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Regeneration
Regeneration 1Green (2)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Green: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Limited Edition Alpha (Common)
Regrowth
Regrowth 1Green (2)
Sorcery

Return target card from your graveyard to your hand.

Limited Edition Alpha (Uncommon)
Resurrection
Resurrection 2WhiteWhite (4)
Sorcery

Return target creature card from your graveyard to the battlefield.

Limited Edition Alpha (Uncommon)
Reverse Damage
Reverse Damage 1WhiteWhite (3)
Instant

The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.

Limited Edition Alpha (Rare)
Righteousness
Righteousness White (1)
Instant

Target blocking creature gets +7/+7 until end of turn.

Limited Edition Alpha (Rare)
Roc of Kher Ridges
Roc of Kher Ridges 3Red (4)
Creature — Bird (3/3)

Flying

Limited Edition Alpha (Rare)
Rock Hydra
Rock Hydra Variable ColorlessRedRed (2)
Creature — Hydra (0/0)

Rock Hydra enters the battlefield with X +1/+1 counters on it.

For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage.

Red: Prevent the next 1 damage that would be dealt to Rock Hydra this turn.

RedRedRed: Put a +1/+1 counter on Rock Hydra. Activate only during your upkeep.

Limited Edition Alpha (Rare)
Rod of Ruin
Rod of Ruin 4 (4)
Artifact

3, Tap: Rod of Ruin deals 1 damage to any target.

Limited Edition Alpha (Uncommon)
Royal Assassin
Royal Assassin 1BlackBlack (3)
Creature — Human Assassin (1/1)

Tap: Destroy target tapped creature.

Limited Edition Alpha (Rare)
Sacrifice
Sacrifice Black (1)
Instant

As an additional cost to cast this spell, sacrifice a creature.

Add an amount of Black equal to the sacrificed creature's mana value.

Limited Edition Alpha (Uncommon)
Samite Healer
Samite Healer 1White (2)
Creature — Human Cleric (1/1)

Tap: Prevent the next 1 damage that would be dealt to any target this turn.

Limited Edition Alpha (Common)
Savannah
Savannah (0)
Land — Forest Plains

(Tap: Add Green or White.)

Limited Edition Alpha (Rare)
Savannah Lions
Savannah Lions White (1)
Creature — Cat (2/1)

Limited Edition Alpha (Rare)
Scathe Zombies
Scathe Zombies 2Black (3)
Creature — Zombie (2/2)

Limited Edition Alpha (Common)
Scavenging Ghoul
Scavenging Ghoul 3Black (4)
Creature — Zombie (2/2)

At the beginning of each end step, put a corpse counter on Scavenging Ghoul for each creature that died this turn.

Remove a corpse counter from Scavenging Ghoul: Regenerate Scavenging Ghoul.

Limited Edition Alpha (Uncommon)
Scrubland
Scrubland (0)
Land — Plains Swamp

(Tap: Add White or Black.)

Limited Edition Alpha (Rare)
Scryb Sprites
Scryb Sprites Green (1)
Creature — Faerie (1/1)

Flying

Limited Edition Alpha (Common)
Sea Serpent
Sea Serpent 5Blue (6)
Creature — Serpent (5/5)

Sea Serpent can't attack unless defending player controls an Island.

When you control no Islands, sacrifice Sea Serpent.

Limited Edition Alpha (Common)
Sedge Troll
Sedge Troll 2Red (3)
Creature — Troll (2/2)

Sedge Troll gets +1/+1 as long as you control a Swamp.

Black: Regenerate Sedge Troll.

Limited Edition Alpha (Rare)
Sengir Vampire
Sengir Vampire 3BlackBlack (5)
Creature — Vampire (4/4)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.

Limited Edition Alpha (Uncommon)
Serra Angel
Serra Angel 3WhiteWhite (5)
Creature — Angel (4/4)

Flying, vigilance

Limited Edition Alpha (Uncommon)
Shanodin Dryads
Shanodin Dryads Green (1)
Creature — Nymph Dryad (1/1)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Limited Edition Alpha (Common)
Shatter
Shatter 1Red (2)
Instant

Destroy target artifact.

Limited Edition Alpha (Common)
Shivan Dragon
Shivan Dragon 4RedRed (6)
Creature — Dragon (5/5)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Red: Shivan Dragon gets +1/+0 until end of turn.

Limited Edition Alpha (Rare)
Simulacrum
Simulacrum 1Black (2)
Instant

You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn.

Limited Edition Alpha (Uncommon)
Sinkhole
Sinkhole BlackBlack (2)
Sorcery

Destroy target land.

Limited Edition Alpha (Common)
Siren's Call
Siren's Call Blue (1)
Instant

Cast this spell only during an opponent's turn, before attackers are declared.

Creatures the active player controls attack this turn if able.

At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn.

Limited Edition Alpha (Uncommon)
Sleight of Mind
Sleight of Mind Blue (1)
Instant

Change the text of target spell or permanent by replacing all instances of one color word with another. <I>(For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.)</I>

Limited Edition Alpha (Rare)
Smoke
Smoke RedRed (2)
Enchantment

Players can't untap more than one creature during their untap steps.

Limited Edition Alpha (Rare)
Sol Ring
Sol Ring 1 (1)
Artifact

Tap: Add ColorlessColorless.

Limited Edition Alpha (Uncommon)
Soul Net
Soul Net 1 (1)
Artifact

Whenever a creature dies, you may pay 1. If you do, you gain 1 life.

Limited Edition Alpha (Uncommon)
Spell Blast
Spell Blast Variable ColorlessBlue (1)
Instant

Counter target spell with mana value X. (For example, if that spell's mana cost is 3BlueBlue, X is 5.)

Limited Edition Alpha (Common)
Stasis
Stasis 1Blue (2)
Enchantment

Players skip their untap steps.

At the beginning of your upkeep, sacrifice Stasis unless you pay Blue.

Limited Edition Alpha (Rare)
Steal Artifact
Steal Artifact 2BlueBlue (4)
Enchantment — Aura

Enchant artifact

You control enchanted artifact.

Limited Edition Alpha (Uncommon)
Stone Giant
Stone Giant 2RedRed (4)
Creature — Giant (3/4)

Tap: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.

Limited Edition Alpha (Uncommon)
Stone Rain
Stone Rain 2Red (3)
Sorcery

Destroy target land.

Limited Edition Alpha (Common)
Stream of Life
Stream of Life Variable ColorlessGreen (1)
Sorcery

Target player gains X life.

Limited Edition Alpha (Common)
Sunglasses of Urza
Sunglasses of Urza 3 (3)
Artifact

You may spend white mana as though it were red mana.

Limited Edition Alpha (Rare)
Swamp
Swamp (0)
Basic Land — Swamp

Limited Edition Alpha (Land)
Swords to Plowshares
Swords to Plowshares White (1)
Instant

Exile target creature. Its controller gains life equal to its power.

Limited Edition Alpha (Uncommon)
Taiga
Taiga (0)
Land — Mountain Forest

(Tap: Add Red or Green.)

Limited Edition Alpha (Rare)
Terror
Terror 1Black (2)
Instant

Destroy target nonartifact, nonblack creature. It can't be regenerated.

Limited Edition Alpha (Common)
The Hive
The Hive 5 (5)
Artifact

5, Tap: Create a 1/1 colorless Insect artifact creature token with flying named Wasp. (It can't be blocked except by creatures with flying or reach.)

Limited Edition Alpha (Rare)
Thicket Basilisk
Thicket Basilisk 3GreenGreen (5)
Creature — Basilisk (2/4)

Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.

Limited Edition Alpha (Uncommon)
Thoughtlace
Thoughtlace Blue (1)
Instant

Target spell or permanent becomes blue. <I>(Mana symbols on that permanent remain unchanged.)</I>

Limited Edition Alpha (Rare)
Throne of Bone
Throne of Bone 1 (1)
Artifact

Whenever a player casts a black spell, you may pay 1. If you do, you gain 1 life.

Limited Edition Alpha (Uncommon)
Timber Wolves
Timber Wolves Green (1)
Creature — Wolf (1/1)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Limited Edition Alpha (Rare)
Time Vault
Time Vault 2 (2)
Artifact

Time Vault enters the battlefield tapped.

Time Vault doesn't untap during your untap step.

If you would begin your turn while Time Vault is tapped, you may skip that turn instead. If you do, untap Time Vault.

Tap: Take an extra turn after this one.

Limited Edition Alpha (Rare)
Time Walk
Time Walk 1Blue (2)
Sorcery

Take an extra turn after this one.

Limited Edition Alpha (Rare)
Timetwister
Timetwister 2Blue (3)
Sorcery

Each player shuffles their hand and graveyard into their library, then draws seven cards. (Then put Timetwister into its owner's graveyard.)

Limited Edition Alpha (Rare)
Tranquility
Tranquility 2Green (3)
Sorcery

Destroy all enchantments.

Limited Edition Alpha (Common)
Tropical Island
Tropical Island (0)
Land — Forest Island

(Tap: Add Green or Blue.)

Limited Edition Alpha (Rare)
Tsunami
Tsunami 3Green (4)
Sorcery

Destroy all Islands.

Limited Edition Alpha (Uncommon)
Tundra
Tundra (0)
Land — Plains Island

(Tap: Add White or Blue.)

Limited Edition Alpha (Rare)
Tunnel
Tunnel Red (1)
Instant

Destroy target Wall. It can't be regenerated.

Limited Edition Alpha (Uncommon)
Twiddle
Twiddle Blue (1)
Instant

You may tap or untap target artifact, creature, or land.

Limited Edition Alpha (Common)
Two-Headed Giant of Foriys
Two-Headed Giant of Foriys 4Red (5)
Creature — Giant (4/4)

Trample

Two-Headed Giant of Foriys can block an additional creature each combat.

Limited Edition Alpha (Rare)
Underground Sea
Underground Sea (0)
Land — Island Swamp

(Tap: Add Blue or Black.)

Limited Edition Alpha (Rare)
Unholy Strength
Unholy Strength Black (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+1.

Limited Edition Alpha (Common)
Unsummon
Unsummon Blue (1)
Instant

Return target creature to its owner's hand.

Limited Edition Alpha (Common)
Uthden Troll
Uthden Troll 2Red (3)
Creature — Troll (2/2)

Red: Regenerate Uthden Troll.

Limited Edition Alpha (Uncommon)
Verduran Enchantress
Verduran Enchantress 1GreenGreen (3)
Creature — Human Druid (0/2)

Whenever you cast an enchantment spell, you may draw a card.

Limited Edition Alpha (Rare)
Vesuvan Doppelganger
Vesuvan Doppelganger 3BlueBlue (5)
Creature — Shapeshifter (0/0)

You may have Vesuvan Doppelganger enter the battlefield as a copy of any creature on the battlefield, except it doesn't copy that creature's color and it has "At the beginning of your upkeep, you may have this creature become a copy of target creature, except it doesn't copy that creature's color and it has this ability."

Limited Edition Alpha (Rare)
Veteran Bodyguard
Veteran Bodyguard 3WhiteWhite (5)
Creature — Human (2/5)

As long as Veteran Bodyguard is untapped, all damage that would be dealt to you by unblocked creatures is dealt to Veteran Bodyguard instead.

Limited Edition Alpha (Rare)
Volcanic Eruption
Volcanic Eruption Variable ColorlessBlueBlueBlue (3)
Sorcery

Destroy X target Mountains. Volcanic Eruption deals damage to each creature and each player equal to the number of Mountains put into a graveyard this way.

Limited Edition Alpha (Rare)
Wall of Air
Wall of Air 1BlueBlue (3)
Creature — Wall (1/5)

Defender, flying (This creature can't attack, and it can block creatures with flying.)

Limited Edition Alpha (Uncommon)
Wall of Bone
Wall of Bone 2Black (3)
Creature — Skeleton Wall (1/4)

Defender (This creature can't attack.)

Black: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Limited Edition Alpha (Uncommon)
Wall of Brambles
Wall of Brambles 2Green (3)
Creature — Plant Wall (2/3)

Defender (This creature can't attack.)

Green: Regenerate Wall of Brambles.

Limited Edition Alpha (Uncommon)
Wall of Fire
Wall of Fire 1RedRed (3)
Creature — Wall (0/5)

Defender (This creature can't attack.)

Red: Wall of Fire gets +1/+0 until end of turn.

Limited Edition Alpha (Uncommon)
Wall of Ice
Wall of Ice 2Green (3)
Creature — Wall (0/7)

Defender (This creature can't attack.)

Limited Edition Alpha (Uncommon)
Wall of Stone
Wall of Stone 1RedRed (3)
Creature — Wall (0/8)

Defender (This creature can't attack.)

Limited Edition Alpha (Uncommon)
Wall of Swords
Wall of Swords 3White (4)
Creature — Wall (3/5)

Defender (This creature can't attack.)

Flying

Limited Edition Alpha (Uncommon)
Wall of Water
Wall of Water 1BlueBlue (3)
Creature — Wall (0/5)

Defender (This creature can't attack.)

Blue: Wall of Water gets +1/+0 until end of turn.

Limited Edition Alpha (Uncommon)
Wall of Wood
Wall of Wood Green (1)
Creature — Wall (0/3)

Defender (This creature can't attack.)

Limited Edition Alpha (Common)
Wanderlust
Wanderlust 2Green (3)
Enchantment — Aura

Enchant creature

At the beginning of the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to that player.

Limited Edition Alpha (Uncommon)
War Mammoth
War Mammoth 3Green (4)
Creature — Elephant (3/3)

Trample

Limited Edition Alpha (Common)
Warp Artifact
Warp Artifact BlackBlack (2)
Enchantment — Aura

Enchant artifact

At the beginning of the upkeep of enchanted artifact's controller, Warp Artifact deals 1 damage to that player.

Limited Edition Alpha (Rare)
Water Elemental
Water Elemental 3BlueBlue (5)
Creature — Elemental (5/4)

Limited Edition Alpha (Uncommon)
Weakness
Weakness Black (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets -2/-1.

Limited Edition Alpha (Common)
Web
Web Green (1)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature gets +0/+2 and has reach. (It can block creatures with flying.)

Limited Edition Alpha (Rare)
Wheel of Fortune
Wheel of Fortune 2Red (3)
Sorcery

Each player discards their hand, then draws seven cards.

Limited Edition Alpha (Rare)
White Knight
White Knight WhiteWhite (2)
Creature — Human Knight (2/2)

First strike (This creature deals combat damage before creatures without first strike.)

Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)

Limited Edition Alpha (Uncommon)
White Ward
White Ward White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has protection from white. This effect doesn't remove White Ward.

Limited Edition Alpha (Uncommon)
Wild Growth
Wild Growth Green (1)
Enchantment — Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds an additional Green.

Limited Edition Alpha (Common)
Will-O'-The-Wisp (Will-o'-the-Wisp)
Will-O'-The-Wisp (Will-o'-the-Wisp) Black (1)
Creature — Spirit (0/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Black: Regenerate Will-o'-the-Wisp. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Limited Edition Alpha (Rare)
Winter Orb
Winter Orb 2 (2)
Artifact

As long as Winter Orb is untapped, players can't untap more than one land during their untap steps.

Limited Edition Alpha (Rare)
Wooden Sphere
Wooden Sphere 1 (1)
Artifact

Whenever a player casts a green spell, you may pay 1. If you do, you gain 1 life.

Limited Edition Alpha (Uncommon)
Word of Command
Word of Command BlackBlack (2)
Instant

Look at target opponent's hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they're from lands that player controls and only if mana they produce is spent to activate other mana abilities of lands the player controls and/or to play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving.

Limited Edition Alpha (Rare)
Wrath of God
Wrath of God 2WhiteWhite (4)
Sorcery

Destroy all creatures. They can't be regenerated.

Limited Edition Alpha (Rare)
Zombie Master
Zombie Master 1BlackBlack (3)
Creature — Zombie (2/3)

Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.)

Other Zombies have "Black: Regenerate this permanent."

Limited Edition Alpha (Rare)
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