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Call the Cavalry
Call the Cavalry 3White (4)
Sorcery

Create two 2/2 white Knight creature tokens with vigilance.

Game Night (Common)
Other Versions
Dominaria (Common)
Call the Coppercoats
Call the Coppercoats 2White (3)
Instant

Strive — This spell costs 1White more to cast for each target beyond the first.

Choose any number of target opponents. Create X 1/1 white Human Soldier creature tokens, where X is the number of creatures those opponents control.

Ikoria Commander (Rare)
Call the Gatewatch
Call the Gatewatch 2White (3)
Sorcery

Search your library for a planeswalker card, reveal it, and put it into your hand. Then shuffle your library.

Oath of the Gatewatch (Rare)
Call the Scions
Call the Scions 2Green (3)
Sorcery

Devoid (This card has no color.)

Create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add Colorless."

Battle for Zendikar (Common)
Call the Skybreaker
Call the Skybreaker 5Blue or RedBlue or Red (7)
Sorcery

Create a 5/5 blue and red Elemental creature token with flying.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Eternal Masters (Rare)
Other Versions
Eventide (Rare)
Magic: The Gathering-Commander (Rare)
Commander 2015 (Rare)
Call to the Feast
Call to the Feast 2WhiteBlack (4)
Sorcery

Create three 1/1 white Vampire creature tokens with lifelink.

Ixalan (Uncommon)
Call to the Grave
Call to the Grave 4Black (5)
Enchantment

At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature.

At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave.

Magic 2012 (Rare)
Other Versions
Scourge (Rare)
Call to the Kindred
Call to the Kindred 3Blue (4)
Enchantment — Aura

Enchant creature

At the beginning of your upkeep, you may look at the top five cards of your library. If you do, you may put a creature card that shares a creature type with enchanted creature from among them onto the battlefield, then you put the rest of those cards on the bottom of your library in any order.

Dark Ascension (Rare)
Call to the Netherworld
Call to the Netherworld Black (1)
Sorcery

Return target black creature card from your graveyard to your hand.

Madness 0 (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Commander 2019 (Common)
Other Versions
Time Spiral (Common)
Callaphe, Beloved of the Sea
Callaphe, Beloved of the Sea 1BlueBlue (3)
Legendary Enchantment Creature — Demigod (*/3)

Callaphe's power is equal to your devotion to blue. (Each Blue in the mana costs of permanents you control counts toward your devotion to blue.)

Creatures and enchantments you control have "Spells your opponents cast that target this permanent cost 1 more to cast."

Theros Beyond Death (Uncommon)
Caller of the Claw
Caller of the Claw 2Green (3)
Creature — Elf (2/2)

Flash

When Caller of the Claw enters the battlefield, create a 2/2 green Bear creature token for each nontoken creature put into your graveyard from the battlefield this turn.

Commander 2015 (Rare)
Other Versions
Legions (Rare)
Caller of the Hunt
Caller of the Hunt 2Green (3)
Creature — Human (*/*)

As an additional cost to cast this spell, choose a creature type.

Caller of the Hunt's power and toughness are each equal to the number of creatures of the chosen type on the battlefield.

Mercadian Masques (Rare)
Caller of the Pack
Caller of the Pack 5GreenGreen (7)
Creature — Beast (8/6)

Trample

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Commander Anthology (Uncommon)
Other Versions
Commander 2015 (Uncommon)
Caller of the Untamed
Caller of the Untamed 3Green (4)
Creature — Elf Shaman (2/4)

Before you shuffle your deck to start the game, you may reveal this card from your deck and exile a creature card you drafted that isn't in your deck.

Variable Colorless, Tap: Create a token that's a copy of a card you exiled with cards named Caller of the Untamed. X is the converted mana cost of that card.

Conspiracy: Take the Crown (Rare)
Callow Jushi
Callow Jushi 1BlueBlue (3)
Creature — Human Wizard (2/2)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Callow Jushi.

At the beginning of the end step, if there are two or more ki counters on Callow Jushi, you may flip it.

Betrayers of Kamigawa (Uncommon)
Captain of the Mists
Captain of the Mists 2Blue (3)
Creature — Human Wizard (2/3)

Whenever another Human enters the battlefield under your control, untap Captain of the Mists.

1Blue, Tap: You may tap or untap target permanent.

Duel Decks: Blessed vs. Cursed (Rare)
Other Versions
Avacyn Restored (Rare)
Captain of the Watch
Captain of the Watch 4WhiteWhite (6)
Creature — Human Soldier (3/3)

Vigilance (Attacking doesn't cause this creature to tap.)

Other Soldier creatures you control get +1/+1 and have vigilance.

When Captain of the Watch enters the battlefield, create three 1/1 white Soldier creature tokens.

Duel Decks: Elspeth vs. Kiora (Rare)
Other Versions
Magic 2010 (Rare)
Magic 2013 (Rare)
Captured by the Consulate
Captured by the Consulate 3White (4)
Enchantment — Aura

Enchant creature you don't control

Enchanted creature can't attack.

Whenever an opponent casts a spell, if it has a single target, change the target to enchanted creature if able.

Kaladesh (Rare)
Cathedral Membrane
Cathedral Membrane 1Phyrexian White (2)
Artifact Creature — Wall (0/3)

(Phyrexian White can be paid with either White or 2 life.)

Defender

When Cathedral Membrane dies during combat, it deals 6 damage to each creature it blocked this combat.

New Phyrexia (Uncommon)
Cathedral of Serra
Cathedral of Serra (0)
Land

White legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Legends (Uncommon)
Cathedral of War
Cathedral of War (0)
Land

Cathedral of War enters the battlefield tapped.

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Tap: Add Colorless.

Magic 2013 (Rare)
Cathedral Sanctifier
Cathedral Sanctifier White (1)
Creature — Human Cleric (1/1)

When Cathedral Sanctifier enters the battlefield, you gain 3 life.

Duel Decks: Blessed vs. Cursed (Common)
Other Versions
Avacyn Restored (Common)
Caught in the Brights
Caught in the Brights 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

When a Vehicle you control attacks, exile enchanted creature.

Aether Revolt (Common)
Chained to the Rocks
Chained to the Rocks White (1)
Enchantment — Aura

Enchant Mountain you control

When Chained to the Rocks enters the battlefield, exile target creature an opponent controls until Chained to the Rocks leaves the battlefield. (That creature returns under its owner's control.)

Theros (Rare)
Chalice of the Void
Chalice of the Void Variable ColorlessVariable Colorless (0)
Artifact

Chalice of the Void enters the battlefield with X charge counters on it.

Whenever a player casts a spell with converted mana cost equal to the number of charge counters on Chalice of the Void, counter that spell.

Masters 25 (Mythic Rare)
Other Versions
Mirrodin (Rare)
Modern Masters (Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Champion of the Flame
Champion of the Flame 1Red (2)
Creature — Human Warrior (1/1)

Trample

Champion of the Flame gets +2/+2 for each Aura and Equipment attached to it.

Dominaria (Uncommon)
Champion of the Parish
Champion of the Parish White (1)
Creature — Human Soldier (1/1)

Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Champion of the Parish.

Duel Decks: Blessed vs. Cursed (Rare)
Other Versions
Innistrad (Rare)
Chancellor of the Annex
Chancellor of the Annex 4WhiteWhiteWhite (7)
Creature — Angel (5/6)

You may reveal this card from your opening hand. If you do, when each opponent casts their first spell of the game, counter that spell unless that player pays 1.

Flying

Whenever an opponent casts a spell, counter it unless that player pays 1.

New Phyrexia (Rare)
Chancellor of the Dross
Chancellor of the Dross 4BlackBlackBlack (7)
Creature — Vampire (6/6)

You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent loses 3 life, then you gain life equal to the life lost this way.

Flying, lifelink

New Phyrexia (Rare)
Chancellor of the Forge
Chancellor of the Forge 4RedRedRed (7)
Creature — Giant (5/5)

You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, create a 1/1 red Goblin creature token with haste.

When Chancellor of the Forge enters the battlefield, create X 1/1 red Goblin creature tokens with haste, where X is the number of creatures you control.

New Phyrexia (Rare)
Chancellor of the Spires
Chancellor of the Spires 4BlueBlueBlue (7)
Creature — Sphinx (5/7)

You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent puts the top seven cards of their library into their graveyard.

Flying

When Chancellor of the Spires enters the battlefield, you may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.

New Phyrexia (Rare)
Chancellor of the Tangle
Chancellor of the Tangle 4GreenGreenGreen (7)
Creature — Beast (6/7)

You may reveal this card from your opening hand. If you do, at the beginning of your first main phase, add Green.

Vigilance, reach

New Phyrexia (Rare)
Chandra, the Firebrand
Chandra, the Firebrand 3Red (4)
Legendary Planeswalker — Chandra (3)

+1: Chandra, the Firebrand deals 1 damage to any target.

−2: When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

−6: Chandra, the Firebrand deals 6 damage to each of up to six targets.

Magic 2013 (Mythic Rare)
Other Versions
Magic 2012 (Mythic Rare)
Channel the Suns
Channel the Suns 3Green (4)
Sorcery

Add WhiteBlueBlackRedGreen.

Fifth Dawn (Uncommon)
Chant of the Skifsang
Chant of the Skifsang 2Blue (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets -13/-0.

Dark Ascension (Common)
Charge Across the Araba
Charge Across the Araba 4White (5)
Instant — Arcane

Sweep — Return any number of Plains you control to their owner's hand. Creatures you control get +1/+1 until end of turn for each Plains returned this way.

Saviors of Kamigawa (Uncommon)
Charge of the Forever-Beast
Charge of the Forever-Beast 2Green (3)
Sorcery

As an additional cost to cast this spell, reveal a creature card from your hand.

Charge of the Forever-Beast deals damage to target creature or planeswalker equal to the revealed card's power.

Ikoria: Lair of Behemoths (Uncommon)
Chariot of the Sun
Chariot of the Sun 3 (3)
Artifact

2, Tap: Until end of turn, target creature you control gains flying and has base toughness 1.

Mirage (Uncommon)
Chatter of the Squirrel
Chatter of the Squirrel Green (1)
Sorcery

Create a 1/1 green Squirrel creature token.

Flashback 1Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Odyssey (Common)
Chief of the Edge
Chief of the Edge WhiteBlack (2)
Creature — Human Warrior (3/2)

Other Warrior creatures you control get +1/+0.

Khans of Tarkir (Uncommon)
Chief of the Foundry
Chief of the Foundry 3 (3)
Artifact Creature — Construct (2/3)

Other artifact creatures you control get +1/+1.

Commander 2018 (Uncommon)
Other Versions
Magic Origins (Uncommon)
Kaladesh (Uncommon)
Chief of the Scale
Chief of the Scale WhiteBlack (2)
Creature — Human Warrior (2/3)

Other Warrior creatures you control get +0/+1.

Khans of Tarkir (Uncommon)
Chill to the Bone
Chill to the Bone 3Black (4)
Instant

Destroy target nonsnow creature.

Coldsnap (Common)
Choking Tethers
Choking Tethers 3Blue (4)
Instant

Tap up to four target creatures.

Cycling 1Blue (1Blue, Discard this card: Draw a card.)

When you cycle Choking Tethers, you may tap target creature.

Modern Horizons (Common)
Other Versions
Onslaught (Common)
Vintage Masters (Common)
Masters 25 (Common)
Chorus of the Conclave
Chorus of the Conclave 4GreenGreenWhiteWhite (8)
Legendary Creature — Dryad (3/8)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

As an additional cost to cast creature spells, you may pay any amount of mana. If you do, that creature enters the battlefield with that many additional +1/+1 counters on it.

Magic: The Gathering-Commander (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Chorus of the Tides
Chorus of the Tides 3Blue (4)
Creature — Siren (3/2)

Flying

Heroic — Whenever you cast a spell that targets Chorus of the Tides, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Born of the Gods (Common)
Chromium, the Mutable
Chromium, the Mutable 4WhiteBlueBlack (7)
Legendary Creature — Elder Dragon (7/7)

Flash

This spell can't be countered.

Flying

Discard a card: Until end of turn, Chromium, the Mutable becomes a Human with base power and toughness 1/1, loses all abilities, and gains hexproof. It can't be blocked this turn.

Core Set 2019 (Mythic Rare)
Claim the Firstborn
Claim the Firstborn Red (1)
Sorcery

Gain control of target creature with converted mana cost 3 or less until end of turn. Untap that creature. It gains haste until end of turn.

Throne of Eldraine (Uncommon)
Clear the Land
Clear the Land 2Green (3)
Sorcery

Each player reveals the top five cards of their library, puts all land cards revealed this way onto the battlefield tapped, and exiles the rest.

Mercadian Masques (Rare)
Clear the Mind
Clear the Mind 2Blue (3)
Sorcery

Target player shuffles their graveyard into their library.

Draw a card.

Ravnica Allegiance (Common)
Clear the Stage
Clear the Stage 4Black (5)
Instant

Target creature gets -3/-3 until end of turn. If you control a creature with power 4 or greater, you may return up to one target creature card from your graveyard to your hand.

Ravnica Allegiance (Uncommon)
Clergy of the Holy Nimbus
Clergy of the Holy Nimbus White (1)
Creature — Human Cleric (1/1)

If Clergy of the Holy Nimbus would be destroyed, regenerate it.

1: Clergy of the Holy Nimbus can't be regenerated this turn. Only any opponent may activate this ability.

Legends (Common)
Cleric of the Forward Order
Cleric of the Forward Order 1White (2)
Creature — Human Cleric (2/2)

When Cleric of the Forward Order enters the battlefield, you gain 2 life for each creature you control named Cleric of the Forward Order.

Magic Origins (Common)
Clickslither
Clickslither 1RedRedRed (4)
Creature — Insect (3/3)

Haste

Sacrifice a Goblin: Clickslither gets +2/+2 and gains trample until end of turn.

Duel Decks Anthology, Elves vs. Goblins (Rare)
Other Versions
Legions (Rare)
Duel Decks: Elves vs. Goblins (Rare)
Vintage Masters (Rare)
Cloak of Feathers
Cloak of Feathers Blue (1)
Sorcery

Target creature gains flying until end of turn.

Draw a card.

Portal (Common)
Clout of the Dominus
Clout of the Dominus Blue or Red (1)
Enchantment — Aura

Enchant creature

As long as enchanted creature is blue, it gets +1/+1 and has shroud. (It can't be the target of spells or abilities.)

As long as enchanted creature is red, it gets +1/+1 and has haste.

Eventide (Common)
Clutch of the Undercity
Clutch of the Undercity 1BlueBlueBlack (4)
Instant

Return target permanent to its owner's hand. Its controller loses 3 life.

Transmute 1BlueBlack (1BlueBlack, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)

Ravnica: City of Guilds (Uncommon)
Coax from the Blind Eternities
Coax from the Blind Eternities 2Blue (3)
Sorcery

You may choose an Eldrazi card you own from outside the game or in exile, reveal that card, and put it into your hand.

Eldritch Moon (Rare)
Coils of the Medusa
Coils of the Medusa 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/-1.

Sacrifice Coils of the Medusa: Destroy all non-Wall creatures blocking enchanted creature.

Weatherlight (Common)
Collar the Culprit
Collar the Culprit 3White (4)
Instant

Destroy target creature with toughness 4 or greater.

Guilds of Ravnica (Common)
Command the Chaff
Command the Chaff 4BlueBlue (6)
Instant

Look at target opponent's sideboard. You may cast a card from that sideboard without paying its mana cost.

Exile CARDNAME.

Mystery Booster (Common)
Command the Dreadhorde
Command the Dreadhorde 4BlackBlack (6)
Sorcery

Choose any number of target creature and/or planeswalker cards in graveyards. Command the Dreadhorde deals damage to you equal to the total converted mana cost of those cards. Put them onto the battlefield under your control.

War of the Spark (Rare)
Command the Storm
Command the Storm 4Red (5)
Instant

Command the Storm deals 5 damage to target creature.

Guilds of Ravnica (Common)
Commence the Endgame
Commence the Endgame 4BlueBlue (6)
Instant

This spell can't be countered.

Draw two cards, then amass X, where X is the number of cards in your hand. (Put X +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)

War of the Spark (Rare)
Commune with the Gods
Commune with the Gods 1Green (2)
Sorcery

Reveal the top five cards of your library. You may put a creature or enchantment card from among them into your hand. Put the rest into your graveyard.

Eternal Masters (Common)
Other Versions
Theros (Common)
Companion of the Trials
Companion of the Trials 2White (3)
Creature — Bird Soldier (2/2)

Flying

1White: Untap target creature. Activate this ability only if you control a Gideon planeswalker.

Amonkhet (Uncommon)
Confront the Unknown
Confront the Unknown Green (1)
Instant

Investigate, then target creature gets +1/+1 until end of turn for each Clue you control. (To investigate, create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

Shadows over Innistrad (Common)
Confusion in the Ranks
Confusion in the Ranks 3RedRed (5)
Enchantment

Whenever an artifact, creature, or enchantment enters the battlefield, its controller chooses target permanent another player controls that shares a card type with it. Exchange control of those permanents.

Mirrodin (Rare)
Consign to the Pit
Consign to the Pit 5Black (6)
Sorcery

Destroy target creature. Consign to the Pit deals 2 damage to that creature's controller.

Ravnica Allegiance (Common)
Consult the Necrosages
Consult the Necrosages 1BlueBlack (3)
Sorcery

Choose one —

• Target player draws two cards.

• Target player discards two cards.

Ravnica: City of Guilds (Common)
Consume the Meek
Consume the Meek 3BlackBlack (5)
Instant

Destroy each creature with converted mana cost 3 or less. They can't be regenerated.

Duel Decks: Zendikar vs. Eldrazi (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Control of the Court
Control of the Court 1Red (2)
Sorcery

Draw four cards, then discard three cards at random.

Portal Three Kingdoms (Uncommon)
Council of the Absolute
Council of the Absolute 2WhiteBlue (4)
Creature — Human Advisor (2/4)

As Council of the Absolute enters the battlefield, choose a noncreature, nonland card name.

Your opponents can't cast spells with the chosen name.

Spells with the chosen name you cast cost 2 less to cast.

Dragon's Maze (Mythic Rare)
Counsel of the Soratami
Counsel of the Soratami 2Blue (3)
Sorcery

Draw two cards.

Tenth Edition (Common)
Other Versions
Ninth Edition (Common)
Champions of Kamigawa (Common)
Crack the Earth
Crack the Earth Red (1)
Sorcery — Arcane

Each player sacrifices a permanent.

Betrayers of Kamigawa (Common)
Cradle of the Accursed
Cradle of the Accursed (0)
Land — Desert

Tap: Add Colorless.

3, Tap, Sacrifice Cradle of the Accursed: Create a 2/2 black Zombie creature token. Activate this ability only any time you could cast a sorcery.

Amonkhet (Common)
Crash the Ramparts
Crash the Ramparts 2Green (3)
Instant

Target creature gets +3/+3 and gains trample until end of turn.

Ixalan (Common)
Cream of the Crop
Cream of the Crop 1Green (2)
Enchantment

Whenever a creature enters the battlefield under your control, you may look at the top X cards of your library, where X is that creature's power. If you do, put one of those cards on top of your library and the rest on the bottom of your library in any order.

Morningtide (Rare)
Crocodile of the Crossing
Crocodile of the Crossing 3Green (4)
Creature — Crocodile (5/4)

Haste

When Crocodile of the Crossing enters the battlefield, put a -1/-1 counter on target creature you control.

Amonkhet (Uncommon)
Crosis, the Purger
Crosis, the Purger 3BlueBlackRed (6)
Legendary Creature — Dragon (6/6)

Flying

Whenever Crosis, the Purger deals combat damage to a player, you may pay 2Black. If you do, choose a color, then that player reveals their hand and discards all cards of that color.

Commander 2017 (Rare)
Other Versions
Invasion (Rare)
Premium Deck Series: Graveborn (Rare)
Crovax the Cursed
Crovax the Cursed 2BlackBlack (4)
Legendary Creature — Vampire Noble (0/0)

Crovax the Cursed enters the battlefield with four +1/+1 counters on it.

At the beginning of your upkeep, you may sacrifice a creature. If you do, put a +1/+1 counter on Crovax. If you don't, remove a +1/+1 counter from Crovax.

Black: Crovax gains flying until end of turn.

Tempest Remastered (Rare)
Other Versions
Stronghold (Rare)
Vintage Masters (Rare)
Crown of the Ages
Crown of the Ages 2 (2)
Artifact

4, Tap: Attach target Aura attached to a creature to another creature.

Ice Age (Rare)
Other Versions
Fifth Edition (Rare)
Crucible of the Spirit Dragon
Crucible of the Spirit Dragon (0)
Land

Tap: Add Colorless.

1, Tap: Put a storage counter on Crucible of the Spirit Dragon.

Tap, Remove X storage counters from Crucible of the Spirit Dragon: Add X mana in any combination of colors. Spend this mana only to cast Dragon spells or activate abilities of Dragons.

Commander 2017 (Rare)
Other Versions
Fate Reforged (Rare)
Cry of the Carnarium
Cry of the Carnarium 1BlackBlack (3)
Sorcery

All creatures get -2/-2 until end of turn. Exile all creature cards in all graveyards that were put there from the battlefield this turn. If a creature would die this turn, exile it instead.

Ravnica Allegiance (Uncommon)
Crypt of the Eternals
Crypt of the Eternals (0)
Land

When Crypt of the Eternals enters the battlefield, you gain 1 life.

Tap: Add Colorless.

1, Tap: Add Blue, Black, or Red.

Hour of Devastation (Uncommon)
Culling the Weak
Culling the Weak Black (1)
Instant

As an additional cost to cast this spell, sacrifice a creature.

Add BlackBlackBlackBlack.

Exodus (Common)
Cult of the Waxing Moon
Cult of the Waxing Moon 4Green (5)
Creature — Human Shaman (5/4)

Whenever a permanent you control transforms into a non-Human creature, create a 2/2 green Wolf creature token.

Shadows over Innistrad (Uncommon)
Cunning Lethemancer
Cunning Lethemancer 2Black (3)
Creature — Human Wizard (2/2)

At the beginning of your upkeep, each player discards a card.

Shards of Alara (Rare)
Curse of the Bloody Tome
Curse of the Bloody Tome 2Blue (3)
Enchantment — Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, that player puts the top two cards of their library into their graveyard.

Innistrad (Common)
Curse of the Cabal
Curse of the Cabal 9Black (10)
Sorcery

Target player sacrifices half the permanents they control, rounded down.

Suspend 2—2BlackBlack (Rather than cast this card from your hand, you may pay 2BlackBlack and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

At the beginning of each player's upkeep, if Curse of the Cabal is suspended, that player may sacrifice a permanent. If the player does, put two time counters on Curse of the Cabal.

Time Spiral (Rare)
Curse of the Fire Penguin
Curse of the Fire Penguin 4RedRed (6)
Enchantment — Aura

Enchant creature

Curse of the Fire Penguin consumes and confuses enchanted creature.

Unhinged (Rare)
Curse of the Fire Penguin (Curse of the Fire Penguin Creature)
Curse of the Fire Penguin (Curse of the Fire Penguin Creature) 4RedRed (6)
Creature — Penguin (6/5)

Trample

When this creature dies, return Curse of the Fire Penguin to the battlefield.

Unhinged (Rare)
Curse of the Forsaken
Curse of the Forsaken 2White (3)
Enchantment — Aura Curse

Enchant player

Whenever a creature attacks enchanted player, its controller gains 1 life.

Commander Anthology (Uncommon)
Other Versions
Commander 2013 Edition (Uncommon)
Curse of the Nightly Hunt
Curse of the Nightly Hunt 2Red (3)
Enchantment — Aura Curse

Enchant player

Creatures enchanted player controls attack each combat if able.

Commander Anthology 2018 (Uncommon)
Other Versions
Innistrad (Uncommon)
Commander 2015 (Uncommon)
Curse of the Pierced Heart
Curse of the Pierced Heart 1Red (2)
Enchantment — Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, Curse of the Pierced Heart deals 1 damage to that player or a planeswalker that player controls.

Innistrad (Common)
Curse of the Swine
Curse of the Swine Variable ColorlessBlueBlue (2)
Sorcery

Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.

Theros (Rare)
Custodian of the Trove
Custodian of the Trove 3 (3)
Artifact Creature — Golem (2/5)

Defender

Custodian of the Trove enters the battlefield tapped.

Dragons of Tarkir (Common)
Cut the Earthly Bond
Cut the Earthly Bond Blue (1)
Instant — Arcane

Return target enchanted permanent to its owner's hand.

Saviors of Kamigawa (Common)
Cut the Tethers
Cut the Tethers 2BlueBlue (4)
Sorcery

For each Spirit, return it to its owner's hand unless that player pays 3.

Champions of Kamigawa (Uncommon)
Dagger of the Worthy
Dagger of the Worthy 2 (2)
Artifact — Equipment

Equipped creature gets +2/+0 and has afflict 1. (Whenever it becomes blocked, defending player loses 1 life.)

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Hour of Devastation (Uncommon)
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