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Barging Sergeant
Barging Sergeant 4Red (5)
Creature — Minotaur Soldier (4/2)

Haste

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

Guilds of Ravnica (Common)
Barkhide Troll
Barkhide Troll GreenGreen (2)
Creature — Troll (2/2)

Barkhide Troll enters with a +1/+1 counter on it.

1, Remove a +1/+1 counter from Barkhide Troll: Barkhide Troll gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Core Set 2020 (Uncommon)
Bartolomé del Presidio
Bartolomé del Presidio WhiteBlack (2)
Legendary Creature — Vampire Knight (2/1)

Sacrifice another creature or artifact: Put a +1/+1 counter on Bartolomé del Presidio.

The Lost Caverns of Ixalan (Uncommon)
Basim Ibn Ishaq
Basim Ibn Ishaq BlueBlack (2)
Legendary Creature — Human Assassin (2/2)

Whenever you cast a historic spell, draw a card. Basim Ibn Ishaq can't be blocked this turn. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic.)

Whenever Basim Ibn Ishaq deals combat damage to a player, put a +1/+1 counter on it.

Assassin's Creed (Rare)
Basking Broodscale
Basking Broodscale 1Green (2)
Creature — Eldrazi Lizard (2/2)

Devoid (This card has no color.)

1Green: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)

Whenever one or more +1/+1 counters are put on Basking Broodscale, you may create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this creature: Add Colorless."

Modern Horizons 3 (Common)
Basri Ket
Basri Ket 1WhiteWhite (3)
Legendary Planeswalker — Basri (3)

+1: Put a +1/+1 counter on up to one target creature. It gains indestructible until end of turn.

−2: Whenever one or more nontoken creatures attack this turn, create that many 1/1 white Soldier creature tokens that are tapped and attacking.

−6: You get an emblem with "At the beginning of combat on your turn, create a 1/1 white Soldier creature token, then put a +1/+1 counter on each creature you control."

Core Set 2021 (Mythic Rare)
Basri, Devoted Paladin
Basri, Devoted Paladin 4WhiteWhite (6)
Legendary Planeswalker — Basri (4)

+1: Put a +1/+1 counter on up to one target creature. It gains vigilance until end of turn.

−1: Whenever a creature attacks this turn, put a +1/+1 counter on it.

−6: Creatures you control get +2/+2 and gain flying until end of turn.

Core Set 2021 (Mythic Rare)
Basri's Acolyte
Basri's Acolyte 2WhiteWhite (4)
Creature — Cat Cleric (2/3)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

When Basri's Acolyte enters, put a +1/+1 counter on each of up to two other target creatures you control.

Jumpstart 2022 (Common)
Other Versions
Core Set 2021 (Common)
Basri's Aegis
Basri's Aegis 2WhiteWhite (4)
Sorcery

Put a +1/+1 counter on each of up to two target creatures. You may search your library and/or graveyard for a card named Basri, Devoted Paladin, reveal it, and put it into your hand. If you search your library this way, shuffle.

Core Set 2021 (Rare)
Basri's Lieutenant
Basri's Lieutenant 3White (4)
Creature — Human Knight (3/4)

Vigilance, protection from multicolored

When Basri's Lieutenant enters, put a +1/+1 counter on target creature you control.

Whenever Basri's Lieutenant or another creature you control dies, if it had a +1/+1 counter on it, create a 2/2 white Knight creature token with vigilance.

Core Set 2021 (Rare)
Basri's Solidarity
Basri's Solidarity 1White (2)
Sorcery

Put a +1/+1 counter on each creature you control.

Core Set 2021 (Uncommon)
Bat Colony
Bat Colony 2White (3)
Enchantment

When Bat Colony enters, create a 1/1 black Bat creature token with flying for each mana from a Cave spent to cast it.

Whenever a Cave you control enters, put a +1/+1 counter on target creature you control.

The Lost Caverns of Ixalan (Uncommon)
Baton of Courage
Baton of Courage 3 (3)
Artifact

Flash

Sunburst (This enters with a charge counter on it for each color of mana spent to cast it.)

Remove a charge counter from Baton of Courage: Target creature gets +1/+1 until end of turn.

Fifth Dawn (Common)
Battering Krasis
Battering Krasis 2Green (3)
Creature — Shark Beast (2/1)

Trample

Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Jumpstart: Historic Horizons (Common)
Other Versions
Dragon's Maze (Common)
Battering Wurm
Battering Wurm 6Green (7)
Creature — Wurm (4/3)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.)

Creatures with power less than Battering Wurm's power can't block it.

Guildpact (Uncommon)
Battle of Hoover Dam
Battle of Hoover Dam 3White (4)
Enchantment

As Battle of Hoover Dam enters, choose NCR or Legion.

• NCR — At the beginning of your end step, return target creature card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it.

• Legion — Whenever a creature you control dies, put two +1/+1 counters on target creature you control.

Magic The Gathering—Fallout (Rare)
Battlefield Promotion
Battlefield Promotion 1White (2)
Instant

Put a +1/+1 counter on target creature. That creature gains first strike until end of turn. You gain 2 life.

Double Masters 2022 (Common)
Other Versions
War of the Spark (Common)
Jumpstart (Common)
Battlefront Krushok
Battlefront Krushok 4Green (5)
Creature — Beast (3/4)

Battlefront Krushok can't be blocked by more than one creature.

Each creature you control with a +1/+1 counter on it can't be blocked by more than one creature.

Ravnica Clue Edition (Uncommon)
Other Versions
Fate Reforged (Uncommon)
Battlegrowth
Battlegrowth Green (1)
Instant

Put a +1/+1 counter on target creature.

Mirrodin (Common)
Battlewise Hoplite
Battlewise Hoplite WhiteBlue (2)
Creature — Human Soldier (2/2)

Heroic — Whenever you cast a spell that targets Battlewise Hoplite, put a +1/+1 counter on Battlewise Hoplite, then scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom.)

Theros (Uncommon)
Baylen, the Haymaker
Baylen, the Haymaker RedGreenWhite (3)
Legendary Creature — Rabbit Warrior (4/3)

Tap two untapped tokens you control: Add one mana of any color.

Tap three untapped tokens you control: Draw a card.

Tap four untapped tokens you control: Put three +1/+1 counters on Baylen, the Haymaker. It gains trample until end of turn.

Bloomburrow (Rare)
Bearer of Memory
Bearer of Memory 2Green (3)
Enchantment Creature — Human Monk (3/2)

5Green: Put a +1/+1 counter on target enchantment creature. It gains trample until end of turn.

Kamigawa: Neon Dynasty (Common)
Beastie Beatdown
Beastie Beatdown RedGreen (2)
Sorcery

Choose target creature you control and target creature an opponent controls.

Delirium — If there are four or more card types among cards in your graveyard, put two +1/+1 counters on the creature you control.

The creature you control deals damage equal to its power to the creature an opponent controls.

Duskmourn: House of Horror (Uncommon)
Befriending the Moths
Befriending the Moths 3White (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I, II — Target creature you control gets +1/+1 and gains flying until end of turn.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Kamigawa: Neon Dynasty (Common)
Bellowing Aegisaur
Bellowing Aegisaur 5White (6)
Creature — Dinosaur (3/5)

Enrage — Whenever Bellowing Aegisaur is dealt damage, put a +1/+1 counter on each other creature you control.

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Ixalan (Uncommon)
Belltoll Dragon
Belltoll Dragon 5Blue (6)
Creature — Dragon (3/3)

Flying, hexproof

Megamorph 5BlueBlue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Belltoll Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.

Dragons of Tarkir (Uncommon)
Benalish Lancer
Benalish Lancer 2White (3)
Creature — Human Knight (2/2)

Kicker 2White <I>(You may pay an additional 2White as you cast this spell.)

If Benalish Lancer was kicked, it enters with two +1/+1 counters on it and with first strike.

Duel Decks: Knights vs. Dragons (Common)
Other Versions
Invasion (Common)
Benevolent Hydra
Benevolent Hydra Variable ColorlessGreenGreen (2)
Creature — Hydra (1/1)

Benevolent Hydra enters with X +1/+1 counters on it.

If one or more +1/+1 counters would be put on another creature you control, that many plus one +1/+1 counters are put on it instead.

Tap, Remove a +1/+1 counter from Benevolent Hydra: Put a +1/+1 counter on another target creature you control.

Jumpstart 2022 (Rare)
Benthic Biomancer
Benthic Biomancer Blue (1)
Creature — Merfolk Wizard Mutant (1/1)

1Blue: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)

Whenever one or more +1/+1 counters are put on Benthic Biomancer, draw a card, then discard a card.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Ravnica Allegiance (Rare)
Bess, Soul Nourisher
Bess, Soul Nourisher 1GreenWhite (3)
Legendary Creature — Human Citizen (1/1)

Whenever one or more other creatures you control with base power and toughness 1/1 enter, put a +1/+1 counter on Bess, Soul Nourisher.

Whenever Bess attacks, each other creature you control with base power and toughness 1/1 gets +X/+X until end of turn, where X is the number of +1/+1 counters on Bess.

Streets of New Capenna Commander (Rare)
Bewitching Leechcraft
Bewitching Leechcraft 1Blue (2)
Enchantment — Aura

Enchant creature

When Bewitching Leechcraft enters, tap enchanted creature.

Enchanted creature has "If this creature would untap during your untap step, remove a +1/+1 counter from it instead. If you do, untap it." (Otherwise, it doesn't untap.)

The Lord of the Rings: Tales of Middle Earth (Common)
Bhaal, Lord of Murder
Bhaal, Lord of Murder 2BlackRedGreen (5)
Legendary Creature — God (4/4)

As long as your life total is less than or equal to half your starting life total, Bhaal, Lord of Murder has indestructible.

Whenever another nontoken creature you control dies, put a +1/+1 counter on target creature and goad it.

Commander Legends: Battle for Baldur's Gate (Rare)
Big Play
Big Play 1Green (2)
Instant

Target creature gets +2/+2 and gains reach until end of turn. Put a +1/+1 counter on it.

Strixhaven: School of Mages (Common)
Ghost Lantern (Bind Spirit)
Ghost Lantern (Bind Spirit) 1Black (2)
Instant — Adventure

Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the artifact later from exile.)

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Uncommon)
Bioessence Hydra
Bioessence Hydra 3GreenBlue (5)
Creature — Hydra Mutant (4/4)

Trample

Bioessence Hydra enters with a +1/+1 counter on it for each loyalty counter on planeswalkers you control.

Whenever one or more loyalty counters are put on planeswalkers you control, put that many +1/+1 counters on Bioessence Hydra.

War of the Spark (Rare)
Biogenic Ooze
Biogenic Ooze 3GreenGreen (5)
Creature — Ooze (2/2)

When Biogenic Ooze enters, create a 2/2 green Ooze creature token.

At the beginning of your end step, put a +1/+1 counter on each Ooze you control.

1GreenGreenGreen: Create a 2/2 green Ooze creature token.

Ravnica Allegiance (Mythic Rare)
Biogenic Upgrade
Biogenic Upgrade 4GreenGreen (6)
Sorcery

Distribute three +1/+1 counters among one, two, or three target creatures, then double the number of +1/+1 counters on each of those creatures.

Double Masters 2022 (Uncommon)
Other Versions
Ravnica Allegiance (Uncommon)
Innistrad: Midnight Hunt Commander (Uncommon)
Biomancer's Familiar
Biomancer's Familiar GreenBlue (2)
Creature — Mutant (2/2)

Activated abilities of creatures you control cost 2 less to activate. This effect can't reduce the mana in that cost to less than one mana.

Tap: The next time target creature adapts this turn, it adapts as though it had no +1/+1 counters on it.

Ravnica Allegiance (Rare)
Biomathematician
Biomathematician 1GreenBlue (3)
Creature — Human Wizard (2/2)

When Biomathematician enters, create a 0/0 green and blue Fractal creature token. Put a +1/+1 counter on each Fractal you control.

Strixhaven: School of Mages (Common)
Biophagus
Biophagus 1Green (2)
Creature — Human Tyranid Wizard (1/3)

Genomic Enhancement — Tap: Add one mana of any color. If this mana is spent to cast a creature spell, that creature enters with an additional +1/+1 counter on it.

Warhammer 40,000 Commander (Rare)
Bioshift
Bioshift Green or Blue (1)
Instant

Move any number of +1/+1 counters from target creature onto another target creature with the same controller.

Gatecrash (Common)
Blacksnag Buzzard
Blacksnag Buzzard 2Black (3)
Creature — Bird (2/1)

Flying

Blacksnag Buzzard enters with a +1/+1 counter on it if a creature died this turn.

Plot 1Black (You may pay 1Black and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction (Common)
Blade Instructor
Blade Instructor 2White (3)
Creature — Human Soldier (3/1)

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

Guilds of Ravnica (Common)
Blade of the Bloodchief
Blade of the Bloodchief 1 (1)
Artifact — Equipment

Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead.

Equip 1

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Zendikar (Rare)
Commander 2017 (Rare)
Blanchwood Prowler
Blanchwood Prowler 1Green (2)
Creature — Elemental (1/1)

When Blanchwood Prowler enters, mill three cards. You may put a land card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Blanchwood Prowler. (To mill a card, put the top card of your library into your graveyard.)

The Brothers' War (Common)
Blaster, Combat DJ
Blaster, Combat DJ 3RedGreen (5)
Legendary Artifact Creature — Robot (3/3)

More Than Meets the Eye 1RedGreen (You may cast this card converted for 1RedGreen.)

Other nontoken artifact creatures and Vehicles you control have modular 1. (They enter with an additional +1/+1 counter on them. When they die, you may put their +1/+1 counters on target artifact creature.)

Whenever you put one or more +1/+1 counters on Blaster, convert it.

The Brothers' War Transformers Cards (Mythic Rare)
Blaster, Morale Booster
Blaster, Morale Booster (0)
Legendary Artifact

Modular 3

Variable Colorless, Tap: Move X +1/+1 counters from Blaster onto another target artifact. That artifact gains haste until end of turn. If Blaster has no +1/+1 counters on it, convert it. Activate only as a sorcery.

The Brothers' War Transformers Cards (Mythic Rare)
Bleeding Edge
Bleeding Edge 1BlackBlack (3)
Sorcery

Up to one target creature gets -2/-2 until end of turn. Amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

War of the Spark (Uncommon)
Blessed Spirits
Blessed Spirits 2White (3)
Creature — Spirit (2/2)

Flying

Whenever you cast an enchantment spell, put a +1/+1 counter on Blessed Spirits.

Jumpstart 2022 (Uncommon)
Other Versions
Magic Origins (Uncommon)
Jumpstart (Uncommon)
Blessing of Frost
Blessing of Frost 3Green (4)
Snow Sorcery

Distribute X +1/+1 counters among any number of creatures you control, where X is the amount of Snow spent to cast this spell. Then draw a card for each creature you control with power 4 or greater.

Kaldheim (Rare)
Blessings of Nature
Blessings of Nature 4Green (5)
Sorcery

Distribute four +1/+1 counters among any number of target creatures.

Miracle Green (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Avacyn Restored (Uncommon)
Blight Titan
Blight Titan 4BlackBlack (6)
Creature — Phyrexian Giant (6/6)

Deathtouch

Whenever Blight Titan enters or attacks, mill two cards, then incubate X, where X is the number of creature cards in your graveyard. (Create an Incubator token with X +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

March of the Machine Commander (Rare)
Blightbeetle
Blightbeetle 1Black (2)
Creature — Insect (1/1)

Protection from green (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything green.)

Creatures your opponents control can't have +1/+1 counters put on them.

Core Set 2020 (Uncommon)
Blighted Burgeoning
Blighted Burgeoning 2Green (3)
Enchantment — Aura

Enchant land

When Blighted Burgeoning enters, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

March of the Machine (Common)
Bloated Processor
Bloated Processor 2Black (3)
Creature — Phyrexian (3/2)

Sacrifice another Phyrexian: Put a +1/+1 counter on Bloated Processor.

When Bloated Processor dies, incubate X, where X is its power. (Create an Incubator token with X +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

March of the Machine (Rare)
Bloatfly Swarm
Bloatfly Swarm 3Black (4)
Creature — Insect Mutant (0/0)

Flying

Bloatfly Swarm enters with five +1/+1 counters on it.

If damage would be dealt to Bloatfly Swarm while it has a +1/+1 counter on it, prevent that damage, remove that many +1/+1 counters from it, then give each player a rad counter for each +1/+1 counter removed this way.

Magic The Gathering—Fallout (Uncommon)
Flesh // Blood (Blood)
Flesh // Blood (Blood) RedGreen (2)
Sorcery

Target creature you control deals damage equal to its power to any target.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Rare)
Blood Aspirant
Blood Aspirant 1Red (2)
Creature — Satyr Berserker (1/1)

Whenever you sacrifice a permanent, put a +1/+1 counter on Blood Aspirant.

1Red, Tap, Sacrifice a creature or enchantment: Blood Aspirant deals 1 damage to target creature. That creature can't block this turn.

Commander Masters (Common)
Other Versions
Theros Beyond Death (Uncommon)
Jumpstart 2022 (Uncommon)
Blood Cultist
Blood Cultist 1BlackRed (3)
Creature — Human Wizard (1/1)

Tap: Blood Cultist deals 1 damage to target creature.

Whenever a creature dealt damage by Blood Cultist this turn dies, put a +1/+1 counter on Blood Cultist.

Shards of Alara (Uncommon)
Blood Host
Blood Host 3BlackBlack (5)
Creature — Vampire (3/3)

1Black, Sacrifice another creature: Put a +1/+1 counter on Blood Host and you gain 2 life.

Jumpstart (Uncommon)
Other Versions
Magic 2015 Core Set (Uncommon)
Blood Hound
Blood Hound 2Red (3)
Creature — Dog (1/1)

Whenever you're dealt damage, you may put that many +1/+1 counters on Blood Hound.

At the beginning of your end step, remove all +1/+1 counters from Blood Hound.

Mercadian Masques (Rare)
Blood Hustler
Blood Hustler 1Black (2)
Creature — Vampire Rogue (1/1)

Whenever you commit a crime, put a +1/+1 counter on Blood Hustler. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

3Black: Target opponent loses 1 life and you gain 1 life.

Outlaws of Thunder Junction (Uncommon)
Blood Ogre
Blood Ogre 2Red (3)
Creature — Ogre Warrior (2/2)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.)

First strike (This creature deals combat damage before creatures without first strike.)

Archenemy: Nicol Bolas (Common)
Other Versions
Magic 2012 (Common)
Duel Decks: Heroes vs. Monsters (Common)
Modern Masters 2015 Edition (Common)
Blood Researcher
Blood Researcher 1BlackGreen (3)
Creature — Vampire Druid (2/2)

Menace (This creature can't be blocked except by two or more creatures.)

Whenever you gain life, put a +1/+1 counter on Blood Researcher.

Strixhaven: School of Mages (Common)
Blood Tyrant
Blood Tyrant 4BlueBlackRed (7)
Creature — Vampire (5/5)

Flying, trample

At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on Blood Tyrant for each 1 life lost this way.

Whenever a player loses the game, put five +1/+1 counters on Blood Tyrant.

Archenemy: Nicol Bolas (Rare)
Other Versions
Conflux (Rare)
Commander 2016 (Rare)
Bloodbond Vampire
Bloodbond Vampire 2BlackBlack (4)
Creature — Vampire Shaman Ally (3/3)

Whenever you gain life, put a +1/+1 counter on Bloodbond Vampire.

Jumpstart 2022 (Uncommon)
Other Versions
Battle for Zendikar (Uncommon)
Explorers of Ixalan (Uncommon)
Jumpstart (Uncommon)
Bloodbriar
Bloodbriar 2Green (3)
Creature — Plant Elemental (2/3)

Whenever you sacrifice another permanent, put a +1/+1 counter on Bloodbriar.

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Double Masters (Common)
Bloodcrazed Hoplite
Bloodcrazed Hoplite 1Black (2)
Creature — Human Soldier (2/1)

Heroic — Whenever you cast a spell that targets Bloodcrazed Hoplite, put a +1/+1 counter on it.

Whenever a +1/+1 counter is put on Bloodcrazed Hoplite, remove a +1/+1 counter from target creature an opponent controls.

Journey into Nyx (Common)
Bloodcrazed Neonate
Bloodcrazed Neonate 1Red (2)
Creature — Vampire (2/1)

Bloodcrazed Neonate attacks each combat if able.

Whenever Bloodcrazed Neonate deals combat damage to a player, put a +1/+1 counter on it.

Innistrad (Common)
Bloodcrazed Paladin
Bloodcrazed Paladin 1Black (2)
Creature — Vampire Knight (1/1)

Flash

Bloodcrazed Paladin enters with a +1/+1 counter on it for each creature that died this turn.

Ixalan (Rare)
Bloodflow Connoisseur
Bloodflow Connoisseur 2Black (3)
Creature — Vampire (1/1)

Sacrifice a creature: Put a +1/+1 counter on Bloodflow Connoisseur.

Shadows of the Past (Common)
Other Versions
Avacyn Restored (Common)
Ultimate Masters (Common)
Double Masters 2022 (Common)
Bloodfray Giant
Bloodfray Giant 2RedRed (4)
Creature — Giant (4/3)

Trample

Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Ravnica Remastered (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Bloodhall Ooze
Bloodhall Ooze Red (1)
Creature — Ooze (1/1)

At the beginning of your upkeep, if you control a black permanent, you may put a +1/+1 counter on Bloodhall Ooze.

At the beginning of your upkeep, if you control a green permanent, you may put a +1/+1 counter on Bloodhall Ooze.

Conflux (Rare)
Bloodline Pretender
Bloodline Pretender 3 (3)
Artifact Creature — Shapeshifter (2/2)

Changeling (This card is every creature type.)

As Bloodline Pretender enters, choose a creature type.

Whenever another creature you control of the chosen type enters, put a +1/+1 counter on Bloodline Pretender.

March of the Machine Commander (Uncommon)
Other Versions
Kaldheim (Uncommon)
Jumpstart 2022 (Uncommon)
Bloodlord of Vaasgoth
Bloodlord of Vaasgoth 3BlackBlack (5)
Creature — Vampire Warrior (3/3)

Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.)

Flying

Whenever you cast a Vampire creature spell, it gains bloodthirst 3.

Innistrad: Crimson Vow Commander (Mythic Rare)
Other Versions
Magic 2012 (Mythic Rare)
Commander 2017 (Mythic Rare)
Bloodmad Vampire
Bloodmad Vampire 2Red (3)
Creature — Vampire Berserker (4/1)

Whenever Bloodmad Vampire deals combat damage to a player, put a +1/+1 counter on it.

Madness 1Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Bloodrage Vampire
Bloodrage Vampire 2Black (3)
Creature — Vampire (3/1)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.)

Duel Decks: Sorin vs. Tibalt (Common)
Other Versions
Magic 2012 (Common)
Bloodscale Prowler
Bloodscale Prowler 2Red (3)
Creature — Lizard Warrior (3/1)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.)

Guildpact (Common)
Bloodsky Berserker
Bloodsky Berserker 1Black (2)
Creature — Human Berserker (1/1)

Whenever you cast your second spell each turn, put two +1/+1 counters on Bloodsky Berserker. It gains menace until end of turn. (It can't be blocked except by two or more creatures.)

Kaldheim (Uncommon)
Bloodspore Thrinax
Bloodspore Thrinax 2GreenGreen (4)
Creature — Lizard (2/2)

Devour 1 (As this enters, you may sacrifice any number of creatures. This creature enters with that many +1/+1 counters on it.)

Each other creature you control enters with an additional X +1/+1 counters on it, where X is the number of +1/+1 counters on Bloodspore Thrinax.

Commander Masters (Rare)
Other Versions
Commander 2015 (Rare)
Commander Anthology (Rare)
Double Masters (Rare)
Bloodthirsty Adversary
Bloodthirsty Adversary 1Red (2)
Creature — Vampire (2/2)

Haste

When Bloodthirsty Adversary enters, you may pay 2Red any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Bloodthirsty Adversary, then exile up to that many target instant and/or sorcery cards with mana value 3 or less from your graveyard and copy them. You may cast any number of the copies without paying their mana costs.

Outlaws of Thunder Junction Commander (Mythic Rare)
Other Versions
Innistrad: Midnight Hunt (Mythic Rare)
Bloodthirsty Aerialist
Bloodthirsty Aerialist 1BlackBlack (3)
Creature — Vampire Rogue (2/3)

Flying

Whenever you gain life, put a +1/+1 counter on Bloodthirsty Aerialist.

Jumpstart 2022 (Uncommon)
Other Versions
Core Set 2020 (Uncommon)
Commander 2021 (Uncommon)
Bloodtracker
Bloodtracker 3Black (4)
Creature — Vampire Wizard (2/2)

Flying

Black, Pay 2 life: Put a +1/+1 counter on Bloodtracker.

When Bloodtracker leaves the battlefield, draw a card for each +1/+1 counter on it.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Commander 2018 (Rare)
Commander 2021 (Rare)
Innistrad: Crimson Vow Commander (Rare)
Jumpstart 2022 (Rare)
Bloomwielder Dryads
Bloomwielder Dryads (0)
Creature — Dryad (3/3)

Ward 2 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)

At the beginning of your end step, put a +1/+1 counter on target creature you control.

March of the Machine (Uncommon)
Body Dropper
Body Dropper BlackRed (2)
Creature — Devil Warrior (2/2)

Whenever you sacrifice another creature, put a +1/+1 counter on Body Dropper.

BlackRed, Sacrifice another creature: Body Dropper gains menace until end of turn. (It can't be blocked except by two or more creatures.)

Streets of New Capenna (Common)
Body of Research
Body of Research GreenGreenGreenBlueBlueBlue (6)
Sorcery

Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your library.

Strixhaven: School of Mages (Mythic Rare)
Bog Hoodlums
Bog Hoodlums 5Black (6)
Creature — Goblin Warrior (4/1)

Bog Hoodlums can't block.

When Bog Hoodlums enters, clash with an opponent. If you win, put a +1/+1 counter on Bog Hoodlums. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Lorwyn (Common)
Bogardan Lancer
Bogardan Lancer 1Red (2)
Creature — Human Knight (1/1)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Future Sight (Common)
Boiling Earth
Boiling Earth 1Red (2)
Sorcery

Boiling Earth deals 1 damage to each creature your opponents control.

Awaken 4—6Red (If you cast this spell for 6Red, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Common)
Bojuka Brigand
Bojuka Brigand 1Black (2)
Creature — Human Warrior Ally (1/1)

Bojuka Brigand can't block.

Whenever Bojuka Brigand or another Ally you control enters, you may put a +1/+1 counter on Bojuka Brigand.

Worldwake (Common)
Bola Slinger
Bola Slinger 3White (4)
Creature — Cat Soldier (2/2)

Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)

Whenever this creature attacks, tap target artifact or creature an opponent controls.

March of the Machine (Common)
Bolrac-Clan Crusher
Bolrac-Clan Crusher 3RedGreen (5)
Creature — Ogre Warrior (4/4)

Tap, Remove a +1/+1 counter from a creature you control: Bolrac-Clan Crusher deals 2 damage to any target.

Ravnica Allegiance (Uncommon)
Bond Beetle
Bond Beetle Green (1)
Creature — Insect (0/1)

When Bond Beetle enters, put a +1/+1 counter on target creature.

Magic 2013 (Common)
Bone Sabres
Bone Sabres 2Green (3)
Artifact — Equipment

Whenever equipped creature attacks, put four +1/+1 counters on it.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Warhammer 40,000 Commander (Rare)
Boneyard Desecrator
Boneyard Desecrator 3Black (4)
Creature — Zombie Mercenary (3/4)

Menace

1Black, Sacrifice another creature: Put a +1/+1 counter on Boneyard Desecrator. If an outlaw was sacrificed this way, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

Outlaws of Thunder Junction (Common)
Boneyard Mycodrax
Boneyard Mycodrax 2Black (3)
Creature — Fungus (*/*)

Boneyard Mycodrax's power and toughness are each equal to the number of other creature cards in your graveyard.

Scavenge 4Black (4Black, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Ikoria Commander (Rare)
Book of Mazarbul
Book of Mazarbul 2Red (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

II — Amass Orcs 2.

III — Creatures you control get +1/+0 and gain menace until end of turn.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Boomer Scrapper
Boomer Scrapper 1BlackRed (3)
Creature — Human Soldier (1/1)

Whenever Boomer Scrapper enters or attacks, you lose 1 life and create a Junk token. (It's an artifact with "Tap, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")

Whenever a token you control leaves the battlefield, put a +1/+1 counter on Boomer Scrapper.

Magic The Gathering—Fallout (Rare)
Boon of the Spirit Realm
Boon of the Spirit Realm 3WhiteWhite (5)
Enchantment

Constellation — Whenever Boon of the Spirit Realm or another enchantment you control enters, put a blessing counter on Boon of the Spirit Realm.

Creatures you control get +1/+1 for each blessing counter on Boon of the Spirit Realm.

Commander Masters (Rare)
Boon-Bringer Valkyrie
Boon-Bringer Valkyrie 3WhiteWhite (5)
Creature — Angel Warrior (4/4)

Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.)

Flying, first strike, lifelink

March of the Machine (Rare)
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