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Benalish Missionary
Benalish Missionary White (1)
Creature — Human Cleric (1/1)

1White, Tap: Prevent all combat damage that would be dealt by target blocked creature this turn.

Weatherlight (Common)
Benevolent Bodyguard
Benevolent Bodyguard White (1)
Creature — Human Cleric (1/1)

Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn.

Eternal Masters (Common)
Other Versions
Judgment (Common)
Vintage Masters (Common)
Bestial Fury
Bestial Fury 2Red (3)
Enchantment — Aura

Enchant creature

When Bestial Fury enters the battlefield, draw a card at the beginning of the next turn's upkeep.

Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn.

Masters Edition (Common)
Other Versions
Alliances (Common)
Betrayal
Betrayal Blue (1)
Enchantment — Aura

Enchant creature an opponent controls

Whenever enchanted creature becomes tapped, you draw a card.

Visions (Common)
Betrayal of Flesh
Betrayal of Flesh 5Black (6)
Instant

Choose one —

• Destroy target creature.

• Return target creature card from your graveyard to the battlefield.

Entwine—Sacrifice three lands. (Choose both if you pay the entwine cost.)

Mirrodin (Uncommon)
Binding Agony
Binding Agony 1Black (2)
Enchantment — Aura

Enchant creature

Whenever enchanted creature is dealt damage, Binding Agony deals that much damage to that creature's controller.

Mirage (Common)
Binding Mummy
Binding Mummy 1White (2)
Creature — Zombie (2/2)

Whenever another Zombie enters the battlefield under your control, you may tap target artifact or creature.

Amonkhet (Common)
Bioessence Hydra
Bioessence Hydra 3GreenBlue (5)
Creature — Hydra Mutant (4/4)

Trample

Bioessence Hydra enters the battlefield with a +1/+1 counter on it for each loyalty counter on planeswalkers you control.

Whenever one or more loyalty counters are put on planeswalkers you control, put that many +1/+1 counters on Bioessence Hydra.

War of the Spark (Rare)
Biomantic Mastery
Biomantic Mastery 4Green or BlueGreen or BlueGreen or Blue (7)
Sorcery

Draw a card for each creature target player controls, then draw a card for each creature another target player controls.

Commander 2015 (Rare)
Other Versions
Dissension (Rare)
Biorhythm
Biorhythm 6GreenGreen (8)
Sorcery

Each player's life total becomes the number of creatures they control.

Onslaught (Rare)
Other Versions
Ninth Edition (Rare)
Biovisionary
Biovisionary 1GreenBlue (3)
Creature — Human Wizard (2/3)

At the beginning of the end step, if you control four or more creatures named Biovisionary, you win the game.

Gatecrash (Rare)
Black Mana Battery
Black Mana Battery 4 (4)
Artifact

2, Tap: Put a charge counter on Black Mana Battery.

Tap, Remove any number of charge counters from Black Mana Battery: Add Black, then add an additional Black for each charge counter removed this way.

Legends (Uncommon)
Other Versions
Fourth Edition (Rare)
Blatant Thievery
Blatant Thievery 4BlueBlueBlue (7)
Sorcery

For each opponent, gain control of target permanent that player controls.

Explorers of Ixalan (Rare)
Other Versions
Onslaught (Rare)
Commander 2015 (Rare)
Blaze of Glory
Blaze of Glory White (1)
Instant

Cast this spell only during combat before blockers are declared.

Target creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able.

Masters Edition IV (Uncommon)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Blazing Effigy
Blazing Effigy 1Red (2)
Creature — Elemental (0/3)

When Blazing Effigy dies, it deals X damage to target creature, where X is 3 plus the amount of damage dealt to Blazing Effigy this turn by other sources named Blazing Effigy.

Legends (Common)
Blazing Volley
Blazing Volley Red (1)
Sorcery

Blazing Volley deals 1 damage to each creature your opponents control.

Amonkhet (Common)
Blind Fury
Blind Fury 2RedRed (4)
Instant

All creatures lose trample until end of turn. If a creature would deal combat damage to a creature this turn, it deals double that damage to that creature instead.

Mirage (Uncommon)
Blinding Spray
Blinding Spray 4Blue (5)
Instant

Creatures your opponents control get -4/-0 until end of turn.

Draw a card.

Khans of Tarkir (Uncommon)
Blink of an Eye
Blink of an Eye 1Blue (2)
Instant

Kicker 1Blue (You may pay an additional 1Blue as you cast this spell.)

Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.

Dominaria (Common)
Blistering Dieflyn
Blistering Dieflyn 3Red (4)
Creature — Imp (0/1)

Flying

Black or Red: Blistering Dieflyn gets +1/+0 until end of turn.

Shadowmoor (Common)
Blood Crypt
Blood Crypt (0)
Land — Swamp Mountain

(Tap: Add Black or Red.)

As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Ravnica Allegiance (Rare)
Other Versions
Dissension (Rare)
Return to Ravnica (Rare)
Zendikar Expeditions (Mythic Rare)
Blood Frenzy
Blood Frenzy 1Red (2)
Instant

Cast this spell only before the combat damage step.

Target attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at the beginning of the next end step.

Tempest (Common)
Blood of the Martyr
Blood of the Martyr WhiteWhiteWhite (3)
Instant

Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead.

Chronicles (Uncommon)
Other Versions
The Dark (Uncommon)
Blood Tyrant
Blood Tyrant 4BlueBlackRed (7)
Creature — Vampire (5/5)

Flying, trample

At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on Blood Tyrant for each 1 life lost this way.

Whenever a player loses the game, put five +1/+1 counters on Blood Tyrant.

Archenemy: Nicol Bolas (Rare)
Other Versions
Conflux (Rare)
Commander 2016 (Rare)
Bloodfray Giant
Bloodfray Giant 2RedRed (4)
Creature — Giant (4/3)

Trample

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Return to Ravnica (Uncommon)
Bloodpyre Elemental
Bloodpyre Elemental 4Red (5)
Creature — Elemental (4/1)

Sacrifice Bloodpyre Elemental: It deals 4 damage to target creature. Activate this ability only any time you could cast a sorcery.

Shards of Alara (Common)
Bloodrock Cyclops
Bloodrock Cyclops 2Red (3)
Creature — Cyclops (3/3)

Bloodrock Cyclops attacks each combat if able.

Beatdown Box Set (Common)
Other Versions
Weatherlight (Common)
Tenth Edition (Common)
Bloodshot Cyclops
Bloodshot Cyclops 5Red (6)
Creature — Cyclops Giant (4/4)

Tap, Sacrifice a creature: Bloodshot Cyclops deals damage equal to the sacrificed creature's power to any target.

Urza's Destiny (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Bloodthirsty Aerialist
Bloodthirsty Aerialist 1BlackBlack (3)
Creature — Vampire Rogue (2/3)

Flying

Whenever you gain life, put a +1/+1 counter on Bloodthirsty Aerialist.

Core Set 2020 (Uncommon)
Bloodthirsty Ogre
Bloodthirsty Ogre 2Black (3)
Creature — Ogre Warrior Shaman (3/1)

Tap: Put a devotion counter on Bloodthirsty Ogre.

Tap: Target creature gets -X/-X until end of turn, where X is the number of devotion counters on Bloodthirsty Ogre. Activate this ability only if you control a Demon.

Champions of Kamigawa (Uncommon)
Blood-Toll Harpy
Blood-Toll Harpy 2Black (3)
Creature — Harpy (2/1)

Flying

When Blood-Toll Harpy enters the battlefield, each player loses 1 life.

Conspiracy: Take the Crown (Common)
Other Versions
Theros (Common)
Bloodwater Entity
Bloodwater Entity 1BlueRed (3)
Creature — Elemental (2/2)

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

When Bloodwater Entity enters the battlefield, you may put target instant or sorcery card from your graveyard on top of your library.

Hour of Devastation (Uncommon)
Blossom Dryad
Blossom Dryad 2Green (3)
Creature — Dryad (2/2)

Tap: Untap target land.

Ixalan (Common)
Blowfly Infestation
Blowfly Infestation 2Black (3)
Enchantment

Whenever a creature dies, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature.

Shadowmoor (Uncommon)
Blue Mana Battery
Blue Mana Battery 4 (4)
Artifact

2, Tap: Put a charge counter on Blue Mana Battery.

Tap, Remove any number of charge counters from Blue Mana Battery: Add Blue, then add an additional Blue for each charge counter removed this way.

Legends (Uncommon)
Other Versions
Fourth Edition (Rare)
Blurry Beeble
Blurry Beeble Blue (1)
Artifact Creature — Cyborg Beeble (1/1)

Blurry (This creature can be blocked only if defending player was wearing glasses as it was cast.)

Whenever Blurry Beeble deals combat damage to a player, you may draw a card. If you do, discard a card.

Unstable (Common)
Body Double
Body Double 4Blue (5)
Creature — Shapeshifter (0/0)

You may have Body Double enter the battlefield as a copy of any creature card in a graveyard.

Commander 2017 (Rare)
Other Versions
Planar Chaos (Rare)
Duel Decks: Jace vs. Vraska (Rare)
Body of Jukai
Body of Jukai 7GreenGreen (9)
Creature — Spirit (8/5)

Trample

Soulshift 8 (When this creature dies, you may return target Spirit card with converted mana cost 8 or less from your graveyard to your hand.)

Betrayers of Kamigawa (Uncommon)
Body Snatcher
Body Snatcher 2BlackBlack (4)
Creature — Minion (2/2)

When Body Snatcher enters the battlefield, exile it unless you discard a creature card.

When Body Snatcher dies, exile Body Snatcher and return target creature card from your graveyard to the battlefield.

Urza's Destiny (Rare)
Boldwyr Heavyweights
Boldwyr Heavyweights 2RedRed (4)
Creature — Giant Warrior (8/8)

Trample

When Boldwyr Heavyweights enters the battlefield, each opponent may search their library for a creature card and put it onto the battlefield. Then each player who searched their library this way shuffles it.

Morningtide (Rare)
Boldwyr Intimidator
Boldwyr Intimidator 5RedRed (7)
Creature — Giant Warrior (5/5)

Cowards can't block Warriors.

Red: Target creature becomes a Coward until end of turn.

2Red: Target creature becomes a Warrior until end of turn.

Battlebond (Uncommon)
Other Versions
Future Sight (Uncommon)
Morningtide (Uncommon)
Magic: The Gathering—Conspiracy (Uncommon)
Duel Decks: Mind vs. Might (Uncommon)
Bond of Agony
Bond of Agony Variable ColorlessBlack (1)
Sorcery

As an additional cost to cast this spell, pay X life.

Each other player loses X life.

Dissension (Uncommon)
Bonds of Mortality
Bonds of Mortality 1Green (2)
Enchantment

When Bonds of Mortality enters the battlefield, draw a card.

Green: Creatures your opponents control lose hexproof and indestructible until end of turn.

Oath of the Gatewatch (Uncommon)
Bonescythe Sliver
Bonescythe Sliver 3White (4)
Creature — Sliver (2/2)

Sliver creatures you control have double strike. (They deal both first-strike and regular combat damage.)

Magic 2014 Core Set (Rare)
Boneyard Parley
Boneyard Parley 5BlackBlack (7)
Sorcery

Exile up to five target creature cards from graveyards. An opponent separates those cards into two piles. Put all cards from the pile of your choice onto the battlefield under your control and the rest into their owners' graveyards.

Ixalan (Mythic Rare)
Boneyard Scourge
Boneyard Scourge 2BlackBlack (4)
Creature — Zombie Dragon (4/3)

Flying

Whenever a Dragon you control dies while Boneyard Scourge is in your graveyard, you may pay 1Black. If you do, return Boneyard Scourge from your graveyard to the battlefield.

Commander 2017 (Rare)
Boneyard Wurm
Boneyard Wurm 1Green (2)
Creature — Wurm (*/*)

Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard.

Ultimate Masters (Uncommon)
Other Versions
Innistrad (Uncommon)
Duel Decks: Izzet vs. Golgari (Uncommon)
Booby Trap
Booby Trap 6 (6)
Artifact

As Booby Trap enters the battlefield, choose an opponent and a card name other than a basic land card name.

The chosen player reveals each card they draw.

When the chosen player draws a card with the chosen name, sacrifice Booby Trap. If you do, Booby Trap deals 10 damage to that player.

Tempest (Rare)
Other Versions
Ninth Edition (Rare)
Boon Satyr
Boon Satyr 1GreenGreen (3)
Enchantment Creature — Satyr (4/2)

Flash

Bestow 3GreenGreen (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Enchanted creature gets +4/+2.

Commander 2018 (Rare)
Other Versions
Theros (Rare)
Borborygmos
Borborygmos 3RedRedGreenGreen (7)
Legendary Creature — Cyclops (6/7)

Trample

Whenever Borborygmos deals combat damage to a player, put a +1/+1 counter on each creature you control.

Guild Kit: Gruul (Rare)
Other Versions
Guildpact (Rare)
Borborygmos Enraged
Borborygmos Enraged 4RedRedGreenGreen (8)
Legendary Creature — Cyclops (7/6)

Trample

Whenever Borborygmos Enraged deals combat damage to a player, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.

Discard a land card: Borborygmos Enraged deals 3 damage to any target.

Gatecrash (Mythic Rare)
Boros Fury-Shield
Boros Fury-Shield 2White (3)
Instant

Prevent all combat damage that would be dealt by target attacking or blocking creature this turn. If Red was spent to cast Boros Fury-Shield, it deals damage to that creature's controller equal to the creature's power.

Ravnica: City of Guilds (Common)
Boros Keyrune
Boros Keyrune 3 (3)
Artifact

Tap: Add Red or White.

RedWhite: Boros Keyrune becomes a 1/1 red and white Soldier artifact creature with double strike until end of turn. (It deals both first-strike and regular combat damage.)

Guild Kit: Boros (Uncommon)
Other Versions
Gatecrash (Uncommon)
Borrowed Hostility
Borrowed Hostility Red (1)
Instant

Escalate 3 (Pay this cost for each mode chosen beyond the first.)

Choose one or both —

• Target creature gets +3/+0 until end of turn.

• Target creature gains first strike until end of turn.

Eldritch Moon (Common)
Bosom Buddy
Bosom Buddy 3White (4)
Creature — Elephant Townsfolk (1/4)

Whenever you cast a spell, you may gain ½ life for each word in that spell's name.

Unhinged (Uncommon)
Bound by Moonsilver
Bound by Moonsilver 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack, block, or transform.

Sacrifice another permanent: Attach Bound by Moonsilver to target creature. Activate this ability only any time you could cast a sorcery and only once each turn.

Shadows over Innistrad (Uncommon)
Bounty Agent
Bounty Agent 1White (2)
Creature — Human Soldier (2/2)

Vigilance

Tap, Sacrifice Bounty Agent: Destroy target legendary permanent that's an artifact, creature, or enchantment.

Guilds of Ravnica (Rare)
Bounty Hunter
Bounty Hunter 2BlackBlack (4)
Creature — Human Archer Minion (2/2)

Tap: Put a bounty counter on target nonblack creature.

Tap: Destroy target creature with a bounty counter on it.

Tempest (Rare)
Bounty of Might
Bounty of Might 4GreenGreen (6)
Instant

Target creature gets +3/+3 until end of turn.

Target creature gets +3/+3 until end of turn.

Target creature gets +3/+3 until end of turn.

Guilds of Ravnica (Rare)
Bounty of the Hunt
Bounty of the Hunt 3GreenGreen (5)
Instant

You may exile a green card from your hand rather than pay this spell's mana cost.

Distribute three +1/+1 counters among one, two, or three target creatures. For each +1/+1 counter you put on a creature this way, remove a +1/+1 counter from that creature at the beginning of the next cleanup step.

Masters Edition II (Rare)
Other Versions
Alliances (Uncommon)
Bounty of the Luxa
Bounty of the Luxa 2GreenBlue (4)
Enchantment

At the beginning of your precombat main phase, remove all flood counters from Bounty of the Luxa. If no counters were removed this way, put a flood counter on Bounty of the Luxa and draw a card. Otherwise, add ColorlessGreenBlue.

Amonkhet (Rare)
Bow of Nylea
Bow of Nylea 1GreenGreen (3)
Legendary Enchantment Artifact

Attacking creatures you control have deathtouch.

1Green, Tap: Choose one —

• Put a +1/+1 counter on target creature.

• Bow of Nylea deals 2 damage to target creature with flying.

• You gain 3 life.

• Put up to four target cards from your graveyard on the bottom of your library in any order.

Theros (Rare)
Brain Pry
Brain Pry 1Black (2)
Sorcery

Choose a nonland card name. Target player reveals their hand. That player discards a card with that name. If they can't, you draw a card.

Dissension (Uncommon)
Braingeyser
Braingeyser Variable ColorlessBlueBlue (2)
Sorcery

Target player draws X cards.

Masters Edition IV (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Brass Secretary
Brass Secretary 3 (3)
Artifact Creature — Construct (2/1)

2, Sacrifice Brass Secretary: Draw a card.

Urza's Destiny (Uncommon)
Brass's Bounty
Brass's Bounty 6Red (7)
Sorcery

For each land you control, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Rivals of Ixalan (Rare)
Break of Day
Break of Day 1White (2)
Instant

Creatures you control get +1/+1 until end of turn.

Fateful hour — If you have 5 or less life, those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Dark Ascension (Common)
Breath of Fury
Breath of Fury 2RedRed (4)
Enchantment — Aura

Enchant creature you control

When enchanted creature deals combat damage to a player, sacrifice it and attach Breath of Fury to a creature you control. If you do, untap all creatures you control and after this phase, there is an additional combat phase.

Commander 2016 (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Breathstealer's Crypt
Breathstealer's Crypt 2BlueBlack (4)
Enchantment

If a player would draw a card, instead they draw a card and reveal it. If it's a creature card, that player discards it unless they pay 3 life.

Visions (Rare)
Breya, Etherium Shaper
Breya, Etherium Shaper WhiteBlueBlackRed (4)
Legendary Artifact Creature — Human (4/4)

When Breya, Etherium Shaper enters the battlefield, create two 1/1 blue Thopter artifact creature tokens with flying.

2, Sacrifice two artifacts: Choose one —

• Breya deals 3 damage to target player or planeswalker.

• Target creature gets -4/-4 until end of turn.

• You gain 5 life.

Commander 2016 (Mythic Rare)
Briarberry Cohort
Briarberry Cohort 1Blue (2)
Creature — Faerie Soldier (1/1)

Flying

Briarberry Cohort gets +1/+1 as long as you control another blue creature.

Shadowmoor (Common)
Bribery
Bribery 3BlueBlue (5)
Sorcery

Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles their library.

Mercadian Masques (Rare)
Other Versions
Eighth Edition (Rare)
Brimstone Volley
Brimstone Volley 2Red (3)
Instant

Brimstone Volley deals 3 damage to any target.

Morbid — Brimstone Volley deals 5 damage to that permanent or player instead if a creature died this turn.

Magic: The Gathering—Conspiracy (Common)
Other Versions
Innistrad (Common)
Bristling Hydra
Bristling Hydra 2GreenGreen (4)
Creature — Hydra (4/3)

When Bristling Hydra enters the battlefield, you get EnergyEnergyEnergy (three energy counters).

Pay EnergyEnergyEnergy: Put a +1/+1 counter on Bristling Hydra. It gains hexproof until end of turn.

Kaladesh (Rare)
Brittle Effigy
Brittle Effigy 1 (1)
Artifact

4, Tap, Exile Brittle Effigy: Exile target creature.

Duel Decks: Merfolk vs. Goblins (Rare)
Other Versions
Magic 2011 (Rare)
Brothers Yamazaki
Brothers Yamazaki 2Red (3)
Legendary Creature — Human Samurai (2/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

If there are exactly two permanents named Brothers Yamazaki on the battlefield, the "legend rule" doesn't apply to them.

Each other creature named Brothers Yamazaki gets +2/+2 and has haste.

Champions of Kamigawa (Uncommon)
Buoyancy
Buoyancy 1Blue (2)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature has flying.

Mercadian Masques (Common)
Bureaucracy
Bureaucracy 3BlueBlue (5)
Enchantment

Pursuant to subsection 3.1(4) of Richard's Rules of Order, at the beginning of the upkeep of each participant in this game of the Magic: The Gathering® trading card game (hereafter known as "PLAYER"), that PLAYER performs all actions in the sequence of previously added actions (hereafter known as "ACTION QUEUE"), in the order those actions were added, then adds another action to the end of the ACTION QUEUE. All actions must be simple physical or verbal actions that a player can perform while sitting in a chair, without jeopardizing the health and security of said PLAYER.

When any PLAYER does not perform all the prescribed actions in the correct order, sacrifice Bureaucracy and said PLAYER discards their complement of cards in hand (hereafter known as "HAND").

Unglued (Rare)
Burn Away
Burn Away 4Red (5)
Instant

Burn Away deals 6 damage to target creature. When that creature dies this turn, exile all cards from its controller's graveyard.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Khans of Tarkir (Uncommon)
Burning Cinder Fury of Crimson Chaos Fire
Burning Cinder Fury of Crimson Chaos Fire 3Red (4)
Enchantment

Whenever any player taps a permanent, that player choose one of their opponents. The chosen player gains control of that permanent at the beginning of the next end step.

At the beginning of each player's end step, if that player didn't tap any nonland permanents that turn, Burning Cinder Fury of Crimson Chaos Fire deals 3 damage to that player.

Unglued (Rare)
Burning Inquiry
Burning Inquiry Red (1)
Sorcery

Each player draws three cards, then discards three cards at random.

Magic 2010 (Common)
Burning of Xinye
Burning of Xinye 4RedRed (6)
Sorcery

You destroy four lands you control, then target opponent destroys four lands they control. Then Burning of Xinye deals 4 damage to each creature.

From the Vault: Annihilation (2014) (Mythic Rare)
Other Versions
Portal Three Kingdoms (Rare)
Masters Edition III (Rare)
Vintage Masters (Rare)
Burning-Eye Zubera
Burning-Eye Zubera 2RedRed (4)
Creature — Zubera Spirit (3/3)

When Burning-Eye Zubera dies, if 4 or more damage was dealt to it this turn, Burning-Eye Zubera deals 3 damage to any target.

Saviors of Kamigawa (Uncommon)
Burning-Tree Emissary
Burning-Tree Emissary Red or GreenRed or Green (2)
Creature — Human Shaman (2/2)

When Burning-Tree Emissary enters the battlefield, add RedGreen.

Guild Kit: Gruul (Uncommon)
Other Versions
Gatecrash (Uncommon)
Modern Masters 2017 Edition (Common)
Duel Decks: Mind vs. Might (Uncommon)
Burst of Energy
Burst of Energy White (1)
Instant

Untap target permanent.

Urza's Legacy (Common)
Buzz Buggy
Buzz Buggy (0)
Artifact — Contraption

Whenever you crank Buzz Buggy, target creature gets +2/+0 and gains trample until end of turn.

Unstable (Common)
By Force
By Force Variable ColorlessRed (1)
Sorcery

Destroy X target artifacts.

Amonkhet (Uncommon)
By Gnome Means
By Gnome Means 2White (3)
Enchantment

1White, Remove a counter from a permanent you control: Create a 1/1 colorless Gnome artifact creature token.

1White, Sacrifice an artifact: Choose any kind of counter a printed card refers to, then put one of that counter on target permanent.

Unstable (Rare)
Bygone Bishop
Bygone Bishop 2White (3)
Creature — Spirit Cleric (2/3)

Flying

Whenever you cast a creature spell with converted mana cost 3 or less, investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

Shadows over Innistrad (Rare)
Byway Courier
Byway Courier 2Green (3)
Creature — Human Scout (3/2)

When Byway Courier dies, investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

Shadows over Innistrad (Common)
Cabal Therapy
Cabal Therapy Black (1)
Sorcery

Choose a nonland card name. Target player reveals their hand and discards all cards with that name.

Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Eternal Masters (Uncommon)
Other Versions
Judgment (Uncommon)
Premium Deck Series: Graveborn (Uncommon)
Call for Unity
Call for Unity 3WhiteWhite (5)
Enchantment

Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a unity counter on Call for Unity.

Creatures you control get +1/+1 for each unity counter on Call for Unity.

Aether Revolt (Rare)
Call the Cavalry
Call the Cavalry 3White (4)
Sorcery

Create two 2/2 white Knight creature tokens with vigilance.

Game Night (Common)
Other Versions
Dominaria (Common)
Call the Skybreaker
Call the Skybreaker 5Blue or RedBlue or Red (7)
Sorcery

Create a 5/5 blue and red Elemental creature token with flying.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Eternal Masters (Rare)
Other Versions
Eventide (Rare)
Magic: The Gathering-Commander (Rare)
Commander 2015 (Rare)
Call to Glory
Call to Glory 1White (2)
Instant

Untap all creatures you control. Samurai creatures you control get +1/+1 until end of turn.

Champions of Kamigawa (Common)
Canopy Claws
Canopy Claws Green (1)
Instant

Target creature loses flying until end of turn.

Flashback Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Judgment (Common)
Canopy Cover
Canopy Cover 1Green (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked except by creatures with flying or reach.

Enchanted creature can't be the target of spells or abilities your opponents control.

Worldwake (Uncommon)
Canopy Crawler
Canopy Crawler 3Green (4)
Creature — Beast (2/2)

Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Beast card you reveal in your hand.)

Tap: Target creature gets +1/+1 until end of turn for each +1/+1 counter on Canopy Crawler.

Legions (Uncommon)
Canopy Dragon
Canopy Dragon 4GreenGreen (6)
Creature — Dragon (4/4)

Trample

1Green: Canopy Dragon gains flying and loses trample until end of turn.

Mirage (Rare)
Canopy Gorger
Canopy Gorger 4GreenGreen (6)
Creature — Wurm (6/5)

Oath of the Gatewatch (Common)
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