"Theros" (234)
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add or .
Indestructible
As long as your devotion to blue is less than five, Thassa isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to blue.)
At the beginning of your upkeep, scry 1.
: Target creature you control can't be blocked this turn.
Draw three cards. Target player mills three cards.
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Whenever Thassa's Emissary or enchanted creature deals combat damage to a player, draw a card.
Enchanted creature gets +3/+3.
Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
Choose target creature an opponent controls. When that creature dies this turn, you gain 3 life. Target creature you control fights that creature. (Each deals damage equal to its power to the other.)
Each Human creature you control has ", : This creature deals 1 damage to any target."
Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Tormented Hero enters tapped.
Heroic — Whenever you cast a spell that targets Tormented Hero, each opponent loses 1 life. You gain life equal to the life lost this way.
, Sacrifice this artifact: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
, : Put a fate counter on another target creature.
, : Exile target creature that has a fate counter on it, then return it to the battlefield under its owner's control.
, : Exile target creature that has a fate counter on it. Its controller draws two cards.
Heroic — Whenever you cast a spell that targets Triton Fortune Hunter, draw a card.
Up to two target creatures each get +0/+3 until end of turn. Untap those creatures. At this turn's next end of combat, tap each creature that was blocked by one of those creatures this turn and it doesn't untap during its controller's next untap step.
Double strike (This creature deals both first-strike and regular combat damage.)
, Sacrifice another creature: Tymaret, the Murder King deals 2 damage to target player or planeswalker.
, Sacrifice a creature: Return Tymaret from your graveyard to your hand.
Underworld Cerberus can't be blocked except by three or more creatures.
Cards in graveyards can't be the targets of spells or abilities.
When Underworld Cerberus dies, exile it and each player returns all creature cards from their graveyard to their hand.
: Add .
, : Add one mana of any color.
Destroy target creature with power 4 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Flying
Vaporkin can block only creatures with flying.
Enchant creature
Enchanted creature gets -1/-1, and its activated abilities can't be activated.
Return target creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Untap target land.
Trample
Until end of turn, up to two target creatures you control each gain "Whenever this creature deals combat damage to a player, draw a card."
Heroic — Whenever you cast a spell that targets Wavecrash Triton, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Creatures you control have lifelink.
, : Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate only as a sorcery.
When Wild Celebrants enters, you may destroy target artifact.
Heroic — Whenever you cast a spell that targets Wingsteed Rider, put a +1/+1 counter on Wingsteed Rider.
Equipped creature has ", : Scry 1." (To scry 1, look at the top card of your library, then you may put that card on the bottom.)
Equip
+1: Add X mana in any combination of and/or , where X is the number of creatures you control.
0: Create a 2/2 red and green Satyr creature token with haste.
−6: Exile the top seven cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield.
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