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Invasive Surgery
Invasive Surgery Blue (1)
Instant

Counter target sorcery spell.

Delirium — If there are four or more card types among cards in your graveyard, search the graveyard, hand, and library of that spell's controller for any number of cards with the same name as that spell, exile those cards, then that player shuffles.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Inventory Management
Inventory Management RedWhite (2)
Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

For each Aura and Equipment you control, you may attach it to a creature you control.

Magic The Gathering—Fallout (Rare)
Invincible Hymn
Invincible Hymn 6WhiteWhite (8)
Sorcery

Count the number of cards in your library. Your life total becomes that number.

Shards of Alara (Rare)
Inviolability
Inviolability 1White (2)
Enchantment — Aura

Enchant creature

Prevent all damage that would be dealt to enchanted creature.

Mercadian Masques (Common)
Invisibility
Invisibility BlueBlue (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked except by Walls.

Magic 2015 Core Set (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Eighth Edition (Uncommon)
Invoke Calamity
Invoke Calamity 1RedRedRedRed (5)
Instant

You may cast up to two instant and/or sorcery spells with total mana value 6 or less from your graveyard and/or hand without paying their mana costs. If those spells would be put into your graveyard, exile them instead. Exile Invoke Calamity.

Kamigawa: Neon Dynasty (Rare)
Involuntary Cooldown
Involuntary Cooldown 3Blue (4)
Sorcery

Tap up to two target artifacts and/or creatures. Put two stun counters on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)

The Brothers' War (Uncommon)
Involuntary Employment
Involuntary Employment 3Red (4)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Streets of New Capenna (Uncommon)
Invulnerability
Invulnerability 1White (2)
Instant

Buyback 3 (You may pay an additional 3 as you cast this spell. If you do, put this card into your hand as it resolves.)

The next time a source of your choice would deal damage to you this turn, prevent that damage.

Tempest (Uncommon)
Irencrag Pyromancer
Irencrag Pyromancer 2Red (3)
Creature — Human Wizard (0/4)

Whenever you draw your second card each turn, Irencrag Pyromancer deals 3 damage to any target.

Jumpstart 2022 (Rare)
Other Versions
Throne of Eldraine (Rare)
Iroas, God of Victory
Iroas, God of Victory 2RedWhite (4)
Legendary Enchantment Creature — God (7/4)

Indestructible

As long as your devotion to red and white is less than seven, Iroas isn't a creature.

Creatures you control have menace.

Prevent all damage that would be dealt to attacking creatures you control.

Secret Lair Drop (Mythic Rare)
Other Versions
Journey into Nyx (Mythic Rare)
Commander 2016 (Mythic Rare)
Iron Bully
Iron Bully 3 (3)
Artifact Creature — Golem (1/1)

Menace (This creature can't be blocked except by two or more creatures.)

When Iron Bully enters the battlefield, put a +1/+1 counter on target creature.

Jumpstart 2022 (Common)
Other Versions
War of the Spark (Common)
Double Masters (Common)
Iron Myr
Iron Myr 2 (2)
Artifact Creature — Myr (1/1)

Tap: Add Red.

Scars of Mirrodin (Common)
Other Versions
Mirrodin (Common)
Planechase (Common)
Ironclad Revolutionary
Ironclad Revolutionary 4BlackBlack (6)
Creature — Aetherborn Artificer (4/4)

When Ironclad Revolutionary enters the battlefield, you may sacrifice an artifact. If you do, put two +1/+1 counters on Ironclad Revolutionary and each opponent loses 2 life.

Aether Revolt (Uncommon)
Ironclad Slayer
Ironclad Slayer 2White (3)
Creature — Human Warrior (3/2)

When Ironclad Slayer enters the battlefield, you may return target Aura or Equipment card from your graveyard to your hand.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Common)
Commander Legends (Common)
Ironscale Hydra
Ironscale Hydra 3GreenGreen (5)
Creature — Hydra (5/5)

If a creature would deal combat damage to Ironscale Hydra, prevent that damage and put a +1/+1 counter on Ironscale Hydra.

Theros Beyond Death (Rare)
Irresistible Prey
Irresistible Prey Green (1)
Sorcery

Target creature must be blocked this turn if able.

Draw a card.

Jumpstart (Uncommon)
Other Versions
Rise of the Eldrazi (Uncommon)
Conspiracy: Take the Crown (Uncommon)
Island Sanctuary
Island Sanctuary 1White (2)
Enchantment

If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk.

Masters Edition IV (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Isperia's Skywatch
Isperia's Skywatch 5Blue (6)
Creature — Vedalken Knight (3/3)

Flying

When Isperia's Skywatch enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

Return to Ravnica (Common)
It That Betrays
It That Betrays 12 (12)
Creature — Eldrazi (11/11)

Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)

Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control.

Commander Masters (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Duel Decks: Zendikar vs. Eldrazi (Rare)
Ivory Charm
Ivory Charm White (1)
Instant

Choose one —

• All creatures get -2/-0 until end of turn.

• Tap target creature.

• Prevent the next 1 damage that would be dealt to any target this turn.

Mirage (Common)
Ivory Crane Netsuke
Ivory Crane Netsuke 2 (2)
Artifact

At the beginning of your upkeep, if you have seven or more cards in hand, you gain 4 life.

Saviors of Kamigawa (Uncommon)
Ivory Cup
Ivory Cup 1 (1)
Artifact

Whenever a player casts a white spell, you may pay 1. If you do, you gain 1 life.

Eighth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Ivory Gargoyle
Ivory Gargoyle 4White (5)
Creature — Gargoyle (2/2)

Flying

When Ivory Gargoyle dies, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step.

4White: Exile Ivory Gargoyle.

Masters Edition II (Rare)
Other Versions
Alliances (Rare)
Ivory Giant
Ivory Giant 5WhiteWhite (7)
Creature — Giant (3/4)

When Ivory Giant enters the battlefield, tap all nonwhite creatures.

Suspend 5—White (Rather than cast this card from your hand, you may pay White and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Modern Masters (Common)
Ivory Guardians
Ivory Guardians 4WhiteWhite (6)
Creature — Giant Cleric (3/3)

Protection from red

Creatures named Ivory Guardians get +1/+1 as long as an opponent controls a nontoken red permanent.

Masters Edition III (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Legends (Uncommon)
Chronicles (Uncommon)
Ivory Mask
Ivory Mask 2WhiteWhite (4)
Enchantment

You have shroud. (You can't be the target of spells or abilities.)

Mercadian Masques (Rare)
Other Versions
Eighth Edition (Rare)
Ninth Edition (Rare)
Ivory Tower
Ivory Tower 1 (1)
Artifact

At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.

The Brothers' War Retro Artifacts (Uncommon)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Antiquities (Uncommon)
Masters Edition (Rare)
From the Vault: Relics (Mythic Rare)
Vintage Masters (Uncommon)
Ivorytusk Fortress
Ivorytusk Fortress 2WhiteBlackGreen (5)
Creature — Elephant (5/7)

Untap each creature you control with a +1/+1 counter on it during each other player's untap step.

Khans of Tarkir (Rare)
Ivy Dancer
Ivy Dancer 2Green (3)
Creature — Dryad Shaman (1/2)

Tap: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)

Ravnica: City of Guilds (Uncommon)
Ivy Elemental
Ivy Elemental Variable ColorlessGreen (1)
Creature — Elemental (0/0)

Ivy Elemental enters the battlefield with X +1/+1 counters on it.

Ikoria: Lair of Behemoths (Uncommon)
Other Versions
Odyssey (Rare)
Planechase (Rare)
Iconic Masters (Common)
Ivy Lane Denizen
Ivy Lane Denizen 3Green (4)
Creature — Elf Warrior (2/3)

Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on target creature.

Ravnica Clue Edition (Common)
Other Versions
Gatecrash (Common)
Duel Decks: Elves vs. Inventors (Common)
Commander Legends (Common)
Jumpstart 2022 (Common)
Ivy Seer
Ivy Seer 3Green (4)
Creature — Elf Wizard (1/1)

2Green, Tap: Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.

Urza's Destiny (Uncommon)
Ivy, Gleeful Spellthief
Ivy, Gleeful Spellthief GreenBlue (2)
Legendary Creature — Faerie Rogue (2/1)

Flying

Whenever a player casts a spell that targets only a single creature other than Ivy, Gleeful Spellthief, you may copy that spell. The copy targets Ivy. (A copy of an Aura spell becomes a token.)

Dominaria United (Rare)
Ixidor, Reality Sculptor
Ixidor, Reality Sculptor 3BlueBlue (5)
Legendary Creature — Human Wizard (3/4)

Face-down creatures get +1/+1.

2Blue: Turn target face-down creature face up.

Onslaught (Rare)
Iymrith, Desert Doom
Iymrith, Desert Doom 3BlueBlue (5)
Legendary Creature — Dragon (5/5)

Flying

Iymrith, Desert Doom has ward 4 as long as it's untapped.

Whenever Iymrith deals combat damage to a player, draw a card. Then if you have fewer than three cards in hand, draw cards equal to the difference.

Adventures in the Forgotten Realms (Mythic Rare)
Izoni, Thousand-Eyed
Izoni, Thousand-Eyed 2BlackBlackGreenGreen (6)
Legendary Creature — Elf Shaman (2/3)

Undergrowth — When Izoni, Thousand-Eyed enters the battlefield, create a 1/1 black and green Insect creature token for each creature card in your graveyard.

BlackGreen, Sacrifice another creature: You gain 1 life and draw a card.

Guild Kit: Golgari (Rare)
Other Versions
Guilds of Ravnica (Rare)
Izzet Keyrune
Izzet Keyrune 3 (3)
Artifact

Tap: Add Blue or Red.

BlueRed: Until end of turn, Izzet Keyrune becomes a 2/1 blue and red Elemental artifact creature.

Whenever Izzet Keyrune deals combat damage to a player, you may draw a card. If you do, discard a card.

Return to Ravnica (Uncommon)
Jace, Cunning Castaway
Jace, Cunning Castaway 1BlueBlue (3)
Legendary Planeswalker — Jace (3)

+1: Whenever one or more creatures you control deal combat damage to a player this turn, draw a card, then discard a card.

−2: Create a 2/2 blue Illusion creature token with "When this creature becomes the target of a spell, sacrifice it."

−5: Create two tokens that are copies of Jace, Cunning Castaway, except they're not legendary.

Ixalan (Mythic Rare)
Jace, Memory Adept
Jace, Memory Adept 3BlueBlue (5)
Legendary Planeswalker — Jace (4)

+1: Draw a card. Target player mills a card.

0: Target player mills ten cards.

−7: Any number of target players each draw twenty cards.

Magic 2014 Core Set (Mythic Rare)
Other Versions
Magic 2012 (Mythic Rare)
Magic 2013 (Mythic Rare)
Jace, Vryn's Prodigy
Jace, Vryn's Prodigy 1Blue (2)
Legendary Creature — Human Wizard (0/2)

Tap: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, Vryn's Prodigy, then return him to the battlefield transformed under his owner's control.

From the Vault: Transform (Mythic Rare)
Other Versions
Magic Origins (Mythic Rare)
Jace, Wielder of Mysteries
Jace, Wielder of Mysteries 1BlueBlueBlue (4)
Legendary Planeswalker — Jace (4)

If you would draw a card while your library has no cards in it, you win the game instead.

+1: Target player mills two cards. Draw a card.

−8: Draw seven cards. Then if your library has no cards in it, you win the game.

War of the Spark (Rare)
Jace's Ingenuity
Jace's Ingenuity 3BlueBlue (5)
Instant

Draw three cards.

Magic 2015 Core Set (Uncommon)
Other Versions
Magic 2011 (Uncommon)
Duel Decks: Jace vs. Vraska (Uncommon)
Jace's Scrutiny
Jace's Scrutiny 1Blue (2)
Instant

Target creature gets -4/-0 until end of turn.

Investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Jumpstart 2022 (Common)
Jaded Analyst
Jaded Analyst 1Blue (2)
Creature — Human Detective (3/2)

Defender

Whenever you draw your second card each turn, Jaded Analyst loses defender and gains vigilance until end of turn.

Murders at Karlov Manor (Common)
Jalira, Master Polymorphist
Jalira, Master Polymorphist 3Blue (4)
Legendary Creature — Human Wizard (2/2)

2Blue, Tap, Sacrifice another creature: Reveal cards from the top of your library until you reveal a nonlegendary creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

Masters 25 (Uncommon)
Other Versions
Magic 2015 Core Set (Rare)
Janjeet Sentry
Janjeet Sentry 2Blue (3)
Creature — Vedalken Soldier (2/3)

When Janjeet Sentry enters the battlefield, you get EnergyEnergy (two energy counters).

Tap, Pay EnergyEnergy: You may tap or untap target artifact or creature.

Kaladesh (Uncommon)
Jar of Eyeballs
Jar of Eyeballs 3 (3)
Artifact

Whenever a creature you control dies, put two eyeball counters on Jar of Eyeballs.

3, Tap, Remove all eyeball counters from Jar of Eyeballs: Look at the top X cards of your library, where X is the number of eyeball counters removed this way. Put one of them into your hand and the rest on the bottom of your library in any order.

Commander 2013 Edition (Rare)
Other Versions
Dark Ascension (Rare)
Jasconian Isle (playtest)
Jasconian Isle (playtest) (0)
Land Creature — — Island Fish (3/4)

(CARDNAME isn't a spell, it's affected by summoning sickness, it's blue, and it has "Tap: Add Blue.")

CARDNAME enters the battlefield tapped.

CARDNAME doesn't untap during your untap step.

At the beginning of your upkeep, you may pay BlueBlue. If you do, untap CARDNAME.

Mystery Booster (Common)
Jaya Ballard
Jaya Ballard 2RedRedRed (5)
Legendary Planeswalker — Jaya (5)

+1: Add RedRedRed. Spend this mana only to cast instant or sorcery spells.

+1: Discard up to three cards, then draw that many cards.

−8: You get an emblem with "You may cast instant and sorcery spells from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead."

Commander 2021 (Mythic Rare)
Other Versions
Dominaria (Mythic Rare)
Ravnica Allegiance Mythic Edition (Mythic Rare)
Jaya Ballard, Task Mage
Jaya Ballard, Task Mage 1RedRed (3)
Legendary Creature — Human Spellshaper (2/2)

Red, Tap, Discard a card: Destroy target blue permanent.

1Red, Tap, Discard a card: Jaya Ballard, Task Mage deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.

5RedRed, Tap, Discard a card: Jaya Ballard deals 6 damage to each creature and each player.

Time Spiral Remastered (Rare)
Other Versions
Time Spiral (Rare)
Premium Deck Series: Fire and Lightning (Rare)
Jaya, Fiery Negotiator
Jaya, Fiery Negotiator 2RedRed (4)
Legendary Planeswalker — Jaya (4)

+1: Create a 1/1 red Monk creature token with prowess.

−1: Exile the top two cards of your library. Choose one of them. You may play that card this turn.

−2: Choose target creature an opponent controls. Whenever you attack this turn, Jaya, Fiery Negotiator deals damage equal to the number of attacking creatures to that creature.

−8: You get an emblem with "Whenever you cast a red instant or sorcery spell, copy it twice. You may choose new targets for the copies."

Dominaria United (Mythic Rare)
Jaya, Venerated Firemage
Jaya, Venerated Firemage 4Red (5)
Legendary Planeswalker — Jaya (5)

If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.

−2: Jaya, Venerated Firemage deals 2 damage to any target.

War of the Spark (Uncommon)
Jaya's Firenado
Jaya's Firenado 4Red (5)
Sorcery

Jaya's Firenado deals 5 damage to target creature or planeswalker. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Dominaria United (Common)
Jaya's Greeting
Jaya's Greeting 1Red (2)
Instant

Jaya's Greeting deals 3 damage to target creature. Scry 1.

War of the Spark (Common)
Jaya's Immolating Inferno
Jaya's Immolating Inferno Variable ColorlessRedRed (2)
Legendary Sorcery

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)

Jaya's Immolating Inferno deals X damage to each of up to three targets.

Commander Legends (Rare)
Other Versions
Dominaria (Rare)
Jaya's Phoenix
Jaya's Phoenix 4Red (5)
Creature — Phoenix (3/3)

Flying, haste

Whenever Jaya's Phoenix deals combat damage to a player or planeswalker, copy the next loyalty ability you activate this turn when you activate it. You may choose new targets for the copy.

Whenever you cast a planeswalker spell, you may return Jaya's Phoenix from your graveyard to the battlefield.

Commander Masters (Rare)
Jayemdae Tome
Jayemdae Tome 4 (4)
Artifact

4, Tap: Draw a card.

Magic Origins (Uncommon)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Tenth Edition (Rare)
Magic 2013 (Uncommon)
Jedit Ojanen, Mercenary
Jedit Ojanen, Mercenary 1WhiteBlue (3)
Legendary Creature — Cat Mercenary (3/3)

Whenever Jedit Ojanen, Mercenary or another legendary creature enters the battlefield under your control, you may pay Green. If you do, create a 2/2 green Cat Warrior creature token with forestwalk. (It can't be blocked as long as defending player controls a Forest.)

Dominaria United Commander (Mythic Rare)
Jem Lightfoote, Sky Explorer
Jem Lightfoote, Sky Explorer 2WhiteBlue (4)
Legendary Creature — Human Scout (3/3)

Flying, vigilance

At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card.

Outlaws of Thunder Junction (Uncommon)
Jenny Flint
Jenny Flint 1BlueRed (3)
Legendary Creature — Human Detective (2/2)

Partner with Madame Vastra

First strike

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)

Whenever you sacrifice a Clue or Food, put a +1/+1 counter on another target creature you control.

Doctor Who Commander (Rare)
Jenny, Generated Anomaly
Jenny, Generated Anomaly 2RedWhite (4)
Legendary Creature — Time Lord Soldier (2/3)

Double strike

Whenever Jenny deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Doctor Who Commander (Rare)
Jeskai Ascendancy
Jeskai Ascendancy BlueRedWhite (3)
Enchantment

Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. Untap those creatures.

Whenever you cast a noncreature spell, you may draw a card. If you do, discard a card.

Double Masters 2022 (Rare)
Other Versions
Khans of Tarkir (Rare)
Jewel-Eyed Cobra
Jewel-Eyed Cobra 2Green (3)
Creature — Snake (3/1)

Deathtouch

When Jewel-Eyed Cobra dies, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Modern Horizons 2 (Common)
Jiang Yanggu
Jiang Yanggu 4Green (5)
Legendary Planeswalker — Yanggu (4)

+1: Target creature gets +2/+2 until end of turn.

−1: If you don't control a creature named Mowu, create Mowu, a legendary 3/3 green Dog creature token.

−5: Until end of turn, target creature gains trample and gets +X/+X, where X is the number of lands you control.

Global Series: Jiang Yanggu and Mu Yanling (Mythic Rare)
Jiang Yanggu, Wildcrafter
Jiang Yanggu, Wildcrafter 2Green (3)
Legendary Planeswalker — Yanggu (3)

Each creature you control with a +1/+1 counter on it has "Tap: Add one mana of any color."

−1: Put a +1/+1 counter on target creature.

War of the Spark (Uncommon)
Jin-Gitaxias, Progress Tyrant
Jin-Gitaxias, Progress Tyrant 5BlueBlue (7)
Legendary Creature — Phyrexian Praetor (5/5)

Whenever you cast an artifact, instant, or sorcery spell, copy that spell. You may choose new targets for the copy. This ability triggers only once each turn. (A copy of a permanent spell becomes a token.)

Whenever an opponent casts an artifact, instant, or sorcery spell, counter that spell. This ability triggers only once each turn.

Kamigawa: Neon Dynasty (Mythic Rare)
Jinnie Fay, Jetmir's Second
Jinnie Fay, Jetmir's Second Red or GreenGreenGreen or White (3)
Legendary Creature — Elf Druid (3/3)

If you would create one or more tokens, you may instead create that many 2/2 green Cat creature tokens with haste or that many 3/1 green Dog creature tokens with vigilance.

Streets of New Capenna (Rare)
Johnny, Combo Player
Johnny, Combo Player 2BlueBlue (4)
Legendary Creature — Human Gamer (1/1)

4: Search your library for a card, put that card into your hand, then shuffle.

Unsanctioned (Rare)
Other Versions
Unhinged (Rare)
Joraga Auxiliary
Joraga Auxiliary 1GreenWhite (3)
Creature — Elf Soldier Ally (2/3)

4GreenWhite: Support 2. (Put a +1/+1 counter on each of up to two other target creatures.)

Oath of the Gatewatch (Uncommon)
Joraga Visionary
Joraga Visionary 3Green (4)
Creature — Elf Wizard (3/2)

When Joraga Visionary enters the battlefield, draw a card.

Game Night: Free-For-All (Common)
Other Versions
Zendikar Rising (Common)
Journey for the Elixir
Journey for the Elixir 2Green (3)
Sorcery

Search your library and graveyard for a basic land card and a card named Jiang Yanggu, reveal them, put them into your hand, then shuffle.

Global Series: Jiang Yanggu and Mu Yanling (Rare)
Journey of Discovery
Journey of Discovery 2Green (3)
Sorcery

Choose one —

• Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.

• You may play up to two additional lands this turn.

Entwine 2Green (Choose both if you pay the entwine cost.)

Mirrodin (Common)
Kellan, Daring Traveler (Journey On)
Kellan, Daring Traveler (Journey On) Green (1)
Sorcery — Adventure

Create X Map tokens, where X is one plus the number of opponents who control an artifact. (Then exile this card. You may cast the creature later from exile.)

The Lost Caverns of Ixalan (Rare)
Journey to Eternity
Journey to Eternity 1BlackGreen (3)
Legendary Enchantment — Aura

Enchant creature you control

When enchanted creature dies, return it to the battlefield under your control, then return Journey to Eternity to the battlefield transformed under your control.

Rivals of Ixalan (Rare)
Journey to Nowhere
Journey to Nowhere 1White (2)
Enchantment

When Journey to Nowhere enters the battlefield, exile target creature.

When Journey to Nowhere leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Outlaws of Thunder Junction Breaking News (Uncommon)
Other Versions
Zendikar (Common)
Duel Decks: Elspeth vs. Tezzeret (Common)
Magic: The Gathering-Commander (Common)
Journey to Oblivion
Journey to Oblivion 4White (5)
Enchantment

This spell costs 1 less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

When Journey to Oblivion enters the battlefield, exile target nonland permanent an opponent controls until Journey to Oblivion leaves the battlefield.

Zendikar Rising (Uncommon)
Journey to the Lost City
Journey to the Lost City 3Green (4)
Enchantment

At the beginning of your upkeep, exile the top four cards of your library, then roll a d20.

1–9 | You may put a land card from among those cards onto the battlefield.

10–19 | Create a 2/2 green Wolf creature token, then put a +1/+1 counter on it for each creature card among those cards.

20 | Put all permanent cards exiled with Journey to the Lost City onto the battlefield, then sacrifice it.

Commander Legends: Battle for Baldur's Gate (Rare)
Journey to the Oracle
Journey to the Oracle 2GreenGreen (4)
Sorcery

You may put any number of land cards from your hand onto the battlefield. Then if you control eight or more lands, you may discard a card. If you do, return Journey to the Oracle to its owner's hand.

Strixhaven: School of Mages (Mythic Rare)
Journeyer's Kite
Journeyer's Kite 2 (2)
Artifact

3, Tap: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

The Brothers' War Retro Artifacts (Rare)
Other Versions
Champions of Kamigawa (Rare)
Duel Decks: Venser vs. Koth (Rare)
Jousting Dummy
Jousting Dummy 2 (2)
Artifact Creature — Scarecrow Knight (2/1)

3: Jousting Dummy gets +1/+0 until end of turn.

Jumpstart (Common)
Other Versions
Throne of Eldraine (Common)
Joyful Stormsculptor
Joyful Stormsculptor 3BlueRed (5)
Creature — Human Shaman (2/3)

When Joyful Stormsculptor enters the battlefield, create two 1/1 blue and red Elemental creature tokens.

Whenever you cast a spell that has convoke, Joyful Stormsculptor deals 1 damage to each opponent and each battle they protect.

March of the Machine (Uncommon)
Joyous Respite
Joyous Respite 3Green (4)
Sorcery — Arcane

You gain 1 life for each land you control.

Champions of Kamigawa (Common)
Joyride Rigger
Joyride Rigger 3Green (4)
Creature — Goblin Rigger (3/3)

When Joyride Rigger enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

Unstable (Common)
Jubilant Skybonder
Jubilant Skybonder 1White or BlueWhite or Blue (3)
Creature — Human Wizard (2/2)

Flying

Creatures you control with flying have "Spells your opponents cast that target this creature cost 2 more to cast."

Ikoria: Lair of Behemoths (Uncommon)
Judge Unworthy
Judge Unworthy 1White (2)
Instant

Choose target attacking or blocking creature. Scry 3, then reveal the top card of your library. Judge Unworthy deals damage equal to that card's mana value to that creature.

Time Spiral Remastered (Common)
Other Versions
Future Sight (Common)
Jungle Wayfinder
Jungle Wayfinder 2Green (3)
Creature — Elf Warrior (3/3)

When Jungle Wayfinder enters the battlefield, each player may search their library for a basic land card, reveal it, put it into their hand, then shuffle.

Battlebond (Common)
Junji, the Midnight Sky
Junji, the Midnight Sky 3BlackBlack (5)
Legendary Creature — Dragon Spirit (5/5)

Flying, menace

When Junji, the Midnight Sky dies, choose one —

• Each opponent discards two cards and loses 2 life.

• Put target non-Dragon creature card from a graveyard onto the battlefield under your control. You lose 2 life.

Kamigawa: Neon Dynasty (Mythic Rare)
Junkyard Genius
Junkyard Genius 1BlackRed (3)
Creature — Human Artificer (2/2)

When Junkyard Genius enters the battlefield, create a tapped Powerstone token. (It's an artifact with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

1BlackRed, Sacrifice another creature or artifact: Until end of turn, other creatures you control get +1/+0 and gain menace and haste.

The Brothers' War (Uncommon)
Junkyard Scrapper
Junkyard Scrapper 2Red (3)
Creature — — Goblin Artificer (3/3)

Whenever a nontoken artifact enters the battlefield under your control, exile a random nonland artifact card with lesser mana value from your library. You may cast that card until the end of your next turn.

Kamigawa: Neon Dynasty Alchemy (Rare)
Junkyo Bell
Junkyo Bell 4 (4)
Artifact

At the beginning of your upkeep, you may have target creature you control get +X/+X until end of turn, where X is the number of creatures you control. If you do, sacrifice that creature at the beginning of the next end step.

Champions of Kamigawa (Rare)
Jushi Apprentice
Jushi Apprentice 1Blue (2)
Creature — Human Wizard (1/2)

2Blue, Tap: Draw a card. If you have nine or more cards in hand, flip Jushi Apprentice.

Champions of Kamigawa (Rare)
Kairi, the Swirling Sky
Kairi, the Swirling Sky 4BlueBlue (6)
Legendary Creature — Dragon Spirit (6/6)

Flying, ward 3

When Kairi, the Swirling Sky dies, choose one —

• Return any number of target nonland permanents with total mana value 6 or less to their owners' hands.

• Mill six cards, then return up to two instant and/or sorcery cards from your graveyard to your hand.

Kamigawa: Neon Dynasty (Mythic Rare)
Faithful Squire (Kaiso, Memory of Loyalty)
Faithful Squire (Kaiso, Memory of Loyalty) 1WhiteWhite (3)
Legendary Creature — Spirit (3/4)

Flying

Remove a ki counter from Kaiso, Memory of Loyalty: Prevent all damage that would be dealt to target creature this turn.

Betrayers of Kamigawa (Uncommon)
Kalonian Hydra
Kalonian Hydra 3GreenGreen (5)
Creature — Hydra (0/0)

Trample

Kalonian Hydra enters the battlefield with four +1/+1 counters on it.

Whenever Kalonian Hydra attacks, double the number of +1/+1 counters on each creature you control.

March of the Machine Commander (Mythic Rare)
Other Versions
Magic 2014 Core Set (Mythic Rare)
Commander 2016 (Mythic Rare)
Commander Anthology 2018 (Mythic Rare)
Kambal, Profiteering Mayor
Kambal, Profiteering Mayor 1WhiteBlack (3)
Legendary Creature — Human Advisor (2/4)

Whenever one or more tokens enter the battlefield under your opponents' control, for each of them, create a tapped token that's a copy of it. This ability triggers only once each turn.

Whenever one or more tokens enter the battlefield under your control, each opponent loses 1 life and you gain 1 life.

Outlaws of Thunder Junction (Rare)
Kami of Empty Graves
Kami of Empty Graves 3Black (4)
Creature — Spirit (4/1)

Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)

Saviors of Kamigawa (Common)
Kami of Industry
Kami of Industry 4Red (5)
Creature — Spirit (3/6)

When Kami of Industry enters the battlefield, return target artifact card with mana value 3 or less from your graveyard to the battlefield. It gains haste. Sacrifice it at the beginning of the next end step.

Kamigawa: Neon Dynasty (Common)
Kami of Lunacy
Kami of Lunacy 4BlackBlack (6)
Creature — Spirit (4/1)

Flying

Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.)

Champions of Kamigawa (Uncommon)
Kangee, Sky Warden
Kangee, Sky Warden 3WhiteBlue (5)
Legendary Creature — Bird Wizard (3/3)

Flying, vigilance

Whenever Kangee, Sky Warden attacks, attacking creatures with flying get +2/+0 until end of turn.

Whenever Kangee blocks, blocking creatures with flying get +0/+2 until end of turn.

Commander Legends (Uncommon)
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