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Witness of the Ages
Witness of the Ages 6 (6)
Artifact Creature — Golem (4/4)

Morph 5 (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Khans of Tarkir (Uncommon)
Witness of Tomorrows
Witness of Tomorrows 4Blue (5)
Enchantment Creature — Sphinx (3/4)


3Blue: Scry 1.

Theros Beyond Death (Common)
Witness the End
Witness the End 3Black (4)

Devoid (This card has no color.)

Target opponent exiles two cards from their hand and loses 2 life.

Oath of the Gatewatch (Common)
Wit's End
Wit's End 5BlackBlack (7)

Target player discards their hand.

Magic 2013 (Rare)
Other Versions
Dissension (Rare)
Witty Demon
Witty Demon 1BlackBlack (3)
Creature — — Demon (4/3)


When CARDNAME enters the battlefield, if your starting library had at least 13 cards over the minimum, search your library for a card and put that card into your hand, then shuffle your library. Otherwise, CARDNAME deals 4 damage to you.

Mystery Booster (Common)
Wizard Mentor
Wizard Mentor 2Blue (3)
Creature — Human Wizard (2/2)

Tap: Return Wizard Mentor and target creature you control to their owner's hand.

Urza's Saga (Common)
Wizard Replica
Wizard Replica 3 (3)
Artifact Creature — Wizard (1/3)


Blue, Sacrifice Wizard Replica: Counter target spell unless its controller pays 2.

Planechase (Common)
Other Versions
Mirrodin (Common)
Wizard's Lightning
Wizard's Lightning 2Red (3)

This spell costs 2 less to cast if you control a Wizard.

Wizard's Lightning deals 3 damage to any target.

Dominaria (Uncommon)
Wizard's Retort
Wizard's Retort 1BlueBlue (3)

This spell costs 1 less to cast if you control a Wizard.

Counter target spell.

Dominaria (Uncommon)
Wizards' School
Wizards' School (0)

Tap: Add Colorless.

1, Tap: Add Blue.

2, Tap: Add White or Black.

Homelands (Uncommon)
Wizened Arbiter
Wizened Arbiter WhiteWhite (2)
Creature — — Human Soldier Wizard (2/1)

When Wizened Arbiter enters the battlefield, you may reveal a white card you own from outside the game. If you do, exchange that card with a card in your hand.

Mystery Booster (Common)
Wizened Cenn
Wizened Cenn WhiteWhite (2)
Creature — Kithkin Cleric (2/2)

Other Kithkin creatures you control get +1/+1.

Lorwyn (Uncommon)
Wizened Snitches
Wizened Snitches 3Blue (4)
Creature — Faerie Rogue (1/3)


Players play with the top card of their libraries revealed.

Ravnica: City of Guilds (Uncommon)
Woe Strider
Woe Strider 2Black (3)
Creature — Horror (3/2)

When Woe Strider enters the battlefield, create a 0/1 white Goat creature token.

Sacrifice another creature: Scry 1.

Escape—3BlackBlack, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Woe Strider escapes with two +1/+1 counters on it.

Theros Beyond Death (Rare)
Woebearer 4Black (5)
Creature — Zombie (2/3)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Whenever Woebearer deals combat damage to a player, you may return target creature card from your graveyard to your hand.

Mirrodin (Uncommon)
Woebringer Demon
Woebringer Demon 3BlackBlack (5)
Creature — Demon (4/4)


At the beginning of each player's upkeep, that player sacrifices a creature. If the player can't, sacrifice Woebringer Demon.

Ravnica: City of Guilds (Rare)
Woeleecher 5White (6)
Creature — Elemental (3/5)

White, Tap: Remove a -1/-1 counter from target creature. If you do, you gain 2 life.

Shadowmoor (Common)
Wojek Apothecary
Wojek Apothecary 2WhiteWhite (4)
Creature — Human Cleric (1/1)

Radiance — Tap: Prevent the next 1 damage that would be dealt to target creature and each other creature that shares a color with it this turn.

Ravnica: City of Guilds (Uncommon)
Wojek Bodyguard
Wojek Bodyguard 2Red (3)
Creature — Human Soldier (3/3)

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

Wojek Bodyguard can't attack or block alone.

Guilds of Ravnica (Common)
Wojek Embermage
Wojek Embermage 3Red (4)
Creature — Human Wizard (1/2)

Radiance — Tap: Wojek Embermage deals 1 damage to target creature and each other creature that shares a color with it.

Ravnica: City of Guilds (Uncommon)
Wojek Halberdiers
Wojek Halberdiers RedWhite (2)
Creature — Human Soldier (3/2)

Battalion — Whenever Wojek Halberdiers and at least two other creatures attack, Wojek Halberdiers gains first strike until end of turn.

Gatecrash (Common)
Wojek Siren
Wojek Siren White (1)

Radiance — Target creature and each other creature that shares a color with it get +1/+1 until end of turn.

Ravnica: City of Guilds (Common)
Wolf of Devil's Breach
Wolf of Devil's Breach 3RedRed (5)
Creature — Elemental Wolf (5/5)

Whenever Wolf of Devil's Breach attacks, you may pay 1Red and discard a card. If you do, Wolf of Devil's Breach deals damage to target creature or planeswalker equal to the discarded card's converted mana cost.

Shadows over Innistrad (Mythic Rare)
Wolf Pack
Wolf Pack 6GreenGreen (8)
Creature — Wolf (7/6)

You may have Wolf Pack assign its combat damage as though it weren't blocked.

Masters Edition II (Rare)
Other Versions
Portal Three Kingdoms (Rare)
Wolfbitten Captive
Wolfbitten Captive Green (1)
Creature — Human Werewolf (1/1)

1Green: Wolfbitten Captive gets +2/+2 until end of turn. Activate this ability only once each turn.

At the beginning of each upkeep, if no spells were cast last turn, transform Wolfbitten Captive.

Dark Ascension (Rare)
Wolfbriar Elemental
Wolfbriar Elemental 2GreenGreen (4)
Creature — Elemental (4/4)

Multikicker Green (You may pay an additional Green any number of times as you cast this spell.)

When Wolfbriar Elemental enters the battlefield, create a 2/2 green Wolf creature token for each time it was kicked.

Commander Anthology (Rare)
Other Versions
Worldwake (Rare)
Magic: The Gathering—Conspiracy (Rare)
Commander 2014 (Rare)
Modern Masters 2015 Edition (Rare)
Wolfcaller's Howl
Wolfcaller's Howl 3Green (4)

At the beginning of your upkeep, create X 2/2 green Wolf creature tokens, where X is the number of your opponents with four or more cards in hand.

Commander Anthology (Rare)
Other Versions
Commander 2014 (Rare)
Wolfhunter's Quiver
Wolfhunter's Quiver 1 (1)
Artifact — Equipment

Equipped creature has "Tap: This creature deals 1 damage to any target" and "Tap: This creature deals 3 damage to target Werewolf creature."

Equip 5

Dark Ascension (Uncommon)
Wolfir Avenger
Wolfir Avenger 1GreenGreen (3)
Creature — Wolf Warrior (3/3)

Flash (You may cast this spell any time you could cast an instant.)

1Green: Regenerate Wolfir Avenger.

Avacyn Restored (Uncommon)
Wolfir Silverheart
Wolfir Silverheart 3GreenGreen (5)
Creature — Wolf Warrior (4/4)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Wolfir Silverheart is paired with another creature, each of those creatures gets +4/+4.

Avacyn Restored (Rare)
Wolfkin Bond
Wolfkin Bond 4Green (5)
Enchantment — Aura

Enchant creature

When Wolfkin Bond enters the battlefield, create a 2/2 green Wolf creature token.

Enchanted creature gets +2/+2.

Core Set 2020 (Common)
Other Versions
Eldritch Moon (Common)
Wolfrider's Saddle
Wolfrider's Saddle 3Green (4)
Artifact — Equipment

When Wolfrider's Saddle enters the battlefield, create a 2/2 green Wolf creature token, then attach Wolfrider's Saddle to it.

Equipped creature gets +1/+1 and can't be blocked by more than one creature.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Core Set 2020 (Uncommon)
Wolf's Quarry
Wolf's Quarry 4GreenGreen (6)

Create three 1/1 green Boar creature tokens with "When this creature dies, create a Food token." (A Food token is an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Throne of Eldraine (Common)
Wolf-Skull Shaman
Wolf-Skull Shaman 1Green (2)
Creature — Elf Shaman (2/2)

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wolf-Skull Shaman, you may reveal it. If you do, create a 2/2 green Wolf creature token.

Morningtide (Uncommon)
Wolfwillow Haven
Wolfwillow Haven 1Green (2)
Enchantment — Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds an additional Green.

4Green, Sacrifice Wolfwillow Haven: Create a 2/2 green Wolf creature token. Activate this ability only during your turn.

Theros Beyond Death (Uncommon)
Wolverine Pack
Wolverine Pack 2GreenGreen (4)
Creature — Wolverine (2/4)

Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)

Legends (Common)
Other Versions
Fifth Edition (Uncommon)
Wonder 3Blue (4)
Creature — Incarnation (2/2)


As long as Wonder is in your graveyard and you control an Island, creatures you control have flying.

Commander Anthology 2018 (Uncommon)
Other Versions
Judgment (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Commander 2013 Edition (Uncommon)
Eternal Masters (Uncommon)
Commander Anthology (Uncommon)
Wood Elemental
Wood Elemental 3Green (4)
Creature — Elemental (*/*)

As Wood Elemental enters the battlefield, sacrifice any number of untapped Forests.

Wood Elemental's power and toughness are each equal to the number of Forests sacrificed as it entered the battlefield.

Masters Edition IV (Rare)
Other Versions
Legends (Rare)
Wood Elves
Wood Elves 2Green (3)
Creature — Elf Scout (1/1)

When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.

Commander Anthology (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Exodus (Common)
Starter 1999 (Uncommon)
Portal (Rare)
Duel Decks: Elves vs. Goblins (Common)
Commander 2014 (Common)
Duel Decks Anthology, Elves vs. Goblins (Common)
Commander 2015 (Common)
Duel Decks: Nissa vs. Ob Nixilis (Common)
Wood Sage
Wood Sage GreenBlue (2)
Creature — Human Druid (1/1)

Tap: Choose a creature card name. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Magic: The Gathering—Conspiracy (Uncommon)
Woodborn Behemoth
Woodborn Behemoth 3GreenGreen (5)
Creature — Elemental (4/4)

As long as you control eight or more lands, Woodborn Behemoth gets +4/+4 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Archenemy: Nicol Bolas (Uncommon)
Other Versions
Magic 2014 Core Set (Uncommon)
Duel Decks: Nissa vs. Ob Nixilis (Uncommon)
Woodcloaker 5Green (6)
Creature — Elf (3/3)

Morph 2GreenGreen (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Woodcloaker is turned face up, target creature gains trample until end of turn.

Scourge (Common)
Woodcutter's Grit
Woodcutter's Grit 2Green (3)

Target creature you control gets +3/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Eldritch Moon (Common)
Wooded Bastion
Wooded Bastion (0)

Tap: Add Colorless.

Green or White, Tap: Add GreenGreen, GreenWhite, or WhiteWhite.

Zendikar Expeditions (Mythic Rare)
Other Versions
Shadowmoor (Rare)
Wooded Foothills
Wooded Foothills (0)

Tap, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle your library.

Zendikar Expeditions (Mythic Rare)
Other Versions
Onslaught (Rare)
Khans of Tarkir (Rare)
Wooden Sphere
Wooden Sphere 1 (1)

Whenever a player casts a green spell, you may pay 1. If you do, you gain 1 life.

Eighth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Wooden Stake
Wooden Stake 2 (2)
Artifact — Equipment

Equipped creature gets +1/+0.

Whenever equipped creature blocks or becomes blocked by a Vampire, destroy that creature. It can't be regenerated.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Innistrad (Common)
Woodfall Primus
Woodfall Primus 5GreenGreenGreen (8)
Creature — Treefolk Shaman (6/6)


When Woodfall Primus enters the battlefield, destroy target noncreature permanent.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Ultimate Masters (Rare)
Other Versions
Shadowmoor (Rare)
Modern Masters (Rare)
Woodland Bellower
Woodland Bellower 4GreenGreen (6)
Creature — Beast (6/5)

When Woodland Bellower enters the battlefield, you may search your library for a nonlegendary green creature card with converted mana cost 3 or less, put it onto the battlefield, then shuffle your library.

Magic Origins (Mythic Rare)
Woodland Cemetery
Woodland Cemetery (0)

Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest.

Tap: Add Black or Green.

Dominaria (Rare)
Other Versions
Innistrad (Rare)
Woodland Champion
Woodland Champion 1Green (2)
Creature — Elf Scout (2/2)

Whenever one or more tokens enter the battlefield under your control, put that many +1/+1 counters on Woodland Champion.

Core Set 2020 (Uncommon)
Woodland Changeling
Woodland Changeling 1Green (2)
Creature — Shapeshifter (2/2)

Changeling (This card is every creature type.)

Lorwyn (Common)
Woodland Druid
Woodland Druid Green (1)
Creature — Human Druid (1/2)

Odyssey (Common)
Woodland Guidance
Woodland Guidance 3Green (4)

Return target card from your graveyard to your hand. Clash with an opponent. If you win, untap all Forests you control. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher converted mana cost.)

Exile Woodland Guidance.

Lorwyn (Uncommon)
Woodland Mystic
Woodland Mystic 1Green (2)
Creature — Elf Druid (1/1)

Tap: Add Green.

Core Set 2020 (Common)
Woodland Patrol
Woodland Patrol 2Green (3)
Creature — Human Scout (3/2)


Eldritch Moon (Common)
Woodland Sleuth
Woodland Sleuth 3Green (4)
Creature — Human Scout (2/3)

Morbid — When Woodland Sleuth enters the battlefield, if a creature died this turn, return a creature card at random from your graveyard to your hand.

Innistrad (Common)
Woodland Stream
Woodland Stream (0)

Woodland Stream enters the battlefield tapped.

Tap: Add Green or Blue.

Commander 2019 (Common)
Other Versions
Shadows over Innistrad (Uncommon)
Kaladesh (Common)
Amonkhet (Common)
Hour of Devastation (Common)
Ixalan (Common)
Rivals of Ixalan (Uncommon)
Core Set 2019 (Common)
Commander 2018 (Common)
Woodland Wanderer
Woodland Wanderer 3Green (4)
Creature — Elemental (2/2)

Vigilance, trample

Converge — Woodland Wanderer enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.

Battle for Zendikar (Rare)
Woodlot Crawler
Woodlot Crawler BlueBlack (2)
Creature — Insect (2/1)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Protection from green

Dragon's Maze (Uncommon)
Woodlurker Mimic
Woodlurker Mimic 1Black or Green (2)
Creature — Shapeshifter (2/1)

Whenever you cast a spell that's both black and green, Woodlurker Mimic has base power and toughness 4/5 until end of turn and gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)

Eventide (Common)
Woodripper 3GreenGreen (5)
Creature — Beast (4/6)

Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

1, Remove a fade counter from Woodripper: Destroy target artifact.

Nemesis (Uncommon)
Woodvine Elemental
Woodvine Elemental 4GreenWhite (6)
Creature — Elemental (4/4)


Parley — Whenever Woodvine Elemental attacks, each player reveals the top card of their library. For each nonland card revealed this way, attacking creatures you control get +1/+1 until end of turn. Then each player draws a card.

Magic: The Gathering—Conspiracy (Uncommon)
Woodweaver's Puzzleknot
Woodweaver's Puzzleknot 2 (2)

When Woodweaver's Puzzleknot enters the battlefield, you gain 3 life and get EnergyEnergyEnergy (three energy counters).

2Green, Sacrifice Woodweaver's Puzzleknot: You gain 3 life and get EnergyEnergyEnergy.

Kaladesh (Common)
Woodwraith Corrupter
Woodwraith Corrupter 3BlackBlackGreen (6)
Creature — Elemental Horror (3/6)

1BlackGreen, Tap: Target Forest becomes a 4/4 black and green Elemental Horror creature. It's still a land.

Ravnica: City of Guilds (Rare)
Woodwraith Strangler
Woodwraith Strangler 2BlackGreen (4)
Creature — Plant Zombie (2/2)

Exile a creature card from your graveyard: Regenerate Woodwraith Strangler.

Ravnica: City of Guilds (Common)
Woolly Loxodon
Woolly Loxodon 5GreenGreen (7)
Creature — Elephant Warrior (6/7)

Morph 5Green (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Masters 25 (Common)
Other Versions
Khans of Tarkir (Common)
Woolly Mammoths
Woolly Mammoths 1GreenGreen (3)
Creature — Elephant (3/2)

Woolly Mammoths has trample as long as you control a snow land.

Masters Edition II (Common)
Other Versions
Ice Age (Common)
Woolly Razorback
Woolly Razorback 2WhiteWhite (4)
Creature — Boar Beast (7/7)

Woolly Razorback enters the battlefield with three ice counters on it.

As long as Woolly Razorback has an ice counter on it, prevent all combat damage it would deal and it has defender.

Whenever Woolly Razorback blocks, remove an ice counter from it.

Coldsnap (Rare)
Woolly Spider
Woolly Spider 1GreenGreen (3)
Creature — Spider (2/3)

Reach (This creature can block creatures with flying.)

Whenever Woolly Spider blocks a creature with flying, Woolly Spider gets +0/+2 until end of turn.

Masters Edition II (Uncommon)
Other Versions
Ice Age (Common)
Beatdown Box Set (Common)
Woolly Thoctar
Woolly Thoctar RedGreenWhite (3)
Creature — Beast (5/4)

Modern Masters 2017 Edition (Uncommon)
Other Versions
Shards of Alara (Uncommon)
Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Word of Binding
Word of Binding Variable ColorlessBlackBlack (2)

Tap X target creatures.

The Dark (Common)
Other Versions
Fourth Edition (Common)
Word of Blasting
Word of Blasting 1Red (2)

Destroy target Wall. It can't be regenerated. Word of Blasting deals damage equal to that Wall's converted mana cost to the Wall's controller.

Mercadian Masques (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Ice Age (Uncommon)
Word of Command
Word of Command BlackBlack (2)

Look at target opponent's hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they're from lands that player controls and only if mana they produce is spent to activate other mana abilities of lands the player controls and/or to play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving.

Masters Edition IV (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Word of Seizing
Word of Seizing 3RedRed (5)

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Untap target permanent and gain control of it until end of turn. It gains haste until end of turn.

Commander Anthology 2018 (Rare)
Other Versions
Time Spiral (Rare)
Commander 2014 (Rare)
Commander 2015 (Rare)
Word of Undoing
Word of Undoing Blue (1)

Return target creature and all white Auras you own attached to it to their owners' hands.

Masters Edition (Common)
Other Versions
Ice Age (Common)
Wordmail White (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each word in its name.

Unhinged (Common)
Words of War
Words of War 2Red (3)

1: The next time you would draw a card this turn, Words of War deals 2 damage to any target instead.

Onslaught (Rare)
Words of Waste
Words of Waste 2Black (3)

1: The next time you would draw a card this turn, each opponent discards a card instead.

Onslaught (Rare)
Words of Wilding
Words of Wilding 2Green (3)

1: The next time you would draw a card this turn, create a 2/2 green Bear creature token instead.

Onslaught (Rare)
Words of Wind
Words of Wind 2Blue (3)

1: The next time you would draw a card this turn, each player returns a permanent they control to its owner's hand instead.

Onslaught (Rare)
Words of Wisdom
Words of Wisdom 1Blue (2)

You draw two cards, then each other player draws a card.

Odyssey (Common)
Words of Worship
Words of Worship 2White (3)

1: The next time you would draw a card this turn, you gain 5 life instead.

Onslaught (Rare)
Work a Double
Work a Double 2RedRed (4)

Assemble two Contraptions. (Put the top card of your Contraption deck face up onto one of your sprockets. Then repeat this process.)

Unstable (Common)
Workhorse 6 (6)
Artifact Creature — Horse (0/0)

Workhorse enters the battlefield with four +1/+1 counters on it.

Remove a +1/+1 counter from Workhorse: Add Colorless.

Exodus (Rare)
Working Stiff
Working Stiff 1Black (2)
Creature — Mummy (2/2)

As Working Stiff enters the battlefield, straighten your arms.

When you bend an elbow, sacrifice Working Stiff.

Unhinged (Uncommon)
Workshop Assistant
Workshop Assistant 3 (3)
Artifact Creature — Construct (1/2)

When Workshop Assistant dies, return another target artifact card from your graveyard to your hand.

Kaladesh (Common)
Workshop Elders
Workshop Elders 6Blue (7)
Creature — Human Artificer (4/4)

Artifact creatures you control have flying.

At the beginning of combat on your turn, you may have target noncreature artifact you control become a 0/0 artifact creature. If you do, put four +1/+1 counters on it.

Throne of Eldraine (Rare)
World at War
World at War 3RedRed (5)

After the first postcombat main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Rise of the Eldrazi (Rare)
World Breaker
World Breaker 6Green (7)
Creature — Eldrazi (5/7)

Devoid (This card has no color.)

When you cast this spell, exile target artifact, enchantment, or land.


2Colorless, Sacrifice a land: Return World Breaker from your graveyard to your hand. (Colorless represents colorless mana.)

Oath of the Gatewatch (Mythic Rare)
World Queller
World Queller 3WhiteWhite (5)
Creature — Avatar (4/4)

At the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of that type.

Zendikar (Rare)
World Shaper
World Shaper 3Green (4)
Creature — Merfolk Shaman (3/3)

Whenever World Shaper attacks, you may put the top three cards of your library into your graveyard.

When World Shaper dies, put all land cards from your graveyard onto the battlefield tapped.

Rivals of Ixalan (Rare)
World-Bottling Kit
World-Bottling Kit 5 (5)

5, Sacrifice World-Bottling Kit: Choose a Magic set. Exile all permanents with that set's expansion symbol except for basic lands.

Unhinged (Rare)
Worldfire 6RedRedRed (9)

Exile all permanents. Exile all cards from all hands and graveyards. Each player's life total becomes 1.

Magic 2013 (Mythic Rare)
Worldgorger Dragon
Worldgorger Dragon 3RedRedRed (6)
Creature — Nightmare Dragon (7/7)

Flying, trample

When Worldgorger Dragon enters the battlefield, exile all other permanents you control.

When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under their owners' control.

Eternal Masters (Mythic Rare)
Other Versions
Judgment (Rare)
Vintage Masters (Rare)
Worldheart Phoenix
Worldheart Phoenix 3Red (4)
Creature — Phoenix (2/2)


You may cast Worldheart Phoenix from your graveyard by paying WhiteBlueBlackRedGreen rather than paying its mana cost. If you do, it enters the battlefield with two +1/+1 counters on it.

Modern Masters 2015 Edition (Uncommon)
Other Versions
Conflux (Rare)
Worldly Counsel
Worldly Counsel 1Blue (2)

Domain — Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.

Conflux (Common)
Other Versions
Invasion (Common)
Worldly Tutor
Worldly Tutor Green (1)

Search your library for a creature card and reveal that card. Shuffle your library, then put the card on top of it.

Mirage (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Worldpurge 4White or BlueWhite or BlueWhite or BlueWhite or Blue (8)

Return all permanents to their owners' hands. Each player chooses up to seven cards in their hand, then shuffles the rest into their library. Each player loses all unspent mana.

Shadowmoor (Rare)
Worldslayer 5 (5)
Artifact — Equipment

Whenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer.

Equip 5 (5: Attach to target creature you control. Equip only as a sorcery.)

Magic 2012 (Rare)
Other Versions
Mirrodin (Rare)
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