|
Prosper, Tome-Bound
( 4)
Legendary Creature — Tiefling Warlock
(1/4)
Deathtouch Mystic Arcanum — At the beginning of your end step, exile the top card of your library. Until the end of your next turn, you may play that card. Pact Boon — Whenever you play a card from exile, create a Treasure token.
|
|
|
Prosperous Bandit
( 3)
Creature — Raccoon Rogue
(2/2)
Offspring (You may pay an additional as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) First strike Whenever this creature deals combat damage to a player, create that many tapped Treasure tokens.
|
|
|
Prosperous Innkeeper
( 2)
Creature — Halfling Citizen
(1/1)
When Prosperous Innkeeper enters, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") Whenever another creature you control enters, you gain 1 life.
|
|
|
Prosperous Partnership
( 3)
Enchantment
When Prosperous Partnership enters, create two 1/1 green and white Citizen creature tokens. Tap three untapped creatures you control: Create a Treasure token.
|
|
|
Prosperous Pirates
( 5)
Creature — Human Pirate
(3/4)
When Prosperous Pirates enters, create two Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.")
|
|
|
Prying Blade
( 1)
Artifact — Equipment
Equipped creature gets +1/+0. Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") Equip (: Attach to target creature you control. Equip only as a sorcery.)
|
|
|
Racketeer Boss
( 2)
Creature — — Cat Warrior
(3/2)
When Racketeer Boss enters the battlefield, choose up to two creature and/or planeswalker cards in your hand. They perpetually gain "When you cast this spell, create a Treasure token."
|
|
|
Ragavan, Nimble Pilferer
( 1)
Legendary Creature — Monkey Pirate
(2/1)
Whenever Ragavan, Nimble Pilferer deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card. Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
|
|
|
Rain of Riches
( 5)
Enchantment
When Rain of Riches enters, create two Treasure tokens. The first spell you cast each turn that mana from a Treasure was spent to cast has cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
|
|
|
Ramirez DePietro, Pillager
( 4)
Legendary Creature — Human Pirate
(4/3)
When Ramirez DePietro, Pillager enters, you lose 2 life and create two Treasure tokens. Whenever one or more Pirates you control deal combat damage to a player, exile the top card of that player's library. You may cast that card for as long as it remains exiled.
|
|
|
Rankle and Torbran
( 5)
Legendary Creature — Faerie Dwarf
(3/4)
Flying, first strike, haste Whenever Rankle and Torbran deals combat damage to a player or battle, choose any number — • Each player creates a Treasure token. • Each player sacrifices a creature of their choice. • If a source would deal damage to a player or battle this turn, it deals that much damage plus 2 instead.
|
|
|
Rapacious Dragon
( 5)
Creature — Dragon
(3/3)
Flying When this creature enters, create two Treasure tokens. (They're artifacts with ", Sacrifice this token: Add one mana of any color.")
|
|
|
Rashmi and Ragavan
( 4)
Legendary Creature — Elf Monkey
(2/4)
Whenever you cast your first spell during each of your turns, exile the top card of target opponent's library and create a Treasure token. Then you may cast the exiled card without paying its mana cost if it's a spell with mana value less than the number of artifacts you control. If you don't cast it this way, you may cast it this turn.
|
|
|
Reckless Endeavor
( 7)
Sorcery
Roll two d12 and choose one result. Reckless Endeavor deals damage equal to that result to each creature. Then create a number of Treasure tokens equal to the other result.
|
|
|
Reckless Lackey
( 1)
Creature — Goblin Pirate
(1/2)
First strike, haste , Sacrifice Reckless Lackey: Draw a card and create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
|
|
|
Reckoner Bankbuster
( 2)
Artifact — Vehicle
(4/4)
Reckoner Bankbuster enters with three charge counters on it. , , Remove a charge counter from Reckoner Bankbuster: Draw a card. Then if there are no charge counters on Reckoner Bankbuster, create a Treasure token and a 1/1 colorless Pilot creature token with "This creature crews Vehicles as though its power were 2 greater." Crew 3
|
|
|
Redcap Thief
( 3)
Creature — Goblin Rogue
(2/3)
When Redcap Thief enters, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
|
|
|
Redrock Sentinel
( 3)
Artifact Creature — Golem
(2/4)
Defender , , Sacrifice a land: Draw a card and create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
|
|
|
Revel in Riches
( 5)
Enchantment
Whenever a creature an opponent controls dies, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") At the beginning of your upkeep, if you control ten or more Treasures, you win the game.
|
|
|
Riveteers Requisitioner
( 2)
Creature — Lizard Rogue
(3/1)
When Riveteers Requisitioner dies, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
|
|
|
RMS Titanic
( 4)
Legendary Artifact — Vehicle
(7/1)
Flying, trample When RMS Titanic deals combat damage to a player, sacrifice it and create that many Treasure tokens. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
|
|
|
Rose Room Treasurer
( 4)
Creature — Ogre Warrior
(4/3)
Alliance — Whenever another creature you control enters, create a Treasure token if this is the first or second time this ability has resolved this turn. Otherwise, you may pay . When you do, Rose Room Treasurer deals X damage to any target.
|
|
|
Ruthless Knave
( 3)
Creature — Orc Pirate
(3/2)
, Sacrifice a creature: Create two Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.") Sacrifice three Treasures: Draw a card.
|
|
|
Ruthless Technomancer
( 4)
Creature — Human Wizard
(2/4)
When Ruthless Technomancer enters, you may sacrifice another creature you control. If you do, create a number of Treasure tokens equal to that creature's power. , Sacrifice X artifacts: Return target creature card with power X or less from your graveyard to the battlefield. X can't be 0.
|
|
|
Safana, Calimport Cutthroat
( 3)
Legendary Creature — Human Rogue
(3/2)
Menace At the beginning of your end step, if you have the initiative, create a Treasure token. Create three of those tokens instead if you've completed a dungeon. Choose a Background (You can have a Background as a second commander.)
|
|
|
Sailor of Means
( 3)
Creature — Human Pirate
(1/4)
When Sailor of Means enters, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
|
|
|
Sassy Gremlin Blood
( 0)
Stickers
2 — Whenever this creature attacks, create a Treasure token. 5 — : Target creature gains flying until end of turn. 2 — 3/2 6 — 10/10
|
|
|
Scion of Opulence
( 3)
Creature — Vampire Noble
(3/1)
Whenever Scion of Opulence or another nontoken Vampire you control dies, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") , Sacrifice two artifacts: Exile the top card of your library. You may play that card this turn.
|
|
|
Seize the Spoils
( 3)
Sorcery
As an additional cost to cast this spell, discard a card. Draw two cards and create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
|
|
|
Seize the Spotlight
( 3)
Sorcery
Each opponent chooses fame or fortune. For each player who chose fame, gain control of a creature that player controls until end of turn. Untap those creatures and they gain haste until end of turn. For each player who chose fortune, you draw a card and create a Treasure token.
|
|
|
Shambling Ghast
( 1)
Creature — Zombie
(1/1)
When Shambling Ghast dies, choose one — • Target creature an opponent controls gets -1/-1 until end of turn. • Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
|
|
|
Shiny Impetus
( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, you create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
|
|
|
Skullport Merchant
( 3)
Creature — Dwarf Citizen
(1/4)
When Skullport Merchant enters, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") , Sacrifice another creature or a Treasure: Draw a card.
|
|
|
Smashing Success
( 4)
Instant
Destroy target artifact or land. If an artifact is destroyed this way, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
|
|
|
Smoke Spirits' Aid
( 1)
Sorcery
For each of up to X target creatures, create a red Aura enchantment token named Smoke Blessing attached to that creature. Those tokens have enchant creature and "When enchanted creature dies, it deals 1 damage to its controller and you create a Treasure token."
|
|
|
Smothering Tithe
( 4)
Enchantment
Whenever an opponent draws a card, that player may pay . If the player doesn't, you create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
|
|
|
Smuggler's Share
( 3)
Enchantment
At the beginning of each end step, draw a card for each opponent who drew two or more cards this turn, then create a Treasure token for each opponent who had two or more lands enter the battlefield under their control this turn.
|
|
|
Song of Eärendil
( 5)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Scry 2, then draw two cards. II — Create a Treasure token and a 2/2 blue Bird creature token with flying. III — Put a flying counter on each creature you control without flying.
|
|
|
Spell Swindle
( 5)
Instant
Counter target spell. Create X Treasure tokens, where X is that spell's mana value. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.")
|
|
|
Spiked Pit Trap
( 1)
Artifact
Flash , , Sacrifice Spiked Pit Trap: Choose target creature, then roll a d20. 1–9 | Spiked Pit Trap deals 5 damage to that creature. 10–20 | Spiked Pit Trap deals 5 damage to that creature. Create a Treasure token.
|
|
|
Spiteful Banditry
( 2)
Enchantment
When Spiteful Banditry enters, it deals X damage to each creature. Whenever one or more creatures your opponents control die, you create a Treasure token. This ability triggers only once each turn.
|
|
|
Spiteful Repossession
( 5)
Sorcery
Spiteful Repossession deals damage to each opponent who controls more lands than you equal to the difference. Then create a number of Treasure tokens equal to the damage dealt this way.
|
|
|
Sticky Fingers
( 1)
Enchantment — Aura
Enchant creature Enchanted creature has menace and "Whenever this creature deals combat damage to a player, create a Treasure token." (It can't be blocked except by two or more creatures. The token is an artifact with ", Sacrifice this artifact: Add one mana of any color.") When enchanted creature dies, draw a card.
|
|
|
Stimulus Package
( 4)
Enchantment
When Stimulus Package enters, create two Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.") Sacrifice a Treasure: Create a 1/1 green and white Citizen creature token.
|
|
|
Storm the Vault
( 4)
Legendary Enchantment
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") At the beginning of your end step, if you control five or more artifacts, transform Storm the Vault.
|
|
|
Storm-Kiln Artist
( 4)
Creature — Dwarf Shaman
(2/2)
Storm-Kiln Artist gets +1/+0 for each artifact you control. Magecraft — Whenever you cast or copy an instant or sorcery spell, create a Treasure token.
|
|
|
Strike It Rich
( 1)
Sorcery
Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
|
Sudden Breakthrough
( 2)
Instant
Target creature gets +2/+0 and gains first strike until end of turn. Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
|
|
|
Surly Badgersaur
( 4)
Creature — Badger Dinosaur
(3/3)
Whenever you discard a creature card, put a +1/+1 counter on Surly Badgersaur. Whenever you discard a land card, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") Whenever you discard a noncreature, nonland card, Surly Badgersaur fights up to one target creature you don't control.
|
|
|
Swarming of Moria
( 3)
Sorcery
Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") Amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
|
|
|
Swashbuckler Extraordinaire
( 3)
Creature — Dragon Rogue Warrior
(2/2)
When Swashbuckler Extraordinaire enters, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") Whenever you attack, you may sacrifice one or more Treasures. When you do, up to that many target creatures gain double strike until end of turn.
|
|
|
Sword of Wealth and Power
( 3)
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from instants and from sorceries. Whenever equipped creature deals combat damage to a player, create a Treasure token. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. Equip
|
|
|
Tavern Scoundrel
( 2)
Creature — Human Rogue
(1/3)
Whenever you win a coin flip, create two Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.") , , Sacrifice another permanent: Flip a coin.
|
|
|
Tax Taker (playtest)
( 1)
Creature — — Rat Advisor
(1/2)
Whenever an opponent pays a tax from a spell or permanent you control, create a number of Treasure tokens equal to the amount of mana they paid. (This happens each time a spell you control or an ability of a permanent you control causes an opponent to pay extra mana. Cards that can tax opponents include Mana Tithe, Esper Sentinel, and Ghostly Prison.)
|
|
|
Tempting Contract
( 4)
Artifact
At the beginning of your upkeep, each opponent may create a Treasure token. For each opponent who does, you create a Treasure token.
|
|
|
Grabby Giant (That's Mine)
( 2)
Instant — Adventure
Create a Treasure token. (Then exile this card. You may cast the creature later from exile.)
|
|
|
The Balrog of Moria
( 7)
Legendary Creature — Avatar Demon
(8/8)
Trample, haste When The Balrog of Moria dies, you may exile it. When you do, for each opponent, exile up to one target creature that player controls. Cycling (, Discard this card: Draw a card.) When you cycle The Balrog of Moria, create two Treasure tokens.
|
|
|
The Belligerent
( 4)
Legendary Artifact — Vehicle
(5/5)
Whenever The Belligerent attacks, create a Treasure token. Until end of turn, you may look at the top card of your library any time, and you may play lands and cast spells from the top of your library. Crew 3
|
|
|
The Great Work
( 0)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.) I — The Great Work deals 3 damage to target opponent and each creature they control. II — Create three Treasure tokens. III — Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile The Great Work, then return it to the battlefield (front face up).
|
|
|
The Reaver Cleaver
( 3)
Legendary Artifact — Equipment
Equipped creature gets +1/+1 and has trample and "Whenever this creature deals combat damage to a player or planeswalker, create that many Treasure tokens." Equip
|
|
|
The Third Doctor
( 4)
Legendary Creature — Time Lord Doctor
(2/2)
Trample The Third Doctor gets +1/+1 for each noncreature token you control. When The Third Doctor enters, create your choice of a Clue token, a Food token, or a Treasure token.
|
|
|
There and Back Again
( 5)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Up to one target creature can't block for as long as you control There and Back Again. The Ring tempts you. II — Search your library for a Mountain card, put it onto the battlefield, then shuffle. III — Create Smaug, a legendary 6/6 red Dragon creature token with flying, haste, and "When this creature dies, create fourteen Treasure tokens."
|
|
|
Thieves' Tools
( 2)
Artifact — Equipment
When Thieves' Tools enters, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") Equipped creature can't be blocked as long as its power is 3 or less. Equip (: Attach to target creature you control. Equip only as a sorcery.)
|
|
|
Tivit, Seller of Secrets
( 6)
Legendary Creature — Sphinx Rogue
(6/6)
Flying, ward Council's dilemma — Whenever Tivit enters or deals combat damage to a player, starting with you, each player votes for evidence or bribery. For each evidence vote, investigate. For each bribery vote, create a Treasure token. While voting, you may vote an additional time. (The votes can be for different choices or for the same choice.)
|
|
|
Treasure Chest
( 3)
Artifact
, Sacrifice Treasure Chest: Roll a d20. 1 | Trapped — You lose 3 life. 2–9 | Create five Treasure tokens. 10–19 | You gain 3 life and draw three cards. 20 | Search your library for a card. If it's an artifact card, you may put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle.
|
|
|
Trove of Temptation
( 4)
Enchantment
Each opponent must attack you or a planeswalker you control with at least one creature each combat if able. At the beginning of your end step, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
|
|
|
Undercity
( 0)
Dungeon — Undercity
You can't enter this dungeon unless you "venture into Undercity." Secret Entrance — Search your library for a basic land card, reveal it, put it into your hand, then shuffle. (Forge, Lost Well) Forge — Put two +1/+1 counters on target creature. (Trap, Arena) Lost Well — Scry 2. (Arena, Stash) Trap — Target player loses 5 life. (Archives) Arena — Goad target creature. (Archives, Catacombs) Stash — Create a Treasure token. (Catacombs) Archives — Draw a card. (Throne of the Dead Three) Catacombs — Create a 4/1 black Skeleton creature token with menace. (Throne of the Dead Three) Throne of the Dead Three — Reveal the top ten cards of your library. Put a creature card from among them onto the battlefield with three +1/+1 counters on it. It gains hexproof until your next turn. Then shuffle.
|
|
|
Undercity Scrounger
( 3)
Artifact Creature — Human Rogue
(1/4)
: Create a Treasure token. Activate only if a creature died this turn. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
|
|
|
Unexpected Windfall
( 4)
Instant
As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.")
|
|
|
Vault 21: House Gambit
( 2)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Discard a card, then draw a card. III — Reveal up to five nonland cards from your hand. For each of those cards that has the same mana value as another card revealed this way, create a Treasure token.
|
|
|
Vazi, Keen Negotiator
( 5)
Legendary Creature — Human Advisor
(3/3)
Haste : Target opponent creates X Treasure tokens, where X is the number of Treasure tokens you created this turn. Whenever an opponent casts a spell or activates an ability, if mana from a Treasure was spent to cast it or activate it, put a +1/+1 counter on target creature, then draw a card.
|
|
|
Vraska, Relic Seeker
( 6)
Legendary Planeswalker — Vraska
(6)
+2: Create a 2/2 black Pirate creature token with menace. −3: Destroy target artifact, creature, or enchantment. Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") −10: Target player's life total becomes 1.
|
|
|
Vraska, the Silencer
( 3)
Legendary Creature — Gorgon Assassin
(3/3)
Deathtouch Whenever a nontoken creature an opponent controls dies, you may pay . If you do, return that card to the battlefield tapped under your control. It's a Treasure artifact with ", Sacrifice this artifact: Add one mana of any color," and it loses all other card types.
|
|
|
Wanted Scoundrels
( 2)
Creature — Human Pirate
(4/3)
When Wanted Scoundrels dies, target opponent creates two Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.")
|
|
|
Warren Soultrader
( 3)
Creature — Zombie Goblin Wizard
(3/3)
Pay 1 life, Sacrifice another creature: Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
|
|
|
Wily Goblin
( 2)
Creature — Goblin Pirate
(1/1)
When Wily Goblin enters, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
|
|
|
Xorn
( 3)
Creature — Elemental
(3/2)
If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token.
|
|
|
You Find a Cursed Idol
( 2)
Sorcery
Choose one — • Smash It — Destroy target artifact. • Lift the Curse — Destroy target enchantment. • Steal Its Eyes — Create a Treasure token and venture into the dungeon. (Enter the first room or advance to the next room.)
|
|
|
Young Red Dragon
( 4)
Creature — Dragon
(3/2)
Flying Young Red Dragon can't block.
|
|
|
You've Been Caught Stealing
( 2)
Sorcery
Choose one — • Threaten the Merchant — Each creature blocks this turn if able. • Bribe the Guards — You create a Treasure token for each opponent who was dealt damage this turn. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
|
|
|
Zhentarim Bandit
( 2)
Creature — Halfling Rogue
(2/1)
Whenever Zhentarim Bandit attacks, you may pay 1 life. If you do, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
|
|
|
Ziatora, the Incinerator
( 6)
Legendary Creature — Demon Dragon
(6/6)
Flying At the beginning of your end step, you may sacrifice another creature. When you do, Ziatora, the Incinerator deals damage equal to that creature's power to any target and you create three Treasure tokens.
|
|
|