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Ore-Scale Guardian
   ( 7)
Creature — Dragon
(4/4)
This spell costs less to cast for each land card in your graveyard. Flying, haste
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Oreskos Explorer
  ( 2)
Creature — Cat Scout
(2/2)
When Oreskos Explorer enters the battlefield, search your library for up to X Plains cards, where X is the number of players who control more lands than you. Reveal those cards, put them into your hand, then shuffle.
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Oreskos Sun Guide
  ( 2)
Creature — Cat Monk
(2/2)
<i>Inspired</i> — Whenever Oreskos Sun Guide becomes untapped, you gain 2 life.
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Oriq Loremage
   ( 4)
Creature — Human Warlock
(3/3)
: Search your library for a card, put it into your graveyard, then shuffle. If it's an instant or sorcery card, put a +1/+1 counter on Oriq Loremage.
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Phosphorescent Feast
    ( 5)
Sorcery
<i>Chroma</i> — Reveal any number of cards in your hand. You gain 2 life for each green mana symbol in those cards' mana costs.
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Plague Spores
   ( 6)
Sorcery
Destroy target nonblack creature and target land. They can't be regenerated.
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Pouncing Shoreshark
  ( 5)
Creature — Shark Beast
(4/3)
Mutate  <i>(If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)</i> Flash Whenever this creature mutates, you may return target creature an opponent controls to its owner's hand.
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Priest of Ancient Lore
  ( 3)
Creature — Dwarf Cleric
(2/1)
When Priest of Ancient Lore enters the battlefield, you gain 1 life and draw a card.
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Quirion Explorer
  ( 2)
Creature — Elf Druid Scout
(1/1)
: Add one mana of any color that a land an opponent controls could produce.
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Raggadragga, Goreguts Boss
   ( 4)
Legendary Creature — Human Boar
(4/4)
Each creature you control with a mana ability gets +2/+2. Whenever a creature you control with a mana ability attacks, untap it. Whenever you cast a spell, if at least seven mana was spent to cast it, untap target creature. It gets +7/+7 and gains trample until end of turn.
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Rain of Gore
  ( 2)
Enchantment
If a spell or ability would cause its controller to gain life, that player loses that much life instead.
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Razormane Masticore
 ( 5)
Artifact Creature — Masticore
(5/5)
First strike <i>(This creature deals combat damage before creatures without first strike.)</i> At the beginning of your upkeep, sacrifice Razormane Masticore unless you discard a card. At the beginning of your draw step, you may have Razormane Masticore deal 3 damage to target creature.
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Record Store
( 0)
Artifact — Contraption
Whenever you crank Record Store, look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in a random order.
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Restore
  ( 2)
Sorcery
Put target land card from a graveyard onto the battlefield under your control.
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Restore Balance
( 0)
Sorcery
Suspend 6— Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way.
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Restore the Peace
   ( 3)
Instant
Return each creature that dealt damage this turn to its owner's hand.
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Run Ashore
   ( 6)
Instant
Choose one or both — • The owner of target nonland permanent puts it on the top or bottom of their library. • Return target nonland permanent to its owner's hand.
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Rustspore Ram
 ( 4)
Artifact Creature — Sheep
(1/3)
When Rustspore Ram enters the battlefield, destroy target Equipment.
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Sage of Ancient Lore
  ( 5)
Creature — Human Shaman Werewolf
(*/*)
Sage of Ancient Lore's power and toughness are each equal to the number of cards in your hand. When Sage of Ancient Lore enters the battlefield, draw a card. At the beginning of each upkeep, if no spells were cast last turn, transform Sage of Ancient Lore.
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Sapseep Forest
( 0)
Land — Forest
<i>( : Add .)</i> Sapseep Forest enters the battlefield tapped. , : You gain 1 life. Activate only if you control two or more green permanents.
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Satsuki, the Living Lore
  ( 2)
Legendary Creature — Human Druid
(1/3)
: Put a lore counter on each Saga you control. Activate only as a sorcery.
When Satsuki, the Living Lore dies, choose up to one — • Return target Saga or enchantment creature you control to its owner's hand. • Return target Saga card from your graveyard to your hand.
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Sawback Manticore
   ( 5)
Creature — Manticore
(2/4)
: Sawback Manticore gains flying until end of turn.
: Sawback Manticore deals 2 damage to target attacking or blocking creature. Activate only if Sawback Manticore is attacking or blocking and only once each turn.
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Sea Gate Loremaster
  ( 5)
Creature — Merfolk Wizard Ally
(1/3)
: Draw a card for each Ally you control.
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Settle the Score
   ( 4)
Sorcery
Exile target creature. Put two loyalty counters on a planeswalker you control.
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Shore Snapper
  ( 3)
Creature — Beast
(2/2)
: Shore Snapper gains islandwalk until end of turn. <i>(It can't be blocked as long as defending player controls an Island.)</i>
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Shore Up
 ( 1)
Instant
Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. <i>(It can't be the target of spells or abilities your opponents control.)</i>
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Shorecrasher Mimic
  ( 2)
Creature — Shapeshifter
(2/1)
Whenever you cast a spell that's both green and blue, Shorecrasher Mimic has base power and toughness 5/3 until end of turn and gains trample until end of turn.
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Shoreline Ranger
  ( 6)
Creature — Bird Soldier Ranger
(3/4)
Flying Islandcycling <i>( , Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)</i>
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Shoreline Salvager
  ( 4)
Creature — Surrakar
(3/3)
Whenever Shoreline Salvager deals combat damage to a player, if you control an Island, you may draw a card.
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Shoreline Scout
 ( 1)
Creature — — Merfolk Scout
(1/1)
When Shoreline Scout enters the battlefield, you may exile a Merfolk card or a land card from your hand. If you do, conjure a card named Tropical Island into your hand. As long as another Merfolk or an Island entered the battlefield under your control this turn, Shoreline Scout gets +1/+0.
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Shrouded Lore
 ( 1)
Sorcery
Target opponent chooses a card in your graveyard. You may pay . If you do, repeat this process except that opponent can't choose a card already chosen for Shrouded Lore. Then put the last chosen card into your hand.
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Sigrid, God-Favored
   ( 3)
Legendary Creature — Human Warrior
(2/2)
Flash First strike, protection from God creatures When Sigrid, God-Favored enters the battlefield, exile up to one target attacking or blocking creature until Sigrid leaves the battlefield.
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Somnophore
   ( 4)
Creature — Illusion
(2/2)
Flying Whenever Somnophore deals damage to a player, tap target creature that player controls. That creature doesn't untap during its controller's untap step for as long as Somnophore remains on the battlefield.
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Sparkhunter Masticore
 ( 3)
Artifact Creature — Masticore
(3/4)
As an additional cost to cast this spell, discard a card. Protection from planeswalkers : Sparkhunter Masticore deals 1 damage to target planeswalker.
: Sparkhunter Masticore gains indestructible until end of turn.
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Spearpoint Oread
  ( 3)
Enchantment Creature — Nymph
(2/2)
Bestow  <i>(If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)</i> First strike Enchanted creature gets +2/+2 and has first strike.
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Sphinx of Foresight
   ( 4)
Creature — Sphinx
(4/4)
You may reveal this card from your opening hand. If you do, scry 3 at the beginning of your first upkeep. Flying At the beginning of your upkeep, scry 1.
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Spore Burst
  ( 4)
Sorcery
<i>Domain</i> — Create a 1/1 green Saproling creature token for each basic land type among lands you control.
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Spore Cloud
   ( 3)
Instant
Tap all blocking creatures. Prevent all combat damage that would be dealt this turn. Each attacking creature and each blocking creature doesn't untap during its controller's next untap step.
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Spore Crawler
  ( 3)
Creature — Fungus
(3/2)
When Spore Crawler dies, draw a card.
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Spore Flower
  ( 2)
Creature — Fungus
(0/1)
At the beginning of your upkeep, put a spore counter on Spore Flower. Remove three spore counters from Spore Flower: Prevent all combat damage that would be dealt this turn.
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Spore Frog
 ( 1)
Creature — Frog
(1/1)
Sacrifice Spore Frog: Prevent all combat damage that would be dealt this turn.
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Spore Swarm
  ( 4)
Instant
Create three 1/1 green Saproling creature tokens.
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Sporeback Troll
  ( 4)
Creature — Troll Mutant
(0/0)
Graft 2 <i>(This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)</i>  : Regenerate target creature with a +1/+1 counter on it.
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Sporeback Wolf
  ( 2)
Creature — Wolf
(2/2)
As long as it's your turn, Sporeback Wolf gets +0/+2.
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Sporecrown Thallid
  ( 2)
Creature — Fungus
(2/2)
Each other creature you control that's a Fungus or Saproling gets +1/+1.
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Sporemound
   ( 5)
Creature — Fungus
(3/3)
<i>Landfall</i> — Whenever a land enters the battlefield under your control, create a 1/1 green Saproling creature token.
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Sporesower Thallid
   ( 4)
Creature — Fungus
(4/4)
At the beginning of your upkeep, put a spore counter on each Fungus you control. Remove three spore counters from Sporesower Thallid: Create a 1/1 green Saproling creature token.
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Sporeweb Weaver
  ( 3)
Creature — Spider
(1/4)
Reach, hexproof from blue Whenever Sporeweb Weaver is dealt damage, you gain 1 life and create a 1/1 green Saproling creature token.
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Steamcore Weird
  ( 4)
Creature — Weird
(1/3)
When Steamcore Weird enters the battlefield, if was spent to cast it, it deals 2 damage to any target.
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Sylvok Explorer
  ( 2)
Creature — Human Druid
(1/1)
: Add one mana of any color that a land an opponent controls could produce.
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Talas Explorer
  ( 2)
Creature — Human Pirate Scout
(1/1)
Flying When Talas Explorer enters the battlefield, look at target opponent's hand.
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Terravore
   ( 3)
Creature — Lhurgoyf
(*/*)
Trample Terravore's power and toughness are each equal to the number of land cards in all graveyards.
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Thallid Omnivore
  ( 4)
Creature — Fungus
(3/3)
, Sacrifice another creature: Thallid Omnivore gets +2/+2 until end of turn. If a Saproling was sacrificed this way, you gain 2 life.
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Theoretical Duplication
  ( 3)
Instant
Whenever a nontoken creature enters the battlefield under an opponent's control this turn, create a token that's a copy of that creature.
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Thrilling Encore
  ( 5)
Instant
Put onto the battlefield under your control all creature cards in all graveyards that were put there from the battlefield this turn.
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Tidal Bore
  ( 2)
Instant
You may return an Island you control to its owner's hand rather than pay this spell's mana cost. You may tap or untap target creature.
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Together Forever
  ( 2)
Enchantment
When Together Forever enters the battlefield, support 2. <i>(Put a +1/+1 counter on each of up to two target creatures.)</i> : Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand.
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Torens, Fist of the Angels
   ( 3)
Legendary Creature — Human Cleric
(2/2)
Training <i>(Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)</i> Whenever you cast a creature spell, create a 1/1 green and white Human Soldier creature token with training.
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Tuktuk the Explorer
  ( 3)
Legendary Creature — Goblin
(1/1)
Haste When Tuktuk the Explorer dies, create Tuktuk the Returned, a legendary 5/5 colorless Goblin Golem artifact creature token.
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Ultra Magnus, Armored Carrier
( 0)
Legendary Artifact — Vehicle
(4/7)
Living metal <i>(As long as it's your turn, this Vehicle is also a creature.)</i> Haste <i>Formidable</i> — Whenever Ultra Magnus attacks, attacking creatures you control gain indestructible until end of turn. If those creatures have total power 8 or greater, convert Ultra Magnus.
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Underdark Explorer
  ( 5)
Creature — Lizard Warrior
(5/3)
Menace <i>(This creature can't be blocked except by two or more creatures.)</i> When Underdark Explorer enters the battlefield, you take the initiative.
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Unmoored Ego
   ( 3)
Sorcery
Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.
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Velomachus Lorehold
   ( 7)
Legendary Creature — Elder Dragon
(5/5)
Flying, vigilance, haste Whenever Velomachus Lorehold attacks, look at the top seven cards of your library. You may cast an instant or sorcery spell with mana value less than or equal to Velomachus Lorehold's power from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
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Veteran Armorer
  ( 2)
Creature — Human Soldier
(2/2)
Other creatures you control get +0/+1.
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Veteran Explorer
 ( 1)
Creature — Human Soldier Scout
(1/1)
When Veteran Explorer dies, each player may search their library for up to two basic land cards, put them onto the battlefield, then shuffle.
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Vigorspore Wurm
  ( 6)
Creature — Wurm
(6/4)
<i>Undergrowth</i> — When Vigorspore Wurm enters the battlefield, target creature gains vigilance and gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. Vigorspore Wurm can't be blocked by more than one creature.
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Vitaspore Thallid
  ( 2)
Creature — Fungus
(1/1)
At the beginning of your upkeep, put a spore counter on Vitaspore Thallid. Remove three spore counters from Vitaspore Thallid: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: Target creature gains haste until end of turn.
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Yore-Tiller Nephilim
    ( 4)
Creature — Nephilim
(2/2)
Whenever Yore-Tiller Nephilim attacks, return target creature card from your graveyard to the battlefield tapped and attacking.
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