( 3)
Enchantment
, Discard a card with mana value X: Knollspine Invocation deals X damage to any target.
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Knotvine Paladin
  ( 2)
Creature — Human Knight
(2/2)
Whenever Knotvine Paladin attacks, it gets +1/+1 until end of turn for each untapped creature you control.
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Knowledge and Power
  ( 5)
Enchantment
Whenever you scry, you may pay . If you do, Knowledge and Power deals 2 damage to any target.
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Knowledge Exploitation
   ( 7)
Tribal Sorcery — Rogue
Prowl  <i>(You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)</i> Search target opponent's library for an instant or sorcery card. You may cast that card without paying its mana cost. Then that player shuffles.
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Knowledge Pool
 ( 6)
Artifact
<i>Imprint</i> — When Knowledge Pool enters the battlefield, each player exiles the top three cards of their library. Whenever a player casts a spell from their hand, that player exiles it. If the player does, they may cast a spell from among other cards exiled with Knowledge Pool without paying its mana cost.
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Knowledge Vault
 ( 4)
Artifact
, : Exile the top card of your library face down.
: Sacrifice Knowledge Vault. If you do, discard your hand, then put all cards exiled with Knowledge Vault into their owner's hand.
When Knowledge Vault leaves the battlefield, put all cards exiled with Knowledge Vault into their owner's graveyard.
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Kodama of the North Tree
    ( 5)
Legendary Creature — Spirit
(6/4)
Trample Shroud <i>(This creature can't be the target of spells or abilities.)</i>
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Kumano Faces Kakkazan
 ( 1)
Enchantment — Saga
<i>(As this Saga enters and after your draw step, add a lore counter.)</i> I — Kumano Faces Kakkazan deals 1 damage to each opponent and each planeswalker they control. II — When you cast your next creature spell this turn, that creature enters the battlefield with an additional +1/+1 counter on it. III — Exile this Saga, then return it to the battlefield transformed under your control.
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Kumano, Master Yamabushi
   ( 5)
Legendary Creature — Human Shaman
(4/4)
 : Kumano, Master Yamabushi deals 1 damage to any target.
If a creature dealt damage by Kumano this turn would die, exile it instead.
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Kumano's Blessing
  ( 3)
Enchantment — Aura
Flash Enchant creature If a creature dealt damage by enchanted creature this turn would die, exile it instead.
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Kumano's Pupils
  ( 5)
Creature — Human Shaman
(3/3)
If a creature dealt damage by Kumano's Pupils this turn would die, exile it instead.
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Kunoros, Hound of Athreos
   ( 3)
Legendary Creature — Dog
(3/3)
Vigilance, menace, lifelink Creature cards in graveyards can't enter the battlefield. Players can't cast spells from graveyards.
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Labyrinth Minotaur
  ( 4)
Creature — Minotaur
(1/4)
Whenever Labyrinth Minotaur blocks a creature, that creature doesn't untap during its controller's next untap step.
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Leave No Trace
  ( 2)
Instant
<i>Radiance</i> — Destroy target enchantment and each other enchantment that shares a color with it.
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Leinore, Autumn Sovereign
   ( 4)
Legendary Creature — Human Noble
(0/4)
<i>Coven</i> — At the beginning of combat on your turn, put a +1/+1 counter on up to one target creature you control. Then if you control three or more creatures with different powers, draw a card.
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Leonin Iconoclast
  ( 4)
Creature — Cat Monk
(3/2)
<i>Heroic</i> — Whenever you cast a spell that targets Leonin Iconoclast, destroy target enchantment creature an opponent controls.
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Lighthouse Chronologist
  ( 2)
Creature — Human Wizard
(1/3)
Level up <i>( : Put a level counter on this. Level up only as a sorcery.)</i> LEVEL 4-6 2/4 LEVEL 7+ 3/5 At the beginning of each end step, if it's not your turn, take an extra turn after this one.
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Living Inferno
   ( 8)
Creature — Elemental
(8/5)
: Living Inferno deals damage equal to its power divided as you choose among any number of target creatures. Each of those creatures deals damage equal to its power to Living Inferno.
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Llanowar Augur
 ( 1)
Creature — Elf Shaman
(0/3)
Sacrifice Llanowar Augur: Target creature gets +3/+3 and gains trample until end of turn. Activate only during your upkeep.
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Llanowar Behemoth
   ( 5)
Creature — Elemental
(4/4)
Tap an untapped creature you control: Llanowar Behemoth gets +1/+1 until end of turn.
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Llanowar Cavalry
  ( 3)
Creature — Human Soldier
(1/4)
: Llanowar Cavalry gains vigilance until end of turn.
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Llanowar Druid
  ( 2)
Creature — Elf Druid
(1/2)
, Sacrifice Llanowar Druid: Untap all Forests.
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Llanowar Elite
 ( 1)
Creature — Elf
(1/1)
Kicker <I>(You may pay an additional </I> <I> as you cast this spell.)</I> Trample If Llanowar Elite was kicked, it enters the battlefield with five +1/+1 counters on it.
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