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Fortify
( 3)
Instant
Choose one — • Creatures you control get +2/+0 until end of turn. • Creatures you control get +0/+2 until end of turn.
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Fortuitous Find
( 3)
Sorcery
Choose one or both — • Return target artifact card from your graveyard to your hand. • Return target creature card from your graveyard to your hand.
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Funeral Charm
( 1)
Instant
Choose one — • Target player discards a card. • Target creature gets +2/-1 until end of turn. • Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)
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Fury Charm
( 2)
Instant
Choose one — • Destroy target artifact. • Target creature gets +1/+1 and gains trample until end of turn. • Remove two time counters from target permanent or suspended card.
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Gala Greeters
( 2)
Creature — Elf Druid
(1/1)
Alliance — Whenever another creature you control enters, choose one that hasn't been chosen this turn — • Put a +1/+1 counter on Gala Greeters. • Create a tapped Treasure token. • You gain 2 life.
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Galadriel, Gift-Giver
( 5)
Legendary Creature — Elf Noble
(4/4)
Whenever Galadriel, Gift-Giver enters or attacks, choose one — • Put a +1/+1 counter on another target creature. • Create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.") • Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
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Galadriel, Light of Valinor
( 5)
Legendary Creature — Elf Noble
(3/3)
Alliance — Whenever another creature you control enters, choose one that hasn't been chosen this turn — • Add . • Put a +1/+1 counter on each creature you control. • Scry 2, then draw a card.
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Gandalf the Grey
( 5)
Legendary Creature — Avatar Wizard
(3/4)
Whenever you cast an instant or sorcery spell, choose one that hasn't been chosen — • You may tap or untap target permanent. • Gandalf the Grey deals 3 damage to each opponent. • Copy target instant or sorcery spell you control. You may choose new targets for the copy. • Put Gandalf on top of its owner's library.
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Gearbane Orangutan
( 3)
Creature — Ape
(2/2)
Reach When Gearbane Orangutan enters, choose one — • Destroy up to one target artifact. • Sacrifice an artifact. If you do, put two +1/+1 counters on Gearbane Orangutan.
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Genku, Future Shaper
( 4)
Legendary Creature — Moonfolk Wizard
(2/5)
Whenever another nontoken permanent you control leaves the battlefield, choose one that hasn't been chosen this turn. Create a creature token with those characteristics. • 2/2 white Fox with vigilance. • 1/2 blue Moonfolk with flying. • 1/1 black Rat with lifelink. : Put a +1/+1 counter on each creature you control.
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Get Out
( 2)
Instant
Choose one — • Counter target creature or enchantment spell. • Return one or two target creatures and/or enchantments you own to your hand.
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Getaway Glamer
( 1)
Instant
Spree (Choose one or more additional costs.) + — Exile target nontoken creature. Return it to the battlefield under its owner's control at the beginning of the next end step. + — Destroy target creature if no other creature has greater power.
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Ghalta and Mavren
( 7)
Legendary Creature — Dinosaur Vampire
(12/12)
Trample Whenever you attack, choose one — • Create a tapped and attacking X/X green Dinosaur creature token with trample, where X is the greatest power among other attacking creatures. • Create X 1/1 white Vampire creature tokens with lifelink, where X is the number of other attacking creatures.
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Ghastly Death Tyrant
( 6)
Creature — Beholder Skeleton
(6/5)
When Ghastly Death Tyrant enters, choose one — • Disintegration Ray — Destroy target enchantment an opponent controls. You lose life equal to its mana value. • Death Ray — Creatures you control gain deathtouch until end of turn.
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Ghoulcaller's Chant
( 1)
Sorcery
Choose one — • Return target creature card from your graveyard to your hand. • Return two target Zombie cards from your graveyard to your hand.
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Gift Shop (Gift Shop (a))
( 0)
Artifact — Attraction
Visit — Choose one that hasn't been chosen. • Create a 1/1 red Balloon creature token with flying. • Create a 2/2 pink Teddy Bear creature token. • Create two Food tokens. • You get . • You may put a sticker on a nonland permanent you own. Lights — 2, 3, 6
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Gift Shop (Gift Shop (b))
( 0)
Artifact — Attraction
Visit — Choose one that hasn't been chosen. • Create a 1/1 red Balloon creature token with flying. • Create a 2/2 pink Teddy Bear creature token. • Create two Food tokens. • You get . • You may put a sticker on a nonland permanent you own. Lights — 4, 5, 6
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Glimpse the Core
( 2)
Sorcery
Choose one — • Search your library for a basic Forest card, put that card onto the battlefield tapped, then shuffle. • Return target Cave card from your graveyard to the battlefield tapped.
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Glissa Sunslayer
( 3)
Legendary Creature — Phyrexian Zombie Elf
(3/3)
First strike, deathtouch Whenever Glissa Sunslayer deals combat damage to a player, choose one — • You draw a card and you lose 1 life. • Destroy target enchantment. • Remove up to three counters from target permanent.
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Glissa, Herald of Predation
( 5)
Legendary Creature — Phyrexian Zombie Elf
(3/5)
At the beginning of combat on your turn, choose one — • Incubate 2 twice. (To incubate 2, create an Incubator token with two +1/+1 counters on it and ": Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) • Transform all Incubator tokens you control. • Phyrexians you control gain first strike and deathtouch until end of turn.
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Glorfindel, Dauntless Rescuer
( 3)
Legendary Creature — Elf Noble
(3/2)
Whenever you scry, choose one and Glorfindel, Dauntless Rescuer gets +1/+1 until end of turn. • Glorfindel must be blocked this turn if able. • Glorfindel can't be blocked by more than one creature each combat this turn.
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Glorious Sunrise
( 5)
Enchantment
At the beginning of combat on your turn, choose one — • Creatures you control get +1/+1 and gain trample until end of turn. • Target land gains ": Add " until end of turn. • Draw a card if you control a creature with power 3 or greater. • You gain 3 life.
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Gnostro, Voice of the Crags
( 4)
Legendary Creature — Chimera
(3/3)
: Choose one. X is the number of spells you've cast this turn. • Scry X. • Gnostro, Voice of the Crags deals X damage to target creature. • You gain X life.
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Goblin Cratermaker
( 2)
Creature — Goblin Warrior
(2/2)
, Sacrifice Goblin Cratermaker: Choose one — • Goblin Cratermaker deals 2 damage to target creature. • Destroy target colorless nonland permanent.
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Goblin Festival
( 2)
Enchantment
: Goblin Festival deals 1 damage to any target. Flip a coin. If you lose the flip, choose one of your opponents. That player gains control of Goblin Festival.
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Goblin War Party
( 4)
Sorcery
Choose one — • Create three 1/1 red Goblin creature tokens. • Creatures you control get +1/+1 and gain haste until end of turn. Entwine (Choose both if you pay the entwine cost.)
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Golgari Charm
( 2)
Instant
Choose one — • All creatures get -1/-1 until end of turn. • Destroy target enchantment. • Regenerate each creature you control.
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Gorbag of Minas Morgul
( 2)
Legendary Creature — Orc Soldier
(2/2)
Whenever a Goblin or Orc you control deals combat damage to a player, you may sacrifice it. When you do, choose one — • Draw a card. • Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
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Grab the Reins
( 4)
Instant
Choose one — • Until end of turn, you gain control of target creature and it gains haste. • Sacrifice a creature. Grab the Reins deals damage equal to that creature's power to any target. Entwine (Choose both if you pay the entwine cost.)
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Graceful Restoration
( 5)
Sorcery
Choose one — • Return target creature card from your graveyard to the battlefield with an additional +1/+1 counter on it. • Return up to two target creature cards with power 2 or less from your graveyard to the battlefield.
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Grave Endeavor
( 7)
Instant
Roll two d10 and choose one result. Return a creature card from your graveyard to the battlefield with a number of +1/+1 counters on it equal to that result. Then each opponent loses X life and you gain X life, where X is the other result.
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Gravedig
( 2)
Sorcery
Choose one — • Target player creates a 2/2 black Zombie creature token. • Return target creature card from your graveyard to your hand. Entwine (Choose both if you pay the entwine cost.)
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Great Train Heist
( 1)
Instant
Spree (Choose one or more additional costs.) + — Untap all creatures you control. If it's your combat phase, there is an additional combat phase after this phase. + — Creatures you control get +1/+0 and gain first strike until end of turn. + — Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token.
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Greatest Show in the Multiverse
( 7)
Artifact Enchantment — Saga
As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) As an additional cost to cast this spell, exile five instant and/or sorcery cards you own with the same artist and different names from outside the game. I, II, III — Choose one of the exiled cards at random. You may cast it without paying its mana cost.
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Grenzo, Havoc Raiser
( 2)
Legendary Creature — Goblin Rogue
(2/2)
Whenever a creature you control deals combat damage to a player, choose one — • Goad target creature that player controls. • Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
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Grim Discovery
( 2)
Sorcery
Choose one or both — • Return target creature card from your graveyard to your hand. • Return target land card from your graveyard to your hand.
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Grixis Charm
( 3)
Instant
Choose one — • Return target permanent to its owner's hand. • Target creature gets -4/-4 until end of turn. • Creatures you control get +2/+0 until end of turn.
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Gruesome Realization
( 3)
Sorcery
Choose one — • You draw two cards and you lose 2 life. • Creatures your opponents control get -1/-1 until end of turn.
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Gruul Charm
( 2)
Instant
Choose one — • Creatures without flying can't block this turn. • Gain control of all permanents you own. • Gruul Charm deals 3 damage to each creature with flying.
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Gylwain, Casting Director
( 3)
Legendary Creature — Human Bard
(2/3)
Whenever Gylwain, Casting Director or another nontoken creature you control enters, choose one — • Create a Royal Role token attached to that creature. • Create a Sorcerer Role token attached to that creature. • Create a Monster Role token attached to that creature.
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Healing Leaves
( 1)
Instant
Choose one — • Target player gains 3 life. • Prevent the next 3 damage that would be dealt to any target this turn.
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Healing Salve
( 1)
Instant
Choose one — • Target player gains 3 life. • Prevent the next 3 damage that would be dealt to any target this turn.
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Hearth Charm
( 1)
Instant
Choose one — • Destroy target artifact creature. • Attacking creatures get +1/+0 until end of turn. • Target creature with power 2 or less can't be blocked this turn.
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Heartless Act
( 2)
Instant
Choose one — • Destroy target creature with no counters on it. • Remove up to three counters from target creature.
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Heliod's Intervention
( 2)
Instant
Choose one — • Destroy X target artifacts and/or enchantments. • Target player gains twice X life.
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Henrika Domnathi
( 4)
Legendary Creature — Vampire
(1/3)
Flying At the beginning of combat on your turn, choose one that hasn't been chosen — • Each player sacrifices a creature. • You draw a card and you lose 1 life. • Transform Henrika Domnathi.
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Hivespine Wolverine
( 5)
Creature — Elemental Wolverine
(5/4)
When Hivespine Wolverine enters, choose one — • Put a +1/+1 counter on target creature you control. • Hivespine Wolverine fights target creature token. • Destroy target artifact or enchantment.
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Hollow Specter
( 3)
Creature — Specter
(2/2)
Flying Whenever Hollow Specter deals combat damage to a player, you may pay . If you do, that player reveals X cards from their hand and you choose one of them. That player discards that card.
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Hooded Assassin
( 3)
Creature — Human Assassin
(1/2)
When Hooded Assassin enters, choose one — • Put a +1/+1 counter on Hooded Assassin. • Destroy target creature that was dealt damage this turn.
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Hope Charm
( 1)
Instant
Choose one — • Target creature gains first strike until end of turn. • Target player gains 2 life. • Destroy target Aura.
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Hull Breach
( 2)
Sorcery
Choose one — • Destroy target artifact. • Destroy target enchantment. • Destroy target artifact and target enchantment.
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Hurly-Burly
( 2)
Sorcery
Choose one — • Hurly-Burly deals 1 damage to each creature without flying. • Hurly-Burly deals 1 damage to each creature with flying.
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Hydroblast
( 1)
Instant
Choose one — • Counter target spell if it's red. • Destroy target permanent if it's red.
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Hylda of the Icy Crown
( 4)
Legendary Creature — Human Warlock
(3/4)
Whenever you tap an untapped creature an opponent controls, you may pay . When you do, choose one — • Create a 4/4 white and blue Elemental creature token. • Put a +1/+1 counter on each creature you control. • Scry 2, then draw a card.
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Incite War
( 3)
Instant
Choose one — • Creatures target player controls attack this turn if able. • Creatures you control gain first strike until end of turn. Entwine (Choose both if you pay the entwine cost.)
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Inquisitor Exarch
( 2)
Creature — Phyrexian Cleric
(2/2)
When Inquisitor Exarch enters, choose one — • You gain 2 life. • Target opponent loses 2 life.
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Insatiable Avarice
( 1)
Sorcery
Spree (Choose one or more additional costs.) + — Search your library for a card, then shuffle and put that card on top. + — Target player draws three cards and loses 3 life.
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Inscription of Abundance
( 2)
Instant
Kicker Choose one. If this spell was kicked, choose any number instead. • Put two +1/+1 counters on target creature. • Target player gains X life, where X is the greatest power among creatures they control. • Target creature you control fights target creature you don't control.
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Inscription of Insight
( 4)
Sorcery
Kicker Choose one. If this spell was kicked, choose any number instead. • Return up to two target creatures to their owners' hands. • Scry 2, then draw two cards. • Target player creates an X/X blue Illusion creature token, where X is the number of cards in their hand.
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Inscription of Ruin
( 3)
Sorcery
Kicker Choose one. If this spell was kicked, choose any number instead. • Target opponent discards two cards. • Return target creature card with mana value 2 or less from your graveyard to the battlefield. • Destroy target creature with mana value 3 or less.
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Insidious Fungus
( 1)
Creature — Fungus
(1/2)
, Sacrifice Insidious Fungus: Choose one — • Destroy target artifact. • Destroy target enchantment. • Draw a card. Then you may put a land card from your hand onto the battlefield tapped.
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Insidious Will
( 4)
Instant
Choose one — • Counter target spell. • You may choose new targets for target spell. • Copy target instant or sorcery spell. You may choose new targets for the copy.
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Inspired Inventor
( 3)
Creature — Human Artificer
(2/2)
When Inspired Inventor enters, choose one — • You get (three energy counters). • Put a +1/+1 counter on target creature. • Create a 1/1 colorless Servo artifact creature token.
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Inspiring Bard
( 4)
Creature — Elf Bard
(3/3)
When Inspiring Bard enters, choose one — • Bardic Inspiration — Target creature gets +2/+2 until end of turn. • Song of Rest — You gain 3 life.
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Into the Fire
( 3)
Sorcery
Choose one — • Into the Fire deals 2 damage to each creature, planeswalker, and battle. • Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.
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Invasion of Fiora
( 6)
Battle — Siege
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Fiora enters, choose one or both — • Destroy all legendary creatures. • Destroy all nonlegendary creatures.
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Invigorated Rampage
( 2)
Instant
Choose one — • Target creature gets +4/+0 and gains trample until end of turn. • Two target creatures each get +2/+0 and gain trample until end of turn.
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Invoke the Firemind
( 3)
Sorcery
Choose one — • Draw X cards. • Invoke the Firemind deals X damage to any target.
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Irreverent Revelers
( 3)
Creature — Satyr
(2/2)
When Irreverent Revelers enters, choose one — • Destroy target artifact. • Irreverent Revelers gains haste until end of turn.
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Ivory Charm
( 1)
Instant
Choose one — • All creatures get -2/-0 until end of turn. • Tap target creature. • Prevent the next 1 damage that would be dealt to any target this turn.
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Izzet Charm
( 2)
Instant
Choose one — • Counter target noncreature spell unless its controller pays . • Izzet Charm deals 2 damage to target creature. • Draw two cards, then discard two cards.
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Jailbreak Scheme
( 1)
Sorcery
Spree (Choose one or more additional costs.) + — Put a +1/+1 counter on target creature. It can't be blocked this turn. + — Target artifact or creature's owner puts it on the top or bottom of their library.
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Jaya, Fiery Negotiator
( 4)
Legendary Planeswalker — Jaya
(4)
+1: Create a 1/1 red Monk creature token with prowess. −1: Exile the top two cards of your library. Choose one of them. You may play that card this turn. −2: Choose target creature an opponent controls. Whenever you attack this turn, Jaya, Fiery Negotiator deals damage equal to the number of attacking creatures to that creature. −8: You get an emblem with "Whenever you cast a red instant or sorcery spell, copy it twice. You may choose new targets for the copies."
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Jeskai Charm
( 3)
Instant
Choose one — • Put target creature on top of its owner's library. • Jeskai Charm deals 4 damage to target opponent or planeswalker. • Creatures you control get +1/+1 and gain lifelink until end of turn.
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Jeska's Will
( 3)
Sorcery
Choose one. If you control a commander as you cast this spell, you may choose both instead. • Add for each card in target opponent's hand. • Exile the top three cards of your library. You may play them this turn.
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Journey of Discovery
( 3)
Sorcery
Choose one — • Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. • You may play up to two additional lands this turn. Entwine (Choose both if you pay the entwine cost.)
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Judith, Carnage Connoisseur
( 5)
Legendary Creature — Human Shaman
(3/4)
Whenever you cast an instant or sorcery spell, choose one — • That spell gains deathtouch and lifelink. • Create a 2/2 red Imp creature token with "When this creature dies, it deals 2 damage to each opponent."
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Jund Charm
( 3)
Instant
Choose one — • Exile target player's graveyard. • Jund Charm deals 2 damage to each creature. • Put two +1/+1 counters on target creature.
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Junji, the Midnight Sky
( 5)
Legendary Creature — Dragon Spirit
(5/5)
Flying, menace When Junji, the Midnight Sky dies, choose one — • Each opponent discards two cards and loses 2 life. • Put target non-Dragon creature card from a graveyard onto the battlefield under your control. You lose 2 life.
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Kairi, the Swirling Sky
( 6)
Legendary Creature — Dragon Spirit
(6/6)
Flying, ward When Kairi, the Swirling Sky dies, choose one — • Return any number of target nonland permanents with total mana value 6 or less to their owners' hands. • Mill six cards, then return up to two instant and/or sorcery cards from your graveyard to your hand.
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Kamahl's Will
( 4)
Instant
Choose one. If you control a commander as you cast this spell, you may choose both instead. • Until end of turn, any number of target lands you control become 1/1 Elemental creatures with vigilance, indestructible, and haste. They're still lands. • Choose target creature you don't control. Each creature you control deals damage equal to its power to that creature.
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Kami of Restless Shadows
( 5)
Creature — Spirit
(3/3)
When Kami of Restless Shadows enters, choose one — • Return up to one target Ninja or Rogue creature card from your graveyard to your hand. • Put target creature card from your graveyard on top of your library.
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Kami of Transmutation
( 2)
Creature — — Spirit
(2/2)
When Kami of Transmutation enters or leaves the battlefield, choose one — • Each permanent card in your hand perpetually becomes an artifact in addition to its other types. • Each permanent card in your hand perpetually becomes an enchantment in addition to its other types.
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Kargan Intimidator
( 2)
Creature — Human Warrior
(3/1)
Cowards can't block Warriors. : Choose one that hasn't been chosen this turn — • Kargan Intimidator gets +1/+1 until end of turn. • Target creature becomes a Coward until end of turn. • Target Warrior gains trample until end of turn.
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Kastral, the Windcrested
( 5)
Legendary Creature — Bird Scout
(4/5)
Flying Whenever one or more Birds you control deal combat damage to a player, choose one — • You may put a Bird creature card from your hand or graveyard onto the battlefield with a finality counter on it. • Put a +1/+1 counter on each Bird you control. • Draw a card.
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Kill! Maim! Burn!
( 5)
Instant
Choose one or more — • Destroy target artifact. • Destroy target creature. • Kill Maim Burn deals 3 damage to target player.
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Kirin-Touched Orochi
( 0)
Enchantment Creature — Snake Monk
(1/1)
Whenever Kirin-Touched Orochi attacks, choose one — • Exile target creature card from a graveyard. When you do, create a 1/1 colorless Spirit creature token. • Exile target noncreature card from a graveyard. When you do, put a +1/+1 counter on target creature you control.
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Kitsune Ace
( 2)
Creature — Fox Pilot
(2/2)
Whenever a Vehicle you control attacks, choose one — • That Vehicle gains first strike until end of turn. • Untap Kitsune Ace.
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Klauth's Will
( 3)
Instant
Choose one. If you control a commander as you cast this spell, you may choose both instead. • Breathe Flame — Klauth's Will deals X damage to each creature without flying. • Smash Relics — Destroy up to X target artifacts and/or enchantments.
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Knight of Autumn
( 3)
Creature — Dryad Knight
(2/1)
When Knight of Autumn enters, choose one — • Put two +1/+1 counters on Knight of Autumn. • Destroy target artifact or enchantment. • You gain 4 life.
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Kogla and Yidaro
( 6)
Legendary Creature — Ape Dinosaur Turtle
(7/7)
When Kogla and Yidaro enters, choose one — • It gains trample and haste until end of turn. • It fights target creature you don't control. , Discard Kogla and Yidaro: Destroy up to one target artifact or enchantment. Shuffle Kogla and Yidaro into your library from your graveyard, then draw a card.
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Koma, Cosmos Serpent
( 7)
Legendary Creature — Serpent
(6/6)
This spell can't be countered. At the beginning of each upkeep, create a 3/3 blue Serpent creature token named Koma's Coil. Sacrifice another Serpent: Choose one — • Tap target permanent. Its activated abilities can't be activated this turn. • Koma, Cosmos Serpent gains indestructible until end of turn.
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Kura, the Boundless Sky
( 5)
Legendary Creature — Dragon Spirit
(4/4)
Flying, deathtouch When Kura, the Boundless Sky dies, choose one — • Search your library for up to three land cards, reveal them, put them into your hand, then shuffle. • Create an X/X green Spirit creature token, where X is the number of lands you control.
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Kutzil's Flanker
( 3)
Creature — Cat Warrior
(3/1)
Flash When Kutzil's Flanker enters, choose one — • Put a +1/+1 counter on Kutzil's Flanker for each creature that left the battlefield under your control this turn. • You gain 2 life and scry 2. • Exile target player's graveyard.
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Let's Play a Game
( 4)
Sorcery
Delirium — Choose one. If there are four or more card types among cards in your graveyard, choose one or more instead. • Creatures your opponents control get -1/-1 until end of turn. • Each opponent discards two cards. • Each opponent loses 3 life and you gain 3 life.
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Life of Toshiro Umezawa
( 2)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.) I, II — Choose one — • Target creature gets +2/+2 until end of turn. • Target creature gets -1/-1 until end of turn. • You gain 2 life. III — Exile this Saga, then return it to the battlefield transformed under your control.
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Light of Hope
( 1)
Instant
Choose one — • You gain 4 life. • Destroy target enchantment. • Put a +1/+1 counter on target creature.
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Light the Way
( 1)
Instant
Choose one — • Put a +1/+1 counter on target creature or Vehicle. Untap it. • Return target permanent you control to its owner's hand.
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Live or Die
( 5)
Instant
Choose one — • Return target creature card from your graveyard to the battlefield. • Destroy target creature.
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