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Bushmeat Poacher
Bushmeat Poacher 3Black (4)
Creature — Human Soldier (2/4)

1, Tap, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness. Draw a card.

Game Night: Free-For-All (Common)
Other Versions
Ikoria: Lair of Behemoths (Common)
Bushy Bodyguard
Bushy Bodyguard 1Green (2)
Creature — Squirrel Warrior (2/1)

Offspring 2 (You may pay an additional 2 as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)

When this creature enters, you may forage. If you do, put two +1/+1 counters on it. (To forage, exile three cards from your graveyard or sacrifice a Food.)

Bloomburrow (Uncommon)
Butch DeLoria, Tunnel Snake
Butch DeLoria, Tunnel Snake 1Black (2)
Legendary Creature — Human Rogue (2/2)

Menace (This creature can't be blocked except by two or more creatures.)

Tunnel Snakes Rule — Whenever Butch DeLoria, Tunnel Snake attacks, it gets +1/+1 until end of turn for each other Rogue and/or Snake you control.

1Black: Put a menace counter on another target creature. It becomes a Rogue in addition to its other types.

Magic The Gathering—Fallout (Uncommon)
Butcher Ghoul
Butcher Ghoul 1Black (2)
Creature — Zombie (1/1)

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Duel Decks: Blessed vs. Cursed (Common)
Other Versions
Avacyn Restored (Common)
Butcher of Malakir
Butcher of Malakir 5BlackBlack (7)
Creature — Vampire Warrior (5/4)

Flying

Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature of their choice.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Worldwake (Rare)
Magic: The Gathering-Commander (Rare)
Duel Decks: Sorin vs. Tibalt (Rare)
Commander 2014 (Rare)
Duel Decks: Zendikar vs. Eldrazi (Rare)
Commander 2015 (Rare)
Commander Anthology (Rare)
Commander 2017 (Rare)
Commander Anthology 2018 (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Innistrad: Crimson Vow Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Butcher of the Horde
Butcher of the Horde 1RedWhiteBlack (4)
Creature — Demon (5/4)

Flying

Sacrifice another creature: Butcher of the Horde gains your choice of vigilance, lifelink, or haste until end of turn.

Khans of Tarkir (Rare)
Butcher Orgg
Butcher Orgg 4RedRedRed (7)
Creature — Orgg (6/6)

You may assign Butcher Orgg's combat damage divided as you choose among defending player and/or any number of creatures they control.

Onslaught (Rare)
Butterbur, Bree Innkeeper
Butterbur, Bree Innkeeper 2GreenWhite (4)
Legendary Creature — Human Peasant (3/3)

At the beginning of your end step, if you don't control a Food, create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Bygone Bishop
Bygone Bishop 2White (3)
Creature — Spirit Cleric (2/3)

Flying

Whenever you cast a creature spell with mana value 3 or less, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Shadows Over Innistrad Remastered (Rare)
Other Versions
Shadows over Innistrad (Rare)
Innistrad: Crimson Vow Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Byrke, Long Ear of the Law
Byrke, Long Ear of the Law 4GreenWhite (6)
Legendary Creature — Rabbit Soldier (4/4)

Vigilance

When Byrke, Long Ear of the Law enters, put a +1/+1 counter on each of up to two target creatures.

Whenever a creature you control with a +1/+1 counter on it attacks, double the number of +1/+1 counters on it.

Bloomburrow (Mythic Rare)
Byway Barterer
Byway Barterer 2Red (3)
Creature — Raccoon Rogue (3/3)

Menace

Whenever you expend 4, you may discard your hand. If you do, draw two cards. (You expend 4 as you spend your fourth total mana to cast spells during a turn.)

Bloomburrow (Rare)
Byway Courier
Byway Courier 2Green (3)
Creature — Human Scout (3/2)

When Byway Courier dies, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Cabal Archon
Cabal Archon 2Black (3)
Creature — Human Cleric (2/2)

Black, Sacrifice a Cleric: Target player loses 2 life and you gain 2 life.

Onslaught (Uncommon)
Cabal Evangel
Cabal Evangel 1Black (2)
Creature — Human Cleric (2/2)

Dominaria (Common)
Cabal Executioner
Cabal Executioner 2BlackBlack (4)
Creature — Human Cleric (2/2)

Whenever Cabal Executioner deals combat damage to a player, that player sacrifices a creature of their choice.

Morph 3BlackBlack (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Uncommon)
Cabal Initiate
Cabal Initiate 1Black (2)
Creature — Human Warlock (2/1)

Discard a card: Cabal Initiate gains lifelink until end of turn.

Threshold — Cabal Initiate gets +1/+2 as long as seven or more cards are in your graveyard.

Modern Horizons 2 (Common)
Cabal Inquisitor
Cabal Inquisitor 1Black (2)
Creature — Human Minion (1/1)

Threshold — 1Black, Tap, Exile two cards from your graveyard: Target player discards a card. Activate only as a sorcery and only if seven or more cards are in your graveyard.

Odyssey (Common)
Cabal Interrogator
Cabal Interrogator 1Black (2)
Creature — Zombie Wizard (1/1)

Variable ColorlessBlack, Tap: Target player reveals X cards from their hand and you choose one of them. That player discards that card. Activate only as a sorcery.

Scourge (Uncommon)
Cabal Paladin
Cabal Paladin 3Black (4)
Creature — Human Knight (4/2)

Whenever you cast a historic spell, Cabal Paladin deals 2 damage to each opponent. (Artifacts, legendaries, and Sagas are historic.)

Dominaria (Common)
Cabal Patriarch
Cabal Patriarch 3BlackBlackBlack (6)
Legendary Creature — Human Wizard (5/5)

2Black, Sacrifice a creature: Target creature gets -2/-2 until end of turn.

2Black, Exile a creature card from your graveyard: Target creature gets -2/-2 until end of turn.

Commander Masters (Uncommon)
Other Versions
Odyssey (Rare)
Cabal Slaver
Cabal Slaver 2Black (3)
Creature — Human Cleric (2/1)

Whenever a Goblin deals combat damage to a player, that player discards a card.

Onslaught (Uncommon)
Cabal Surgeon
Cabal Surgeon 2BlackBlack (4)
Creature — Human Minion (2/1)

2BlackBlack, Tap, Exile two cards from your graveyard: Return target creature card from your graveyard to your hand.

Torment (Common)
Cabal Therapist
Cabal Therapist Black (1)
Creature — Horror (1/1)

Menace

At the beginning of your first main phase, you may sacrifice a creature. When you do, choose a nonland card name, then target player reveals their hand and discards all cards with that name.

Modern Horizons (Rare)
Cabal Torturer
Cabal Torturer 1BlackBlack (3)
Creature — Human Minion (1/1)

Black, Tap: Target creature gets -1/-1 until end of turn.

Threshold — 3BlackBlack, Tap: Target creature gets -2/-2 until end of turn. Activate only if seven or more cards are in your graveyard.

Torment (Common)
Cabal Trainee
Cabal Trainee Black (1)
Creature — Human Minion (1/1)

Sacrifice Cabal Trainee: Target creature gets -2/-0 until end of turn.

Judgment (Common)
Cabaretti Initiate
Cabaretti Initiate Green (1)
Creature — Raccoon Citizen (1/2)

2Red or White: Cabaretti Initiate gains double strike until end of turn.

Streets of New Capenna (Common)
Cache Raiders
Cache Raiders 3BlueBlue (5)
Creature — Merfolk Rogue (4/4)

At the beginning of your upkeep, return a permanent you control to its owner's hand.

Duel Decks: Venser vs. Koth (Uncommon)
Other Versions
Eventide (Uncommon)
Cackling Culprit
Cackling Culprit (0)
Creature — Human Rogue (3/5)

Whenever Cackling Culprit or another creature you control dies, you gain 1 life.

1Black: Cackling Culprit gains deathtouch until end of turn.

Innistrad: Crimson Vow (Uncommon)
Cackling Fiend
Cackling Fiend 2BlackBlack (4)
Creature — Zombie (2/1)

When Cackling Fiend enters, each opponent discards a card.

Dominaria Remastered (Common)
Other Versions
Urza's Saga (Common)
Battle Royale Box Set (Common)
Cackling Imp
Cackling Imp 2BlackBlack (4)
Creature — Imp (2/2)

Flying

Tap: Target player loses 1 life.

Duel Decks Anthology, Divine vs. Demonic (Common)
Other Versions
Fifth Dawn (Common)
Duel Decks: Divine vs. Demonic (Common)
Cackling Prowler
Cackling Prowler 3Green (4)
Creature — Hyena Rogue (4/3)

Ward 2 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)

Morbid — At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on this creature.

Magic: The Gathering Foundations (Common)
Cackling Slasher
Cackling Slasher 3Black (4)
Creature — Human Assassin (3/3)

Deathtouch

Cackling Slasher enters with a +1/+1 counter on it if a creature died this turn.

Duskmourn: House of Horror (Common)
Cackling Witch
Cackling Witch 1Black (2)
Creature — Human Spellshaper (1/1)

Variable ColorlessBlack, Tap, Discard a card: Target creature gets +X/+0 until end of turn.

Mercadian Masques (Uncommon)
Cacophodon
Cacophodon 3Green (4)
Creature — Dinosaur (2/5)

Enrage — Whenever Cacophodon is dealt damage, untap target permanent.

Rivals of Ixalan (Uncommon)
Cacophony Scamp
Cacophony Scamp Red (1)
Creature — Phyrexian Goblin Warrior (1/1)

Whenever Cacophony Scamp deals combat damage to a player, you may sacrifice it. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

When Cacophony Scamp dies, it deals damage equal to its power to any target.

Phyrexia: All Will Be One (Uncommon)
Cactarantula
Cactarantula 4GreenGreen (6)
Creature — Plant Spider (6/5)

This spell costs 1 less to cast if you control a Desert.

Reach

Whenever Cactarantula becomes the target of a spell or ability an opponent controls, you may draw a card.

Outlaws of Thunder Junction (Common)
Cactusfolk Sureshot
Cactusfolk Sureshot 2RedGreen (4)
Creature — Plant Mercenary (4/4)

Reach

Ward 2 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)

At the beginning of combat on your turn, other creatures you control with power 4 or greater gain trample and haste until end of turn.

Outlaws of Thunder Junction (Uncommon)
Cadaver Imp
Cadaver Imp 1BlackBlack (3)
Creature — Imp (1/1)

Flying

When Cadaver Imp enters, you may return target creature card from your graveyard to your hand.

Commander Masters (Common)
Other Versions
Rise of the Eldrazi (Common)
Planechase 2012 Edition (Common)
Duel Decks: Zendikar vs. Eldrazi (Common)
Duel Decks: Nissa vs. Ob Nixilis (Common)
Planechase Anthology (Common)
Jumpstart (Common)
Cadaverous Knight
Cadaverous Knight 2Black (3)
Creature — Zombie Knight (2/2)

Flanking <I>(Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)</I>

1BlackBlack: Regenerate Cadaverous Knight.

Planechase (Common)
Other Versions
Mirage (Common)
Cadira, Caller of the Small
Cadira, Caller of the Small 1GreenWhite (3)
Legendary Creature — Orc Ranger (3/3)

Trample

Whenever Cadira, Caller of the Small deals combat damage to a player, for each token you control, create a 1/1 white Rabbit creature token.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Cadric, Soul Kindler
Cadric, Soul Kindler 2RedWhite (4)
Legendary Creature — Dwarf Wizard (4/3)

The "legend rule" doesn't apply to tokens you control.

Whenever another nontoken legendary permanent you control enters, you may pay 1. If you do, create a token that's a copy of it. That token gains haste. Sacrifice it at the beginning of the next end step.

Dominaria United Commander (Rare)
Caesar, Legion's Emperor
Caesar, Legion's Emperor 1RedWhiteBlack (4)
Legendary Creature — Human Soldier (4/4)

Whenever you attack, you may sacrifice another creature. When you do, choose two —

• Create two 1/1 red and white Soldier creature tokens with haste that are tapped and attacking.

• You draw a card and you lose 1 life.

• Caesar, Legion's Emperor deals damage equal to the number of creature tokens you control to target opponent.

Magic The Gathering—Fallout (Mythic Rare)
Caetus, Sea Tyrant of Segovia
Caetus, Sea Tyrant of Segovia (0)
Legendary Creature — Serpent (3/3)

Noncreature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a noncreature spell pays for 1 or one mana of that creature's color.)

At the beginning of your end step, untap up to four target creatures.

March of the Machine (Rare)
Caged Zombie
Caged Zombie 2Black (3)
Creature — Zombie (2/3)

1Black, Tap: Each opponent loses 2 life. Activate only if a creature died this turn.

Core Set 2021 (Common)
Cairn Wanderer
Cairn Wanderer 4Black (5)
Creature — Shapeshifter (4/4)

Changeling (This card is every creature type.)

As long as a creature card with flying is in a graveyard, Cairn Wanderer has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance.

Ikoria Commander (Rare)
Other Versions
Lorwyn (Rare)
Cait, Cage Brawler
Cait, Cage Brawler RedGreen (2)
Legendary Creature — Human Warrior (1/1)

During your turn, Cait, Cage Brawler has indestructible.

Whenever Cait attacks, you and defending player each draw a card, then discard a card. Put two +1/+1 counters on Cait if you discarded the card with the highest mana value among those cards or tied for highest.

Magic The Gathering—Fallout (Rare)
Calamity Bearer
Calamity Bearer 2RedRed (4)
Creature — Giant Berserker (3/4)

If a Giant source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

Kaldheim (Rare)
Calamity, Galloping Inferno
Calamity, Galloping Inferno 4RedRed (6)
Legendary Creature — Horse Mount (4/6)

Haste

Whenever Calamity, Galloping Inferno attacks while saddled, choose a nonlegendary creature that saddled it this turn and create a tapped and attacking token that's a copy of it. Sacrifice that token at the beginning of the next end step. Repeat this process once.

Saddle 1

Outlaws of Thunder Junction (Rare)
Calciderm
Calciderm 2WhiteWhite (4)
Creature — Beast (5/5)

Shroud (This creature can't be the target of spells or abilities.)

Vanishing 4 (This creature enters with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

Time Spiral Remastered (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Eternal Masters (Uncommon)
Calcite Snapper
Calcite Snapper 1BlueBlue (3)
Creature — Turtle (1/4)

Shroud (This creature can't be the target of spells or abilities.)

Landfall — Whenever a land you control enters, you may switch Calcite Snapper's power and toughness until end of turn.

Worldwake (Common)
Calculating Lich
Calculating Lich 4BlackBlack (6)
Creature — Zombie Wizard (5/5)

Menace

Whenever a creature attacks one of your opponents, that player loses 1 life.

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Other Versions
Game Night 2019 (Mythic Rare)
Caldaia Guardian
Caldaia Guardian 3Green (4)
Creature — Human Soldier (4/3)

Whenever Caldaia Guardian or another creature you control with mana value 4 or greater dies, create two 1/1 green and white Citizen creature tokens.

Blitz 2Green (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Streets of New Capenna Commander (Rare)
Caldaia Strongarm
Caldaia Strongarm 4Green (5)
Creature — Human Warrior (2/3)

When Caldaia Strongarm enters, put two +1/+1 counters on target creature.

Blitz 3Green (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Streets of New Capenna (Common)
Caldera Hellion
Caldera Hellion 3RedRed (5)
Creature — Hellion (3/3)

Devour 1 (As this enters, you may sacrifice any number of creatures. This creature enters with that many +1/+1 counters on it.)

When Caldera Hellion enters, it deals 3 damage to each creature.

Shards of Alara (Rare)
Caldera Kavu
Caldera Kavu 2Red (3)
Creature — Kavu (2/2)

1Black: Caldera Kavu gets +1/+1 until end of turn.

Green: Caldera Kavu becomes the color of your choice until end of turn.

Planeshift (Common)
Caligo Skin-Witch
Caligo Skin-Witch 1Black (2)
Creature — Human Wizard (1/3)

Kicker 3Black (You may pay an additional 3Black as you cast this spell.)

When Caligo Skin-Witch enters, if it was kicked, each opponent discards two cards.

Dominaria (Common)
Calim, Djinn Emperor
Calim, Djinn Emperor 3BlueBlueBlue (6)
Legendary Creature — — Djinn Noble (5/6)

Flying, ward 2

Calim's Breath — 1Blue, Discard Calim: Tap up to one target nonland permanent. Draw a card. Then you may exile two other cards named Calim, Djinn Emperor from your graveyard. When you do, return Calim from your graveyard to the battlefield tapped.

When you discard Calim, conjure a card named Calim, Djinn Emperor into your library seventh from the top.

Alchemy Horizons: Baldur's Gate (Rare)
Calix, Guided by Fate
Calix, Guided by Fate 1GreenWhite (3)
Legendary Enchantment Creature — Human Druid (2/2)

Constellation — Whenever Calix, Guided by Fate or another enchantment you control enters, put a +1/+1 counter on target creature.

Whenever Calix or an enchanted creature you control deals combat damage to a player, you may create a token that's a copy of a nonlegendary enchantment you control. Do this only once each turn.

March of the Machine: The Aftermath (Mythic Rare)
Callaphe, Beloved of the Sea
Callaphe, Beloved of the Sea 1BlueBlue (3)
Legendary Enchantment Creature — Demigod (*/3)

Callaphe's power is equal to your devotion to blue. (Each Blue in the mana costs of permanents you control counts toward your devotion to blue.)

Creatures and enchantments you control have "Spells your opponents cast that target this permanent cost 1 more to cast."

Theros Beyond Death (Uncommon)
Caller of Gales
Caller of Gales Blue (1)
Creature — Merfolk Wizard (1/1)

1Blue, Tap: Target creature gains flying until end of turn.

Conspiracy: Take the Crown (Common)
Other Versions
Zendikar (Common)
Caller of the Claw
Caller of the Claw 2Green (3)
Creature — Elf (2/2)

Flash

When Caller of the Claw enters, create a 2/2 green Bear creature token for each nontoken creature put into your graveyard from the battlefield this turn.

Commander 2015 (Rare)
Other Versions
Legions (Rare)
Caller of the Hunt
Caller of the Hunt 2Green (3)
Creature — Human (*/*)

As an additional cost to cast this spell, choose a creature type.

Caller of the Hunt's power and toughness are each equal to the number of creatures of the chosen type on the battlefield.

Mercadian Masques (Rare)
Caller of the Pack
Caller of the Pack 5GreenGreen (7)
Creature — Beast (8/6)

Trample

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Commander Anthology (Uncommon)
Other Versions
Commander 2015 (Uncommon)
Caller of the Untamed
Caller of the Untamed 3Green (4)
Creature — Elf Shaman (2/4)

Before you shuffle your deck to start the game, you may reveal this card from your deck and exile a creature card you drafted that isn't in your deck.

Variable Colorless, Tap: Create a token that's a copy of a card you exiled with cards named Caller of the Untamed. X is the mana value of that card.

Conspiracy: Take the Crown (Rare)
Callidus Assassin
Callidus Assassin 4BlueBlack (6)
Creature — Human Shapeshifter Assassin (3/3)

Flash

Polymorphine — You may have Callidus Assassin enter tapped as a copy of any creature on the battlefield, except it has "When this creature enters, destroy up to one other target creature with the same name as this creature."

Warhammer 40,000 Commander (Rare)
Callous Bloodmage
Callous Bloodmage 2Black (3)
Creature — Vampire Warlock (2/1)

When Callous Bloodmage enters, choose one —

• Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."

• You draw a card and you lose 1 life.

• Exile target player's graveyard.

Strixhaven: School of Mages (Rare)
Callous Deceiver
Callous Deceiver 2Blue (3)
Creature — Spirit (1/3)

1: Look at the top card of your library.

2: Reveal the top card of your library. If it's a land card, Callous Deceiver gets +1/+0 and gains flying until end of turn. Activate only once each turn.

Champions of Kamigawa (Common)
Callous Giant
Callous Giant 4RedRed (6)
Creature — Giant (4/4)

If a source would deal 3 or less damage to Callous Giant, prevent that damage.

Invasion (Rare)
Callous Oppressor
Callous Oppressor 1BlueBlue (3)
Creature — Octopus (1/2)

You may choose not to untap Callous Oppressor during your untap step.

As Callous Oppressor enters, an opponent chooses a creature type.

Tap: Gain control of target creature that isn't of the chosen type for as long as Callous Oppressor remains tapped.

Onslaught (Rare)
Callous Sell-Sword
Callous Sell-Sword 1Black (2)
Creature — Human Soldier (2/2)

Callous Sell-Sword enters with a +1/+1 counter on it for each creature that died under your control this turn.

Wilds of Eldraine (Uncommon)
Callow Jushi
Callow Jushi 1BlueBlue (3)
Creature — Human Wizard (2/2)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Callow Jushi.

At the beginning of the end step, if there are two or more ki counters on Callow Jushi, you may flip it.

Betrayers of Kamigawa (Uncommon)
Calming Licid
Calming Licid 2White (3)
Creature — Licid (2/2)

White, Tap: Calming Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay White to end this effect.

Enchanted creature can't attack.

Stronghold (Uncommon)
Camel
Camel White (1)
Creature — Camel (0/1)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

As long as Camel is attacking, prevent all damage Deserts would deal to Camel and to creatures banded with Camel.

Arabian Nights (Common)
Camellia, the Seedmiser
Camellia, the Seedmiser 1BlackGreen (3)
Legendary Creature — Squirrel Warlock (3/3)

Menace

Other Squirrels you control have menace.

Whenever you sacrifice one or more Foods, create a 1/1 green Squirrel creature token.

2, Forage: Put a +1/+1 counter on each other Squirrel you control. (To forage, exile three cards from your graveyard or sacrifice a Food.)

Bloomburrow (Rare)
Campus Guide
Campus Guide 2 (2)
Artifact Creature — Golem (2/1)

When this creature enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.

Magic: The Gathering Foundations (Common)
Other Versions
Strixhaven: School of Mages (Common)
Jumpstart 2022 (Common)
Canal Courier
Canal Courier 5Blue (6)
Creature — Human Rogue (3/5)

When Canal Courier enters, you become the monarch.

Whenever Canal Courier and another creature attack different players, Canal Courier can't be blocked this combat.

Conspiracy: Take the Crown (Common)
Canal Dredger
Canal Dredger 4 (4)
Artifact Creature — Construct (1/5)

Draft Canal Dredger face up.

Each player passes the last card from each booster pack to a player who drafted a card named Canal Dredger.

Tap: Put target card from your graveyard on the bottom of your library.

Magic: The Gathering—Conspiracy (Rare)
Canal Monitor
Canal Monitor 4Black (5)
Creature — Lizard (5/3)

Rivals of Ixalan (Common)
Candlegrove Witch
Candlegrove Witch 1White (2)
Creature — Human Warlock (2/2)

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlegrove Witch gains flying until end of turn.

Innistrad: Midnight Hunt (Common)
Candlelit Cavalry
Candlelit Cavalry 4Green (5)
Creature — Human Knight (5/5)

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlelit Cavalry gains trample until end of turn.

Innistrad: Midnight Hunt (Common)
Canker Abomination
Canker Abomination 2Black or GreenBlack or Green (4)
Creature — Treefolk Horror (6/6)

As Canker Abomination enters, choose an opponent. Canker Abomination enters with a -1/-1 counter on it for each creature that player controls.

Ultimate Masters (Common)
Other Versions
Eventide (Uncommon)
Cankerbloom
Cankerbloom 1Green (2)
Creature — Phyrexian Fungus (3/2)

1, Sacrifice Cankerbloom: Choose one —

• Destroy target artifact.

• Destroy target enchantment.

• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Phyrexia: All Will Be One (Uncommon)
Canoptek Scarab Swarm
Canoptek Scarab Swarm 4 (4)
Artifact Creature — Insect (1/1)

Flying

Feeder Mandibles — When Canoptek Scarab Swarm enters, exile target player's graveyard. For each artifact or land card exiled this way, create a 1/1 colorless Insect artifact creature token with flying.

Warhammer 40,000 Commander (Rare)
Canoptek Spyder
Canoptek Spyder 5 (5)
Artifact Creature — Spider (4/4)

Flying

Fabricator Claw Array — Whenever another nontoken artifact creature or Vehicle you control enters, draw a card.

Warhammer 40,000 Commander (Rare)
Canoptek Tomb Sentinel
Canoptek Tomb Sentinel 4 (4)
Artifact Creature — Insect (4/3)

Vigilance

Exile Cannon — When Canoptek Tomb Sentinel enters from a graveyard, exile up to one target nonland permanent.

Unearth 7 (7: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Warhammer 40,000 Commander (Rare)
Canoptek Wraith
Canoptek Wraith 3 (3)
Artifact Creature — Wraith (2/1)

Wraith Form — Canoptek Wraith can't be blocked.

Transdimensional Scout — When Canoptek Wraith deals combat damage to a player, you may pay 3 and sacrifice it. If you do, choose a land you control. Then search your library for up to two basic land cards which have the same name as the chosen land, put them onto the battlefield tapped, then shuffle.

Warhammer 40,000 Commander (Rare)
Canopy Baloth
Canopy Baloth 3Green (4)
Creature — Beast (4/3)

Landfall — Whenever a land you control enters, Canopy Baloth gets +2/+2 until end of turn.

Jumpstart 2022 (Common)
Other Versions
Zendikar Rising (Common)
Canopy Crawler
Canopy Crawler 3Green (4)
Creature — Beast (2/2)

Amplify 1 <I>(As this creature enters, put a +1/+1 counter on it for each Beast card you reveal in your hand.)</I>

Tap: Target creature gets +1/+1 until end of turn for each +1/+1 counter on Canopy Crawler.

Legions (Uncommon)
Canopy Dragon
Canopy Dragon 4GreenGreen (6)
Creature — Dragon (4/4)

Trample

1Green: Canopy Dragon gains flying and loses trample until end of turn.

Mirage (Rare)
Canopy Gorger
Canopy Gorger 4GreenGreen (6)
Creature — Wurm (6/5)

Oath of the Gatewatch (Common)
Canopy Spider
Canopy Spider 1Green (2)
Creature — Spider (1/3)

Reach (This creature can block creatures with flying.)

Core Set 2020 (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Tempest (Common)
Tenth Edition (Common)
Tempest Remastered (Common)
Battlebond (Common)
Canopy Stalker
Canopy Stalker 3Green (4)
Creature — Cat (4/2)

Canopy Stalker must be blocked if able.

When Canopy Stalker dies, you gain 1 life for each creature that died this turn.

Core Set 2021 (Uncommon)
Canopy Tactician
Canopy Tactician 3Green (4)
Creature — Elf Warrior (3/3)

Other Elves you control get +1/+1.

Tap: Add GreenGreenGreen.

Kaldheim (Rare)
Cruel Somnophage (Can't Wake Up)
Cruel Somnophage (Can't Wake Up) 1Blue (2)
Sorcery — Adventure

Target player mills four cards. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Rare)
Cantivore
Cantivore 1WhiteWhite (3)
Creature — Lhurgoyf (*/*)

Vigilance

Cantivore's power and toughness are each equal to the number of enchantment cards in all graveyards.

Odyssey (Rare)
Canyon Crab
Canyon Crab 1Blue (2)
Creature — Crab (0/5)

1Blue: Canyon Crab gets +2/-2 until end of turn.

At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card, then discard a card.

Outlaws of Thunder Junction (Uncommon)
Canyon Drake
Canyon Drake 2RedRed (4)
Creature — Drake (1/2)

Flying

1, Discard a card at random: Canyon Drake gets +2/+0 until end of turn.

Tempest (Rare)
Canyon Jerboa
Canyon Jerboa 2White (3)
Creature — Mouse (1/2)

Landfall — Whenever a land you control enters, creatures you control get +1/+1 until end of turn.

Zendikar Rising (Uncommon)
Canyon Lurkers
Canyon Lurkers 4Red (5)
Creature — Human Rogue (5/2)

Morph 3Red (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Khans of Tarkir (Common)
Canyon Minotaur
Canyon Minotaur 3Red (4)
Creature — Minotaur Warrior (3/3)

Magic 2014 Core Set (Common)
Other Versions
Conflux (Common)
Magic 2010 (Common)
Magic 2011 (Common)
Magic 2013 (Common)
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