|
Raise Dead
( 1)
Sorcery
Return target creature card from your graveyard to your hand.
|
|
|
Reconstruction
( 1)
Sorcery
Return target artifact card from your graveyard to your hand.
|
|
|
Red Elemental Blast
( 1)
Instant
Choose one — • Counter target blue spell. • Destroy target blue permanent.
|
|
|
Red Ward
( 1)
Enchantment — Aura
Enchant creature Enchanted creature has protection from red. This effect doesn't remove Red Ward.
|
|
|
Regeneration
( 2)
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) : Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
|
|
|
Regrowth
( 2)
Sorcery
Return target card from your graveyard to your hand.
|
|
|
Resurrection
( 4)
Sorcery
Return target creature card from your graveyard to the battlefield.
|
|
|
Reverse Damage
( 3)
Instant
The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
|
|
|
Reverse Polarity
( 2)
Instant
You gain X life, where X is twice the damage dealt to you so far this turn by artifacts.
|
|
|
Righteousness
( 1)
Instant
Target blocking creature gets +7/+7 until end of turn.
|
|
|
Rock Hydra
( 2)
Creature — Hydra
(0/0)
Rock Hydra enters with X +1/+1 counters on it. For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage. : Prevent the next 1 damage that would be dealt to Rock Hydra this turn. : Put a +1/+1 counter on Rock Hydra. Activate only during your upkeep.
|
|
|
Rocket Launcher
( 4)
Artifact
: Rocket Launcher deals 1 damage to any target. Destroy Rocket Launcher at the beginning of the next end step. Activate only if you've controlled Rocket Launcher continuously since the beginning of your most recent turn.
|
|
|
Rod of Ruin
( 4)
Artifact
, : Rod of Ruin deals 1 damage to any target.
|
|
|
Royal Assassin
( 3)
Creature — Human Assassin
(1/1)
: Destroy target tapped creature.
|
|
|
Sacrifice
( 1)
Instant
As an additional cost to cast this spell, sacrifice a creature. Add an amount of equal to the sacrificed creature's mana value.
|
|
|
Samite Healer
( 2)
Creature — Human Cleric
(1/1)
: Prevent the next 1 damage that would be dealt to any target this turn.
|
|
|
Scavenging Ghoul
( 4)
Creature — Zombie
(2/2)
At the beginning of each end step, put a corpse counter on Scavenging Ghoul for each creature that died this turn. Remove a corpse counter from Scavenging Ghoul: Regenerate Scavenging Ghoul.
|
|
|
Sea Serpent
( 6)
Creature — Serpent
(5/5)
Sea Serpent can't attack unless defending player controls an Island. When you control no Islands, sacrifice Sea Serpent.
|
|
|
Sedge Troll
( 3)
Creature — Troll
(2/2)
Sedge Troll gets +1/+1 as long as you control a Swamp. : Regenerate Sedge Troll.
|
|
|
Sengir Vampire
( 5)
Creature — Vampire
(4/4)
Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.
|
|
|
Serendib Efreet
( 3)
Creature — Efreet
(3/4)
Flying At the beginning of your upkeep, Serendib Efreet deals 1 damage to you.
|
|
|
Shanodin Dryads
( 1)
Creature — Nymph Dryad
(1/1)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
|
|
|
Shatterstorm
( 4)
Sorcery
Destroy all artifacts. They can't be regenerated.
|
|
|
Shivan Dragon
( 6)
Creature — Dragon
(5/5)
Flying (This creature can't be blocked except by creatures with flying or reach.) : Shivan Dragon gets +1/+0 until end of turn.
|
|
|
Simulacrum
( 2)
Instant
You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn.
|
|
|
Siren's Call
( 1)
Instant
Cast this spell only during an opponent's turn, before attackers are declared. Creatures the active player controls attack this turn if able. At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn.
|
|
|
Sleight of Mind
( 1)
Instant
Change the text of target spell or permanent by replacing all instances of one color word with another. <I>(For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.)</I>
|
|
|
Smoke
( 2)
Enchantment
Players can't untap more than one creature during their untap steps.
|
|
|
Sorceress Queen
( 3)
Creature — Human Wizard
(1/1)
: Target creature other than Sorceress Queen has base power and toughness 0/2 until end of turn.
|
|
|
Soul Net
( 1)
Artifact
Whenever a creature dies, you may pay . If you do, you gain 1 life.
|
|
|
Stasis
( 2)
Enchantment
Players skip their untap steps. At the beginning of your upkeep, sacrifice Stasis unless you pay .
|
|
|
Steal Artifact
( 4)
Enchantment — Aura
Enchant artifact You control enchanted artifact.
|
|
|
Stone Giant
( 4)
Creature — Giant
(3/4)
: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.
|
|
|
Swamp
( 0)
Basic Land — — Swamp
|
|
|
Swords to Plowshares
( 1)
Instant
Exile target creature. Its controller gains life equal to its power.
|
|
|
Taiga
( 0)
Land — Mountain Forest
|
|
|
Terror
( 2)
Instant
Destroy target nonartifact, nonblack creature. It can't be regenerated.
|
|
|
The Hive
( 5)
Artifact
, : Create a 1/1 colorless Insect artifact creature token with flying named Wasp. (It can't be blocked except by creatures with flying or reach.)
|
|
|
The Rack
( 1)
Artifact
As The Rack enters, choose an opponent. At the beginning of the chosen player's upkeep, The Rack deals X damage to that player, where X is 3 minus the number of cards in their hand.
|
|
|
Thicket Basilisk
( 5)
Creature — Basilisk
(2/4)
Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.
|
|
|
Thoughtlace
( 1)
Instant
Target spell or permanent becomes blue. <I>(Mana symbols on that permanent remain unchanged.)</I>
|
|
|
Throne of Bone
( 1)
Artifact
Whenever a player casts a black spell, you may pay . If you do, you gain 1 life.
|
|
|
Timber Wolves
( 1)
Creature — Wolf
(1/1)
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
|
|
|
Titania's Song
( 4)
Enchantment
Each noncreature artifact loses all abilities and becomes an artifact creature with power and toughness each equal to its mana value. If Titania's Song leaves the battlefield, this effect continues until end of turn.
|
|
|
Tundra
( 0)
Land — Plains Island
|
|
|
Tunnel
( 1)
Instant
Destroy target Wall. It can't be regenerated.
|
|
|
Unholy Strength
( 1)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+1.
|
|
|
Unstable Mutation
( 1)
Enchantment — Aura
Enchant creature Enchanted creature gets +3/+3. At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature.
|
|
|
Unsummon
( 1)
Instant
Return target creature to its owner's hand.
|
|
|
Uthden Troll
( 3)
Creature — Troll
(2/2)
: Regenerate Uthden Troll.
|
|
|
Verduran Enchantress
( 3)
Creature — Human Druid
(0/2)
Whenever you cast an enchantment spell, you may draw a card.
|
|
|
Vesuvan Doppelganger
( 5)
Creature — Shapeshifter
(0/0)
You may have Vesuvan Doppelganger enter as a copy of any creature on the battlefield, except it doesn't copy that creature's color and it has "At the beginning of your upkeep, you may have this creature become a copy of target creature, except it doesn't copy that creature's color and it has this ability."
|
|
|
Veteran Bodyguard
( 5)
Creature — Human
(2/5)
As long as Veteran Bodyguard is untapped, all damage that would be dealt to you by unblocked creatures is dealt to Veteran Bodyguard instead.
|
|
|
Volcanic Eruption
( 3)
Sorcery
Destroy X target Mountains. Volcanic Eruption deals damage to each creature and each player equal to the number of Mountains put into a graveyard this way.
|
|
|
Wall of Air
( 3)
Creature — Wall
(1/5)
Defender, flying (This creature can't attack, and it can block creatures with flying.)
|
|
|
Wall of Bone
( 3)
Creature — Skeleton Wall
(1/4)
Defender (This creature can't attack.) : Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
|
|
|
Wall of Brambles
( 3)
Creature — Plant Wall
(2/3)
Defender (This creature can't attack.) : Regenerate Wall of Brambles.
|
|
|
Wall of Fire
( 3)
Creature — Wall
(0/5)
Defender (This creature can't attack.) : Wall of Fire gets +1/+0 until end of turn.
|
|
|
Wall of Ice
( 3)
Creature — Wall
(0/7)
Defender (This creature can't attack.)
|
|
|
Wall of Stone
( 3)
Creature — Wall
(0/8)
Defender (This creature can't attack.)
|
|
|
Wall of Swords
( 4)
Creature — Wall
(3/5)
Defender (This creature can't attack.) Flying
|
|
|
Wall of Water
( 3)
Creature — Wall
(0/5)
Defender (This creature can't attack.) : Wall of Water gets +1/+0 until end of turn.
|
|
|
Wall of Wood
( 1)
Creature — Wall
(0/3)
Defender (This creature can't attack.)
|
|
|
Wanderlust
( 3)
Enchantment — Aura
Enchant creature At the beginning of the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to that player.
|
|
|
Warp Artifact
( 2)
Enchantment — Aura
Enchant artifact At the beginning of the upkeep of enchanted artifact's controller, Warp Artifact deals 1 damage to that player.
|
|
|
Weakness
( 1)
Enchantment — Aura
Enchant creature Enchanted creature gets -2/-1.
|
|
|
Web
( 1)
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) Enchanted creature gets +0/+2 and has reach. (It can block creatures with flying.)
|
|
|
Wheel of Fortune
( 3)
Sorcery
Each player discards their hand, then draws seven cards.
|
|
|
White Knight
( 2)
Creature — Human Knight
(2/2)
First strike (This creature deals combat damage before creatures without first strike.) Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
|
|
|
White Ward
( 1)
Enchantment — Aura
Enchant creature Enchanted creature has protection from white. This effect doesn't remove White Ward.
|
|
|
Wild Growth
( 1)
Enchantment — Aura
Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional .
|
|
|
Will-O'-The-Wisp (Will-o'-the-Wisp)
( 1)
Creature — Spirit
(0/1)
Flying (This creature can't be blocked except by creatures with flying or reach.) : Regenerate Will-o'-the-Wisp. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
|
|
|
Winter Orb
( 2)
Artifact
As long as Winter Orb is untapped, players can't untap more than one land during their untap steps.
|
|
|
Wooden Sphere
( 1)
Artifact
Whenever a player casts a green spell, you may pay . If you do, you gain 1 life.
|
|
|
Wrath of God
( 4)
Sorcery
Destroy all creatures. They can't be regenerated.
|
|
|
Zombie Master
( 3)
Creature — Zombie
(2/3)
Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.) Other Zombies have ": Regenerate this permanent."
|
|
|