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Beloved Princess
 ( 1)
Creature — Human Noble
(1/1)
Lifelink Beloved Princess can't be blocked by creatures with power 3 or greater.
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Benevolent Offering
  ( 4)
Instant
Choose an opponent. You and that player each create three 1/1 white Spirit creature tokens with flying. Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature they control.
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Berg Strider
  ( 5)
Snow Creature — Giant Wizard
(4/4)
When Berg Strider enters the battlefield, tap target artifact or creature an opponent controls. If was spent to cast this spell, that permanent doesn't untap during its controller's next untap step. ( is mana from a snow source.)
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Big Boa Constrictor
  ( 4)
Host Creature — Snake
(1/2)
When this creature enters the battlefield, roll a six-sided die. Target opponent loses life equal to the result.
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Bitterblade Warrior
  ( 2)
Creature — Jackal Warrior
(2/2)
You may exert Bitterblade Warrior as it attacks. When you do, it gets +1/+0 and gains deathtouch until end of turn. (An exerted creature won't untap during your next untap step.)
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Black Carriage
   ( 5)
Creature — Horse
(4/4)
Trample Black Carriage doesn't untap during your untap step. Sacrifice a creature: Untap Black Carriage. Activate only during your upkeep.
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Blade Historian
    ( 4)
Creature — Human Cleric
(2/3)
Attacking creatures you control have double strike.
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Bladegriff Prototype
 ( 5)
Artifact Creature — Griffin
(3/2)
Flying Whenever Bladegriff Prototype deals combat damage to a player, destroy target nonland permanent of that player's choice that one of your opponents controls.
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Blade-Tribe Berserkers
  ( 4)
Creature — Human Berserker
(3/3)
Metalcraft — When Blade-Tribe Berserkers enters the battlefield, if you control three or more artifacts, Blade-Tribe Berserkers gets +3/+3 and gains haste until end of turn.
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Bladewing the Risen
     ( 7)
Legendary Creature — Zombie Dragon
(4/4)
Flying When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield.  : Dragon creatures get +1/+1 until end of turn.
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Blaring Captain
  ( 4)
Creature — Azra Warrior
(2/2)
Partner with Blaring Recruiter (When this creature enters the battlefield, target player may put Blaring Recruiter into their hand from their library, then shuffle.) Whenever Blaring Captain attacks, attacking Warriors get +1/+1 until end of turn.
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Blaring Recruiter
  ( 4)
Creature — Elf Warrior
(2/2)
Partner with Blaring Captain (When this creature enters the battlefield, target player may put Blaring Captain into their hand from their library, then shuffle.)  : Create a 1/1 white Warrior creature token.
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Blazing Blade Askari
  ( 3)
Creature — Human Knight
(2/2)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) : Blazing Blade Askari becomes colorless until end of turn.
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Blessed Spirits
  ( 3)
Creature — Spirit
(2/2)
Flying Whenever you cast an enchantment spell, put a +1/+1 counter on Blessed Spirits.
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Blinking Spirit
  ( 4)
Creature — Spirit
(2/2)
: Return Blinking Spirit to its owner's hand.
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Blistering Dieflyn
  ( 4)
Creature — Imp
(0/1)
Flying : Blistering Dieflyn gets +1/+0 until end of turn.
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Blistering Firecat
    ( 4)
Creature — Elemental Cat
(7/1)
Trample, haste At the beginning of the end step, sacrifice Blistering Firecat. Morph  (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
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Blizzard Strix
  ( 5)
Snow Creature — Bird
(3/2)
Flash Flying When Blizzard Strix enters the battlefield, if you control another snow permanent, exile target permanent other than Blizzard Strix. Return that card to the battlefield under its owner's control at the beginning of the next end step.
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Blood Price
  ( 4)
Sorcery
Look at the top four cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order. You lose 2 life.
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Blood Scrivener
  ( 2)
Creature — Zombie Wizard
(2/1)
If you would draw a card while you have no cards in hand, instead you draw two cards and you lose 1 life.
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Blood Tribute
   ( 6)
Sorcery
Kicker—Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.) Target opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost this way.
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Bloodbriar
  ( 3)
Creature — Plant Elemental
(2/3)
Whenever you sacrifice another permanent, put a +1/+1 counter on Bloodbriar.
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Bloodhall Priest
   ( 4)
Creature — Vampire Cleric
(4/4)
Whenever Bloodhall Priest enters the battlefield or attacks, if you have no cards in hand, Bloodhall Priest deals 2 damage to any target. Madness   (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
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Bloodhaze Wolverine
  ( 2)
Creature — Wolverine
(2/1)
Whenever you draw your second card each turn, Bloodhaze Wolverine gets +1/+1 and gains first strike until end of turn.
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Bloodhusk Ritualist
  ( 3)
Creature — Vampire Shaman
(2/2)
Multikicker (You may pay an additional any number of times as you cast this spell.) When Bloodhusk Ritualist enters the battlefield, target opponent discards a card for each time it was kicked.
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Bloodrite Invoker
  ( 3)
Creature — Vampire Shaman
(3/1)
: Target player loses 3 life and you gain 3 life.
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Bloodspore Thrinax
   ( 4)
Creature — Lizard
(2/2)
Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) Each other creature you control enters the battlefield with an additional X +1/+1 counters on it, where X is the number of +1/+1 counters on Bloodspore Thrinax.
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Bloodthirsty Aerialist
   ( 3)
Creature — Vampire Rogue
(2/3)
Flying Whenever you gain life, put a +1/+1 counter on Bloodthirsty Aerialist.
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Boa Constrictor
  ( 5)
Creature — Snake
(3/3)
: Boa Constrictor gets +3/+3 until end of turn.
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Boggart Birth Rite
 ( 1)
Tribal Sorcery — Goblin
Return target Goblin card from your graveyard to your hand.
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Boggart Sprite-Chaser
  ( 2)
Creature — Goblin Warrior
(1/2)
As long as you control a Faerie, Boggart Sprite-Chaser gets +1/+1 and has flying.
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Bog-Strider Ash
  ( 4)
Creature — Treefolk Shaman
(2/4)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Whenever a player casts a Goblin spell, you may pay . If you do, you gain 2 life.
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Bojuka Brigand
  ( 2)
Creature — Human Warrior Ally
(1/1)
Bojuka Brigand can't block. Whenever Bojuka Brigand or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Bojuka Brigand.
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Bola Warrior
  ( 2)
Creature — Human Spellshaper Warrior
(1/1)
, , Discard a card: Target creature can't block this turn.
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Bold Plagiarist
  ( 4)
Creature — Vampire Rogue
(2/2)
Flash Whenever an opponent puts one or more counters on a creature they control, they put the same number and kind of counters on Bold Plagiarist.
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Bomat Courier
 ( 1)
Artifact Creature — Construct
(1/1)
Haste Whenever Bomat Courier attacks, exile the top card of your library face down. (You can't look at it.) , Discard your hand, Sacrifice Bomat Courier: Put all cards exiled with Bomat Courier into their owners' hands.
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Bond of Flourishing
  ( 2)
Sorcery
Look at the top three cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order. You gain 3 life.
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Bontu the Glorified
  ( 3)
Legendary Creature — God
(4/6)
Menace, indestructible Bontu the Glorified can't attack or block unless a creature died under your control this turn.  , Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life.
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Boreal Griffin
   ( 5)
Snow Creature — Griffin
(3/2)
Flying : Boreal Griffin gains first strike until end of turn. ( can be paid with one mana from a snow source.)
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Boreal Outrider
  ( 3)
Snow Creature — Elf Warrior
(3/2)
Whenever you cast a creature spell, if of any of that spell's colors was spent to cast it, that creature enters the battlefield with an additional +1/+1 counter on it. ( is mana from a snow source.)
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Boros Garrison
( 0)
Land
Boros Garrison enters the battlefield tapped. When Boros Garrison enters the battlefield, return a land you control to its owner's hand. : Add  .
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Bösium Strip
 ( 3)
Artifact
, : Until end of turn, you may cast instant and sorcery spells from the top of your graveyard. If a spell cast this way would be put into a graveyard this turn, exile it instead.
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Rimrock Knight (Boulder Rush)
 ( 1)
Instant — Adventure
Target creature gets +2/+0 until end of turn. (Then exile this card. You may cast the creature later from exile.)
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Bounteous Kirin
   ( 7)
Legendary Creature — Kirin Spirit
(4/4)
Flying Whenever you cast a Spirit or Arcane spell, you may gain life equal to that spell's mana value.
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Brallin, Skyshark Rider
  ( 4)
Legendary Creature — Human Shaman
(3/3)
Partner with Shabraz, the Skyshark (When this creature enters the battlefield, target player may put Shabraz into their hand from their library, then shuffle.) Whenever you discard a card, put a +1/+1 counter on Brallin, Skyshark Rider and it deals 1 damage to each opponent. : Target Shark gains trample until end of turn.
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Branchsnap Lorian
   ( 3)
Creature — Beast
(4/1)
Trample Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
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Breakneck Rider
   ( 3)
Creature — Human Scout Werewolf
(3/3)
At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider.
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Breath of Darigaaz
  ( 2)
Sorcery
Kicker (You may pay an additional as you cast this spell.) Breath of Darigaaz deals 1 damage to each creature without flying and each player. If this spell was kicked, it deals 4 damage to each creature without flying and each player instead.
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Breya, Etherium Shaper
    ( 4)
Legendary Artifact Creature — Human
(4/4)
When Breya, Etherium Shaper enters the battlefield, create two 1/1 blue Thopter artifact creature tokens with flying. , Sacrifice two artifacts: Choose one —
• Breya deals 3 damage to target player or planeswalker. • Target creature gets -4/-4 until end of turn. • You gain 5 life.
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Briar Patch
   ( 3)
Enchantment
Whenever a creature attacks you, it gets -1/-0 until end of turn.
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Briar Shield
 ( 1)
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1. Sacrifice Briar Shield: Enchanted creature gets +3/+3 until end of turn.
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Briarberry Cohort
  ( 2)
Creature — Faerie Soldier
(1/1)
Flying Briarberry Cohort gets +1/+1 as long as you control another blue creature.
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Briarbridge Patrol
  ( 4)
Creature — Human Warrior
(3/3)
Whenever Briarbridge Patrol deals damage to one or more creatures, investigate. (Create a colorless Clue artifact token with " , Sacrifice this artifact: Draw a card.") At the beginning of each end step, if you sacrificed three or more Clues this turn, you may put a creature card from your hand onto the battlefield.
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Briarhorn
  ( 4)
Creature — Elemental
(3/3)
Flash When Briarhorn enters the battlefield, target creature gets +3/+3 until end of turn. Evoke  (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
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Briarknit Kami
   ( 5)
Creature — Spirit
(3/3)
Whenever you cast a Spirit or Arcane spell, put a +1/+1 counter on target creature.
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Briarpack Alpha
  ( 4)
Creature — Wolf
(3/3)
Flash (You may cast this spell any time you could cast an instant.) When Briarpack Alpha enters the battlefield, target creature gets +2/+2 until end of turn.
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Briber's Purse
 ( 0)
Artifact
Briber's Purse enters the battlefield with X gem counters on it. , , Remove a gem counter from Briber's Purse: Target creature can't attack or block this turn.
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Bribery
   ( 5)
Sorcery
Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.
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Bridge from Below
   ( 3)
Enchantment
Whenever a nontoken creature is put into your graveyard from the battlefield, if Bridge from Below is in your graveyard, create a 2/2 black Zombie creature token. When a creature is put into an opponent's graveyard from the battlefield, if Bridge from Below is in your graveyard, exile Bridge from Below.
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Brightling
   ( 3)
Creature — Shapeshifter
(3/3)
: Brightling gains vigilance until end of turn.
: Brightling gains lifelink until end of turn.
: Return Brightling to its owner's hand.
: Brightling gets +1/-1 or -1/+1 until end of turn.
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Brightmare
  ( 3)
Creature — Unicorn
(2/3)
When Brightmare enters the battlefield, tap up to one target creature. You gain life equal to that creature's power.
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Brigid, Hero of Kinsbaile
   ( 4)
Legendary Creature — Kithkin Archer
(2/3)
First strike : Brigid, Hero of Kinsbaile deals 2 damage to each attacking or blocking creature target player controls.
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Brilliant Halo
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+2. When Brilliant Halo is put into a graveyard from the battlefield, return Brilliant Halo to its owner's hand.
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Brilliant Spectrum
  ( 4)
Sorcery
Converge — Draw X cards, where X is the number of colors of mana spent to cast this spell. Then discard two cards.
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Brimaz, King of Oreskos
   ( 3)
Legendary Creature — Cat Soldier
(3/4)
Vigilance Whenever Brimaz, King of Oreskos attacks, create a 1/1 white Cat Soldier creature token with vigilance that's attacking. Whenever Brimaz blocks a creature, create a 1/1 white Cat Soldier creature token with vigilance that's blocking that creature.
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Brimstone Mage
  ( 3)
Creature — Human Shaman
(2/2)
Level up  ( : Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 2/3 : Brimstone Mage deals 1 damage to any target.
LEVEL 3+ 2/4 : Brimstone Mage deals 3 damage to any target.
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Brimstone Trebuchet
  ( 3)
Artifact Creature — Wall
(1/3)
Defender, reach : Brimstone Trebuchet deals 1 damage to each opponent.
Whenever a Knight enters the battlefield under your control, untap Brimstone Trebuchet.
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Brimstone Volley
  ( 3)
Instant
Brimstone Volley deals 3 damage to any target. Morbid — Brimstone Volley deals 5 damage instead if a creature died this turn.
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Brindle Boar
  ( 3)
Creature — Boar
(2/2)
Sacrifice Brindle Boar: You gain 4 life.
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Brindle Shoat
  ( 2)
Creature — Boar
(1/1)
When Brindle Shoat dies, create a 3/3 green Boar creature token.
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Brine Giant
  ( 7)
Creature — Giant
(5/6)
This spell costs less to cast for each enchantment you control.
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Brine Hag
   ( 4)
Creature — Hag
(2/2)
When Brine Hag dies, change the base power and toughness of all creatures that dealt damage to it this turn to 0/2. (This effect lasts indefinitely.)
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Brinebarrow Intruder
 ( 1)
Creature — Human Rogue
(1/2)
Flash When Brinebarrow Intruder enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn.
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Brineborn Cutthroat
  ( 2)
Creature — Merfolk Pirate
(2/1)
Flash (You may cast this spell any time you could cast an instant.) Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on Brineborn Cutthroat.
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Brinelin, the Moon Kraken
   ( 8)
Legendary Creature — Kraken
(6/8)
When Brinelin, the Moon Kraken enters the battlefield or whenever you cast a spell with mana value 6 or greater, you may return target nonland permanent to its owner's hand. Partner (You can have two commanders if both have partner.)
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Oakhame Ranger (Bring Back)
    ( 4)
Sorcery — Adventure
Create two 1/1 white Human creature tokens. (Then exile this card. You may cast the creature later from exile.)
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Bring Down
  ( 4)
Sorcery
Assist (Another player can pay up to of this spell's cost.) Destroy target creature with power 4 or greater.
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Bring Low
  ( 4)
Instant
Bring Low deals 3 damage to target creature. If that creature has a +1/+1 counter on it, Bring Low deals 5 damage to it instead.
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Animating Faerie (Bring to Life)
  ( 3)
Sorcery — Adventure
Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on it.
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Bring to Light
   ( 5)
Sorcery
Converge — Search your library for a creature, instant, or sorcery card with mana value less than or equal to the number of colors of mana spent to cast this spell, exile that card, then shuffle. You may cast that card without paying its mana cost.
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Bring to Trial
  ( 3)
Sorcery
Exile target creature with power 4 or greater.
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