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Temple of Silence
Temple of Silence (0)
Land

This land enters tapped.

When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Tap: Add White or Black.

Theros (Rare)
Temple of Triumph
Temple of Triumph (0)
Land

This land enters tapped.

When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Tap: Add Red or White.

Theros (Rare)
Thassa, God of the Sea
Thassa, God of the Sea 2Blue (3)
Legendary Enchantment Creature — God (5/5)

Indestructible

As long as your devotion to blue is less than five, Thassa isn't a creature. (Each Blue in the mana costs of permanents you control counts toward your devotion to blue.)

At the beginning of your upkeep, scry 1.

1Blue: Target creature you control can't be blocked this turn.

Theros (Mythic Rare)
Thassa's Bounty
Thassa's Bounty 5Blue (6)
Sorcery

Draw three cards. Target player mills three cards.

Theros (Common)
Thassa's Emissary
Thassa's Emissary 3Blue (4)
Enchantment Creature — Crab (3/3)

Bestow 5Blue (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Whenever Thassa's Emissary or enchanted creature deals combat damage to a player, draw a card.

Enchanted creature gets +3/+3.

Theros (Uncommon)
Thoughtseize
Thoughtseize Black (1)
Sorcery

Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

Theros (Rare)
Time to Feed
Time to Feed 2Green (3)
Sorcery

Choose target creature an opponent controls. When that creature dies this turn, you gain 3 life. Target creature you control fights that creature. (Each deals damage equal to its power to the other.)

Theros (Common)
Titan of Eternal Fire
Titan of Eternal Fire 5Red (6)
Creature — Giant (5/6)

Each Human creature you control has "Red, Tap: This creature deals 1 damage to any target."

Theros (Rare)
Titan's Strength
Titan's Strength Red (1)
Instant

Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Theros (Common)
Tormented Hero
Tormented Hero Black (1)
Creature — Human Warrior (2/1)

Tormented Hero enters tapped.

Heroic — Whenever you cast a spell that targets Tormented Hero, each opponent loses 1 life. You gain life equal to the life lost this way.

Theros (Uncommon)
Traveler's Amulet
Traveler's Amulet 1 (1)
Artifact

1, Sacrifice this artifact: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Theros (Common)
Traveling Philosopher
Traveling Philosopher 1White (2)
Creature — Human Advisor (2/2)

Theros (Common)
Triad of Fates
Triad of Fates 2WhiteBlack (4)
Legendary Creature — Human Wizard (3/3)

1, Tap: Put a fate counter on another target creature.

White, Tap: Exile target creature that has a fate counter on it, then return it to the battlefield under its owner's control.

Black, Tap: Exile target creature that has a fate counter on it. Its controller draws two cards.

Theros (Rare)
Triton Fortune Hunter
Triton Fortune Hunter 2Blue (3)
Creature — Merfolk Soldier (2/2)

Heroic — Whenever you cast a spell that targets Triton Fortune Hunter, draw a card.

Theros (Uncommon)
Triton Shorethief
Triton Shorethief Blue (1)
Creature — Merfolk Rogue (1/2)

Theros (Common)
Triton Tactics
Triton Tactics Blue (1)
Instant

Up to two target creatures each get +0/+3 until end of turn. Untap those creatures. At this turn's next end of combat, tap each creature that was blocked by one of those creatures this turn and it doesn't untap during its controller's next untap step.

Theros (Uncommon)
Two-Headed Cerberus
Two-Headed Cerberus 1RedRed (3)
Creature — Dog (1/2)

Double strike (This creature deals both first-strike and regular combat damage.)

Theros (Common)
Tymaret, the Murder King
Tymaret, the Murder King BlackRed (2)
Legendary Creature — Zombie Warrior (2/2)

1Red, Sacrifice another creature: Tymaret, the Murder King deals 2 damage to target player or planeswalker.

1Black, Sacrifice a creature: Return Tymaret from your graveyard to your hand.

Theros (Rare)
Underworld Cerberus
Underworld Cerberus 3BlackRed (5)
Creature — Dog (6/6)

Underworld Cerberus can't be blocked except by three or more creatures.

Cards in graveyards can't be the targets of spells or abilities.

When Underworld Cerberus dies, exile it and each player returns all creature cards from their graveyard to their hand.

Theros (Mythic Rare)
Unknown Shores
Unknown Shores (0)
Land

Tap: Add Colorless.

1, Tap: Add one mana of any color.

Theros (Common)
Vanquish the Foul
Vanquish the Foul 5White (6)
Sorcery

Destroy target creature with power 4 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Theros (Uncommon)
Vaporkin
Vaporkin 1Blue (2)
Creature — Elemental (2/1)

Flying

Vaporkin can block only creatures with flying.

Theros (Common)
Viper's Kiss
Viper's Kiss Black (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets -1/-1, and its activated abilities can't be activated.

Theros (Common)
Voyage's End
Voyage's End 1Blue (2)
Instant

Return target creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Theros (Common)
Voyaging Satyr
Voyaging Satyr 1Green (2)
Creature — Satyr Druid (1/2)

Tap: Untap target land.

Theros (Common)
Vulpine Goliath
Vulpine Goliath 4GreenGreen (6)
Creature — Fox (6/5)

Trample

Theros (Common)
Warriors' Lesson
Warriors' Lesson Green (1)
Instant

Until end of turn, up to two target creatures you control each gain "Whenever this creature deals combat damage to a player, draw a card."

Theros (Uncommon)
Wavecrash Triton
Wavecrash Triton 2Blue (3)
Creature — Merfolk Wizard (1/4)

Heroic — Whenever you cast a spell that targets Wavecrash Triton, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

Theros (Common)
Whip of Erebos
Whip of Erebos 2BlackBlack (4)
Legendary Enchantment Artifact

Creatures you control have lifelink.

2BlackBlack, Tap: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate only as a sorcery.

Theros (Rare)
Wild Celebrants
Wild Celebrants 3RedRed (5)
Creature — Satyr (5/3)

When Wild Celebrants enters, you may destroy target artifact.

Theros (Common)
Wingsteed Rider
Wingsteed Rider 1WhiteWhite (3)
Creature — Human Knight (2/2)

Flying

Heroic — Whenever you cast a spell that targets Wingsteed Rider, put a +1/+1 counter on Wingsteed Rider.

Theros (Common)
Witches' Eye
Witches' Eye 1 (1)
Artifact — Equipment

Equipped creature has "1, Tap: Scry 1." (To scry 1, look at the top card of your library, then you may put that card on the bottom.)

Equip 1

Theros (Uncommon)
Xenagos, the Reveler
Xenagos, the Reveler 2RedGreen (4)
Legendary Planeswalker — Xenagos (3)

+1: Add X mana in any combination of Red and/or Green, where X is the number of creatures you control.

0: Create a 2/2 red and green Satyr creature token with haste.

−6: Exile the top seven cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield.

Theros (Mythic Rare)
Yoked Ox
Yoked Ox White (1)
Creature — Ox (0/4)

Theros (Common)
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