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Evolution Sage
Evolution Sage 2Green (3)
Creature — Elf Druid (3/2)

Landfall — Whenever a land enters the battlefield under your control, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
War of the Spark (Uncommon)
Zendikar Rising Commander (Uncommon)
Streets of New Capenna Commander (Uncommon)
Phyrexia: All Will Be One Commander (Uncommon)
Exclusion Mage
Exclusion Mage 2Blue (3)
Creature — Human Wizard (2/2)

When Exclusion Mage enters the battlefield, return target creature an opponent controls to its owner's hand.

Jumpstart (Uncommon)
Other Versions
Core Set 2019 (Uncommon)
Ezrim, Agency Chief
Ezrim, Agency Chief 1WhiteWhiteBlueBlue (5)
Legendary Creature — Archon Detective (5/5)

Flying

When Ezrim, Agency Chief enters the battlefield, investigate twice. (To investigate, create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

1, Sacrifice an artifact: Ezrim gains your choice of vigilance, lifelink, or hexproof until end of turn.

Murders at Karlov Manor (Rare)
Fabled Passage
Fabled Passage (0)
Land

Tap, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.

Core Set 2021 (Rare)
Other Versions
Throne of Eldraine (Rare)
Faceless Agent
Faceless Agent 3 (3)
Creature — — Shapeshifter (2/1)

Changeling

When Faceless Agent enters the battlefield, seek a creature card of the most prevalent creature type in your library. (To seek a card, put one at random from your library into your hand.)

Jumpstart: Historic Horizons (Common)
Fallowsage
Fallowsage 3Blue (4)
Creature — Merfolk Wizard (2/2)

Whenever Fallowsage becomes tapped, you may draw a card.

March of the Machine Commander (Uncommon)
Other Versions
Lorwyn (Uncommon)
Jumpstart 2022 (Uncommon)
Famished Foragers
Famished Foragers 3Red (4)
Creature — Vampire (4/3)

When Famished Foragers enters the battlefield, if an opponent lost life this turn, add RedRedRed.

2Red, Discard a card: Draw a card.

Innistrad: Midnight Hunt (Common)
Farid, Enterprising Salvager
Farid, Enterprising Salvager 2Red (3)
Legendary Creature — Human Soldier (3/3)

Whenever a nontoken artifact you control is put into a graveyard from the battlefield, create a colorless artifact token named Scrap.

1Red, Sacrifice an artifact: Choose one —

• Put a +1/+1 counter on Farid. It gains menace until end of turn.

• Goad target creature.

• Discard a card, then draw a card.

The Brothers' War Commander (Rare)
Fathom Mage
Fathom Mage 2GreenBlue (4)
Creature — Human Wizard (1/1)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Whenever a +1/+1 counter is put on Fathom Mage, you may draw a card.

Streets of New Capenna Commander (Rare)
Other Versions
Gatecrash (Rare)
Commander 2016 (Rare)
Commander Anthology 2018 (Rare)
Guild Kit: Simic (Rare)
Commander Legends (Rare)
Fearful Villager
Fearful Villager 2Red (3)
Creature — Human Werewolf (2/3)

Menace (This creature can't be blocked except by two or more creatures.)

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Crimson Vow (Common)
Felonious Rage
Felonious Rage Red (1)
Instant

Target creature you control gets +2/+0 and gains haste until end of turn. When that creature dies this turn, create a 2/2 white and blue Detective creature token.

Murders at Karlov Manor (Common)
Fencer's Magemark
Fencer's Magemark 2Red (3)
Enchantment — Aura

Enchant creature

Creatures you control that are enchanted get +1/+1 and have first strike.

Guildpact (Common)
Filigree Sages
Filigree Sages 3Blue (4)
Artifact Creature — Vedalken Wizard (2/3)

2Blue: Untap target artifact.

Shards of Alara (Uncommon)
Firefright Mage
Firefright Mage Red (1)
Creature — Goblin Spellshaper (1/1)

1Red, Tap, Discard a card: Target creature can't be blocked this turn except by artifact creatures and/or red creatures.

Planar Chaos (Common)
Firemantle Mage
Firemantle Mage 2Red (3)
Creature — Human Shaman Ally (2/2)

Rally — Whenever Firemantle Mage or another Ally enters the battlefield under your control, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

Battle for Zendikar (Uncommon)
Firmament Sage
Firmament Sage 3Blue (4)
Creature — Human Wizard (2/3)

If it's neither day nor night, it becomes day as Firmament Sage enters the battlefield.

Whenever day becomes night or night becomes day, draw a card.

Innistrad: Midnight Hunt (Uncommon)
Fit of Rage
Fit of Rage 1Red (2)
Sorcery

Target creature gets +3/+3 and gains first strike until end of turn.

Weatherlight (Common)
Other Versions
Classic Sixth Edition (Common)
Flamekin Village
Flamekin Village (0)
Land

As Flamekin Village enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Flamekin Village enters the battlefield tapped.

Tap: Add Red.

Red, Tap: Target creature gains haste until end of turn.

Commander Anthology 2018 (Rare)
Other Versions
Commander 2014 (Rare)
Flash Foliage
Flash Foliage 2Green (3)
Instant

Cast this spell only during combat after blockers are declared.

Create a 1/1 green Saproling creature token that's blocking target creature attacking you.

Draw a card.

Dissension (Uncommon)
Fleeting Image
Fleeting Image 2Blue (3)
Creature — Illusion (2/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)

1Blue: Return Fleeting Image to its owner's hand.

Urza's Legacy (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Force of Rage
Force of Rage 1RedRed (3)
Instant

If it's not your turn, you may exile a red card from your hand rather than pay this spell's mana cost.

Create two 3/1 red Elemental creature tokens with trample and haste. Sacrifice those tokens at the beginning of your next upkeep.

Modern Horizons (Rare)
Force of Savagery
Force of Savagery 2Green (3)
Creature — Elemental (8/0)

Trample

Future Sight (Rare)
Forcemage Advocate
Forcemage Advocate 1Green (2)
Creature — Centaur Shaman (2/1)

Tap: Return target card from an opponent's graveyard to their hand. Put a +1/+1 counter on target creature.

Judgment (Uncommon)
Fortified Village
Fortified Village (0)
Land

As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped.

Tap: Add Green or White.

Murders at Karlov Manor Commander (Rare)
Other Versions
Shadows over Innistrad (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Streets of New Capenna Commander (Rare)
Phyrexia: All Will Be One Commander (Rare)
Shadows Over Innistrad Remastered (Uncommon)
March of the Machine Commander (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Commander Masters (Rare)
Wilds of Eldraine Commander (Rare)
Doctor Who Commander (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Frantic Salvage
Frantic Salvage 3White (4)
Instant

Put any number of target artifact cards from your graveyard on top of your library.

Draw a card.

Mirrodin Besieged (Common)
Frenzied Rage
Frenzied Rage 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.)

Dominaria (Common)
Frontline Sage
Frontline Sage 2Blue (3)
Creature — Human Wizard (0/1)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Blue, Tap: Draw a card, then discard a card.

Conflux (Common)
Fulminator Mage
Fulminator Mage 1Black or RedBlack or Red (3)
Creature — Elemental Shaman (2/2)

Sacrifice Fulminator Mage: Destroy target nonbasic land.

Double Masters (Rare)
Other Versions
Shadowmoor (Rare)
Modern Masters 2015 Edition (Rare)
Ultimate Masters (Rare)
Ultimate Box Toppers (Special)
Galepowder Mage
Galepowder Mage 3White (4)
Creature — Kithkin Wizard (3/3)

Flying

Whenever Galepowder Mage attacks, exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Lorwyn (Rare)
Duel Decks: Venser vs. Koth (Rare)
Gandalf, Westward Voyager
Gandalf, Westward Voyager 3GreenBlue (5)
Legendary Creature — Avatar Wizard (5/5)

Whenever you cast a spell with mana value 5 or greater, each opponent reveals the top card of their library. If any of those cards shares a card type with that spell, copy that spell, you may choose new targets for the copy, and each opponent draws a card. Otherwise, you draw a card. (A copy of a permanent spell becomes a token.)

The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Garbage Elemental (Garbage Elemental (a))
Garbage Elemental (Garbage Elemental (a)) 4Red (5)
Creature — Elemental (2/4)

Frenzy 2 (Whenever this creature attacks and isn't blocked, it gets +2/+0 until end of turn.)

Garbage Elemental can't be blocked by wordy creatures. (A creature is wordy if it has four or more lines of rules text.)

Unstable (Uncommon)
Garbage Elemental (Garbage Elemental (b))
Garbage Elemental (Garbage Elemental (b)) 4Red (5)
Creature — Elemental Rigger (3/1)

When Garbage Elemental enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Unstable (Uncommon)
Garbage Elemental (Garbage Elemental (c))
Garbage Elemental (Garbage Elemental (c)) 4Red (5)
Creature — Elemental (3/2)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

When Garbage Elemental enters the battlefield, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results.

Unstable (Uncommon)
Garbage Elemental (Garbage Elemental (d))
Garbage Elemental (Garbage Elemental (d)) 4Red (5)
Creature — Elemental (3/3)

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

When Garbage Elemental enters the battlefield, roll a six-sided die. Garbage Elemental deals damage equal to the result to target opponent or planeswalker.

Unstable (Uncommon)
Garbage Elemental (Garbage Elemental (e))
Garbage Elemental (Garbage Elemental (e)) 4Red (5)
Creature — Elemental (4/3)

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Each creature you control with any kind of counter on it has art menace. (They can't be blocked except by creatures with two or more visible figures in their art.)

Unstable (Uncommon)
Garbage Elemental (Garbage Elemental (f))
Garbage Elemental (Garbage Elemental (f)) 4Red (5)
Creature — Elemental (6/5)

Last strike (This creature deals combat damage after creatures without last strike.)

Battalion — Whenever Garbage Elemental and at least two other creatures attack, target creature can't block this turn.

Unstable (Uncommon)
Garbage Fire
Garbage Fire 2Red (3)
Instant

Reveal Garbage Fire as you draft it and note how many cards you've drafted this draft round, including Garbage Fire.

Garbage Fire deals damage to target creature equal to the highest number you noted for cards named Garbage Fire.

Conspiracy: Take the Crown (Common)
Garruk, Savage Herald
Garruk, Savage Herald 4GreenGreen (6)
Legendary Planeswalker — Garruk (5)

+1: Reveal the top card of your library. If it's a creature card, put it into your hand. Otherwise, put it on the bottom of your library.

−2: Target creature you control deals damage equal to its power to another target creature.

−7: Until end of turn, creatures you control gain "You may have this creature assign its combat damage as though it weren't blocked."

Core Set 2021 (Mythic Rare)
Gather Courage
Gather Courage Green (1)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Target creature gets +2/+2 until end of turn.

Ravnica Remastered (Common)
Other Versions
Ravnica: City of Guilds (Common)
Magic 2015 Core Set (Uncommon)
Guild Kit: Selesnya (Common)
Gatstaf Ravagers
Gatstaf Ravagers (0)
Creature — Werewolf (6/5)

Menace (This creature can't be blocked except by two or more creatures.)

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gatstaf Ravagers.

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Geode Rager
Geode Rager 4RedRed (6)
Creature — Elemental (4/3)

First strike

Landfall — Whenever a land enters the battlefield under your control, goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Zendikar Rising Commander (Rare)
Ghitu Journeymage
Ghitu Journeymage 2Red (3)
Creature — Human Wizard (3/2)

When Ghitu Journeymage enters the battlefield, if you control another Wizard, Ghitu Journeymage deals 2 damage to each opponent.

Dominaria (Common)
Ghor-Clan Rampager
Ghor-Clan Rampager 2RedGreen (4)
Creature — Beast (4/4)

Trample

Bloodrush — RedGreen, Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn.

Double Masters (Uncommon)
Other Versions
Gatecrash (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Guild Kit: Gruul (Uncommon)
Ghor-Clan Savage
Ghor-Clan Savage 3GreenGreen (5)
Creature — Centaur Berserker (2/3)

Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)

Duel Decks: Heroes vs. Monsters (Common)
Other Versions
Guildpact (Common)
Giant Adephage
Giant Adephage 5GreenGreen (7)
Creature — Insect (7/7)

Trample

Whenever Giant Adephage deals combat damage to a player, create a token that's a copy of Giant Adephage.

Ravnica Clue Edition (Mythic Rare)
Other Versions
Gatecrash (Mythic Rare)
Commander 2019 (Mythic Rare)
Streets of New Capenna Commander (Mythic Rare)
Gleeful Sabotage
Gleeful Sabotage 1Green (2)
Sorcery

Destroy target artifact or enchantment.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

Archenemy (Common)
Other Versions
Shadowmoor (Common)
Glen Elendra Archmage
Glen Elendra Archmage 3Blue (4)
Creature — Faerie Wizard (2/2)

Flying

Blue, Sacrifice Glen Elendra Archmage: Counter target noncreature spell.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Wilds of Eldraine Commander (Rare)
Other Versions
Eventide (Rare)
Modern Masters (Rare)
Ultimate Masters (Rare)
Secret Lair Drop (Rare)
Gnarled Sage
Gnarled Sage 3GreenGreen (5)
Creature — Treefolk Druid (4/4)

Reach (This creature can block creatures with flying.)

As long as you've drawn two or more cards this turn, Gnarled Sage gets +0/+2 and has vigilance. (Attacking doesn't cause it to tap.)

Core Set 2021 (Common)
Goblin Barrage
Goblin Barrage 3Red (4)
Sorcery

Kicker—Sacrifice an artifact or Goblin. (You may sacrifice an artifact or Goblin in addition to any other costs as you cast this spell.)

Goblin Barrage deals 4 damage to target creature. If this spell was kicked, it also deals 4 damage to target player or planeswalker.

Dominaria (Uncommon)
Goblin Secret Agent
Goblin Secret Agent 2Red (3)
Creature — Goblin Rogue (2/2)

First strike

At the beginning of your upkeep, reveal a card from your hand at random.

Unhinged (Common)
Golgari Guildmage
Golgari Guildmage Black or GreenBlack or Green (2)
Creature — Elf Shaman (2/2)

4Black, Sacrifice a creature: Return target creature card from your graveyard to your hand.

4Green: Put a +1/+1 counter on target creature.

Ravnica Clue Edition (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Commander 2013 Edition (Uncommon)
Ravnica Remastered (Uncommon)
Grafdigger's Cage
Grafdigger's Cage 1 (1)
Artifact

Creature cards in graveyards and libraries can't enter the battlefield.

Players can't cast spells from graveyards or libraries.

Core Set 2020 (Rare)
Other Versions
Dark Ascension (Rare)
Modern Masters 2017 Edition (Rare)
Grakmaw, Skyclave Ravager
Grakmaw, Skyclave Ravager 1BlackGreen (3)
Legendary Creature — Hydra Horror (0/0)

Grakmaw, Skyclave Ravager enters the battlefield with three +1/+1 counters on it.

Whenever another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on Grakmaw.

When Grakmaw dies, create an X/X black and green Hydra creature token, where X is the number of +1/+1 counters on Grakmaw.

Zendikar Rising (Rare)
Granger Guildmage
Granger Guildmage Green (1)
Creature — Human Wizard (1/1)

Red, Tap: Granger Guildmage deals 1 damage to any target and 1 damage to you.

White, Tap: Target creature gains first strike until end of turn.

Mirage (Common)
Greenbelt Rampager
Greenbelt Rampager Green (1)
Creature — Elephant (3/4)

When Greenbelt Rampager enters the battlefield, pay EnergyEnergy (two energy counters). If you can't, return Greenbelt Rampager to its owner's hand and you get Energy.

Kaladesh Remastered (Rare)
Other Versions
Aether Revolt (Rare)
Grisly Salvage
Grisly Salvage BlackGreen (2)
Instant

Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.

Historic Anthology 5 (Common)
Other Versions
Return to Ravnica (Common)
Commander 2015 (Common)
Commander Anthology (Common)
Commander 2018 (Common)
Guild Kit: Golgari (Common)
Ikoria Commander (Common)
Grixis Battlemage
Grixis Battlemage 2Black (3)
Creature — Human Wizard (2/2)

Blue, Tap: Draw a card, then discard a card.

Red, Tap: Target creature can't block this turn.

Shards of Alara (Uncommon)
Gruesome Menagerie
Gruesome Menagerie 3BlackBlack (5)
Sorcery

Choose a creature card with mana value 1 in your graveyard, then do the same for creature cards with mana value 2 and 3. Return those cards to the battlefield.

Guilds of Ravnica (Rare)
Gruul Guildmage
Gruul Guildmage Red or GreenRed or Green (2)
Creature — Human Shaman (2/2)

(Red or Green can be paid with either Red or Green.)

3Red, Sacrifice a land: Gruul Guildmage deals 2 damage to target player or planeswalker.

3Green: Target creature gets +2/+2 until end of turn.

Ravnica Remastered (Uncommon)
Other Versions
Guildpact (Uncommon)
Gruul Ragebeast
Gruul Ragebeast 5RedGreen (7)
Creature — Beast (6/6)

Whenever Gruul Ragebeast or another creature enters the battlefield under your control, that creature fights target creature an opponent controls.

Gatecrash (Rare)
Guardian of the Ages
Guardian of the Ages 7 (7)
Artifact Creature — Golem (7/7)

Defender (This creature can't attack.)

When a creature attacks you or a planeswalker you control, if Guardian of the Ages has defender, it loses defender and gains trample.

Magic 2014 Core Set (Rare)
Guardian's Magemark
Guardian's Magemark 2White (3)
Enchantment — Aura

Flash

Enchant creature

Creatures you control that are enchanted get +1/+1.

Guildpact (Common)
Guided Passage
Guided Passage GreenBlueRed (3)
Sorcery

Reveal the cards in your library. An opponent chooses from among them a creature card, a land card, and a noncreature, nonland card. You put the chosen cards into your hand. Then shuffle.

Double Masters 2022 (Rare)
Other Versions
Apocalypse (Rare)
Guildmages' Forum
Guildmages' Forum (0)
Land

Tap: Add Colorless.

1, Tap: Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters the battlefield with an additional +1/+1 counter on it.

Guilds of Ravnica (Rare)
Gwyllion Hedge-Mage
Gwyllion Hedge-Mage 2White or Black (3)
Creature — Hag Wizard (2/2)

When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Plains, you may create a 1/1 white Kithkin Soldier creature token.

When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Swamps, you may put a -1/-1 counter on target creature.

Commander Anthology (Uncommon)
Other Versions
Eventide (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Gyre Sage
Gyre Sage 1Green (2)
Creature — Elf Druid (1/2)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Tap: Add Green for each +1/+1 counter on Gyre Sage.

March of the Machine Commander (Rare)
Other Versions
Gatecrash (Rare)
Guild Kit: Simic (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Hag Hedge-Mage
Hag Hedge-Mage 2Black or Green (3)
Creature — Hag Shaman (2/2)

When Hag Hedge-Mage enters the battlefield, if you control two or more Swamps, you may have target player discard a card.

When Hag Hedge-Mage enters the battlefield, if you control two or more Forests, you may put target card from your graveyard on top of your library.

Eventide (Uncommon)
Halo Forager
Halo Forager 1BlueBlack (3)
Creature — Faerie Rogue (3/1)

Flying

When Halo Forager enters the battlefield, you may pay Variable Colorless. When you do, you may cast target instant or sorcery card with mana value X from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.

Wilds of Eldraine Commander (Uncommon)
Other Versions
March of the Machine (Uncommon)
Hammer Mage
Hammer Mage 1Red (2)
Creature — Human Spellshaper (1/1)

Variable ColorlessRed, Tap, Discard a card: Destroy all artifacts with mana value X or less.

Mercadian Masques (Uncommon)
Harvest Mage
Harvest Mage Green (1)
Creature — Human Spellshaper (1/1)

Green, Tap, Discard a card: Until end of turn, if you tap a land for mana, it produces one mana of a color of your choice instead of any other type and amount.

Nemesis (Common)
Hate Mirage
Hate Mirage 3Red (4)
Sorcery

Choose up to two target creatures you don't control. For each of those creatures, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.

Phyrexia: All Will Be One Commander (Uncommon)
Other Versions
Commander 2019 (Uncommon)
Haunting Voyage
Haunting Voyage 4BlackBlack (6)
Sorcery

Choose a creature type. Return up to two creature cards of that type from your graveyard to the battlefield. If this spell was foretold, return all creature cards of that type from your graveyard to the battlefield instead.

Foretell 5BlackBlack (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Mythic Rare)
Haze of Rage
Haze of Rage 1Red (2)
Sorcery

Buyback 2 (You may pay an additional 2 as you cast this spell. If you do, put this card into your hand as it resolves.)

Creatures you control get +1/+0 until end of turn.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Time Spiral Remastered (Uncommon)
Other Versions
Future Sight (Uncommon)
Hearthcage Giant
Hearthcage Giant 6RedRed (8)
Creature — Giant Warrior (5/5)

When Hearthcage Giant enters the battlefield, create two 3/1 red Elemental Shaman creature tokens.

Sacrifice an Elemental: Target Giant creature gets +3/+1 until end of turn.

Lorwyn (Uncommon)
Heartless Pillage
Heartless Pillage 2Black (3)
Sorcery

Target opponent discards two cards.

Raid — If you attacked this turn, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Outlaws of Thunder Junction Breaking News (Uncommon)
Other Versions
Ixalan (Uncommon)
Double Masters (Common)
Heritage Druid
Heritage Druid Green (1)
Creature — Elf Druid (1/1)

Tap three untapped Elves you control: Add GreenGreenGreen.

Eternal Masters (Rare)
Other Versions
Morningtide (Uncommon)
Hideous Visage
Hideous Visage 2Black (3)
Sorcery

Creatures you control gain intimidate until end of turn. (Each of those creatures can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Magic 2012 (Common)
Hieromancer's Cage
Hieromancer's Cage 3White (4)
Enchantment

When Hieromancer's Cage enters the battlefield, exile target nonland permanent an opponent controls until Hieromancer's Cage leaves the battlefield.

Core Set 2019 (Uncommon)
Hollowsage
Hollowsage 3Black (4)
Creature — Merfolk Wizard (2/2)

Whenever Hollowsage becomes untapped, you may have target player discard a card.

Shadowmoor (Uncommon)
Homestead Courage
Homestead Courage White (1)
Sorcery

Put a +1/+1 counter on target creature you control. It gains vigilance until end of turn.

Flashback White (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Common)
Honden of Infinite Rage
Honden of Infinite Rage 2Red (3)
Legendary Enchantment — Shrine

At the beginning of your upkeep, Honden of Infinite Rage deals damage to any target equal to the number of Shrines you control.

Historic Anthology 3 (Uncommon)
Other Versions
Champions of Kamigawa (Uncommon)
Eternal Masters (Uncommon)
Honorable Passage
Honorable Passage 1White (2)
Instant

The next time a source of your choice would deal damage to any target this turn, prevent that damage. If damage from a red source is prevented this way, Honorable Passage deals that much damage to the source's controller.

Time Spiral "Timeshifted" (Special)
Other Versions
Visions (Uncommon)
Hostage Taker
Hostage Taker 2BlueBlack (4)
Creature — Human Pirate (2/3)

When Hostage Taker enters the battlefield, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Ixalan (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Double Masters 2022 (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
The Lost Caverns of Ixalan Commander (Rare)
House Guildmage
House Guildmage BlueBlack (2)
Creature — Human Wizard (2/2)

1Blue, Tap: Target creature doesn't untap during its controller's next untap step.

2Black, Tap: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Guilds of Ravnica (Uncommon)
How to Keep an Izzet Mage Busy (playtest)
How to Keep an Izzet Mage Busy (playtest) Blue or Red (1)
Sorcery

Return CARDNAME to its owner's hand.

Mystery Booster (Common)
Ice Cage
Ice Cage 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated.

When enchanted creature becomes the target of a spell or ability, destroy Ice Cage.

Magic 2012 (Common)
Other Versions
Magic 2010 (Common)
Magic 2011 (Common)
Ich-Tekik, Salvage Splicer
Ich-Tekik, Salvage Splicer 4Green (5)
Legendary Creature — Phyrexian Human Artificer (1/1)

When Ich-Tekik, Salvage Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.

Whenever an artifact is put into a graveyard from the battlefield, put a +1/+1 counter on Ich-Tekik and a +1/+1 counter on each Golem you control.

Partner (You can have two commanders if both have partner.)

Commander Legends (Uncommon)
Illusionist's Stratagem
Illusionist's Stratagem 3Blue (4)
Instant

Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.

Draw a card.

Kaladesh Remastered (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Imagecrafter
Imagecrafter Blue (1)
Creature — Human Wizard (1/1)

Tap: Choose a creature type other than Wall. Target creature becomes that type until end of turn.

Onslaught (Common)
Imposing Visage
Imposing Visage Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature has menace. (It can't be blocked except by two or more creatures.)

Ice Age (Common)
Other Versions
Fifth Edition (Common)
In the Presence of Ages
In the Presence of Ages 2Green (3)
Instant

Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard.

The Lost Caverns of Ixalan (Common)
Inalla, Archmage Ritualist
Inalla, Archmage Ritualist 2BlueBlackRed (5)
Legendary Creature — Human Wizard (4/5)

Eminence — Whenever another nontoken Wizard enters the battlefield under your control, if Inalla, Archmage Ritualist is in the command zone or on the battlefield, you may pay 1. If you do, create a token that's a copy of that Wizard. The token gains haste. Exile it at the beginning of the next end step.

Tap five untapped Wizards you control: Target player loses 7 life.

Commander 2017 (Mythic Rare)
Incendiary Sabotage
Incendiary Sabotage 2RedRed (4)
Instant

As an additional cost to cast this spell, sacrifice an artifact.

Incendiary Sabotage deals 3 damage to each creature.

Kaladesh (Uncommon)
Increasing Savagery
Increasing Savagery 2GreenGreen (4)
Sorcery

Put five +1/+1 counters on target creature. If this spell was cast from a graveyard, put ten +1/+1 counters on that creature instead.

Flashback 5GreenGreen (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Duel Decks: Mind vs. Might (Rare)
Other Versions
Dark Ascension (Rare)
Infectious Rage
Infectious Rage 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/-1.

When enchanted creature dies, choose a creature at random Infectious Rage can enchant. Return Infectious Rage to the battlefield attached to that creature.

Judgment (Uncommon)
Infiltrator's Magemark
Infiltrator's Magemark 2Blue (3)
Enchantment — Aura

Enchant creature

Creatures you control that are enchanted get +1/+1 and can't be blocked except by creatures with defender.

Guildpact (Common)
Inordinate Rage
Inordinate Rage 1Red (2)
Instant

Target creature gets +3/+2 until end of turn. Scry 1.

Zendikar Rising (Common)
Insatiable Hemophage
Insatiable Hemophage 3Black (4)
Creature — Nightmare (3/3)

Mutate 2Black (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Deathtouch

Whenever this creature mutates, each opponent loses X life and you gain X life, where X is the number of times this creature has mutated.

Ikoria: Lair of Behemoths (Uncommon)
Inspiring Vantage
Inspiring Vantage (0)
Land

Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands.

Tap: Add Red or White.

Outlaws of Thunder Junction (Rare)
Other Versions
Kaladesh (Rare)
Kaladesh Remastered (Rare)
Inventory Management
Inventory Management RedWhite (2)
Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

For each Aura and Equipment you control, you may attach it to a creature you control.

Magic The Gathering—Fallout (Rare)
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