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Renegade Freighter
Renegade Freighter 3 (3)
Artifact — Vehicle (4/3)

Whenever Renegade Freighter attacks, it gets +1/+1 and gains trample until end of turn.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Kaladesh (Common)
Renegade Warlord
Renegade Warlord 4Red (5)
Creature — Human Soldier (3/3)

First strike

Whenever Renegade Warlord attacks, each other attacking creature gets +1/+0 until end of turn.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Uncommon)
Restless Ridgeline
Restless Ridgeline (0)
Land

Restless Ridgeline enters tapped.

Tap: Add Red or Green.

2RedGreen: Restless Ridgeline becomes a 3/4 red and green Dinosaur creature until end of turn. It's still a land.

Whenever Restless Ridgeline attacks, another target attacking creature gets +2/+0 until end of turn. Untap that creature.

The Lost Caverns of Ixalan (Rare)
Rhox Bodyguard
Rhox Bodyguard 3GreenWhite (5)
Creature — Rhino Monk Soldier (2/3)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

When Rhox Bodyguard enters, you gain 3 life.

Conflux (Common)
Rhox Charger
Rhox Charger 3Green (4)
Creature — Rhino Soldier (3/3)

Trample

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Shards of Alara (Uncommon)
Rhox Veteran
Rhox Veteran 3White (4)
Creature — Rhino Soldier (2/4)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

Whenever Rhox Veteran attacks, tap target creature an opponent controls.

Modern Horizons (Common)
Ria Ivor, Bane of Bladehold
Ria Ivor, Bane of Bladehold 2WhiteBlack (4)
Legendary Creature — Phyrexian Knight (3/4)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

At the beginning of combat on your turn, the next time target creature would deal combat damage to one or more players this combat, prevent that damage. If damage is prevented this way, create that many 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block."

Phyrexia: All Will Be One (Rare)
Rimehorn Aurochs
Rimehorn Aurochs 4Green (5)
Snow Creature — Aurochs (3/3)

Trample

Whenever Rimehorn Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.

2Snow: Target creature blocks target creature this turn if able. (Snow can be paid with one mana from a snow source.)

Coldsnap (Uncommon)
Riparian Tiger
Riparian Tiger 3GreenGreen (5)
Creature — Cat (4/4)

Trample

When Riparian Tiger enters, you get EnergyEnergy (two energy counters).

Whenever Riparian Tiger attacks, you may pay EnergyEnergy. If you do, it gets +2/+2 until end of turn.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Rogue Kavu
Rogue Kavu 1Red (2)
Creature — Kavu (1/1)

Whenever Rogue Kavu attacks alone, it gets +2/+0 until end of turn.

Invasion (Common)
Other Versions
Ninth Edition (Common)
Ronin Cliffrider
Ronin Cliffrider 3RedRed (5)
Creature — Human Samurai (2/2)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Whenever Ronin Cliffrider attacks, you may have it deal 1 damage to each creature defending player controls.

Betrayers of Kamigawa (Uncommon)
Rosnakht, Heir of Rohgahh
Rosnakht, Heir of Rohgahh Red (1)
Legendary Creature — Kobold Warrior (0/1)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

Heroic — Whenever you cast a spell that targets Rosnakht, Heir of Rohgahh, create a 0/1 red Kobold creature token named Kobolds of Kher Keep.

Dominaria United Commander (Rare)
Rubblebelt Rioters
Rubblebelt Rioters 1RedGreen (3)
Creature — Human Berserker (0/4)

Haste

Whenever Rubblebelt Rioters attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control.

War of the Spark (Uncommon)
Ruby, Daring Tracker
Ruby, Daring Tracker RedGreen (2)
Legendary Creature — Human Scout (1/2)

Haste (This creature can attack and Tap as soon as it comes under your control.)

Whenever Ruby attacks while you control a creature with power 4 or greater, Ruby gets +2/+2 until end of turn.

Tap: Add Red or Green.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Wilds of Eldraine (Uncommon)
Sage-Eye Avengers
Sage-Eye Avengers 4BlueBlue (6)
Creature — Djinn Monk (4/5)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever Sage-Eye Avengers attacks, you may return target creature to its owner's hand if its power is less than Sage-Eye Avengers's power.

Duel Decks: Mind vs. Might (Rare)
Other Versions
Fate Reforged (Rare)
Sanctuary Raptor
Sanctuary Raptor 3 (3)
Artifact Creature — Bird (2/1)

Flying

Whenever Sanctuary Raptor attacks, if you control three or more tokens, Sanctuary Raptor gets +2/+0 and gains first strike until end of turn.

Modern Horizons 2 (Uncommon)
Sanguine Evangelist
Sanguine Evangelist 2White (3)
Creature — Vampire Cleric (2/1)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

When Sanguine Evangelist enters or dies, create a 1/1 black Bat creature token with flying.

The Lost Caverns of Ixalan (Rare)
Sardian Avenger
Sardian Avenger 1Red (2)
Creature — Goblin Warrior (1/1)

First strike, trample

Whenever Sardian Avenger attacks, it gets +X/+0 until end of turn, where X is the number of artifacts your opponents control.

Whenever an artifact an opponent controls is put into a graveyard from the battlefield, Sardian Avenger deals 1 damage to that player.

The Brothers' War Commander (Rare)
Scrappy Bruiser
Scrappy Bruiser 3Red (4)
Creature — Raccoon Warrior (3/4)

Whenever Scrappy Bruiser attacks, up to one target attacking creature gets +2/+0 and gains trample until end of turn. Return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.)

March of the Machine (Uncommon)
Seasoned Warrenguard
Seasoned Warrenguard White (1)
Creature — Rabbit Warrior (1/2)

Whenever Seasoned Warrenguard attacks while you control a token, Seasoned Warrenguard gets +2/+0 until end of turn.

Bloomburrow (Uncommon)
Seedpod Squire
Seedpod Squire 3White or Blue (4)
Creature — Bird Scout (3/3)

Flying

Whenever Seedpod Squire attacks, target creature you control without flying gets +1/+1 until end of turn.

Bloomburrow (Common)
Septic Rats
Septic Rats 1BlackBlack (3)
Creature — Phyrexian Rat (2/2)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Whenever Septic Rats attacks, if defending player is poisoned, it gets +1/+1 until end of turn.

Mirrodin Besieged (Uncommon)
Seraph of New Phyrexia
Seraph of New Phyrexia (0)
Creature — Phyrexian Angel (3/3)

Flying

Whenever Seraph of New Phyrexia attacks, you may sacrifice another creature or artifact. If you do, Seraph of New Phyrexia gets +2/+1 until end of turn.

March of the Machine (Uncommon)
Servant of Nefarox
Servant of Nefarox 2Black (3)
Creature — Human Cleric (3/1)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Magic 2013 (Common)
Shaleskin Bruiser
Shaleskin Bruiser 6Red (7)
Creature — Beast (4/4)

Trample

Whenever Shaleskin Bruiser attacks, it gets +3/+0 until end of turn for each other attacking Beast.

Onslaught (Uncommon)
Shared Animosity
Shared Animosity 2Red (3)
Enchantment

Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Morningtide (Rare)
Explorers of Ixalan (Rare)
Ikoria Commander (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Wilds of Eldraine Enchanting Tales (Rare)
Sickle Dancer
Sickle Dancer 2Black (3)
Creature — Human Warrior (3/2)

Whenever Sickle Dancer attacks, if your team controls another Warrior, Sickle Dancer gets +1/+1 until end of turn.

Battlebond (Common)
Sidar Jabari
Sidar Jabari 3White (4)
Legendary Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Whenever Sidar Jabari attacks, tap target creature defending player controls.

Vintage Masters (Uncommon)
Other Versions
Mirage (Rare)
Siege Striker
Siege Striker 2White (3)
Creature — Human Soldier (1/1)

Double strike (This creature deals both first-strike and regular combat damage.)

Whenever Siege Striker attacks, you may tap any number of untapped creatures you control. Siege Striker gets +1/+1 until end of turn for each creature tapped this way.

Core Set 2021 (Uncommon)
Sighted-Caste Sorcerer
Sighted-Caste Sorcerer 1White (2)
Creature — Human Wizard (1/1)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Blue: Sighted-Caste Sorcerer gains shroud until end of turn. (It can't be the target of spells or abilities.)

Shards of Alara (Common)
Sigil of Valor
Sigil of Valor 2 (2)
Artifact — Equipment

Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

The Brothers' War Retro Artifacts (Uncommon)
Other Versions
Magic Origins (Uncommon)
Sigiled Behemoth
Sigiled Behemoth 4GreenWhite (6)
Creature — Beast (5/4)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Alara Reborn (Common)
Sigiled Paladin
Sigiled Paladin WhiteWhite (2)
Creature — Human Knight (2/2)

First strike

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Shards of Alara (Uncommon)
Signal Pest
Signal Pest 1 (1)
Artifact Creature — Pest (0/1)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

Signal Pest can't be blocked except by creatures with flying or reach.

Mirrodin Besieged (Uncommon)
Skanos Dragonheart
Skanos Dragonheart 4Green (5)
Legendary Creature — Dragon Ranger (4/4)

Whenever Skanos Dragonheart attacks, it gets +X/+X until end of turn, where X is the greatest power among other Dragons you control and Dragon cards in your graveyard.

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Skyclaw Thrash
Skyclaw Thrash 3BlueRed (5)
Artifact Creature — Lizard Warrior (4/4)

Whenever Skyclaw Thrash attacks, flip a coin. If you win the flip, Skyclaw Thrash gets +1/+1 and gains flying until end of turn.

Alara Reborn (Uncommon)
Skyhunter Strike Force
Skyhunter Strike Force 2White (3)
Creature — Cat Knight (2/2)

Flying

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

Lieutenant — As long as you control your commander, other creatures you control have melee.

Phyrexia: All Will Be One Commander (Rare)
Slab Hammer
Slab Hammer 2 (2)
Artifact — Equipment

Whenever equipped creature attacks, you may return a land you control to its owner's hand. If you do, the creature gets +2/+2 until end of turn.

Equip 2

Battle for Zendikar (Uncommon)
Slaughter Singer
Slaughter Singer GreenWhite (2)
Creature — Phyrexian Cleric (2/2)

Toxic 2 (Players dealt combat damage by this creature also get two poison counters.)

Whenever another creature you control with toxic attacks, it gets +1/+1 until end of turn.

Phyrexia: All Will Be One (Uncommon)
Smelted Chargebug
Smelted Chargebug 1Red (2)
Artifact Creature — Insect (1/3)

Menace

When Smelted Chargebug enters, you get EnergyEnergy (two energy counters).

Whenever Smelted Chargebug attacks, you may pay Energy. If you do, another target attacking creature gets +1/+0 and gains menace until end of turn.

Modern Horizons 3 (Common)
Soltari Trooper
Soltari Trooper 1White (2)
Creature — Soltari Soldier (1/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Soltari Trooper attacks, it gets +1/+1 until end of turn.

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Vintage Masters (Common)
Song of Blood
Song of Blood 1Red (2)
Sorcery

Mill four cards. Whenever a creature attacks this turn, it gets +1/+0 until end of turn for each creature card put into your graveyard this way.

Visions (Common)
Sovereigns of Lost Alara
Sovereigns of Lost Alara 4WhiteBlue (6)
Creature — Spirit (4/5)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Whenever a creature you control attacks alone, you may search your library for an Aura card that could enchant that creature, put it onto the battlefield attached to that creature, then shuffle.

Ultimate Masters (Rare)
Other Versions
Alara Reborn (Rare)
Space Fungus Snickerdoodle
Space Fungus Snickerdoodle (0)
Stickers

2 — Skulk (This creature can't be blocked by creatures with greater power.)

3 — Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

2 — 3/2

5 — 6/8

Unfinity (Common)
Spellbound Dragon
Spellbound Dragon 3BlueRed (5)
Creature — Dragon (3/5)

Flying

Whenever Spellbound Dragon attacks, draw a card, then discard a card. Spellbound Dragon gets +X/+0 until end of turn, where X is the discarded card's mana value.

Commander 2017 (Rare)
Other Versions
Alara Reborn (Rare)
Spiked Ripsaw
Spiked Ripsaw 2Green (3)
Artifact — Equipment

Equipped creature gets +3/+3.

Whenever equipped creature attacks, you may sacrifice a Forest. If you do, that creature gains trample until end of turn.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Innistrad: Crimson Vow (Uncommon)
Spring Splasher
Spring Splasher 1Blue (2)
Creature — Frog Beast (2/1)

Whenever Spring Splasher attacks, target creature defending player controls gets -3/-0 until end of turn.

Outlaws of Thunder Junction (Common)
Steadfast Cathar
Steadfast Cathar 1White (2)
Creature — Human Soldier (2/1)

Whenever Steadfast Cathar attacks, it gets +0/+2 until end of turn.

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Stinkdrinker Bandit
Stinkdrinker Bandit 3Black (4)
Creature — Goblin Rogue (2/1)

Prowl 1Black (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)

Whenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn.

Zendikar Rising Commander (Uncommon)
Other Versions
Morningtide (Uncommon)
Stone Haven Pilgrim
Stone Haven Pilgrim 1White (2)
Creature — Kor Cleric (2/2)

Whenever Stone Haven Pilgrim attacks, if you control an artifact or enchantment, Stone Haven Pilgrim gets +1/+1 and gains lifelink until end of turn.

Jumpstart (Uncommon)
Stonebrow, Krosan Hero
Stonebrow, Krosan Hero 3RedGreen (5)
Legendary Creature — Centaur Warrior (4/4)

Trample

Whenever a creature you control with trample attacks, it gets +2/+2 until end of turn.

Time Spiral (Rare)
Strength-Testing Hammer
Strength-Testing Hammer 1 (1)
Artifact — Equipment

Whenever equipped creature attacks, roll a six-sided die. That creature gets +X/+0 until end of turn, where X is the result. Then if it has the greatest power or is tied for greatest power among creatures on the battlefield, draw a card.

Equip 3

Unfinity (Uncommon)
Sublime Archangel
Sublime Archangel 2WhiteWhite (4)
Creature — Angel (4/3)

Flying

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Other creatures you control have exalted. (If a creature has multiple instances of exalted, each triggers separately.)

Ultimate Masters (Rare)
Other Versions
Magic 2013 (Mythic Rare)
Swarm of Locus (playtest)
Swarm of Locus (playtest) 1Black (2)
Creature — — Insect Locus (1/1)

Flying

Whenever CARDNAME attacks, it gets +1/+0 until end of turn for each Locus you control.

Mystery Booster (Common)
Syr Faren, the Hengehammer
Syr Faren, the Hengehammer GreenGreen (2)
Legendary Creature — Human Knight (2/2)

Whenever Syr Faren, the Hengehammer attacks, another target attacking creature gets +X/+X until end of turn, where X is Syr Faren's power.

Throne of Eldraine (Uncommon)
Tamiyo Meets the Story Circle
Tamiyo Meets the Story Circle 1Blue (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Until your next turn, whenever a creature attacks you or a planeswalker you control, it gets -2/-0 until end of turn.

II — Discard any number of cards, then investigate twice for each card discarded this way.

III — Shuffle up to three target cards from your graveyard into your library.

Modern Horizons 3 (Uncommon)
Tamiyo, Seasoned Scholar
Tamiyo, Seasoned Scholar (0)
Legendary Planeswalker — Tamiyo (2)

+2: Until your next turn, whenever a creature attacks you or a planeswalker you control, it gets -1/-0 until end of turn.

−3: Return target instant or sorcery card from your graveyard to your hand. If it's a green card, add one mana of any color.

−7: Draw cards equal to half the number of cards in your library, rounded up. You get an emblem with "You have no maximum hand size."

Modern Horizons 3 (Mythic Rare)
Telim'Tor
Telim'Tor 4Red (5)
Legendary Creature — Human Knight (2/2)

Flanking <I>(Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)</I>

Whenever Telim'Tor attacks, all attacking creatures with flanking get +1/+1 until end of turn.

Mirage (Rare)
Terra Ravager
Terra Ravager 2RedRed (4)
Creature — Elemental Beast (0/4)

Whenever Terra Ravager attacks, it gets +X/+0 until end of turn, where X is the number of lands defending player controls.

Commander 2013 Edition (Uncommon)
Thrashing Frontliner
Thrashing Frontliner 1Red (2)
Creature — Phyrexian Lizard (2/2)

Trample

Whenever Thrashing Frontliner attacks a battle, it gets +1/+1 until end of turn.

March of the Machine (Common)
Thunderous Might
Thunderous Might 1Red (2)
Enchantment — Aura

Enchant creature

Whenever enchanted creature attacks, it gets +X/+0 until end of turn, where X is your devotion to red. (Each Red in the mana costs of permanents you control counts toward your devotion to red.)

Born of the Gods (Uncommon)
Tilonalli's Knight
Tilonalli's Knight 1Red (2)
Creature — Human Knight (2/2)

Whenever Tilonalli's Knight attacks, if you control a Dinosaur, Tilonalli's Knight gets +1/+1 until end of turn.

Ixalan (Common)
Timbermaw Larva
Timbermaw Larva 3Green (4)
Creature — Beast (2/2)

Whenever Timbermaw Larva attacks, it gets +1/+1 until end of turn for each Forest you control.

Zendikar (Common)
Treetop Ambusher
Treetop Ambusher 1Green (2)
Creature — Elf Berserker (2/1)

Dash 1Green (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Whenever Treetop Ambusher attacks, target creature you control gets +1/+1 until end of turn.

Modern Horizons (Common)
Trepanation Blade
Trepanation Blade 3 (3)
Artifact — Equipment

Whenever equipped creature attacks, defending player reveals cards from the top of their library until they reveal a land card. The creature gets +1/+0 until end of turn for each card revealed this way. That player puts the revealed cards into their graveyard.

Equip 2

Iconic Masters (Uncommon)
Other Versions
Innistrad (Uncommon)
Tuya Bearclaw
Tuya Bearclaw 1RedGreen (3)
Legendary Creature — Human Warrior (2/2)

Whenever Tuya Bearclaw attacks, it gets +X/+X until end of turn, where X is the greatest power among other creatures you control.

Commander Masters (Uncommon)
Other Versions
Commander Legends (Uncommon)
Unique Charmed Pants
Unique Charmed Pants (0)
Stickers

2 — Tap: Add one mana of any color.

3 — Whenever this creature attacks, if it's not a Brushwagg, it gets +X/+0 until end of turn, where X is the number of supertypes, card types, and subtypes it has.

2 — 5/1

4 — 4/8

Unfinity (Common)
Unstable Robot Dragon
Unstable Robot Dragon (0)
Stickers

2 — 1: Switch this creature's power and toughness until end of turn.

4 — Whenever this creature attacks, it gets +5/+5 until end of turn.

2 — 3/2

3 — 2/7

Unfinity (Common)
Urza's Dark Cannonball
Urza's Dark Cannonball (0)
Stickers

2 — Exalted, exalted (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)

3 — Shadow (This creature can block or be blocked only by creatures with shadow.)

2 — 1/5

4 — 7/4

Unfinity (Common)
Vedalken Mesmerist
Vedalken Mesmerist 1Blue (2)
Creature — Vedalken Wizard (2/1)

Whenever Vedalken Mesmerist attacks, target creature an opponent controls gets -2/-0 until end of turn.

Ravnica Remastered (Common)
Other Versions
Guilds of Ravnica (Common)
Velukan Dragon
Velukan Dragon 5RedRed (7)
Creature — Dragon (5/5)

Flying

Whenever Velukan Dragon attacks or blocks, roll a six-sided die. Velukan Dragon gets +X/+0 until end of turn, where X is the result minus 1.

Mystery Booster 2: Convention Edition Eternal (Rare)
Veteran's Armaments
Veteran's Armaments 2 (2)
Kindred Artifact — Soldier Equipment

Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature."

Whenever a Soldier creature enters, you may attach Veteran's Armaments to it.

Equip 2

Morningtide (Uncommon)
Vicious Kavu
Vicious Kavu 1BlackRed (3)
Creature — Kavu (2/2)

Whenever Vicious Kavu attacks, it gets +2/+0 until end of turn.

Invasion (Uncommon)
Vile Deacon
Vile Deacon 2BlackBlack (4)
Creature — Human Cleric (2/2)

Whenever Vile Deacon attacks, it gets +X/+X until end of turn, where X is the number of Clerics on the battlefield.

Legions (Common)
Vivien's Stampede
Vivien's Stampede 4GreenGreen (6)
Sorcery

Each creature you control gains vigilance, trample, and melee until end of turn. (Whenever a creature with melee attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

At the beginning of the next main phase this turn, draw a card for each player who was dealt combat damage this turn.

Streets of New Capenna Commander (Rare)
Voltaic Brawler
Voltaic Brawler RedGreen (2)
Creature — Human Warrior (3/2)

When Voltaic Brawler enters, you get EnergyEnergy (two energy counters).

Whenever Voltaic Brawler attacks, you may pay Energy. If you do, it gets +1/+1 and gains trample until end of turn.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Waveskimmer Aven
Waveskimmer Aven 2GreenWhiteBlue (5)
Creature — Bird Soldier (2/4)

Flying

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Shards of Alara (Common)
We Ride at Dawn
We Ride at Dawn 2White (3)
Enchantment

Legendary creature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a legendary creature spell pays for 1 or one mana of that creature's color.)

Whenever your commander attacks, create a 1/1 red Mercenary creature token with "Tap: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

Outlaws of Thunder Junction Commander (Rare)
Weathered Sentinels
Weathered Sentinels 3 (3)
Artifact Creature — Wall (2/5)

Defender, vigilance, reach, trample

Weathered Sentinels can attack players who attacked you during their last turn as though it didn't have defender.

Whenever Weathered Sentinels attacks, it gets +3/+3 and gains indestructible until end of turn.

Streets of New Capenna Commander (Rare)
Wei Ambush Force
Wei Ambush Force 1Black (2)
Creature — Human Soldier (1/1)

Whenever Wei Ambush Force attacks, it gets +2/+0 until end of turn.

Portal Three Kingdoms (Common)
Derelict Attic // Widow's Walk (Widow's Walk)
Derelict Attic // Widow's Walk (Widow's Walk) 3Black (4)
Enchantment — Room

Whenever a creature you control attacks alone, it gets +1/+0 and gains deathtouch until end of turn.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Common)
Wild Beastmaster
Wild Beastmaster 2Green (3)
Creature — Human Shaman (1/1)

Whenever Wild Beastmaster attacks, each other creature you control gets +X/+X until end of turn, where X is Wild Beastmaster's power.

Innistrad: Midnight Hunt Commander (Rare)
Other Versions
Return to Ravnica (Rare)
Commander 2016 (Rare)
Wildwood Mentor
Wildwood Mentor 2Green (3)
Creature — Treefolk (1/1)

Whenever a token you control enters, put a +1/+1 counter on Wildwood Mentor.

Whenever Wildwood Mentor attacks, another target attacking creature gets +X/+X until end of turn, where X is Wildwood Mentor's power.

Wilds of Eldraine (Rare)
Wildwood Tracker
Wildwood Tracker Green (1)
Creature — Elf Warrior (1/1)

Whenever Wildwood Tracker attacks or blocks, if you control another non-Human creature, Wildwood Tracker gets +1/+1 until end of turn.

Throne of Eldraine (Common)
Wings of the Guard
Wings of the Guard 1White (2)
Creature — Bird (1/1)

Flying

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

Conspiracy: Take the Crown (Common)
Wulfgar of Icewind Dale
Wulfgar of Icewind Dale 3RedGreen (5)
Legendary Creature — Human Barbarian (4/4)

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

If a creature you control attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Adventures in the Forgotten Realms Commander (Rare)
Yotian Frontliner
Yotian Frontliner 1 (1)
Artifact Creature — Soldier (1/1)

Whenever Yotian Frontliner attacks, another target creature you control gets +1/+1 until end of turn.

Unearth White (White: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The Brothers' War (Uncommon)
Zhang He, Wei General
Zhang He, Wei General 3BlackBlack (5)
Legendary Creature — Human Soldier (4/2)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Whenever Zhang He, Wei General attacks, each other creature you control gets +1/+0 until end of turn.

Portal Three Kingdoms (Rare)
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