SEARCH:

+she (307)

1234 >
Search Criteria
Updating... Updating search parameters...
 Search Result Options
    Name (asc)   >    
  • Additional Sort:

Display:
Sheep token card
Unglued (Uncommon)
Sheer Drop
Sheer Drop 2White (3)
Sorcery

Destroy target tapped creature.

Awaken 3—5White (If you cast this spell for 5White, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Common)
Other Versions
Duel Decks: Zendikar vs. Eldrazi (Common)
Shefet Dunes
Shefet Dunes (0)
Land — Desert

Tap: Add Colorless.

Tap, Pay 1 life: Add White.

2WhiteWhite, Tap, Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate only as a sorcery.

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Amonkhet Remastered (Uncommon)
Shefet Monitor
Shefet Monitor 5Green (6)
Creature — Lizard (6/5)

Cycling 3Green (3Green, Discard this card: Draw a card.)

When you cycle Shefet Monitor, you may search your library for a basic land card or a Desert card, put it onto the battlefield, then shuffle. (Do this before you draw.)

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
Shelkin Brownie
Shelkin Brownie 1Green (2)
Creature — Ouphe (1/1)

Tap: Target creature loses all "bands with other" abilities until end of turn.

Legends (Common)
Shell of the Last Kappa
Shell of the Last Kappa 3 (3)
Legendary Artifact

3, Tap: Exile target instant or sorcery spell that targets you. (The spell has no effect.)

3, Tap, Sacrifice Shell of the Last Kappa: You may cast a spell from among cards exiled with Shell of the Last Kappa without paying its mana cost.

Champions of Kamigawa (Rare)
Shell Shield
Shell Shield Blue (1)
Instant

Kicker 1 (You may pay an additional 1 as you cast this spell.)

Target creature you control gets +0/+3 until end of turn. If this spell was kicked, that creature also gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Zendikar Rising (Common)
Shell Skulkin
Shell Skulkin 4 (4)
Artifact Creature — Scarecrow (3/2)

3: Target blue creature gains shroud until end of turn. (It can't be the target of spells or abilities.)

Eventide (Common)
Shelldock Isle
Shelldock Isle (0)
Land

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)

Shelldock Isle enters the battlefield tapped.

Tap: Add Blue.

Blue, Tap: You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.

Lorwyn (Rare)
Shellephant
Shellephant 1GreenGreen (3)
Creature — Turtle and/or Elephant (?/?)

0: Choose one. You may activate this ability while Shellephant is in any zone.

• Shellephant has base power and toughness 1/4.

• Shellephant has base power and toughness 3/3.

Unstable (Uncommon)
Shelob, Child of Ungoliant
Shelob, Child of Ungoliant 4BlackGreen (6)
Legendary Creature — Spider Demon (8/8)

Deathtouch, ward 2

Other Spiders you control have deathtouch and ward 2.

Whenever another creature dealt damage this turn by a Spider you controlled dies, create a token that's a copy of that creature, except it's a Food artifact with "2, Tap, Sacrifice this artifact: You gain 3 life," and it loses all other card types.

The Lord of the Rings: Tales of Middle Earth (Rare)
Shelob, Dread Weaver
Shelob, Dread Weaver 3Black (4)
Legendary Creature — Spider Demon (3/3)

Whenever a nontoken creature an opponent controls dies, exile it.

2Black, Put a creature card exiled with Shelob, Dread Weaver into its owner's graveyard: Put two +1/+1 counters on Shelob. Draw a card.

Variable Colorless1Black: Put target creature card with mana value X exiled with Shelob onto the battlefield tapped under your control.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Shelob's Ambush
Shelob's Ambush Black (1)
Instant

Target creature gets +1/+2 and gains deathtouch until end of turn. Create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

The Lord of the Rings: Tales of Middle Earth (Common)
Shelter
Shelter 1White (2)
Instant

Target creature you control gains protection from the color of your choice until end of turn.

Draw a card.

Commander Masters (Common)
Other Versions
Odyssey (Common)
Vintage Masters (Common)
Eternal Masters (Common)
Modern Horizons (Common)
Sheltered Aerie
Sheltered Aerie 2Green (3)
Enchantment — Aura

Enchant land

Enchanted land has "Tap: Add two mana of any one color."

Dragons of Tarkir (Common)
Sheltered Thicket
Sheltered Thicket (0)
Land — Mountain Forest

(Tap: Add Red or Green.)

Sheltered Thicket enters the battlefield tapped.

Cycling 2 (2, Discard this card: Draw a card.)

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Amonkhet (Rare)
Amonkhet Remastered (Rare)
Commander Masters (Rare)
Doctor Who Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Magic The Gathering—Fallout (Rare)
Sheltered Valley
Sheltered Valley (0)
Land

If Sheltered Valley would enter the battlefield, instead sacrifice each other permanent named Sheltered Valley you control, then put Sheltered Valley onto the battlefield.

At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life.

Tap: Add Colorless.

Alliances (Rare)
Sheltering Ancient
Sheltering Ancient 1Green (2)
Creature — Treefolk (5/5)

Trample

Cumulative upkeep—Put a +1/+1 counter on a creature an opponent controls. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Coldsnap (Uncommon)
Sheltering Boughs
Sheltering Boughs 2Green (3)
Enchantment — Aura

Enchant creature

When Sheltering Boughs enters the battlefield, draw a card.

Enchanted creature gets +1/+3.

Innistrad: Crimson Vow (Common)
Sheltering Light
Sheltering Light White (1)
Instant

Target creature gains indestructible until end of turn. Scry 1. (Damage and effects that say "destroy" don't destroy the creature.)

Ixalan (Uncommon)
Sheltering Prayers
Sheltering Prayers White (1)
Enchantment

Basic lands each player controls have shroud as long as that player controls three or fewer lands. (They can't be the targets of spells or abilities.)

Prophecy (Rare)
Sheltering Word
Sheltering Word 1Green (2)
Instant

Target creature you control gains hexproof until end of turn. You gain life equal to that creature's toughness. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

Avacyn Restored (Common)
Shenanigans
Shenanigans 1Red (2)
Sorcery

Destroy target artifact.

Dredge 1 (If you would draw a card, you may mill a card instead. If you do, return this card from your graveyard to your hand.)

Modern Horizons (Common)
Sheoldred
Sheoldred 3BlackBlack (5)
Legendary Creature — Phyrexian Praetor (4/5)

Menace

When Sheoldred enters the battlefield, each opponent sacrifices a nontoken creature or planeswalker.

4Black: Exile Sheoldred, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if an opponent has eight or more cards in their graveyard.

March of the Machine (Mythic Rare)
Sheoldred, the Apocalypse
Sheoldred, the Apocalypse 2BlackBlack (4)
Legendary Creature — Phyrexian Praetor (4/5)

Deathtouch

Whenever you draw a card, you gain 2 life.

Whenever an opponent draws a card, they lose 2 life.

Dominaria United (Mythic Rare)
Sheoldred, Whispering One
Sheoldred, Whispering One 5BlackBlack (7)
Legendary Creature — Phyrexian Praetor (6/6)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.

At the beginning of each opponent's upkeep, that player sacrifices a creature.

March of the Machine Multiverse Legends (Mythic Rare)
Other Versions
New Phyrexia (Mythic Rare)
Iconic Masters (Mythic Rare)
Jumpstart (Mythic Rare)
Historic Anthology 5 (Mythic Rare)
Sheoldred's Edict
Sheoldred's Edict 1Black (2)
Instant

Choose one —

• Each opponent sacrifices a nontoken creature.

• Each opponent sacrifices a creature token.

• Each opponent sacrifices a planeswalker.

Phyrexia: All Will Be One (Uncommon)
Sheoldred's Headcleaver
Sheoldred's Headcleaver 3Black (4)
Creature — Phyrexian Warrior (2/4)

Menace

Toxic 2 (Players dealt combat damage by this creature also get two poison counters.)

Phyrexia: All Will Be One (Common)
Sheoldred's Restoration
Sheoldred's Restoration 3Black (4)
Sorcery

Kicker 2White (You may pay an additional 2White as you cast this spell.)

Return target creature card from your graveyard to the battlefield. If this spell was kicked, you gain life equal to that card's mana value. Otherwise, you lose that much life.

Exile Sheoldred's Restoration.

Dominaria United (Uncommon)
Shepherd of Heroes
Shepherd of Heroes 4White (5)
Creature — Angel Cleric (3/4)

Flying

When Shepherd of Heroes enters the battlefield, you gain 2 life for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Zendikar Rising (Common)
Shepherd of Rot
Shepherd of Rot 1Black (2)
Creature — Zombie Cleric (1/1)

Tap: Each player loses 1 life for each Zombie on the battlefield.

Planechase (Common)
Other Versions
Onslaught (Common)
Shepherd of the Clouds
Shepherd of the Clouds 4White (5)
Creature — Pegasus (4/3)

Flying, vigilance

When Shepherd of the Clouds enters the battlefield, return target permanent card with mana value 3 or less from your graveyard to your hand. Return that card to the battlefield instead if you control a Mount.

Outlaws of Thunder Junction (Uncommon)
Shepherd of the Cosmos
Shepherd of the Cosmos 4WhiteWhite (6)
Creature — Angel Warrior (3/3)

Flying

When Shepherd of the Cosmos enters the battlefield, return target permanent card with mana value 2 or less from your graveyard to the battlefield.

Foretell 3White (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Uncommon)
Shepherd of the Flock
Shepherd of the Flock 1White (2)
Creature — Human Peasant (3/1)

Throne of Eldraine (Uncommon)
Shepherd of the Lost
Shepherd of the Lost 4White (5)
Creature — Angel (3/3)

Flying, first strike, vigilance

Zendikar (Uncommon)
Sheriff of Safe Passage
Sheriff of Safe Passage 2White (3)
Creature — Human Knight (0/0)

Sheriff of Safe Passage enters the battlefield with a +1/+1 counter on it plus an additional +1/+1 counter on it for each other creature you control.

Plot 1White (You may pay 1White and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction (Uncommon)
Shessra, Death's Whisper
Shessra, Death's Whisper 2BlackGreen (4)
Legendary Creature — Human Elf Warlock (1/3)

Bewitching Whispers — When Shessra, Death's Whisper enters the battlefield, target creature blocks this turn if able.

Whispers of the Grave — At the beginning of your end step, if a creature died this turn, you may pay 2 life. If you do, draw a card.

Adventures in the Forgotten Realms (Uncommon)
Shoot the Sheriff
Shoot the Sheriff 1Black (2)
Instant

Destroy target non-outlaw creature. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. Everyone else is fair game.)

Outlaws of Thunder Junction (Uncommon)
Shorecrasher Elemental
Shorecrasher Elemental BlueBlueBlue (3)
Creature — Elemental (3/3)

Blue: Exile Shorecrasher Elemental, then return it to the battlefield face down under its owner's control.

1: Shorecrasher Elemental gets +1/-1 or -1/+1 until end of turn.

Megamorph 4Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Dragons of Tarkir (Mythic Rare)
Shorecrasher Mimic
Shorecrasher Mimic 1Green or Blue (2)
Creature — Shapeshifter (2/1)

Whenever you cast a spell that's both green and blue, Shorecrasher Mimic has base power and toughness 5/3 until end of turn and gains trample until end of turn.

Eventide (Common)
Shrouded Shepherd
Shrouded Shepherd 1White (2)
Creature — Spirit Warrior (2/2)

When Shrouded Shepherd enters the battlefield, target creature you control gets +2/+2 until end of turn.

Wilds of Eldraine (Uncommon)
Skin Shedder
Skin Shedder (0)
Creature — Insect Horror (3/4)

Shadows over Innistrad (Uncommon)
Skyfisher Spider
Skyfisher Spider 2BlackGreen (4)
Creature — Spider (3/3)

Reach

When Skyfisher Spider enters the battlefield, you may sacrifice another creature. When you do, destroy target nonland permanent.

When Skyfisher Spider dies, you may gain 1 life for each creature card in your graveyard. If you do, exile Skyfisher Spider from your graveyard.

The Brothers' War (Uncommon)
Skyhunter Skirmisher
Skyhunter Skirmisher 1WhiteWhite (3)
Creature — Cat Knight (1/1)

Flying, double strike

Modern Masters 2015 Edition (Common)
Other Versions
Fifth Dawn (Uncommon)
Tenth Edition (Uncommon)
Commander 2014 (Uncommon)
Skylasher
Skylasher 1Green (2)
Creature — Insect (2/2)

Flash

This spell can't be countered.

Reach, protection from blue

Dragon's Maze (Rare)
Sleep with the Fishes
Sleep with the Fishes 2BlueBlue (4)
Enchantment — Aura

Enchant creature

When Sleep with the Fishes enters the battlefield, tap enchanted creature and you create a 1/1 blue Fish creature token with "This creature can't be blocked."

Enchanted creature doesn't untap during its controller's untap step.

Streets of New Capenna (Uncommon)
Soul Shepherd
Soul Shepherd 1White (2)
Creature — Human Cleric (2/1)

White, Exile a creature card from your graveyard: You gain 1 life.

Weatherlight (Common)
Spectral Shepherd
Spectral Shepherd 2White (3)
Creature — Spirit (2/2)

Flying

1Blue: Return target Spirit you control to its owner's hand.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Innistrad: Crimson Vow Commander (Uncommon)
Spincrusher
Spincrusher 2 (2)
Artifact Creature — Construct (0/2)

Whenever Spincrusher blocks, put a +1/+1 counter on it.

Remove a +1/+1 counter from Spincrusher: Spincrusher can't be blocked this turn.

Darksteel (Uncommon)
Spined Basher
Spined Basher 2Black (3)
Creature — Zombie Beast (3/1)

Morph 2Black (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Common)
Spring Splasher
Spring Splasher 1Blue (2)
Creature — Frog Beast (2/1)

Whenever Spring Splasher attacks, target creature defending player controls gets -3/-0 until end of turn.

Outlaws of Thunder Junction (Common)
Springjack Shepherd
Springjack Shepherd 3White (4)
Creature — Kithkin Wizard (1/2)

Chroma — When Springjack Shepherd enters the battlefield, create a 0/1 white Goat creature token for each white mana symbol in the mana costs of permanents you control.

Eventide (Uncommon)
Starnheim Unleashed
Starnheim Unleashed 2WhiteWhite (4)
Sorcery

Create a 4/4 white Angel Warrior creature token with flying and vigilance. If this spell was foretold, create X of those tokens instead.

Foretell Variable ColorlessVariable ColorlessWhite (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Mythic Rare)
Stigma Lasher
Stigma Lasher RedRed (2)
Creature — Elemental Shaman (2/2)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Whenever Stigma Lasher deals damage to a player, that player can't gain life for the rest of the game.

Eventide (Rare)
Bonecrusher Giant (Stomp)
Bonecrusher Giant (Stomp) 1Red (2)
Instant — Adventure

Damage can't be prevented this turn. Stomp deals 2 damage to any target.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Throne of Eldraine (Rare)
Storm-Charged Slasher
Storm-Charged Slasher (0)
Creature — Werewolf (3/4)

At the beginning of combat on your turn, target creature you control gets +2/+0 and gains trample and haste until end of turn.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt (Rare)
Suncrusher
Suncrusher 9 (9)
Artifact Creature — Construct (3/3)

Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)

4, Tap, Remove a +1/+1 counter from Suncrusher: Destroy target creature.

2, Remove a +1/+1 counter from Suncrusher: Return Suncrusher to its owner's hand.

Fifth Dawn (Rare)
Surrakar Banisher
Surrakar Banisher 4Blue (5)
Creature — Surrakar (3/3)

When Surrakar Banisher enters the battlefield, you may return target tapped creature to its owner's hand.

Duel Decks: Elspeth vs. Kiora (Common)
Other Versions
Worldwake (Common)
Sylvan Shepherd
Sylvan Shepherd 2Green (3)
Creature — Human Druid (2/3)

Vigilance

Whenever Sylvan Shepherd attacks, roll a d20.

1–9 | You gain 1 life.

10–19 | You gain 2 life.

20 | You gain 5 life.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Tah-Crop Skirmisher
Tah-Crop Skirmisher 1Blue (2)
Creature — Naga Warrior (2/1)

Embalm 3Blue (3Blue, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Naga Warrior with no mana cost. Embalm only as a sorcery.)

Amonkhet (Common)
Tarnished Citadel
Tarnished Citadel (0)
Land

Tap: Add Colorless.

Tap: Add one mana of any color. Tarnished Citadel deals 3 damage to you.

Odyssey (Rare)
Tavern Smasher
Tavern Smasher (0)
Creature — Werewolf (6/5)

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt (Common)
Teeterpeak Ambusher
Teeterpeak Ambusher 1Red (2)
Creature — Goblin Warrior (1/3)

2Red: Teeterpeak Ambusher gets +2/+0 until end of turn.

Zendikar Rising (Common)
Tenement Crasher
Tenement Crasher 5Red (6)
Creature — Beast (5/4)

Haste

Return to Ravnica (Common)
Thallid Shell-Dweller
Thallid Shell-Dweller 1Green (2)
Creature — Fungus (0/5)

Defender

At the beginning of your upkeep, put a spore counter on Thallid Shell-Dweller.

Remove three spore counters from Thallid Shell-Dweller: Create a 1/1 green Saproling creature token.

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Modern Masters (Common)
Thicket Crasher
Thicket Crasher 3Green (4)
Creature — Elemental Rhino (4/3)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Other Elementals you control have trample.

Core Set 2020 (Common)
Thrasher Brute
Thrasher Brute 3Black (4)
Creature — Orc Warrior (4/3)

Whenever Thrasher Brute or another Warrior enters the battlefield under your team's control, target opponent loses 1 life and you gain 1 life.

Battlebond (Uncommon)
Three Wishes
Three Wishes 1BlueBlue (3)
Instant

Exile the top three cards of your library face down. You may look at those cards for as long as they remain exiled. Until your next turn, you may play those cards. At the beginning of your next upkeep, put any of those cards you didn't play into your graveyard.

Visions (Rare)
Thresher Beast
Thresher Beast 3GreenGreen (5)
Creature — Beast (4/4)

Whenever Thresher Beast becomes blocked, defending player sacrifices a land.

Prophecy (Common)
Thresher Lizard
Thresher Lizard 2Red (3)
Creature — Lizard (3/2)

Thresher Lizard gets +1/+2 as long as you have one or fewer cards in hand.

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Masters 25 (Common)
Tomik, Distinguished Advokist
Tomik, Distinguished Advokist WhiteWhite (2)
Legendary Creature — Human Advisor (2/3)

Flying

Lands on the battlefield and land cards in graveyards can't be the targets of spells or abilities your opponents control.

Your opponents can't play land cards from graveyards.

Ravnica Remastered (Rare)
Other Versions
War of the Spark (Rare)
Treetop Ambusher
Treetop Ambusher 1Green (2)
Creature — Elf Berserker (2/1)

Dash 1Green (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Whenever Treetop Ambusher attacks, target creature you control gets +1/+1 until end of turn.

Modern Horizons (Common)
Turtleshell Changeling
Turtleshell Changeling 3Blue (4)
Creature — Shapeshifter (1/4)

Changeling (This card is every creature type.)

1Blue: Switch Turtleshell Changeling's power and toughness until end of turn.

Lorwyn (Uncommon)
Twilight Shepherd
Twilight Shepherd 3WhiteWhiteWhite (6)
Creature — Angel (5/5)

Flying, vigilance

When Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Duel Decks Anthology, Divine vs. Demonic (Rare)
Other Versions
Shadowmoor (Rare)
Duel Decks: Divine vs. Demonic (Rare)
Commander 2014 (Rare)
Twinblade Slasher
Twinblade Slasher Green (1)
Creature — Elf Warrior (1/1)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

1Green: Twinblade Slasher gets +2/+2 until end of turn. Activate only once each turn.

Eventide (Uncommon)
Ulamog's Crusher
Ulamog's Crusher 8 (8)
Creature — Eldrazi (8/8)

Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)

Ulamog's Crusher attacks each combat if able.

Commander Masters (Common)
Other Versions
Rise of the Eldrazi (Common)
Modern Masters 2015 Edition (Common)
Duel Decks: Zendikar vs. Eldrazi (Common)
Ultimate Masters (Common)
Unfinished Business
Unfinished Business 3WhiteWhite (5)
Sorcery

Return target creature card from your graveyard to the battlefield, then return up to two target Aura and/or Equipment cards from your graveyard to the battlefield attached to that creature. (If the Auras can't enchant that creature, they remain in your graveyard.)

Wilds of Eldraine Commander (Rare)
Unleash Shell
Unleash Shell 3RedRed (5)
Instant

Unleash Shell deals 5 damage to target creature or planeswalker and 2 damage to that permanent's controller.

The Brothers' War (Common)
Usher of the Fallen
Usher of the Fallen White (1)
Creature — Spirit Warrior (2/1)

Boast — 1White: Create a 1/1 white Human Warrior creature token. (Activate only if this creature attacked this turn and only once each turn.)

Kaldheim (Uncommon)
Shepherd of the Flock (Usher to Safety)
Shepherd of the Flock (Usher to Safety) White (1)
Instant — Adventure

Return target permanent you control to its owner's hand. (Then exile this card. You may cast the creature later from exile.)

Throne of Eldraine (Uncommon)
Valley Dasher
Valley Dasher 1Red (2)
Creature — Human Berserker (2/2)

Haste

Valley Dasher attacks each combat if able.

Khans of Tarkir (Common)
Vanquisher's Axe
Vanquisher's Axe 1 (1)
Artifact — Equipment

Equipped creature gets +2/+0.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Dominaria United (Common)
Vanquisher's Banner
Vanquisher's Banner 5 (5)
Artifact

As Vanquisher's Banner enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +1/+1.

Whenever you cast a creature spell of the chosen type, draw a card.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Ixalan (Rare)
Time Spiral Remastered (Bonus)
March of the Machine Commander (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Commander Masters (Rare)
Vexing Shusher
Vexing Shusher Red or GreenRed or Green (2)
Creature — Goblin Shaman (2/2)

This spell can't be countered.

Red or Green: Target spell can't be countered.

Double Masters (Rare)
Other Versions
Shadowmoor (Rare)
Vial Smasher the Fierce
Vial Smasher the Fierce 1BlackRed (3)
Legendary Creature — Goblin Berserker (2/3)

Whenever you cast your first spell each turn, choose an opponent at random. Vial Smasher the Fierce deals damage equal to that spell's mana value to that player or a planeswalker that player controls.

Partner (You can have two commanders if both have partner.)

Commander Legends (Mythic Rare)
Other Versions
Commander 2016 (Mythic Rare)
Vial Smasher, Gleeful Grenadier
Vial Smasher, Gleeful Grenadier BlackRed (2)
Legendary Creature — Goblin Mercenary (3/2)

Whenever another outlaw enters the battlefield under your control, Vial Smasher, Gleeful Grenadier deals 1 damage to target opponent. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

Outlaws of Thunder Junction (Uncommon)
Viashino Slasher
Viashino Slasher 1Red (2)
Creature — Viashino Warrior (1/2)

Red: Viashino Slasher gets +1/-1 until end of turn.

Ravnica: City of Guilds (Common)
Vinelasher Kudzu
Vinelasher Kudzu 1Green (2)
Creature — Plant (1/1)

Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Vinelasher Kudzu.

Guild Kit: Simic (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Duel Decks: Jace vs. Vraska (Rare)
Voidmage Husher
Voidmage Husher 3Blue (4)
Creature — Human Wizard (2/2)

Flash (You may cast this spell any time you could cast an instant.)

When Voidmage Husher enters the battlefield, counter target activated ability. (Mana abilities can't be targeted.)

Whenever you cast a spell, you may return Voidmage Husher to its owner's hand.

Time Spiral (Uncommon)
Voldaren Ambusher
Voldaren Ambusher 2Red (3)
Creature — Vampire Archer (2/2)

When Voldaren Ambusher enters the battlefield, if an opponent lost life this turn, it deals X damage to up to one target creature or planeswalker, where X is the number of Vampires you control.

Innistrad: Midnight Hunt (Uncommon)
Volshe Tideturner
Volshe Tideturner 1Blue (2)
Creature — Merfolk Wizard (1/3)

Tap: Add Blue. Spend this mana only to cast an instant or sorcery spell or a kicked spell.

Dominaria United (Common)
Vraska's Finisher
Vraska's Finisher 2Black (3)
Creature — Gorgon Assassin (3/2)

When Vraska's Finisher enters the battlefield, destroy target creature or planeswalker an opponent controls that was dealt damage this turn.

War of the Spark (Common)
Wake Thrasher
Wake Thrasher 2Blue (3)
Creature — Merfolk Soldier (1/1)

Whenever a permanent you control becomes untapped, Wake Thrasher gets +1/+1 until end of turn.

Jumpstart 2022 (Rare)
Other Versions
Eventide (Rare)
Duel Decks: Merfolk vs. Goblins (Rare)
Wandering Tombshell
Wandering Tombshell 3Black (4)
Creature — Zombie Turtle (1/6)

Dragons of Tarkir (Common)
War-Trained Slasher
War-Trained Slasher 3Red (4)
Creature — Wolverine Dinosaur (4/3)

Menace (This creature can't be blocked except by two or more creatures.)

Whenever War-Trained Slasher attacks a battle, double its power until end of turn.

March of the Machine (Common)
Wedding Crasher
Wedding Crasher (0)
Creature — Werewolf (6/5)

Whenever Wedding Crasher or another Wolf or Werewolf you control dies, draw a card.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Crimson Vow (Uncommon)
Wellwisher
Wellwisher 1Green (2)
Creature — Elf (1/1)

Tap: You gain 1 life for each Elf on the battlefield.

Commander Anthology (Common)
Other Versions
Onslaught (Common)
Duel Decks: Elves vs. Goblins (Common)
Commander 2014 (Common)
Duel Decks Anthology, Elves vs. Goblins (Common)
Wind Shear
Wind Shear 2Green (3)
Instant

Attacking creatures with flying get -2/-2 and lose flying until end of turn.

Visions (Uncommon)
Winged Shepherd
Winged Shepherd 5White (6)
Creature — Angel (3/3)

Flying, vigilance

Cycling White (White, Discard this card: Draw a card.)

Jumpstart: Historic Horizons (Common)
Other Versions
Amonkhet (Common)
Wren's Run Vanquisher
Wren's Run Vanquisher 1Green (2)
Creature — Elf Warrior (3/3)

As an additional cost to cast this spell, reveal an Elf card from your hand or pay 3.

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Jumpstart (Uncommon)
Other Versions
Lorwyn (Uncommon)
Duel Decks: Elves vs. Goblins (Uncommon)
Duel Decks Anthology, Elves vs. Goblins (Uncommon)
1234 >
We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue