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"Revised Edition" (296)

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Raise Dead
Raise Dead Black (1)
Sorcery

Return target creature card from your graveyard to your hand.

Revised Edition (Common)
Reconstruction
Reconstruction Blue (1)
Sorcery

Return target artifact card from your graveyard to your hand.

Revised Edition (Common)
Red Elemental Blast
Red Elemental Blast Red (1)
Instant

Choose one —

• Counter target blue spell.

• Destroy target blue permanent.

Revised Edition (Common)
Red Ward
Red Ward White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has protection from red. This effect doesn't remove Red Ward.

Revised Edition (Uncommon)
Regeneration
Regeneration 1Green (2)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)

Green: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Revised Edition (Common)
Regrowth
Regrowth 1Green (2)
Sorcery

Return target card from your graveyard to your hand.

Revised Edition (Uncommon)
Resurrection
Resurrection 2WhiteWhite (4)
Sorcery

Return target creature card from your graveyard to the battlefield.

Revised Edition (Uncommon)
Reverse Damage
Reverse Damage 1WhiteWhite (3)
Instant

The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.

Revised Edition (Rare)
Reverse Polarity
Reverse Polarity WhiteWhite (2)
Instant

You gain X life, where X is twice the damage dealt to you so far this turn by artifacts.

Revised Edition (Uncommon)
Righteousness
Righteousness White (1)
Instant

Target blocking creature gets +7/+7 until end of turn.

Revised Edition (Rare)
Roc of Kher Ridges
Roc of Kher Ridges 3Red (4)
Creature — Bird (3/3)

Flying

Revised Edition (Rare)
Rock Hydra
Rock Hydra Variable ColorlessRedRed (2)
Creature — Hydra (0/0)

Rock Hydra enters with X +1/+1 counters on it.

For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage.

Red: Prevent the next 1 damage that would be dealt to Rock Hydra this turn.

RedRedRed: Put a +1/+1 counter on Rock Hydra. Activate only during your upkeep.

Revised Edition (Rare)
Rocket Launcher
Rocket Launcher 4 (4)
Artifact

2: Rocket Launcher deals 1 damage to any target. Destroy Rocket Launcher at the beginning of the next end step. Activate only if you've controlled Rocket Launcher continuously since the beginning of your most recent turn.

Revised Edition (Rare)
Rod of Ruin
Rod of Ruin 4 (4)
Artifact

3, Tap: Rod of Ruin deals 1 damage to any target.

Revised Edition (Uncommon)
Royal Assassin
Royal Assassin 1BlackBlack (3)
Creature — Human Assassin (1/1)

Tap: Destroy target tapped creature.

Revised Edition (Rare)
Sacrifice
Sacrifice Black (1)
Instant

As an additional cost to cast this spell, sacrifice a creature.

Add an amount of Black equal to the sacrificed creature's mana value.

Revised Edition (Uncommon)
Samite Healer
Samite Healer 1White (2)
Creature — Human Cleric (1/1)

Tap: Prevent the next 1 damage that would be dealt to any target this turn.

Revised Edition (Common)
Savannah
Savannah (0)
Land — Forest Plains

(Tap: Add Green or White.)

Revised Edition (Rare)
Savannah Lions
Savannah Lions White (1)
Creature — Cat (2/1)

Revised Edition (Rare)
Scathe Zombies
Scathe Zombies 2Black (3)
Creature — Zombie (2/2)

Revised Edition (Common)
Scavenging Ghoul
Scavenging Ghoul 3Black (4)
Creature — Zombie (2/2)

At the beginning of each end step, put a corpse counter on Scavenging Ghoul for each creature that died this turn.

Remove a corpse counter from Scavenging Ghoul: Regenerate Scavenging Ghoul.

Revised Edition (Uncommon)
Scrubland
Scrubland (0)
Land — Plains Swamp

(Tap: Add White or Black.)

Revised Edition (Rare)
Scryb Sprites
Scryb Sprites Green (1)
Creature — Faerie (1/1)

Flying

Revised Edition (Common)
Sea Serpent
Sea Serpent 5Blue (6)
Creature — Serpent (5/5)

Sea Serpent can't attack unless defending player controls an Island.

When you control no Islands, sacrifice Sea Serpent.

Revised Edition (Common)
Sedge Troll
Sedge Troll 2Red (3)
Creature — Troll (2/2)

Sedge Troll gets +1/+1 as long as you control a Swamp.

Black: Regenerate Sedge Troll.

Revised Edition (Rare)
Sengir Vampire
Sengir Vampire 3BlackBlack (5)
Creature — Vampire (4/4)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.

Revised Edition (Uncommon)
Serendib Efreet
Serendib Efreet 2Blue (3)
Creature — Efreet (3/4)

Flying

At the beginning of your upkeep, Serendib Efreet deals 1 damage to you.

Revised Edition (Rare)
Serra Angel
Serra Angel 3WhiteWhite (5)
Creature — Angel (4/4)

Flying, vigilance

Revised Edition (Uncommon)
Shanodin Dryads
Shanodin Dryads Green (1)
Creature — Nymph Dryad (1/1)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Revised Edition (Common)
Shatter
Shatter 1Red (2)
Instant

Destroy target artifact.

Revised Edition (Common)
Shatterstorm
Shatterstorm 2RedRed (4)
Sorcery

Destroy all artifacts. They can't be regenerated.

Revised Edition (Uncommon)
Shivan Dragon
Shivan Dragon 4RedRed (6)
Creature — Dragon (5/5)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Red: Shivan Dragon gets +1/+0 until end of turn.

Revised Edition (Rare)
Simulacrum
Simulacrum 1Black (2)
Instant

You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn.

Revised Edition (Uncommon)
Siren's Call
Siren's Call Blue (1)
Instant

Cast this spell only during an opponent's turn, before attackers are declared.

Creatures the active player controls attack this turn if able.

At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn.

Revised Edition (Uncommon)
Sleight of Mind
Sleight of Mind Blue (1)
Instant

Change the text of target spell or permanent by replacing all instances of one color word with another. <I>(For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.)</I>

Revised Edition (Rare)
Smoke
Smoke RedRed (2)
Enchantment

Players can't untap more than one creature during their untap steps.

Revised Edition (Rare)
Sol Ring
Sol Ring 1 (1)
Artifact

Tap: Add ColorlessColorless.

Revised Edition (Uncommon)
Sorceress Queen
Sorceress Queen 1BlackBlack (3)
Creature — Human Wizard (1/1)

Tap: Target creature other than Sorceress Queen has base power and toughness 0/2 until end of turn.

Revised Edition (Rare)
Soul Net
Soul Net 1 (1)
Artifact

Whenever a creature dies, you may pay 1. If you do, you gain 1 life.

Revised Edition (Uncommon)
Spell Blast
Spell Blast Variable ColorlessBlue (1)
Instant

Counter target spell with mana value X. (For example, if that spell's mana cost is 3BlueBlue, X is 5.)

Revised Edition (Common)
Stasis
Stasis 1Blue (2)
Enchantment

Players skip their untap steps.

At the beginning of your upkeep, sacrifice Stasis unless you pay Blue.

Revised Edition (Rare)
Steal Artifact
Steal Artifact 2BlueBlue (4)
Enchantment — Aura

Enchant artifact

You control enchanted artifact.

Revised Edition (Uncommon)
Stone Giant
Stone Giant 2RedRed (4)
Creature — Giant (3/4)

Tap: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.

Revised Edition (Uncommon)
Stone Rain
Stone Rain 2Red (3)
Sorcery

Destroy target land.

Revised Edition (Common)
Stream of Life
Stream of Life Variable ColorlessGreen (1)
Sorcery

Target player gains X life.

Revised Edition (Common)
Sunglasses of Urza
Sunglasses of Urza 3 (3)
Artifact

You may spend white mana as though it were red mana.

Revised Edition (Rare)
Swamp
Swamp (0)
Basic Land — — Swamp

Revised Edition (Land)
Swords to Plowshares
Swords to Plowshares White (1)
Instant

Exile target creature. Its controller gains life equal to its power.

Revised Edition (Uncommon)
Taiga
Taiga (0)
Land — Mountain Forest

(Tap: Add Red or Green.)

Revised Edition (Rare)
Terror
Terror 1Black (2)
Instant

Destroy target nonartifact, nonblack creature. It can't be regenerated.

Revised Edition (Common)
The Hive
The Hive 5 (5)
Artifact

5, Tap: Create a 1/1 colorless Insect artifact creature token with flying named Wasp. (It can't be blocked except by creatures with flying or reach.)

Revised Edition (Rare)
The Rack
The Rack 1 (1)
Artifact

As The Rack enters, choose an opponent.

At the beginning of the chosen player's upkeep, The Rack deals X damage to that player, where X is 3 minus the number of cards in their hand.

Revised Edition (Uncommon)
Thicket Basilisk
Thicket Basilisk 3GreenGreen (5)
Creature — Basilisk (2/4)

Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.

Revised Edition (Uncommon)
Thoughtlace
Thoughtlace Blue (1)
Instant

Target spell or permanent becomes blue. <I>(Mana symbols on that permanent remain unchanged.)</I>

Revised Edition (Rare)
Throne of Bone
Throne of Bone 1 (1)
Artifact

Whenever a player casts a black spell, you may pay 1. If you do, you gain 1 life.

Revised Edition (Uncommon)
Timber Wolves
Timber Wolves Green (1)
Creature — Wolf (1/1)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Revised Edition (Rare)
Titania's Song
Titania's Song 3Green (4)
Enchantment

Each noncreature artifact loses all abilities and becomes an artifact creature with power and toughness each equal to its mana value. If Titania's Song leaves the battlefield, this effect continues until end of turn.

Revised Edition (Rare)
Tranquility
Tranquility 2Green (3)
Sorcery

Destroy all enchantments.

Revised Edition (Common)
Tropical Island
Tropical Island (0)
Land — Forest Island

(Tap: Add Green or Blue.)

Revised Edition (Rare)
Tsunami
Tsunami 3Green (4)
Sorcery

Destroy all Islands.

Revised Edition (Uncommon)
Tundra
Tundra (0)
Land — Plains Island

(Tap: Add White or Blue.)

Revised Edition (Rare)
Tunnel
Tunnel Red (1)
Instant

Destroy target Wall. It can't be regenerated.

Revised Edition (Uncommon)
Underground Sea
Underground Sea (0)
Land — Island Swamp

(Tap: Add Blue or Black.)

Revised Edition (Rare)
Unholy Strength
Unholy Strength Black (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+1.

Revised Edition (Common)
Unstable Mutation
Unstable Mutation Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3.

At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature.

Revised Edition (Common)
Unsummon
Unsummon Blue (1)
Instant

Return target creature to its owner's hand.

Revised Edition (Common)
Uthden Troll
Uthden Troll 2Red (3)
Creature — Troll (2/2)

Red: Regenerate Uthden Troll.

Revised Edition (Uncommon)
Verduran Enchantress
Verduran Enchantress 1GreenGreen (3)
Creature — Human Druid (0/2)

Whenever you cast an enchantment spell, you may draw a card.

Revised Edition (Rare)
Vesuvan Doppelganger
Vesuvan Doppelganger 3BlueBlue (5)
Creature — Shapeshifter (0/0)

You may have Vesuvan Doppelganger enter as a copy of any creature on the battlefield, except it doesn't copy that creature's color and it has "At the beginning of your upkeep, you may have this creature become a copy of target creature, except it doesn't copy that creature's color and it has this ability."

Revised Edition (Rare)
Veteran Bodyguard
Veteran Bodyguard 3WhiteWhite (5)
Creature — Human (2/5)

As long as Veteran Bodyguard is untapped, all damage that would be dealt to you by unblocked creatures is dealt to Veteran Bodyguard instead.

Revised Edition (Rare)
Volcanic Eruption
Volcanic Eruption Variable ColorlessBlueBlueBlue (3)
Sorcery

Destroy X target Mountains. Volcanic Eruption deals damage to each creature and each player equal to the number of Mountains put into a graveyard this way.

Revised Edition (Rare)
Volcanic Island
Volcanic Island (0)
Land — Island Mountain

(Tap: Add Blue or Red.)

Revised Edition (Rare)
Wall of Air
Wall of Air 1BlueBlue (3)
Creature — Wall (1/5)

Defender, flying (This creature can't attack, and it can block creatures with flying.)

Revised Edition (Uncommon)
Wall of Bone
Wall of Bone 2Black (3)
Creature — Skeleton Wall (1/4)

Defender (This creature can't attack.)

Black: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Revised Edition (Uncommon)
Wall of Brambles
Wall of Brambles 2Green (3)
Creature — Plant Wall (2/3)

Defender (This creature can't attack.)

Green: Regenerate Wall of Brambles.

Revised Edition (Uncommon)
Wall of Fire
Wall of Fire 1RedRed (3)
Creature — Wall (0/5)

Defender (This creature can't attack.)

Red: Wall of Fire gets +1/+0 until end of turn.

Revised Edition (Uncommon)
Wall of Ice
Wall of Ice 2Green (3)
Creature — Wall (0/7)

Defender (This creature can't attack.)

Revised Edition (Uncommon)
Wall of Stone
Wall of Stone 1RedRed (3)
Creature — Wall (0/8)

Defender (This creature can't attack.)

Revised Edition (Uncommon)
Wall of Swords
Wall of Swords 3White (4)
Creature — Wall (3/5)

Defender (This creature can't attack.)

Flying

Revised Edition (Uncommon)
Wall of Water
Wall of Water 1BlueBlue (3)
Creature — Wall (0/5)

Defender (This creature can't attack.)

Blue: Wall of Water gets +1/+0 until end of turn.

Revised Edition (Uncommon)
Wall of Wood
Wall of Wood Green (1)
Creature — Wall (0/3)

Defender (This creature can't attack.)

Revised Edition (Common)
Wanderlust
Wanderlust 2Green (3)
Enchantment — Aura

Enchant creature

At the beginning of the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to that player.

Revised Edition (Uncommon)
War Mammoth
War Mammoth 3Green (4)
Creature — Elephant (3/3)

Trample

Revised Edition (Common)
Warp Artifact
Warp Artifact BlackBlack (2)
Enchantment — Aura

Enchant artifact

At the beginning of the upkeep of enchanted artifact's controller, Warp Artifact deals 1 damage to that player.

Revised Edition (Rare)
Water Elemental
Water Elemental 3BlueBlue (5)
Creature — Elemental (5/4)

Revised Edition (Uncommon)
Weakness
Weakness Black (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets -2/-1.

Revised Edition (Common)
Web
Web Green (1)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)

Enchanted creature gets +0/+2 and has reach. (It can block creatures with flying.)

Revised Edition (Rare)
Wheel of Fortune
Wheel of Fortune 2Red (3)
Sorcery

Each player discards their hand, then draws seven cards.

Revised Edition (Rare)
White Knight
White Knight WhiteWhite (2)
Creature — Human Knight (2/2)

First strike (This creature deals combat damage before creatures without first strike.)

Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)

Revised Edition (Uncommon)
White Ward
White Ward White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has protection from white. This effect doesn't remove White Ward.

Revised Edition (Uncommon)
Wild Growth
Wild Growth Green (1)
Enchantment — Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds an additional Green.

Revised Edition (Common)
Will-O'-The-Wisp (Will-o'-the-Wisp)
Will-O'-The-Wisp (Will-o'-the-Wisp) Black (1)
Creature — Spirit (0/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Black: Regenerate Will-o'-the-Wisp. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Revised Edition (Rare)
Winter Orb
Winter Orb 2 (2)
Artifact

As long as Winter Orb is untapped, players can't untap more than one land during their untap steps.

Revised Edition (Rare)
Wooden Sphere
Wooden Sphere 1 (1)
Artifact

Whenever a player casts a green spell, you may pay 1. If you do, you gain 1 life.

Revised Edition (Uncommon)
Wrath of God
Wrath of God 2WhiteWhite (4)
Sorcery

Destroy all creatures. They can't be regenerated.

Revised Edition (Rare)
Zombie Master
Zombie Master 1BlackBlack (3)
Creature — Zombie (2/3)

Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.)

Other Zombies have "Black: Regenerate this permanent."

Revised Edition (Rare)
123 >
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