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Dream Pillager
Dream Pillager 5RedRed (7)
Creature — Dragon (4/4)

Flying

Whenever Dream Pillager deals combat damage to a player, exile that many cards from the top of your library. Until end of turn, you may cast spells from among those exiled cards.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Commander 2015 (Rare)
Commander Anthology 2018 (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Dream Twist
Dream Twist Blue (1)
Instant

Target player mills three cards.

Flashback 1Blue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Eternal Masters (Common)
Other Versions
Innistrad (Common)
Dreams of the Dead
Dreams of the Dead 3Blue (4)
Enchantment

1Blue: Return target white or black creature card from your graveyard to the battlefield. That creature gains "Cumulative upkeep 2." If the creature would leave the battlefield, exile it instead of putting it anywhere else. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)

Masters Edition II (Rare)
Other Versions
Ice Age (Uncommon)
Dreamstealer
Dreamstealer 2Black (3)
Creature — Human Wizard (1/2)

Menace

Whenever Dreamstealer deals combat damage to a player, that player discards that many cards.

Eternalize 4BlackBlack (4BlackBlack, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)

Hour of Devastation (Rare)
Dream-Thief's Bandana
Dream-Thief's Bandana 2 (2)
Artifact — Equipment

Whenever equipped creature deals combat damage to a player, look at the top card of their library, then exile it face down. For as long as it remains exiled, you may play it, and mana of any type can be spent to cast that spell.

Equip 1

Outlaws of Thunder Junction Commander (Rare)
Driven // Despair (Driven)
Driven // Despair (Driven) 1Green (2)
Sorcery

Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card."

Amonkhet Remastered (Rare)
Other Versions
Hour of Devastation (Rare)
Duchess, Wayward Tavernkeep
Duchess, Wayward Tavernkeep 3Red (4)
Legendary Creature — Human Citizen (4/3)

Hunters for Hire — Whenever a creature you control deals combat damage to a player, put a quest counter on it.

1, Remove a quest counter from a permanent you control: Create a Junk token. (It's an artifact with "Tap, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")

Magic The Gathering—Fallout (Rare)
Duke Ulder Ravengard
Duke Ulder Ravengard 4RedWhite (6)
Legendary Creature — Human Noble Soldier (5/5)

At the beginning of combat on your turn, another target creature you control gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Commander Legends: Battle for Baldur's Gate (Rare)
Dungeon of the Mad Mage
Dungeon of the Mad Mage (0)
Dungeon

Yawning Portal — You gain 1 life. (Leads to: Dungeon Level)

Dungeon Level — Scry 1. (Leads to: Goblin Bazaar, Twisted Caverns)

Goblin Bazaar — Create a Treasure token. (Leads to: Lost Level)

Twisted Caverns — Target creature can't attack until your next turn. (Leads to: Lost Level)

Lost Level — Scry 2. (Leads to: Runestone Caverns, Muiral's Graveyard)

Runestone Caverns — Exile the top two cards of your library. You may play them. (Leads to: Deep Mines)

Muiral's Graveyard — Create two 1/1 black Skeleton creature tokens. (Leads to: Deep Mines)

Deep Mines — Scry 3. (Leads to: Mad Wizard's Lair)

Mad Wizard's Lair — Draw three cards and reveal them. You may cast one of them without paying its mana cost.

Adventures in the Forgotten Realms (Common)
Earwig Squad
Earwig Squad 3BlackBlack (5)
Creature — Goblin Rogue (5/3)

Prowl 2Black (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)

When Earwig Squad enters, if its prowl cost was paid, search target opponent's library for three cards and exile them. Then that player shuffles.

Modern Masters (Rare)
Other Versions
Morningtide (Rare)
Echo of Eons
Echo of Eons 4BlueBlue (6)
Sorcery

Each player shuffles their hand and graveyard into their library, then draws seven cards.

Flashback 2Blue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Modern Horizons (Mythic Rare)
Ecstatic Beauty
Ecstatic Beauty 2Red (3)
Sorcery

Exile the top three cards of your library. You may play those cards until end of turn. Put four time counters on each of those cards that has suspend.

Suspend 4—Red

Doctor Who Commander (Rare)
Edward Kenway
Edward Kenway 2BlueBlackRed (5)
Legendary Creature — Human Assassin Pirate (5/5)

At the beginning of your end step, create a Treasure token for each tapped Assassin, Pirate, and/or Vehicle you control.

Whenever a Vehicle you control deals combat damage to a player, look at the top card of that player's library, then exile it face down. You may play that card for as long as it remains exiled.

Assassin's Creed (Mythic Rare)
Efreet Flamepainter
Efreet Flamepainter 3Red (4)
Creature — Efreet Shaman (1/4)

Double strike

Whenever Efreet Flamepainter deals combat damage to a player, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.

Strixhaven: School of Mages (Rare)
Ego Drain
Ego Drain Black (1)
Sorcery

Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If you don't control a Faerie, exile a card from your hand.

Wilds of Eldraine (Uncommon)
Elder Brain
Elder Brain 5BlackBlack (7)
Creature — Horror (6/6)

Menace

Whenever Elder Brain attacks a player, exile all cards from that player's hand, then they draw that many cards. You may play lands and cast spells from among the exiled cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it.

Commander Legends: Battle for Baldur's Gate (Rare)
Electrostatic Blast
Electrostatic Blast 1Red (2)
Instant

Electrostatic Blast deals 2 damage to any target. When you cast your next instant or sorcery spell, exile the top three cards of your library. You may play one of those cards until end of turn.

Innistrad: Midnight Hunt Alchemy (Rare)
Elite Spellbinder
Elite Spellbinder 2White (3)
Creature — Human Cleric (3/1)

Flying

When Elite Spellbinder enters, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs 2 more to cast.

Strixhaven: School of Mages (Rare)
Elkin Bottle
Elkin Bottle 3 (3)
Artifact

3, Tap: Exile the top card of your library. Until the beginning of your next upkeep, you may play that card.

Masters Edition II (Rare)
Other Versions
Fifth Edition (Rare)
Ice Age (Rare)
Elkin Lair
Elkin Lair 3Red (4)
World Enchantment

At the beginning of each player's upkeep, that player exiles a card at random from their hand. The player may play that card this turn. At the beginning of the next end step, if the player hasn't played the card, they put it into their graveyard.

Visions (Rare)
Elspeth's Nightmare
Elspeth's Nightmare 2Black (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Destroy target creature an opponent controls with power 2 or less.

II — Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

III — Exile target opponent's graveyard.

Theros Beyond Death (Uncommon)
Elturel Survivors
Elturel Survivors 3Red (4)
Creature — Tiefling Peasant (0/4)

Trample, myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

As long as Elturel Survivors is attacking, it gets +X/+0, where X is the number of lands defending player controls.

Commander Legends: Battle for Baldur's Gate (Rare)
Virtue of Courage (Embereth Blaze)
Virtue of Courage (Embereth Blaze) 1Red (2)
Instant — Adventure

Embereth Blaze deals 2 damage to any target. (Then exile this card. You may cast the enchantment later from exile.)

Wilds of Eldraine (Mythic Rare)
Emberheart Challenger
Emberheart Challenger 1Red (2)
Creature — Mouse Warrior (2/2)

Haste

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Valiant — Whenever Emberheart Challenger becomes the target of a spell or ability you control for the first time each turn, exile the top card of your library. Until end of turn, you may play that card.

Bloomburrow (Rare)
Embodiment of Flame
Embodiment of Flame (0)
Creature — Elemental Wizard (3/3)

Whenever a spell you control deals damage, put a flame counter on Embodiment of Flame.

1, Remove a flame counter from Embodiment of Flame: Exile the top card of your library. You may play that card this turn.

Innistrad: Midnight Hunt (Uncommon)
Embrace the Unknown
Embrace the Unknown 2Red (3)
Sorcery

Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Outlaws of Thunder Junction Commander (Rare)
Emergency Powers
Emergency Powers 5WhiteBlue (7)
Instant

Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Emergency Powers.

Addendum — If you cast this spell during your main phase, you may put a permanent card with mana value 7 or less from your hand onto the battlefield.

Ravnica Allegiance (Mythic Rare)
Endurance
Endurance 1GreenGreen (3)
Creature — Elemental Incarnation (3/4)

Flash

Reach

When Endurance enters, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order.

Evoke—Exile a green card from your hand.

Special Guests (Mythic Rare)
Other Versions
Modern Horizons 2 (Mythic Rare)
Ensnared by the Mara
Ensnared by the Mara 2RedRed (4)
Sorcery

Each opponent faces a villainous choice — They exile cards from the top of their library until they exile a nonland card, then you may cast that card without paying its mana cost, or that player exiles the top four cards of their library and Ensnared by the Mara deals damage equal to the total mana value of those exiled cards to that player.

Doctor Who Commander (Rare)
Eradicate
Eradicate 2BlackBlack (4)
Sorcery

Exile target nonblack creature. Search its controller's graveyard, hand, and library for all cards with the same name as that creature and exile them. Then that player shuffles.

Betrayers of Kamigawa (Uncommon)
Other Versions
Urza's Destiny (Uncommon)
Ertai's Meddling
Ertai's Meddling Variable ColorlessBlue (1)
Instant

X can't be 0.

Target spell's controller exiles it with X delay counters on it.

At the beginning of each of that player's upkeeps, if that card is exiled, remove a delay counter from it. If the card has no delay counters on it, the player puts it onto the stack as a copy of the original spell.

Tempest (Rare)
Eruth, Tormented Prophet
Eruth, Tormented Prophet 1BlueRed (3)
Legendary Creature — Human Wizard (2/4)

If you would draw a card, exile the top two cards of your library instead. You may play those cards this turn.

Innistrad: Crimson Vow (Rare)
Escape to the Wilds
Escape to the Wilds 3RedGreen (5)
Sorcery

Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn.

You may play an additional land this turn.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Throne of Eldraine (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Etali, Primal Conqueror
Etali, Primal Conqueror 5RedRed (7)
Legendary Creature — Elder Dinosaur (7/7)

Trample

When Etali, Primal Conqueror enters, each player exiles cards from the top of their library until they exile a nonland card. You may cast any number of spells from among the nonland cards exiled this way without paying their mana costs.

9Phyrexian Green: Transform Etali. Activate only as a sorcery.

March of the Machine (Rare)
Etali, Primal Storm
Etali, Primal Storm 4RedRed (6)
Legendary Creature — Elder Dinosaur (6/6)

Whenever Etali, Primal Storm attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.

Bloomburrow Commander (Rare)
Other Versions
Rivals of Ixalan (Rare)
Ikoria Commander (Rare)
Jumpstart (Rare)
Time Spiral Remastered (Bonus)
Commander 2021 (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Streets of New Capenna Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Dominaria United Commander (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Eternal Acrobat Toast
Eternal Acrobat Toast (0)
Stickers

2 — Whenever this creature deals combat damage to a player, exile target creature you control, then return it to the battlefield under its owner's control.

3 — Tap: Untap another target permanent.

3 — 4/4

5 — 7/8

Unfinity (Common)
Etrata, Deadly Fugitive
Etrata, Deadly Fugitive 1BlueBlack (3)
Legendary Creature — Vampire Assassin (1/4)

Deathtouch

Face-down creatures you control have "2BlueBlack: Turn this creature face up. If you can't, exile it, then you may cast the exiled card without paying its mana cost."

Whenever an Assassin you control deals combat damage to an opponent, cloak the top card of that player's library.

Murders at Karlov Manor (Mythic Rare)
Etrata, the Silencer
Etrata, the Silencer 2BlueBlack (4)
Legendary Creature — Vampire Assassin (3/5)

Etrata, the Silencer can't be blocked.

Whenever Etrata deals combat damage to a player, exile target creature that player controls and put a hit counter on that card. That player loses the game if they own three or more exiled cards with hit counters on them. Etrata's owner shuffles Etrata into their library.

Guild Kit: Dimir (Rare)
Other Versions
Guilds of Ravnica (Rare)
Evelyn, the Covetous
Evelyn, the Covetous 2Blue or BlackBlackBlack or Red (5)
Legendary Creature — Vampire Rogue (2/5)

Flash

Whenever Evelyn, the Covetous or another Vampire you control enters, exile the top card of each player's library with a collection counter on it.

Once each turn, you may play a card from exile with a collection counter on it if it was exiled by an ability you controlled, and you may spend mana as though it were mana of any color to cast it.

Streets of New Capenna (Rare)
Evercoat Ursine
Evercoat Ursine 4Green (5)
Creature — Elemental Bear (6/5)

Trample

Hideaway 3, hideaway 3 (When this creature enters, look at the top three cards of your library, exile one face down, then put the rest on the bottom in a random order. Then do it again.)

Whenever Evercoat Ursine deals combat damage to a player, if there are cards exiled with it, you may play one of them without paying its mana cost.

Bloomburrow Commander (Rare)
Indulge // Excess (Excess)
Indulge // Excess (Excess) 1Red (2)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Create a Treasure token for each creature you controlled that dealt combat damage to a player this turn.

Streets of New Capenna Commander (Rare)
Exclusion Ritual
Exclusion Ritual 4WhiteWhite (6)
Enchantment

Imprint — When Exclusion Ritual enters, exile target nonland permanent.

Players can't cast spells with the same name as the exiled card.

New Phyrexia (Uncommon)
Exile into Darkness
Exile into Darkness 4Black (5)
Sorcery

Target player sacrifices a creature with mana value 3 or less.

At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Exile into Darkness from your graveyard to your hand.

Saviors of Kamigawa (Uncommon)
Expedited Inheritance
Expedited Inheritance RedRed (2)
Enchantment

Whenever a creature is dealt damage, its controller may exile that many cards from the top of their library. They may play those cards until the end of their next turn.

Murders at Karlov Manor (Mythic Rare)
Decadent Dragon (Expensive Taste)
Decadent Dragon (Expensive Taste) 2Black (3)
Instant — Adventure

Exile the top two cards of target opponent's library face down. You may look at and play those cards for as long as they remain exiled.

Wilds of Eldraine (Rare)
Experimental Synthesizer
Experimental Synthesizer Red (1)
Artifact

When Experimental Synthesizer enters or leaves the battlefield, exile the top card of your library. Until end of turn, you may play that card.

2Red, Sacrifice Experimental Synthesizer: Create a 2/2 white Samurai creature token with vigilance. Activate only as a sorcery.

Kamigawa: Neon Dynasty (Common)
Expressive Iteration
Expressive Iteration BlueRed (2)
Sorcery

Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn.

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Strixhaven: School of Mages (Uncommon)
The Brothers' War Commander (Uncommon)
Special Guests (Mythic Rare)
Expropriate
Expropriate 7BlueBlue (9)
Sorcery

Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.

Special Guests (Mythic Rare)
Other Versions
Conspiracy: Take the Crown (Mythic Rare)
Extirpate
Extirpate Black (1)
Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles.

Time Spiral Remastered (Rare)
Other Versions
Planar Chaos (Rare)
Modern Masters (Rare)
Extract
Extract Blue (1)
Sorcery

Search target player's library for a card and exile it. Then that player shuffles.

Odyssey (Rare)
Extractor Demon
Extractor Demon 4BlackBlack (6)
Creature — Demon (5/5)

Flying

Whenever another creature leaves the battlefield, you may have target player mill two cards.

Unearth 2Black (2Black: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Commander Anthology 2018 (Rare)
Other Versions
Conflux (Rare)
Archenemy (Rare)
Magic: The Gathering-Commander (Rare)
Commander 2015 (Rare)
Modern Masters 2017 Edition (Rare)
Commander Anthology (Rare)
Extraordinary Journey
Extraordinary Journey Variable ColorlessVariable ColorlessBlueBlue (2)
Enchantment

When Extraordinary Journey enters, exile up to X target creatures. For each of those cards, its owner may play it for as long as it remains exiled.

Whenever one or more nontoken creatures enter, if one or more of them entered from exile or was cast from exile, you draw a card. This ability triggers only once each turn.

Wilds of Eldraine (Rare)
Eye of the Storm
Eye of the Storm 5BlueBlue (7)
Enchantment

Whenever a player casts an instant or sorcery card, exile it. Then that player copies each instant or sorcery card exiled with Eye of the Storm. For each copy, the player may cast the copy without paying its mana cost.

Ravnica: City of Guilds (Rare)
Faerie Aerie
Faerie Aerie (0)
Artifact — Contraption

Whenever you crank Faerie Aerie, create two 1/1 blue Faerie Spy creature tokens with flying, haste, and "Whenever this creature deals combat damage to a player, draw a card." Exile them at the beginning of the next end step.

Unstable (Mythic Rare)
Faldorn, Dread Wolf Herald
Faldorn, Dread Wolf Herald 1RedGreen (3)
Legendary Creature — Human Druid (3/3)

Whenever you cast a spell from exile or a land you control enters from exile, create a 2/2 green Wolf creature token.

1, Tap, Discard a card: Exile the top card of your library. You may play it this turn.

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Fall of the First Civilization
Fall of the First Civilization 2White (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — You and target opponent each draw two cards.

II — Exile target artifact an opponent controls.

III — Each player chooses three nonland permanents they control. Destroy all other nonland permanents.

Assassin's Creed (Uncommon)
Fallen Shinobi
Fallen Shinobi 3BlueBlack (5)
Creature — Zombie Ninja (5/4)

Ninjutsu 2BlueBlack (2BlueBlack, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Fallen Shinobi deals combat damage to a player, that player exiles the top two cards of their library. Until end of turn, you may play those cards without paying their mana costs.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Modern Horizons (Rare)
Streets of New Capenna Commander (Rare)
Fathom Feeder
Fathom Feeder BlueBlack (2)
Creature — Eldrazi Drone (1/1)

Devoid (This card has no color.)

Deathtouch

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)

3BlueBlack: Draw a card. Each opponent exiles the top card of their library.

Battle for Zendikar (Rare)
Fathom Fleet Swordjack
Fathom Fleet Swordjack 3Red (4)
Creature — Orc Pirate (4/3)

Whenever Fathom Fleet Swordjack attacks, it deals damage to the player or planeswalker it's attacking equal to the number of artifacts you control.

Encore 5Red (5Red, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Commander Legends (Uncommon)
Feldon, Ronom Excavator
Feldon, Ronom Excavator 1Red (2)
Legendary Creature — Human Artificer (2/2)

Haste

Feldon, Ronom Excavator can't block.

Whenever Feldon is dealt damage, exile that many cards from the top of your library. Choose one of them. Until the end of your next turn, you may play that card.

The Brothers' War (Rare)
Fiend of the Shadows
Fiend of the Shadows 3BlackBlack (5)
Creature — Vampire Wizard (3/3)

Flying

Whenever Fiend of the Shadows deals combat damage to a player, that player exiles a card from their hand. You may play that card for as long as it remains exiled.

Sacrifice a Human: Regenerate Fiend of the Shadows.

Adventures in the Forgotten Realms Commander (Rare)
Other Versions
Dark Ascension (Rare)
Fight Rigging
Fight Rigging 2Green (3)
Enchantment

Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)

At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if you control a creature with power 7 or greater, you may play the exiled card without paying its mana cost.

Streets of New Capenna (Rare)
Firbolg Flutist
Firbolg Flutist 4RedRed (6)
Creature — Giant Bard (4/4)

Enthralling Performance — When Firbolg Flutist enters, gain control of target creature you don't control until end of turn. Untap it. It gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Commander Legends: Battle for Baldur's Gate (Rare)
Fire Giant's Fury
Fire Giant's Fury 1Red (2)
Sorcery

Target Giant you control gets +2/+2 and gains trample until end of turn. Whenever it deals combat damage to a player this turn, exile that many cards from the top of your library. Until the end of your next turn, you may play those cards.

Kaldheim (Uncommon)
Fireglass Mentor
Fireglass Mentor BlackRed (2)
Creature — Lizard Warlock (2/1)

At the beginning of your second main phase, if an opponent lost life this turn, exile the top two cards of your library. Choose one of them. Until end of turn, you may play that card.

Bloomburrow (Uncommon)
Fires of Mount Doom
Fires of Mount Doom 2Red (3)
Legendary Enchantment

When Fires of Mount Doom enters, it deals 2 damage to target creature an opponent controls. Destroy all Equipment attached to that creature.

2Red: Exile the top card of your library. You may play that card this turn. When you play a card this way, Fires of Mount Doom deals 2 damage to each player.

The Lord of the Rings: Tales of Middle Earth (Rare)
Flameskull
Flameskull 1RedRed (3)
Creature — Skeleton (3/1)

Flying

Flameskull can't block.

Rejuvenation — When Flameskull dies, exile it. If you do, exile the top card of your library. Until the end of your next turn, you may play one of those cards. (If you cast Flameskull this way, you can't play the other card, and vice versa.)

Adventures in the Forgotten Realms (Mythic Rare)
Flamewar, Streetwise Operative
Flamewar, Streetwise Operative (0)
Legendary Artifact — Vehicle (2/1)

Living metal (During your turn, this Vehicle is also a creature.)

Menace, deathtouch

Whenever Flamewar deals combat damage to a player, exile that many cards from the top of your library face down. Put an intel counter on each of them. Convert Flamewar.

The Brothers' War Transformers Cards (Mythic Rare)
Flaming Gambit
Flaming Gambit Variable ColorlessRed (1)
Instant

Flaming Gambit deals X damage to target player or planeswalker. That player or that planeswalker's controller may choose a creature they control and have Flaming Gambit deal that damage to it instead.

Flashback Variable ColorlessRedRed (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Torment (Uncommon)
Flitting Guerrilla
Flitting Guerrilla 2Black (3)
Creature — Faerie Rogue (2/2)

Flying

When Flitting Guerrilla dies, each player mills two cards. Then you may exile Flitting Guerrilla. When you do, put target creature or battle card from your graveyard on top of your library. (To mill two cards, a player puts the top two cards of their library into their graveyard.)

March of the Machine (Common)
Florian, Voldaren Scion
Florian, Voldaren Scion 1BlackRed (3)
Legendary Creature — Vampire Noble (3/3)

First strike

At the beginning of each of your postcombat main phases, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled card this turn.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Innistrad: Midnight Hunt (Rare)
Foreboding Steamboat
Foreboding Steamboat 3BlackBlack (5)
Artifact — Vehicle (5/7)

When Foreboding Steamboat enters, each player chooses two nontoken, non-Vehicle creatures they control. Exile them until Foreboding Steamboat leaves the battlefield.

Whenever Foreboding Steamboat attacks, put a card exiled with it into its owner's graveyard. If you do, investigate.

Crew 2

Murders at Karlov Manor Commander (Rare)
Founding the Third Path
Founding the Third Path 1Blue (2)
Enchantment — Saga

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)

I — You may cast an instant or sorcery spell with mana value 1 or 2 from your hand without paying its mana cost.

II — Target player mills four cards.

III — Exile target instant or sorcery card from your graveyard. Copy it. You may cast the copy.

Dominaria United (Uncommon)
Fractured Identity
Fractured Identity 3WhiteBlue (5)
Sorcery

Exile target nonland permanent. Each player other than its controller creates a token that's a copy of it.

Outlaws of Thunder Junction Breaking News (Mythic Rare)
Other Versions
Commander 2017 (Rare)
Doctor Who Commander (Rare)
Fraying Line
Fraying Line 4 (4)
Artifact

When Fraying Line enters, put a rope counter on target creature you control.

At the beginning of each player's upkeep, that player may pay 2. If they do, they put a rope counter on a creature they control. Otherwise, exile Fraying Line and each creature without a rope counter on it, then remove all rope counters from all creatures.

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Free-for-All
Free-for-All 3Blue (4)
Enchantment

When Free-for-All enters, exile all creatures face down.

At the beginning of each player's upkeep, that player chooses a card exiled with Free-for-All at random and puts it onto the battlefield.

When Free-for-All leaves the battlefield, put all cards exiled with it into their owners' graveyards.

Unglued (Rare)
Froghemoth
Froghemoth 3GreenGreen (5)
Creature — Frog Horror (4/4)

Trample, haste

Whenever Froghemoth deals combat damage to a player, exile up to that many target cards from their graveyard. Put a +1/+1 counter on Froghemoth for each creature card exiled this way. You gain 1 life for each noncreature card exiled this way.

Adventures in the Forgotten Realms (Rare)
Fruit of Tizerus
Fruit of Tizerus Black (1)
Sorcery

Target player loses 2 life.

Escape—3Black, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Theros Beyond Death (Common)
Furious Rise
Furious Rise 2Red (3)
Enchantment

At the beginning of your end step, if you control a creature with power 4 or greater, exile the top card of your library. You may play that card until you exile another card with Furious Rise.

Commander Masters (Uncommon)
Other Versions
Theros Beyond Death (Uncommon)
Core Set 2021 (Uncommon)
Gaea's Will
Gaea's Will (0)
Sorcery

Suspend 4—Green

Until end of turn, you may play lands and cast spells from your graveyard.

If a card would be put into your graveyard from anywhere this turn, exile that card instead.

Modern Horizons 2 (Rare)
Galvanic Relay
Galvanic Relay 2Red (3)
Sorcery

Exile the top card of your library. During your next turn, you may play that card.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Modern Horizons 2 (Common)
Game Plan
Game Plan 5Blue (6)
Sorcery

Assist (Another player can pay up to 5 of this spell's cost.)

Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Game Plan.

Battlebond (Rare)
Gandalf of the Secret Fire
Gandalf of the Secret Fire 1BlueRedWhite (4)
Legendary Creature — Avatar Wizard (3/4)

Whenever you cast an instant or sorcery spell from your hand during an opponent's turn, exile that card with three time counters on it instead of putting it into your graveyard as it resolves. Then if the exiled card doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, you may play it without paying its mana cost.)

The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Geistflame Reservoir
Geistflame Reservoir 2Red (3)
Artifact

Whenever you cast an instant or sorcery spell, put a charge counter on Geistflame Reservoir.

1Red, Tap, Remove any number of charge counters from Geistflame Reservoir: It deals that much damage to any target.

1Red, Tap: Exile the top card of your library. You may play that card this turn.

Innistrad: Midnight Hunt (Rare)
Gemstone Caverns
Gemstone Caverns (0)
Legendary Land

If Gemstone Caverns is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.

Tap: Add Colorless. If Gemstone Caverns has a luck counter on it, instead add one mana of any color.

The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Other Versions
Time Spiral (Rare)
Time Spiral Remastered (Mythic Rare)
Genasi Enforcers
Genasi Enforcers 1Red (2)
Creature — Elemental Shaman (1/3)

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

1Red: Creatures you control named Genasi Enforcers get +1/+0 until end of turn.

Commander Legends: Battle for Baldur's Gate (Common)
Gerrard's Hourglass Pendant
Gerrard's Hourglass Pendant 1 (1)
Legendary Artifact

Flash

If a player would begin an extra turn, that player skips that turn instead.

4, Tap, Exile Gerrard's Hourglass Pendant: Return to the battlefield tapped all artifact, creature, enchantment, and land cards in your graveyard that were put there from the battlefield this turn.

Dominaria United Commander (Rare)
Gerrymandering
Gerrymandering 2Green (3)
Sorcery

Exile all lands. Give each player a number of those cards chosen at random equal to the number of those cards the player controlled. Each player returns those cards to the battlefield under their control.

Unglued (Uncommon)
Ghastlord of Fugue
Ghastlord of Fugue Blue or BlackBlue or BlackBlue or BlackBlue or BlackBlue or Black (5)
Creature — Spirit Avatar (4/4)

Ghastlord of Fugue can't be blocked.

Whenever Ghastlord of Fugue deals combat damage to a player, that player reveals their hand. You choose a card from it. That player exiles that card.

Shadowmoor (Rare)
Ghastly Conscription
Ghastly Conscription 5BlackBlack (7)
Sorcery

Exile all creature cards from target player's graveyard in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Commander 2019 (Mythic Rare)
Other Versions
Fate Reforged (Mythic Rare)
Commander 2016 (Mythic Rare)
Gibbering Descent
Gibbering Descent 4BlackBlack (6)
Enchantment

At the beginning of each player's upkeep, that player loses 1 life and discards a card.

Hellbent — Skip your upkeep step if you have no cards in hand.

Madness 2BlackBlack (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Future Sight (Rare)
Gila Courser
Gila Courser 2Red (3)
Creature — Lizard Mount (4/2)

Whenever Gila Courser attacks while saddled, exile the top card of your library. Until the end of your next turn, you may play that card.

Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Outlaws of Thunder Junction (Uncommon)
Gix, Yawgmoth Praetor
Gix, Yawgmoth Praetor 1BlackBlack (3)
Legendary Creature — Phyrexian Praetor (3/3)

Whenever a creature deals combat damage to one of your opponents, its controller may pay 1 life. If they do, they draw a card.

4BlackBlackBlack, Discard X cards: Exile the top X cards of target opponent's library. You may play lands and cast spells from among cards exiled this way without paying their mana costs.

The Brothers' War (Mythic Rare)
Glimpse the Impossible
Glimpse the Impossible 2Red (3)
Sorcery

Exile the top three cards of your library. You may play those cards this turn. At the beginning of the next end step, if any of those cards remain exiled, put them into your graveyard, then create a 0/1 colorless Eldrazi Spawn creature token for each card put into your graveyard this way. Those tokens have "Sacrifice this creature: Add Colorless."

Modern Horizons 3 (Common)
Glissa's Retriever
Glissa's Retriever 5Green (6)
Creature — Phyrexian Beast (6/6)

Haste, toxic 3 (Players dealt combat damage by this creature also get three poison counters.)

Glissa's Retriever can't be blocked by creatures with power 2 or less.

Corrupted — When Glissa's Retriever dies, exile it. When you do, return up to X target cards from your graveyard to your hand, where X is the number of opponents who have three or more poison counters.

Phyrexia: All Will Be One Commander (Rare)
Glorious End
Glorious End 2Red (3)
Instant

End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

At the beginning of your next end step, you lose the game.

Amonkhet Remastered (Mythic Rare)
Other Versions
Amonkhet (Mythic Rare)
Gnoll War Band
Gnoll War Band 5Red (6)
Creature — Gnoll (5/5)

This spell costs 1 less to cast for each opponent who was dealt damage this turn.

Menace

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Go Blank
Go Blank 2Black (3)
Sorcery

Target player discards two cards. Then exile that player's graveyard.

Strixhaven: School of Mages (Uncommon)
GO TO JAIL
GO TO JAIL White (1)
Enchantment

When GO TO JAIL enters, exile target creature an opponent controls until GO TO JAIL leaves the battlefield.

At the beginning of the upkeep of the exiled card's owner, that player rolls two six-sided dice. If they roll doubles, sacrifice GO TO JAIL.

Unsanctioned (Common)
Other Versions
Unstable (Common)
Goblin Researcher
Goblin Researcher 3Red (4)
Creature — Goblin Wizard (3/3)

When Goblin Researcher enters, exile the top card of your library. During any turn you attacked with Goblin Researcher, you may play that card.

Jumpstart 2022 (Common)
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