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Balthor the Stout
Balthor the Stout 1RedRed (3)
Legendary Creature — Dwarf Barbarian (2/2)

Other Barbarian creatures get +1/+1.

Red: Another target Barbarian creature gets +1/+0 until end of turn.

Torment (Rare)
Band Together
Band Together 2Green (3)
Instant

Up to two target creatures you control each deal damage equal to their power to another target creature.

Ravnica Clue Edition (Common)
Other Versions
War of the Spark (Common)
Commander Legends: Battle for Baldur's Gate (Common)
Alchemy Horizons: Baldur's Gate (Common)
Jumpstart 2022 (Common)
Ravnica Remastered (Common)
Bane of the Living
Bane of the Living 2BlackBlack (4)
Creature — Insect (4/3)

Morph Variable ColorlessBlackBlack (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Bane of the Living is turned face up, all creatures get -X/-X until end of turn.

Commander 2019 (Rare)
Other Versions
Legions (Rare)
Commander 2016 (Rare)
Commander Anthology 2018 (Rare)
Banish to Another Universe
Banish to Another Universe 4White (5)
Enchantment

Affinity for historic permanents (This spell costs 1 less to cast for each artifact, legendary, and/or Saga permanent you control.)

When Banish to Another Universe enters the battlefield, exile target nonland permanent an opponent controls until Banish to Another Universe leaves the battlefield.

Doctor Who Commander (Uncommon)
Banshee of the Dread Choir
Banshee of the Dread Choir 3BlackBlack (5)
Creature — Spirit (4/4)

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Whenever Banshee of the Dread Choir deals combat damage to a player, that player discards a card.

Commander Anthology (Uncommon)
Other Versions
Commander 2015 (Uncommon)
Bar the Door
Bar the Door 2White (3)
Instant

Creatures you control get +0/+4 until end of turn.

Dark Ascension (Common)
Bar the Gate
Bar the Gate 2Blue (3)
Instant

Counter target creature or planeswalker spell. Venture into the dungeon. (Enter the first room or advance to the next room.)

Adventures in the Forgotten Realms (Common)
Barracks of the Thousand
Barracks of the Thousand (0)
Legendary Artifact Land

(Transforms from Thousand Moons Smithy.)

Tap: Add White.

Whenever you cast an artifact or creature spell using mana produced by Barracks of the Thousand, create a white Gnome Soldier artifact creature token with "This creature's power and toughness are each equal to the number of artifacts and/or creatures you control."

The Lost Caverns of Ixalan (Rare)
Bathe in Dragonfire
Bathe in Dragonfire 2Red (3)
Sorcery

Bathe in Dragonfire deals 4 damage to target creature.

Jumpstart (Common)
Other Versions
Fate Reforged (Common)
Battlebond (Common)
Young Red Dragon (Bathe in Gold)
Young Red Dragon (Bathe in Gold) 1Red (2)
Instant — Adventure

Create a Treasure token. (Then exile this card. You may cast the creature later from exile.)

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Bathe in Light
Bathe in Light 1White (2)
Instant

Radiance — Choose a color. Target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn.

Commander Anthology (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Battle at the Bridge
Battle at the Bridge Variable ColorlessBlack (1)
Sorcery

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)

Target creature gets -X/-X until end of turn. You gain X life.

Aether Revolt (Rare)
Battle at the Helvault
Battle at the Helvault 4WhiteWhite (6)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — For each player, exile up to one target non-Saga, nonland permanent that player controls until Battle at the Helvault leaves the battlefield.

III — Create Avacyn, a legendary 8/8 white Angel creature token with flying, vigilance, and indestructible.

Commander Masters (Rare)
Bearer of the Heavens
Bearer of the Heavens 7Red (8)
Creature — Giant (10/10)

When Bearer of the Heavens dies, destroy all permanents at the beginning of the next end step.

Journey into Nyx (Rare)
Become the Pilot
Become the Pilot 3BlueBlue (5)
Enchantment — Aura

Enchant noncommander creature

You control enchanted creature.

Enchanted creature gets +2/+2 and can't be blocked unless it's attacking its owner or a permanent its owner controls.

Doctor Who Commander (Rare)
Befriending the Moths
Befriending the Moths 3White (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I, II — Target creature you control gets +1/+1 and gains flying until end of turn.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Kamigawa: Neon Dynasty (Common)
Begin the Invasion
Begin the Invasion Variable ColorlessWhiteBlueBlackRedGreen (5)
Sorcery

Search your library for up to X battle cards with different names, put them onto the battlefield, then shuffle.

March of the Machine Commander (Mythic Rare)
Behind the Mask
Behind the Mask Blue (1)
Instant

As an additional cost to cast this spell, you may collect evidence 6. (Exile cards with total mana value 6 or greater from your graveyard.)

Until end of turn, target artifact or creature becomes an artifact creature with base power and toughness 4/3. If evidence was collected, it has base power and toughness 1/1 until end of turn instead.

Murders at Karlov Manor (Common)
Behind the Scenes
Behind the Scenes 2Black (3)
Enchantment

Creatures you control have skulk. (They can't be blocked by creatures with greater power.)

4White: Creatures you control get +1/+1 until end of turn.

Shadows over Innistrad (Uncommon)
Behold the Beyond
Behold the Beyond 5BlackBlack (7)
Sorcery

Discard your hand. Search your library for three cards, put them into your hand, then shuffle.

Shadows over Innistrad (Mythic Rare)
Behold the Multiverse
Behold the Multiverse 3Blue (4)
Instant

Scry 2, then draw two cards.

Foretell 1Blue (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Common)
Behold the Unspeakable
Behold the Unspeakable 3BlueBlue (5)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — Creatures you don't control get -2/-0 until your next turn.

II — If you have one or fewer cards in hand, draw four cards. Otherwise, scry 2, then draw two cards.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Kamigawa: Neon Dynasty (Uncommon)
Be'lakor, the Dark Master
Be'lakor, the Dark Master 3BlueBlackRed (6)
Legendary Creature — Demon Noble (6/5)

Flying

Prince of Chaos — When Be'lakor, the Dark Master enters the battlefield, you draw X cards and you lose X life, where X is the number of Demons you control.

Lord of Torment — Whenever another Demon enters the battlefield under your control, it deals damage equal to its power to any target.

Warhammer 40,000 Commander (Mythic Rare)
Beledros Witherbloom
Beledros Witherbloom 5BlackGreen (7)
Legendary Creature — Elder Dragon (4/4)

Flying

At the beginning of each upkeep, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."

Pay 10 life: Untap all lands you control. Activate only once each turn.

Strixhaven: School of Mages (Mythic Rare)
Belenon War Anthem
Belenon War Anthem (0)
Enchantment

Creatures you control get +1/+1.

March of the Machine (Uncommon)
Belle of the Brawl
Belle of the Brawl 2Black (3)
Creature — Human Knight (3/2)

Menace (This creature can't be blocked except by two or more creatures.)

Whenever Belle of the Brawl attacks, other Knights you control get +1/+0 until end of turn.

Throne of Eldraine (Uncommon)
Belligerent of the Ball
Belligerent of the Ball 2Red (3)
Creature — Ogre Warrior (3/3)

Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)

Wilds of Eldraine (Uncommon)
Beneath the Sands
Beneath the Sands 2Green (3)
Sorcery

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Cycling 2 (2, Discard this card: Draw a card.)

Amonkhet Remastered (Common)
Other Versions
Hour of Devastation (Common)
Beregond of the Guard
Beregond of the Guard 3White (4)
Legendary Creature — Human Soldier (3/3)

Whenever Beregond of the Guard or another Human enters the battlefield under your control, creatures you control get +1/+1 and gain vigilance until end of turn.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Beseech the Mirror
Beseech the Mirror 1BlackBlackBlack (4)
Sorcery

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way.

Wilds of Eldraine (Mythic Rare)
Beseech the Queen
Beseech the Queen Two or BlackTwo or BlackTwo or Black (6)
Sorcery

(Two or Black can be paid with any two mana or with Black. This card's mana value is 6.)

Search your library for a card with mana value less than or equal to the number of lands you control, reveal it, put it into your hand, then shuffle.

From the Vault: Lore (Mythic Rare)
Other Versions
Shadowmoor (Uncommon)
Planechase (Uncommon)
Besotted Knight
Besotted Knight 3White (4)
Creature — Human Knight (3/3)

Wilds of Eldraine (Common)
Bessie, the Doctor's Roadster
Bessie, the Doctor's Roadster 2 (2)
Legendary Artifact — Vehicle (3/4)

Haste

Whenever Bessie attacks, another target legendary creature can't be blocked this turn.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Doctor Who Commander (Rare)
Betrayal at the Vault
Betrayal at the Vault 4GreenGreen (6)
Instant

Target creature you control deals damage equal to its power to each of two other target creatures.

Outlaws of Thunder Junction (Uncommon)
Besotted Knight (Betroth the Beast)
Besotted Knight (Betroth the Beast) White (1)
Sorcery — Adventure

Create a Royal Role token attached to target creature you control. (Enchanted creature gets +1/+1 and has ward 1.)

Wilds of Eldraine (Common)
Betrothed of Fire
Betrothed of Fire 1Red (2)
Enchantment — Aura

Enchant creature

Sacrifice an untapped creature: Enchanted creature gets +2/+0 until end of turn.

Sacrifice enchanted creature: Creatures you control get +2/+0 until end of turn.

Weatherlight (Common)
Bigger on the Inside
Bigger on the Inside 3RedGreen (5)
Enchantment — Aura

Enchant artifact or land

Enchanted permanent has "Tap: Target player adds two mana of any one color. The next spell they cast this turn has cascade." (When they cast their next spell, they exile cards from the top of their library until they exile a nonland card that costs less. They may cast it without paying its mana cost. They put the exiled cards on the bottom in a random order.)

Doctor Who Commander (Uncommon)
Bill the Pony
Bill the Pony 3White (4)
Legendary Creature — Horse (1/4)

When Bill the Pony enters the battlefield, create two Food tokens. (They're artifacts with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Sacrifice a Food: Until end of turn, target creature you control assigns combat damage equal to its toughness rather than its power.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Bind the Monster
Bind the Monster Blue (1)
Enchantment — Aura

Enchant creature

When Bind the Monster enters the battlefield, tap enchanted creature. It deals damage to you equal to its power.

Enchanted creature doesn't untap during its controller's untap step.

Kaldheim (Common)
Binding the Old Gods
Binding the Old Gods 2BlackGreen (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Destroy target nonland permanent an opponent controls.

II — Search your library for a Forest card, put it onto the battlefield tapped, then shuffle.

III — Creatures you control gain deathtouch until end of turn.

Commander Masters (Uncommon)
Other Versions
Kaldheim (Uncommon)
Biomathematician
Biomathematician 1GreenBlue (3)
Creature — Human Wizard (2/2)

When Biomathematician enters the battlefield, create a 0/0 green and blue Fractal creature token. Put a +1/+1 counter on each Fractal you control.

Strixhaven: School of Mages (Common)
Birth of the Imperium
Birth of the Imperium 2WhiteBlueBlack (5)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create a 2/2 white Astartes Warrior creature token with vigilance for each opponent you have.

II — Each opponent sacrifices a creature.

III — Draw two cards for each opponent who controls fewer creatures than you.

Warhammer 40,000 Commander (Rare)
Kellan, the Fae-Blooded (Birthright Boon)
Kellan, the Fae-Blooded (Birthright Boon) 1White (2)
Sorcery — Adventure

Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.

Wilds of Eldraine (Mythic Rare)
Bishop of the Bloodstained
Bishop of the Bloodstained 3BlackBlack (5)
Creature — Vampire Cleric (3/3)

When Bishop of the Bloodstained enters the battlefield, target opponent loses 1 life for each Vampire you control.

Ixalan (Uncommon)
Bite of the Black Rose
Bite of the Black Rose 3Black (4)
Sorcery

Will of the council — Starting with you, each player votes for sickness or psychosis. If sickness gets more votes, creatures your opponents control get -2/-2 until end of turn. If psychosis gets more votes or the vote is tied, each opponent discards two cards.

Magic: The Gathering—Conspiracy (Uncommon)
Biting Tether
Biting Tether 4Blue (5)
Enchantment — Aura

Enchant creature

You control enchanted creature.

At the beginning of your upkeep, put a -1/-1 counter on enchanted creature.

Shadowmoor (Uncommon)
Blade of the Bloodchief
Blade of the Bloodchief 1 (1)
Artifact — Equipment

Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead.

Equip 1

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Zendikar (Rare)
Commander 2017 (Rare)
Blade of the Oni
Blade of the Oni 1Black (2)
Artifact Creature — Equipment Demon (3/1)

Menace

Equipped creature has base power and toughness 5/5, has menace, and is a black Demon in addition to its other colors and types.

Reconfigure 2BlackBlack (2BlackBlack: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Kamigawa: Neon Dynasty (Mythic Rare)
Blade of the Sixth Pride
Blade of the Sixth Pride 1White (2)
Creature — Cat Rebel (3/1)

Time Spiral Remastered (Common)
Other Versions
Future Sight (Common)
Bladewing the Risen
Bladewing the Risen 3BlackBlackRedRed (7)
Legendary Creature — Zombie Dragon (4/4)

Flying

When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield.

BlackRed: Dragon creatures get +1/+1 until end of turn.

Iconic Masters (Uncommon)
Other Versions
Scourge (Rare)
From the Vault: Dragons (Rare)
Magic: The Gathering-Commander (Rare)
Commander Anthology (Rare)
Commander 2017 (Rare)
Blast from the Past
Blast from the Past 2Red (3)
Instant

Madness Red, cycling 1Red, kicker 2Red, flashback 3Red, buyback 4Red

Blast from the Past deals 2 damage to any target. If this spell was kicked, create a 1/1 red Goblin creature token.

Unsanctioned (Rare)
Other Versions
Unhinged (Rare)
Blessing of the Nephilim
Blessing of the Nephilim White (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each of its colors.

Dissension (Uncommon)
Blitz of the Thunder-Raptor
Blitz of the Thunder-Raptor 1Red (2)
Instant

Blitz of the Thunder-Raptor deals damage to target creature or planeswalker equal to the number of instant and sorcery cards in your graveyard. If that creature or planeswalker would die this turn, exile it instead.

Ikoria: Lair of Behemoths (Uncommon)
Blood for the Blood God!
Blood for the Blood God! 8BlackBlackRed (11)
Instant

This spell costs 1 less to cast for each creature that died this turn.

Discard your hand, then draw eight cards. Blood for the Blood God deals 8 damage to each opponent. Exile Blood for the Blood God

Warhammer 40,000 Commander (Rare)
Blood of the Martyr
Blood of the Martyr WhiteWhiteWhite (3)
Instant

Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead.

Chronicles (Uncommon)
Other Versions
The Dark (Uncommon)
Blood on the Snow
Blood on the Snow 4BlackBlack (6)
Snow Sorcery

Choose one —

• Destroy all creatures.

• Destroy all planeswalkers.

Then return a creature or planeswalker card with mana value X or less from your graveyard to the battlefield, where X is the amount of Snow spent to cast this spell. (Snow is mana from a snow source.)

Kaldheim (Rare)
Blood Tithe
Blood Tithe 3Black (4)
Sorcery

Each opponent loses 3 life. You gain life equal to the life lost this way.

Magic 2011 (Common)
Bloodfeather Phoenix
Bloodfeather Phoenix 1Red (2)
Creature — Phoenix (2/2)

Flying

Bloodfeather Phoenix can't block.

Whenever an instant or sorcery spell you control deals damage to an opponent or battle, you may pay Red. If you do, return Bloodfeather Phoenix from your graveyard to the battlefield. It gains haste until end of turn.

March of the Machine (Rare)
Bloodtithe Collector
Bloodtithe Collector 4Black (5)
Creature — Vampire Noble (3/4)

Flying

When Bloodtithe Collector enters the battlefield, if an opponent lost life this turn, each opponent discards a card.

Innistrad: Midnight Hunt (Uncommon)
Bloodtithe Harvester
Bloodtithe Harvester BlackRed (2)
Creature — Vampire (3/2)

When Bloodtithe Harvester enters the battlefield, create a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Tap, Sacrifice Bloodtithe Harvester: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery.

Innistrad: Crimson Vow (Uncommon)
Blot Out the Sky
Blot Out the Sky Variable ColorlessWhiteBlack (2)
Sorcery

Create X tapped 2/1 white and black Inkling creature tokens with flying. If X is 6 or more, destroy all noncreature, nonland permanents.

Strixhaven: School of Mages (Mythic Rare)
Blunt the Assault
Blunt the Assault 3Green (4)
Instant

You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn.

Scars of Mirrodin (Common)
Board the Weatherlight
Board the Weatherlight 1White (2)
Sorcery

Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)

Dominaria (Uncommon)
Bonescythe Sliver
Bonescythe Sliver 3White (4)
Creature — Sliver (2/2)

Sliver creatures you control have double strike. (They deal both first-strike and regular combat damage.)

Commander Masters (Rare)
Other Versions
Magic 2014 Core Set (Rare)
Jumpstart: Historic Horizons (Rare)
Bonfire of the Damned
Bonfire of the Damned Variable ColorlessVariable ColorlessRed (1)
Sorcery

Bonfire of the Damned deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.

Miracle Variable ColorlessRed (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Modern Masters 2017 Edition (Mythic Rare)
Other Versions
Avacyn Restored (Mythic Rare)
Bontu the Glorified
Bontu the Glorified 2Black (3)
Legendary Creature — God (4/6)

Menace, indestructible

Bontu the Glorified can't attack or block unless a creature died under your control this turn.

1Black, Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life.

Amonkhet Remastered (Mythic Rare)
Other Versions
Amonkhet (Mythic Rare)
Masterpiece Series: Amonkhet Invocations (Special)
Boon of the Spirit Realm
Boon of the Spirit Realm 3WhiteWhite (5)
Enchantment

Constellation — Whenever Boon of the Spirit Realm or another enchantment enters the battlefield under your control, put a blessing counter on Boon of the Spirit Realm.

Creatures you control get +1/+1 for each blessing counter on Boon of the Spirit Realm.

Commander Masters (Rare)
Boon of the Wish-Giver
Boon of the Wish-Giver 4BlueBlue (6)
Sorcery

Draw four cards.

Cycling 1 (1, Discard this card: Draw a card.)

The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Other Versions
Ikoria: Lair of Behemoths (Uncommon)
Boromir, Warden of the Tower
Boromir, Warden of the Tower 2White (3)
Legendary Creature — Human Soldier (3/3)

Vigilance

Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.

Sacrifice Boromir, Warden of the Tower: Creatures you control gain indestructible until end of turn. The Ring tempts you.

The Lord of the Rings: Tales of Middle Earth (Rare)
Borrowing the East Wind
Borrowing the East Wind Variable ColorlessGreenGreen (2)
Sorcery

Borrowing the East Wind deals X damage to each creature with horsemanship and each player.

Portal Three Kingdoms (Rare)
Fuss // Bother (Bother)
Fuss // Bother (Bother) 4White or BlueWhite or Blue (6)
Sorcery

Create three 1/1 colorless Thopter artifact creature tokens with flying. Surveil 2.

Murders at Karlov Manor (Uncommon)
Bothersome Quasit
Bothersome Quasit 2Red (3)
Creature — Demon (3/2)

Menace

Goaded creatures your opponents control can't block.

Whenever you cast a noncreature spell, goad target creature an opponent controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Commander Legends: Battle for Baldur's Gate (Rare)
Bounty of the Deep
Bounty of the Deep 2Blue (3)
Sorcery

If you have no land cards in your hand, seek a land card and a nonland card. Otherwise, seek two nonland cards. (To seek a card, put one at random from your library into your hand.)

Jumpstart: Historic Horizons (Common)
Bounty of the Hunt
Bounty of the Hunt 3GreenGreen (5)
Instant

You may exile a green card from your hand rather than pay this spell's mana cost.

Distribute three +1/+1 counters among one, two, or three target creatures. For each +1/+1 counter you put on a creature this way, remove a +1/+1 counter from that creature at the beginning of the next cleanup step.

Masters Edition II (Rare)
Other Versions
Alliances (Uncommon)
Bounty of the Luxa
Bounty of the Luxa 2GreenBlue (4)
Enchantment

At the beginning of your precombat main phase, remove all flood counters from Bounty of the Luxa. If no counters were removed this way, put a flood counter on Bounty of the Luxa and draw a card. Otherwise, add ColorlessGreenBlue.

Double Masters 2022 (Uncommon)
Other Versions
Amonkhet (Rare)
Commander 2019 (Rare)
Brave the Elements
Brave the Elements White (1)
Instant

Choose a color. White creatures you control gain protection from the chosen color until end of turn.

Commander 2014 (Uncommon)
Other Versions
Zendikar (Uncommon)
Magic 2014 Core Set (Uncommon)
Brave the Sands
Brave the Sands 1White (2)
Enchantment

Creatures you control have vigilance.

Each creature you control can block an additional creature each combat.

Commander Anthology 2018 (Uncommon)
Other Versions
Khans of Tarkir (Uncommon)
Commander 2016 (Uncommon)
Brave the Wilds
Brave the Wilds Green (1)
Sorcery

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

If this spell was bargained, target land you control becomes a 3/3 Elemental creature with haste that's still a land.

Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Wilds of Eldraine (Common)
Brazen Borrower
Brazen Borrower 1BlueBlue (3)
Creature — Faerie Rogue (3/1)

Flash

Flying

Brazen Borrower can block only creatures with flying.

Special Guests (Mythic Rare)
Other Versions
Throne of Eldraine (Mythic Rare)
Wilds of Eldraine Commander (Mythic Rare)
Breach the Multiverse
Breach the Multiverse 5BlackBlack (7)
Sorcery

Each player mills ten cards. For each player, choose a creature or planeswalker card in that player's graveyard. Put those cards onto the battlefield under your control. Then each creature you control becomes a Phyrexian in addition to its other types.

March of the Machine (Rare)
Break the Ice
Break the Ice BlackBlack (2)
Sorcery

Destroy target land that is snow or could produce Colorless.

Overload 4BlackBlack (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Modern Horizons 2 (Uncommon)
Break the Spell
Break the Spell White (1)
Instant

Destroy target enchantment. If a permanent you controlled or a token was destroyed this way, draw a card.

Wilds of Eldraine (Common)
Break Through the Line
Break Through the Line 1Red (2)
Enchantment

Red: Target creature with power 2 or less gains haste until end of turn and can't be blocked this turn.

Fate Reforged (Uncommon)
Breaking of the Fellowship
Breaking of the Fellowship 1Red (2)
Sorcery

Target creature an opponent controls deals damage equal to its power to another target creature that player controls. The Ring tempts you.

The Lord of the Rings: Tales of Middle Earth (Common)
Breath of the Sleepless
Breath of the Sleepless 3Blue (4)
Enchantment

You may cast Spirit spells as though they had flash.

Whenever you cast a creature spell during an opponent's turn, tap up to one target creature.

Innistrad: Crimson Vow Commander (Rare)
Bred for the Hunt
Bred for the Hunt 1GreenBlue (3)
Enchantment

Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.

Warhammer 40,000 Commander (Uncommon)
Other Versions
Dragon's Maze (Uncommon)
Commander 2016 (Uncommon)
Commander Anthology 2018 (Uncommon)
Jumpstart: Historic Horizons (Uncommon)
Breeches, the Blastmaker
Breeches, the Blastmaker 1BlueRed (3)
Legendary Creature — Goblin Pirate (3/3)

Menace

Whenever you cast your second spell each turn, you may sacrifice an artifact. If you do, flip a coin. When you win the flip, copy that spell. You may choose new targets for the copy. When you lose the flip, Breeches, the Blastmaker deals damage equal to that spell's mana value to any target.

Outlaws of Thunder Junction (Rare)
Breena, the Demagogue
Breena, the Demagogue 1WhiteBlack (3)
Legendary Creature — Bird Warlock (1/3)

Flying

Whenever a player attacks one of your opponents, if that opponent has more life than another of your opponents, that attacking player draws a card and you put two +1/+1 counters on a creature you control.

Outlaws of Thunder Junction Commander (Mythic Rare)
Other Versions
Commander 2021 (Mythic Rare)
Breya, Etherium Shaper
Breya, Etherium Shaper WhiteBlueBlackRed (4)
Legendary Artifact Creature — Human (4/4)

When Breya, Etherium Shaper enters the battlefield, create two 1/1 blue Thopter artifact creature tokens with flying.

2, Sacrifice two artifacts: Choose one —

• Breya deals 3 damage to target player or planeswalker.

• Target creature gets -4/-4 until end of turn.

• You gain 5 life.

Double Masters (Mythic Rare)
Other Versions
Commander 2016 (Mythic Rare)
Brighthearth Banneret
Brighthearth Banneret 1Red (2)
Creature — Elemental Warrior (1/1)

Elemental spells and Warrior spells you cast cost 1 less to cast.

Reinforce 1—1Red (1Red, Discard this card: Put a +1/+1 counter on target creature.)

Morningtide (Common)
Brinelin, the Moon Kraken
Brinelin, the Moon Kraken 6BlueBlue (8)
Legendary Creature — Kraken (6/8)

When Brinelin, the Moon Kraken enters the battlefield and whenever you cast a spell with mana value 6 or greater, you may return target nonland permanent to its owner's hand.

Partner (You can have two commanders if both have partner.)

Commander Masters (Uncommon)
Other Versions
Commander Legends (Uncommon)
Bring the Ending
Bring the Ending 1Blue (2)
Instant

Counter target spell unless its controller pays 2.

Corrupted — Counter that spell instead if its controller has three or more poison counters.

Phyrexia: All Will Be One (Common)
Bringer of the Black Dawn
Bringer of the Black Dawn 7BlackBlack (9)
Creature — Bringer (5/5)

You may pay WhiteBlueBlackRedGreen rather than pay this spell's mana cost.

Trample

At the beginning of your upkeep, you may pay 2 life. If you do, search your library for a card, then shuffle and put that card on top.

Fifth Dawn (Rare)
Bringer of the Blue Dawn
Bringer of the Blue Dawn 7BlueBlue (9)
Creature — Bringer (5/5)

You may pay WhiteBlueBlackRedGreen rather than pay this spell's mana cost.

Trample

At the beginning of your upkeep, you may draw two cards.

Fifth Dawn (Rare)
Bringer of the Green Dawn
Bringer of the Green Dawn 7GreenGreen (9)
Creature — Bringer (5/5)

You may pay WhiteBlueBlackRedGreen rather than pay this spell's mana cost.

Trample

At the beginning of your upkeep, you may create a 3/3 green Beast creature token.

Fifth Dawn (Rare)
Bringer of the Last Gift
Bringer of the Last Gift 6BlackBlack (8)
Creature — Vampire Demon (6/6)

Flying

When Bringer of the Last Gift enters the battlefield, if you cast it, each player sacrifices all other creatures they control. Then each player returns all creature cards from their graveyard that weren't put there this way to the battlefield.

The Lost Caverns of Ixalan (Rare)
Bringer of the Red Dawn
Bringer of the Red Dawn 7RedRed (9)
Creature — Bringer (5/5)

You may pay WhiteBlueBlackRedGreen rather than pay this spell's mana cost.

Trample

At the beginning of your upkeep, you may untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.

Fifth Dawn (Rare)
Bringer of the White Dawn
Bringer of the White Dawn 7WhiteWhite (9)
Creature — Bringer (5/5)

You may pay WhiteBlueBlackRedGreen rather than pay this spell's mana cost.

Trample

At the beginning of your upkeep, you may return target artifact card from your graveyard to the battlefield.

Fifth Dawn (Rare)
Brontotherium
Brontotherium 4GreenGreen (6)
Creature — Beast (5/3)

Trample

Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)

Legions (Uncommon)
Brotherhood Outcast
Brotherhood Outcast 2White (3)
Creature — Human Soldier (3/2)

When Brotherhood Outcast enters the battlefield, choose one —

• Return target Aura or Equipment card with mana value 3 or less from your graveyard to the battlefield.

• Put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)

Magic The Gathering—Fallout (Uncommon)
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