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Pacifism
Pacifism 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

Seventh Edition (Common)
Pariah
Pariah 2White (3)
Enchantment — Aura

Enchant creature

All damage that would be dealt to you is dealt to enchanted creature instead.

Seventh Edition (Rare)
Patagia Golem
Patagia Golem 4 (4)
Artifact Creature — Golem (2/3)

3: Patagia Golem gains flying until end of turn.

Seventh Edition (Uncommon)
Persecute
Persecute 2BlackBlack (4)
Sorcery

Choose a color. Target player reveals their hand and discards all cards of that color.

Seventh Edition (Rare)
Phantom Warrior
Phantom Warrior 1BlueBlue (3)
Creature — Illusion Warrior (2/2)

Phantom Warrior can't be blocked.

Seventh Edition (Uncommon)
Phyrexian Colossus
Phyrexian Colossus 7 (7)
Artifact Creature — Phyrexian Golem (8/8)

Phyrexian Colossus doesn't untap during your untap step.

Pay 8 life: Untap Phyrexian Colossus.

Phyrexian Colossus can't be blocked except by three or more creatures.

Seventh Edition (Rare)
Phyrexian Hulk
Phyrexian Hulk 6 (6)
Artifact Creature — Phyrexian Golem (5/4)

Seventh Edition (Uncommon)
Pillage
Pillage 1RedRed (3)
Sorcery

Destroy target artifact or land. It can't be regenerated.

Seventh Edition (Uncommon)
Pit Trap
Pit Trap 2 (2)
Artifact

2, Tap, Sacrifice Pit Trap: Destroy target attacking creature without flying. It can't be regenerated.

Seventh Edition (Uncommon)
Plague Beetle
Plague Beetle Black (1)
Creature — Insect (1/1)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Seventh Edition (Common)
Plains
Plains (0)
Basic Land — Plains

Seventh Edition (Land)
Pride of Lions
Pride of Lions 3GreenGreen (5)
Creature — Cat (4/4)

You may have Pride of Lions assign its combat damage as though it weren't blocked.

Seventh Edition (Uncommon)
Prodigal Sorcerer
Prodigal Sorcerer 2Blue (3)
Creature — Human Wizard (1/1)

Tap: Prodigal Sorcerer deals 1 damage to any target.

Seventh Edition (Common)
Purify
Purify 3WhiteWhite (5)
Sorcery

Destroy all artifacts and enchantments.

Seventh Edition (Rare)
Pygmy Pyrosaur
Pygmy Pyrosaur 1Red (2)
Creature — Lizard (1/1)

Pygmy Pyrosaur can't block.

Red: Pygmy Pyrosaur gets +1/+0 until end of turn.

Seventh Edition (Common)
Pyroclasm
Pyroclasm 1Red (2)
Sorcery

Pyroclasm deals 2 damage to each creature.

Seventh Edition (Uncommon)
Pyrotechnics
Pyrotechnics 4Red (5)
Sorcery

Pyrotechnics deals 4 damage divided as you choose among any number of targets.

Seventh Edition (Uncommon)
Rag Man
Rag Man 2BlackBlack (4)
Creature — Human Minion (2/1)

BlackBlackBlack, Tap: Target opponent reveals their hand and discards a creature card at random. Activate only during your turn.

Seventh Edition (Rare)
Raging Goblin
Raging Goblin Red (1)
Creature — Goblin Berserker (1/1)

Haste (This creature can attack and Tap as soon as it comes under your control.)

Seventh Edition (Common)
Raise Dead
Raise Dead Black (1)
Sorcery

Return target creature card from your graveyard to your hand.

Seventh Edition (Common)
Rampant Growth
Rampant Growth 1Green (2)
Sorcery

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Seventh Edition (Common)
Razorfoot Griffin
Razorfoot Griffin 3White (4)
Creature — Griffin (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)

First strike (This creature deals combat damage before creatures without first strike.)

Seventh Edition (Common)
Razortooth Rats
Razortooth Rats 2Black (3)
Creature — Rat (2/1)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Seventh Edition (Common)
Reckless Embermage
Reckless Embermage 3Red (4)
Creature — Human Wizard (2/2)

1Red: Reckless Embermage deals 1 damage to any target and 1 damage to itself.

Seventh Edition (Rare)
Reclaim
Reclaim Green (1)
Instant

Put target card from your graveyard on top of your library.

Seventh Edition (Common)
Redwood Treefolk
Redwood Treefolk 4Green (5)
Creature — Treefolk (3/6)

Seventh Edition (Common)
Reflexes
Reflexes Red (1)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)

Enchanted creature has first strike. (It deals combat damage before creatures without first strike.)

Seventh Edition (Common)
Regeneration
Regeneration 1Green (2)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)

Green: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Seventh Edition (Common)
Relentless Assault
Relentless Assault 2RedRed (4)
Sorcery

Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

Seventh Edition (Rare)
Remove Soul
Remove Soul 1Blue (2)
Instant

Counter target creature spell.

Seventh Edition (Common)
Reprisal
Reprisal 1White (2)
Instant

Destroy target creature with power 4 or greater. It can't be regenerated.

Seventh Edition (Uncommon)
Reprocess
Reprocess 2BlackBlack (4)
Sorcery

Sacrifice any number of artifacts, creatures, and/or lands. Draw a card for each permanent sacrificed this way.

Seventh Edition (Rare)
Revenant
Revenant 4Black (5)
Creature — Spirit (*/*)

Flying

Revenant's power and toughness are each equal to the number of creature cards in your graveyard.

Seventh Edition (Rare)
Reverse Damage
Reverse Damage 1WhiteWhite (3)
Instant

The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.

Seventh Edition (Rare)
Rod of Ruin
Rod of Ruin 4 (4)
Artifact

3, Tap: Rod of Ruin deals 1 damage to any target.

Seventh Edition (Uncommon)
Rolling Stones
Rolling Stones 1White (2)
Enchantment

Wall creatures can attack as though they didn't have defender.

Seventh Edition (Rare)
Rowen
Rowen 2GreenGreen (4)
Enchantment

Reveal the first card you draw each turn. Whenever you reveal a basic land card this way, draw a card.

Seventh Edition (Rare)
Sabretooth Tiger
Sabretooth Tiger 2Red (3)
Creature — Cat (2/1)

First strike

Seventh Edition (Common)
Sacred Ground
Sacred Ground 1White (2)
Enchantment

Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield.

Seventh Edition (Rare)
Sacred Nectar
Sacred Nectar 1White (2)
Sorcery

You gain 4 life.

Seventh Edition (Common)
Sage Owl
Sage Owl 1Blue (2)
Creature — Bird (1/1)

Flying

When Sage Owl enters, look at the top four cards of your library, then put them back in any order.

Seventh Edition (Common)
Samite Healer
Samite Healer 1White (2)
Creature — Human Cleric (1/1)

Tap: Prevent the next 1 damage that would be dealt to any target this turn.

Seventh Edition (Common)
Sanctimony
Sanctimony 1White (2)
Enchantment

Whenever an opponent taps a Mountain for mana, you may gain 1 life.

Seventh Edition (Uncommon)
Scathe Zombies
Scathe Zombies 2Black (3)
Creature — Zombie (2/2)

Seventh Edition (Common)
Scavenger Folk
Scavenger Folk Green (1)
Creature — Human (1/1)

Green, Tap, Sacrifice Scavenger Folk: Destroy target artifact.

Seventh Edition (Uncommon)
Sea Monster
Sea Monster 4BlueBlue (6)
Creature — Serpent (6/6)

Sea Monster can't attack unless defending player controls an Island.

Seventh Edition (Common)
Seasoned Marshal
Seasoned Marshal 2WhiteWhite (4)
Creature — Human Soldier (2/2)

Whenever Seasoned Marshal attacks, you may tap target creature.

Seventh Edition (Uncommon)
Seeker of Skybreak
Seeker of Skybreak 1Green (2)
Creature — Elf (2/1)

Tap: Untap target creature.

Seventh Edition (Common)
Seismic Assault
Seismic Assault RedRedRed (3)
Enchantment

Discard a land card: Seismic Assault deals 2 damage to any target.

Seventh Edition (Rare)
Serpent Warrior
Serpent Warrior 2Black (3)
Creature — Snake Warrior (3/3)

When Serpent Warrior enters, you lose 3 life.

Seventh Edition (Common)
Serra Advocate
Serra Advocate 3White (4)
Creature — Angel (2/2)

Flying

Tap: Target attacking or blocking creature gets +2/+2 until end of turn.

Seventh Edition (Uncommon)
Serra Angel
Serra Angel 3WhiteWhite (5)
Creature — Angel (4/4)

Flying

Vigilance (Attacking doesn't cause this creature to tap.)

Seventh Edition (Rare)
Serra's Embrace
Serra's Embrace 2WhiteWhite (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying and vigilance. (Attacking doesn't cause it to tap.)

Seventh Edition (Uncommon)
Shanodin Dryads
Shanodin Dryads Green (1)
Creature — Nymph Dryad (1/1)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Seventh Edition (Common)
Shatter
Shatter 1Red (2)
Instant

Destroy target artifact.

Seventh Edition (Common)
Shield Wall
Shield Wall 1White (2)
Instant

Creatures you control get +0/+2 until end of turn.

Seventh Edition (Common)
Shivan Dragon
Shivan Dragon 4RedRed (6)
Creature — Dragon (5/5)

Flying

Red: This creature gets +1/+0 until end of turn.

Seventh Edition (Rare)
Shock
Shock Red (1)
Instant

Shock deals 2 damage to any target.

Seventh Edition (Common)
Sisay's Ring
Sisay's Ring 4 (4)
Artifact

Tap: Add ColorlessColorless.

Seventh Edition (Uncommon)
Sky Diamond
Sky Diamond 2 (2)
Artifact

Sky Diamond enters tapped.

Tap: Add Blue.

Seventh Edition (Uncommon)
Skyshroud Falcon
Skyshroud Falcon 1White (2)
Creature — Bird (1/1)

Flying, vigilance

Seventh Edition (Common)
Sleight of Hand
Sleight of Hand Blue (1)
Sorcery

Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

Seventh Edition (Common)
Soul Feast
Soul Feast 3BlackBlack (5)
Sorcery

Target player loses 4 life and you gain 4 life.

Seventh Edition (Uncommon)
Soul Net
Soul Net 1 (1)
Artifact

Whenever a creature dies, you may pay 1. If you do, you gain 1 life.

Seventh Edition (Uncommon)
Southern Paladin
Southern Paladin 2WhiteWhite (4)
Creature — Human Knight (3/3)

WhiteWhite, Tap: Destroy target red permanent.

Seventh Edition (Rare)
Spellbook
Spellbook 0 (0)
Artifact

You have no maximum hand size.

Seventh Edition (Uncommon)
Spined Wurm
Spined Wurm 4Green (5)
Creature — Wurm (5/4)

Seventh Edition (Common)
Spineless Thug
Spineless Thug 1Black (2)
Creature — Phyrexian Zombie Mercenary (2/2)

Spineless Thug can't block.

Seventh Edition (Common)
Spirit Link
Spirit Link White (1)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)

Whenever enchanted creature deals damage, you gain that much life.

Seventh Edition (Uncommon)
Spitting Earth
Spitting Earth 1Red (2)
Sorcery

Spitting Earth deals damage to target creature equal to the number of Mountains you control.

Seventh Edition (Common)
Squall
Squall 2Green (3)
Sorcery

Squall deals 2 damage to each creature with flying.

Seventh Edition (Common)
Standing Troops
Standing Troops 2White (3)
Creature — Human Soldier (1/4)

Vigilance

Seventh Edition (Common)
Starlight
Starlight 1White (2)
Sorcery

You gain 3 life for each black creature target opponent controls.

Seventh Edition (Uncommon)
Static Orb
Static Orb 3 (3)
Artifact

As long as Static Orb is untapped, players can't untap more than two permanents during their untap steps.

Seventh Edition (Rare)
Staunch Defenders
Staunch Defenders 3WhiteWhite (5)
Creature — Human Soldier (3/4)

When Staunch Defenders enters, you gain 4 life.

Seventh Edition (Uncommon)
Steal Artifact
Steal Artifact 2BlueBlue (4)
Enchantment — Aura

Enchant artifact

You control enchanted artifact.

Seventh Edition (Uncommon)
Stone Rain
Stone Rain 2Red (3)
Sorcery

Destroy target land.

Seventh Edition (Common)
Storm Cauldron
Storm Cauldron 5 (5)
Artifact

Each player may play an additional land during each of their turns.

Whenever a land is tapped for mana, return it to its owner's hand.

Seventh Edition (Rare)
Storm Crow
Storm Crow 1Blue (2)
Creature — Bird (1/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Seventh Edition (Common)
Storm Shaman
Storm Shaman 2Red (3)
Creature — Human Cleric Shaman (0/4)

Red: Storm Shaman gets +1/+0 until end of turn.

Seventh Edition (Uncommon)
Strands of Night
Strands of Night 2BlackBlack (4)
Enchantment

BlackBlack, Pay 2 life, Sacrifice a Swamp: Return target creature card from your graveyard to the battlefield.

Seventh Edition (Uncommon)
Stream of Life
Stream of Life Variable ColorlessGreen (1)
Sorcery

Target player gains X life.

Seventh Edition (Common)
Stronghold Assassin
Stronghold Assassin 1BlackBlack (3)
Creature — Phyrexian Zombie Assassin (2/1)

Tap, Sacrifice a creature: Destroy target nonblack creature.

Seventh Edition (Rare)
Sudden Impact
Sudden Impact 3Red (4)
Instant

Sudden Impact deals damage to target player equal to the number of cards in that player's hand.

Seventh Edition (Uncommon)
Sulfurous Springs
Sulfurous Springs (0)
Land

Tap: Add Colorless.

Tap: Add Black or Red. Sulfurous Springs deals 1 damage to you.

Seventh Edition (Rare)
Sunweb
Sunweb 3White (4)
Creature — Wall (5/6)

Defender (This creature can't attack.)

Flying

Sunweb can't block creatures with power 2 or less.

Seventh Edition (Rare)
Sustainer of the Realm
Sustainer of the Realm 2WhiteWhite (4)
Creature — Angel (2/3)

Flying

Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn.

Seventh Edition (Uncommon)
Swamp
Swamp (0)
Basic Land — Swamp

Seventh Edition (Land)
Tainted Æther (Tainted Aether)
Tainted Æther (Tainted Aether) 2BlackBlack (4)
Enchantment

Whenever a creature enters, its controller sacrifices a creature or land of their choice.

Seventh Edition (Rare)
Teferi's Puzzle Box
Teferi's Puzzle Box 4 (4)
Artifact

At the beginning of each player's draw step, that player puts the cards in their hand on the bottom of their library in any order, then draws that many cards.

Seventh Edition (Rare)
Telepathic Spies
Telepathic Spies 2Blue (3)
Creature — Human Wizard (2/2)

When Telepathic Spies enters, look at target opponent's hand.

Seventh Edition (Common)
Telepathy
Telepathy Blue (1)
Enchantment

Your opponents play with their hands revealed.

Seventh Edition (Uncommon)
Temporal Adept
Temporal Adept 1BlueBlue (3)
Creature — Human Wizard (1/1)

BlueBlueBlue, Tap: Return target permanent to its owner's hand.

Seventh Edition (Rare)
Thieving Magpie
Thieving Magpie 2BlueBlue (4)
Creature — Bird (1/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever Thieving Magpie deals damage to an opponent, draw a card.

Seventh Edition (Uncommon)
Thorn Elemental
Thorn Elemental 5GreenGreen (7)
Creature — Elemental (7/7)

You may have Thorn Elemental assign its combat damage as though it weren't blocked.

Seventh Edition (Rare)
Thoughtleech
Thoughtleech GreenGreen (2)
Enchantment

Whenever an Island an opponent controls becomes tapped, you may gain 1 life.

Seventh Edition (Uncommon)
Throne of Bone
Throne of Bone 1 (1)
Artifact

Whenever a player casts a black spell, you may pay 1. If you do, you gain 1 life.

Seventh Edition (Uncommon)
Tolarian Winds
Tolarian Winds 1Blue (2)
Instant

Discard all the cards in your hand, then draw that many cards.

Seventh Edition (Common)
Trained Armodon
Trained Armodon 1GreenGreen (3)
Creature — Elephant (3/3)

Seventh Edition (Common)
Trained Orgg
Trained Orgg 6Red (7)
Creature — Orgg (6/6)

Seventh Edition (Rare)
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